Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.29 @ 19:58:43 Player: Boris Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (433) 2165 Value Destroyed (21475) 21475 Prototype IDs (62) 1240 Alien Tech Used (8) 1600 Bonus (22661) 22661 TOTAL SCORE: 58241 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 9731 Follower Combat Kills 1398 Entered Garrisons 1000 Used RIF Installer 2500 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Met Sigix 2000 Friendly Fire -1068 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Armored Heavy Treads > --- UTILITY (11) ----- Advanced Weight Redist. System Advanced Signal Interpreter Advanced Signal Interpreter Improved Salvage Targeting Computer Microwarp Drive > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Compact HERF Cannon Nanosword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Advanced Cooling System High-capacity Storage Unit Experimental Targeting Computer Improved Weapon Cycler Advanced Force Field > --- WEAPON ----------- Heavy Wave Gun Firepult > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Armored Medium Treads Armored Medium Treads Heavy Treads Advanced Heat Sink Advanced Energy Well Matter Compressor Advanced Particle Charger Quantum Capacitor Graphene Brace Subatomic Replicator Compact HERF Cannon Railgun Impact Mace [Rating: 146] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Q-thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Microwarp Drive Weapon Flak Gun Energy Gun EM Shotgun Energy Cannon Compact HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Nanosword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Res Qua Sec Slots Evolved 14 | . . . . . 4 . . . 2 . . . . . . 2 . 2 . . . 2 . . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 . . . 1 . . . . . . 2 . 2 . . . 1 . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 413 | 6 13 6 1 1 45 17 1 21 23 9 20 16 1 1 17 22 17 8 17 34 21 2 12 . 9 31 28 14 Power 21 | . 2 1 . . 1 1 . 1 2 . 1 1 . . . 2 . . . 2 1 1 1 . . 2 2 . Engine 12 | . 1 1 . . 1 1 . 1 2 . 1 1 . . . 2 . . . 1 . . . . . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . 2 2 . Propulsion 69 | 2 2 . 1 . 6 1 . 4 4 3 3 4 . . 1 7 3 2 1 4 2 . 1 . 5 2 8 3 Treads 60 | 2 2 . 1 . 6 1 . 4 3 1 . 4 . . 1 7 3 2 1 4 2 . 1 . 5 2 6 2 Leg 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Wheel 5 | . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 165 | 2 . 1 . 1 9 6 1 11 7 4 6 8 1 . 7 7 9 4 8 19 10 1 8 . 1 17 12 5 Device 88 | 1 . . . 1 3 1 . 4 2 2 . 4 1 . 4 3 3 1 7 12 7 1 5 . 1 13 11 1 Storage 4 | 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . Processor 15 | . . . . . 1 . . 1 1 . 2 . . . . 1 1 1 . 3 . . 1 . . . . 3 Hackware 31 | . . . . . . 5 1 1 2 2 2 . . . . 3 4 2 . 3 2 . 2 . . 2 . . Protection 26 | . . 1 . . 4 . . 5 2 . 1 4 . . 3 . 1 . 1 . 1 . . . . 2 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 158 | 2 9 4 . . 29 9 . 5 10 2 10 3 . 1 9 6 5 2 8 9 8 . 2 . 3 10 6 6 Energy Gun 31 | . 2 2 . . 16 4 . 1 . . . . . . . . . . . 1 . . 1 . . 3 1 . Energy Cannon 19 | . . . . . . . . . . . . . . . 2 . 2 1 2 1 1 . . . 1 2 2 5 Ballistic Gun 31 | 2 3 . . . 9 . . 2 5 . 4 . . 1 2 . . . . . . . . . . 3 . . Ballistic Cannon 23 | . 2 . . . . . . . . . 2 . . . 2 3 1 . 4 5 4 . . . . . . . Launcher 21 | . 2 2 . . 3 2 . 1 1 . 1 1 . . 2 1 . 1 1 1 . . . . . . 2 . Special Weapon 10 | . . . . . . . . . 1 1 . . . . . 1 1 . . 1 2 . 1 . 1 1 . . Impact Weapon 20 | . . . . . 1 1 . 1 3 1 3 2 . . 1 1 1 . 1 . 1 . . . 1 1 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 4 . . . . 1 . . . . . 2 . . . 5 . . . . . 1 3 1 Corrupted Parts 8 | . . . . . . . . . . . . 1 . . 1 1 3 . 1 . . . . . . 1 . . System Corruption 31 | . . . . . . . . . . . . 2 . . 2 3 18 . 4 . . . . . . 2 . . Parts Lost 59 | . 1 1 . . 4 1 . 5 8 . 1 3 . . 5 1 1 1 1 3 4 2 . . . 2 14 1 Power 8 | . 1 . . . . . . . 1 . . 1 . . . 1 . . . . 1 . . . . . 3 . Propulsion 17 | . . . . . . . . 2 3 . 1 1 . . . . . . . 1 2 . . . . . 6 1 Utility 19 | . . 1 . . 2 . . 1 2 . . 1 . . 1 . 1 1 1 . 1 2 . . . 2 3 . Weapon 15 | . . . . . 2 1 . 2 2 . . . . . 4 . . . . 2 . . . . . . 2 . Highest Loss Streak 7 | . 1 1 . . 2 1 . 4 3 . 1 1 . . 4 1 1 1 1 1 3 2 . . . 2 7 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 89 | . 91 94 85 96 97 96 100 95 97 88 91 85 84 76 79 94 99 99 92 87 87 84 92 94 93 75 66 19 Engine 5 | . 4 8 14 14 9 9 9 8 6 7 7 6 7 7 7 5 6 5 5 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 4 9 10 10 10 11 10 . Treads 19 | . 28 28 28 28 26 26 27 26 28 8 7 11 15 15 15 23 26 23 17 12 10 10 14 15 14 10 8 6 Wheel 1 | . . . . . . . . . . 14 14 5 . . . . . . . . . . . . . . . . Device 9 | . 14 5 . 10 15 7 9 4 1 2 . 6 7 7 6 5 4 5 21 15 9 7 10 15 15 12 33 1 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 6 7 7 7 7 6 6 5 5 5 5 5 5 5 5 4 2 . Processor 9 | . . . . . 2 . . 4 6 7 11 15 15 15 15 13 13 11 11 17 23 20 20 21 21 8 1 7 Hackware 9 | . . . . . . 7 9 9 13 15 14 7 7 7 7 19 20 22 8 12 8 10 13 10 10 7 . . Protection 2 | . . 3 . . 7 9 9 7 5 . 3 . . . . . . 5 2 . 2 5 1 . . 3 . . Energy Gun 6 | . 4 27 28 28 22 10 9 7 5 . . . . . . . . . . . . . 4 5 5 3 . . Ballistic Gun 4 | . 13 . . . 4 2 . 2 10 8 18 9 7 . 5 . . . . . . . . . . 4 . . Ballistic Cannon 3 | . 7 . . . . . . . . . 1 3 . . 3 7 1 . 7 14 14 15 5 5 . . . . Special Weapon 1 | . . . . . . . . . . 6 . . . . . 3 5 5 2 . . . 4 5 4 1 . . Impact Weapon 3 | . . . . . . 7 9 9 4 6 1 8 15 15 6 6 5 5 1 . . . . . 4 1 1 . Naked Turns 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 22 Heaviest Build 158 | 10 17 21 18 20 69 68 64 76 65 62 74 74 66 66 81 75 72 70 92 92 83 97 95 90 90 158 131 8 Greatest Support 145 | 40 46 46 46 46 69 69 69 69 83 43 70 140 140 140 140 128 120 120 130 145 145 57 127 127 127 140 140 69 Greatest Overweight (x) 4 | . . . . . . 1 . 1 1 3 3 4 . . . 1 . 1 . . 2 1 1 . . 1 2 2 Average Overweight (x) . | . . . . . . . . . . 2 2 . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 8 8 8 8 18 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 5 Most Carried 20 | . 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Average Carried 17 | . 6 7 7 7 17 19 19 19 19 19 19 19 19 20 19 19 19 18 19 19 18 19 19 20 19 19 12 3 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | . 8 8 8 8 19 20 20 20 20 20 20 19 20 20 18 20 20 20 20 20 20 19 20 20 20 20 5 3 Class Distribution -------------------- 23% | Mutant 22% | Scavenger-Mutant 8% | Hacker-Assassin 7% | Skirmisher 7% | Scavenger-Skirmisher 6% | Bothacker-Mutant 4% | Scavenger-Gunner 4% | Generator-Mutant 3% | Bothacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Assassin | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Assassin | -5/Factory Scavenger-Gunner | -5/Garrison Hacker-Skirmisher | -5/Factory Scavenger-Gunner | -5/Garrison Bothacker-Skirmisher | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Generator-Mutant | -3/Research Generator-Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Res Qua Sec Matter Collected 9870 | 216 484 73 . 27 603 125 58 442 449 300 651 317 190 . 474 422 284 . 584 1272 761 . 790 . 85 745 234 284 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25159 | 124 421 140 . . 1800 167 . 884 778 806 581 234 297 . 336 1013 551 23 1021 1952 462 125 1897 . 475 2173 8899 . Parts 733 | 3 22 10 . . 98 16 . 37 35 10 32 16 . . 10 22 32 4 11 64 12 9 35 . 3 86 166 . Haulers Intercepted 9 | . . . . . 3 . . . 1 . . . . . . 1 . . . 3 . . . . . 1 . . Recyclers Shooed 5 | . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . 13 . . 16 . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Res Qua Sec Combat Hostiles Destroyed 361 | . 12 8 . . 37 7 . 22 12 4 15 9 . . 10 6 9 1 16 27 16 4 6 . 1 24 115 . Melee 8 | . . . . . . . . 3 . 2 . . . . 1 1 . . . . . . . . . 1 . . Guns 86 | . 4 2 . . 21 2 . 4 8 2 12 5 . . 1 . . . . 1 1 . 6 . . 17 . . Cannons 62 | . 4 . . . . . . . . . 1 . . . 2 3 7 . 6 14 11 4 . . . 3 7 . AOE 83 | . 4 6 . . 13 5 . 9 3 . 1 3 . . 3 . . 1 4 7 1 . . . . . 23 . Classes Destroyed 27 | 2 4 1 . . 4 1 . 2 1 1 . 2 . . . . 1 . . 1 1 . . . . . 6 . Worker 11 | . . . . . 2 . . . . . 2 . . . . 1 . . . 3 . 2 . . . 1 . . Builder 16 | . . . . . 3 . . . 1 . . . . . . 5 . . . 3 . 1 . . . 3 . . Tunneler 4 | 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Hauler 9 | . . . . . 3 . . . 1 . . . . . . 1 . . . 3 . . . . . 1 . . Recycler 19 | 1 1 . . . 3 . . . 3 . 2 . . . . 4 . . . 4 . . . . . 1 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Operator 4 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Watcher 11 | . 1 . . . 2 . . . 1 . . . . . . 1 . . . 1 . . . . . 4 1 . Swarmer 63 | . 3 6 . . 9 4 . 8 5 . 4 5 . . 4 . 2 1 4 3 4 . . . . 1 . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Grunt 128 | . 9 . . . 22 1 . 5 3 . 5 1 . . 3 2 3 . 4 4 4 1 . . . 9 52 . Brawler 10 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 8 . Duelist 18 | . . . . . . . . 4 . . . . . . 1 . . . 2 1 . . . . . . 10 . Protector 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 12 . Sentry 25 | . . 2 . . 5 1 . 1 2 . 4 1 . . 1 . . . 5 1 1 . . . . 1 . . Specialist 7 | . . . . . . . . 1 . . . . . . . . 1 . 1 2 2 . . . . . . . Hunter 37 | . . . . . . 1 . 3 1 . 1 1 . . . 1 . . 2 10 1 2 . . . 6 8 . Programmer 33 | . . . . . . . . . 1 . 1 . . . . 3 . . . 5 . 1 . . . 7 15 . Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 4 | . . . . . . . . . . . . 1 . . 1 . 1 . . . 1 . . . . . . . Compactor 10 | . . . . . . . . . . 4 . . . . . . . . . . . . 6 . . . . . Lightning 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 33 | 2 4 4 . . 10 5 . 8 3 1 6 4 1 . 4 5 2 1 4 12 7 7 1 . 1 5 33 . Combat Bots Only 31 | . 3 4 . . 10 5 . 8 3 1 6 4 . . 4 2 2 1 4 9 7 4 1 . 1 5 31 . Max Kills in Single Turn 5 | 1 2 3 . . 5 4 . 3 3 1 2 3 1 . 2 1 1 1 2 3 3 2 1 . 1 2 5 . Gunslinging 1 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . 2 3 . . 5 4 . 3 3 . 1 3 . . 2 . . 1 1 2 1 . . . . . 2 . Melee 1 | . . . . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Res Qua Sec Damage Taken 21907 | . 507 330 . . 1721 172 31 1172 1241 . 626 1142 . . 1346 651 525 201 845 1981 1518 545 . . 76 1762 3751 1764 Core 3148 | . 51 10 . . 405 6 . 72 107 . 28 128 . . 144 37 64 18 51 265 206 20 . . . 49 1036 451 Absorbed by Shields 2094 | . . . . . . . . 79 100 . . . . . . . . . . . 25 . . . . 665 1003 222 Reduced by Siege Mode 469 | . . . . . . . . . . . 33 . . . 75 . . . . 34 125 . . . . 10 192 . Redirected to Shielding 153 | . . . . . 98 . . . . . . . . . . . . . . . . . . . . . 55 . Regen/Repaired (Parts) 1162 | . 129 . . . 113 . . . . . . . . . . . . 421 . 499 . . . . . . . . Core Remaining (%) 65 | 100 . . . 75 . . . 12 . . . . . . 41 . 88 . . . 46 . . . 98 . . . Volleys Fired 899 | 7 39 10 . . 78 12 2 30 43 31 27 32 . . 45 16 44 3 35 62 44 11 164 . 7 76 74 7 Largest 3 | 2 2 2 . . 3 3 1 2 3 2 3 3 . . 3 2 2 1 3 3 3 3 2 . 1 3 2 1 Hottest 338 | 40 90 90 . . 195 135 45 86 114 56 113 113 . . 250 106 147 43 250 315 310 180 148 . 250 338 338 94 Shots Fired 1478 | 14 74 17 . . 189 22 2 52 92 43 80 44 1 . 55 27 48 3 50 145 69 33 181 . 7 147 76 7 Gun 859 | 14 34 14 . . 178 18 2 47 90 36 71 24 1 . 21 . . . . 5 14 . 158 . 4 125 3 . Cannon 531 | . 36 . . . . . . . . . 8 19 . . 27 26 39 . 39 132 53 33 17 . 2 21 72 7 Launcher 53 | . 4 3 . . 11 4 . 5 1 . 1 1 . . 7 . . 1 8 6 . . . . . . 1 . Special 35 | . . . . . . . . . 1 7 . . . . . 1 9 2 3 2 2 . 6 . 1 1 . . Kinetic 718 | 14 68 . . . 14 . . 22 54 36 79 43 1 . 40 26 3 . 24 124 50 33 17 . . 70 . . Thermal 490 | . . . . . 96 . . 22 36 . . . . . 2 . . . 9 13 17 . 158 . 6 57 74 . Explosive 37 | . 4 3 . . 11 4 . 5 1 . 1 1 . . 7 . . . . . . . . . . . . . Electromagnetic 197 | . 2 14 . . 68 18 2 3 . . . . . . 6 . 36 1 14 6 . . . . . 19 1 7 Robot Hit Streak 92 | 2 11 13 . . 22 11 4 16 13 11 39 13 4 . 87 92 9 5 7 57 23 25 32 . 7 18 44 . Robot Miss Streak 6 | 2 4 3 . . 4 3 1 2 5 6 6 4 1 . 4 3 2 . 2 1 1 3 2 . 1 3 3 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Secondary Targets 12 | . 1 1 . . 3 . . 1 1 . 1 . . . . . . . . . . . . . . 4 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 1 . 1 . . . . . . . . . . . . . . 1 . . Capacitor 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . Shots Hit Robots 1209 | 8 43 14 . . 123 14 7 63 73 82 71 33 6 . 45 44 35 3 33 106 41 21 155 . 6 124 59 . Core Hits 1074 | 3 21 13 . . 100 14 1 29 40 27 107 38 1 . 35 14 11 1 29 63 19 12 18 . 7 69 402 . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 19 | . . . . . . . . 