Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.29 @ 20:21:00 Player: Geraldon Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (78) 390 Value Destroyed (2767) 2767 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1116) 1116 TOTAL SCORE: 12453 Bonus ------- High Alert Combat Kills 433 Follower Combat Kills 383 Aligned with FarCom 300 Cogmind --------- Core Integrity 779/1600 Matter 271/300 Energy 99/100 System Corruption 4% Temperature Cool (36) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Energy Well Advanced Visual Processing Unit Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Authchip [Device] > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Active Sensor Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . 2 . . 2 2 2 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . 1 Propulsion 3 | . . . . . 2 . . . . . . . . . . 1 . Utility 12 | . . . . . 2 . 2 . . 2 . . 1 2 1 1 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 99 | 6 1 . 3 1 30 10 18 . . 4 . . 3 2 7 8 6 Power 12 | 1 . . . 1 2 2 1 . . . . . 1 . 1 2 1 Engine 7 | 1 . . . 1 1 2 . . . . . . 1 . 1 . . Core 4 | . . . . . 1 . 1 . . . . . . . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 32 | 2 . . . . 11 2 6 . . . . . 1 . 1 5 4 Treads 15 | 2 . . . . 11 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 6 . . . . . 1 . 1 5 4 Utility 29 | 1 1 . . . 5 3 6 . . 4 . . 1 2 4 1 1 Device 2 | . . . . . 1 . . . . 1 . . . . . . . Storage 4 | 1 1 . . . 1 . . . . . . . . . 1 . . Processor 4 | . . . . . . . 2 . . . . . . . 2 . . Hackware 12 | . . . . . . . 4 . . 3 . . 1 2 . 1 1 Protection 7 | . . . . . 3 3 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 26 | 2 . . 3 . 12 3 5 . . . . . . . 1 . . Energy Gun 14 | 2 . . . . 8 2 1 . . . . . . . 1 . . Energy Cannon 3 | . . . . . 3 . . . . . . . . . . . . Ballistic Gun 4 | . . . 3 . . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 5 1 1 . . . . . 1 . 1 1 . Corrupted Parts 5 | . . . . . 5 . . . . . . . . . . . . System Corruption 25 | . . . . . 25 . . . . . . . . . . . . Parts Lost 38 | . . . 2 . 8 5 . . . . . . 3 . 9 5 6 Power 7 | . . . 1 . 1 1 . . . . . . 1 . 2 1 . Propulsion 18 | . . . 1 . 4 4 . . . . . . 1 . 3 1 4 Utility 10 | . . . . . 1 . . . . . . . 1 . 3 3 2 Weapon 3 | . . . . . 2 . . . . . . . . . 1 . . Highest Loss Streak 6 | . . . 2 . 4 3 . . . . . . 1 . 6 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 85 85 65 54 81 73 81 92 92 89 93 93 87 79 77 47 16 Engine 6 | . 14 14 10 11 6 5 . . . . . . 3 3 6 . . Core 2 | . . . . . 2 . 7 7 7 6 6 6 2 . . . . Treads 21 | . 28 28 25 14 32 34 . . . . . . . . . . . Flight 6 | . . . . . . . 29 30 30 26 26 26 22 21 17 12 6 Device 2 | . . . . . 3 7 . . . 3 . . . . . . . Storage 7 | . 14 14 14 14 9 9 . . . . . . . . 3 2 . Processor 2 | . . . . . . . 9 15 15 10 6 6 5 5 4 4 3 Hackware 9 | . . . . . . . 27 30 30 34 46 46 45 44 38 25 6 Protection 5 | . . . . . 13 3 . . . . . . . . 2 . . Energy Gun 7 | . 28 28 10 . 6 13 . . . . . . . . . . . Energy Cannon 1 | . . . . . 4 . . . . . . . . . . . . Ballistic Gun 1 | . . . 4 14 2 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 5 7 7 6 6 6 5 5 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 12 27 27 33 33 58 117 10 10 10 16 10 10 13 8 19 18 7 Greatest Support 80 | 40 40 40 40 20 80 80 20 20 20 20 20 20 21 21 21 26 7 Greatest Overweight (x) 3 | . . . 1 1 1 3 . . . . . . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 6 12 15 15 15 16 20 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 3 3 2 13 11 20 20 18 5 5 5 2 2 4 4 4 5 4 Average Carried 8 | 1 1 2 6 10 13 18 2 3 5 3 2 2 2 2 2 1 1 Final Capacity 20 | 8 15 15 15 15 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 19 | 1 2 2 11 10 19 19 3 5 5 2 2 2 4 3 4 5 1 Class Distribution -------------------- 46% | Mutant 13% | Wizard-Sprinter 12% | Hacker-Sprinter 9% | Scavenger-Mutant 9% | Scavenger-Skirmisher 5% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Skirmisher | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Res Res Acc Matter Collected 1131 | 260 10 . . 30 337 156 117 63 . . . . 12 . 68 78 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3411 | 62 47 258 293 119 2025 430 117 26 22 . . . 12 . . . . Parts 189 | 2 3 17 14 9 109 27 5 . 1 . . . 2 . . . . Haulers Intercepted 7 | . 1 . . . 5 . 1 . . . . . . . . . . Recyclers Shooed 3 | . . 2 . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 3 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 56 | . . 5 7 3 31 9 1 . . . . . . . . . . Melee 3 | . . . . . 1 1 1 . . . . . . . . . . Guns 40 | . . 3 7 3 19 8 . . . . . . . . . . . Cannons 4 | . . . . . 4 . . . . . . . . . . . . AOE 6 | . . 2 . . 4 . . . . . . . . . . . . Classes Destroyed 15 | 1 1 3 2 . 7 . . . 1 . . . . . . . . Worker 2 | . . 1 . . 1 . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . Hauler 7 | . 1 . . . 5 . 1 . . . . . . . . . . Recycler 3 | 1 . 1 . . 1 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . Operator 5 | . . . . . 2 2 . . . . . . 1 . . . . Watcher 3 | . . . . . 3 . . . . . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . . . . . . . . Grunt 34 | . . 2 4 3 19 6 . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 9 | . . . . . 6 2 1 . . . . . . . . . . Demolisher 2 | . . . 1 . . 1 . . . . . . . . . . . Hunter 5 | . . . 2 . 3 . . . . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | 1 1 3 7 3 8 4 1 . 1 . . . 1 . . . . Combat Bots Only 7 | . . 3 7 3 7 4 1 . . . . . . . . . . Max Kills in Single Turn 3 | 1 1 3 1 1 2 1 1 . 1 . . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 2 . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 563 | . . 1 35 5 159 72 24 . . 9 2 . 11 8 92 59 86 Missed 210 | . . 1 12 . 42 18 15 . . 4 2 . 3 6 46 25 36 Damage Taken 7111 | . . 34 356 64 2152 1060 93 . . 38 . . 164 78 1043 1065 964 Core 2457 | . . . 29 14 158 90 16 . . 16 . . 43 50 414 806 821 Absorbed by Shields 28 | . . . . . . . . . . . . . . . 28 . . Regen/Repaired (Parts) 5 | . . . . . . . 5 . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 82 . 54 . . 97 . . 98 95 95 68 44 . Volleys Fired 100 | 1 2 11 . . 65 21 . . . . . . . . . . . Largest 2 | 2 2 2 . . 2 2 . . . . . . . . . . . Hottest 126 | 80 80 80 . . 126 122 . . . . . . . . . . . Shots Fired 285 | 2 4 22 26 5 180 46 . . . . . . . . . . . Gun 228 | 2 4 22 26 5 123 46 . . . . . . . . . . . Cannon 55 | . . . . . 55 . . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 105 | . . . 26 5 65 9 . . . . . . . . . . . Thermal 71 | . . . . . 34 37 . . . . . . . . . . . Explosive 2 | . . . . . 2 . . . . . . . . . . . . Electromagnetic 107 | 2 4 22 . . 79 . . . . . . . . . . . . Robot Hit Streak 16 | 1 5 5 10 15 16 10 . . . . . . . . . . . Robot Miss Streak 2 | . . 2 2 . 2 1 . . . . . . . . . . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . Autonomous 106 | . . . 26 5 65 10 . . . . . . . . . . . Shots Hit Robots 229 | 1 4 13 20 5 138 34 9 2 2 . . . 1 . . . . Core Hits 111 | 1 2 9 9 3 64 17 2 1 1 . . . . . . 1 1 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . 1 4 4 . . . . . . . . . . Burn 3 | . . . . . . 3 . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . Sever 4 | . . . . . . . 4 . . . . . . . . . . Melee Attacks 26 | . . . . . . . 10 2 2 5 . . 