Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 18:13:19 Player: the Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (230) 1150 Value Destroyed (8839) 8839 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (3298) 3298 TOTAL SCORE: 19707 Bonus ------- High Alert Combat Kills 1730 Follower Combat Kills 1076 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Friendly Fire -608 Cogmind --------- Core Integrity 0/1000 Matter 252/300 Energy 297/300 System Corruption 4% Temperature Cool (9) Movement Flying (29) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (8) ------ Improved Cooling System Improved Signal Interpreter > --- WEAPON (3) ------- Shock Maul > --- INVENTORY (5) ---- Heavy Antimatter Reactor High-capacity Storage Unit Transdimensional Reconstructor Heavy Phase Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Layered Medium Armor Plating Graphene Brace > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle KN-7UR's Autopenetrator > --- INVENTORY -------- Reinforced Deuterium Engine Armored Medium Treads Advanced Heat Sink High-capacity Storage Unit Energy Well Seismic Detector Weapon Cycler Transmission Jammer Improved Transmission Jammer Hardened Medium Armor Plating Graphene Brace Advanced Shield Generator Plasma Rifle Thermic Laser Thermic Laser Wave Gun Overtuned Beamcaster Heavy Ion Cannon Heavy Missile Launcher Shock Maul [Rating: 97] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Wheel Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Advanced Beam Cannon Energy Gun KN-7UR's Autopenetrator Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . 2 . . . 4 . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . . . . Utility 6 | . . 2 . 1 . . . 2 . . 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 161 | 7 8 30 . 1 10 3 10 28 1 . 41 3 6 9 4 Power 23 | 1 2 3 . . 1 . 1 2 . . 9 1 . 2 1 Engine 13 | 1 1 3 . . 1 . 1 . . . 3 1 . 1 1 Core 9 | . 1 . . . . . . 2 . . 6 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 25 | 2 2 6 . 1 2 . 1 2 . . 6 . . 3 . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 22 | 2 2 6 . 1 2 . 1 2 . . 6 . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 . Utility 62 | 2 2 8 . . 2 2 4 11 . . 21 2 3 3 2 Device 36 | 1 1 3 . . 1 . 4 7 . . 13 . 2 2 2 Storage 6 | 1 1 1 . . . . . 1 . . 2 . . . . Processor 8 | . . 2 . . . . . 2 . . 2 1 1 . . Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 11 | . . 2 . . 1 2 . 1 . . 3 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 51 | 2 2 13 . . 5 1 4 13 1 . 5 . 3 1 1 Energy Gun 20 | . 1 3 . . 1 1 . 8 1 . 2 . 2 1 . Energy Cannon 15 | . . 6 . . 3 . 1 3 . . 2 . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 6 | . . 3 . . . . . 1 . . 1 . 1 . . Special Weapon 5 | . 1 . . . . . 3 1 . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 4 . . 2 2 . 4 . . . . . 5 . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . System Corruption 3 | . 3 . . . . . . . . . . . . . . Parts Lost 44 | . . 5 . . . . . 8 . . 11 . 14 . 6 Power 5 | . . 1 . . . . . . . . 1 . 2 . 1 Propulsion 9 | . . 4 . . . . . . . . 1 . 4 . . Utility 18 | . . . . . . . . 5 . . 5 . 4 . 4 Weapon 12 | . . . . . . . . 3 . . 4 . 4 . 1 Highest Loss Streak 9 | . . 1 . . . . . 5 . . 4 . 9 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 18 | 3 9 16 20 19 19 20 19 17 18 18 18 19 19 19 16 Power 2 | . 1 3 4 4 4 4 3 2 2 2 1 4 4 4 3 Propulsion 1 | 1 3 3 3 2 3 4 2 . . . . . . . . Utility 7 | . 1 3 3 2 3 4 7 9 9 9 9 9 9 8 6 Weapon 6 | . 3 6 10 10 9 7 5 5 6 6 7 6 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 69 | 2 2 10 . 1 3 1 13 14 . 1 10 1 1 . 10 Power 8 | . . 1 . . 1 . 1 2 . . 1 . . . 2 Propulsion 8 | 2 . 3 . . . . 1 1 . . 1 . . . . Utility 31 | . 2 2 . . 1 . 8 7 . 1 4 1 1 . 4 Weapon 21 | . . 4 . 1 1 1 3 4 . . 4 . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 99 100 98 99 100 98 80 80 80 87 98 88 36 54 Engine 6 | . 13 10 11 9 9 9 9 . . . 2 5 4 . 4 Core 2 | . . . . . . . . 5 6 6 7 5 4 . . Wheel 19 | . 28 21 22 27 26 27 27 14 13 13 13 23 11 . . Device 19 | . 14 11 11 16 18 17 18 21 26 26 27 23 22 17 11 Storage 7 | . 