Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 13:16:56 Player: Talon Java Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (318) 1590 Value Destroyed (15167) 15167 Prototype IDs (80) 1600 Alien Tech Used (7) 1400 Bonus (11002) 11002 TOTAL SCORE: 39959 Bonus ------- High Alert Combat Kills 805 Follower Combat Kills 638 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 108 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -149 Cogmind --------- Core Integrity 0/1450 Matter 210/300 Energy 750/750 System Corruption 21% Temperature Cool (0) Movement Walking (112) Location -2/Section 7 Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Experimental Flexi-carbon Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY (9) ------ High-capacity Storage Unit Graphene Brace > --- WEAPON (6) ------- Phasing Sabre > --- INVENTORY (20) --- Advanced Cryofiber Web Advanced Coolant Injector Integrated Thermoelectric Network Advanced Micro-nuke Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Improved Particle Charger Experimental Phase Shifter Phase Armor > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Sigix Terminator > --- INVENTORY -------- Vortex Chain Reactor Myomer Leg Myomer Leg Centrium Leg High-density Centrium Leg Advanced Cryofiber Web Advanced Heat Sink Advanced Coolant Injector Graphene Brace Transdimensional Reconstructor Cooled Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Phasing Sabre Sigix Containment Pod [Rating: 219] Favorites ----------- Power Reinforced Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Gravmag System Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Thermoblaster Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . Utility 7 | . . . . . 2 2 . . . . . 1 . . . . . . . . . 2 . . . . Weapon 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Parts Attached 341 | 2 11 2 2 . 28 24 9 2 . 8 15 19 5 7 32 5 28 4 1 7 17 8 22 35 33 15 Power 47 | . 2 . 1 . 4 2 . 1 . 3 5 2 . 2 6 . 4 . . 1 1 . 1 6 3 3 Engine 9 | . 2 . . . 1 2 . . . 1 2 . . . 1 . . . . . . . . . . . Core 15 | . . . 1 . 3 . . 1 . 2 3 2 . 2 . . 1 . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . 5 . 3 . . 1 1 . 1 6 3 3 Propulsion 92 | . 2 . . . 9 4 6 1 . 2 2 8 2 1 9 3 5 1 . 2 3 1 8 7 11 5 Treads 11 | . 2 . . . 9 . . . . . . . . . . . . . . . . . . . . . Leg 79 | . . . . . . 4 6 1 . 2 2 8 2 1 8 3 5 1 . 1 3 1 8 7 11 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 118 | 1 5 . 1 . 8 14 2 . . 2 5 8 2 1 8 2 9 2 . 2 5 5 7 12 14 3 Device 66 | 1 2 . . . 4 6 . . . 1 3 6 . 1 5 2 4 1 . 1 3 4 5 6 8 3 Storage 10 | . 3 . 1 . . . . . . . 1 . 1 . . . 1 . . . . . 1 2 . . Processor 15 | . . . . . . 2 . . . 1 1 2 . . 1 . 3 . . . 1 . 1 . 3 . Hackware 5 | . . . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . Protection 21 | . . . . . 4 3 2 . . . . . 1 . 2 . . 1 . 1 1 . . 4 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 84 | 1 2 2 . . 7 4 1 . . 1 3 1 1 3 9 . 10 1 1 2 8 2 6 10 5 4 Energy Gun 39 | . . . . . 1 . . . . . . . . 1 8 . 2 . . . 8 1 5 8 3 2 Energy Cannon 15 | . 1 . . . 2 2 . . . 1 2 . 1 . . . . . . 2 . . 1 2 1 . Ballistic Gun 19 | 1 . 1 . . 3 . 1 . . . 1 1 . 1 . . 7 . 1 . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 5 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . 3 . . . . . 1 . . . 7 . 2 1 . 3 1 1 5 3 6 1 Parts Lost 137 | . 2 . . . 2 3 8 1 . 9 2 13 . 7 5 10 5 . . . . 2 23 . 14 31 Power 19 | . . . . . . . 2 . . 1 1 3 . 2 2 . 2 . . . . . 2 . 1 3 Propulsion 38 | . . . . . 2 . 2 1 . 3 1 5 . 1 . 6 . . . . . . 5 . 4 8 Utility 37 | . 1 . . . . 3 2 . . 3 . 1 . 1 1 1 3 . . . . . 7 . 4 10 Weapon 43 | . 1 . . . . . 2 . . 2 . 4 . 3 2 3 . . . . . 2 9 . 5 10 Highest Loss Streak 21 | . 1 . . . 2 1 5 1 . 5 2 9 . 5 3 4 3 . . . . 2 18 . 10 21 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 16 | 6 10 15 15 15 19 19 18 20 20 19 19 18 17 18 17 13 12 13 13 16 17 17 17 16 16 13 Power 1 | 1 1 1 1 1 1 1 . . 1 1 3 1 . . . 2 1 2 1 2 1 1 1 . 1 2 Propulsion 3 | 4 2 4 3 3 5 4 4 5 5 4 3 3 2 2 2 2 1 2 3 2 2 2 3 3 3 3 Utility 7 | . 3 6 6 7 6 6 7 7 7 6 8 9 12 13 11 6 5 6 6 8 9 8 8 6 5 3 Weapon 4 | 1 2 3 3 3 4 6 5 6 6 5 3 2 1 . 2 2 3 2 2 3 3 4 4 4 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | 5 6 . 1 . 8 3 4 1 . . 5 5 . . 9 . . . . 1 5 3 2 8 4 1 Power 8 | 1 2 . . . 1 . . . . . 2 . . . . . . . . . 1 1 . . . . Propulsion 18 | 2 2 . . . 3 . 2 1 . . . 3 . . 1 . . . . . . . . 1 3 . Utility 29 | 1 1 . 1 . 3 1 1 . . . 2 2 . . 6 . . . . 1 3 1 1 4 1 . Weapon 15 | 1 1 . . . 1 2 1 . . . 1 . . . 2 . . . . . 1 1 1 3 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 100 100 100 99 98 91 92 85 94 99 95 79 85 95 86 75 94 96 82 99 99 95 81 88 80 Engine 2 | . 14 14 10 . . 1 3 . . . 2 . 5 . 3 . . . . . . . . . . . Core 3 | . . . 3 14 8 5 . 2 7 5 10 9 . 4 4 . 3 5 5 5 2 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 6 4 5 5 5 7 9 8 6 11 11 Treads 6 | . 27 28 28 28 35 7 . . . . . . . . . . . . . . . . . . . . Leg 20 | . . . . . . 22 29 28 30 29 25 28 28 28 29 26 24 25 25 24 25 22 21 18 16 21 Device 12 | . 11 14 14 14 17 12 14 14 15 10 12 10 10 7 5 10 8 13 14 14 10 14 15 17 16 17 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 9 | . . . . . . 6 7 7 7 9 12 16 17 17 20 18 13 15 15 15 15 13 12 4 4 3 Hackware 3 | . . . . . . 8 7 7 7 7 6 5 5 5 2 . 2 . . . . 3 4 4 2 . Protection 3 | . . . . . 8 7 4 7 7 5 . . . . 