Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.19 @ 12:35:33 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (203) 1015 Value Destroyed (6386) 6386 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (-201) -201 TOTAL SCORE: 12580 Bonus ------- High Alert Combat Kills 812 Follower Combat Kills 674 Met Data Miner 300 Friendly Fire -1987 Cogmind --------- Core Integrity 763/850 Matter 115/300 Energy 300/300 System Corruption 1% Temperature Cool (337) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Reflective Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Reinforced Fission Core Advanced Myomer Leg Improved Cooling System YI-UF0's Bottomless Matter Pit (682) Advanced Sensor Array EM Shield Long-range Tractor Beam Heart of Steel Hypervelocity Gauss Rifle 8R-AWN's Boregun Heavy Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Myomer Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit YI-UF0's Bottomless Matter Pit Advanced Signal Interpreter Heart of Steel > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Reinforced Fission Core Advanced Myomer Leg Improved Cooling System Advanced Sensor Array Hardened Medium Armor Plating Improved Medium Armor Plating Reactive Plating Reflective Plating EM Shield Long-range Tractor Beam Gauss Rifle 8R-AWN's Boregun 8R-AWN's Boregun Heavy Rocket Launcher Great Axe [Rating: 76] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . Utility 5 | . . . 1 . . . 1 . 1 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 220 | 6 18 2 27 4 17 16 24 26 43 4 1 . 8 24 Power 15 | 1 2 . 2 . 1 2 2 2 3 . . . . . Engine 6 | 1 2 . 2 . 1 . . . . . . . . . Core 9 | . . . . . . 2 2 2 3 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 62 | 2 4 . 18 . 3 3 9 3 13 . . . . 7 Treads 19 | . . . 8 . 2 2 6 . 1 . . . . . Leg 42 | 2 4 . 10 . 1 1 3 2 12 . . . . 7 Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 52 | 1 3 . 4 2 8 . 2 3 10 2 . . 3 14 Device 11 | . . . . . 2 . . . 1 1 . . 1 6 Storage 11 | 1 3 . 2 1 1 . . 2 . . . . . 1 Processor 3 | . . . . . 1 . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 27 | . . . 2 1 4 . 2 1 9 . . . 2 6 Artifact . | . . . . . . . . . . . . . . . Weapon 91 | 2 9 2 3 2 5 11 11 18 17 2 1 . 5 3 Energy Gun 5 | 2 2 . . . . . . 1 . . . . . . Energy Cannon 2 | . 1 . . . . . . 1 . . . . . . Ballistic Gun 51 | . 2 . 3 1 4 7 8 8 12 . 1 . 2 3 Ballistic Cannon 5 | . 2 1 . . . 1 1 . . . . . . . Launcher 15 | . 1 1 . 1 1 3 1 1 3 1 . . 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . 1 . . . . . . Slashing Weapon 11 | . . . . . . . 1 6 2 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 1 5 . . 5 1 . . . . 1 Parts Lost 32 | . 7 . 2 . 5 7 2 . 3 . . . 1 5 Power 7 | . 2 . 1 . 1 1 1 . 1 . . . . . Propulsion 7 | . 1 . 1 . 1 3 . . 1 . . . . . Utility 6 | . . . . . 2 . 1 . . . . . 1 2 Weapon 12 | . 4 . . . 1 3 . . 1 . . . . 3 Highest Loss Streak 5 | . 3 . 1 . 5 3 1 . 2 . . . 1 5 Average Slot Usage (%) 99 | . 98 100 98 100 96 99 96 99 99 100 100 100 99 98 Engine 4 | . 13 14 9 11 9 2 . . . . . . . . Core 4 | . . . . . . 8 6 9 6 7 7 7 7 6 Treads 7 | . . . 12 33 32 28 24 . . . . . . . Leg 21 | . 27 28 20 . . 4 2 26 29 30 30 30 30 26 Device 1 | . . . . . . . . . . 7 7 7 6 10 Storage 19 | . 27 28 22 22 17 22 18 18 15 15 15 15 15 13 Processor 6 | . . . . . 2 11 9 9 7 15 15 15 10 11 Protection 6 | . . . 11 11 11 . 8 9 14 . . . 4 8 Energy Gun 1 | . 12 . . . . . . . . . . . . . Ballistic Gun 17 | . 7 . 16 21 21 21 21 23 22 21 15 15 19 20 Ballistic Cannon 3 | . 