Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 11:05:18 Player: Brionna Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (2073) 2073 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6703 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 220/300 Energy 573/710 System Corruption 22% Temperature Critical (783) Movement Walking (200) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Makeshift Leg Armored Leg > --- UTILITY (5) ------ Medium Storage Unit Energy Well Improved Power Shielding EM Disruption Field Improved Hacking Suite > --- WEAPON (4) ------- Gatling Laser Thermic Laser KE Penetrator (fused) > --- INVENTORY (10) --- Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Improved Terrain Scanner Seismic Detector Improved Hardlight Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Makeshift Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Energy Well Improved Power Shielding EM Disruption Field Improved Hacking Suite > --- WEAPON ----------- Heavy Laser Gatling Laser Gatling Laser KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Improved Terrain Scanner Seismic Detector Improved Hardlight Generator Thermic Laser [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Power Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 3 | . . 2 . . 1 . . . . Weapon 2 | . . . . 1 1 . . . . Parts Attached 112 | 5 4 2 29 23 22 23 2 . 2 Power 17 | 1 . 1 5 5 2 3 . . . Engine 7 | 1 . 1 4 . 1 . . . . Core 10 | . . . 1 5 1 3 . . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 . . 8 5 5 5 1 . . Treads 5 | 2 . . 1 . 1 1 . . . Leg 17 | . . . 7 2 3 4 1 . . Wheel . | . . . . . . . . . . Hover 3 | . . . . 3 . . . . . Flight 1 | . . . . . 1 . . . . Utility 31 | 1 2 1 3 5 8 9 1 . 1 Device 15 | . 1 1 2 2 4 5 . . . Storage 7 | 1 1 . 1 . 2 1 1 . . Processor 3 | . . . . 1 2 . . . . Hackware 1 | . . . . . . . . . 1 Protection 5 | . . . . 2 . 3 . . . Artifact . | . . . . . . . . . . Weapon 38 | 1 2 . 13 8 7 6 . . 1 Energy Gun 13 | 1 . . 4 2 2 3 . . 1 Energy Cannon 2 | . . . 1 . 1 . . . . Ballistic Gun 11 | . . . 4 3 3 1 . . . Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 5 | . 2 . 1 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 3 | . . . . . 1 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 2 | . . . . . . 2 . . . Parts Lost 85 | . 1 . 28 18 15 20 . . 3 Power 14 | . . . 5 4 2 3 . . . Propulsion 20 | . . . 8 5 2 4 . . 1 Utility 18 | . . . 2 3 5 8 . . . Weapon 33 | . 1 . 13 6 6 5 . . 2 Highest Loss Streak 16 | . 1 . 13 7 15 16 . . 3 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 85 | . 91 88 82 79 83 81 97 100 99 Engine 3 | . 14 11 11 . 4 1 . . . Core 9 | . . . 1 14 7 11 13 13 13 Treads 5 | . 28 22 6 . 4 5 6 6 6 Leg 12 | . . . 13 11 9 12 17 20 20 Hover 1 | . . . . 3 2 . . . . Device 10 | . 10 22 15 12 9 4 10 6 6 Storage 11 | . 14 11 16 13 7 6 8 13 13 Processor 3 | . . . . . 9 7 6 6 1 Protection 3 | . . . . 2 2 7 6 6 6 Energy Gun 8 | . 12 . 3 3 4 9 20 20 19 Ballistic Gun 7 | . . . 11 12 6 5 6 6 6 Launcher 1 | . 11 22 1 1 . . . . . Slashing Weapon 1 | . . . . . 3 4 . . . Peak Build Rating 63 | 5 8 10 17 40 57 60 62 61 63 Average Rating 37 | 3 6 9 12 27 44 50 60 61 62 On Entrance 31 | . 5 7 10 16 38 57 58 61 61 Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 12 32 35 44 52 56 42 51 51 51 Greatest Support 50 | 40 40 40 40 40 50 50 22 22 36 Greatest Overweight (x) 11 | . . . 11 9 6 1 2 2 2 Average Overweight (x) 1 | . . . 1 1 1 . 