Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 23:16:42 Player: beans Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (1461) 1461 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (647) 647 TOTAL SCORE: 5213 Bonus ------- Follower Combat Kills 147 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 48/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink > --- WEAPON (4) ------- Plasma Rifle Beamcaster > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit High-capacity Matter Pod Medium Armor Plating Authchip [Storage] > --- WEAPON ----------- Scythe Scythe Scythe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Beamcaster Enhanced Autogun Enhanced Autogun [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Matter Pod Device Improved Heat Sink Storage High-capacity Matter Pod Hackware Authchip [Storage] Protection Hardened Light Armor Plating Weapon Scythe Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 1 . 2 . Weapon 2 | . . . 1 1 . . Parts Attached 44 | 5 7 1 5 19 . 7 Power 5 | 1 1 . 1 1 . 1 Engine 2 | 1 . . 1 . . . Core 3 | . 1 . . 1 . 1 Reactor . | . . . . . . . Propulsion 11 | 2 2 . 1 6 . . Treads 2 | 2 . . . . . . Leg 6 | . . . . 6 . . Wheel 3 | . 2 . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 4 . . 7 . 2 Device 3 | . . . . 2 . 1 Storage 6 | . 4 . . 2 . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 3 | . . . . 2 . 1 Artifact . | . . . . . . . Weapon 15 | 2 . 1 3 5 . 4 Energy Gun 2 | . . . . . . 2 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 6 | 2 . . 2 . . 2 Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 4 | . . . . 4 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 29 | . . 1 6 8 . 14 Power 5 | . . . 2 1 . 2 Propulsion 8 | . . . 2 3 . 3 Utility 7 | . . . . 3 . 4 Weapon 9 | . . 1 2 1 . 5 Highest Loss Streak 11 | . . 1 2 8 . 11 To Critical Strikes . | . . . . . . . Average Backups 11 | . 5 12 20 8 10 8 Power . | . . 1 . . 3 2 Propulsion 1 | . . 2 3 . . . Utility 6 | . 3 7 10 4 4 3 Weapon 2 | . . 2 5 1 3 2 Tool/Special . | . . . . . . . Unused Backups 13 | . . . 2 9 . 2 Power 3 | . . . . 1 . 2 Propulsion . | . . . . . . . Utility 8 | . . . 1 7 . . Weapon 2 | . . . 1 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 91 100 77 85 76 60 Engine 4 | . 7 . 3 6 . . Core 6 | . 6 14 2 1 7 5 Treads 4 | . 23 . . . . . Leg 6 | . . . . 17 23 11 Wheel 11 | . 4 28 17 1 . . Device 1 | . . . . 4 . 4 Storage 22 | . 19 28 33 13 15 10 Hackware 1 | . . . . 2 7 3 Protection 1 | . . . . 4 . . Ballistic Gun 13 | . 28 19 17 1 . 3 Ballistic Cannon 3 | . . 8 4 . . . Slashing Weapon 10 | . . . . 30 23 17 Peak Build Rating 31 | 5 10 13 15 27 25 31 Average Rating 15 | 4 7 10 12 23 25 22 On Entrance 13 | . 5 10 13 15 25 25 Avg Prop Armor Cover (%) 7 | . . . . 7 . . Naked Turns . | . . . . . . . Heaviest Build 101 | 8 92 94 98 101 25 33 Greatest Support 40 | 40 40 20 20 37 37 37 Greatest Overweight (x) 10 | . 4 4 9 10 . 5 Average Overweight (x) 2 | . 1 4 5 1 . . Largest Inventory Capacity 25 | 5 25 25 25 25 10 10 Average Capacity 16 | 5 12 25 25 8 10 9 Most Carried 25 | 4 10 18 25 25 10 10 Average Carried 11 | . 5 12 20 7 10 8 Final Capacity 25 | 5 25 25 25 10 10 5 Final Carried 24 | . 10 18 24 10 10 1 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 2329 | 240 366 1170 303 230 . 20 Remotely . | . . . . . . . Salvage Created 2714 | . 315 153 721 1341 . 184 Parts 161 | . 22 11 46 74 . 8 Haulers Intercepted 5 | . . . 1 4 . . Recyclers Shooed 4 | . 1 . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 45 | . 5 4 13 20 . 3 Melee 21 | . . . . 20 . 1 Guns 18 | . 5 2 9 . . 2 Cannons 6 | . . 2 4 . . . Classes Destroyed 9 | . 3 2 3 . . 1 Worker 7 | . 3 1 2 1 . . Builder 5 | . 1 . 1 3 . . Hauler 5 | . . . 1 4 . . Recycler 10 | . . 1 3 6 . . Watcher 1 | . . . 1 . . . Swarmer 19 | . . 3 5 11 . . Grunt 17 | . 5 1 6 5 . . Sentry 7 | . . . 2 4 . 1 Specialist 2 | . . . . . . 2 Best Kill Streak 8 | . 3 4 7 8 . 2 Combat Bots Only 4 | . 2 3 4 4 . 2 Max Kills in Single Turn 3 | . 1 1 3 2 . 