Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 13:18:04 Player: Don Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1389) 1389 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 4017 Bonus ------- Follower Combat Kills 193 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 280/280 System Corruption 28% Temperature Hot (202) Movement Core (300) Ox5 Location -8/Garrison Parts ------- > --- POWER (3) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Cooled Ion Engine Compact Battery (200) Compact Battery (200) Machine Analyzer Improved Sensor Array Relay Coupler [Brawler] (28) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Katana > --- INVENTORY -------- Light Ion Engine Light Ion Engine Cooled Ion Engine Compact Battery Compact Battery Machine Analyzer Improved Sensor Array Relay Coupler [Brawler] [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power 2 | . . 1 1 . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 72 | 7 12 19 9 20 5 Power 17 | 2 2 5 1 5 2 Engine 16 | 2 2 5 . 5 2 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 18 | 2 4 6 2 4 . Treads . | . . . . . . Leg 12 | 2 4 3 2 1 . Wheel 6 | . . 3 . 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 4 3 2 1 1 Device 5 | . 2 2 1 . . Storage 3 | . . . 1 1 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 26 | 3 2 5 4 10 2 Energy Gun 11 | 2 2 2 3 2 . Energy Cannon 4 | . . 1 1 2 . Ballistic Gun 7 | 1 . 2 . 3 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 18 | . 1 1 . 7 9 Power 4 | . . . . 2 2 Propulsion 5 | . . . . 2 3 Utility 4 | . 1 1 . . 2 Weapon 5 | . . . . 3 2 Highest Loss Streak 9 | . 1 1 . 5 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 91 91 69 70 91 Engine 17 | . 14 22 14 11 26 Core 1 | . . . 4 2 . Leg 16 | . 28 25 7 7 . Wheel 7 | . . . 10 10 23 Device 10 | . 5 15 9 9 7 Storage 4 | . . . 8 9 9 Processor 2 | . 8 1 . . . Protection 2 | . 5 4 . . . Energy Gun 10 | . 14 14 6 4 7 Energy Cannon 3 | . . . . 9 2 Ballistic Gun 7 | . 14 7 9 4 9 Naked Turns . | . . . . . . Heaviest Build 38 | 8 11 24 27 31 38 Greatest Support 48 | 20 20 30 20 48 48 Greatest Overweight (x) 2 | . . 1 1 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 Average Capacity 6 | 5 5 5 5 7 8 Most Carried 8 | 5 5 5 5 8 8 Average Carried 5 | 3 4 4 3 6 7 Final Capacity 8 | 5 5 5 5 8 8 Final Carried 8 | 5 5 5 5 8 8 Class Distribution -------------------- 57% | Scavenger-Mutant 28% | Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 1131 | 272 136 211 134 303 75 Remotely . | . . . . . . Salvage Created 1456 | 48 369 352 139 322 226 Parts 92 | 3 22 28 5 10 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 30 | 1 8 7 3 4 7 Melee 1 | . . . . 1 . Guns 23 | 1 6 7 3 . 6 Cannons 4 | . . . . 3 1 AOE 2 | . 2 . . . . Classes Destroyed 10 | 1 2 1 . 5 1 Worker 2 | . 1 1 . . . Builder 1 | . . . . 1 . Recycler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 4 | . 1 3 . . . Swarmer 4 | . . . . . 4 Grunt 19 | 1 8 5 3 2 . Brawler 2 | . . . . 1 1 Duelist 1 | . . . . 1 . Sentry 4 | . . 2 . . 2 Best Kill Streak 5 | 1 5 4 3 3 4 Combat Bots Only 4 | 1 4 2 3 2 4 Max Kills in Single Turn 3 | 1 3 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 256 | 2 47 70 8 68 61 Missed 54 | 1 12 19 1 11 10 Damage Taken 3186 | 10 419 602 103 1262 790 Core 688 | . 46 90 . 471 81 Absorbed by Shields 65 | . . 57 . . 8 Regen/Repaired (Parts) 80 | . . 48 . 32 . Core Remaining (%) 86 | 100 81 77 . . . Volleys Fired 123 | 2 31 33 7 22 28 Largest 3 | 2 2 2 2 3 3 Hottest 177 | 60 60 130 86 177 147 Shots Fired 245 | 4 62 66 13 54 46 Gun 212 | 4 62 66 13 23 44 Cannon 33 | . . . . 31 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 97 | 2 31 13 7 16 28 Thermal 121 | . 11 53 6 33 18 Explosive . | . . . . . . Electromagnetic 27 | 2 20 . . 5 . Robot Hit Streak 15 | 2 8 7 15 6 10 Robot Miss Streak 4 | 1 3 3 . 4 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 1 . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 160 | 3 39 39 11 35 33 Core Hits 68 | 2 19 15 6 15 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 3 1 . 2 Burn 6 | . . 3 1 . 2 Melee Attacks 7 | . . . . 7 . Impact 7 | . . . . 7 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2745 | 29 588 636 177 833 482 Guns 1908 | 29 435 636 177 170 461 Cannons 484 | . . . . 463 21 Explosions 242 | . 153 . . 89 . Melee 110 | . . . . 110 . Ramming 1 | . . . . 1 . Kinetic 930 | 17 160 159 92 187 315 Thermal 1369 | . 228 477 85 412 167 Explosive 89 | . . . . 89 . Electromagnetic 246 | 12 200 . . 34 . Impact 110 | . . . . 110 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 28 | . 2 . . 3 28 Average Corruption 2 | . 1 . . 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 1 . . 10 4 Message Errors 3 | . . . . 2 1 Matter Fused 3 | . . . . 1 2 Heat Flow Errors 4 | . . . . 3 1 Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 3 | . 1 . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . 4 . Projectiles 4 | . . . . 4 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 21 | . . . . 21 . Shots 1 | . . . . 1 . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 676 | 16 306 327 2 676 219 Average Temperature 148 | 9 130 112 2 228 83 Received Heat Transfer 1187 | 6 228 281 63 459 150 Effects 21 | . . . . 21 . Shutdowns 9 | . . . . 9 . Energy Bleed 1 | . . . . 1 . Interference 4 | . . . . 