Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 02:16:42 Player: certified.possum Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (815) 815 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 2541 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 221/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Scrap Suit > --- WEAPON ----------- Improved EM Shotgun Rocket Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Storage Unit Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Device Scrap Suit Storage High-capacity Matter Pod Protection Propulsion Shielding Weapon Rocket Launcher Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 20 | 6 5 5 4 . . Power 3 | 1 2 . . . . Engine 3 | 1 2 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 3 3 . . Treads . | . . . . . . Leg 8 | 2 . 3 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 2 . 1 . . Device 1 | . . . 1 . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 5 | 2 1 2 . . . Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 13 | . 1 4 . . 8 Power 2 | . 1 . . . 1 Propulsion 6 | . . 2 . . 4 Utility 2 | . . 1 . . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 4 | . 1 3 . . 4 To Critical Strikes . | . . . . . . Average Backups 2 | 1 3 3 2 1 2 Power . | . . . . . . Propulsion . | . 1 . . . . Utility . | . . 1 . 1 2 Weapon . | . . 1 . . . Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 92 89 84 88 71 Engine 11 | . 14 11 11 11 7 Leg 35 | . 28 39 40 44 38 Device 3 | . . . 6 11 11 Storage 9 | . 15 11 4 . . Protection 3 | . 6 7 . . . Energy Gun 11 | . 14 7 11 11 8 Launcher 11 | . 13 12 11 11 5 Peak Build Rating 19 | 6 7 12 19 19 19 Average Rating 11 | 3 6 10 15 19 16 On Entrance 10 | . 6 7 10 19 19 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 1 | . . . . . 1 Heaviest Build 17 | 12 17 17 16 16 16 Greatest Support 43 | 20 20 40 43 43 43 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 Most Carried 5 | 5 5 4 5 2 2 Average Carried 2 | 1 3 3 2 1 2 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 4 | 1 4 3 1 2 2 Scrap Suit Usage (%) 31 | . . . 56 100 99 Parts Cannibalized 3 | . . . 2 . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 951 | 74 455 226 102 64 30 Remotely . | . . . . . . Salvage Created 814 | . 262 419 27 . 106 Parts 62 | . 23 36 2 . 1 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 4 | . . 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 7 15 1 . 2 Guns 3 | . 1 . . . 2 AOE 22 | . 6 15 1 . . Classes Destroyed 9 | . 6 3 . . . Worker 2 | . 1 1 . . . Builder 3 | . 2 1 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 3 | . 1 2 . . . Operator 1 | . 1 . . . . Swarmer 11 | . 3 8 . . . Grunt 10 | . 4 3 1 . 2 Sentry 4 | . . 4 . . . Best Kill Streak 10 | . 7 10 1 . 2 Combat Bots Only 7 | . 5 7 1 . 2 Max Kills in Single Turn 4 | . 3 4 1 . 1 Gunslinging . | . . . . . . Exploded 4 | . 2 4 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 159 | . 30 46 2 . 81 Missed 58 | . 8 17 1 . 32 Hits 101 | . 22 29 1 . 49 Melee 1 | . . . . . 1 Projectile 100 | . 22 29 1 . 48 Critical Strikes 4 | . . 2 . . 2 Actively Blocked 1 | . . 1 . . . Damage Taken 1614 | . 266 422 10 . 916 Core 209 | . 30 30 . . 149 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . 50 . . . Regen/Repaired (Parts) 74 | . 52 . 12 . 10 Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 65 | . 15 31 2 . 17 Largest 2 | . 2 2 1 . 1 Hottest 70 | . 70 70 33 . 45 Shots Fired 76 | . 24 33 2 . 17 Gun 34 | . 15 5 . . 14 Cannon . | . . . . . . Launcher 42 | . 9 28 2 . 3 Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 42 | . 9 28 2 . 3 Electromagnetic 34 | . 15 5 . . 14 Robot Hit Streak 7 | . 5 4 2 . 7 Robot Miss Streak 3 | . 3 2 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 45 | . 11 19 2 . 13 Core Hits 69 | . 20 36 1 . 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2685 | . 744 1401 117 . 423 Guns 365 | . 113 45 . . 207 Cannons . | . . . . . . Explosions 2289 | . 630 1355 88 . 216 Melee . | . . . . . . Ramming 31 | . 1 1 29 . . Kinetic . | . . . . . . Thermal 238 | . 156 . . . 82 Explosive 2051 | . 474 1355 88 . 134 Electromagnetic 365 | . 113 45 . . 207 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . 2 . . . Projectiles . | . . . . . . Explosions 2 | . . 2 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 120 | . 26 68 . . 26 Shots 5 | . 1 3 . . 1 Rammed . | . . . . . . Targets Rammed 10 | . 2 1 7 . . Kicked 10 | . 2 1 7 . . Crushed . | . . . . . . Highest Temperature 94 | . 94 24 . . 58 Average Temperature 27 | . 33 9 . . 27 Received Heat Transfer 453 | . 105 126 6 . 216 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . 150 . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 3 . . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 2 | . 1 2 . . . Low Security (%) 84 | 100 98 23 100 . . Level 1 5 | . 1 23 . . . Level 2 10 | . . 53 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 480 | . 202 480 161 . . Initial 161 | . . . 161 . . Average 103 | . 59 302 53 . . Influence Increases 1044 | . 287 650 52 . 55 Destroy 0b10 Robot/C 500 | . 140 300 20 . 40 Destroy 0b10 Robot/NC 55 | . 25 30 . . . Destroy Leader 112 | . 30 72 10 . . Successful Hack 12 | . 6 6 . . . Disable Machine 120 | . 30 90 . . . Destroy Structure 230 | . 56 152 22 . . Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 1044 | . 287 236 466 . 55 Entered New Map 253 | . . . 253 . . Time Decay 721 | . 277 196 213 . 35 Lost Part 70 | . 10 40 . . 20 Squads Dispatched 5 | . 