5 27 5 . . . 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 83 | 11 43 43 48 48 48 44 55 55 83 53 53 53 70 70 Greatest Support 100 | 20 20 20 69 69 81 69 66 47 88 75 75 75 75 100 Greatest Overweight (x) 2 | . 2 2 2 . . . 1 1 1 . . . . . Average Overweight (x) . | . 1 2 . . . . . 1 . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 15 16 16 16 13 16 16 16 16 16 16 16 16 16 Most Carried 16 | 4 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 15 | 2 13 16 15 15 13 14 15 15 15 16 15 16 15 15 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 4 16 16 16 16 16 15 16 16 16 16 16 16 16 14 Class Distribution -------------------- 37% | Mutant 15% | Scavenger-Mutant 14% | Tank 13% | Skirmisher 11% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Tank | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Matter Collected 8766 | 244 274 123 951 181 727 1061 718 1120 2114 248 103 . 157 745 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8281 | . 611 9 1208 189 125 718 1162 903 2341 170 34 . 149 662 Parts 449 | . 43 4 77 14 8 36 58 62 105 11 1 . 6 24 Haulers Intercepted 15 | . 1 . 3 . . . 4 1 5 . . . . 1 Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . 15 3 . 14 . Prevented 1 | . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 163 | . 17 3 26 3 3 21 21 18 39 4 . . 3 5 Melee 2 | . 2 . . . . . . . . . . . . . Guns 113 | . 8 . 19 . 1 12 17 14 33 4 . . . 5 Cannons 13 | . 3 . 7 . . 1 2 . . . . . . . AOE 34 | . 3 3 . 3 2 8 2 4 6 . . . 3 . Classes Destroyed 17 | . 6 . 2 . 1 2 . 2 2 1 1 . . . Worker 2 | . 1 . . . . . . 1 . . . . . . Builder 4 | . . . . . . . . 1 1 . . . . 2 Tunneler 1 | . . . 1 . . . . . . . . . . . Hauler 15 | . 1 . 3 . . . 4 1 5 . . . . 1 Recycler 10 | . 1 . 2 1 . 1 . . 3 . . . . 2 Minesweeper 2 | . . . . . . . . . . 1 . . 1 . Operator 1 | . . . . . . . . 1 . . . . . . Watcher 6 | . 1 . 1 . . . 2 1 1 . . . . . Swarmer 42 | . 6 3 6 3 . 8 3 4 7 2 . . . . Grunt 82 | . 11 . 14 . . 10 12 8 22 2 . . 2 1 Duelist 6 | . . . . . . 2 1 1 . . . . 1 1 Protector 1 | . . . . . . . . . 1 . . . . . Sentry 21 | . . . 6 . . . 3 5 5 . . . . 2 Hunter 6 | . . . . . . 1 2 . 2 . . . . 1 Programmer 2 | . . . . . . . . . 2 . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . Assembled 7 | . . . . . 7 . . . . . . . . . Best Kill Streak 6 | . 3 3 4 3 2 4 4 4 6 2 . . 3 5 Combat Bots Only 6 | . 3 3 3 3 2 4 4 4 6 1 . . 3 3 Max Kills in Single Turn 5 | . 2 2 1 2 5 4 2 4 3 1 1 . 2 2 Gunslinging 1 | . . . . . . 1 1 . 1 . . . . . Exploded 4 | . 2 2 . 2 2 4 2 4 3 . . . 2 . Melee 1 | . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . 1 1 . . . . . . . . . YI-UF0 (-9/Mines) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Damage Taken 8769 | . 858 95 1034 31 803 1003 953 397 1883 132 . . 14 1566 Core 811 | . 129 33 100 . 46 90 129 75 107 15 . . . 87 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 35 . . . 41 . 62 . . . . 82 . Volleys Fired 501 | . 77 2 98 17 35 40 48 41 86 11 2 . 5 39 Largest 3 | . 2 1 2 2 2 2 3 3 3 3 1 . 3 3 Hottest 100 | . 100 30 70 46 46 58 88 78 84 84 28 . 84 86 Shots Fired 1168 | . 131 2 196 32 68 76 142 121 244 33 1 . 7 115 Gun 1029 | . 100 . 132 30 66 70 121 120 238 33 1 . 3 115 Cannon 115 | . 29 . 64 . . 2 20 . . . . . . . Launcher 24 | . 2 2 . 2 2 4 1 1 6 . . . 4 . Special . | . . . . . . . . . . . . . . . Kinetic 1098 | . 83 . 196 30 66 72 141 120 238 33 1 . 3 115 Thermal 46 | . 46 . . . . . . . . . . . . . Explosive 24 | . 2 2 . 2 2 4 1 1 6 . . . 4 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 15 . 