Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.26 @ 17:19:11 Player: Mathewnd Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (833) 833 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-142) -142 TOTAL SCORE: 1741 Bonus ------- Follower Combat Kills 7 Friendly Fire -149 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 80/100 System Corruption 3% Temperature Cool (12) Movement Rolling (130) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (2) ------ Huge Storage Unit V3-11A's Pendant > --- WEAPON (2) ------- Ripper > --- INVENTORY (25) --- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Meta Core Subdweller Monowheel Flight Unit Flight Unit Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module Subdweller Optics Sensor Array Sensor Array Signal Interpreter Hacking Suite Makeshift System Shield Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Subdweller Beam Cannon Subdweller Machine Gun Multitool Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit V3-11A's Pendant > --- WEAPON ----------- Assault Rifle Ripper > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Meta Core Subdweller Monowheel Flight Unit Flight Unit Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module Subdweller Optics Sensor Array Sensor Array Signal Interpreter Hacking Suite Makeshift System Shield Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Subdweller Beam Cannon Subdweller Machine Gun Multitool [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device V3-11A's Pendant Storage Huge Storage Unit Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Ripper Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 7 7 7 6 Power 5 | 2 1 1 1 Engine 4 | 2 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 1 1 4 Treads 4 | 2 1 1 . Leg . | . . . . Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 4 3 1 Energy Gun 4 | . 4 . . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 10 | . 4 2 4 Power 3 | . 1 . 2 Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 5 | . 2 2 1 Highest Loss Streak 4 | . 4 2 2 To Critical Strikes 1 | . . 1 . Average Backups 22 | 1 19 24 24 Power 2 | . 1 2 4 Propulsion 10 | . 12 10 8 Utility 5 | . 4 5 8 Weapon 2 | . 1 3 2 Tool/Special . | . . . . Unused Backups 33 | . 3 6 24 Power 4 | . . . 4 Propulsion 14 | . 3 3 8 Utility 11 | . . 2 9 Weapon 2 | . . 1 1 Tool/Special 2 | . . . 2 Average Slot Usage (%) 92 | . 85 97 90 Engine 11 | . 9 14 6 Treads 26 | . 28 28 4 Wheel 1 | . . . 16 Device 6 | . . 8 14 Storage 15 | . 19 14 14 Protection 1 | . . 2 . Energy Gun 11 | . 18 9 . Ballistic Gun 15 | . 9 18 15 Peak Build Rating 26 | 6 13 19 26 Average Rating 13 | 4 10 14 20 On Entrance 8 | . 6 13 14 Naked Turns . | . . . . Heaviest Build 98 | 13 93 98 91 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 8 | . 2 2 8 Average Overweight (x) 2 | . 1 2 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 6 23 25 25 Most Carried 25 | 4 25 25 25 Average Carried 22 | 1 19 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 4 25 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1002 | 257 318 321 106 Remotely . | . . . . Salvage Created 1634 | . 1018 483 133 Parts 102 | . 68 30 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 22 | . 16 5 1 Melee 1 | . . . 1 Guns 21 | . 16 5 . Classes Destroyed 12 | . 8 4 . Worker 2 | . 2 . . Builder 2 | . 2 . . Hauler 1 | . 1 . . Recycler 4 | . 3 . 1 Operator 2 | . 2 . . Turret 1 | . . 1 . Watcher 3 | . 3 . . Swarmer 7 | . 6 1 . Grunt 10 | . 10 . . Sentry 2 | . . 1 1 Artisan 1 | . . 1 . Subdweller 4 | . . 4 . Best Kill Streak 6 | . 6 2 2 Combat Bots Only 5 | . 5 2 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 230 | . 77 51 102 Missed 81 | . 24 17 40 Damage Taken 1682 | . 679 555 448 Core 255 | . 85 54 116 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 123 | . 76 36 11 Largest 2 | . 2 2 1 Hottest 90 | . 90 90 20 Shots Fired 231 | . 147 73 11 Gun 228 | . 147 70 11 Cannon 3 | . . 3 . Launcher . | . . . . Special . | . . . . Kinetic 148 | . 101 36 11 Thermal 3 | . . 3 . Explosive . | . . . . Electromagnetic 80 | . 46 34 . Robot Hit Streak 18 | . 13 18 4 Robot Miss Streak 5 | . 4 5 1 Penetration Max . | . . . . Secondary Targets 5 | . 5 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 162 | . 99 50 13 Core Hits 79 | . 52 23 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2362 | . 1294 744 324 Guns 2068 | . 1229 744 95 Cannons . | . . . . Explosions 59 | . 59 . . Melee 229 | . . . 229 Ramming 6 | . 6 . . Kinetic 1108 | . 735 278 95 Thermal 59 | . 59 . . Explosive . | . . . . Electromagnetic 960 | . 494 466 . Impact . | . . . . Slashing 229 | . . . 229 Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 123 | . 37 77 9 Message Errors 36 | . 12 23 1 Matter Fused 27 | . 9 15 3 Heat Flow Errors 7 | . 1 5 1 Energy Discharges 20 | . 8 12 . Parts Rejected 2 | . . 1 1 Parts Fused 1 | . . 1 . Data Loss (minor) 11 | . 2 6 3 Data Loss (major) 6 | . 2 4 . Misfires 6 | . . 6 . Alerts 5 | . 2 3 . Weapon Failures 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 64 | . 