3 1 . . . . 4 2 1 2 5 2 Energy Gun 6 | . . . . . . . . . . . . . . . 9 10 1 . . . 21 21 21 19 22 13 Energy Cannon 5 | . 10 12 11 14 8 12 6 . . 12 12 6 . . . . . . . . 1 . 1 2 . 2 Ballistic Gun 6 | . 16 14 14 14 8 1 8 15 1 2 4 4 . 4 . . 7 24 27 10 7 2 . . . . Peak Build Rating 219 | 7 11 11 14 14 35 45 46 44 46 48 64 83 73 83 96 98 132 117 113 118 131 146 150 192 219 191 Average Rating 79 | 6 8 11 11 14 27 40 39 41 38 44 57 72 64 65 81 87 93 111 111 101 124 136 136 163 190 151 On Entrance 68 | 6 7 11 11 14 14 35 44 44 44 46 41 64 50 70 68 96 67 107 111 111 118 124 142 45 192 162 Avg Prop Armor Cover (%) 8 | . . . . . . . 9 . . . . 6 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 15 31 31 31 31 64 74 74 62 63 72 79 83 72 76 96 96 109 121 120 126 126 129 128 167 189 162 Greatest Support 180 | 20 40 40 40 40 83 83 80 80 75 75 75 90 78 79 97 120 130 130 125 125 125 126 126 180 180 173 Greatest Overweight (x) 1 | . . . . . . 1 1 . . 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 10 14 14 15 19 19 18 19 20 19 19 18 17 18 19 18 17 19 19 19 19 19 19 17 19 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 15 15 20 20 20 20 20 19 20 20 18 20 20 17 20 20 19 20 20 20 16 20 18 6 Class Distribution -------------------- 30% | Mutant 24% | Scavenger-Executioner 12% | Scavenger-Mutant 6% | Assassin 4% | Executioner 4% | Scavenger-Gunner 3% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Gunner | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Scavenger-Executioner | -2/Research Executioner | -2/Quarantine Scavenger-Executioner | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 9460 | 306 410 67 . 148 658 692 316 161 . 343 356 458 78 201 411 143 976 342 228 214 452 528 669 440 621 242 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15053 | 102 675 139 . 48 1144 1220 451 174 . 434 387 559 . 212 46 434 1841 141 209 214 260 1861 1769 158 2106 469 Parts 652 | 9 45 14 . 5 74 49 12 10 . 14 20 36 . 13 2 12 73 7 16 5 10 64 50 3 96 13 Haulers Intercepted 11 | . 2 . . . 5 . . . . . . . . . . . 2 . . . . 2 . . . . Recyclers Shooed 10 | . . . . 2 1 . . . . . . 2 . . . . 2 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 122 | . . . . . . . 16 8 . 11 . . . 8 . 9 . 14 15 2 39 . . . . . Prevented 30 | . . . . . . . . . . . . . . . . . . . . . 30 . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Broken 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 257 | . 18 8 . 1 19 21 12 4 . 9 6 7 . 6 2 14 25 2 8 . 6 26 21 2 33 7 Melee 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Guns 129 | . 6 1 . 1 6 1 2 4 . 2 2 . . 2 1 4 10 2 8 . 6 24 15 2 25 5 Cannons 73 | . 10 2 . . 11 18 5 . . 6 4 7 . 1 . . 5 . . . . . 3 . 1 . AOE 39 | . 2 5 . . 2 . 5 . . . . . . . 1 8 9 . . . . . . . 7 . Classes Destroyed 20 | 1 5 . . . 3 3 1 1 . . . 1 . . . . . . . . . . 1 1 2 1 Worker 8 | . . . . . . . . . . . . 2 . . . . 1 . . . . 2 1 . 2 . Builder 9 | . . . . . 1 . . . . . 1 . . . . . 4 . . . . 2 . . 1 . Tunneler 6 | 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . . . 5 . . . . . . . . . . . 2 . . . . 2 . . . . Recycler 7 | . 1 . . . 1 1 . . . . . 1 . . . . 2 . . . . . 1 . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Watcher 13 | . . . . . 2 1 . . . . 2 . . . . . 2 . . . . 2 2 . 2 . Swarmer 77 | . 9 6 . . 7 . 3 2 . 3 . . . 4 2 10 8 . 7 . 4 7 . . 5 . Grunt 73 | . 9 2 . 1 6 11 4 . . 3 2 . . . . 1 7 . . . 2 4 11 . 8 2 Brawler 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Duelist 3 | . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 16 | . . . . . 6 2 2 . . 1 . 2 . . . . . . . . . 1 1 1 . . Hunter 24 | . . . . . . 1 1 1 . . 1 . . . . 2 6 2 . . . . 4 . 3 3 Programmer 53 | . . . . . . 6 1 1 . 1 3 5 . 2 . . 3 . 1 . . 14 5 . 11 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 4 4 3 . 1 4 3 5 2 . 3 3 3 . 4 1 5 5 1 4 . 5 7 4 1 6 3 Combat Bots Only 6 | . 4 3 . 1 4 3 5 2 . 3 3 2 . 4 1 5 4 1 4 . 5 6 3 1 6 3 Max Kills in Single Turn 4 | 1 2 2 . 1 2 1 2 1 . 1 2 1 . 1 1 3 4 1 2 . 2 2 2 1 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 1 . 1 . Exploded 3 | . 2 2 . . 2 . 2 . . . . . . . 1 3 3 . . . . . . . 3 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Hostile Shots Fired 2559 | . 79 21 . 1 86 222 164 36 . 94 45 293 . 94 104 140 146 16 20 . 16 103 295 . 392 192 Missed 796 | . 25 8 . 1 29 78 58 14 . 19 12 95 . 23 30 32 44 4 6 . 4 29 89 . 131 65 Deflected 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Hits 1763 | . 54 13 . . 57 144 106 22 . 75 33 198 . 71 74 108 102 12 14 . 12 74 206 . 261 127 Melee 22 | . . . . . . 8 . . . 5 . . . . . 7 . . . . . . 2 . . . Projectile 1741 | . 54 13 . . 57 136 106 22 . 70 33 198 . 71 74 101 102 12 14 . 12 74 204 . 261 127 AOE 45 | . . . . . . . . . . . 2 . . . 11 . . . . . . . . . 11 21 Critical Strikes 81 | . . . . . 2 9 3 2 . 4 1 12 . 4 1 4 2 . . . 1 3 14 . 14 5 Actively Blocked 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Part Disruptions 9 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 2 . 4 . Damage Taken 32535 | . 537 141 . . 946 1845 1196 311 . 1215 667 3448 . 1181 1923 1609 1397 104 104 . 272 971 3233 . 7362 4073 Core 3874 | . 30 33 . . 137 158 178 16 . 222 86 468 . 166 179 139 148 22 . . 23 54 349 . 810 656 Absorbed by Shields 3327 | . . . . . . 16 177 . . . 106 335 . . 14 148 680 110 107 . . 780 854 . . . Redirected to Core 475 | . . . . . . . . . . . . . . . . . . . . . . . . . 