1 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 10 10 10 Average Capacity 10 | 6 11 15 15 15 7 5 6 10 10 Most Carried 15 | 5 10 13 12 15 9 5 6 6 8 Average Carried 6 | 3 7 10 7 10 4 2 4 6 6 Final Capacity 15 | 8 15 15 15 15 5 5 10 10 10 Final Carried 13 | 5 9 13 10 8 5 4 6 6 6 Class Distribution -------------------- 27% | Scavenger-Mutant 27% | Mutant 15% | Derelict-Tank 11% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Derelict-Tank | -6/Data Miner Derelict-Tank | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 2514 | 234 . 43 676 505 195 727 88 . 46 Remotely . | . . . . . . . . . . Salvage Created 1920 | . 38 43 685 408 195 525 . . 26 Parts 116 | . 7 1 36 31 8 28 . . 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 20 . . 4 Prevented 3 | . . . . . . 3 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 48 | . 4 1 14 11 4 11 . . 3 Melee 1 | . . . . . . 1 . . . Guns 35 | . 1 . 11 7 3 10 . . 3 Cannons 4 | . . . 3 . 1 . . . . AOE 7 | . 3 1 . 3 . . . . . Classes Destroyed 11 | . 3 1 3 1 1 1 . . 1 Builder 2 | . 2 . . . . . . . . Recycler 2 | . . . 1 1 . . . . . Drone 2 | . . . . . . . . . 2 Watcher 2 | . . . 2 . . . . . . Swarmer 15 | . 3 . 1 6 . 4 . . 1 Grunt 16 | . 1 . 9 1 2 3 . . . Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . . . . 2 . . . Sentry 6 | . . 1 2 1 . 2 . . . Hunter 2 | . . . 2 . . . . . . Programmer 4 | . . . . 3 1 . . . . Best Kill Streak 5 | . 5 1 4 4 1 3 . . 2 Combat Bots Only 4 | . 3 1 4 4 1 3 . . 2 Max Kills in Single Turn 4 | . 4 1 1 1 1 2 . . 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 2 | . 2 1 . 1 . . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 699 | . 10 2 246 176 64 182 . . 19 Missed 180 | . 3 1 68 47 9 49 . . 3 Damage Taken 9088 | . 314 26 2723 1951 1462 2212 . . 400 Core 2019 | . 71 . 548 446 258 515 . . 181 Absorbed by Shields 60 | . . . . . . 60 . . . Redirected to Shielding 38 | . . . . . . 27 . . 11 Core Remaining (%) 61 | 100 71 100 . 36 . . . . . Volleys Fired 221 | . 8 6 89 53 26 32 . . 7 Largest 4 | . 2 2 2 3 3 3 . . 4 Hottest 262 | . 70 60 110 120 119 157 . . 262 Shots Fired 421 | . 15 12 149 103 49 64 1 . 28 Gun 343 | . 7 . 121 91 31 64 1 . 28 Cannon 36 | . . . 21 . 15 . . . . Launcher 42 | . 8 12 7 12 3 . . . . Special . | . . . . . . . . . . Kinetic 230 | . . . 96 66 26 34 . . 8 Thermal 102 | . . . 40 . 20 21 1 . 20 Explosive 36 | . 8 12 7 6 3 . . . . Electromagnetic 53 | . 7 . 6 31 . 9 . . . Robot Hit Streak 20 | . 1 3 12 20 3 4 . . 8 Robot Miss Streak 10 | . 2 . 4 9 8 6 3 . 10 Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets 4 | . . . . 1 . 2 . . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 . . 1 Shots Hit Robots 250 | . 2 2 102 56 25 47 . . 16 Core Hits 145 | . 9 4 47 27 16 32 . . 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . Critical Strikes 8 | . . . 2 . . 5 . . 1 Burn 3 | . . . 2 . . . . . 1 Destroy 3 | . . . . . . 3 . . . Sever 2 | . . . . . . 2 . . . Melee Attacks 24 | . . . 2 6 1 15 . . . Impact 7 | . . . . 6 1 . . . . Slashing 15 | . . . . . . 15 . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5474 | . 676 102 1475 1057 579 1191 12 . 382 Guns 3117 | . 15 . 948 665 320 775 12 . 382 Cannons 376 | . . . 252 . 124 . . . . Explosions 1370 | . 661 102 275 218 114 . . . . Melee 607 | . . . . 173 18 416 . . . Ramming 4 | . . . . 1 3 . . . . Kinetic 2056 | . . . 695 594 237 430 . . 100 Thermal 1567 | . 341 . 497 . 207 228 12 . 282 Explosive 880 | . 320 102 160 184 114 . . . . Electromagnetic 360 | . 15 . 123 105 . 117 . . . Impact 191 | . . . . 173 18 . . . . Slashing 416 | . . . . . . 416 . . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . 15 10 22 22 22 22 Average Corruption 15 | . . . . 5 9 19 22 22 22 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 205 | . . . . 25 22 78 33 16 31 Message Errors 57 | . . . . 