Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.19 @ 20:57:26 Player: mat Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (36) 180 Value Destroyed (954) 954 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1873) 1873 TOTAL SCORE: 11227 Bonus ------- Follower Combat Kills 404 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -31 Cogmind --------- Core Integrity 0/1600 Matter 240/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Light Quantum Reactor Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Advanced Weight Redist. System Advanced Visual Processing Unit Enhanced Optical Array Improved Hacking Suite Experimental Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Advanced Energy Well HERF Cannon [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion VTOL Module Treads Light Treads Leg Biometal Leg Hover Unit Antigrav Array Flight Unit VTOL Module Utility Improved System Shield Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Weapon Small Laser Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Falx Build | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . 2 . . 4 2 2 . . . . 2 . 2 . 2 Power 3 | . . . . 1 . . 1 . . . . . . 1 . . . . Propulsion 8 | . . . . 1 . . 3 . . . . . . 1 . 2 . 1 Utility 7 | . . 2 . . . . . 2 2 . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 101 | 4 5 12 . 14 2 . 4 8 4 1 . 1 3 3 6 15 6 13 Power 26 | 1 1 2 . 4 1 . 1 1 . . . . 1 1 1 5 3 4 Engine 6 | 1 1 2 . 2 . . . . . . . . . . . . . . Core 6 | . . . . 2 1 . 1 1 . . . . . . . . 1 . Reactor 14 | . . . . . . . . . . . . . 1 1 1 5 2 4 Propulsion 32 | . 3 2 . 7 . . 3 4 1 . . . 1 1 1 4 2 3 Treads 6 | . 2 2 . 2 . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 1 1 Flight 22 | . 1 . . 5 . . 3 4 1 . . . 1 1 1 4 1 . Utility 27 | 1 . 4 . 2 1 . . 3 2 . . . 1 1 3 6 . 3 Device 8 | . . 2 . 1 . . . 1 . . . . . . 1 2 . 1 Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 7 | . . 2 . . 1 . . 1 1 . . . . 1 . 1 . . Hackware 11 | . . . . 1 . . . 1 1 . . . 1 . 2 3 . 2 Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 16 | 2 1 4 . 1 . . . . 1 1 . 1 . . 1 . 1 3 Energy Gun 6 | . 1 4 . 1 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . 1 . . . . . . . 1 . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . . . . 3 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . . . . . . . . . . . 1 3 . . Parts Lost 44 | . 1 5 . 1 1 . . . 2 . . . 10 1 2 10 5 6 Power 10 | . . 1 . . 1 . . . . . . . 2 . . 3 1 2 Propulsion 16 | . 1 1 . 1 . . . . . . . . 4 1 1 3 2 2 Utility 13 | . . 1 . . . . . . . . . . 4 . 1 4 1 2 Weapon 5 | . . 2 . . . . . . 2 . . . . . . . 1 . Highest Loss Streak 7 | . 1 4 . 1 1 . . . 1 . . . 7 1 1 7 5 3 Average Slot Usage (%) 65 | . 78 66 88 87 86 90 88 88 79 73 78 82 59 24 33 46 23 28 Engine 3 | . 14 9 11 14 3 . . . . . . . . . . . . . Core 6 | . . . . 1 11 18 17 17 15 15 15 15 2 . . . . . Reactor 1 | . . . . . . . . . . . . . 3 . . 6 . 3 Treads 4 | . 22 10 22 14 . . . . . . . . . . . . . . Flight 13 | . 1 5 . 9 27 27 37 33 21 15 15 15 12 1 . 6 4 3 Device 6 | . . 8 11 9 9 9 6 11 10 10 10 10 7 4 5 4 . 3 Processor 11 | . . 17 22 18 18 18 13 11 15 15 15 15 13 12 14 8 4 4 Hackware 8 | . . . . 3 9 9 6 7 10 15 15 15 12 4 11 18 13 12 Energy Gun 4 | . . 15 22 16 9 9 6 5 4 . . . . . . . . . Ballistic Gun 1 | . 25 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 35 | 13 13 12 12 16 12 12 17 22 30 31 31 35 22 12 4 30 5 15 Greatest Support 69 | 3 40 40 40 40 13 13 28 67 69 69 69 69 69 27 9 57 8 17 Greatest Overweight (x) 4 | 4 4 2 . 