7 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . 10 2 2 5 . . 7 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7243 | 15 105 277 638 130 4213 728 578 293 156 . . . 78 . . 7 25 Guns 4234 | 15 58 177 638 130 2498 718 . . . . . . . . . . . Cannons 1018 | . . . . . 1018 . . . . . . . . . . . . Explosions 832 | . 47 100 . . 685 . . . . . . . . . . . . Melee 1105 | . . . . . . . 578 293 156 . . . 78 . . . . Ramming 54 | . . . . . 12 10 . . . . . . . . . 7 25 Kinetic 2880 | . . . 638 130 1848 264 . . . . . . . . . . . Thermal 1343 | . 47 100 . . 742 454 . . . . . . . . . . . Explosive 356 | . . . . . 356 . . . . . . . . . . . . Electromagnetic 1505 | 15 58 177 . . 1255 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1105 | . . . . . . . 578 293 156 . . . 78 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . 28 28 . . . . . . 1 . 4 1 4 Average Corruption 17 | . . . . . 16 28 . . . . . . 1 . 3 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 74 | . . . . . 47 24 . . . . . . 1 . 2 . . Message Errors 14 | . . . . . 7 5 . . . . . . 1 . 1 . . Matter Fused 16 | . . . . . 14 2 . . . . . . . . . . . Heat Flow Errors 10 | . . . . . 8 2 . . . . . . . . . . . Energy Discharges 6 | . . . . . 2 4 . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 11 | . . . . . 7 4 . . . . . . . . . . . Data Loss (major) 5 | . . . . . 2 2 . . . . . . . . 1 . . Misfires 4 | . . . . . 3 1 . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . Misdirections 1 | . . . . . 1 . . . . . . . . . . . . Weapon Failures 5 | . . . . . 3 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 352 | . . . . . 54 . 50 138 62 . . . 48 . . . . Projectiles 18 | . . . . . 18 . . . . . . . . . . . . Explosions 36 | . . . . . 36 . . . . . . . . . . . . Melee 298 | . . . . . . . 50 138 62 . . . 48 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 182 | . . 34 . . 133 . . . . . . . . . . 3 12 Shots 5 | . . 1 . . 4 . . . . . . . . . . . . Rammed 12 | . . 1 . . 3 1 . . . . . . . . . 3 4 Targets Rammed 15 | . . 1 . . 5 2 . . . . . . . . . 3 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 2 1 . . . . . . . . . . . Highest Temperature 476 | 18 36 90 . . 476 177 . . . . . . 36 . 1 . . Average Temperature 108 | 12 20 34 . . 130 64 . . . . . . 20 . 1 . . Received Heat Transfer 1575 | . . . 18 36 765 441 45 . . 12 . . 99 . 69 27 63 Effects 6 | . . . . . 6 . . . . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . . Energy Bleed 3 | . . . . . 3 . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . Parts Fried 11 | . 1 . . . 10 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . 2 1 . . . . . . . . . . . Heat Transferred 2609 | . 50 150 . . 1225 1184 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 2 . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Res Res Acc Peak Influence 1244 | 5 45 170 . 87 777 1244 599 . . 172 . . 183 136 552 380 228 Initial 462 | . 3 17 . . 33 315 462 . . 153 . . 54 56 78 310 228 Average 388 | 2 11 116 . 83 441 802 520 . . 155 . . 104 114 254 328 212 Maximum Alert Level 4 | . . . . . 3 4 2 . . . . . . . 2 1 1 Low Security (%) 29 | 100 100 100 . 100 8 . . . . 100 . . 100 100 40 . 19 Level 1 29 | . . . . . 42 30 . . . . . . . . 36 100 80 Level 2 33 | . . . . . 48 4 100 . . . . . . . 23 . . Level 3 6 | . . . . . . 53 . . . . . . . . . . . Level 4 1 | . . . . . . 11 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . . . 7 6 1 . . . . . 3 1 3 1 1 Investigation 10 | . . . . . 3 2 1 . . . . . 2 . 1 . 1 Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 9 | . . . . . 3 1 . . . . . . 1 1 2 1 . Assault 3 | . . . . . 1 2 . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . 1 1 . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Res Res Acc Distress Signals 13 | . . 1 . . 2 3 2 . . . . . . . 5 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 219 | . 2 2 7 3 58 27 12 1 . 1 3 . 12 7 48 16 20 Peak Tracking Total 23 | . 2 1 6 3 10 13 6 1 . 1 3 . 6 6 23 11 20 Tactical Retreats 19 | . . . . . 5 . 2 . . . . . 2 . 7 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Res Res Acc Traps Triggered 7 | . . . . . 2 . . . . . . . 1 1 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . 8 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Res Res Acc Machines Disabled 10 | . . . 2 1 4 3 . . . . . . . . . . . Max in Single Turn 2 | . . . 1 1 2 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Res Res Acc Machines Accessed 32 | . . . . . 5 2 7 . . 1 1 . 6 3 5 1 1 Terminals 20 | . . . . . 3 1 4 . . 1 . . 5 3 3 . . Fabricators 4 | . . . . . . . 2 . . . . . 1 . 1 . . Repair Stations 3 | . . . . . . . 1 . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . Total Hacks 105 | . . . . . 17 4 19 . . 7 1 . 26 14 13 1 3 Successful 72 | . . . . . 8 2 11 . . 7 1 . 20 12 10 1 . Failed 33 | . . . . . 9 2 8 . . . . . 6 2 3 . 3 Catastrophic 3 | . . . . . . . 1 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 32 | . . . 1 . 2 1 1 . . 4 . . 10 7 6 . . Terminals 79 | . . . . . 8 2 14 . . 7 . . 24 14 10 . . Fabricators 7 | . . . . . . . 3 . . . . . 2 . 2 . . Repair Stations 6 | . . . . . . . 2 . . . . . . . 1 . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 9 . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . 1 . Terminal Hacks 36 | . . . . . 1 1 5 . . 4 1 . 11 8 5 . . Record 1 | . . . . . . . . . . . . . 1 . . . . Part Schematic 5 | . . . . . . . . . . . . . . 4 1 . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . . Open Door 2 | . . . . . . 1 . . . . 1 . . . . . . Open DSF 3 | . . . . . . . . . . . . . 2 . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 1 . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . . 1 . . . . . 1 1 . . . Unreport Threat 2 | . . . . . . . 1 . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . Security Status 2 | . . . . . . . . . . . . . 2 . . . . Recall Investigation 2 | . . . . . . . . . . . . . 1 . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . Registered Components 2 | . . . . . . . . . . 1 . . 1 . . . . Registered Prototypes 3 | . . . . . . . . . . 1 . . 1 . 1 . . Zone Layout 3 | . . . . . 1 . 1 . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . 3 . . . . . 2 . 2 . . Load Schematic 3 | . . . . . . . 1 . . . . . 1 . 1 . . Build 4 | . . . . . . . 2 . . . . . 1 . 1 . . Repair Station Hacks 3 | . . . . . . . 2 . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 19 | . . . . . 1 1 1 . . 3 . . 7 4 2 . . Terminals 18 | . . . . . 1 . 1 . . 3 . . 7 4 2 . . Track 5 | . . . . . . . . . . 1 . . 2 1 1 . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . Botnet 8 | . . . . . 1 . 1 . . 1 . . 3 1 1 . . Disrupt 2 | . . . . . . . . . . . . . 1 1 . . . Operators 2 | . . . . . . . . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . . . 5 1 4 . . 1 . . 4 2 3 . 1 Full Trace Events 4 | . . . . . . . 1 . . . . . 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 2 . . . . . . . . 4 1 . . Parts Built 6 | . . . . . . . 3 . . . . . 1 . 2 . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . Time 212 | . . . . . . . 119 . . . . . 24 . 69 . . Total Part Build Rating 34 | . . . . . . . 13 . . . . . 3 . 18 . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . Time 53 | . . . . . . . 53 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Res Res Acc Total Allies 14 | . . 