2 2 1 . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 12 18 1 . 9 Peak Tracking Total 7 | . 5 7 1 . 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 8 | . 2 6 . . . Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 5 1 . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 13 4 . . . Successful 13 | . 10 3 . . . Failed 4 | . 3 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 11 | . 7 4 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 3 . . . Record 6 | . 3 3 . . . Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . Process 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 5 | . 4 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter 68 | . 68 . . . . Retrieved Matter 68 | . 68 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2700 | 50 1045 439 710 147 309 Spaces Moved 2062 | 40 803 304 564 122 229 Core 22 | 17 . . . . 5 Treads . | . . . . . . Legs 2040 | 23 803 304 564 122 224 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 119 | 90 120 120 120 120 119 Slowest Speed 120 | 120 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 92 34 64 10 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 1 . Spaces Dug . | . . . . . . Terrain Destroyed 275 | . 55 169 23 . 28 Melee . | . . . . . . Projectile . | . . . . . . AOE 275 | . 55 169 23 . 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2222 | 53 859 344 596 122 248 Wait 36 | . 26 . 8 . 2 Move 2058 | 40 802 303 563 121 229 Hop . | . . . . . . Pick Up 23 | 7 7 3 5 1 . Fast Attach 1 | . . . 1 . . Attach 14 | 6 3 4 1 . . Detach . | . . . . . . Swap 7 | . 3 2 2 . . Drop 8 | . 1 . 7 . . Fire 65 | . 15 31 2 . 17 Melee . | . . . . . . Ram . | . . . . . . Kick 10 | . 2 1 7 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Met a group of wandering Federalists 142 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 466 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Repaired Grenade Launcher 964 | -10/Materials | Discovered new exit (range 16) 969 | -10/Materials | Discovered new exit (range 16) 1096 | -10/Materials | Entered another Materials area 1096 | -9/Materials | Evolved 2 slots: Propulsion x2 1225 | -9/Materials | Destroyed 7 combat bots 1325 | -9/Materials | Discovered new exit (range 10) 1415 | -9/Materials | Lost 3 parts (2n1u) 1496 | -9/Materials | First assault squad dispatched 1535 | -9/Materials | Entered Mines 1592 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1727 | -9/Mines | Discovered new exit (range 14) 1842 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1845 | -9/Mines | Found Scrap Suit 2245 | -9/Mines | Entered Zion 2297 | -7/Zion | Given A8's code to call for help 2317 | -7/Zion | Discovered new exit (range 14) 2392 | -7/Zion | Entered Proximity Caves 2675 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 2701 | -6/Proximity Caves | Self-destructed Last Messages --------------- Penetrated by Slug. Imp. EM Shotgun destroyed. Penetrated by Slug. Aluminum Leg destroyed. Penetrated by Slug. Acquired derelict log, extracted data. Data stored: Extension entrances (x1). Slug penetrates Wall. Penetrated by Slug. Aluminum Leg destroyed. Drone sends a signal. Slug penetrates Wall. Critical hit (Burn: +37). H-66 Slayer IFF system glitched. Slug penetrates Wall. Aluminum Leg destroyed. Slug penetrates Wall. Imp. Aluminum Leg destroyed. Penetrated by Slug. Scrap Suit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ??????????????????## #####??????????????????????? | | ??????????????????# ########???????????????? | | ??????????????????# #???????????????? | | ????????????# ### #???????????????? | | ????????????# ??## ##???????????????? | | ????????????# ????# ##????????????????? | | ???????????# ?????# #?????????????????? | | ??????????# ??????# ##???#####?????????? | | ?????????# ???????# ###??### ####??????? | | ?????????# ##???????## ###### #??????? | | ?????????# ??????????# gg ## ##?????? | | ????????????????????## h ##### ####??? | | ????????????????????# ##??# #??? | | ????????????????????# l #??# ##??? | | ????????????????????# #### #?# #???? | | ????????????????????### @ ##??## ### ##???? | | ?????????????????????## ####?## ### ###### | | ????????????????????## ##??## #?# | | ????????????????????# ##???# ## | | ??????????????# ### ##??? ##### #### | | ??????????????# ##??? #???# #??? | | ??????????????# #### #?### ###? | | ????????????????# # ##### ## | | ????????????????## ;# | | ????????????????## %;# | | ????????????????# % ### | | ????????????????## ## ##?? | | ?????????????????##?## ## ### #??# | | ?????????????????????# ?# #?###### #??# | | ?????????????????????# ?## ## #??# ##??? | | ????????????????????? ??## #?# #??? | | ???????????????????? ?????# ##?## ###??? | | ??????????????????? ?????# ###???# #????? | | ?????????????????? #??????# ##????? #????? | | ??????????????????????????## #####?# #????? | | ?????????????????????????## #### ##????? | | ?????????????????????????# #?####?????? | | ?????????????????????????# ### #??????????? | | ?????????????????????????# #??# #??????????? | | ?????????????????????????##???## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 13% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile That Tickles Challenges ------------ None Game ------ Seed LatentArcHumpback Manual? 0 Play Time 00:29:14 Cumulative 5.9 hours Start 2026.04.20 @ 01:47:13 End 2026.04.20 @ 02:16:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05a9051b-712b-403c-b9dc-dd31ecae4b49