475 . Redirected to Shielding 254 | . . . . . 41 . . . . 113 . . . . . . . . . . . . 100 . . . Ignored by Resistances 502 | . . . . . . . . . . . . . . . . . . . . . . . . . 56 446 Regen/Repaired (Parts) 186 | . . . . . 15 . . . . . . . . . 107 . . . . . 64 . . . . . Core Remaining (%) 64 | 100 . . . 74 75 . . . . 18 89 . . . . 4 . . . . 83 . 69 . . . Volleys Fired 760 | 15 68 13 . 3 71 100 39 10 . 38 27 21 . 13 9 49 54 6 10 . 16 43 47 9 75 24 Largest 6 | 2 2 2 . 2 2 2 2 2 . 2 3 3 . 2 3 3 5 5 5 . 6 6 6 6 6 6 Hottest 466 | 40 80 80 . 80 93 136 128 50 . 145 150 155 . 129 260 284 300 131 131 . 407 405 466 399 390 433 Shots Fired 2226 | 30 133 22 . 6 139 186 70 20 . 73 79 61 . 15 25 78 135 26 50 . 92 244 224 30 392 96 Gun 1595 | 30 72 9 . 3 68 8 18 20 . 24 26 20 . 12 24 65 97 26 50 . 86 243 197 29 381 87 Cannon 593 | . 58 9 . 3 69 176 44 . . 49 53 41 . 3 . . 38 . . . 6 1 27 1 6 9 Launcher 38 | . 3 4 . . 2 2 8 . . . . . . . 1 13 . . . . . . . . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 564 | 30 72 9 . 3 68 8 18 20 . 24 26 20 . 8 . . 122 26 50 . 20 31 . . . 9 Thermal 1633 | . 58 9 . 3 69 176 44 . . 49 53 41 . 2 25 78 13 . . . 72 213 224 30 387 87 Explosive 24 | . 3 4 . . 2 2 8 . . . . . . . . . . . . . . . . . 5 . Electromagnetic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Hit Streak 46 | 5 6 5 . 11 12 21 12 3 . 16 14 6 . 5 7 12 15 3 5 . 17 14 13 8 46 9 Robot Miss Streak 10 | 3 10 2 . . 5 4 3 3 . 3 3 3 . 3 3 3 6 3 6 . 2 3 4 3 8 6 Penetration Max 2 | . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 2 . . . . Secondary Targets 34 | . . . . . . . . 1 . . . . . . 1 . 3 . 3 . 1 12 1 . 12 . Max Gunslinging Chain 2 | . . . . . . . . 1 . . . . . . 1 . 2 . 1 . 1 2 1 . 2 . Capacitor 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Shots Hit Robots 1291 | 16 62 14 2 6 75 116 49 11 . 51 48 32 . 17 17 42 83 13 21 4 35 159 146 10 206 56 Core Hits 648 | 5 34 11 . 4 42 47 31 8 . 16 21 21 . 9 11 26 81 5 13 2 15 74 60 4 86 22 Critical Kills 9 | . . 1 . . . 2 . 1 . 1 . . . . . . . 2 . . . . 2 . . . Critical Parts Destroyed 5 | . 2 . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Critical Strikes 44 | . 2 1 . . . 2 . 1 . 1 . . . . 1 3 2 3 . . . 10 16 . . 2 Burn 29 | . . . . . . . . . . . . . . . 1 3 1 . . . . 9 13 . . 2 Meltdown 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Destroy 11 | . 2 1 . . . . . 1 . . . . . . . . . 3 . . . 1 3 . . . Blast 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 83 | . . 1 2 . . 11 . . . . 5 1 6 12 . 9 3 1 . 4 6 7 4 . 9 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . 10 . . . . 4 1 6 12 . 9 3 1 . 4 6 7 4 . 9 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39861 | 189 1106 407 . 104 1470 2714 1637 200 . 1232 1188 1050 . 455 517 1361 4046 183 440 383 848 4581 3781 371 9687 1911 Guns 23852 | 189 357 66 . 37 657 118 247 200 . 253 460 278 . 104 341 713 1193 183 440 . 780 4192 3277 371 8138 1258 Cannons 8956 | . 562 104 . 51 746 2568 718 . . 979 708 650 . 62 . . 970 . . . 68 . 406 . 101 263 Explosions 5946 | . 182 237 . . 65 . 665 . . . . . . . 176 648 1879 . . . . 325 61 . 1358 350 Melee 802 | . . . . . . . . . . . . . . 289 . . . . . 383 . . . . 90 40 Ramming 305 | . 5 . . 16 2 28 7 . . . 20 122 . . . . 4 . . . . 64 37 . . . Kinetic 6381 | 189 357 66 . 37 657 118 247 200 . 253 460 278 . 85 . . 2028 183 440 . 199 474 . . . 110 Thermal 28703 | . 562 104 . 51 746 2568 718 . . 979 708 650 . 56 517 1361 1612 . . . 649 3718 3683 371 8239 1411 Explosive 3584 | . 182 237 . . 65 . 665 . . . . . . . . . 402 . . . . 325 . . 1358 350 Electromagnetic 86 | . . . . . . . . . . . . . . 25 . . . . . . . . 61 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 802 | . . . . . . . . . . . . . . 289 . . . . . 383 . . . . 90 40 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . 1 1 1 1 . 2 1 3 3 4 12 14 13 16 16 . 3 3 4 4 4 11 40 . 21 21 Average Corruption 6 | . 1 1 1 1 . 1 1 2 3 3 4 6 13 15 16 . 2 3 3 4 4 4 18 . 15 21 Corruption Purged 11 | . . . . . . 4 . . . . . 7 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 407 | . 3 4 10 4 . 12 6 17 5 21 17 14 21 31 1 . 4 13 7 8 32 13 67 . 70 27 Message Errors 83 | . . 1 3 1 . 3 2 1 2 5 . 6 7 5 . . 1 3 3 2 8 4 7 . 12 7 Matter Fused 107 | . 2 . 4 1 . 3 . 9 . 4 5 1 3 9 . . 1 5 2 2 7 2 24 . 19 4 Heat Flow Errors 40 | . . 1 . . . 4 2 1 1 2 3 1 1 2 . . . 2 . 1 7 1 5 . 3 3 Energy Discharges 45 | . . 2 . 1 . 1 . . . 3 1 1 2 2 1 . . . 1 1 5 3 8 . 9 4 Parts Rejected 6 | . . . . . . 1 . . . 1 1 1 . . . . . . . . . . 1 . 1 . Parts Fused 6 | . . . . . . . 1 . . 2 . . . 1 . . . 1 . . . . . . 1 . Data Loss (minor) 43 | . . . 1 1 . . 1 1 . 2 6 2 5 5 . . . 1 . . 3 1 8 . 5 1 Data Loss (major) 21 | . . . 1 . . . . 2 . 1 . 1 1 4 . . . . . 2 1 . 1 . 5 2 Misfires 14 | . . . . . . . . 1 . . . . . 2 . . . 1 1 . 1 . 5 . 3 . Alerts 9 | . 1 . 1 . . . . 1 2 . 1 . 2 . . . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 Weapon Failures 27 | . . . . . . . . 1 . 1 . 1 . 1 . . 2 . . . . 2 7 . 9 3 Overload Shots 21 | . . . . . . . . . . . . . . . . 17 . . . . . . . 3 . 1 Effects 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Heat Surge 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 644 | . 16 . . . 1 40 18 . . . 2 13 . 34 11 . 64 . . 113 . 94 85 . 148 5 Projectiles 185 | . 6 . . . 1 40 18 . . . 2 . . . . . 