14 11 11 9 9 9 9 6 6 6 5 5 5 5 4 Processor 7 | . . 15 11 9 9 9 9 3 . . 3 9 10 5 5 Protection 5 | . . 6 11 9 9 9 7 6 6 6 4 5 4 1 2 Energy Gun 8 | . 7 7 . . . . 8 14 20 20 12 11 11 . . Energy Cannon 6 | . . 11 20 11 16 17 8 4 . . 3 5 2 . . Peak Build Rating 97 | 7 10 25 25 28 32 40 45 87 83 83 97 81 83 85 82 Average Rating 53 | 5 7 16 24 27 28 29 41 79 82 83 84 79 77 41 58 On Entrance 44 | . 7 8 25 25 27 29 40 43 83 83 83 80 79 26 78 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 108 | 15 20 62 62 63 67 74 78 90 83 83 108 103 101 70 73 Greatest Support 56 | 20 20 32 24 36 36 36 36 48 40 40 56 48 48 18 27 Greatest Overweight (x) 31 | . . 2 2 1 1 2 2 3 2 2 4 2 31 17 4 Average Overweight (x) 1 | . . 1 2 1 1 1 1 1 2 2 1 1 3 8 . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 17 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 9 17 20 19 19 20 19 19 20 19 19 19 19 19 16 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 10 20 20 20 20 20 20 20 20 20 20 19 20 20 5 Class Distribution -------------------- 28% | Commander-Mutant 27% | Mutant 22% | Scavenger-Tank 12% | Scavenger-Scrapper 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Matter Collected 3877 | 300 302 562 31 . 316 50 170 446 78 . 881 117 260 109 255 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11997 | 159 347 1176 129 . 1172 157 . 2260 111 . 4407 244 1063 317 455 Parts 541 | 11 24 72 7 . 56 2 . 104 7 . 196 7 42 2 11 Haulers Intercepted 17 | . 1 5 . . 6 . . 2 . . 3 . . . . Recyclers Shooed 8 | . . . . . . . . 6 . . 2 . . . . Parts Field Recycled 53 | . . . . . . . 53 . . . . . . . . Retrieved Matter 888 | . . . . . . . 888 . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 7 . . 7 6 2 3 Prevented 34 | . . . . . . . . . . . . . 28 . 6 Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 172 | . 5 23 4 . 16 . . 29 2 . 61 4 16 . 12 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 52 | . 4 4 . . . . . 17 2 . 21 1 3 . . Cannons 45 | . . 7 4 . 9 . . 3 . . 15 1 1 . 5 AOE 46 | . 1 12 . . 5 . . 5 . . 13 . 6 . 4 Classes Destroyed 21 | 2 4 4 1 . 4 . . 4 . . 2 . . . . Worker 6 | . . 1 . . . . . 2 . . 3 . . . . Builder 14 | . 1 . . . 1 . . 2 . . 10 . . . . Tunneler 9 | 3 . . . . . . . 3 . . 3 . . . . Hauler 17 | . 1 5 . . 6 . . 2 . . 3 . . . . Recycler 8 | 1 . 1 . . 2 . . 2 . . 2 . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 2 | . . 1 . . . . . 1 . . . . . . . Watcher 5 | . 2 1 . . 1 . . . . . 1 . . . . Swarmer 36 | . . 9 . . . . . 7 . . 11 . 5 . 4 Grunt 60 | . 5 7 3 . 9 . . 11 . . 19 . 6 . . Brawler 6 | . . . . . 1 . . 1 . . 2 . . . 2 Duelist 3 | . . . . . 1 . . . . . 2 . . . . Protector 2 | . . . . . 1 . . 1 . . . . . . . Sentry 24 | . . 7 . . 3 . . 4 . . 6 1 2 . 1 Specialist 2 | . . . . . . . . . . . 2 . . . . Hunter 13 | . . . . . 1 . . 1 2 . 5 2 2 . . Programmer 17 | . . . . . . . . 3 . . 13 1 . . . Heavy 2 | . . . . . . . . 1 . . 1 . . . . Behemoth 2 | . . . . . . . . 1 . . . . 1 . . Botcube 1 | . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . Assembled 6 | . . . 1 . . . . . . . . . . . 5 Best Kill Streak 13 | 4 5 7 2 . 7 . . 9 2 . 13 2 5 . 5 Combat Bots Only 8 | . 2 7 2 . 6 . . 4 2 . 8 2 5 . 5 Max Kills in Single Turn 4 | 1 1 4 1 . 2 1 . 2 1 . 4 1 2 . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 1 4 . . 2 . . 2 . . 4 . 2 . 3 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . 01-MTF (-8/Recycling) Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Hostile Shots Fired 822 | . 32 52 8 2 47 . . 160 9 . 295 27 121 . 69 Missed 268 | . 7 19 2 1 16 . . 41 5 . 85 14 49 . 29 Hits 554 | . 25 33 6 1 31 . . 119 4 . 210 13 72 . 40 Melee 23 | . . . . . 1 . . . . . . . 20 . 2 Projectile 531 | . 25 33 6 1 30 . . 119 4 . 210 13 52 . 38 Critical Strikes 27 | . 1 1 . . 1 . . 8 . . 11 . 4 . 1 Actively Blocked 6 | . . . . . . . . . . . 2 . 4 . . Part Disruptions 2 | . . . . . . . . . . . 1 . . . 1 Damage Taken 10308 | . 339 431 77 14 578 33 . 2194 20 . 3718 179 1839 . 886 Core 1506 | . 76 121 . . 68 . . 234 . . 268 65 468 . 206 Absorbed by Shields 357 | . . . . . . 