4 . 2 . 1 1 . . 2 . . 3 . . . . . . 6 . . Critical Strikes 86 | . 2 . . . 2 . . 6 4 3 2 2 1 . 1 2 . . 5 11 7 8 19 . 1 10 . . Burn 29 | . . . . . 2 . . 1 4 . . . . . . . . . . . . . 18 . 1 3 . . Blast 34 | . 2 . . . . . . . . . 2 1 . . . . . . 2 11 7 8 1 . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Smash 22 | . . . . . . . . 5 . 3 . 1 1 . . 2 . . 3 . . . . . . 7 . . Melee Attacks 294 | . . . . . 4 15 5 68 19 41 5 11 6 . 5 43 11 6 7 . . . . . 2 39 7 . Impact 286 | . . . . . 4 12 . 68 19 41 5 11 6 . 5 43 11 6 7 . . . . . 2 39 7 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 73 | . . . . . . . 5 1 3 41 . . 3 . 1 15 . . 4 . . . . . . . . . Combat Hostiles 46 | . . . . . . . . 1 . 41 . . . . . 1 . . 3 . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Damage Inflicted 56846 | 82 931 619 . . 3222 478 31 2321 1864 4656 1633 958 448 . 2051 2539 936 100 2181 5892 1730 843 4621 . 368 4602 13740 . Guns 15106 | 82 240 153 . . 1893 178 31 687 1196 948 1368 412 27 . 576 . . . . 83 83 . 4106 . 86 2898 59 . Cannons 12640 | . 387 . . . . . . . . . 200 96 . . 398 561 879 . 842 3896 1338 843 515 . 65 670 1950 . Explosions 19120 | . 303 426 . . 1269 300 . 378 161 . 55 190 . . 840 . . 100 942 1780 309 . . . 217 162 11688 . Melee 9597 | . . . . . . . . 1256 498 3708 . 260 421 . 237 1972 57 . 397 . . . . . . 791 . . Ramming 383 | . 1 40 . . 60 . . . 9 . 10 . . . . 6 . . . 133 . . . . . 81 43 . Kinetic 15164 | 82 627 . . . 256 . . 318 631 948 1568 508 27 . 863 561 93 . 641 3780 1221 843 515 . . 1682 . . Thermal 24250 | . . 119 . . 1279 . . 371 565 . . . . . 115 . . . 820 893 509 . 4106 . 368 1408 13697 . Explosive 3766 | . 303 307 . . 974 300 . 327 161 . 55 190 . . 725 . . . . 424 . . . . . . . . Electromagnetic 3686 | . . 153 . . 653 178 31 49 . . . . . . 111 . 786 100 323 662 . . . . . 640 . . Impact 9597 | . . . . . . . . 1256 498 3708 . 260 421 . 237 1972 57 . 397 . . . . . . 791 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . 1 1 1 1 2 1 4 6 6 6 8 4 22 . 4 6 6 . . . . 5 14 14 Average Corruption 4 | . . . . . 1 1 1 1 1 1 3 4 6 6 6 3 5 . 4 4 6 . . . . 3 6 14 Corruption Purged 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 317 | . . . . . 1 6 2 9 7 . 33 30 19 3 25 20 26 . 19 24 29 . . . . 26 26 12 Message Errors 63 | . . . . . . . . 1 2 . 9 7 6 . 11 4 3 . 2 3 4 . . . . 4 6 1 Matter Fused 95 | . . . . . 1 3 . 6 2 . 8 6 3 1 3 8 9 . 6 8 8 . . . . 13 4 6 Heat Flow Errors 35 | . . . . . . . . . 2 . 5 5 3 1 2 1 4 . 2 4 3 . . . . 2 1 . Energy Discharges 38 | . . . . . . 1 1 . . . 4 4 1 . 2 2 2 . 3 2 6 . . . . 3 4 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Data Loss (minor) 32 | . . . . . . . . 1 1 . 1 3 2 . 2 1 2 . 3 4 6 . . . . 2 4 . Data Loss (major) 18 | . . . . . . 1 . 1 . . 1 . 2 1 2 3 2 . 1 1 1 . . . . . 1 1 Misfires 16 | . . . . . . 1 . . . . 2 2 1 . 1 1 2 . 1 2 1 . . . . 1 1 . Alerts 9 | . . . . . . . 1 . . . 2 2 1 . 1 . 1 . 1 . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Weapon Failures 4 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3693 | . 36 23 . . 42 . . 364 129 462 30 90 374 . 155 920 19 4 220 333 46 3 . . . 399 44 . Projectiles 378 | . 20 . . . . . . . . . . 23 . . 10 9 19 . 4 247 43 3 . . . . . . Explosions 320 | . 16 23 . . 42 . . 27 . . 30 . . . 42 . . 4 18 76 3 . . . . . 39 . Melee 2995 | . . . . . . . . 337 129 462 . 67 374 . 103 911 . . 198 10 . . . . . 399 5 . Knockbacks 82 | . 8 . . . . . . 2 2 . 1 1 1 . 4 22 1 . 6 16 6 6 . . . 6 . . Impact 24 | . . . . . . . . 2 2 . 1 . 1 . . 10 . . 1 1 . . . . . 6 . . Kinetic 53 | . 8 . . . . . . . . . . 1 . . 3 10 1 . 5 13 6 6 . . . . . . Secondary 5 | . . . . . . . . . . . . . . . 1 2 . . . 2 . . . . . . . . Self-Inflicted Damage 965 | . . 150 . . 271 . . 23 16 . 34 . . . 39 . . . 123 167 77 . . . . . 65 . Shots 43 | . . 4 . . 7 . . 1 1 . 1 . . . 1 . . . 12 3 4 . . . . . 9 . Rammed 46 | . 1 9 . . 6 . . . 1 1 2 . . . . 1 . . . 8 . . . . . 6 11 . Targets Rammed 50 | . 1 9 . . 8 . . . 1 1 2 . . . . 1 . . . 8 . . . . . 7 12 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . Highest Temperature 544 | . 126 138 . . 126 5 . 282 311 . 265 204 270 181 404 262 235 . 194 419 280 125 353 . 280 346 544 2 Average Temperature 82 | . 62 65 . . 43 5 . 147 95 . 49 47 107 90 104 60 82 . 84 79 116 58 97 . 162 92 95 1 Received Heat Transfer 3675 | . 234 27 . . 639 54 9 126 304 . 108 210 . . 246 270 93 9 69 171 117 . . . . 328 473 188 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 22 | . . . . . . . . . . . 8 1 . . 2 . . . . 2 2 . . . . 2 5 . Total Turns 421 | . . . . . . . . . . . 110 7 . . 52 . . . . 29 42 . . . . 41 140 . Longest Duration 66 | . . . . . . . . . . . 39 7 . . 45 . . . . 17 26 . . . . 21 66 . Robots Corrupted 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . 1 . . Combat Hostiles 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . 1 . . Parts Fried 57 | . 1 3 . . . 2 . 11 2 . . . 1 . 1 24 3 . 1 1 . . . . . 7 . . Impact Corruptions 100 | . . . . . . . . 14 5 10 . 2 11 . 6 28 . . 6 1 . . . . . 16 1 . Robots Melted 117 | . . . . . 2 . . . 1 . . . . . 3 . . . 6 6 3 . . . 4 1 91 . Combat Hostiles 105 | . . . . . 2 . . . 1 . . . . . 3 . . . 4 5 3 . . . 1 1 85 . Parts Melted 453 | . . . . . 15 . . . 2 . . . . . 6 . 1 . 27 35 7 . . . 13 6 341 . Heat Transferred 101774 | . . 150 . . 2742 . . 716 1295 . . . . . 800 . . . 4320 4411 2191 . 6660 . 1705 2742 74042 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 2 . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Res Qua Sec Peak Influence 4231 | 10 402 196 . . 751 769 374 738 571 91 280 . . . . 222 628 341 901 1279 1295 751 278 . 232 297 4231 2549 Initial 2379 | . 6 121 . . . 471 374 164 387 91 . . . . . . 129 304 167 472 895 679 262 . . 130 120 2379 Average 446 | 2 228 86 . . 194 667 259 461 352 52 166 . . . . 65 439 285 587 765 1178 687 156 . 192 139 2874 2436 Maximum Alert Level 5 | . 2 . . . 3 3 1 3 2 . 1 . . . . 1 2 1 3 4 4 3 1 . 1 1 5 5 Low Security (%) 42 | 100 21 100 . 100 78 . . 6 . 100 55 . . . . 91 12 20 1 . . . 56 100 16 79 . . Level 1 24 | . 74 . . . 6 . 100 37 76 . 44 . . . . 8 20 79 31 . . . 43 . 83 20 . . Level 2 15 | . 3 . . . 12 47 . 50 23 . . . . . . . 66 . 