49 . . . . . 64 . . 5 Explosions 249 | . 10 . . . . . . . . . . . . . 11 . 15 . . . . 94 21 . 98 . Melee 210 | . . . . . . . . . . . . 13 . 34 . . . . . 113 . . . . 50 . Knockbacks 12 | . . . . . . . . . . . . 1 . . . . 10 . . . . . 1 . . . Impact 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Kinetic 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Self-Inflicted Damage 499 | . . . . . . . . . . . . . . . . . 232 . . . . 71 . . 93 103 Shots 11 | . . . . . . . . . . . . . . . . . 7 . . . . 1 . . 2 1 Rammed 5 | . 1 . . 2 1 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 37 | . 1 . . 2 1 4 1 . . . 2 14 . . . . 1 . . . . 8 3 . . . Kicked 32 | . . . . . . 3 1 . . . 2 14 . . . . 1 . . . . 8 3 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 592 | . 144 105 . . 60 354 255 90 128 154 251 210 79 230 200 592 531 195 334 122 184 266 419 147 75 161 Average Temperature 78 | . 47 32 . . 17 76 80 25 64 47 72 48 58 82 116 136 99 90 144 89 67 80 52 34 25 40 Received Heat Transfer 3886 | . 141 51 . . 279 462 351 . . 363 212 375 . . 348 128 86 . . . . 23 473 . 351 243 Effects 9 | . . . . . . . . . . . . . . . . 4 2 . 1 . . . 2 . . . Shutdowns 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Total Turns 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 15 | . . . . . . 2 . . . 1 . . . . . 2 1 . . . . 3 5 . . 1 Combat Hostiles 12 | . . . . . . 2 . . . 1 . . . . . 2 1 . . . . 2 3 . . 1 Parts Melted 156 | . 1 . . . 1 16 . . . 4 1 3 . 1 . 6 7 . . . 3 61 41 3 4 4 Heat Transferred 46302 | . 1184 222 . 111 1517 4255 1184 . . 1527 1073 851 . 74 952 2885 2257 . . . 1194 8385 8219 370 7970 2072 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Maximum Alert Level 3 | . 1 1 . . 1 1 . . . . . . . . . . 3 . . . . 2 2 1 3 2 Low Security (%) 65 | 100 74 84 . 100 69 95 . . . . 100 100 . . . . 25 . . . . 63 . 98 21 12 Level 1 20 | . 25 15 . . 30 4 . . . . . . . . . . 45 . . . . 20 68 1 17 75 Level 2 8 | . . . . . . . . . . . . . . . . . 27 . . . . 16 31 . 21 11 Level 3 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 38 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 759 | 10 244 243 . 33 289 294 . . . . 196 88 . . . . 736 . . . . 575 539 203 759 411 Initial 411 | . . 86 . . . 108 . . . . 29 13 . . . . 70 . . . . 180 323 203 1 411 Average 174 | 1 82 145 . 1 128 69 . . . . 79 16 . . . . 321 . . . . 204 343 55 453 341 Influence Increases 9871 | 25 510 227 . 33 748 743 290 145 . 312 494 358 . 112 44 425 1114 65 210 10 369 1049 795 138 1380 275 Destroy 0b10 Robot/C 5404 | . 360 160 . 20 440 420 240 80 . 240 180 112 . 96 32 244 500 40 160 . 280 520 460 40 640 140 Destroy 0b10 Robot/NC 312 | 25 30 . . . 45 15 . 5 . . 25 12 . . . . 55 . . 10 . 40 20 . 30 . Destroy Leader 1062 | . 74 30 . 10 124 142 20 30 . 40 46 32 . 16 . 34 98 10 20 . 10 118 64 20 94 30 Allied During Kill 131 | . . . . 3 8 . . . . 17 24 . . . . . . . . . 79 . . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Successful Hack 187 | . 11 12 . . 20 42 . . . . 21 10 . . . . 7 . . . . 45 12 . 7 . Disable Machine 615 | . . . . . 15 15 . . . . 90 . . . . . 225 . . . . 30 45 45 90 60 Destroy Structure 956 | . 20 25 . . 21 24 . . . . 18 12 . . . . 154 . . . . 86 44 33 474 45 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 1029 | . 15 . . . 75 75 30 30 . 15 90 180 . . 12 147 75 15 30 . . 60 135 . 45 . Influence Decreases 9701 | 25 288 398 51 33 509 693 579 145 . 265 513 308 78 112 32 325 490 635 334 52 323 520 1008 497 650 838 Entered New Map 1641 | . . 136 51 . . 131 108 . . . 18 15 30 . . 12 42 273 32 42 . 16 252 159 2 322 Time Decay 6749 | 25 268 262 . 33 464 542 391 145 . 225 455 191 48 72 22 239 398 362 302 10 243 474 526 338 508 206 Lost Part 1176 | . 20 . . . 20 20 80 . . 40 20 102 . 40 10 74 50 . . . . 20 230 . 140 310 Lost Ally 135 | . . . . . 25 . . . . . 20 . . . . . . . . . 80 10 . . . . Squads Dispatched 63 | . 4 1 . . 2 11 . . . . 5 5 . . . . 4 . . . . 7 12 . 10 2 Investigation 9 | . 1 1 . . 1 2 . . . . 1 1 . . . . 1 . . . . . . . 1 . Extermination 25 | . . . . . . 5 . . . . 2 3 . . . . 1 . . . . 4 3 . 6 1 Reinforcement 21 | . 3 . . . 1 4 . . . . 2 1 . . . . 1 . . . . . 5 . 3 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 7 | . . . . . . . . . . . . . . . . . 1 . . . . 3 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 31 | . 3 . . . 4 4 . . . . 1 2 . . . . 3 . . . . 2 1 8 3 . Communications Jammed 54 | . . . . . . . . . . . . . . . . . . . . . . 5 29 . 20 . Distress Signals 53 | . . . . . . . . . . . . . . . . . . . . . . 5 28 . 20 . Times Spotted 516 | . 32 8 . 2 41 33 14 6 . 12 25 47 . 6 46 28 36 3 9 . 20 34 53 1 43 17 Peak Tracking Total 16 | . 4 3 . 3 8 4 7 3 . 3 6 16 . 4 13 5 5 2 5 . 7 7 9 1 6 4 Tactical Retreats 50 | . 1 . . . 4 4 2 2 . 1 4 7 . . 1 8 2 1 1 . . 3 6 . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 11 | . 1 . . . 1 1 . . . . 5 . . . . . 1 . . . . . 1 . 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 42 | . . . . . 1 1 . . . . 6 . . . . . 15 . . . 1 2 3 3 6 4 Max in Single Turn 4 | . . . . . . 1 . . . . 1 . . . . . 4 . . . 1 1 2 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 70 | . 3 1 3 . 8 9 3 . 4 . 9 3 . . 3 . 3 1 2 4 . 5 4 . 5 . Terminals 39 | . 3 1 . . 7 4 . . . . 5 3 . . . . 3 1 1 . . 4 2 . 5 . Fabricators 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Total Hacks 183 | . 11 5 7 . 