Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.11 @ 18:35:25 Player: Komeiji O. Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (193) 193 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 673 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 188/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Medium Storage Unit Structural Scanner Visual Processing Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Aluminum Leg Improved Aluminum Leg Heat Sink Structural Scanner Light Armor Plating Grenade Launcher Datajack [Rating: 12] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 8 5 9 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 10 | . . 10 Power . | . . . Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 5 | . . 5 Highest Loss Streak 10 | . . 10 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 100 96 Engine 14 | . 14 14 Leg 27 | . 28 25 Device 13 | . 14 10 Storage 14 | . 14 14 Ballistic Gun 27 | . 28 23 Peak Build Rating 12 | 7 12 12 Average Rating 10 | 4 10 11 On Entrance 6 | . 7 12 Naked Turns . | . . . Heaviest Build 36 | 15 33 36 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 4 | 4 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 9 | 7 8 15 Most Carried 12 | 4 11 12 Average Carried 7 | 2 7 11 Final Capacity 15 | 8 15 15 Final Carried 11 | 4 11 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 453 | 226 192 35 Remotely . | . . . Salvage Created 329 | 15 292 22 Parts 34 | 5 26 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . 6 2 Guns 8 | . 6 2 Classes Destroyed 5 | 1 4 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Watcher 2 | . 2 . Swarmer 5 | . 3 2 Grunt 3 | . 3 . Best Kill Streak 5 | 1 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 78 | . 22 56 Missed 19 | . 5 14 Damage Taken 1222 | . 177 1045 Core 267 | . 36 231 Absorbed by Shields . | . . . Redirected to Shielding 29 | . . 29 Core Remaining (%) 100 | 100 . . Volleys Fired 31 | 1 19 11 Largest 2 | 2 2 2 Hottest 70 | 40 40 70 Shots Fired 59 | 2 38 19 Gun 56 | 2 38 16 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 55 | 2 38 15 Thermal . | . . . Explosive 3 | . . 3 Electromagnetic 1 | . . 1 Robot Hit Streak 6 | 1 6 6 Robot Miss Streak 6 | 1 6 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 29 | 1 18 10 Core Hits 17 | 1 13 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 378 | 12 220 146 Guns 344 | 12 220 112 Cannons . | . . . Explosions 34 | . . 34 Melee . | . . . Ramming . | . . . Kinetic 332 | 12 220 100 Thermal . | . . . Explosive 34 | . . 34 Electromagnetic 12 | . . 12 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . . 12 Average Temperature 6 | . . 6 Received Heat Transfer 104 | . 84 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 166 | 5 166 83 Initial 28 | . 3 28 Average 67 | 1 77 66 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 15 13 Peak Tracking Total 10 | . 6 10 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Patrol Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 781 | 79 574 128 Spaces Moved 461 | 49 367 45 Core 24 | 24 . . Treads . | . . . Legs 437 | 25 367 45 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 130 | 126 123 194 Slowest Speed 260 | 250 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 43 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile . | . . . AOE 8 | . . 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 580 | 60 455 65 Wait 42 | . 42 . Move 459 | 48 366 45 Hop . | . . . Pick Up 16 | 3 13 . Fast Attach 7 | 7 . . Attach 7 | . . 7 Detach . | . . . Swap 8 | 1 5 2 Drop 10 | . 10 . Fire 31 | 1 19 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Entered Mines 737 | -10/Mines | Assembled infested the area 742 | -10/Mines | Assisted by a Guerilla fighting off Assembled 743 | -10/Mines | Learned Materials non-interactive machine intel 770 | -10/Mines | Core integrity fell below 50% 782 | -10/Mines | Core integrity fell below 20% 782 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00760_ DR-SK5(h) system corrupted by crushing effect. 00761_ as-70290 sneak attacks. 00763_ DR-SK5(h) destroyed. 00765_ as-82946 destroyed. 00765_ as-06269 destroyed. 00766_ Imp. Aluminum Leg destroyed. 00766_ Lgt. Armor Plating destroyed. 00767_ as-15059 destroyed. 00767_ as-70290 destroyed. 00767_ as-88148 destroyed. 00769_ Assault Rifle destroyed. 00776_ EM Pulse Gun destroyed. 00776_ as-02264 destroyed. 00778_ The unstable cave ceiling collapses. 00778_ Grenade Launcher destroyed. 00778_ Imp. Aluminum Leg destroyed. 00780_ The unstable cave ceiling collapses. 00780_ EM Pulse Gun destroyed. 00781_ The unstable cave ceiling collapses. 00781_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????###############???????????????????????????? | | ???????# #???????????????????????????? | | ???????# #???????????????????????????? | | ???????# """ """ #???????????????????????????? | | ???????# """ """ #???????????????????????????? | | ???????# """ """ #???????????????????????????? | | ???????# #???????????????????????????? | | ???????# #???????????????????????????? | | ???????# [=[ ####????????????????????????? | | ???????#### ########### #???????????????????????? | | ??????????# #??????## ???????????????????????? | | ??????????# #?????## ???????????????????????? | | ??????????# #####?# ? #???##??????????????????? | | ??????????# #?# ## #### ##?????????????????? | | ??????????##### #?# ## ####??????????????? | | ??????????????# #?# # #??????????????? | | ????????###???# #?# ##?????????????? | | ????????# ??# #?# #?????????????? | | ????????# ## ### @ #?????????????? | | ????????# #??????????????? | | ?????????## #?????????????? | | ??????????######## #?????????????? | | ?????????????????# d #????????????? | | ?????????????????## # ###% #???????????? | | ??????????????????#### # d ###??? %%#??????????? | | ?????????????????????# #?????? % ?????????? | | ?????????????????????# ??????? % ????????? | | ?????????????????????# ???????? ????????? | | ?????????????????????# #???????? ?????????? | | ?????????????????????# #??????????????????? | | ?????????????????????#? #??????????????????? | | ???????????????????????"% #??????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteThrowingLoader Manual? 0 Play Time 00:09:54 Cumulative 76.3 hours Start 2024.10.11 @ 18:26:54 End 2024.10.11 @ 18:35:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 27 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e1db7a4-335a-4fa6-828d-52f29780b96c