29 35 . 86 . . . . . . Level 3 8 | . . . . . 3 52 . 5 . . . . . . . . . . 38 52 27 13 . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . 12 72 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 98 | . 2 . . . 7 . 2 . 4 . 5 . . . . 7 . 2 . 6 . . . . 2 6 43 12 Investigation 14 | . 1 . . . 3 . . . 2 . 3 . . . . 2 . 1 . 1 . . . . . 1 . . Extermination 9 | . . . . . . . . . 1 . 2 . . . . 3 . . . 1 . . . . . 2 . . Reinforcement 16 | . 1 . . . 2 . 2 . 1 . . . . . . 2 . . . 2 . . . . 2 3 1 . Assault 55 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 42 12 Garrison 4 | . . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Res Qua Sec Distress Signals 21 | . 2 . . . 5 . 1 . 1 . 1 . . . . 1 . . . 3 . 1 . . . 3 1 2 Communications Jammed 40 | . . . . . . . . . 16 . 1 . . . . . . . . . . . . . . 23 . . Distress Signals 40 | . . . . . . . . . 16 . 1 . . . . . . . . . . . . . . 23 . . Times Spotted 664 | . 19 8 1 . 58 10 6 17 21 7 16 9 . . 11 15 22 6 26 49 20 3 6 . 7 34 211 82 Peak Tracking Total 52 | . 3 4 . . 13 4 3 6 4 3 4 4 . . 4 5 6 5 7 12 7 3 2 . 6 8 29 52 Tactical Retreats 23 | . . . . . 2 . . . . 1 . . . . . . 3 . 1 2 . . . . . 2 10 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Res Qua Sec Traps Triggered 27 | . 2 . . . 2 . . 3 4 . 2 . . . . 1 . 1 3 1 5 1 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 15 | . 9 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Reused 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Triggered 5 | . 2 . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Res Qua Sec Machines Disabled 32 | . 1 1 . . 4 2 . 2 . . 2 . . . . 1 3 . 3 4 1 . . . . 1 3 4 Max in Single Turn 2 | . 1 1 . . 1 1 . 1 . . 1 . . . . 1 1 . 2 2 1 . . . . 1 1 1 Garrison Access 4 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . Garrison Relay 9 | . . . . . . 2 . 2 . . . . . . . . 3 . 1 . 1 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Res Qua Sec Machines Accessed 75 | . 6 . 2 . 12 . 1 . 13 . 10 . . 4 . 16 . 2 . 5 . 1 . 1 . 2 . . Terminals 39 | . 4 . . . 8 . . . 9 . 5 . . . . 9 . . . 1 . 1 . 1 . 1 . . Fabricators 6 | . . . . . . . . . . . 2 . . . . 3 . . . 1 . . . . . . . . Repair Stations 10 | . 1 . . . 2 . . . 1 . 1 . . . . 2 . 1 . 2 . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 2 . . . . . . 2 . 1 . 1 . . . . . 1 . . Total Hacks 227 | . 25 . 2 . 30 . 2 . 27 . 29 . . 30 . 55 . 6 . 15 . 1 . 1 . 4 . . Successful 137 | . 13 . 2 . 14 . 2 . 15 . 16 . . 30 . 24 . 6 . 11 . 1 . 1 . 2 . . Failed 90 | . 12 . . . 16 . . . 12 . 13 . . . . 31 . . . 4 . . . . . 2 . . Catastrophic 12 | . 1 . . . 3 . . . 2 . 3 . . . . 2 . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 2 . 1 . 14 . . . 7 . . . . . . 24 . 2 . 3 . . . . . . . . Terminals 105 | . 18 . . . 18 . . . 18 . 14 . . . . 31 . . . 2 . 1 . 1 . 2 . . Fabricators 19 | . . . . . . . . . . . 5 . . . . 11 . . . 3 . . . . . . . . Repair Stations 34 | . 5 . . . 7 . . . 3 . 3 . . . . 7 . 3 . 6 . . . . . . . . Recycling Units 4 | . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 3 . . . . . 7 . . . . . . . . . . . . . . . . . Garrison Access 23 | . . . . . 2 . 2 . 4 . . . . . . 6 . 3 . 4 . . . . . 2 . . Terminal Hacks 62 | . 7 . 2 . 2 . . . 5 . 5 . . 30 . 9 . . . . . 1 . 1 . . . . Record 13 | . 1 . 1 . . . . . . . . . . 11 . . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . 11 . 1 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . 2 . . 3 . 2 . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Branch Access Points 4 | . 1 . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . 5 . . . . 2 . . . 2 . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Build 4 | . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . Repair Station Hacks 21 | . 4 . . . 5 . . . 1 . 1 . . . . 2 . 2 . 6 . . . . . . . . Scan Component 13 | . 2 . . . 3 . . . 1 . 1 . . . . 2 . 1 . 3 . . . . . . . . Repair 8 | . 2 . . . 2 . . . . . . . . . . . . 1 . 3 . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . . . . 5 . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 18 | . . . . . 2 . 2 . 4 . . . . . . 4 . 2 . 2 . . . . . 2 . . Unlock Access 5 | . . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . . . . . . . . Seal Access 4 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . Coupler Status 9 | . . . . . 1 . 1 . 2 . . . . . . 2 . 1 . 1 . . . . . 1 . . Unauthorized Hacks 18 | . 1 . . . 3 . . . 4 . . . . . . 7 . 2 . 1 . . . . . . . . Terminals 9 | . . . . . 3 . . . 4 . . . . . . 2 . . . . . . . . . . . . Assimilate 4 | . . . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . Botnet 5 | . . . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Reprogram 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 . . . 11 . . . 11 . 10 . . . . 13 . 1 . 3 . . . . . 2 . . Full Trace Events 11 | . 2 . . . 1 . . . 2 . 3 . . . . 1 . . . 1 . . . . . 1 . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . . . 1 . . 11 . 1 . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 385 | . . . . . . . . . . . 204 . . . . 128 . . . 53 . . . . . . . . Total Part Build Rating 28 | . . . . . . . . . . . 8 . . . . 8 . . . 12 . . . . . . . . Parts Repaired 8 | . 2 . . . 2 . . . . . . . . . . . . 1 . 3 . . . . . . . . Time 296 | . 52 . . . 64 . . . . . . . . . . . . 28 . 152 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Res Qua Sec Used RIF Installer 5 | . . . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 38 | . . . . . . 2 1 . 1 6 . . . . . 1 8 1 5 2 3 . 6 . 1 1 . . Non-combat 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . Combat 34 | . . . . . . 2 . . . 6 . . . . . . 8 1 5 2 3 . 6 . 1 . . . Robot Hacks Applied 39 | . . . . . . 2 4 . 1 7 . . . . . 1 8 1 3 2 2 . 6 . 1 1 . . parse_system 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . purge_threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . disarm_traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . summon_haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . map_route 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . ignore_targets 13 | . . . . . . . . . . 7 . . . . . . . . . . . . 6 . . . . . find_garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . overwrite_iff 8 | . . . . . . . . . . . . . . . . . 