2 . . . . . . . . . . 1 . . . Average Overweight (x) . | 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 6 4 4 4 4 4 4 4 4 4 4 4 3 2 4 4 4 4 Average Carried 3 | 2 3 2 2 3 3 4 3 3 3 3 4 4 1 . 2 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 3 2 4 4 4 4 4 4 3 4 4 4 . 2 4 4 3 3 Class Distribution -------------------- 19% | Hacker-Scout 16% | Hacker-Mutant 16% | Mutant 11% | Scavenger-Skirmisher 11% | Scavenger-Scout 7% | Commander-Scout 6% | Wizard-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Commander-Scout | -8/Storage Commander-Scout | -8/Recycling Scavenger-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Mutant | -3/Proximity Caves Mutant | -3/Research Hacker-Mutant | -3/Testing Wizard-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 1309 | 180 321 135 . 135 20 . . 100 . 50 10 . 25 . . 193 50 90 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1365 | . 437 317 162 449 . . . . . . . . . . . . . . Parts 87 | . 22 24 16 25 . . . . . . . . . . . . . . Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 26 | . 9 5 2 10 . . . . . . . . . . . . . . Guns 24 | . 9 4 2 9 . . . . . . . . . . . . . . AOE 1 | . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 8 | . 4 1 2 1 . . . . . . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . . Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . . . . Watcher 4 | . 1 2 . 1 . . . . . . . . . . . . . . Swarmer 7 | . 1 . . 6 . . . . . . . . . . . . . . Grunt 17 | . 8 4 2 3 . . . . . . . . . . . . . . Sentry 2 | . . 1 . 1 . . . . . . . . . . . . . . Best Kill Streak 7 | . 7 2 3 6 . . . . . . . . . . . . . . Combat Bots Only 6 | . 6 2 2 6 . . . . . . . . . . . . . . Max Kills in Single Turn 3 | . 1 1 3 2 . . . . . . . . . . . . . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Damage Taken 7879 | . 521 377 69 362 28 . . 49 297 23 44 40 883 505 470 1530 667 2014 Core 4175 | . 61 100 26 117 14 . . . 23 23 . . 416 316 251 966 258 1604 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 75 . 68 . . 76 100 100 . . . . 59 . 56 . 15 . Volleys Fired 101 | . 43 25 4 21 . . . . 2 . . . . . 2 . 1 3 Largest 2 | . 2 2 2 2 . . . . 2 . . . . . 1 . 1 1 Hottest 115 | . 40 96 90 90 . . . . 115 . . . . . 40 . 88 52 Shots Fired 176 | . 84 32 8 42 . . . . 4 . . . . . 2 . 1 3 Gun 168 | . 84 32 8 42 . . . . 2 . . . . . . . . . Cannon 3 | . . . . . . . . . 2 . . . . . . . 1 . Launcher 3 | . . . . . . . . . . . . . . . . . . 3 Special 2 | . . . . . . . . . . . . . . . 2 . . . Kinetic 82 | . 82 . . . . . . . . . . . . . . . . . Thermal 10 | . . 8 . . . . . . 2 . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . . . . . . 3 Electromagnetic 79 | . 2 24 8 42 . . . . 2 . . . . . . . 1 . Robot Hit Streak 11 | . 11 10 8 7 . . . . 3 . . . . . 3 . 4 . Robot Miss Streak 7 | . 5 7 1 5 . . . . 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 1 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 125 | . 57 24 7 32 . . . . 2 . . . . . 2 . 1 . Core Hits 63 | . 21 16 7 18 . . . . . . . . . . 1 . . . Critical Hits . | . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1889 | . 738 489 125 461 . . . . 12 . . . . . 5 . 53 6 Guns 1698 | . 738 424 125 399 . . . . 12 . . . . . . . . . Cannons 46 | . . . . . . . . . . . . . . . . . 46 . Explosions 99 | . . 43 . 56 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 46 | . . 22 . 6 . . . . . . . . . . 5 . 7 6 Kinetic 714 | . 714 . . . . . . . . . . . . . . . . . Thermal 250 | . . 182 . 56 . . . . 12 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 879 | . 