28 22 8 . 30 . 17 6 . . 6 . 6 1 2 17 . 7 5 . 5 . Successful 113 | . 3 2 7 . 6 12 8 . 30 . 3 2 . . 6 . 3 1 2 17 . 5 1 . 5 . Failed 70 | . 8 3 . . 22 10 . . . . 14 4 . . . . 3 . . . . 2 4 . . . Catastrophic 10 | . . . . . 1 1 . . . . 6 . . . . . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 8 2 1 . 25 6 . . . . 1 1 . . 1 . 2 . . . . 5 2 . 1 . Terminals 87 | . 11 5 . . 26 11 . . . . 8 6 . . . . 6 1 1 . . 5 2 . 5 . Fabricators 12 | . . . . . . 7 . . . . 5 . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 2 . . . . . . . . . . . . . . . . 2 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . Garrison Access 5 | . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . Terminal Hacks 92 | . 2 2 7 . 2 5 8 . 30 . 1 2 . . 6 . 2 1 2 17 . . . . 5 . Record 37 | . . . 6 . . . 6 . 11 . . . . . 5 . . 1 1 5 . . . . 2 . Part Schematic 18 | . 1 1 . . 2 . . . 10 . . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . . 1 . . 3 . . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . . . . 2 . . . . . . . 1 . . . 1 . . . . . 2 . Branch Access Points 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Scan Component 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . . . 2 2 . . . . . . . . . . 1 . . . . 4 1 . . . Terminals 9 | . 1 . . . 2 1 . . . . . . . . . . 1 . . . . 4 . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Botnet 7 | . 1 . . . 2 1 . . . . . . . . . . 1 . . . . 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 3 1 . . 7 7 . . . . 8 3 . . . . 3 . . . . 5 4 . 1 . Full Trace Events 6 | . . 1 . . 1 1 . . . . 1 1 . . . . 1 . . . . . . . . . Feedback Events 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 1 . . 2 . . . 10 . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . parse_system 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . 2 . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 11 | . . . 2 1 . . . . . 1 . . . . . . . . . . 6 1 . . . . Largest Group 5 | . . . 2 3 3 . . . . 1 1 . . . . . . . . . 5 1 . . . . Highest-Rated Group 188 | . . . 16 47 47 . . . . 96 96 . . . . . . . . . 188 26 . . . . Highest-Rated Ally 96 | . . . 8 31 31 . . . . 96 96 . . . . . . . . . 68 26 . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 87 | . . . . 6 6 . . . . 11 18 . . . . . . . . . 46 . . . . . Total Damage 2793 | . . . . 22 265 . . . . 419 596 . . . . . . . . . 1491 . . . . . Kills 19 | . . . . . 4 . . . . 3 4 . . . . . . . . . 8 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Active Infowar (turns) 20651 | 50 747 . . . 1168 2337 1441 916 130 1144 1411 559 618 704 402 1517 851 701 623 334 337 1014 1282 1090 1275 . Sensors 11430 | . . . . . . . . . . . 1028 559 618 704 402 1517 522 701 620 334 335 823 902 1090 1275 . Terrain 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Seismic 7240 | 50 747 . . . 1168 1862 1152 914 129 693 525 . . . . . . . . . . . . . . . T.N.C. 6354 | . . . . . . 1765 1441 916 130 1144 377 . . . . . 556 25 . . . . . . . . Spoofing 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Jamming 4195 | . . . . . . . . . . . . . . . . . . 648 622 147 . 801 1196 1 780 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . 1 2 . 1 . . 1 1 . 1 . 3 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 29122 | 132 1438 573 792 563 1955 2696 1441 916 130 1144 1568 938 626 746 1247 1607 955 837 668 339 1519 1217 1476 1096 2066 437 Spaces Moved 18235 | 63 709 325 472 340 933 1508 882 644 93 711 1018 614 514 586 860 1133 582 683 540 260 1149 597 842 740 1172 265 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3104 | . 691 325 472 340 933 343 . . . . . . . . . . . . . . . . . . . . Legs 15131 | 63 18 . . . . 1165 882 644 93 711 1018 614 514 586 860 1133 582 683 540 260 1149 597 842 740 1172 265 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 104 | 120 120 160 160 160 160 130 130 135 135 125 125 105 108 108 110 106 106 112 112 112 106 104 104 118 111 112 Average Speed 130 | 120 158 160 160 160 165 141 140 137 135 132 131 123 108 113 114 116 112 112 112 112 110 135 121 129 136 116 Slowest Speed 210 | 120 160 160 160 160 167 200 210 140 135 203 196 190 108 114 188 180 176 112 112 182 182 184 190 190 210 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 4 88 60 90 82 66 35 83 76 69 80 28 18 68 76 89 76 11 78 58 60 75 12 83 29 86 14 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 10 | . . 1 1 1 . . . 1 1 . . . . . . 1 . . 1 3 . . . . . . Known Exits Taken 16 | . . . . . . 1 1 . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 . . . . . 1 . . . . . . . . . . Scrap Searched 26 | . . . . 1 . . 4 3 . 2 . . 2 3 . 2 . 4 . . 5 . . . . . Spaces Dug 101 | . . . . . . 10 . . . . 4 1 6 . . 23 3 1 . . . 7 9 3 31 3 Terrain Destroyed 615 | . 23 33 . . 18 19 16 . . 2 4 6 6 . 1 47 104 1 . . 8 54 16 10 235 12 Melee 50 | . . . . . . 10 . . . . 3 1 6 . . 9 3 1 . . . 7 3 . 6 1 Projectile 192 | . . . . . . 1 . . . 2 1 5 . . 1 15 9 . . . 8 6 13 10 117 4 AOE 372 | . 23 33 . . 18 8 16 . . . . . . . . 23 91 . . . . 41 . . 112 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 21785 | 89 882 354 509 352 1216 1844 1023 659 97 838 1172 746 577 631 1103 1336 772 743 582 300 1341 852 1156 869 1412 330 Wait 1315 | 10 71 2 . 8 113 118 52 1 . 58 56 28 42 6 143 117 52 21 11 . 51 129 161 7 57 1 Move 18211 | 62 708 324 471 339 932 1508 881 643 92 710 1017 614 513 585 859 1132 581 682 539 259 1148 596 841 739 1171 265 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 231 | . 