6 . 1 . 1 . . . . . . . formatsys_high 6 | . . . . . . 2 . . . . . . . . . . 1 1 1 1 . . . . . . . . Relay Couplers Released 44 | . . . . . . 8 . 9 . . . . . . . 2 13 . 5 . 5 . . . . 2 . . Machine Destruction 44 | . . . . . . 8 . 9 . . . . . . . 2 13 . 5 . 5 . . . . 2 . . Attached 22 | . . . . . . 5 . 1 2 1 . . . . . 1 3 2 . 1 2 . 2 . . 2 . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . 6 6 6 6 5 5 5 5 1 1 1 Autooverrided 5 | . . . . . . . . . . . . . . . . . . . 2 1 2 . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Res Qua Sec Total Allies 59 | . . . . 3 1 2 . . 1 . 3 . . . 1 4 7 3 7 2 3 . 19 3 . . . . Largest Group 22 | . . . . 3 3 2 2 . 1 . 3 1 . . 1 4 4 1 4 1 1 . 19 22 17 . . . Highest-Rated Group 822 | . . . . 40 40 30 30 . 26 . 60 20 . . 96 113 113 49 204 68 46 . 684 822 609 . . . Highest-Rated Ally 96 | . . . . 16 26 15 15 . 26 . 20 20 . . 96 29 47 49 68 68 46 . 50 50 50 . . . Total Orders 6 | . . . . . . 3 2 . . . . . . . . . 1 . . . . . . . . . . . STAY 4 | . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 262 | . . . . . 39 . 6 . . . 9 4 . . 9 . 56 5 49 20 6 . . . 59 . . . Total Damage 6616 | . . . . . 371 . 145 . . . 208 140 . . 287 . 1024 72 1654 1076 101 . . . 1538 . . . Kills 48 | . . . . . 5 . 2 . . . 1 . . . 4 . 7 2 9 9 . . . . 9 . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Res Qua Sec Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 2 . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Res Qua Sec Turns Passed 26602 | 91 690 1067 428 647 2414 763 150 1888 1822 696 1584 1062 615 146 855 2459 1143 507 1216 1125 1012 208 915 46 255 1617 880 301 Spaces Moved 13206 | 42 298 627 223 392 1163 399 78 716 823 421 956 640 374 91 414 1131 547 245 636 403 394 68 358 28 127 620 585 407 Core 661 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 340 316 Treads 10954 | 37 298 627 223 392 1163 399 78 716 823 6 170 347 374 91 414 1131 547 245 636 403 394 68 358 28 127 620 238 1 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1494 | . . . . . . . . . . 415 786 293 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 Fastest Speed 35 | 50 160 160 160 160 160 160 160 160 160 110 110 120 160 160 160 160 160 160 160 160 160 245 163 163 163 160 35 40 Average Speed 155 | 146 160 160 160 160 160 160 160 178 169 114 133 142 160 160 160 161 160 160 160 160 212 245 171 163 165 187 94 59 Slowest Speed 330 | 160 160 160 160 160 160 240 160 246 246 240 240 160 160 160 160 240 160 240 160 165 330 245 245 163 166 246 160 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Microwarps 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Exploration Rate (%) 49 | 4 50 98 62 90 88 49 11 67 26 100 25 74 50 69 52 31 61 6 83 11 47 2 94 1 73 16 63 30 Regions Visited 28 Branch Regions 9 Pre-discovered Areas 6 | . 1 1 1 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . . . 1 . 1 . . . 1 1 1 1 1 1 . 1 . 1 . . . 1 . . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 5 | . . 1 . 1 . . . . . . . . 2 . 1 . . . . . . . . . . . . . Spaces Dug 116 | . . 10 . . 14 2 . 15 9 . 14 10 . . 7 11 2 5 . 1 3 . . . 1 11 1 . Terrain Destroyed 566 | . 39 25 . . 87 30 . 31 14 . 16 25 . . 68 12 2 5 92 73 14 6 6 . 1 14 6 . Melee 63 | . . . . . 3 2 . 15 9 . 5 . . . . 9 2 5 . . . . . . 1 11 1 . Projectile 90 | . . . . . . . . . . . 2 17 . . 12 3 . . 4 23 14 6 6 . . 3 . . AOE 413 | . 39 25 . . 84 28 . 16 5 . 9 8 . . 56 . . . 88 50 . . . . . . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Res Qua Sec Total 17688 | 54 435 667 295 412 1550 481 101 1174 1144 525 1196 731 382 92 542 1674 759 344 784 770 520 86 562 28 172 940 847 421 Wait 2349 | . 65 12 69 19 198 22 13 311 219 5 150 28 . . 53 426 112 79 29 231 33 5 5 1 4 116 101 43 Move 13097 | 41 297 626 222 391 1163 397 78 714 823 420 955 639 373 90 413 1130 545 244 634 403 392 68 357 27 124 619 582 330 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Pick Up 214 | . 12 1 1 1 26 8 1 11 10 7 18 4 2 . 5 13 14 3 12 11 8 . 9 . 9 16 7 5 Fast Attach 136 | 6 6 2 . . 16 5 . 10 6 2 4 3 . 1 . 10 2 3 4 10 4 1 4 . 5 7 13 12 Attach 121 | . . . 1 1 5 5 1 8 4 . 3 3 . . 6 9 5 2 5 8 8 1 3 . 3 17 14 9 Detach 83 | . . . . . 1 3 1 5 . . 3 . . . 1 7 5 . 4 7 8 . 2 . 2 20 9 5 Swap 165 | . 7 4 . . 24 7 . 3 13 7 13 10 1 . 11 3 10 3 8 16 9 . 5 . 1 7 3 . Drop 212 | . 8 3 2 . 27 6 . 12 6 11 8 3 1 1 3 16 10 1 12 14 6 . 13 . 14 16 15 4 Fire 899 | 7 39 10 . . 78 12 2 30 43 31 27 32 . . 45 16 44 3 35 62 44 11 164 . 7 76 74 7 Melee 290 | . . . . . 4 15 5 68 19 41 5 9 5 . 4 43 11 6 7 . . . . . 2 39 7 . Ram 14 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . 11 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 36 | . 1 9 . . 8 . . . 1 . . . . . . 1 . . . 8 . . . . . 7 1 . Escape Stasis 33 | . . . . . . . . 2 . . 8 . . . . . . . . . 8 . . . . . 9 6 Rewire 36 | . . . . . . 1 . . . . . . . . . . 1 . 34 . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto / Low x2) -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: Fac / [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research (discovered 3 exits: [*Arm] / [*Qua x2]) -3/Quarantine (discovered 2 exits: [*Res] / [*Sec]) -3/Section 7 (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 9) 407 | -10/Materials | Repaired Assault Rifle 433 | -10/Materials | Repaired Assault Rifle 571 | -10/Materials | Discovered new exit (range 10) 782 | -10/Materials | Entered Mines 816 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 818 | -10/Mines | Discovered new exit (range 5) 930 | -10/Mines | Discovered new exit (range 11) 1445 | -10/Mines | Discovered new exit (range 9) 1849 | -10/Mines | Entered Exiles 1888 | -10/Exiles | Met 8R-AWN 1913 | -10/Exiles | Met EX-HEX 1968 | -10/Exiles | Met EX-BIN 1990 | -10/Exiles | Aligned with FarCom system 1992 | -10/Exiles | Given EX-Vault access code 2032 | -10/Exiles | Opened EX-Vault 2045 | -10/Exiles | Found Firepult 2081 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2100 | -10/Exiles | Exiles lab attacked by MAIN.C 2137 | -10/Exiles | Learned location of Zion (-6) 2184 | -10/Exiles | Discovered new exit (range 12) 2277 | -10/Exiles | Left Exiles lab with Firepult 2277 | -10/Exiles | Entered Mines 2310 