7 12 21 9 4 4 Matter Fused 44 | . . . . 5 1 19 11 3 5 Heat Flow Errors 19 | . . . . 1 2 8 2 3 3 Energy Discharges 22 | . . . . 1 1 10 4 3 3 Parts Rejected 1 | . . . . 1 . . . . . Parts Fused 2 | . . . . 1 . . . . 1 Data Loss (minor) 19 | . . . . 4 3 2 4 . 6 Data Loss (major) 15 | . . . . 2 1 7 1 2 2 Misfires 13 | . . . . 2 . 6 1 . 4 Alerts 7 | . . . . . . 2 1 1 3 Misdirections 1 | . . . . . 1 . . . . Weapon Failures 5 | . . . . 1 1 3 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 288 | . 182 11 29 66 . . . . . Projectiles 10 | . . . 10 . . . . . . Explosions 252 | . 182 11 19 40 . . . . . Melee 26 | . . . . 26 . . . . . Knockbacks 1 | . . . 1 . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 614 | . 256 12 176 114 56 . . . . Shots 20 | . 6 1 7 5 1 . . . . Rammed 4 | . . . . . 4 . . . . Targets Rammed 5 | . . . . 1 4 . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 803 | . 39 . 177 260 586 518 244 266 803 Average Temperature 156 | . 15 . 79 54 231 175 94 117 211 Received Heat Transfer 2229 | . 12 . 1011 144 432 567 . . 63 Effects 47 | . . . . . 22 14 . . 11 Shutdowns 11 | . . . . . 3 5 . . 3 Energy Bleed 4 | . . . . . 1 2 . . 1 Matter Decay 6 | . . . . . 2 4 . . . Short Circuit 5 | . . . . . 4 . . . 1 Damage (minor) 4 | . . . . . 3 . . . 1 Damage (major) 16 | . . . . . 9 3 . . 4 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 3 | . . . . 3 . . . . . Impact Corruptions 3 | . . . . 3 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 . . 1 . . . . 1 Heat Transferred 3120 | . 300 . 1284 . 370 444 25 . 697 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 283 | . 204 198 283 199 81 . . . . Initial 85 | . . 85 83 20 30 . . . . Average 58 | . 34 144 87 49 23 . . . . Maximum Alert Level 1 | . 1 . 1 . . . . . . Low Security (%) 95 | 100 88 100 88 100 100 . . . . Level 1 4 | . 11 . 11 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 1 3 3 3 . . . . Investigation 2 | . . . 1 . 1 . . . . Extermination 5 | . . . . 3 2 . . . . Reinforcement 4 | . 1 1 2 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 1 | . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 7 1 28 12 6 19 . . 6 Peak Tracking Total 9 | . 4 1 9 4 3 7 . . 5 Tactical Retreats 15 | . . . 8 . . 6 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 2 | . . . . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 10 | . 2 1 2 3 2 . . . . Max in Single Turn 2 | . 2 1 1 1 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 17 | . 2 . 2 7 2 . . 4 . Terminals 11 | . 2 . 2 5 2 . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 56 | . 3 . 6 12 3 . . 32 . Successful 39 | . 1 . 1 4 1 . . 32 . Failed 17 | . 2 . 5 8 2 . . . . Catastrophic 2 | . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 1 . 6 4 1 . . . . Terminals 19 | . 3 . 6 7 3 . . . . Fabricators 3 | . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 38 | . 1 . 1 3 1 . . 32 . Record 11 | . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . 3 . Branch Access Points 1 | . . . 1 . . . . . . Zone Layout 5 | . 1 . . 3 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . 2 4 2 . . . . Full Trace Events 2 | . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . . 6 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . 1 . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . parse_system 1 | . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 Total Damage 137 | . . . . . . . . . 137 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 . 2 Drone Launches 2 | . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 7796 | 66 313 191 1362 1710 794 1698 691 336 635 Spaces Moved 3171 | 41 176 99 423 661 335 801 282 111 242 Core 22 | 10 . . 