Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 23:25:40 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (260) 1300 Value Destroyed (7660) 7660 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2079) 2079 TOTAL SCORE: 16979 Bonus ------- High Alert Combat Kills 1779 Met Imprinter 300 Cogmind --------- Core Integrity 711/1000 Matter 123/300 Energy 220/220 System Corruption 6% Temperature Cool (0) Movement Treading (186) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Micro Fission Core > --- PROPULSION (4) --- Improved Treads Armored Treads Armored Medium Treads > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Target Analyzer Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Gauss Rifle KE Penetrator > --- INVENTORY (28) --- Light Ion Engine Micro Fission Core Advanced Cooling System Energy Well (500) Matter Compressor (250) Improved Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Improved Focal Shield Advanced Shield Generator Long-range Tractor Beam Proton Cannon Proton Cannon Proton Cannon Autogun Autogun Autogun Autogun Autogun Autogun Gauss Rifle Gauss Rifle KE Penetrator Proton Missile Launcher Improved Proton Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Hypervelocity Gauss Rifle KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Fission Core Improved Treads Armored Treads Energy Well Matter Compressor Improved Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Long-range Tractor Beam Proton Cannon Proton Cannon Proton Cannon Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun Coil Gun Proton Missile Launcher Improved Proton Missile Launcher Grenade Launcher CR-A16's Behemoth Slayer [Rating: 89] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Lightning Gun Energy Cannon Proton Cannon Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . 1 . . . . 1 . . . Utility 5 | . . . 2 . . . . 1 . . . . 1 . . 1 Weapon 2 | . . . . . . . 2 . . . . . . . . . Parts Attached 238 | 6 8 8 18 1 4 2 11 6 8 15 8 22 32 14 6 69 Power 17 | 1 1 1 1 1 . . 1 . . 1 . 1 . 1 . 8 Engine 9 | 1 1 1 1 1 . . . . . . . . . 1 . 3 Core 8 | . . . . . . . 1 . . 1 . 1 . . . 5 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 34 | 2 1 2 3 . . . 2 1 . . . 1 5 1 . 16 Treads 34 | 2 1 2 3 . . . 2 1 . . . 1 5 1 . 16 Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 68 | 1 4 . 4 . 4 . 2 3 2 6 2 7 9 2 2 20 Device 25 | . . . 1 . . . . 1 1 3 1 3 3 1 1 10 Storage 9 | 1 3 . . . 4 . 1 . . . . . . . . . Processor 6 | . . . . . . . . 1 . . . . 2 . . 3 Hackware . | . . . . . . . . . . . . . . . . . Protection 28 | . 1 . 3 . . . 1 1 1 3 1 4 4 1 1 7 Artifact . | . . . . . . . . . . . . . . . . . Weapon 119 | 2 2 5 10 . . 2 6 2 6 8 6 13 18 10 4 25 Energy Gun 6 | . . . . . . . . . . 2 1 3 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 1 1 . Ballistic Gun 88 | 2 2 4 8 . . 1 5 2 4 3 5 8 12 7 3 22 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 14 | . . 1 2 . . 1 1 . 1 3 . 1 2 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . 1 4 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . 1 . 1 . . 1 Parts Lost 27 | . 2 1 1 1 . 1 1 . . 1 . 6 1 1 . 11 Power 3 | . . . . 1 . . . . . 1 . . . . . 1 Propulsion 9 | . . 1 . . . . 1 . . . . 1 1 . . 5 Utility 7 | . 1 . 1 . . 1 . . . . . 1 . 1 . 2 Weapon 8 | . 1 . . . . . . . . . . 4 . . . 3 Highest Loss Streak 4 | . 2 1 1 1 . 1 1 . . 1 . 4 1 1 . 2 Average Slot Usage (%) 98 | . 