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2402 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2415 | -9/Mines | Found Prototype Device 2567 | -9/Mines | Learned location of Storage (-7) 2666 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2713 | -9/Mines | Discovered new exit (range 11) 2924 | -9/Mines | Entered Materials 2924 | -8/Materials | Accompanied by 3 allies 2924 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2966 | -8/Materials | Repaired EM Shotgun 3397 | -8/Materials | Discovered new exit (range 8) 4058 | -8/Materials | Build established: Skirmisher 4215 | -8/Materials | Repaired Imp. Treads 4285 | -8/Materials | Core integrity fell below 50% 4997 | -8/Materials | Destroyed 10 combat bots 5015 | -8/Materials | Discovered new exit (range 16) 5206 | -8/Materials | Garrison activated, responded to threat 5324 | -8/Materials | First assault squad dispatched 5338 | -8/Materials | Identified exit to Garrison 5338 | -8/Materials | Entered Garrison 5346 | -8/Garrison | Installed Relay Interface Framework 5450 | -8/Garrison | Triggered checkpoint 5496 | -8/Garrison | Garrison Relay disabled 5604 | -8/Garrison | Build established: Mutant 5608 | -8/Garrison | Triggered checkpoint 5702 | -8/Garrison | Garrison Relay disabled 5748 | -8/Garrison | Triggered checkpoint 5810 | -8/Garrison | Triggered checkpoint 5891 | -8/Garrison | Discovered new exit (range 15) 6101 | -8/Garrison | Entered Materials 6101 | -8/Materials | Accompanied by 2 allies 6251 | -8/Materials | Identified exit to Garrison 6251 | -8/Materials | Entered Garrison 6365 | -8/Garrison | Garrison Relay disabled 6372 | -8/Garrison | Triggered checkpoint 6710 | -8/Garrison | Core integrity fell below 20% 6758 | -8/Garrison | Lost 4 parts (2n1u1w) 7076 | -8/Garrison | Triggered checkpoint 7084 | -8/Garrison | Triggered checkpoint 7112 | -8/Garrison | Destroyed 8 combat bots 7318 | -8/Garrison | Build established: Scavenger-Mutant 7426 | -8/Garrison | Discovered new exit (range 14) 7851 | -8/Garrison | Discovered new exit (range 11) 7898 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 8008 | -8/Garrison | Triggered checkpoint 8038 | -8/Garrison | Garrison Relay disabled 8095 | -8/Garrison | Build established: Mutant 8139 | -8/Garrison | Entered Factory 8139 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8304 | -7/Factory | Identified exit to Storage 8304 | -7/Factory | Identified exit to Lower Caves 8626 | -7/Factory | Discovered new exit (range 12) 9046 | -7/Factory | Build established: Scavenger-Mutant 9729 | -7/Factory | Lost 3 parts (1n2w) 9805 | -7/Factory | Discovered new exit (range 112) 9961 | -7/Factory | Sucked down chute 9961 | -7/Factory | Entered Waste 9983 | -7/Waste | Spotted C-40 Crusher 10043 | -7/Waste | Spotted C-40 Crusher 10054 | -7/Waste | Spotted C-40 Crusher 10065 | -7/Waste | Spotted C-40 Crusher 10065 | -7/Waste | Spotted C-40 Crusher 10092 | -7/Waste | Build established: Bothacker-Mutant 10109 | -7/Waste | Spotted C-40 Crusher 10114 | -7/Waste | Destroyed C-40 Crusher 10127 | -7/Waste | Identified Exp. Sensor Array 10168 | -7/Waste | Destroyed C-40 Crusher 10362 | -7/Waste | Destroyed C-40 Crusher 10469 | -7/Waste | Discovered new exit (range 16) 10485 | -7/Waste | Build established: Scavenger-Mutant 10604 | -7/Waste | Destroyed C-40 Crusher 10657 | -7/Waste | Entered Factory 11031 | -7/Factory | Build established: Scavenger-Skirmisher 11109 | -7/Factory | Fabricated B-48 Gladiator (x3) 12064 | -7/Factory | Fabricated Exp. Sensor Array (x1) 12241 | -7/Factory | Entered Lower Caves 12241 | -7/Lower Caves | Accompanied by 1 ally 12242 | -7/Lower Caves | Encountered a Warlord checkpoint 12327 | -7/Lower Caves | Learned Factory stockpile data 12520 | -7/Lower Caves | Spotted B-75 Beast 12758 | -7/Lower Caves | Destroyed B-75 Beast 12910 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13292 | -7/Lower Caves | Discovered new exit (range 6) 13300 | -7/Lower Caves | Identified exit to Lower Caves 13303 | -7/Lower Caves | Entered another Lower Caves area 13362 | -7/Lower Caves | Build established: Scavenger-Mutant 13701 | -7/Lower Caves | Discovered new exit (range 16) 13723 | -7/Lower Caves | Identified exit to Data Miner 13822 | -7/Lower Caves | Encountered a Warlord checkpoint 13918 | -7/Lower Caves | Entered Data Miner 13919 | -7/Data Miner | Discovered new exit (range 6) 13949 | -7/Data Miner | Met Data Miner 13981 | -7/Data Miner | Learned location of Section 7 (-3) 13981 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14004 | -7/Data Miner | Received God Mode back door access code from Data Miner 14063 | -7/Data Miner | Identified exit to Proximity Caves 14064 | -7/Data Miner | Entered Proximity Caves 14130 | -6/Proximity Caves | Learned location of Extension (-4) 14158 | -6/Proximity Caves | Escorted by Enhanced Grunt 14346 | -6/Proximity Caves | Spotted B-75 Beast 14386 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14599 | -6/Proximity Caves | Core integrity fell below 50% 14635 | -6/Proximity Caves | Destroyed B-75 Beast 14645 | -6/Proximity Caves | Lost 4 parts (1u3w) 14908 | -6/Proximity Caves | Discovered new exit (range 8) 14918 | -6/Proximity Caves | Identified exit to Factory 14919 | -6/Proximity Caves | Entered Factory 14919 | -6/Factory | Evolved 2 slots: Utility x2 15400 | -6/Factory | Build established: Hacker-Assassin 16339 | -6/Factory | Discovered new exit (range 15) 16786 | -6/Factory | Fabricated Com. HERF Cannon (x1) 16912 | -6/Factory | Discovered new exit (range 13) 17003 | -6/Factory | Identified exit to Lower Caves 17166 | -6/Factory | Discovered new exit (range 15) 17369 | -6/Factory | Identified exit to Garrison 17378 | -6/Factory | Entered Garrison 17378 | -6/Garrison | Accompanied by 4 allies 17386 | -6/Garrison | Expanded RIF knowledge: Hotswap 17462 | -6/Garrison | Triggered checkpoint 17523 | -6/Garrison | Garrison Relay disabled 17566 | -6/Garrison | Triggered checkpoint 17652 | -6/Garrison | Spotted B-75 Beast 17736 | -6/Garrison | Triggered checkpoint 17826 | -6/Garrison | Destroyed B-75 Beast 17912 | -6/Garrison | Triggered checkpoint 17932 | -6/Garrison | Garrison Relay disabled 17995 | -6/Garrison | Discovered