4 . Matter Decay 1 | . . . . 1 . Short Circuit 3 | . . . . 3 . Damage (core) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 3262 | . 325 1406 259 777 495 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Peak Influence 397 | 20 263 365 181 315 397 Initial 202 | . 13 110 96 76 202 Average 198 | 4 142 213 156 202 308 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 53 | 100 60 54 100 56 . Level 1 46 | . 39 45 . 43 100 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 3 1 4 . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 1 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 5 | . 3 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | 1 15 16 4 15 9 Peak Tracking Total 6 | 1 6 4 3 4 4 Tactical Retreats 3 | . . 2 . 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 6 | . 2 . . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 3 | . . . . 2 1 Max in Single Turn 2 | . . . . 2 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 13 | . 2 6 . 5 . Terminals 7 | . 1 4 . 2 . Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units 2 | . 1 . . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 35 | . 9 16 . 10 . Successful 26 | . 7 11 . 8 . Failed 9 | . 2 5 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 4 7 . 3 . Fabricators . | . . . . . . Repair Stations 10 | . . 6 . 4 . Recycling Units 7 | . 5 . . 2 . Scanalyzers 3 | . . 3 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 13 | . 4 6 . 3 . Record 6 | . 3 3 . . . Alert Level 2 | . . 1 . 1 . Locate Traps 1 | . . . . 1 . Transport Status 1 | . . 1 . . . Investigation Status 1 | . 1 . . . . Reinforcement Status 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . 5 . 4 . Scan Component 5 | . . 3 . 2 . Repair 4 | . . 2 . 2 . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 3 . 3 . Full Trace Events 4 | . 1 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 2 . 2 . Time 122 | . . 58 . 64 . Parts Recycled 1 | . 1 . . . . Recycled Matter 13 | . 13 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 100 | . . . . 100 100 Highest-Rated Ally 100 | . . . . 100 100 Total Orders . | . . . . . . Ally Attacks 19 | . . . . 19 . Total Damage 588 | . . . . 588 . Kills 11 | . . . . 11 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 2141 | 87 380 679 97 630 268 Spaces Moved 1280 | 64 221 376 55 389 175 Core 17 | 17 . . . . . Treads . | . . . . . . Legs 699 | 47 221 349 27 55 . Wheels 564 | . . 27 28 334 175 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 80 80 100 100 Average Speed 118 | 101 120 136 103 113 100 Slowest Speed 260 | 120 120 190 190 260 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 31 22 4 41 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . 6 . . 12 . Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . 6 . . 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 1666 | 82 279 479 85 518 223 Wait 91 | . 3 29 . 59 . Move 1276 | 63 220 375 54 389 175 Hop . | . . . . . . Pick Up 38 | 9 3 4 7 12 3 Fast Attach 39 | 1 11 11 3 11 2 Attach 29 | 4 1 6 6 9 3 Detach 6 | . . 2 3 1 . Swap 4 | 2 . 2 . . . Drop 44 | 1 10 17 5 7 4 Fire 123 | 2 31 33 7 22 28 Melee 7 | . . . . 7 . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 435 | -10/Materials | Discovered new exit (range 8) 467 | -10/Materials | Identified exit to Materials 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 542 | -9/Materials | Build established: Scavenger-Mutant 634 | -9/Materials | Repaired Particle Gun 660 | -9/Materials | Repaired Aluminum Leg 923 | -9/Materials | Discovered new exit (range 3) 1147 | -9/Materials | Entered another Materials area 1147 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1149 | -8/Materials | Discovered new exit (range 8) 1244 | -8/Materials | Entered Storage 1271 | -8/Storage | Repaired Hvy. Assault Rifle 1303 | -8/Storage | Repaired Imp. Ion Engine 1339 | -8/Storage | Garrison activated, responded to threat 1386 | -8/Storage | Core integrity fell below 50% 1461 | -8/Storage | Met 01-MTF 1464 | -8/Storage | Lost 5 parts (2p2n1w) 1654 | -8/Storage | Core integrity fell below 20% 1874 | -8/Storage | Identified exit to Garrison 1874 | -8/Storage | Entered Garrison 1874 | -8/Garrison | Accompanied by 1 ally (01-MTF) 1879 | -8/Garrison | 01-MTF left 1904 | -8/Garrison | Triggered checkpoint 1926 | -8/Garrison | Garrison Relay disabled 2020 | -8/Garrison | Triggered checkpoint 2108 | -8/Garrison | System corruption reached 10% 2142 | -8/Garrison | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 02107_ Katana destroyed. 02107_ System corrupted by crushing effect (+2). 02107_ Com. Wheel destroyed. 02107_ System corrupted by crushing effect (+2). 02107_ Knocked back. [Achievement: System Compromised] 02119_ Extracted 1 energy. 02120_ Acquired Lrg. Battery. 02124_ System corrupted: Matter fused (-8). 02126_ Cld. Ion Engine destroyed. 02126_ System corrupted by crushing effect (+4). 02128_ Com. Wheel destroyed. 02128_ System corrupted by crushing effect (+2). 02128_ Knocked back. 02138_ Cld. Ion Engine destroyed. 02138_ System corrupted by crushing effect (+5). 02139_ B-36 Bruiser destroyed. 02139_ Lrg. Battery destroyed. 02139_ System corrupted by crushing effect (+4). 02140_ System corrupted: Heat flow error (+236). 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