10 1 . 1 . . . Treads 1489 | 31 176 99 45 . 211 532 282 111 2 Legs 1375 | . . . 368 438 61 268 . . 240 Wheels . | . . . . . . . . . . Hover 273 | . . . . 222 51 . . . . Flight 12 | . . . . . 12 . . . . Fastest Speed 50 | 50 160 160 120 108 120 100 225 305 200 Average Speed 213 | 133 160 160 251 226 195 191 244 305 200 Slowest Speed 600 | 160 160 160 600 500 520 225 305 305 305 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 36 15 32 19 10 79 45 75 23 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 3 2 . 1 Spaces Dug 56 | . 8 48 . . . . . . . Terrain Destroyed 231 | . 82 79 9 48 12 1 . . . Melee . | . . . . . . . . . . Projectile 3 | . . . . . 2 1 . . . AOE 228 | . 82 79 9 48 10 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total 3787 | 50 191 119 576 778 422 883 285 110 373 Wait 183 | . . 9 17 13 19 6 . . 119 Move 3162 | 40 175 98 422 660 334 800 281 110 242 Hop . | . . . . . . . . . . Pick Up 65 | 5 4 4 15 17 11 6 1 . 2 Fast Attach 50 | 5 2 . 11 6 9 15 2 . . Attach 60 | . 1 1 19 16 13 8 . . 2 Detach 5 | . . . 1 . 1 1 1 . 1 Swap 3 | . 1 1 . 1 . . . . . Drop 9 | . . . . 5 4 . . . . Fire 221 | . 8 6 89 53 26 32 . . 7 Melee 24 | . . . 2 6 1 15 . . . Ram 4 | . . . . . 4 . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 14) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Utility x2 546 | -9/Materials | Discovered new exit (range 7) 571 | -9/Materials | Entered another Materials area 571 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 715 | -8/Materials | Core integrity fell below 50% 717 | -8/Materials | Lost 13 parts (3p3n2u5w) 766 | -8/Materials | Lost 5 parts (2n3w) 1133 | -8/Materials | Build established: Scavenger-Mutant 1324 | -8/Materials | Core integrity fell below 20% 1371 | -8/Materials | Lost 4 parts (1p3w) 1661 | -8/Materials | Lost 4 parts (3n1w) 1917 | -8/Materials | Discovered new exit (range 5) 1933 | -8/Materials | Entered Factory 1933 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2221 | -7/Factory | Build established: Scavenger-Gunner 2772 | -7/Factory | Lost 6 parts (1p2n3w) 3146 | -7/Factory | Core integrity fell below 50% 3193 | -7/Factory | Lost 7 parts (2p2n1u2w) 3236 | -7/Factory | System corruption reached 10% 3571 | -7/Factory | Lost 3 parts (1p1n1u) 3595 | -7/Factory | Discovered new exit (range 15) 3643 | -7/Factory | Entered another Factory area 3643 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3804 | -6/Factory | System corruption reached 10% 3896 | -6/Factory | Lost 15 parts (2p2n5u6w) 4134 | -6/Factory | Build established: Scavenger-Mutant 4394 | -6/Factory | Discovered new exit (range 20) 4437 | -6/Factory | Entered Lower Caves 4453 | -6/Lower Caves | Learned location of 1 exit from Factory 4683 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4741 | -6/Lower Caves | Build established: Scavenger-Skirmisher 4789 | -6/Lower Caves | Core integrity fell below 50% 4860 | -6/Lower Caves | Lost 16 parts (2p4n6u4w) 5004 | -6/Lower Caves | Core integrity fell below 20% 5070 | -6/Lower Caves | Build established: Mutant 5687 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5795 | -6/Lower Caves | Learned Factory trap positions 5807 | -6/Lower Caves | Encountered a Warlord checkpoint 6030 | -6/Lower Caves | Build established: Scavenger-Tank 6054 | -6/Lower Caves | Discovered new exit (range 3) 6135 | -6/Lower Caves | Entered another Lower Caves area 6716 | -6/Lower Caves | Discovered new exit (range 5) 6723 | -6/Lower Caves | Encountered a Warlord checkpoint 6786 | -6/Lower Caves | Learned Factory terminal intel 6826 | -6/Lower Caves | Entered Data Miner 6826 | -6/Data Miner | Discovered new exit (range 6) 6884 | -6/Data Miner | Met Data Miner 6925 | -6/Data Miner | Build established: Derelict-Tank 6982 | -6/Data Miner | Learned location of Section 7 (-2) 6982 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7028 | -6/Data Miner | Received God Mode back door access code from Data Miner 7162 | -6/Data Miner | Entered Proximity Caves 7165 | -5/Proximity Caves | Spotter reported a threat 7244 | -5/Proximity Caves | Learned location of 1 exit from Factory 7480 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7699 | -5/Proximity Caves | Learned Factory security intel 7769 | -5/Proximity Caves | Escorted by Enhanced Grunt 7798 | -5/Proximity Caves | Core destroyed Last Messages --------------- S-27 Virus destroyed. Switching to secondary target: G-50 Soldier. Slug penetrates Wall. EM Disruption Field broken. Overheating: Short circuit. Power failure, Fission Core shutdown. System corrupted: Heat flow error (+178). Power failure, Mic. Nuclear Core shutdown. Overheating: Med. Storage Unit damaged (-107). Overheating: Gatling Laser damaged (-5). Overheating: Mic. Nuclear Core damaged (-9). Overheating: Gatling Laser damaged (-14). VTOL Module fries itself beyond repair. Slug penetrates Wall. Adv. Treads destroyed. Overheating: Energy bleed (-108). Overheating: Mak. Leg damaged (-26). Gatling Laser destroyed. Power failure, Fission Core shutdown. Overheating: Core damaged (-127). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####?????##??????????????????????? | | ??????????????## ###### ##?????????????????????? | | ??????????????# ## ##????????????????????? | | ###???????##### #????????????????????? | | # #?####### #?????????????????????? | | ### ####?????????????????????? | | ##### # ##????????????????????????? | | #??# ## #?????????????????????????? | | #### #?# ### ## #???????????#?????????????? | | ???#### #?# #####????????? #?????????????? | | ??????## ## #???????????? # ??????????????? | | # ###??? # #??????????? ?????#?????????? | | ?? ## ## #??????????? #??## #?????????? | | #??# ### ## #?????????? #? ???????????? | | #??# #??### #?????????? # #????????????? | | ##?# ##??## #????###??# ###???????????? | | #?# #?### #???? ## ????????????? | | ### ### ##????? ???????????????? | | ###?????# # #?????????????????? | | !%########### #???????????????????? | | ###### * s[ ##???????????????????? | | ###### g #####????????????????? | | # #####+##+## @ #????????????????? | | ?# #?????????# #????????????????? | | ## #### #?????????# #????????????????? | | # #???## #?????????# ##????????????????? | | ##???# #?????????# ##?????????????????? | | ##### #?????????# ###??????????????????? | | ## ## #?????????# #######??????????????? | | #### # #?????????# ## #??????????????? | | #??## # #?????????# #??????????????? | | ????# #?????????# #??????????????? | | ????# ### #####+##### ## #?????????????? | | ????# ##?# #######?????????????? | | ????####??# #???????????????????? | | ??????????############ #??????????????????? | | ?????????????????????##### #??????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 32 Energy Capacity 710 Matter Stores 304 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 300 Resistance: KI 20 Resistance: EM 25 Power Shielding 66 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher The Oracle Challenges ------------ None Game ------ Seed AluminumBlastShockpuncher Manual? 0 Play Time 00:49:28 Cumulative 8.6 hours Start 2024.10.02 @ 13:40:14 End 2024.10.04 @ 11:05:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 14 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 62f25647-c91e-4fe6-9c91-09b0f2275bc9