new exit (range 13) 18162 | -6/Garrison | Discovered new exit (range 12) 18200 | -6/Garrison | Triggered checkpoint 18218 | -6/Garrison | Garrison Relay disabled 18256 | -6/Garrison | Build established: Bothacker-Mutant 18306 | -6/Garrison | Triggered checkpoint 18418 | -6/Garrison | System corruption reached 10% 18521 | -6/Garrison | Entered Factory 18521 | -5/Factory | Evolved 2 slots: Utility x2 18820 | -5/Factory | Build established: Bothacker-Assassin 18875 | -5/Factory | Identified exit to Garrison 18980 | -5/Factory | Repaired Hvy. Treads 19026 | -5/Factory | Garrison activated, responded to threat 19028 | -5/Factory | Entered Garrison 19028 | -5/Garrison | Accompanied by 3 allies 19044 | -5/Garrison | Phase Generator disabled 19283 | -5/Garrison | Triggered checkpoint 19480 | -5/Garrison | Local machine network offline 19480 | -5/Garrison | Triggered checkpoint 19514 | -5/Garrison | Triggered checkpoint 19545 | -5/Garrison | Triggered checkpoint 19648 | -5/Garrison | Build established: Scavenger-Mutant 19673 | -5/Garrison | Garrison Relay disabled 19747 | -5/Garrison | Spotted B-75 Beast 19756 | -5/Garrison | Triggered checkpoint 19867 | -5/Garrison | Triggered checkpoint 19920 | -5/Garrison | Discovered new exit (range 9) 20048 | -5/Garrison | Discovered new exit (range 9) 20084 | -5/Garrison | Build established: Scavenger-Gunner 20211 | -5/Garrison | Discovered new exit (range 9) 20233 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 20244 | -5/Garrison | Entered Factory 20244 | -5/Factory | Accompanied by 1 ally 20379 | -5/Factory | Found Exp. Targeting Computer 20382 | -5/Factory | Found Exp. Targeting Computer 20468 | -5/Factory | Discovered new exit (range 8) 20511 | -5/Factory | Repaired F-cell Engine 20525 | -5/Factory | Discovered new exit (range 8) 20672 | -5/Factory | Build established: Hacker-Skirmisher 20861 | -5/Factory | Fabricated Imp. Weapon Cycler (x2) 21044 | -5/Factory | Repaired Hvy. Treads 21101 | -5/Factory | Repaired Imp. Kinecellerator? 21180 | -5/Factory | Garrison activated, responded to threat 21217 | -5/Factory | Cargo convoy interrupted 21217 | -5/Factory | P-70 Sage assimilated allied Sentinel 6c 21270 | -5/Factory | Destroyed 9 combat bots 21369 | -5/Factory | Identified exit to Garrison 21369 | -5/Factory | Entered Garrison 21496 | -5/Garrison | Triggered checkpoint 21523 | -5/Garrison | Garrison Relay disabled 21626 | -5/Garrison | Spotted B-75 Beast 21648 | -5/Garrison | Triggered checkpoint 21652 | -5/Garrison | Destroyed B-75 Beast 21656 | -5/Garrison | Local machine network offline 21681 | -5/Garrison | Destroyed 7 combat bots 21731 | -5/Garrison | Core integrity fell below 50% 21739 | -5/Garrison | Triggered checkpoint 21776 | -5/Garrison | Lost 3 parts (1p1n1u) 21779 | -5/Garrison | Destroyed 7 combat bots 21875 | -5/Garrison | Discovered new exit (range 11) 21922 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 21941 | -5/Garrison | Build established: Scavenger-Gunner 22352 | -5/Garrison | Discovered new exit (range 10) 22381 | -5/Garrison | Entered Factory 22381 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22382 | -4/Factory | Identified exit to Extension 22589 | -4/Factory | Sucked down chute 22589 | -4/Factory | Entered Waste 22609 | -4/Waste | Spotted C-40 Crusher 22664 | -4/Waste | Spotted C-40 Crusher 22720 | -4/Waste | Destroyed C-40 Crusher 22746 | -4/Waste | Destroyed C-40 Crusher 22753 | -4/Waste | Spotted C-40 Crusher 22782 | -4/Waste | Destroyed C-40 Crusher 22799 | -4/Waste | Spotted C-40 Crusher 22799 | -4/Waste | Spotted C-40 Crusher 22827 | -4/Waste | Destroyed C-40 Crusher 22869 | -4/Waste | Found Damper Plating 23133 | -4/Waste | Destroyed C-40 Crusher 23137 | -4/Waste | Build established: Scavenger-Mutant 23164 | -4/Waste | Destroyed C-40 Crusher 23358 | -4/Waste | Discovered new exit (range 11) 23370 | -4/Waste | Warlord forces began an assault 23504 | -4/Waste | Entered Factory 23504 | -4/Factory | Accompanied by 19 allies 23509 | -4/Factory | Identified exit to DSF 23530 | -4/Factory | Allied Derelicts emerged from ambush trap array 23550 | -4/Factory | Entered DSF 23550 | -4/DSF | Accompanied by 17 allies 23579 | -4/DSF | Discovered new exit (range 16) 23581 | -4/DSF | Additional patrols routed to DSF 23613 | -4/DSF | Sterilization system engaged 23633 | -4/DSF | Ambient heat levels rising (+10) 23633 | -4/DSF | Found Quantum Capacitor 23648 | -4/DSF | Ambient heat levels rising (+10) 23663 | -4/DSF | Ambient heat levels rising (+10) 23678 | -4/DSF | Ambient heat levels rising (+10) 23693 | -4/DSF | Ambient heat levels rising (+10) 23708 | -4/DSF | Ambient heat levels rising (+10) 23723 | -4/DSF | Ambient heat levels rising (+10) 23738 | -4/DSF | Ambient heat levels rising (+10) 23753 | -4/DSF | Ambient heat levels rising (+10) 23768 | -4/DSF | Ambient heat levels rising (+10) 23783 | -4/DSF | Ambient heat levels rising (+10) 23798 | -4/DSF | Ambient heat levels rising (+10) 23805 | -4/DSF | Entered Research 23805 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23977 | -3/Research | Incoming investigation squad redirected 24433 | -3/Research | Discovered new exit (range 48) 24433 | -3/Research | Discovered new exit (range 63) 24608 | -3/Research | Build established: Generator-Gunner 25402 | -3/Research | Crushed by falling debris 25407 | -3/Research | Spotted B-90 Cyclops 25410 | -3/Research | Discovered new exit (range 7) 25422 | -3/Research | Entered Quarantine 25423 | -3/Quarantine | Maximum security lockdown engaged 25543 | -3/Quarantine | Found Alien Artifact 25664 | -3/Quarantine | Destroyed 31 combat bots 25693 | -3/Quarantine | Spotted Striker 25695 | -3/Quarantine | Destroyed Striker 25700 | -3/Quarantine | Destroyed Striker 25703 | -3/Quarantine | Spotted Investigator 25706 | -3/Quarantine | Destroyed Investigator 25768 | -3/Quarantine | Destroyed 28 combat bots 25778 | -3/Quarantine | Found Alien Artifact 25778 | -3/Quarantine | Identified Core Reset Matrix 25778 | -3/Quarantine | Identified Subatomic Replicator 25778 | -3/Quarantine | Used Core Reset Matrix 25782 | -3/Quarantine | Detected hypermatrix surge 25782 | -3/Quarantine | Sensed 9 artifacts in