17 5 35 33 26 12 22 11 3 . 2 21 Robot Miss Streak 10 | . 5 . 8 3 1 1 2 6 9 5 3 . 3 10 Penetration Max 1 | . . . . . . . 1 1 . . . . . 1 Secondary Targets 13 | . 2 . . . . 2 3 2 3 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 1 . . . . 1 Shots Hit Robots 916 | . 94 . 123 17 61 70 109 78 218 31 3 . 5 107 Core Hits 621 | . 35 3 54 10 25 45 50 37 220 25 2 . 11 104 Critical Hits 7 | . . . 1 . . . 4 1 . . . . . 1 Critical Kills 3 | . . . . . . . 2 1 . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . 2 . . . . . . 1 Melee Attacks 31 | . 13 . . . . . 1 6 4 1 2 . 4 . Impact 13 | . 13 . . . . . . . . . . . . . Slashing 18 | . . . . . . . 1 6 4 1 2 . 4 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . 2 . . . . . . . . . 2 . 1 . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17874 | . 1390 170 1861 423 1249 1631 2185 1690 4123 423 257 . 511 1961 Guns 13434 | . 678 . 1398 229 897 986 1925 1470 3385 423 26 . 56 1961 Cannons 970 | . 267 . 463 . . 27 213 . . . . . . . Explosions 2874 | . 213 170 . 194 352 618 47 220 738 . . . 322 . Melee 596 | . 232 . . . . . . . . . 231 . 133 . Ramming . | . . . . . . . . . . . . . . . Kinetic 14041 | . 582 . 1861 229 897 1013 2138 1470 3385 423 26 . 56 1961 Thermal 363 | . 363 . . . . . . . . . . . . . Explosive 2874 | . 213 170 . 194 352 618 47 220 738 . . . 322 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 232 | . 232 . . . . . . . . . . . . . Slashing 364 | . . . . . . . . . . . 231 . 133 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 2 2 2 2 1 Average Corruption 1 | . . . . . . . . . 1 2 2 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 40 | . . . . . . . . . 13 13 4 . 7 3 Message Errors 16 | . . . . . . . . . 6 3 3 . 3 1 Heat Flow Errors 6 | . . . . . . . . . 1 4 . . 1 . Energy Discharges 4 | . . . . . . . . . 3 1 . . . . Data Loss (minor) 5 | . . . . . . . . . . 2 . . 3 . Targeting Errors 8 | . . . . . . . . . 3 3 . . . 2 Weapon Failures 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 136 | . 13 2 . 5 . . 2 7 3 . 104 . . . Projectiles 2 | . . . . . . . 2 . . . . . . . Explosions 30 | . 13 2 . 5 . . . 7 3 . . . . . Melee 104 | . . . . . . . . . . . 104 . . . Knockbacks 4 | . 1 . 1 . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 4 | . 1 . 1 . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . 14 60 . . . . 22 . 42 . . . . . Shots 6 | . 1 2 . . . . 1 . 2 . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 328 | . 218 . 150 . . 12 182 216 328 224 . . 90 322 Average Temperature 60 | . 43 . 43 . . 3 55 64 78 58 . . 38 67 Received Heat Transfer 2451 | . 222 . 372 . . 378 369 162 507 18 . . . 423 Effects 4 | . . . . . . . . . 3 . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 964 | . 964 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Peak Influence 1028 | . 197 140 518 190 . 202 608 432 1028 . . . . 804 Initial 232 | . . 70 . 115 . . 41 232 161 . . . . . Average 261 | . 101 39 306 185 . 68 293 308 466 . . . . 327 Maximum Alert Level 3 | . . . 2 . . 1 2 2 3 . . . . 3 Low Security (%) 48 | 100 100 100 16 100 . 94 40 6 9 . . . . 47 Level 1 31 | . . . 58 . . 5 27 89 52 . . . . . Level 2 12 | . . . 24 . . . 31 3 10 . . . . 39 Level 3 7 | . . . . . . . . . 27 . . . . 12 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . 4 . 4 . . . 8 3 10 . . . . 7 Investigation 15 | . 2 . 3 . . . 5 1 4 . . . . . Extermination 3 | . . . . . . . . . 2 . . . . 1 Reinforcement 12 | . 2 . 1 . . . 2 2 2 . . . . 3 Assault 2 | . . . . . . . . . 