96 100 95 100 100 96 98 98 100 99 99 99 99 100 100 95 Engine 3 | . 14 14 11 11 11 11 . . . . . . . 3 6 1 Core 5 | . . . . . . . 8 7 7 6 7 7 6 2 . 8 Treads 22 | . 28 28 21 22 22 22 18 22 23 23 23 22 25 26 26 19 Device 3 | . . . 3 . . . . 6 6 6 6 4 2 . . 5 Storage 21 | . 19 28 22 22 22 22 23 23 23 23 23 23 20 20 20 17 Processor 6 | . . . . . . . . 6 7 7 7 7 12 13 13 10 Protection 5 | . 4 . 15 22 22 18 12 . . . . 2 3 5 5 4 Ballistic Gun 25 | . 27 27 21 22 22 22 35 29 24 29 29 28 24 25 20 22 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 154 | 12 25 27 35 35 83 83 121 122 122 120 123 125 133 134 138 154 Greatest Support 127 | 40 40 40 40 40 40 40 40 60 60 60 60 60 80 90 90 127 Greatest Overweight (x) 3 | . . 1 . . 2 2 3 2 2 1 2 2 2 1 1 2 Average Overweight (x) . | . . . . . . 1 2 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 28 | 6 12 12 12 12 20 20 28 28 28 28 28 28 28 28 28 28 Average Capacity 24 | 5 8 12 12 12 15 20 24 28 28 28 28 28 28 28 28 28 Most Carried 28 | 4 10 12 12 12 15 16 26 28 28 28 28 28 28 28 28 28 Average Carried 23 | 2 6 11 11 11 11 12 20 25 27 27 27 26 27 27 28 27 Final Capacity 28 | 6 12 12 12 12 20 20 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 4 10 12 12 11 12 15 25 27 28 28 28 26 28 28 28 28 Class Distribution -------------------- 23% | Scavenger-Mutant 20% | Hauler-Gunner 19% | Hauler-Skirmisher 13% | Scavenger-Skirmisher 12% | Scavenger-Gunner 5% | Hauler-Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Tank | -8/Materials Hauler-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Hauler-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hauler-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Matter Collected 7474 | 256 211 228 344 129 . 161 332 73 182 208 87 399 1198 304 60 3302 Remotely 398 | . . . . . . . . . . . . . . . . 398 Salvage Created 11775 | 54 276 410 795 82 . 184 604 73 169 378 . 385 1319 332 129 6585 Parts 631 | 1 32 36 62 2 . 11 32 7 10 21 . 17 57 12 5 326 Haulers Intercepted 10 | . 2 . 2 . . . . 1 . . . . . . . 5 Recyclers Shooed 9 | . . . 1 . . 1 . . . . . . 2 . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 8 12 . 9 . 3 . . Prevented 22 | . . . . . . . . . . 6 . 7 . 6 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Combat Hostiles Destroyed 178 | . 9 13 22 2 . 7 8 . 5 10 . 6 16 5 2 73 Guns 135 | . 9 10 12 2 . 3 6 . 1 3 . 4 16 . . 69 Cannons 1 | . . . . . . . . . . . . . . 1 . . AOE 34 | . . 3 10 . . 4 2 . 4 6 . . . 1 . 4 Classes Destroyed 18 | 1 4 2 3 1 . . . . 1 1 . . 1 1 . 3 Worker 21 | . . . 2 . . . 1 . . . . . 5 . . 13 Builder 19 | . 1 . 1 . . . . 1 . . . . 1 . . 15 Tunneler 5 | . . 3 . . . . . . . . . . . . . 2 Hauler 10 | . 2 . 2 . . . . 1 . . . . . . . 5 Recycler 20 | 1 . 1 1 . . . 3 . . . . . 3 . . 11 Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 Watcher 4 | . . . 1 . . . 1 . . . . . . . . 2 Swarmer 70 | . 8 9 13 . . 4 4 . 4 6 . . 4 . . 18 Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 64 | . 1 2 6 1 . 2 1 . . 4 . 3 5 3 . 36 Brawler 2 | . . . . . . . . . . . . . . . . 2 Duelist 5 | . . . . 1 . 1 1 . . . . . . 1 . 1 Sentry 18 | . . 2 3 . . . 2 . . . . 1 4 . . 6 Hunter 8 | . . . . . . . . . 1 . . 2 . . 2 3 Programmer 9 | . . . . . . . . . . . . . 3 . . 6 Behemoth 1 | . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 22 | 1 11 7 16 2 . 4 6 1 4 4 . 3 6 4 1 22 Combat Bots Only 11 | . 9 4 11 2 . 4 4 . 4 4 . 3 4 4 1 10 Max Kills in Single Turn 7 | 1 2 2 7 1 . 