9 . 86 . . 262 . . . . Redirected to Shielding 154 | . . . . . . . . . . . . . . . 154 Regen/Repaired (Parts) 243 | . . . . . 115 . . 21 . . 107 . . . . Core Remaining (%) 79 | 100 69 . 69 . . . 87 . . 72 . . . . . Volleys Fired 599 | 5 69 72 6 7 59 3 6 102 5 . 167 12 42 15 29 Largest 3 | 2 2 2 2 1 2 2 1 3 3 . 3 3 3 1 1 Hottest 300 | 40 100 136 136 100 136 136 . 300 160 . 268 268 268 81 56 Shots Fired 1137 | 10 97 115 12 7 113 7 6 236 15 . 360 37 77 15 30 Gun 598 | 10 58 34 . . . . . 165 15 . 228 25 48 15 . Cannon 384 | . . 50 12 . 108 7 . 66 . . 108 12 6 . 15 Launcher 73 | . . 6 . . 2 . . 4 . . 23 . 23 . 15 Special 82 | . 39 25 . 7 3 . 6 1 . . 1 . . . . Kinetic 73 | 10 41 7 . . . . . . . . . . . . 15 Thermal 935 | . 39 71 12 7 111 7 . 231 15 . 336 37 54 15 . Explosive 12 | . . 6 . . 2 . . 4 . . . . . . . Electromagnetic 109 | . 17 31 . . . . . . . . 23 . 23 . 15 Robot Hit Streak 27 | 3 10 27 7 . 14 13 19 14 11 . 22 13 10 9 10 Robot Miss Streak 6 | 2 4 3 2 . 3 . . 6 3 . 3 2 2 1 2 Penetration Max 2 | . . . . . . . . 2 . . 2 . . . . Secondary Targets 5 | . 1 . . . . . . 1 . . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . 1 . . . . Shots Hit Robots 700 | 5 41 58 6 . 78 7 6 133 11 . 243 28 49 14 21 Core Hits 432 | 4 16 38 5 . 41 2 . 119 6 . 145 7 27 9 13 Critical Kills 13 | . . . . . 1 1 . 2 . . 3 1 . . 5 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 33 | . 1 3 . . 1 1 . 3 . . 7 5 4 . 8 Burn 13 | . . . . . . . . 1 . . 4 4 4 . . Meltdown 8 | . . . . . 1 1 . 2 . . 3 1 . . . Destroy 7 | . . . . . . . . . . . . . . . 7 Corrupt 4 | . 1 3 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 3 | . . . . . 2 . . . . . . . . . 1 Impact 3 | . . . . . 2 . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23195 | 75 565 1548 122 . 2192 109 . 5330 224 . 9329 653 1972 315 761 Guns 10821 | 75 532 335 . . . . . 3390 224 . 4814 354 782 315 . Cannons 6294 | . . 688 122 . 1672 109 . 794 . . 2268 299 131 . 211 Explosions 6005 | . 33 525 . . 520 . . 1146 . . 2247 . 1059 . 475 Melee 75 | . . . . . . . . . . . . . . . 75 Ramming . | . . . . . . . . . . . . . . . . Kinetic 714 | 75 380 48 . . . . . . . . . . . . 211 Thermal 16598 | . 33 672 122 . 1672 109 . 4515 224 . 7370 653 913 315 . Explosive 1782 | . . 447 . . 520 . . 815 . . . . . . . Electromagnetic 4026 | . 152 381 . . . . . . . . 1959 . 1059 . 475 Impact 75 | . . . . . . . . . . . . . . . 75 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . 3 . . . 2 2 . 2 2 2 9 4 4 4 4 Average Corruption 3 | . 3 . . . 1 2 . 1 2 2 3 3 4 4 4 Corruption Purged 12 | . . . . . . . . 1 . . 11 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 161 | . 2 . . . 2 9 . 9 6 4 50 35 23 17 4 Message Errors 37 | . . . . . 1 3 . 1 1 . 11 6 7 6 1 Matter Fused 48 | . 2 . . . 1 3 . 3 3 1 15 8 5 5 2 Heat Flow Errors 21 | . . . . . . . . 2 . . 6 4 4 5 . Energy Discharges 11 | . . . . . . . . . . 1 4 6 . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Parts Fused 3 | . . . . . . . . 1 . 1 1 . . . . Data Loss (minor) 17 | . . . . . . 1 . 1 2 . 5 6 1 1 . Data Loss (major) 11 | . . . . . . 1 . . . . 2 3 5 . . Misfires 5 | . . . . . . 1 . . . . 2 1 . . 1 Alerts 2 | . . . . . . . . . . 1 . 1 . . . Weapon Failures 5 | . . . . . . . . 1 . . 3 . 1 . . Overload Shots 72 | . . . . . . . . 10 . . 62 . . . . Effects 5 | . . . . . . . . . . . 5 . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . Short Circuit 4 | . . . . . . . . . . . 4 . . . . Overflow Damage 438 | . . 31 . . 20 . . 154 . . 145 . 6 . 82 Projectiles 153 | . . 10 . . 20 . . 17 . . 106 . . . . Explosions 210 | . . 21 . . . . . 137 . . 39 . 6 . 7 Melee 75 | . . . . . . . . . . . . . . . 75 Knockbacks 1 | . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 406 | . 19 35 . . . . . 123 . . 102 . 49 . 78 Shots 20 | . 1 1 . . . . . 3 . . 7 . 4 . 4 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 414 | . 120 252 201 . 276 43 . 414 . . . 48 2 227 . Average Temperature 67 | . 36 57 83 . 46 16 . 108 . . . 47 2 52 . Received Heat Transfer 2374 | . 207 117 39 . 279 19 . 693 . . 578 18 225 . 