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee 2 | . . . . 2 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 418 | . 42 12 53 135 . 176 Missed 116 | . 12 . 13 39 . 52 Hits 302 | . 30 12 40 96 . 124 Projectile 302 | . 30 12 40 96 . 124 Critical Strikes 5 | . . 1 1 1 . 2 Damage Taken 3918 | . 373 128 508 1145 . 1764 Core 1308 | . 94 21 104 338 . 751 Absorbed by Shields 95 | . . . . . . 95 Core Remaining (%) 66 | 100 . 54 74 38 . . Volleys Fired 93 | . 29 15 41 . . 8 Largest 3 | . 2 2 2 . . 3 Hottest 150 | . 40 53 56 . . 150 Shots Fired 178 | . 58 28 75 . . 17 Gun 142 | . 58 15 52 . . 17 Cannon 36 | . . 13 23 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 172 | . 58 28 75 . . 11 Thermal 6 | . . . . . . 6 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 8 8 9 . . 9 Robot Miss Streak 4 | . 3 2 4 . . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 185 | . 36 14 50 61 . 24 Core Hits 95 | . 17 7 33 31 . 7 Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 13 | . 2 . 2 7 . 2 Destroy 4 | . 2 . 2 . . . Sever 9 | . . . . 7 . 2 Melee Attacks 99 | . . . . 85 . 14 Impact . | . . . . . . . Slashing 99 | . . . . 85 . 14 Piercing . | . . . . . . . Sneak Attacks 16 | . . . . 16 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 20 | . . . . 19 . 1 Damage Inflicted 4568 | . 365 244 986 2413 . 560 Guns 1292 | . 365 85 565 . . 277 Cannons 580 | . . 159 421 . . . Explosions . | . . . . . . . Melee 2691 | . . . . 2413 . 278 Ramming 5 | . . . . . . 5 Kinetic 1787 | . 365 244 986 . . 192 Thermal 85 | . . . . . . 85 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2691 | . . . . 2413 . 278 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 95 | . . . . 73 . 22 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 95 | . . . . 73 . 22 Knockbacks 5 | . . 3 2 . . . Impact . | . . . . . . . Kinetic 5 | . . 3 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 42 | . 21 42 11 5 . 2 Average Temperature 9 | . 8 25 4 5 . 1 Received Heat Transfer 1011 | . 213 45 255 396 . 102 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 187 | . . . . . . 187 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 81 | 100 100 100 32 82 100 100 Level 1 18 | . . . 67 17 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 323 | . 50 78 323 290 123 92 Initial 123 | . . . 20 105 123 82 Average 86 | . 12 14 199 126 119 69 Influence Increases 1575 | . 140 170 587 588 5 85 Destroy 0b10 Robot/C 1040 | . 100 100 380 400 . 60 Destroy 0b10 Robot/NC 150 | . 20 15 45 70 . . Destroy Leader 234 | . 20 20 96 88 . 10 Allied During Kill 67 | . . 19 48 . . . Successful Hack 7 | . . . 2 . 5 . Disable Machine 15 | . . 15 . . . . Destroy Structure 2 | . . 1 1 . . . Lose Combat Pursuer 60 | . . . 15 30 . 15 Influence Decreases 1548 | . 139 117 390 568 158 176 Entered New Map 365 | . . 1 34 146 148 36 Time Decay 843 | . 139 116 236 342 10 . Lost Part 280 | . . . 60 80 . 140 Lost Ally 60 | . . . 60 . . . Squads Dispatched 9 | . 1 . 3 2 1 2 Investigation 2 | . . . 1 . 1 . Extermination . | . . . . . . . Reinforcement 7 | . 1 . 2 2 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 7 | . 1 . 3 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 8 5 28 25 . 6 Peak Tracking Total 6 | . 3 3 6 6 . 4 Tactical Retreats 3 | . . . 1 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 4 | . . . 1 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 2 | . . . 1 . 1 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 8 | . . . 3 . 5 . Successful 3 | . . . 2 . 1 . Failed 5 | . . . 1 . 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . . . . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . 1 . Open DSF 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 43 | . . 7 36 . . . Total Damage 411 | . . 103 308 . . . Kills 9 | . . 2 7 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 2699 | 67 464 690 534 774 30 140 Spaces Moved 1401 | 44 203 450 234 393 25 52 Core 21 | 11 . . . 8 . 2 Treads 193 | 33 160 . . . . . Legs 409 | . . . . 334 25 50 Wheels 778 | . 