1 . . . . 1 Garrison 4 | . . . . . . . 1 . 1 . . . . 2 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Distress Signals 14 | . 2 . 5 . . . 4 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 250 | . 30 3 39 3 3 21 30 27 60 5 . . 3 26 Peak Tracking Total 8 | . 4 3 4 3 2 4 4 4 8 2 . . 4 7 Tactical Retreats 17 | . 1 . 6 . . . 1 2 5 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 6 | . . . . . . . 2 1 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 12 | . 2 . 2 . 1 1 . 5 . . . . . 1 Max in Single Turn 1 | . 1 . 1 . 1 1 . 1 . . . . . 1 Garrison Access 3 | . . . . . . . 1 . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 59 | . 5 . 7 . 1 1 3 10 19 1 1 4 . 7 Terminals 35 | . 4 . 5 . . 1 1 10 9 1 . . . 4 Fabricators 6 | . . . . . . . . . 4 . . . . 2 Repair Stations 3 | . . . . . . . . . 2 . . . . 1 Recycling Units 4 | . 1 . 2 . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . . Total Hacks 178 | . 15 . 21 . 1 5 9 34 49 1 1 24 . 18 Successful 105 | . 8 . 8 . 1 3 4 22 26 1 1 24 . 7 Failed 72 | . 6 . 13 . . 2 5 12 23 . . . . 11 Catastrophic 7 | . 1 . 1 . . . . 3 . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 67 | . 6 . 13 . . 6 1 15 18 . . . . 8 Terminals 105 | . 13 . 19 . . 5 2 34 19 1 . . . 12 Fabricators 23 | . . . . . . . . . 19 . . . . 4 Repair Stations 6 | . . . . . . . . . 4 . . . . 2 Recycling Units 5 | . 2 . 2 . . . . . 1 . . . . . Scanalyzers 7 | . . . . . . . 5 . 2 . . . . . Garrison Access 6 | . . . . . . . 2 . 4 . . . . . Terminal Hacks 66 | . 7 . 6 . 1 3 . 16 4 1 1 24 . 3 Record 13 | . . . . . 1 . . . . 1 . 11 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . Robot Analysis 5 | . 1 . 2 . . 1 . 1 . . . . . . Prototype ID Bank 6 | . . . 2 . . . . 1 . . . 3 . . Open Door 5 | . . . . . . . . 4 . . 1 . . . Branch Access Points 3 | . 1 . 1 . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 Unreport Threat 7 | . . . 1 . . 2 . 2 2 . . . . . Locate Traps 3 | . . . . . . . . 1 1 . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . 1 . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 12 | . . . . . . . . . 10 . . . . 2 Network Status 1 | . . . . . . . . . 1 . . . . . Load Schematic 5 | . . . . . . . . . 4 . . . . 1 Build 6 | . . . . . . . . . 5 . . . . 1 Repair Station Hacks 3 | . . . . . . . . . 3 . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . Repair 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . Scanalyzer 4 | . . . . . . . 3 . 1 . . . . . Insert Component 3 | . . . . . . . 2 . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 1 . 2 . . . 1 6 6 . . . . 2 Terminals 9 | . . . . . . . . 6 1 . . . . 2 Track 2 | . . . . . . . . 2 . . . . . . Botnet 7 | . . . . . . . . 4 1 . . . . 2 Fabricators 3 | . . . . . . . . . 3 . . . . . Report 1 | . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . Siphon 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . . Jam 3 | . . . . . . . 1 . 2 . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 43 | . 3 . 5 . . 1 3 7 16 1 . . . 7 Full Trace Events 7 | . 1 . 1 . . . 2 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . . . 4 . . Parts Built 2 | . . . . . . . . . 1 . . . . 1 Matter 702 | . . . . . . . . . 351 . . . . 351 Time 374 | . . . . . . . . . 187 . . . . 187 Total Part Build Rating 14 | . . . . . . . . . 7 . . . . 7 Parts Repaired 1 | . . . . . . . . . 1 . . . . . Time 124 | . . . . . . . . . 124 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total Allies 12 | . . 1 . . . . . 10 . . . . 