199 Effects 3 | . . . . . . . . 3 . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . 4 . 6 . 2 Combat Hostiles 12 | . . . . . . . . . . . 4 . 6 . 2 Parts Fried 29 | . . 2 . . . . . . . . 17 . 9 . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 18 | . . . . . 2 1 . 5 . . 8 2 . . . Combat Hostiles 16 | . . . . . 2 . . 4 . . 8 2 . . . Parts Melted 123 | . . 1 . . 10 4 . 34 6 . 51 12 5 . . Heat Transferred 29976 | . . 1173 222 . 2964 241 . 8339 472 . 12369 1800 2018 378 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 1 2 . . . . . . . . 6 . 3 . 2 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Maximum Alert Level 4 | . . . . . 3 1 . 4 . . 4 . . . . Low Security (%) 51 | 100 100 100 100 100 35 97 . 16 . . 19 . . . . Level 1 8 | . . . . . . 2 . 1 . . 22 . . . . Level 2 17 | . . . . . 9 . . 40 . . 30 . . . . Level 3 16 | . . . . . 54 . . 27 . . 16 . . . . Level 4 6 | . . . . . . . . 13 . . 12 . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1548 | 15 71 156 104 13 1013 348 . 1128 . . 1548 . . . . Initial 348 | . . 11 49 13 . 348 . . . . 254 . . . . Average 380 | 2 14 71 61 4 581 12 . 649 . . 561 . . . . Influence Increases 7393 | 20 197 815 85 5 1389 7 . 1881 50 . 2249 100 430 10 155 Destroy 0b10 Robot/C 3940 | . 100 460 60 . 580 . . 940 40 . 1220 80 320 . 140 Destroy 0b10 Robot/NC 365 | 20 20 45 . . 60 5 . 75 . . 115 . 10 10 5 Destroy Leader 960 | . 26 142 10 . 186 . . 238 10 . 278 20 40 . 10 Allied During Kill 595 | . . . . . 286 2 . 307 . . . . . . . Successful Hack 134 | . 22 35 . . 29 . . . . . 48 . . . . Disable Machine 360 | . . 15 . . 45 . . 150 . . 150 . . . . Anti-Garrison Action 300 | . . . . . 150 . . . . . 150 . . . . Destroy Structure 454 | . 29 58 . 5 23 . . 111 . . 228 . . . . Lose Combat Pursuer 285 | . . 60 15 . 30 . . 60 . . 60 . 60 . . Influence Decreases 7393 | 20 168 717 178 39 495 901 . 778 579 170 1108 1087 741 257 155 Entered New Map 2259 | . . 18 78 21 . 546 . . 409 110 150 573 107 247 . Time Decay 3651 | 20 168 499 100 18 375 55 . 520 170 60 548 514 494 10 100 Lost Part 427 | . . 42 . . . . . 80 . . 110 . 140 . 55 Lost Ally 308 | . . 10 . . 120 . . 178 . . . . . . . Purge Threat 748 | . . 148 . . . 300 . . . . 300 . . . . Squads Dispatched 56 | . 2 3 . 1 5 . . 18 . . 26 . 1 . . Investigation 20 | . 1 . . . 1 . . 8 . . 10 . . . . Extermination 10 | . . . . . . . . 3 . . 7 . . . . Reinforcement 13 | . 1 3 . . 1 . . 5 . . 3 . . . . Assault 8 | . . . . . 2 . . 1 . . 4 . 1 . . Garrison 5 | . . . . 1 1 . . 1 . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . 2 . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Distress Signals 14 | . 1 8 . . 1 . . 2 . . 2 . . . . Communications Jammed 61 | . . . . . . . . . . . 61 . . . . Distress Signals 61 | . . . . . . . . . . . 61 . . . . Times Spotted 272 | . 14 43 8 1 34 2 . 51 2 . 71 4 22 . 20 Peak Tracking Total 9 | . 3 7 3 1 9 . . 8 2 . 5 1 5 . 9 Tactical Retreats 14 | . . 2 1 . 1 . . 3 . . 3 . 3 . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Traps Triggered 9 | . 1 . . . 2 . . 2 . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Machines Disabled 26 | . . 1 . . 4 . . 10 . . 11 . . . . Max in Single Turn 3 | . . 1 . . 1 . . 2 . . 3 . . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Machines Accessed 74 | . 6 9 1 1 9 3 2 16 . 1 19 . 1 6 . Terminals 42 | . 6 7 1 1 7 3 . 8 . . 9 . . . . Fabricators 4 | . . . . . . . . 1 . . 3 . . . . Repair Stations 3 | . . . . . 2 . . . . . 1 . . . . Recycling Units 11 | . . . . . . . . 6 . . 5 . . . . Scanalyzers 3 | . . 2 . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 183 | . 18 23 1 2 25 14 2 32 . 1 45 . 1 19 . Successful 89 | . 5 10 1 1 14 5 2 8 . 1 22 . 1 19 . Failed 94 | . 13 13 . 1 11 9 . 24 . . 23 . . . . Catastrophic 17 | . . 3 . . . 2 . 6 . . 6 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 91 | . 16 11 2 2 5 10 . 26 . . 19 . . . . Terminals 110 | . 18 16 1 2 18 14 . 15 . . 26 . . . . Fabricators 9 | . . . . . . . . 2 . . 7 . . . . Repair Stations 10 | . . . . . 7 . . . . . 3 . . . . Recycling Units 22 | . . . . . . . . 14 . . 