4 1 1 2 2 . 1 2 1 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . 1 Exploded 4 | . . 1 4 . . 4 1 . 2 2 . . . 1 . 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Damage Taken 9918 | . 569 361 493 176 . 319 278 . 169 376 . 915 864 301 352 4745 Core 776 | . 55 42 51 30 . 6 22 . 27 48 . 70 85 30 21 289 Absorbed by Shields 128 | . . . 113 . . . . . . . . . . . . 15 Core Remaining (%) 83 | 100 . 61 . . . 78 96 . . . . 79 . . 84 . Volleys Fired 416 | 7 26 27 37 4 . 17 20 2 5 15 1 23 43 5 8 176 Largest 4 | 2 2 2 2 2 . 2 4 4 4 4 1 4 4 1 1 4 Hottest 250 | 40 43 43 46 46 . 46 92 97 97 99 250 110 116 75 75 132 Shots Fired 1281 | 14 50 50 69 8 . 33 74 8 14 31 1 59 168 5 8 689 Gun 1241 | 14 50 46 64 8 . 32 72 8 12 23 1 56 167 . . 688 Cannon 9 | . . . . . . . . . . . . . . 1 8 . Launcher 31 | . . 4 5 . . 1 2 . 2 8 . 3 1 4 . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 1222 | 14 50 46 64 8 . 32 72 8 12 21 . 40 167 . . 688 Thermal 1 | . . . . . . . . . . . 1 . . . . . Explosive 18 | . . 4 5 . . 1 . . 2 2 . 3 1 . . . Electromagnetic 40 | . . . . . . . 2 . . 8 . 16 . 5 8 1 Robot Hit Streak 24 | 7 5 15 16 4 . 24 8 13 15 9 . 20 24 5 4 16 Robot Miss Streak 7 | 2 2 2 3 1 . 1 3 . 1 4 . 3 4 . 1 7 Penetration Max 2 | . . . . . . . . . . . . 1 2 . . 2 Secondary Targets 24 | . 2 1 1 1 . . 2 . . 1 . 1 . . . 15 Max Gunslinging Chain 2 | . 1 1 1 1 . . 1 . . 1 . 1 . . . 2 Shots Hit Robots 852 | 12 29 38 45 6 . 31 41 7 13 12 . 44 109 7 6 452 Core Hits 454 | 3 19 24 37 5 . 15 17 3 9 18 . 18 58 6 . 222 Critical Hits 81 | . . 1 1 1 . . 1 . . . . . 7 . . 70 Critical Kills 43 | . . 1 1 . . . 1 . . . . . 1 . . 39 Critical Parts Destroyed 36 | . . . . 1 . . . . . . . . 6 . . 29 Melee Attacks 30 | . . . . . . . . . 9 . . 1 12 4 . 4 Impact . | . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . 9 . . . . . . . Piercing 21 | . . . . . . . . . . . . 1 12 4 . 4 Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20562 | 126 357 771 1311 113 . 605 739 133 377 612 . 767 2678 553 226 11194 Guns 17138 | 123 350 473 677 113 . 449 565 112 122 121 . 767 2525 . . 10741 Cannons 253 | . . . . . . . . . . . . . . 27 226 . Explosions 2595 | . . 292 630 . . 156 165 . 162 491 . . 99 494 . 106 Melee 276 | . . . . . . . . . 93 . . . . 32 . 151 Ramming 300 | 3 7 6 4 . . . 9 21 . . . . 54 . . 196 Kinetic 16881 | 123 350 473 677 113 . 449 565 112 122 79 . 552 2525 . . 10741 Thermal 84 | . . . . . . . . . . . . . . 84 . . Explosive 1553 | . . 292 630 . . 156 . . 162 214 . . 99 . . . Electromagnetic 1468 | . . . . . . . 165 . . 319 . 215 . 437 226 106 Impact . | . . . . . . . . . . . . . . . . . Slashing 93 | . . . . . . . . . 93 . . . . . . . Piercing 183 | . . . . . . . . . . . . . . 32 . 151 Highest Corruption 6 | . 1 1 . . . . . . . . . . 4 4 4 6 Average Corruption 3 | . 1 1 . . . . . . . . . . 3 4 4 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 111 | . 4 4 . . . . . . . . . . 20 10 3 70 Message Errors 20 | . 2 1 . . . . . . . . . . 6 1 . 10 Matter Fused 15 | . . . . . . . . . . . . . 4 5 . 6 Heat Flow Errors 8 | . . . . . . . . . . . . . 1 2 1 4 Energy Discharges 15 | . 1 . . . . . . . . . . . 4 1 1 8 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . 1 2 . . . . . . . . . . 2 . . 4 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . 3 Targeting Errors 33 | . . 1 . . . . . . . . . . 3 1 1 27 Weapon Failures 6 | . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 24 | . . . . . . . . . . . . . 