Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 19:14:13 Player: Nueadkie Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (482) 482 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1022 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 246/250 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Treads Improved Treads High-capacity Matter Pod (200) Visual Processing Unit Subdweller Optics Sensor Array Signal Interpreter Improved Terrain Scanner Particle Gun Subdweller Machine Gun Multitool Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Improved Treads Improved Treads Medium Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Beam Rifle Beam Rifle Particle Gun [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 10 6 Power 4 | 1 2 1 Engine 2 | 1 . 1 Core 2 | . 2 . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 6 | 2 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 5 | 1 2 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 97 91 Engine 4 | . 3 8 Core 8 | . 10 5 Treads 27 | . 28 24 Device 5 | . 4 6 Storage 18 | . 20 14 Processor 1 | . . 3 Energy Gun 19 | . 16 27 Ballistic Gun 7 | . 11 . Peak Build Rating 15 | 6 15 15 Average Rating 10 | 5 9 12 On Entrance 7 | . 6 15 Naked Turns . | . . . Heaviest Build 34 | 14 34 32 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 3 15 15 Average Carried 9 | 1 8 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 3 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 802 | 147 574 81 Remotely . | . . . Salvage Created 578 | 47 408 123 Parts 37 | 8 21 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 8 5 Guns 12 | . 7 5 Classes Destroyed 6 | 1 3 2 Worker 1 | . 1 . Tunneler 4 | 3 1 . Watcher 2 | . 2 . Swarmer 3 | . . 3 Grunt 8 | . 8 . Subdweller 2 | . . 2 Best Kill Streak 3 | 3 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 116 | . 83 33 Missed 33 | . 24 9 Damage Taken 1371 | . 752 619 Core 255 | . 96 159 Absorbed by Shields . | . . . Regen/Repaired (Parts) 32 | . 32 . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | 9 63 18 Largest 2 | 2 2 2 Hottest 112 | 70 112 112 Shots Fired 177 | 18 123 36 Gun 177 | 18 123 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 66 | 9 57 . Thermal 111 | 9 66 36 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 22 | 4 9 22 Robot Miss Streak 4 | 2 4 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 117 | 12 76 29 Core Hits 36 | 4 25 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 5 . Burn 5 | . 5 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1291 | 155 889 247 Guns 1291 | 155 889 247 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 396 | 69 327 . Thermal 895 | 86 562 247 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 246 | 27 246 241 Average Temperature 61 | 14 69 43 Received Heat Transfer 816 | . 420 396 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 3 | . 3 . Heat Transferred 2886 | 259 1998 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 139 | 15 139 . Initial 9 | . 9 . Average 38 | 3 41 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 20 5 Peak Tracking Total 5 | . 5 3 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1832 | 112 1244 476 Spaces Moved 797 | 47 540 210 Core 1 | 1 . . Treads 796 | 46 540 210 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 163 | 157 160 174 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 50 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1141 | 64 796 281 Wait 207 | . 166 41 Move 795 | 46 539 210 Hop . | . . . Pick Up 19 | 3 13 3 Fast Attach 8 | 6 2 . Attach 8 | . 2 6 Detach 3 | . 1 2 Swap 6 | . 6 . Drop 5 | . 4 1 Fire 90 | 9 63 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 4) 595 | -10/Materials | Repaired Lgt. Nuclear Core 741 | -10/Materials | Central database locked down 777 | -10/Materials | Discovered new exit (range 9) 948 | -10/Materials | Discovered new exit (range 13) 1013 | -10/Materials | Derelicts attacked the area 1355 | -10/Materials | Identified exit to Subcaves 1357 | -10/Materials | Entered Subcaves 1481 | -10/Subcaves | Discovered new exit (range 12) 1532 | -10/Subcaves | Core integrity fell below 50% 1763 | -10/Subcaves | Core integrity fell below 20% 1833 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 01535_ Beam Rifle destroyed. 01537_ Lgt. Nuclear Core destroyed. 01555_ Critical hit (Meltdown: +270). 01574_ ME-RS7(R) destroyed. 01577_ Acquired 25 matter. 01699_ 9Q-AEL(R) destroyed. 01702_ Acquired 10 matter. 01706_ Acquired Sub. Machine Gun. 01710_ Acquired Sub. Optics. 01762_ Triggered Piercing Trap. 01762_ Spikes shoot up from the floor. 01762_ Critical hit (Impale). 01782_ Triggered Piercing Trap. 01782_ Spikes shoot up from the floor. 01782_ Critical hit (Impale). 01782_ Beam Rifle destroyed. 01833_ Triggered Shrapnel Trap. 01833_ An expanding cloud of shrapnel blasts out in all directions. 01833_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ????????????????????? ######?????????????????????? | | ????????????????????? #####?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????? ????????????????????? | | ????????????## ??????? !## ???????????????????? | | ???????????" # ?????? ## ###???????????????????? | | ??????????####""######## #######??????????????? | | ??????????### "####### #########?????????????? | | ?????????? ## ###?????????????? | | ?????????? @ ## ##?????????????? | | ???????????## ## ##?????????????? | | ???????????### # # ### ##?????????????? | | ????????????## ## ##?????????????? | | ????????????### ###?????????????? | | ????????????### ## ### ####?????????????? | | ?????????????## ######### ###??????????????? | | ????????????### ############ #####????????????? | | ????????????### ########### #####????????????? | | ????????????## ############ ###???????????? | | ????????????## # # # ## ### ###???????????? | | ????????????## # ###??????????? | | ????????????### # # # # ### ###??????????? | | "?########??## ######## ### ##??????????? | | " #######??## ######## ### ##??????????? | | ?? # ##??## #####?## ### ##??????????? | | ?? ####### ######## ##??????????? | | ## ###### # ###### #####??????????? | | ####" "#### #### #####??????????? | | ## " ## #### #### ####???????????? | | % # ###### ###### ##???????????? | | ### #### ###### ##???????????? | | ## ## ##???? ###???????????? | | ## ##? #???? ###???????????? | | ## ######?? ????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanEfficiencyTorch Manual? 0 Play Time 00:17:14 Cumulative 18.6 hours Start 2025.01.04 @ 18:58:25 End 2025.01.04 @ 19:14:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b8227f1-24d6-41de-b354-11a9735218b0