8 . . . . Scanalyzers 8 | . . 7 . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Terminal Hacks 49 | . 3 4 1 1 6 3 2 1 . 1 7 . 1 19 . Record 8 | . . . . . . . 1 . . . . . . 7 . Part Schematic 5 | . 1 . . . . . . . . . . . . 4 . Robot Analysis 6 | . . 1 1 . . . . . . . . . . 4 . Prototype ID Bank 6 | . . . . . 1 1 . . . . . . . 4 . Open Door 5 | . . . . . 2 . . 1 . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . 1 . 1 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . Unreport Threat 6 | . . 2 . . . 2 . . . . 2 . . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 6 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . . Build 2 | . . . . . . . . . . . 2 . . . . Repair Station Hacks 7 | . . . . . 5 . . . . . 2 . . . . Scan Component 4 | . . . . . 3 . . . . . 1 . . . . Repair 3 | . . . . . 2 . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 20 | . 2 . . . 3 2 . 6 . . 7 . . . . Terminals 10 | . 2 . . . 3 2 . . . . 3 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 8 | . 1 . . . 2 2 . . . . 3 . . . . Operators 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . 6 . . 4 . . . . Fedlink 10 | . . . . . . . . 6 . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 57 | . 6 8 1 1 8 3 . 13 . . 17 . . . . Full Trace Events 10 | . . 1 . . 1 1 . 1 . . 6 . . . . Feedback Events 2 | . . . . . 1 . . . . . 1 . . . . Corruption 2 | . . . . . 1 . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 2 . . . . . . . . . . . 4 . Parts Built 4 | . . . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 124 | . . . . . . . . . . . 124 . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . Parts Repaired 3 | . . . . . 2 . . . . . 1 . . . . Time 99 | . . . . . 64 . . . . . 35 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . 4 . . 4 . . 3 . . . . Machine Destruction 7 | . . . . . 4 . . . . . 3 . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Total Allies 25 | . 1 . . . 10 7 6 . . . . . 1 . . Largest Group 13 | . 1 1 . . 10 9 13 13 . . . . 1 . . Highest-Rated Group 447 | . 10 10 . . 173 195 447 447 . . . . 146 . . Highest-Rated Ally 146 | . 10 10 . . 29 29 61 61 . . . . 146 . . Total Orders 33 | . . . . . . 16 16 1 . . . . . . . FOLLOW 8 | . . . . . . 4 4 . . . . . . . . GUARD 1 | . . . . . . . . 1 . . . . . . . DROP 5 | . . . . . . 1 4 . . . . . . . . PICKUP 13 | . . . . . . 8 5 . . . . . . . . COLLECT 6 | . . . . . . 3 3 . . . . . . . . Ally Attacks 233 | . . . . . 110 . . 123 . . . . . . . Total Damage 4183 | . . . . . 1448 . . 2735 . . . . . . . Kills 38 | . . . . . 17 . . 21 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Active Infowar (turns) 11837 | 23 923 1268 . 75 973 633 3857 1196 . . 2716 17 . 156 . Optics 679 | . . 678 . . . . . 1 . . . . . . . Seismic 10725 | 23 923 1268 . 75 973 633 3857 1195 . . 1778 . . . . Jamming 2425 | . . . . . . . . . . . 2252 17 . 156 . Robot Analysis Total 6 | . . 1 1 . . . . . . . . . . 4 . Derelict Logs Recovered 4 | . . . . . . . . . 1 . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Turns Passed 18476 | 84 923 1560 211 76 1028 690 4515 1589 354 127 3125 1418 1314 1094 368 Spaces Moved 11792 | 59 512 855 77 38 584 396 3294 1262 366 139 1811 1246 632 204 317 Core 144 | 2 . . . . . . . . . . . . 26 116 . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 11243 | 57 512 855 77 38 584 396 3294 1262 366 139 1811 1246 606 . . Hover . | . . . . . . . . . . . . . . . . Flight 405 | . . . . . . . . . . . . . . 88 317 Fastest Speed 20 | 50 80 80 120 105 105 105 105 80 90 90 90 105 105 169 20 Average Speed 114 | 78 80 112 120 105 105 105 107 88 90 90 113 109 178 514 89 Slowest Speed 1600 | 80 80 120 120 105 105 120 120 120 90 90 150 120 1600 900 309 Overloaded Moves 106 | . . . . . . . . . . . . . . . 106 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 94 58 13 5 96 61 89 32 52 16 56 98 76 61 45 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . 1 . . . 1 . 3 . Known Exits Taken 7 | . . 1 . 1 1 . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . 1 . . 1 1 1 1 1 . . . . . Scrap Searched 11 | . . . . . . . 