Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 18:00:13 Player: A Foxgirl OWO Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (378) 378 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2283 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 250/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Small Storage Unit Sensor Array Tractor Beam > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Small Storage Unit Medium Laser Light Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Sensor Array Tractor Beam > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Medium Laser Grenade Launcher Rocket Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 25 | 6 7 6 2 4 Power 4 | 1 1 1 . 1 Engine 4 | 1 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 2 2 1 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . 1 2 2 1 Utility 5 | 1 1 1 . 2 Device 2 | . . 1 . 1 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 4 2 . . Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 5 2 1 1 Power 2 | . 1 1 . . Propulsion 4 | . 1 1 1 1 Utility 1 | . 1 . . . Weapon 2 | . 2 . . . Highest Loss Streak 4 | . 4 2 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 94 92 94 90 Engine 13 | . 13 13 11 18 Treads 18 | . 26 3 . . Flight 9 | . . 23 38 31 Device 3 | . . 8 11 18 Storage 20 | . 23 14 11 9 Ballistic Gun 27 | . 27 28 22 13 Naked Turns . | . . . . . Heaviest Build 16 | 14 15 12 11 16 Greatest Support 40 | 40 40 20 16 16 Greatest Overweight (x) 2 | . . 2 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 8 8 7 5 Average Carried 6 | 2 6 7 6 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 6 5 Class Distribution -------------------- 74% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 618 | 197 214 207 . . Remotely 40 | . . 40 . . Salvage Created 522 | . 325 197 . . Parts 35 | . 25 10 . . Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 15 | . 12 3 . . Guns 12 | . 9 3 . . AOE 3 | . 3 . . . Classes Destroyed 6 | . 5 1 . . Worker 1 | . 1 . . . Builder 1 | . . 1 . . Recycler 3 | . 1 2 . . Mechanic 1 | . 1 . . . Swarmer 8 | . 5 3 . . Grunt 7 | . 7 . . . Best Kill Streak 6 | . 6 6 . . Combat Bots Only 3 | . 3 2 . . Max Kills in Single Turn 2 | . 2 2 . . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 165 | . 89 45 29 2 Missed 56 | . 25 15 16 . Damage Taken 1114 | . 689 250 143 32 Core 212 | . 111 65 36 . Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 29 91 . Volleys Fired 62 | . 46 16 . . Largest 2 | . 2 2 . . Hottest 50 | . 50 40 . . Shots Fired 119 | . 87 32 . . Gun 113 | . 81 32 . . Cannon . | . . . . . Launcher 6 | . 6 . . . Special . | . . . . . Kinetic 113 | . 81 32 . . Thermal . | . . . . . Explosive 6 | . 6 . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 5 . . Robot Miss Streak 7 | . 6 7 . . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 69 | . 53 16 . . Core Hits 36 | . 28 8 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 972 | . 830 142 . . Guns 628 | . 486 142 . . Cannons . | . . . . . Explosions 344 | . 344 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 628 | . 486 142 . . Thermal . | . . . . . Explosive 344 | . 344 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . 12 . . . Projectiles . | . . . . . Explosions 12 | . 12 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 65 | . 65 . 6 . Average Temperature 22 | . 22 . 6 . Received Heat Transfer 423 | . 372 . 42 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 251 | . 251 152 140 70 Initial 87 | . . 87 . 65 Average 79 | . 67 121 64 67 Maximum Alert Level 1 | . 1 . . . Low Security (%) 91 | 100 85 100 100 100 Level 1 8 | . 14 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 3 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 25 3 19 2 Peak Tracking Total 21 | . 5 3 21 2 Tactical Retreats 3 | . 2 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 2 1 . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 6 1 . . Successful 2 | . 1 1 . . Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 7 | . 6 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Branch Access Points 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1555 | 69 950 430 65 41 Spaces Moved 869 | 40 302 298 194 35 Core 14 | 6 . 8 . . Treads 399 | 34 302 63 . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 456 | . . 227 194 35 Fastest Speed 31 | 50 160 117 31 31 Average Speed 115 | 143 160 126 32 66 Slowest Speed 160 | 160 160 160 34 114 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 54 64 29 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . 16 . . . Melee . | . . . . . Projectile . | . . . . . AOE 16 | . 16 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1311 | 49 691 326 193 52 Wait 336 | . 324 . . 12 Move 861 | 39 301 297 189 35 Hop 2 | . . . 2 . Pick Up 15 | 4 8 3 . . Fast Attach 12 | 6 4 2 . . Attach 9 | . 3 1 2 3 Detach 3 | . 2 . . 1 Swap 4 | . . 3 . 1 Drop 7 | . 3 4 . . Fire 62 | . 46 16 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 13) 814 | -10/Materials | Lost 4 parts (1p1u2w) 1020 | -10/Materials | Entered Mines 1130 | -10/Mines | Core integrity fell below 50% 1201 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1436 | -10/Mines | Discovered new exit (range 4) 1450 | -10/Mines | Entered Materials 1450 | -9/Materials | Evolved 2 slots: Propulsion x2 1511 | -9/Materials | Discovered new exit (range 12) 1515 | -9/Materials | Entered another Materials area 1515 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1556 | -8/Materials | Self-destructed Last Messages --------------- TERMINAL." K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. T-07 Excavator is excavating. W-16 Scout sends out distress signal. T-07 Excavator is excavating. Flight Unit destroyed. K-01 Serf collects debris. O-16 Technician sends out distress signal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Achievement: Hunted] EXIT=FOUND ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????? ?????????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????# ????????????????? | | ????????????????????????# ????????????????? | | ????????????????????????# ????????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# ######??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #####??????????? | | ????????????????????????# #??????????????? | | ????????????????????????# ####???????????? | | ????????????????????????# ##??????????? | | ????????????????????????# !#??????????? | | ????????????????????????# !#??????????? | | ????????????????????????# !#??????????? | | ????????????????????????# !#??????????? | | ????????????????????????# !##??????????? | | ????????????????????????# ####???????????? | | ????????????# ### ###@ #??????????????? | | ????????????# Y #??????????????? | | ?????????? k #??????????????? | | ????????????# #??????????????? | | ????????????# ###########??????????????? | | ????????????###????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed CoordinationAutogunSword Manual? 0 Play Time 00:13:08 Cumulative 13.6 hours Start 2024.04.29 @ 16:53:37 End 2024.04.29 @ 18:00:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ae62edc1-43da-4544-8b55-431c301ff725