21 . . 3 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 21 | . . . . . . . . . . . . . 21 . . . Melee 3 | . . . . . . . . . . . . . . . . 3 Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . . 40 . . . . . . 34 . . . . . . Shots 4 | . . . 1 . . . . . . 3 . . . . . . Rammed 34 | 1 4 3 2 . . . 2 2 . . . . 2 . . 18 Targets Rammed 38 | 1 4 3 2 . . . 2 2 . . . . 3 . . 21 Kicked . | . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . 1 . . 3 Highest Temperature 384 | . 12 22 38 10 . 8 132 30 42 64 140 211 153 251 384 206 Average Temperature 52 | . 3 6 12 6 . 4 40 15 20 22 73 114 53 95 127 60 Received Heat Transfer 1654 | . . 99 100 24 . 54 99 . . 45 . 156 216 54 . 807 Effects 1 | . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 1 . 2 . 2 2 . Combat Hostiles 7 | . . . . . . . . . . 1 . 2 . 2 2 . Parts Fried 15 | . . . . . . . . . . 1 . 5 . 5 4 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . . . . 100 . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Peak Influence 1887 | 5 244 245 572 113 . 176 223 88 . . . . 355 . . 1887 Initial 92 | . 3 23 37 73 . . 68 73 . . . . 18 . . 92 Average 327 | . 62 74 254 111 . 100 92 79 . . . . 186 . . 717 Maximum Alert Level 5 | . 1 1 2 . . . 1 . . . . . 1 . . 5 Low Security (%) 59 | 100 89 95 52 100 . 100 87 100 . . . . 51 . . 29 Level 1 15 | . 10 4 24 . . . 12 . . . . . 48 . . 2 Level 2 11 | . . . 22 . . . . . . . . . . . . 30 Level 3 2 | . . . . . . . . . . . . . . . . 7 Level 4 6 | . . . . . . . . . . . . . . . . 19 Level 5 3 | . . . . . . . . . . . . . . . . 10 High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 4 . . . 1 . . . . . 5 . . 16 Investigation 1 | . . . . . . . . . . . . . 1 . . . Extermination 5 | . . . . . . . . . . . . . 2 . . 3 Reinforcement 14 | . 1 . 4 . . . 1 . . . . . 1 . . 7 Assault 5 | . . . . . . . . . . . . . . . . 5 Garrison 2 | . . . . . . . . . . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . . . . 1 . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Distress Signals 12 | . 1 . 4 . . . . . . . . . 1 . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 258 | . 18 14 32 2 . 7 15 . 5 11 . 6 27 5 2 114 Peak Tracking Total 10 | . 8 3 8 2 . 4 4 . 4 4 . 3 4 4 2 10 Tactical Retreats 23 | . 1 1 1 . . . 4 . . 1 . . 2 1 . 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Traps Triggered 3 | . 1 . . . . . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Machines Disabled 17 | . . . . . . . 3 . . . . . 4 . . 10 Max in Single Turn 4 | . . . . . . . 2 . . . . . 1 . . 4 Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Machines Accessed 31 | . 4 . 3 . 1 . 3 3 . . 1 . 10 . . 6 Terminals 17 | . 3 . 2 . . . 3 . . . . . 8 . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 7 | . 1 . 1 . . . . 1 . . . . 2 . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 Total Hacks 83 | . 15 . 11 . 1 . 8 5 . . 3 . 25 . . 15 Successful 46 | . 6 . 8 . 1 . 5 5 . . 3 . 8 . . 10 Failed 36 | . 8 . 3 . . . 3 . . . . . 17 . . 5 Catastrophic 4 | . 1 . . . . . . . . . . . 3 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 38 | . 8 . 7 . . . 6 . . . . . 16 . . 1 Terminals 49 | . 13 . 7 . . . 8 . . . . . 19 . . 2 Fabricators 4 | . . . . . . . . . . . . . . . . 4 Repair Stations 19 | . 2 . 4 . . . . 2 . . . . 6 . . 5 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 2 . . . . . . . 2 Garrison Access 3 | . . . . . . . . 1 . . . . . . . 