4 . 2 . . 2 2 . 1 Spaces Dug 85 | . 21 16 . 2 3 . . 17 . . 26 . . . . Terrain Destroyed 403 | . 39 59 . 7 25 . . 121 3 . 121 2 13 . 13 Melee 2 | . . . . . 2 . . . . . . . . . . Projectile 161 | . 36 25 . 7 3 . . 34 . . 53 2 1 . . AOE 235 | . 3 34 . . 20 . . 86 . . 67 . 12 . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Total 15609 | 83 850 1298 182 52 876 661 4277 1556 380 141 2610 1279 753 235 376 Wait 2508 | 1 234 240 98 . 181 186 899 97 4 1 484 10 66 . 7 Move 11777 | 58 511 854 76 37 583 395 3293 1261 365 138 1810 1245 631 203 317 Hop . | . . . . . . . . . . . . . . . . Pick Up 169 | 10 9 44 . 3 10 1 28 21 1 1 36 2 1 2 . Fast Attach 53 | 7 . 4 . . 1 1 4 12 1 . 11 1 2 8 1 Attach 60 | . . 6 . 2 2 . 6 10 . . 22 2 1 4 5 Detach 9 | . . . . . 1 . 2 1 . . 1 1 . 2 1 Swap 160 | . 17 42 2 2 22 3 9 22 1 . 31 2 7 . . Drop 187 | 2 10 36 . 1 15 2 30 30 3 1 34 4 3 1 15 Fire 599 | 5 69 72 6 7 59 3 6 102 5 . 167 12 42 15 29 Melee 3 | . . . . . 2 . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 14 . . . . Rewire 70 | . . . . . . 70 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / [*Ext]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 6) 779 | -10/Materials | Discovered new exit (range 14) 877 | -10/Materials | Discovered new exit (range 8) 944 | -10/Materials | Discovered new exit (range 16) 1008 | -10/Materials | Entered another Materials area 1008 | -9/Materials | Accompanied by 1 ally 1008 | -9/Materials | Evolved 2 slots: Utility x2 1530 | -9/Materials | Destroyed 7 combat bots 1557 | -9/Materials | Discovered new exit (range 5) 2299 | -9/Materials | Discovered new exit (range 12) 2403 | -9/Materials | Identified exit to Mines 2568 | -9/Materials | Entered Mines 2607 | -9/Mines | Met a Derelict bent on vengeance 2649 | -9/Mines | Discovered new exit (range 4) 2674 | -9/Mines | Assembled infested the area 2679 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2779 | -9/Mines | Entered Materials 2779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2788 | -8/Materials | Garrison activated, responded to threat 2793 | -8/Materials | Identified exit to Storage 2855 | -8/Materials | Entered Storage 2878 | -8/Storage | Identified exit to Recycling 3116 | -8/Storage | Garrison activated, responded to threat 3153 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3349 | -8/Storage | Lost 6 allies 3520 | -8/Storage | Met 01-MTF 3597 | -8/Storage | Discovered new exit (range 14) 3750 | -8/Storage | Repaired Arm. Wheel 3784 | -8/Storage | Repaired Arm. Wheel 3883 | -8/Storage | Entered Recycling 3883 | -8/Recycling | Accompanied by 3 allies (01-MTF) 4351 | -8/Recycling | Build established: Commander-Mutant 4381 | -8/Recycling | Discovered new exit (range 5) 4504 | -8/Recycling | Scanned before Scraplab entrance 4524 | -8/Recycling | Murdered 01-MTF 4539 | -8/Recycling | Found Prototype Energy Gun 4539 | -8/Recycling | Identified KN-7UR's Autopenetrator 4546 | -8/Recycling | Entered Scraplab 4555 | -8/Recycling | Discovered new exit (range 2) 4573 | -8/Recycling | Entered Scraptown 4573 | -8/Scraptown | Accompanied by 7 allies 4573 | -8/Scraptown | System corruption cleaned by C-Scrubber 4706 | -8/Scraptown | Visited Junk Repository 4900 | -8/Scraptown | Visited Red Mages 4951 | -8/Scraptown | Visited Cyclists 4972 | -8/Scraptown | Visited Symbiants 4985 | -8/Scraptown | Visited The Evicted 5017 | -8/Scraptown | Visited Fellowship of the Rings 5466 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5508 | -8/Scraptown | Discovered new exit (range 13) 5621 | -8/Scraptown | Visited UFD Registry 5628 | -8/Scraptown | Registered with UFD as "Spikeslasher" 5655 | -8/Scraptown | Visited Scrapoid Research Area 5683 | -8/Scraptown | Visited Derelict Rescue Squad 5715 | -8/Scraptown | Visited A0-MCA Data Center 5723 | -8/Scraptown | Given a B rating by A0-MCA 5761 | -8/Scraptown | Visited Junk Repository 5799 | -8/Scraptown | Visited Scrap Suit Storage 5822 | -8/Scraptown | Visited Scrapoid Pod Storage 5832 | -8/Scraptown | Found Scrapoid Pod 5902 | -8/Scraptown | Visited Botcube Research 5933 | -8/Scraptown | Visited Science Guys 6015 | -8/Scraptown | Visited Research Penetration Think Tank 6846 | -8/Scraptown | Scrapoid Pod released 08S07-D (x5) 7256 | -8/Scraptown | Found Botcube 7411 | -8/Scraptown | Entered Cyclist Reading Room 7900 | -8/Scraptown | Found A0-MCA's Component Scanner 7981 | -8/Scraptown | Botcube activated 8003 | -8/Scraptown | Botcube completed mutation into wheeled form, armed with 2 cannons. 