34 . 30 Projectiles . | . . . . Explosions 34 | . 34 . . Melee 30 | . . . 30 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 236 | . 236 207 151 Average Temperature 38 | . 28 65 65 Received Heat Transfer 570 | . 297 141 132 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 10 | . 3 7 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 115 | . 115 . 30 Initial . | . . . . Average 19 | . 23 . 4 Influence Increases 756 | . 502 150 104 Destroy 0b10 Robot/C 440 | . 320 100 20 Destroy 0b10 Robot/NC 70 | . 65 . 5 Destroy Leader 78 | . 78 . . Allied During Kill 7 | . . 5 2 Select Force Hacks 30 | . . . 30 Disable Machine 45 | . 30 . 15 Destroy Structure 26 | . 9 . 17 Lose Combat Pursuer 60 | . . 45 15 Influence Decreases 749 | . 489 156 104 Time Decay 604 | . 449 80 75 Lost Part 48 | . 40 . 8 Lost Ally 97 | . . 76 21 Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 28 13 3 Peak Tracking Total 4 | . 4 4 1 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 6 | . 2 3 1 Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 2 | . . 1 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 1 1 Successful 2 | . . 1 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies 9 | . . 9 . Largest Group 3 | . . 3 3 Highest-Rated Group 57 | . . 57 55 Highest-Rated Ally 19 | . . 19 19 Total Orders . | . . . . Ally Attacks 37 | . . 23 14 Total Damage 649 | . . 324 325 Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 6870 | 130 2129 4197 414 Spaces Moved 2195 | 76 616 1268 235 Core 4 | 4 . . . Treads 1971 | 72 616 1268 15 Legs . | . . . . Wheels 220 | . . . 220 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 130 Average Speed 292 | 154 304 320 154 Slowest Speed 320 | 160 320 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 5 97 71 38 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 9 | . 9 . . Melee . | . . . . Projectile . | . . . . AOE 9 | . 9 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2437 | 85 734 1348 270 Wait 3 | . 2 1 . Move 2192 | 75 615 1267 235 Hop . | . . . . Pick Up 51 | 3 26 17 5 Fast Attach 16 | 6 4 2 4 Attach 5 | . 2 2 1 Detach 2 | . 2 . . Swap 11 | 1 1 7 2 Drop 28 | . 5 16 7 Fire 123 | . 76 36 11 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 832 | -10/Materials | Discovered new exit (range 9) 836 | -10/Materials | Lost 4 parts (1p1n2w) 1164 | -10/Materials | Discovered new exit (range 8) 1588 | -10/Materials | Discovered new exit (range 7) 1842 | -10/Materials | Discovered new exit (range 16) 2238 | -10/Materials | Discovered new exit (range 8) 2260 | -10/Materials | Entered Subcaves 3480 | -10/Subcaves | Visited 4L-MR0's lab 3513 | -10/Subcaves | Found Meta Core 3853 | -10/Subcaves | Visited triangular shrine 3872 | -10/Subcaves | Found Prototype Device 3872 | -10/Subcaves | Identified V3-11A's Pendant 3877 | -10/Subcaves | Befriended Subdweller 4012 | -10/Subcaves | Befriended Subdweller 4022 | -10/Subcaves | Befriended Subdweller 4069 | -10/Subcaves | Discovered new exit (range 10) 4350 | -10/Subcaves | Discovered new exit (range 13) 4608 | -10/Subcaves | Approached by friendly Subdweller 5057 | -10/Subcaves | Befriended Subdweller 5272 | -10/Subcaves | Befriended Subdweller 5796 | -10/Subcaves | Core integrity fell below 50% 5797 | -10/Subcaves | Befriended Subdweller 5861 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5862 | -10/Subcaves | Befriended Subdweller 5867 | -10/Subcaves | Befriended Subdweller 5961 | -10/Subcaves | Discovered new exit (range 15) 6087 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 6457 | -10/Subcaves | Entered Recycling 6457 | -7/Recycling | Accompanied by 3 allies 6651 | -7/Recycling | Core integrity fell below 20% 6715 | -7/Recycling | Discovered new exit (range 5) 6871 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06715_ EXIT=FOUND 06721_ System corrupted: Component data lost. 06760_ System corrupted: Heat flow error (+169). 06780_ Y-54 Guardian springs to life. 06780_ MM-C68(R) destroyed. 06786_ Processing Tank disabled. 06787_ XY-JJG(R) destroyed. 06788_ U-05 Engineer lays Concrete. 06792_ U-05 Engineer builds a Wall. 06796_ U-05 Engineer lays Concrete. 06830_ Acquired 10 matter. 06856_ Sneak attack on R-06 Scavenger. 06856_ Destroyed Lgt. Ion Engine. 06856_ Destroyed Com. Wheel. 06857_ R-06 Scavenger sends out distress signal. 06865_ Lgt. Nuclear Core destroyed. 06868_ Assault Rifle destroyed. 06871_ System corrupted: V3-11A's Pendant rejected. 06871_ Acquired V3-11A's Pendant. 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""??#?????????????? | | ????????# # #???#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 2 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularBehemothArmor Manual? 0 Play Time 00:18:33 Cumulative 308.9 hours Start 2025.02.26 @ 16:59:55 End 2025.02.26 @ 17:19:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 14 Types 3/2/5/2/0/0/1/1/0/0 Lore% 86 Gallery% 69 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9489e67-c76a-4528-ad17-a923a2e793b2