2 Terminal Hacks 17 | . 3 . 3 . 1 . 3 . . . 3 . 3 . . 1 Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 4 | . 1 . . . . . . . . . 3 . . . . . Prototype ID Bank 3 | . 1 . . . . . . . . . . . 1 . . 1 Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . Unreport Threat 4 | . . . 2 . . . 2 . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 15 | . 1 . 4 . . . . 2 . . . . 4 . . 4 Scan Component 8 | . 1 . 2 . . . . 1 . . . . 2 . . 2 Repair 7 | . . . 2 . . . . 1 . . . . 2 . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 2 . . . . . . . 2 Insert Component 2 | . . . . . . . . 1 . . . . . . . 1 Analyze 2 | . . . . . . . . 1 . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . 1 Unauthorized Hacks 7 | . 2 . 1 . . . 2 . . . . . 1 . . 1 Terminals 7 | . 2 . 1 . . . 2 . . . . . 1 . . 1 Assimilate 1 | . . . . . . . . . . . . . 1 . . . Botnet 6 | . 2 . 1 . . . 2 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 3 . . . 3 1 . . . . 10 . . 5 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . . 1 . . 3 . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 2 . . . . 1 . . . . 2 . . 2 Time 182 | . . . 52 . . . . 32 . . . . 32 . . 66 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Total Allies 1 | . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . . 1 . . . Highest-Rated Group 10 | . . . . . . . . . . . . . 10 . . . Highest-Rated Ally 10 | . . . . . . . . . . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . . . . . . . 1 1 . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Turns Passed 14000 | 104 641 828 534 229 680 210 662 401 850 658 1898 796 1904 738 115 2752 Spaces Moved 6462 | 45 335 451 199 136 378 78 267 192 386 277 1044 368 849 382 47 1028 Core 3 | 3 . . . . . . . . . . . . . . . . Treads 6459 | 42 335 451 199 136 378 78 267 192 386 277 1044 368 849 382 47 1028 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 180 200 180 180 180 180 180 182 182 182 163 Average Speed 178 | 152 160 160 160 160 177 195 210 180 180 180 180 184 183 182 182 182 Slowest Speed 220 | 160 160 180 160 160 200 200 220 200 200 180 200 200 203 182 182 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 49 92 22 34 88 21 19 10 53 45 83 53 29 57 4 34 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . . 1 2 . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . . . 1 1 . Scrap Searched 16 | . . 3 . 1 . . . . 1 3 4 . . 4 . . Spaces Dug 50 | . . . . . . . . . 8 5 . 17 15 1 . 4 Terrain Destroyed 257 | . . 32 32 . . 11 . . 13 7 . 27 48 2 . 85 Melee 23 | . . . . . . . . . 8 . . 1 11 1 . 2 Projectile 42 | . . . . . . . . . 1 . . . 3 . . 38 AOE 192 | . . 32 32 . . 11 . . 4 7 . 26 34 1 . 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Total 7961 | 64 394 521 360 140 388 103 330 238 515 409 1060 437 1073 406 71 1452 Wait 552 | 2 5 13 83 . . . 1 32 107 102 . 16 85 . 6 100 Move 6447 | 45 334 450 198 135 377 77 266 191 385 276 1043 367 848 381 46 1028 Hop . | . . . . . . . . . . . . . . . . . Pick Up 115 | 4 10 9 9 . 2 5 21 4 1 1 1 5 22 . 1 20 Fast Attach 48 | 6 2 2 4 . . . 1 1 . . 5 1 6 2 . 18 Attach 40 | . 1 . 3 1 . . 6 2 . 1 . 5 4 1 . 16 Detach 1 | . . . . . . . . . . . . . 1 . . . Swap 150 | . 5 6 11 . 4 2 4 3 8 14 3 16 22 11 6 35 Drop 123 | . 7 11 13 . 5 2 9 1 . . 7 3 27 2 4 32 Fire 416 | 7 26 27 37 4 . 17 20 2 5 15 1 23 43 5 8 176 Melee 30 | . . . . . . . . . 9 . . 1 12 4 . 4 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 37 | . 4 3 2 . . . 