8260 | -8/Scraptown | Found Scrap Suit 8263 | -8/Scraptown | Found Scrap Suit 8551 | -8/Scraptown | Discovered new exit (range 5) 8880 | -8/Scraptown | Found DRS Beacon 8989 | -8/Scraptown | Met Optimus 8989 | -8/Scraptown | Accepted into 0bPrime 9088 | -8/Scraptown | Entered Factory 9088 | -6/Factory | Accompanied by 13 allies 9088 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9155 | -6/Factory | Found Scrap Suit 9204 | -6/Factory | Lost 4 allies 9368 | -6/Factory | Garrison activated, responded to threat 9478 | -6/Factory | Discovered new exit (range 14) 9536 | -6/Factory | Build established: Commander-Scrapper 9688 | -6/Factory | Loaded intel: 8 recycling unit locations 9867 | -6/Factory | Build established: Scavenger-Scrapper 9872 | -6/Factory | Learned location of Protoforge (-2) 9963 | -6/Factory | Discovered new exit (range 6) 10050 | -6/Factory | Lost 3 allies 10088 | -6/Factory | Spotted B-75 Beast 10106 | -6/Factory | Destroyed B-75 Beast 10138 | -6/Factory | First assault squad dispatched 10169 | -6/Factory | Destroyed Mutated Botcube 10317 | -6/Factory | Lost 5 parts (3u2w) 10331 | -6/Factory | Discovered new exit (range 15) 10641 | -6/Factory | Discovered new exit (range 15) 10677 | -6/Factory | Entered Lower Caves 10804 | -6/Lower Caves | Learned Factory stockpile data 10997 | -6/Lower Caves | Discovered new exit (range 9) 11031 | -6/Lower Caves | Entered another Lower Caves area 11144 | -6/Lower Caves | Discovered new exit (range 15) 11158 | -6/Lower Caves | Entered Factory 11158 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11226 | -5/Factory | Garrison activated, responded to threat 11268 | -5/Factory | Discovered new exit (range 10) 11812 | -5/Factory | Discovered new exit (range 16) 12161 | -5/Factory | Build established: Scavenger-Tank 12192 | -5/Factory | Loaded intel: 8 recycling unit locations 12492 | -5/Factory | Discovered new exit (range 15) 12655 | -5/Factory | Repaired Cld. Pulse Rifle 12869 | -5/Factory | Destroyed 8 combat bots 13084 | -5/Factory | Build established: Scavenger-Gunner 13364 | -5/Factory | Fabricated Arm. Wheel (x2) 13455 | -5/Factory | Identified exit to Factory 13577 | -5/Factory | Garrison activated, responded to threat 13616 | -5/Factory | Lost 4 parts (1n1u2w) 13796 | -5/Factory | Fabricated Arm. Wheel (x2) 13858 | -5/Factory | First assault squad dispatched 13879 | -5/Factory | Build established: Scavenger-Tank 14282 | -5/Factory | Identified exit to Upper Caves 14283 | -5/Factory | Entered Upper Caves 14285 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14307 | -5/Upper Caves | Learned Factory stockpile data 14815 | -5/Upper Caves | Learned location of Warlord (-4) 15147 | -5/Upper Caves | Entered a destroyed Warlord outpost 15270 | -5/Upper Caves | Discovered new exit (range 10) 15279 | -5/Upper Caves | Identified exit to Upper Caves 15701 | -5/Upper Caves | Entered another Upper Caves area 15859 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16233 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16497 | -5/Upper Caves | Spotted B-75 Beast 16596 | -5/Upper Caves | Destroyed B-75 Beast 16712 | -5/Upper Caves | Discovered new exit (range 15) 17000 | -5/Upper Caves | Identified exit to Zhirov 17005 | -5/Upper Caves | Core integrity fell below 50% 17015 | -5/Upper Caves | Entered Zhirov 17015 | -5/Zhirov | Discovered new exit (range 3) 17016 | -5/Zhirov | Core integrity fell below 20% 17044 | -5/Zhirov | Lost 9 parts (2p4u3w) 17141 | -5/Zhirov | Met Zhirov 17281 | -5/Zhirov | Learned location of Quarantine (-3) 17281 | -5/Zhirov | Learned location of Testing (-2) 17281 | -5/Zhirov | Learned location of Command (-1) 17288 | -5/Zhirov | Build established: Mutant 17400 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17547 | -5/Zhirov | Found Alien Artifact 17547 | -5/Zhirov | Identified Integrated Reactor 17547 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17649 | -5/Zhirov | Found Alien Artifact 18104 | -5/Zhirov | Identified exit to Proximity Caves 18109 | -5/Zhirov | Entered Proximity Caves 18251 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18307 | -4/Proximity Caves | Lost 3 parts (2u1w) 18354 | -4/Proximity Caves | Encountered an infested base 18477 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 18419_ Dropped Wave Gun. 18420_ Dropped Prc. Matter Filter. 18420_ Dropped Lrn. Proton Cannon. 18421_ Dropped Hcp. Storage Unit. 18422_ Acquired 13 matter. 18425_ Searching scrap... 18425_ Found Hvy. Gauss Cannon. 18425_ Found Unknown Device. 18425_ Found System Shield. 18425_ Found 31 Matter. 18426_ Acquired 31 matter. 18426_ Acquired Unknown Device. 18426_ Identified Imp. Particle Charger. 18428_ Dropped Imp. Particle Charger. 18445_ ,CD7ICHGS6V4N,PI:MXOBDNP0RT 18451_ Slug penetrates as-64747. 18456_ Acquired 3 matter. 18456_ Acquired 1 matter. 18457_ Acquired 29 matter. 18473_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????## ##????????????????????????????? | | ?????????????## ###??????????????????????????? | | ##??????????## ##?????????????????????????? | | # ?????????## ##????????????????????????? | | ????????## #????????????????????????? | | ###????## #???????????????????????? | | ###?## #???????????????????????? | | ### #### ##???????????????????????? | | ##???# ##? ?????????????????????? | | % ##????# #?? ????????????????????? | | ## % ###??? #?? ????????????????????? | | ?## ##?? #?? #????????????????????? | | ### #??# #?? #????????????????????? | | ## % ##??#####?? #????????????????????? | | ## ###???#### ##???????????????????? | | ### % ##?## # ##??????????????????? | | ### g ### #??????????????????? | | ### ##?????????????????? | | # #####?## % ######????????????? | | ####??????### ????????????? | | ????????????# ## ????????????? | | ???????????## ## ########???????????? | | ???????????# % ????????? | | ??????????## @ ????????? | | ?????????## % #####?????????????? | | ????????## ##?????????????????? | | ???????## % % ##?????????????????? | | ??????## %%% ###???????????????? | | ??????# #### = #???????????????? | | ?????## #?## #???????????????? | | ?????# #### ##???????????????? | | ?????# #### ## #????????????????? | | ????## ## ### #????????????????? | | ??### ### #### #????????????????? | | ??# ###?# ### #????????????????? | | ##??# #?## #????????????????? | | #???# #??# ####?????????????? | | ##???## ##### #??# #?????????????? | | ######?????## ###????##??# #?????????????? | | ????????????###??????????#### #?????????????? | | ?????????????????????####????# #?????????????? | | ?????????????????????# #???# ####??????????? | | ???????????????????????# #??# # ##?????????? | | ????????????????????????# ### # #?????????? | | ??????????????????????????# # # #?????????? | | ???????????????????? ##????# #??????????? | | ??????????????????? ##??# #??????????? | | ??????????????????? #??## ###########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Coolant Potential 65 Energy Generation 41 Energy Capacity 855 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 600 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 14 Core Analysis 6 Armor Integrity Analysis 40 Matter Filtering 50 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -5/Factory Arm. Wheel | x2 | -5/Factory Repaired ---------- Arm. Wheel | 41% | -8/Storage Arm. Wheel | 44% | -8/Storage Cld. Pulse Rifle | 13% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed MatterShadeBasin Manual? 0 Play Time 03:52:17 Cumulative 171.5 hours Start 2025.06.20 @ 21:32:13 End 2025.06.24 @ 18:13:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 55 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 136b99ca-bfd2-4270-a983-c745242216bf