1 . Largest Group 10 | . . 1 1 . . . . 10 10 . . . 1 1 Highest-Rated Group 173 | . . 31 31 . . . . 173 173 . . . 94 94 Highest-Rated Ally 94 | . . 31 31 . . . . 29 29 . . . 94 94 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 86 | . . . 6 . . . . 7 25 . . . 4 44 Total Damage 2029 | . . . 40 . . . . 62 376 . . . 96 1455 Kills 19 | . . . 1 . . . . 2 4 . . . 2 10 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . 1 . 2 . . 1 . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Turns Passed 14878 | 75 1594 1050 1651 317 965 1091 930 1168 2509 1065 337 95 946 1085 Spaces Moved 8626 | 52 810 571 793 163 508 579 437 619 1543 688 266 80 760 757 Core 5 | 5 . . . . . . . . . . . . . . Treads 1991 | . . . 321 163 508 579 420 . . . . . . . Legs 6630 | 47 810 571 472 . . . 17 619 1543 688 266 80 760 757 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 150 160 160 160 153 153 120 120 120 120 120 120 Average Speed 141 | 113 155 180 154 160 160 160 161 153 125 120 120 120 120 120 Slowest Speed 180 | 120 180 180 180 160 160 160 180 155 153 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 93 98 55 35 56 95 42 84 44 63 38 69 79 22 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 8 | . 1 2 2 . 1 . . . . 1 . 1 . . Known Exits Taken 8 | . 1 . 1 . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . 1 . . . . . . Scrap Searched 11 | . . 3 . . . 1 . . . 2 3 . 2 . Spaces Dug 9 | . . . . . . . 1 . 4 1 . . 3 . Terrain Destroyed 224 | . 9 19 . 18 11 25 11 12 47 1 . . 70 1 Melee 9 | . . . . . . . 1 . 4 1 . . 3 . Projectile 1 | . . . . . . . . . . . . . . 1 AOE 214 | . 9 19 . 18 11 25 10 12 43 . . . 67 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total 10303 | 65 1001 591 1052 187 593 664 564 780 1923 900 278 79 777 849 Wait 658 | 4 45 15 71 . 8 21 28 63 193 195 5 . . 10 Move 8610 | 51 809 570 792 162 507 578 436 618 1542 687 263 79 759 757 Hop 1 | . . . . . . . . . . . 1 . . . Pick Up 115 | 4 24 1 24 2 13 6 9 5 20 1 1 . 1 4 Fast Attach 52 | 6 6 . 5 . 7 3 6 11 6 . . . . 2 Attach 42 | . 6 . 7 . 6 6 5 1 4 . . . 1 6 Detach 10 | . 2 . . . 4 1 2 . . . . . . 1 Swap 126 | . 6 2 15 4 4 7 13 14 33 4 1 . 7 16 Drop 150 | . 13 1 40 2 9 2 16 21 30 1 3 . . 12 Fire 501 | . 77 2 98 17 35 40 48 41 86 11 2 . 5 39 Melee 31 | . 13 . . . . . 1 6 4 1 2 . 4 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 5 . . . . 2 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Central database locked down 227 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 800 | -10/Materials | Lost 3 parts (1p2w) 986 | -10/Materials | Core integrity fell below 50% 1076 | -10/Materials | Discovered new exit (range 5) 1326 | -10/Materials | Discovered new exit (range 16) 1670 | -10/Materials | Entered Mines 1679 | -10/Mines | Discovered new exit (range 14) 1882 | -10/Mines | Escorted by a lone wolf Derelict 1902 | -10/Mines | Learned location of Storage (-8) 2279 | -10/Mines | Discovered new exit (range 9) 2720 | -10/Mines | Entered Materials 2720 | -9/Materials | Accompanied by 1 ally 2720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3015 | -9/Materials | Build established: Scavenger-Mutant 3054 | -9/Materials | Identified exit to Mines 3405 | -9/Materials | Discovered new exit (range 15) 4037 | -9/Materials | Build established: Mutant 4207 | -9/Materials | Discovered new exit (range 14) 4371 | -9/Materials | Entered Mines 4439 | -9/Mines | Discovered new exit (range 15) 4485 | -9/Mines | Destroyed YI-UF0 4513 | -9/Mines | Found Prototype Storage 4514 