43 450 234 51 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 140 140 140 110 123 123 Average Speed 148 | 132 175 140 168 137 123 141 Slowest Speed 350 | 160 320 140 215 350 123 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 31 85 26 26 1 36 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . 1 1 . . . Melee . | . . . . . . . Projectile 2 | . . 1 1 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1737 | 53 256 482 303 532 24 87 Wait 44 | . 2 8 6 28 . . Move 1395 | 43 202 449 233 392 24 52 Hop . | . . . . . . . Pick Up 59 | 5 12 9 13 19 . 1 Fast Attach 11 | . 2 . 1 7 . 1 Attach 31 | 5 1 1 6 11 . 7 Detach 3 | . . . 1 2 . . Swap 10 | . 6 . . 4 . . Drop 15 | . 2 . 2 10 . 1 Fire 93 | . 29 15 41 . . 8 Melee 72 | . . . . 59 . 13 Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 7) 342 | -10/Materials | Build established: Mutant 532 | -10/Materials | Entered Mines 547 | -10/Mines | Met a Derelict bent on vengeance 645 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 726 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 932 | -10/Mines | Discovered new exit (range 9) 935 | -10/Mines | Learned Materials emergency access door positions 1202 | -10/Mines | Discovered new exit (range 5) 1222 | -10/Mines | Entered Materials 1222 | -9/Materials | Accompanied by 3 allies 1222 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1675 | -9/Materials | Discovered new exit (range 16) 1756 | -9/Materials | Entered another Materials area 1756 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2190 | -8/Materials | Discovered new exit (range 16) 2350 | -8/Materials | Core integrity fell below 50% 2370 | -8/Materials | Lost 8 parts (1p3n3u1w) 2530 | -8/Materials | Entered Factory 2530 | -7/Factory | Evolved 2 slots: Utility x2 2559 | -7/Factory | Identified exit to DSF 2560 | -7/Factory | Entered DSF 2614 | -7/DSF | Additional patrols routed to DSF 2660 | -7/DSF | Core integrity fell below 50% 2683 | -7/DSF | Core integrity fell below 20% 2700 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Scythe destroyed. Identified Enh. Autogun. Y-54 Guardian destroyed. Slammed into X-57 Shotgunner. Scythe destroyed. Acquired 2 matter. Dropped Med. Storage Unit. Slammed into X-57 Shotgunner. Acquired 8 matter. Slammed into X-57 Shotgunner. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. X-57 Shotgunner destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Enh. Autogun destroyed. Stasis field depleted. Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????#????????????????????????????? | | ???????????#!???????????????????????????? | | ???????????#!!??????????????????????????? | | ????????????!! ?????????????????????????? | | ?????????????# ???###############??????? | | ????????????## #?#!!!# ## !!#??????? | | ????????!!!## ##!!!# "# !!#??????? | | ???????? % !!#??????? | | ???????? % !!##?????? | | ???????????? % %!!"#?????? | | ???????????????????#!!!" ## !!##?????? | | ???????????????????#!!!" % "# !!#??????? | | ???????????????????##/####### ###??????? | | ???????????????????##H##??#[[ ]#???????? | | ???????????????????#!%=##?#[[ ]#???????? | | ???????????????????#; [[#?#[[ ]#???????? | | ?????????????????#### ![;####= ##???????? | | ???????????# !x/ *!%*@/%!= [#???????? | | ???????????# !!########%* [#???????? | | ??????????????????????????### ##???????? | | ???????????????????????#???## ###??????? | | ?????????????????###[[[#[[##! %%"###????? | | ???????????? !% """""#???? | | ???????????? ""##"#???? | | ????????????// ==# # ##"""""#??????? | | ???????????????????##??###?#"""""#??????? | | ???????????????????????????##"####??????? | | ????????????????????????????#"#?????????? | | ????????????????????????????#""?????????? | | ?????????????????????????????##?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed ModifiedAuthchipNullifier Manual? 0 Play Time 00:17:19 Cumulative 347.1 hours Start 2026.06.23 @ 18:38:58 End 2026.06.23 @ 23:16:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 864 Rogue 862 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b96b71d5-6a83-49de-ad7c-e9f2e914b0f6