24 285 125 399 . . . . . . . . . . . . 46 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . . . . . 3 Average Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 9 | . . . . . . . . . . . . . . . . . . 9 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 9 | . . . . . . . . . . . . . . . . . . 9 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . 27 . 8 . . . . . . . . . . 2 . 3 89 Shots 5 | . . 1 . 1 . . . . . . . . . . . . . 3 Rammed 14 | . . 3 . 1 . . . . . . . . . . 5 . 3 2 Targets Rammed 14 | . . 3 . 1 . . . . . . . . . . 5 . 3 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 385 | . 22 221 72 335 . . 319 385 150 3 3 3 18 . . . . 100 Average Temperature 95 | . 7 74 33 108 . . 101 130 41 3 3 3 10 . . . . 74 Received Heat Transfer 1080 | . 261 180 30 126 9 . . 9 18 9 12 12 72 90 . 99 72 81 Effects 15 | . . . . 7 . . 1 7 . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . Energy Bleed 6 | . . . . 3 . . . 3 . . . . . . . . . . Interference 6 | . . . . 4 . . . 2 . . . . . . . . . . Damage (minor) 2 | . . . . . . . 1 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 471 | . . 396 . 50 . . . . 25 . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 1264 | . 254 353 203 325 569 331 1089 601 356 . . . . 346 294 660 462 1264 Initial 1038 | . . 107 137 78 137 221 1038 533 196 . . . . 138 194 165 371 247 Average 342 | . 112 231 155 205 273 301 1042 535 220 . . . . 191 234 319 410 692 Maximum Alert Level 4 | . 1 1 1 1 2 1 3 2 1 . . . . 1 1 2 2 4 Low Security (%) 32 | 100 86 37 87 30 59 . . . 36 . . . . 68 44 10 . . Level 1 40 | . 13 62 12 69 10 100 . . 63 . . . . 31 55 74 3 30 Level 2 18 | . . . . . 29 . . 100 . . . . . . . 15 96 26 Level 3 7 | . . . . . . . 100 . . . . . . . . . . 25 Level 4 1 | . . . . . . . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 . . 1 1 . 2 1 3 . . . . 3 3 1 5 2 Investigation 5 | . . . . 1 . . 2 . . . . . . 1 . . 1 . Extermination 3 | . . . . . . . . . 1 . . . . . 1 . . 1 Reinforcement 16 | . 3 . . . 1 . . . 2 . . . . 2 2 1 4 1 Assault 1 | . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 19 | . . 1 . 1 2 . . . . . . . . . 1 10 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 293 | . 18 15 6 17 4 5 6 2 12 1 8 12 21 17 11 59 20 59 Peak Tracking Total 18 | . 5 5 3 6 2 2 3 3 10 1 5 12 10 10 5 15 12 18 Tactical Retreats 45 | . . 6 . . 1 . 1 1 1 1 2 . 4 3 1 12 . 12 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 5 | . . . . . . . 1 . 1 . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . 1 . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 4 | . . 1 1 . . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . 1 1 . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 14 | . . . . . 1 3 2 1 3 . . . . 2 1 . 1 . Terminals 14 | . . . . . 1 3 2 1 3 . . . . 2 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 33 | . . . . . 2 8 3 2 6 . . . . 4 1 . 7 . Successful 12 | . . . . . 1 4 1 1 3 . . . . 1 . . 1 . Failed 21 | . . . . . 1 4 2 1 3 . . . . 3 1 . 6 . Catastrophic 7 | . . . . . . . 1 . 2 . . . . 1 . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 11 | . . . . . 1 . . 2 5 . . . . 1 1 . 1 . Terminals 33 | . . . . . 2 8 3 2 6 . . . . 4 1 . 7 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 12 | . . . . . 1 4 1 1 3 . . . . 1 . . 1 . Record 1 | . . . . . . . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Robot Analysis 2 | . . . . . . 2 . . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . 1 . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 2 2 2 1 1 . . . . 