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 4600 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4681 | -9/Mines | Discovered new exit (range 5) 4688 | -9/Mines | Entered Exiles 4732 | -9/Exiles | Met 8R-AWN 4757 | -9/Exiles | Met EX-HEX 4850 | -9/Exiles | Met EX-DEC 4879 | -9/Exiles | Learned location of Zion (-6) 5098 | -9/Exiles | Discovered new exit (range 14) 5296 | -9/Exiles | Attacked by the Exiles 5406 | -9/Exiles | Destroyed 8R-AWN 5413 | -9/Exiles | Lost 5 parts (1p1n2u1w) 5431 | -9/Exiles | Found Prototype Ballistic Gun 5431 | -9/Exiles | Identified 8R-AWN's Boregun 5442 | -9/Exiles | Found Prototype Processor 5442 | -9/Exiles | Identified Exp. Targeting Computer 5594 | -9/Exiles | Found 8R-AWN's Boregun 5653 | -9/Exiles | Entered Mines 5773 | -8/Mines | Discovered new exit (range 10) 6014 | -8/Mines | Lost 3 parts (2n1w) 6057 | -8/Mines | Discovered new exit (range 15) 6271 | -8/Mines | Build established: Scavenger-Mutant 6297 | -8/Mines | Core integrity fell below 50% 6744 | -8/Mines | Entered Materials 6744 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6745 | -8/Materials | Identified exit to Storage 7050 | -8/Materials | Build established: Scavenger-Gunner 7235 | -8/Materials | Discovered new exit (range 3) 7674 | -8/Materials | Entered Storage 8469 | -8/Storage | Discovered new exit (range 15) 8492 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8803 | -8/Storage | Build established: Commander-Mutant 8842 | -8/Storage | Entered Factory 8842 | -7/Factory | Accompanied by 10 allies 8842 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9163 | -7/Factory | Discovered new exit (range 16) 9195 | -7/Factory | Build established: Scavenger-Tank 9354 | -7/Factory | Identified exit to Lower Caves 9455 | -7/Factory | Fabricated Adv. Myomer Leg (x1) 9761 | -7/Factory | Build established: Tank 10136 | -7/Factory | Repaired Broken Adv. Myomer Leg 10534 | -7/Factory | Discovered new exit (range 14) 11242 | -7/Factory | First assault squad dispatched 11336 | -7/Factory | Garrison activated, responded to threat 11351 | -7/Factory | Entered Lower Caves 11352 | -7/Lower Caves | Encountered a Warlord checkpoint 11658 | -7/Lower Caves | Build established: Skirmisher 12100 | -7/Lower Caves | Discovered new exit (range 15) 12102 | -7/Lower Caves | Learned location of Extension (-6) 12415 | -7/Lower Caves | Identified exit to Lower Caves 12416 | -7/Lower Caves | Entered another Lower Caves area 12474 | -7/Lower Caves | Found Prototype Device 12567 | -7/Lower Caves | Build established: Mutant 12735 | -7/Lower Caves | Discovered new exit (range 3) 12752 | -7/Lower Caves | Identified exit to Data Miner 12753 | -7/Lower Caves | Entered Data Miner 12753 | -7/Data Miner | Discovered new exit (range 6) 12776 | -7/Data Miner | Met Data Miner 12799 | -7/Data Miner | Learned location of Section 7 (-2) 12799 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12818 | -7/Data Miner | Received God Mode back door access code from Data Miner 12847 | -7/Data Miner | Identified exit to Proximity Caves 12848 | -7/Data Miner | Entered Proximity Caves 12980 | -6/Proximity Caves | Spotted B-75 Beast 12982 | -6/Proximity Caves | Escorted by Enhanced Grunt 13236 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13533 | -6/Proximity Caves | Build established: Skirmisher 13722 | -6/Proximity Caves | Discovered new exit (range 10) 13733 | -6/Proximity Caves | Identified exit to Factory 13794 | -6/Proximity Caves | Entered