12 3 4 . 25 17 17 1 . 7 14 15 5 3 8 4 11 6 8 4 10 11 9 23 9 5 Fast Attach 226 | 1 1 . . . 13 6 . 2 2 5 6 6 . 6 29 1 18 6 2 11 15 6 20 29 32 9 Attach 159 | . 1 . 1 . 5 10 13 . . 7 6 10 8 2 3 8 17 5 5 3 1 5 7 15 11 16 Detach 67 | . . . . . 1 4 3 . . 1 2 4 1 1 5 4 13 3 . 2 2 3 2 9 6 1 Swap 280 | 1 14 7 3 . 22 48 8 1 1 8 24 17 . 3 9 8 7 2 . 5 9 29 36 3 13 2 Drop 329 | . 6 3 5 . 33 15 9 1 2 4 13 17 2 . 38 4 15 11 7 12 23 15 25 35 29 5 Fire 760 | 15 68 13 . 3 71 100 39 10 . 38 27 21 . 13 9 49 54 6 10 . 16 43 47 9 75 24 Melee 83 | . . 1 2 . . 11 . . . . 5 1 6 12 . 9 3 1 . 4 6 7 4 . 9 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 30 | . . . . . . 2 1 . . . 2 13 . . . . 1 . . . . 8 3 . . . Crush 5 | . 1 . . 2 1 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 83 | . . . 23 . . . . . . . . . . . . . . . . . 60 . . . . . Trap 5 | . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 2) 133 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 5) 617 | -10/Materials | Discovered new exit (range 7) 635 | -10/Materials | Discovered new exit (range 12) 794 | -10/Materials | Discovered new exit (range 14) 1004 | -10/Materials | Discovered new exit (range 13) 1571 | -10/Materials | Entered Mines 1797 | -10/Mines | Learned Materials stockpile data 1880 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1992 | -10/Mines | Found a hidden stash of uninstalled traps 2050 | -10/Mines | Learned location of Zion (-6) 2138 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2138 | -10/Mines | Discovered new exit (range 5) 2144 | -10/Mines | Entered Exiles 2144 | -10/Exiles | Found Exiles lab destroyed 2326 | -10/Exiles | Opened EX-Vault 2335 | -10/Exiles | Found 0b10 Alert Chip 2921 | -10/Exiles | Discovered new exit (range 10) 2936 | -10/Exiles | Entered Mines 2936 | -9/Mines | Accompanied by 2 allies 3120 | -9/Mines | Escorted by a lone wolf Derelict 3125 | -9/Mines | Assembled infested the area 3130 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3150 | -9/Mines | Learned location of Storage (-7) 3384 | -9/Mines | Discovered new exit (range 5) 3412 | -9/Mines | Discovered new exit (range 14) 3499 | -9/Mines | Entered Materials 3499 | -8/Materials | Accompanied by 3 allies 3499 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3603 | -8/Materials | Lost 3 allies 3823 | -8/Materials | Build established: Scavenger-Mutant 4158 | -8/Materials | Build established: Mutant 4349 | -8/Materials | Discovered new exit (range 16) 4619 | -8/Materials | Discovered new exit (range 15) 5099 | -8/Materials | Repaired Seismic Detector 5129 | -8/Materials | Discovered new exit (range 13) 5454 | -8/Materials | Entered Factory 5454 | -7/Factory | Evolved 2 slots: Utility x2 6107 | -7/Factory | Discovered new exit (range 7) 6263 | -7/Factory | Build established: Hacker-Mutant 6705 | -7/Factory | Cargo convoy interrupted 6991 | -7/Factory | Identified exit to Storage 6991 | -7/Factory | Identified exit to Lower Caves 7000 | -7/Factory | Discovered new exit (range 9) 7150 | -7/Factory | Hacking Suite fried by hacking feedback 7218 | -7/Factory | Build established: Mutant 8150 | -7/Factory | Entered Lower Caves 8153 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8204 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 8271 | -7/Lower Caves | Identified exit to Lower Caves 8807 | -7/Lower Caves | Learned Armory emergency access door positions 8807 | -7/Lower Caves | Learned Extension stockpile data 8807 | -7/Lower Caves | Learned Factory security intel 8807 | -7/Lower Caves | Learned Research terminal intel 9062 | -7/Lower Caves | Encountered a Warlord checkpoint 9201 | -7/Lower Caves | Build established: Derelict-Mutant 9591 | -7/Lower Caves | Entered another Lower Caves area 9681 | -7/Lower Caves | Encountered a Warlord checkpoint 9695 | -7/Lower Caves | Discovered new exit (range 10) 9791 | -7/Lower Caves | Core integrity fell below 50% 9923 | -7/Lower Caves | Spotted B-75 Beast 10053 | -7/Lower Caves | Build established: Mutant 10285 | -7/Lower Caves | Discovered new exit (range 15) 10309 | -7/Lower Caves | Learned Factory security intel 10499 | -7/Lower Caves | Build established: Scavenger-Mutant 10507 | -7/Lower Caves | Entered Data Miner 10509 | -7/Data Miner | Discovered new exit (range 6) 10534 | -7/Data Miner | Met Data Miner 10561 | -7/Data Miner | Learned location of Section 7 (-2) 10561 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10584 | -7/Data Miner | Received God Mode back door access code from Data Miner 10637 | -7/Data Miner | Entered Proximity Caves 11042 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 11076 | -6/Proximity Caves | Learned Factory non-interactive machine intel 11468 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11677 | -6/Proximity Caves | Escorted by Enhanced Grunt 11698 | -6/Proximity Caves | Discovered new exit (range 13) 11707 | -6/Proximity Caves | Core integrity fell below 20% 11739 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 11776 | -6/Proximity Caves | Spotted B-75 Beast 11781 | -6/Proximity Caves | Entered Factory 11781 | -6/Factory | Accompanied by 1 ally 11781 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 11783 | -6/Factory | Loaded intel: 202 non-interactive