3 . . . 10 . . . . . . . 1 . . . Largest Group 10 | . . 3 . . . 10 . . . . . . . 1 . . . Highest-Rated Group 173 | . . 40 . . . 173 . . . . . . . 10 . . . Highest-Rated Ally 29 | . . 16 . . . 29 . . . . . . . 10 . . . Total Orders 2 | . . . . . . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . . . . Ally Attacks 67 | . . 17 . . . 50 . . . . . . . . . . . Total Damage 838 | . . 197 . . . 641 . . . . . . . . . . . Kills 14 | . . 3 . . . 11 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Res Res Acc Turns Passed 5208 | 65 122 408 473 100 2096 470 397 109 62 132 73 24 160 39 249 121 108 Spaces Moved 5563 | 34 70 234 264 41 1063 217 603 325 184 324 279 90 407 133 699 361 235 Core 140 | 4 . . . . . . . . . . . . . . . 13 123 Treads 1919 | 30 70 234 264 41 1063 217 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3504 | . . . . . . . 603 325 184 324 279 90 407 133 699 348 112 Fastest Speed 22 | 50 160 160 160 240 160 163 26 26 26 26 26 26 26 26 26 22 30 Average Speed 76 | 147 160 160 173 240 166 176 26 26 26 26 26 26 26 26 26 27 40 Slowest Speed 400 | 160 160 160 240 240 240 400 29 26 26 26 26 26 29 26 35 50 50 Overloaded Moves 13 | . . . . . . . . . . . . . . . . 13 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . 1 . . 3 2 . 4 3 24 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 21 48 60 15 69 44 22 61 18 12 53 15 14 5 33 14 6 Regions Visited 17 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . 4 2 . . . . . . . . Spaces Dug 12 | . . . . . . . 1 . . 5 . . 6 . . . . Terrain Destroyed 142 | . 5 6 . 3 114 2 1 . . 5 . . 6 . . . . Melee 12 | . . . . . . . 1 . . 5 . . 6 . . . . Projectile 50 | . . . . 3 45 2 . . . . . . . . . . . AOE 80 | . 5 6 . . 69 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Res Res Acc Total 6267 | 47 77 245 284 44 1276 269 826 344 193 358 276 89 441 133 737 380 248 Wait 337 | . . . . 3 49 6 170 16 . 27 . . 24 1 40 1 . Move 5477 | 33 69 233 263 40 1062 216 600 324 183 317 274 89 398 127 656 358 235 Hop 31 | . . . . . . . 1 . . 3 2 . 4 2 18 1 . Pick Up 109 | 7 3 . 10 . 42 9 13 2 . . . . 5 1 7 8 2 Fast Attach 7 | . . . . . 3 . 3 . . 1 . . . . . . . Attach 85 | 6 . . 3 1 22 10 15 . . 3 . . 3 2 6 8 6 Detach 6 | . . . 1 . 1 2 . . . . . . . . 1 1 . Swap 7 | . 1 . . . 5 . . . . . . . . . 1 . . Drop 54 | . 2 . 7 . 22 3 14 . . 2 . . . . 3 . 1 Fire 100 | 1 2 11 . . 65 21 . . . . . . . . . . . Melee 26 | . . . . . . . 10 2 2 5 . . 7 . . . . Ram 7 | . . . . . . . . . . . . . . . . 3 4 Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | . . 1 . . 5 2 . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . . 8 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 15) 188 | -10/Materials | Entered Mines 206 | -10/Mines | Discovered new exit (range 3) 300 | -10/Mines | Build established: Mutant 334 | -10/Mines | Discovered new exit (range 11) 354 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 588 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 589 | -10/Mines | Discovered new exit (range 5) 596 | -10/Mines | Entered Exiles 635 | -10/Exiles | Met 8R-AWN 664 | -10/Exiles | Met EX-HEX 710 | -10/Exiles | Met EX-BIN 728 | -10/Exiles | Aligned with FarCom system 729 | -10/Exiles | Given EX-Vault access code 766 | -10/Exiles | Opened EX-Vault 774 | -10/Exiles | Found Prototype Ballistic Gun 776 | -10/Exiles | Identified AWS/Gauss 782 | -10/Exiles | Found Prototype Device 809 | -10/Exiles | Found Prototype Processor 843 | -10/Exiles | Exiles lab attacked by MAIN.C 984 | -10/Exiles | Destroyed 7 combat bots 1050 | -10/Exiles | Discovered new exit (range 10) 1069 | -10/Exiles | Stole three prototypes: AWS/Gauss, Army-in-a-Box, 0b10 Alert Chip 1069 | -10/Exiles | Entered Mines 1150 | -9/Mines | Discovered new exit (range 7) 1169 | -9/Mines | Entered Materials 1169 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1409 | -8/Materials | Destroyed 7 combat bots 1530 | -8/Materials | Discovered new exit (range 16) 1579 | -8/Materials | Identified Army-in-a-Box 2041 | -8/Materials | Discovered new exit (range 13) 2217 | -8/Materials | Identified 0b10 Alert Chip 2403 | -8/Materials | Found Corrupted Prototype Device 2404 | -8/Materials | Lost 4 parts (2n1u1w) 2405 | -8/Materials | Identified Active Sensor Suite 2448 | -8/Materials | Discovered new exit (range 12) 2466 | -8/Materials | Identified exit to Factory 2543 | -8/Materials | System corruption reached 10% 2813 | -8/Materials | Build established: Scavenger-Skirmisher 3157 | -8/Materials | Discovered new exit (range 13) 3169 | -8/Materials | First assault squad dispatched 3263 | -8/Materials | Identified exit to Storage 3265 | -8/Materials | Entered Storage 3296 | -8/Storage | Lost 3 parts (1p1n1w) 3327 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3388 | -8/Storage | Garrison activated, responded to threat 3665 | -8/Storage | First assault squad dispatched 3703 | -8/Storage | Lost 7 allies 3708 | -8/Storage | Discovered exit to Factory (range 11) 3735 | -8/Storage | Entered Factory 3735 | -7/Factory | Evolved 2 slots: Utility x2 3737 | -7/Factory | FarCom data flow suspended 3766 | -7/Factory | Lost 3 parts (1p2n) 3831 | -7/Factory | Repaired Corrupted Hacking Suite 3994 | -7/Factory | Fabricated Thermic Laser (x2) 4051 | -7/Factory | Build established: Hacker-Sprinter 4056 | -7/Factory | Discovered new exit (range 14) 4087 | -7/Factory | Fabricated Hacking Suite (x1) 4132 | -7/Factory | Entered Lower Caves 4159 | -7/Lower Caves | Spotted B-75 Beast 4219 | -7/Lower Caves | Identified exit to Lower Caves 4229 | -7/Lower Caves | Encountered a Warlord checkpoint 4241 | -7/Lower Caves | Entered another Lower Caves area 4280 | -7/Lower Caves | Discovered new exit (range 9) 4303 | -7/Lower Caves | Entered Factory 4303 | -6/Factory | Evolved 2 slots: Utility x2 4428 | -6/Factory | Discovered new exit (range 9) 4435 | -6/Factory | Entered Lower Caves 4435 | -6/Lower Caves | Spotted 3G-72H(f) 4435 | -6/Lower Caves | Spotted 0X-L1N(f) 4436 | -6/Lower Caves | Encountered a Master Thief 4436 | -6/Lower Caves | Encountered a Master Thief 4445 | -6/Lower Caves | Encountered a Warlord checkpoint 4474 | -6/Lower Caves | Learned location of 1 exit from Factory 4504 | -6/Lower Caves | Discovered new exit (range 17) 4508 | -6/Lower Caves | Entered another Lower Caves area 4515 | -6/Lower Caves | Spotted B-75 Beast 4528 | -6/Lower Caves | Discovered new exit (range 14) 4532 | -6/Lower Caves | Entered Factory 4532 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4533 | -5/Factory | Identified exit to Upper Caves 4535 | -5/Factory | Identified exit to DSF 4668 | -5/Factory | Fabricated Hacking Suite (x1) 4676 | -5/Factory | Build established: Wizard-Sprinter 4688 | -5/Factory | Discovered new exit (range 13) 4692 | -5/Factory | Entered another Factory area 4692 | -4/Factory | Evolved 2 slots: Utility x2 4713 | -4/Factory | Identified exit to Upper Caves 4713 | -4/Factory | Identified exit to Armory 4725 | -4/Factory | Discovered new exit (range 16) 4731 | -4/Factory | Entered Research 4731 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4800 | -3/Research | Identified exit to Quarantine 4906 | -3/Research | Spotted B-86 Titan 4924 | -3/Research | Fabricated Adv. Force Booster? 