Factory 13794 | -6/Factory | Accompanied by 1 ally 13794 | -6/Factory | Evolved 2 slots: Utility x2 13795 | -6/Factory | Identified exit to Lower Caves 13795 | -6/Factory | Identified Heart of Steel 14002 | -6/Factory | Fabricated Adv. Myomer Leg (x1) 14313 | -6/Factory | Local fabrication network quarantined 14708 | -6/Factory | Garrison activated, responded to threat 14844 | -6/Factory | First assault squad dispatched 14876 | -6/Factory | Incoming assault squad redirected 14879 | -6/Factory | Self-destructed Last Messages --------------- 14862_ Slug penetrates G-50 Soldier. 14862_ U-05 Engineer destroyed. 14864_ Flak Gun destroyed. 14866_ U-05 Engineer builds a Wall. 14867_ HV Slug penetrates Wall. 14867_ Slug penetrates Wall. 14867_ Imp. Medium Armor Plating destroyed. 14870_ Overheating: Energy bleed (-45). 14871_ HV Slug penetrates Manufacturing Mainframe. 14871_ Slug penetrates Manufacturing Mainframe. 14871_ Reactive Plating destroyed. 14874_ HV Slug penetrates G-67 Veteran. 14874_ G-67 Veteran suffers critical hit. 14874_ Destroyed Flexi-carbon Leg. 14874_ HV Slug penetrates U-05 Engineer. 14874_ U-05 Engineer destroyed. 14876_ ALERT: Higher priority target reported, redirecting assault. 14876_ Gauss Rifle severed. 14877_ 8R-AWN's Boregun destroyed. 14879_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????? ????????????????????????????? | | ?# #???????? #???????????????????????????? | | ?# #???????? #???????????????????????????? | | ?# #???????# #???????????????????????????? | | ?# #???????# #???????????????????????????? | | ?# #???????# #???????????????????????????? | | ?# #???????# #???????????????????????????? | | ?# == #???????# #???????????????????????????? | | ?# %% #???????# #????????#??????????????????? | | ?# = #???????# #??????? #??????????????????? | | ?# #???????# #??#####+########???????????? | | ?# #???????# #??#[=*g%=*! ????????????? | | ## ######### ####%%=g""" """"????????????? | | #@l!"""" """" ???????????? | | *#=!* """ """" #??????????? | | ! #g**! """" #??????????? | | ==!+%[[! #??????????? | | = =#####+#########??????????? | | ######/##########[% # #??????????????? | | #??? ??????????# [ # #??????????????? | | #? ????????????# # #??????????????? | | ## ?????????????# # ]#??????????????? | | ##??????????????# # """ #??????????????? | | !#??????????????# + """"" #??????????????? | | #??????????????# # """"" #??????????????? | | T #??????????????# # #??????????????? | | !#??????????????# #############????????????? | | #??????????????# ???????????? | | ###??????######### ???????????? | | ######## ???????????? | | # # #### ???????????? | | # " ""# ???????# ???????????? | | # " ""#?????????####+######### "???????????? | | # " ""#??????????? ???????? ????????????? | | # " T#????????? ???????? ?????????????? | | # " ""#??????? """""" """" ????????????????????? | | # " ""# ????# """""" """" ??????????????????? | | # " ""# ??# """""" """" #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 310 Matter Stores 1664 Matter Capacity 1800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- Adv. Myomer Leg | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Fabricated ------------ Adv. Myomer Leg | x1 | -7/Factory Adv. Myomer Leg | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightRegenerativeMultirail Manual? 0 Play Time 01:41:08 Cumulative 152.8 hours Start 2021.06.10 @ 22:41:29 End 2021.06.19 @ 12:35:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 124c87dd-97f9-44a6-96ab-cea877b3b7bd