vicinity 25802 | -3/Quarantine | Build established: Generator-Mutant 25842 | -3/Quarantine | Scanned by Researcher 25844 | -3/Quarantine | Destroyed Investigator 25845 | -3/Quarantine | Spotted Executioner 25849 | -3/Quarantine | Destroyed Executioner 25888 | -3/Quarantine | Destroyed 23 combat bots 25929 | -3/Quarantine | Destroyed 8 combat bots 25929 | -3/Quarantine | Met incapacitated Sigix Warrior 25929 | -3/Quarantine | Lockdown squad dispatched 26056 | -3/Quarantine | Spotted Lightning 26059 | -3/Quarantine | Spotted Investigator 26060 | -3/Quarantine | Spotted Lightning 26066 | -3/Quarantine | Destroyed Investigator 26069 | -3/Quarantine | Destroyed Lightning 26076 | -3/Quarantine | Spotted Lightning 26094 | -3/Quarantine | Destroyed 20 combat bots 26113 | -3/Quarantine | Lost 7 parts (3p1n1u2w) 26134 | -3/Quarantine | System corruption reached 10% 26164 | -3/Quarantine | Found Prototype Launcher 26164 | -3/Quarantine | Identified Containment Facilitator 26183 | -3/Quarantine | Lost 3 parts (2n1u) 26209 | -3/Quarantine | Core integrity fell below 50% 26222 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 26232 | -3/Quarantine | Found Transdimensional Reconstructor 26233 | -3/Quarantine | Spotted Executioner 26234 | -3/Quarantine | Found Transdimensional Reconstructor 26235 | -3/Quarantine | Spotted Executioner 26235 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 26235 | -3/Quarantine | Warped through subspace 26238 | -3/Quarantine | Discovered new exit (range 4) 26264 | -3/Quarantine | Spotted Fortress 26269 | -3/Quarantine | Core integrity fell below 20% 26299 | -3/Quarantine | Lost 4 parts (3n1u) 26299 | -3/Quarantine | Discovered new exit (range 6) 26302 | -3/Quarantine | Entered Section 7 26303 | -3/Section 7 | Maximum security lockdown engaged 26303 | -3/Section 7 | Sensed 21 artifacts in vicinity 26335 | -3/Section 7 | Found Microwarp Drive 26342 | -3/Section 7 | Warped through subspace 26363 | -3/Section 7 | Build established: Mutant 26416 | -3/Section 7 | Found Integrated Reactor 26416 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26429 | -3/Section 7 | Warped through subspace 26436 | -3/Section 7 | Spotted S7 Guard 26440 | -3/Section 7 | Spotted S7 Guard 26453 | -3/Section 7 | Found Core Regenerator 26453 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 26469 | -3/Section 7 | Used Subatomic Replicator to replicate Hpw. Transdimensional Reconstructor 26497 | -3/Section 7 | Found Integrated Thermoelectric Network 26497 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 26516 | -3/Section 7 | Warped through subspace 26542 | -3/Section 7 | Found Prototype Slashing Weapon 26542 | -3/Section 7 | Identified Nanosword 26572 | -3/Section 7 | Discovered new exit (range 4) 26572 | -3/Section 7 | Spotted B-86 Titan 26572 | -3/Section 7 | Spotted Executioner 26582 | -3/Section 7 | Spotted Striker 26592 | -3/Section 7 | Spotted Alpha 7 26593 | -3/Section 7 | Spotted Alpha 7 26593 | -3/Section 7 | Spotted Investigator 26597 | -3/Section 7 | Scanned by Researcher 26603 | -3/Section 7 | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 26601_ S-43 Plague stasis bubble strength at 195. 26601_ S-43 Plague stasis bubble strength at 190. 26601_ I-47 Archangel stasis bubble strength at 120. 26601_ S-43 Plague stasis bubble strength at 165. 26601_ L-61 Swordsman stasis bubble strength at 32. 26602_ S-43 Plague stasis bubble strength at 190. 26602_ S-43 Plague stasis bubble strength at 185. 26602_ I-47 Archangel stasis bubble strength at 110. 26602_ S-43 Plague stasis bubble strength at 160. 26602_ L-61 Swordsman stasis bubble strength at 11. 26602_ G-67 Veteran knocked back. 26603_ Microwarped (distance 19). 26603_ C-30 ARC bursts open, deploying its payload. 26603_ H-77 Assassin unfolds itself. 26603_ P-80 Master unfolds itself. 26603_ I-47 Archangel unfolds itself. 26603_ Penetrated by Slug. 26603_ Slug penetrates Construction Supplies. 26603_ Construction Supplies damaged. 26603_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? i ????"??????????????? | | ?????????????????????????? h????? T????????????? | | ?????????????????????????? p%???? ????????????? | | ?????????????????????????? h??? ????????????? | | ????????????????????????? "?? "?????????????? | | ????????????????????????? """ ?????????????? | | ???????????????????????? ""??????????????? | | ??????????????????????? " "?????????????? | | ? ] ????##?"" ????????""" "" "?????????????? | | ###"#### #? """""" "?????????????? | | + "??????????????? | | + ??????????????????? | | " + @ "?????????????????????? | | "%" 7+ ""?????????????????????? | | ##+##### # ??????????????????????? | | ?? ???##?"" h "??????????????????????? | | ??? #??????" ?C????????????????????? | | ???? #??????" h ??????????????????????? | | ?????#?????? ??????????????????????? | | ???????????? ??????????????????????? | | ????????????? """""""""""??????????????????????? | | ????????????? """""""""""??????????????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????w?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????!!??????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 75 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 3200 Resistance: EM 90 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 4 Particle Charging 25 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 21 Relay Coupler Types 2 Relay Coupler Value 66 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Authchip Exp. Sensor Array | x1 | -7/Factory Com. HERF Cannon | x1 | -6/Factory | Preloaded Imp. Weapon Cycler | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Transdimensional Reconstructor Integrated Reactor Core Regenerator Subatomic Replicator Integrated Thermoelectric Network Microwarp Drive Achievements -------------- None Challenges ------------ None Game ------ Seed RiotAlphaRecalibrator Manual? 0 Play Time 03:34:23 Cumulative 302.6 hours Start 2022.05.29 @ 15:42:51 End 2022.05.29 @ 19:58:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 91 Adventurer 15 Explorer 0 Win Type - Total 15 Types 4/0/6/1/2/0/2/0/0 Lore% 90 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe260026-4423-4514-8fe5-923f63d60ae4