machine locations 12108 | -6/Factory | Build established: Scavenger-Gunner 12760 | -6/Factory | Build established: Skirmisher 13241 | -6/Factory | System corruption reached 10% 13247 | -6/Factory | Discovered new exit (range 9) 13250 | -6/Factory | Discovered new exit (range 15) 13255 | -6/Factory | Identified exit to Factory 13268 | -6/Factory | Identified exit to Lower Caves 13349 | -6/Factory | Entered another Factory area 13349 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13426 | -5/Factory | Identified exit to Upper Caves 13636 | -5/Factory | Build established: Assassin 14047 | -5/Factory | Cargo convoy interrupted 14103 | -5/Factory | System corruption reached 10% 14208 | -5/Factory | Lost 9 parts (2p2n1u4w) 14287 | -5/Factory | Entered Upper Caves 14317 | -5/Upper Caves | Lost 3 parts (3n) 14348 | -5/Upper Caves | Build established: Mutant 14584 | -5/Upper Caves | Identified exit to Upper Caves 14776 | -5/Upper Caves | Build established: Assassin 14913 | -5/Upper Caves | Entered another Upper Caves area 14983 | -5/Upper Caves | Core integrity fell below 50% 15036 | -5/Upper Caves | Lost 5 parts (2p1n1u1w) 15140 | -5/Upper Caves | Encountered a Warlord checkpoint 15457 | -5/Upper Caves | Learned 12 Factory zone layouts 15636 | -5/Upper Caves | Discovered new exit (range 12) 15658 | -5/Upper Caves | Identified exit to Warlord 15659 | -5/Upper Caves | Entered Warlord 15702 | -5/Warlord | System corruption cleaned by Quarantine Array 15814 | -5/Warlord | Found Prototype Device 15814 | -5/Warlord | Identified Minesniffer Drone Bay 15947 | -5/Warlord | Met Warlord 15972 | -5/Warlord | Warlord's base attacked by MAIN.C 16058 | -5/Warlord | Found Prototype Energy Gun 16058 | -5/Warlord | Identified Vortex Rail 16063 | -5/Warlord | Found Vortex Rail 16215 | -5/Warlord | Opened Warlord's prototype stash 16218 | -5/Warlord | Found Prototype Reactor 16218 | -5/Warlord | Identified Vortex Chain Reactor 16228 | -5/Warlord | Found Prototype Processor 16228 | -5/Warlord | Identified Exp. Targeting Computer 16246 | -5/Warlord | Found Prototype Device 16246 | -5/Warlord | Identified Thermal Barrier 16322 | -5/Warlord | Warlord forces counterattacked 16350 | -5/Warlord | Found Prototype Energy Gun 16370 | -5/Warlord | Build established: Gunner 16549 | -5/Warlord | Lost 6 allies 16647 | -5/Warlord | Warlord base infiltrated, sounded retreat 16762 | -5/Warlord | Discovered new exit (range 15) 16772 | -5/Warlord | Spotted Executioner 16772 | -5/Warlord | Spotted Executioner 16821 | -5/Warlord | Lost 3 parts (1u2w) 16842 | -5/Warlord | Lost 4 allies 16872 | -5/Warlord | Spotted Striker 16875 | -5/Warlord | Spotted Striker 16904 | -5/Warlord | Core integrity fell below 20% 16905 | -5/Warlord | Identified exit to Proximity Caves 16906 | -5/Warlord | Entered Proximity Caves 16937 | -4/Proximity Caves | Lost 5 allies 17394 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 17952 | -4/Proximity Caves | Build established: Scavenger-Mutant 18413 | -4/Proximity Caves | Lost 4 parts (2n2w) 18478 | -4/Proximity Caves | Discovered new exit (range 13) 18513 | -4/Proximity Caves | Entered Factory 18513 | -4/Factory | Evolved 2 slots: Weapon x2 18513 | -4/Factory | Identified Plasma Storm 18514 | -4/Factory | Identified exit to Research 18620 | -4/Factory | Lost 3 parts (1p2u) 18665 | -4/Factory | Found Quantum Capacitor 18738 | -4/Factory | Identified exit to Upper Caves 18738 | -4/Factory | Identified exit to Extension 19082 | -4/Factory | Incoming investigation squad redirected 19452 | -4/Factory | Garrison activated, responded to threat 19468 | -4/Factory | Entered Upper Caves 19524 | -4/Upper Caves | Found Alien Artifact 19524 | -4/Upper Caves | Identified Core Expander 19524 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 19673 | -4/Upper Caves | Learned Research garrison access intel 19787 | -4/Upper Caves | Build established: Scavenger-Executioner 19910 | -4/Upper Caves | Learned 4 Research zone layouts 20002 | -4/Upper Caves | Encountered a Warlord checkpoint 20160 | -4/Upper Caves | Discovered new exit (range 16) 20161 | -4/Upper Caves | Learned Research trap positions 20298 | -4/Upper Caves | Identified exit to Upper Caves 20305 | -4/Upper Caves | Entered another Upper Caves area 20377 | -4/Upper Caves | Encountered a Warlord checkpoint 20774 | -4/Upper Caves | Learned location of Quarantine (-2) 20855 | -4/Upper Caves | Discovered new exit (range 9) 20972 | -4/Upper Caves | Identified exit to Zhirov 20973 | -4/Upper Caves | Entered Zhirov 20977 | -4/Zhirov | Discovered new exit (range 3) 20997 | -4/Zhirov | Met Zhirov 21017 | -4/Zhirov | Learned location of Testing (-3) 21017 | -4/Zhirov | Learned location of Command (-1) 21028 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21045 | -4/Zhirov | Found Alien Artifact 21045 | -4/Zhirov | Identified Integrated Dissipator 21045 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21064 | -4/Zhirov | Found Alien Artifact 21306 | -4/Zhirov | Identified exit to Proximity Caves 21312 | -4/Zhirov | Entered Proximity Caves 21314 | -3/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 21404 | -3/Proximity Caves | Spotter reported a threat 21524 | -3/Proximity Caves | Former 0b10 base attacked by MAIN.C 21762 | -3/Proximity Caves | Lost 10 allies 21825 | -3/Proximity