1 1 . 1 . Full Trace Events 5 | . . . . . . 2 1 . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 13 | . . . 3 . 10 . . . . . . . . . . . . . Largest Group 10 | . . . 3 2 10 7 7 . . . . . . . . . . . Highest-Rated Group 173 | . . . 40 32 173 125 125 . . . . . . . . . . . Highest-Rated Ally 29 | . . . 16 16 29 29 29 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 140 | . . . 10 24 68 19 19 . . . . . . . . . . . Total Damage 1762 | . . . 144 165 988 188 277 . . . . . . . . . . . Kills 18 | . . . . . 11 4 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 2 | . . . . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 5067 | 110 383 326 140 340 273 179 249 447 388 201 75 62 224 249 258 691 128 344 Spaces Moved 9004 | 61 166 179 77 244 409 226 656 1022 616 409 220 177 335 528 442 1607 394 1236 Core 1087 | 61 11 9 . . . . . . . . . . 25 279 310 159 77 156 Treads 399 | . 115 81 77 126 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7518 | . 40 89 . 118 409 226 656 1022 616 409 220 177 310 249 132 1448 317 1080 Fastest Speed 20 | 50 40 40 160 34 34 34 25 25 31 34 34 34 34 40 40 20 20 20 Average Speed 40 | 164 142 130 160 101 34 34 27 28 31 34 34 34 38 45 47 37 25 23 Slowest Speed 250 | 250 250 200 160 240 34 34 31 34 34 34 34 34 50 50 100 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 88 | . . . . 2 4 2 8 6 7 . 1 3 4 4 2 25 . 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 32 17 17 20 49 66 21 29 19 55 46 35 54 18 70 50 44 41 Regions Visited 18 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . 1 . 1 . . . Scrap Searched 5 | . . . . . . . . . . 3 1 . 1 . . . . . Spaces Dug 32 | . . . . . . . . . . . . . . . . . . 32 Terrain Destroyed 56 | . . 7 . 3 . . . . . . . . . . . . . 46 Melee . | . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 56 | . . 7 . 3 . . . . . . . . . . . . . 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Total 10123 | 71 230 242 86 294 537 325 715 1171 802 469 218 174 426 533 488 1659 418 1265 Wait 889 | . 8 9 4 1 129 102 57 137 183 59 . . 92 2 28 53 9 16 Move 8829 | 60 165 178 76 240 400 221 641 1010 601 408 217 172 326 519 437 1564 394 1200 Hop 71 | . . . . 2 4 2 6 5 7 . 1 1 4 4 2 17 . 16 Pick Up 58 | 7 4 11 2 3 1 . 5 3 3 1 . . . 4 5 2 . 7 Fast Attach 40 | 1 . 1 . 9 1 . 1 3 . 1 . 1 . . 2 14 3 3 Attach 52 | 3 5 11 . 1 . . 3 1 4 . . . 3 3 4 1 3 10 Detach 11 | . . 1 . . . . . . . . . . . 1 2 . 2 5 Swap 9 | . . . . 4 1 . . 4 . . . . . . . . . . Drop 47 | . 5 3 . 13 1 . 2 8 2 . . . 1 . 1 8 . 3 Fire 101 | . 43 25 4 21 . . . . 2 . . . . . 2 . 1 3 Melee . | . . . . . . . . . . . . . . . . . . . Ram 12 | . . 3 . . . . . . . . . . . . 5 . 2 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . 4 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 8) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x2 686 | -9/Materials | Lost 4 parts (1p1n2w) 772 | -9/Materials | Discovered new exit (range 6) 819 | -9/Materials | Identified exit to Mines 820 | -9/Materials | Entered Mines 876 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 946 | -9/Mines | Discovered new exit (range 7) 957 | -9/Mines | Identified exit to Materials 960 | -9/Mines | Entered Materials 960 | -8/Materials | Accompanied by 2 allies 960 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 965 | -8/Materials | Build established: Scavenger-Skirmisher 1294 | -8/Materials | Discovered new exit (range 17) 1300 | -8/Materials | Identified exit to Storage 1300 | -8/Materials | Entered Storage 1438 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1541 | -8/Storage | Used back door to open Recycling access 1541 | -8/Storage | Discovered new exit (range 4) 1541 | -8/Storage | Identified exit to Recycling 1573 | -8/Storage | Entered Recycling 1573 | -8/Recycling | Accompanied by 7 allies 1591 | -8/Recycling | Spotter reported a threat 1595 | -8/Recycling | Spotter reported a threat 1599 | -8/Recycling | Spotter reported a threat 1624 | -8/Recycling | Spotter reported a threat 1628 | -8/Recycling | Spotter reported a threat 1628 | -8/Recycling | Spotter reported a threat 1635 | -8/Recycling | Spotter reported a threat 1639 | -8/Recycling | Discovered new exit (range 20) 1650 | -8/Recycling | Identified exit to Factory 1653 | -8/Recycling | Spotter reported a threat 1681 | -8/Recycling | Spotter reported a threat 1682 | -8/Recycling | Spotter reported a threat 1683 | -8/Recycling | Spotter reported a threat 1688 | -8/Recycling | Spotter reported a threat 1715 | -8/Recycling | Build established: Commander-Scout 1741 | -8/Recycling | Spotter reported a threat 1752 | -8/Recycling | Entered Factory 1752 | -6/Factory | Accompanied by 7 allies 1752 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x3 1877 | -6/Factory | Identified exit to Factory 2001 | -6/Factory | Entered another Factory area 2001 | -5/Factory | Evolved 2 slots: Utility x2 2099 | -5/Factory | Build established: Scavenger-Scout 2301 | -5/Factory | First assault squad dispatched 2311 | -5/Factory | Identified exit to Factory 2448 | -5/Factory | Entered another Factory area 2448 | -4/Factory | Evolved 2 slots: Utility x2 2583 | -4/Factory | Build established: Hacker-Scout 2805 | -4/Factory | Identified exit to Upper Caves 2836 | -4/Factory | Entered Upper Caves 2841 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3023 | -4/Upper Caves | Discovered new exit (range 20) 3024 | -4/Upper Caves | Encountered a Warlord checkpoint 3029 | -4/Upper Caves | Learned Research stockpile data 3036 | -4/Upper Caves | Identified exit to Upper Caves 3037 | -4/Upper Caves | Entered another Upper Caves area 3107 | -4/Upper Caves | Discovered new exit (range 16) 3111 | -4/Upper Caves | Identified exit to Warlord 3112 | -4/Upper Caves | Entered Warlord 3147 | -4/Warlord | Met Warlord 3170 | -4/Warlord | Discovered new exit (range 14) 3172 | -4/Warlord | Warlord's base attacked by MAIN.C 3172 | -4/Warlord | Identified exit to Proximity Caves 3174 | -4/Warlord | Entered Proximity Caves 3293 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3351 | -3/Proximity Caves | Lost 7 parts (2p2n3u) 3395 | -3/Proximity Caves | Discovered new exit (range 7) 3398 | -3/Proximity Caves | Entered Research 3398 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3419 | -3/Research | Lost 3 parts (2n1u) 3536 | -3/Research | Identified exit to Armory 3536 | -3/Research | Identified exit to Testing 3647 | -3/Research | Entered Testing 3778 | -3/Testing | Spotted PG-HHOTFZXYV4 3891 | -3/Testing | Discovered new exit (range 10) 3905 | -3/Testing | Entered Research 3905 | -2/Research | Warlord forces began assault on 0b10 3905 | -2/Research | Evolved 2 slots: Propulsion x2 3915 | -2/Research | Build established: Hacker-Mutant 4010 | -2/Research | Found Prototype Hackware 4010 | -2/Research | Identified Exp. Hacking Suite 4015 | -2/Research | Research machine network offline 4099 | -2/Research | Spotted B-90 Cyclops 4177 | -2/Research | Spotted B-90 Cyclops 4190 | -2/Research | Spotted Executioner 4214 | -2/Research | Spotted Executioner 4367 | -2/Research | Spotted B-90 Cyclops 4475 | -2/Research | Borebot progress halted 4531 | -2/Research | Spotted B-90 Cyclops 4556 | -2/Research | Spotted Executioner 4556 | -2/Research | Spotted Executioner 4566 | -2/Research | Core integrity fell below 50% 4594 | -2/Research | Discovered new exit (range 12) 4594 | -2/Research | Spotted B-90 Cyclops 4596 | -2/Research | Lost 7 parts (2p2n3u) 4596 | -2/Research | Identified exit to Quarantine 4596 | -2/Research | Entered Quarantine 4694 | -2/Quarantine | Discovered new exit (range 12) 4714 | -2/Quarantine | Identified exit to Access 4715 | -2/Quarantine | Scanned by Researcher 4723 | -2/Quarantine | Core integrity fell below 20% 4724 | -2/Quarantine | Entered Access 4724 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4754 | -1/Access | Lost 5 parts (1p2n1u1w) 4759 | -1/Access | Spotted B-99 Colossus 4781 | -1/Access | Found Fusion Bomb Launcher 4919 | -1/Access | Energy Cycler disabled 5017 | -1/Access | Lost 3 parts (2p1n) 5028 | -1/Access | Core integrity fell below 50% 5043 | -1/Access | Core integrity fell below 20% 5068 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- U-05 Engineer lays Concrete. Slug penetrates Wall. Penetrated by Slug. Slammed into W-44 Eye. Destabilizing: Core damaged (-48). Slammed into K-01 Serf. Adv. Weight Redist. System permanently disabled. Destabilizing: Short circuit. Broken Adv. Weight Redist. System destroyed. Imp. System Shield destroyed. Drone sends a signal. Drone destroyed. K-01 Serf collects debris. K-01 Serf cleans the Terminal. Terminal disabled. Slug penetrates Wall. K-01 Serf collects debris. Signal Shield disabled. K-01 Serf collects debris. System corrupted: Heat flow error (+152). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | "??????????????????############+###??????????????? | | ################### ?????????????? | | ?????????????? | | ?????????????? | | ] ?????????????? | | "" ????????????? | | "" ############p ?????????????? | | "" #??????????# ##### ??????????????? | | " #??????????# #??????????????????????? | | "" #??????????# #??????????????????????? | | "" ######?????# #??????????????????????? | | " #????# #??????????????????????? | | #????# #??????????????????????? | | #????# #??????????????????????? | | #????# #??????????????????????? | | #????# #??????????????????????? | | #????# #??????????????????????? | | ""##### #????# #??????????????????????? | | ###???? #????# #??????????????????????? | | ??????? #????# @#??????????????????????? | | ??????? #????# #??????????????????????? | | ??????? #????# #??????????????????????? | | ??????? ?????# #??????????????????????? | | ???????? ? ?????? #??????????????????????? | | ???????????????? #??????????????????????? | | ?????????????? #??????????????????????? | | ????????????? #??????????????????????? | | ????????????? #??????????????????????? | | ????????????? u ???????????????????????? | | ?????????????? " ???????????????????????? | | ?????????????? """" ???????????????????????? | | ????????????????"??"" ???????????????????????? | | ????????????????????"" u ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 28 Defensive Hacking 46 Item Schematics ----------------- Hvy. Flak Cannon | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamWeaponLeg Manual? 0 Play Time 02:37:43 Cumulative 130.4 hours Start 2021.05.18 @ 12:55:45 End 2021.05.19 @ 20:57:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 199 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 38282f16-36c0-44f2-a1e2-ac7cf5008c45