4956 | -3/Research | Discovered new exit (range 16) 4967 | -3/Research | Lost 6 parts (2p1n2u1w) 4980 | -3/Research | Entered another Research area 4980 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5006 | -2/Research | Lost 3 parts (2n1u) 5086 | -2/Research | Discovered new exit (range 7) 5099 | -2/Research | Core integrity fell below 50% 5101 | -2/Research | Entered Access 5101 | -1/Access | Evolved 2 slots: Power x1, Utility x1 5103 | -1/Access | Lost 5 parts (1p1n3u) 5136 | -1/Access | Spotted B-99 Colossus 5178 | -1/Access | Lost 4 parts (4n) 5209 | -1/Access | Self-destructed Last Messages --------------- 05143_ Penetrated by Slug. 05143_ Slug penetrates Wall. 05147_ Imp. VTOL Module destroyed. 05147_ Penetrated by Slug. 05147_ Slug penetrates Wall. 05147_ Penetrated by Slug. 05147_ Slug penetrates Wall. 05178_ Penetrated by Slug. 05178_ Hacking Suite destroyed. 05178_ Slug penetrates Wall. 05180_ Connecting with Repair Station... 05180_ ALERT: Suspicious activity at Repair Station A004. Dispatching Investigation squad. 05181_ Slug penetrates Wall. 05181_ Penetrated by Slug. 05183_ Slammed into S-43 Plague. 05192_ Slammed into G-73 Enforcer. 05193_ Broken Enh. Optical Array destroyed. 05193_ System corrupted by crushing effect (+4). 05209_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????#g ?????????????????????????????? | | ???????????????# g ????????????????????????????? | | ???????????????#gg ????????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????# g ???????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# ########??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #???########???????? | | ???????????????# @ #?? ???????? | | ???????????????# l #?? ????????? | | ???????????????# sss #? "?????????? | | ???????????????####+### #? ??????????? | | ??????????????????????# # "" ??????????? | | ??????????????????????# # """" ???????????? | | ??????????????????????# + """" ???????????? | | ??????????????????????# # """" ???????????? | | ??????????????????????#k # """" ???????????? | | ??????????????????????# #? """"????????????? | | ??????????????????????# #? "" ????????????? | | ??????????????????????# #?? "" ????????????? | | ??????????????????????# #??####????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# s#??????????????????? | | ??????????????????????# s #??????????????????? | | ????????????????####### ###############????? | | ?????????????? #????? | | ?????????????? #????? | | ?????????????? #????? | | ?????????????? #????? | | ??????????????? #????? | | ??????????????? #????? | | ???????????????? #????? | | ????????????????###/################# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 62 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Mic. Antimatter Reactor | -4/Factory | Hacked Biometal Heavy Treads | -4/Factory | Hacked Centrium Leg | -4/Factory | Hacked Imp. Propulsion Shielding | -4/Factory | Hacked Adv. Force Booster | -3/Research | Hacked Robot Schematics ------------------ T-07 Excavator | -6/Factory | Hacked Fabricated ------------ Thermic Laser | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -5/Factory Adv. Force Booster | x2 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticHelicalCorpse Manual? 0 Play Time 01:04:19 Cumulative 659.0 hours Start 2024.02.29 @ 19:18:25 End 2024.02.29 @ 20:21:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 656 Rogue 615 Adventurer 41 Explorer 0 Win Type - Total 31 Types 23/0/6/1/0/0/0/1/0 Lore% 80 Gallery% 84 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff9e351e-ff8b-4619-a228-d57186b897dc