Caves | 0b10 base defense nominally successful 22806 | -3/Proximity Caves | Discovered exit to Research (range 5) 22831 | -3/Proximity Caves | Entered Research 22831 | -3/Research | Evolved 2 slots: Utility x2 22832 | -3/Research | Identified exit to Armory 22833 | -3/Research | Loaded intel: 54 trap records 22834 | -3/Research | Loaded intel: 21 terminal locations 22835 | -3/Research | Loaded intel: 4 garrison access locations 23485 | -3/Research | Spotted B-86 Titan 23554 | -3/Research | Garrison activated, responded to threat 23786 | -3/Research | Discovered new exit (range 11) 23933 | -3/Research | Identified exit to Testing 23966 | -3/Research | Found Prototype Launcher 23966 | -3/Research | Identified Adv. Micro-nuke Launcher 24027 | -3/Research | System corruption reached 10% 24048 | -3/Research | Entered Testing 25044 | -3/Testing | Lost 3 parts (3w) 25089 | -3/Testing | Scanned by Researcher 25121 | -3/Testing | Discovered new exit (range 15) 25298 | -3/Testing | First assault squad dispatched 25385 | -3/Testing | Incoming assault squad redirected 25452 | -3/Testing | System corruption reached 30% 25523 | -3/Testing | Identified exit to Research 25524 | -3/Testing | Entered Research 25524 | -2/Research | Warlord forces began assault on 0b10 25524 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 25550 | -2/Research | Lost 18 parts (2p5n7u4w) 25634 | -2/Research | Research machine network offline 26009 | -2/Research | Discovered new exit (range 7) 26016 | -2/Research | Identified exit to Quarantine 26027 | -2/Research | Borebot progress halted 26106 | -2/Research | Spotted Executioner 26108 | -2/Research | Destroyed Executioner 26182 | -2/Research | Met up with Warlord 26273 | -2/Research | Borebot progress halted 26279 | -2/Research | Borebot progress halted 26479 | -2/Research | Discovered exit to Quarantine (range 4) 26534 | -2/Research | Found Imp. Powered Armor 26598 | -2/Research | Build established: Executioner 26620 | -2/Research | Entered Quarantine 27117 | -2/Quarantine | System corruption reached 10% 27326 | -2/Quarantine | Discovered new exit (range 8) 27334 | -2/Quarantine | Identified exit to Access 27545 | -2/Quarantine | Found Alien Artifact 27545 | -2/Quarantine | Identified Core Reset Matrix 27545 | -2/Quarantine | Identified Transdimensional Reconstructor 27545 | -2/Quarantine | Used Core Reset Matrix 27549 | -2/Quarantine | Detected hypermatrix surge 27549 | -2/Quarantine | Sensed 13 artifacts in vicinity 27796 | -2/Quarantine | Met incapacitated Sigix Warrior 27796 | -2/Quarantine | Lockdown squad dispatched 27799 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 27801 | -2/Quarantine | Unlocked Sigix quarantine chamber 27811 | -2/Quarantine | Found Sigix Containment Pod 27841 | -2/Quarantine | Spotted Lightning 27841 | -2/Quarantine | Spotted Lightning 27864 | -2/Quarantine | Spotted Lightning 27868 | -2/Quarantine | Build established: Alien-Executioner 27882 | -2/Quarantine | Destroyed Lightning 27891 | -2/Quarantine | Destroyed Lightning 27895 | -2/Quarantine | Destroyed Lightning 27902 | -2/Quarantine | Found Prototype Processor 27902 | -2/Quarantine | Identified Exp. Targeting Computer 27908 | -2/Quarantine | Found Prototype Device 27908 | -2/Quarantine | Identified Exp. Phase Shifter 27913 | -2/Quarantine | Lost 3 parts (3n) 28115 | -2/Quarantine | Spotted Alpha 7 28132 | -2/Quarantine | Found Phase Armor 28158 | -2/Quarantine | Found Sigix Terminator 28186 | -2/Quarantine | Build established: Scavenger-Executioner 28480 | -2/Quarantine | Core integrity fell below 50% 28513 | -2/Quarantine | Lost 10 parts (1p4u5w) 28586 | -2/Quarantine | Spotted Fortress 28673 | -2/Quarantine | Discovered new exit (range 6) 28673 | -2/Quarantine | Discovered new exit (range 7) 28677 | -2/Quarantine | Identified exit to Section 7 28681 | -2/Quarantine | Identified exit to Protoforge 28686 | -2/Quarantine | Entered Section 7 28687 | -2/Section 7 | Detected hypermatrix surge 28687 | -2/Section 7 | Sensed 20 artifacts in vicinity 28750 | -2/Section 7 | Found Integrated Reactor 28750 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28885 | -2/Section 7 | Spotted B-90 Cyclops 28975 | -2/Section 7 | Destroyed B-90 Cyclops 29012 | -2/Section 7 | Lost 7 parts (3n3u1w) 29015 | -2/Section 7 | Spotted S7 Guard 29026 | -2/Section 7 | Found Integrated Thermoelectric Network 29064 | -2/Section 7 | Core integrity fell below 20% 29072 | -2/Section 7 | Warped through subspace 29103 | -2/Section 7 | Lost 21 parts (3p5n7u6w) 29123 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 29068_ Biometal Leg destroyed. 29068_ Adv. Myomer Leg destroyed. 29068_ Adv. Dynamic Insulation System destroyed. 29068_ G-73 Enforcer destroyed. 29068_ Acquired 20 matter. 29070_ System corrupted: Matter fused (-5). 29070_ The unstable cave ceiling collapses. 29071_ Quantum Generator explodes. 29071_ Adv. Cooling System destroyed. 29071_ Penetrated by Slug. 29072_ Adv. Thermal Shield destroyed. 29072_ Warped through subspace. 29073_ Q364-t: IFF CHECK FAIL. 29075_ Identified Exp. Flexi-carbon Leg. 29078_ Dropped Mic. Antimatter Reactor. 29085_ OP>HXVB6JML9GN>LBMZ AIO4GEJBTYDJJ3BI 29096_ Penetrated by Slug. 29100_ System corrupted: Energy discharge (-262). 29105_ Q364-t destroyed. 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