2 2 . . . . 3 . . 21 Escape Stasis 2 | . . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 7) 457 | -10/Materials | Destroyed 9 combat bots 746 | -10/Materials | Entered Mines 838 | -10/Mines | Build established: Scavenger-Mutant 1210 | -10/Mines | Learned Materials terminal intel 1230 | -10/Mines | Learned Materials trap positions 1386 | -10/Mines | Learned Materials terminal intel 1536 | -10/Mines | Discovered new exit (range 10) 1574 | -10/Mines | Entered Materials 1574 | -9/Materials | Evolved 2 slots: Utility x2 1575 | -9/Materials | Loaded intel: 15 trap records 1576 | -9/Materials | Loaded intel: 12 terminal locations 1894 | -9/Materials | Destroyed 11 combat bots 1918 | -9/Materials | Repaired Lgt. Treads 1946 | -9/Materials | Repaired Lgt. Armor Plating 2090 | -9/Materials | Discovered new exit (range 8) 2108 | -9/Materials | Entered Mines 2169 | -9/Mines | Met a Derelict bent on vengeance 2331 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2331 | -9/Mines | Discovered new exit (range 5) 2337 | -9/Mines | Entered Exiles 2337 | -9/Exiles | Found Exiles lab abandoned 2362 | -9/Exiles | Discovered new exit (range 15) 3001 | -9/Exiles | Discovered new exit (range 10) 3017 | -9/Exiles | Entered Mines 3150 | -8/Mines | Discovered new exit (range 9) 3227 | -8/Mines | Entered Materials 3227 | -8/Materials | Evolved 2 slots: Weapon x2 3228 | -8/Materials | Loaded intel: 12 terminal locations 3593 | -8/Materials | Build established: Hauler-Tank 3767 | -8/Materials | Discovered new exit (range 5) 3889 | -8/Materials | Entered Factory 3889 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3941 | -7/Factory | Repaired Autogun 4162 | -7/Factory | Build established: Hauler-Skirmisher 4279 | -7/Factory | Discovered new exit (range 6) 4286 | -7/Factory | Identified exit to Lower Caves 4290 | -7/Factory | Entered Lower Caves 4698 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5130 | -7/Lower Caves | Discovered new exit (range 6) 5137 | -7/Lower Caves | Identified exit to Lower Caves 5140 | -7/Lower Caves | Entered another Lower Caves area 5231 | -7/Lower Caves | Encountered a Warlord checkpoint 5440 | -7/Lower Caves | Build established: Scavenger-Mutant 5750 | -7/Lower Caves | Discovered new exit (range 15) 5797 | -7/Lower Caves | Identified exit to Zion 5798 | -7/Lower Caves | Entered Zion 5868 | -7/Zion | Learned location of Warlord (-4) 6032 | -7/Zion | Discovered new exit (range 11) 6099 | -7/Zion | Found Prototype Energy Gun 6099 | -7/Zion | Identified Storm Laser 6143 | -7/Zion | Build established: Hauler-Skirmisher 6399 | -7/Zion | Identified exit to Deep Caves 6572 | -7/Zion | Learned Factory terminal intel 6722 | -7/Zion | Found CR-A16's Pointy Stick 7689 | -7/Zion | Identified exit to Proximity Caves 7696 | -7/Zion | Entered Proximity Caves 8076 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8396 | -6/Proximity Caves | Lost 4 parts (1n3w) 8478 | -6/Proximity Caves | Discovered new exit (range 4) 8490 | -6/Proximity Caves | Identified exit to Factory 8492 | -6/Proximity Caves | Entered Factory 8492 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8493 | -6/Factory | Loaded intel: 20 terminal locations 8783 | -6/Factory | Build established: Scavenger-Skirmisher 8956 | -6/Factory | Garrison activated, responded to threat 9251 | -6/Factory | Identified exit to Lower Caves 9715 | -6/Factory | Build established: Scavenger-Gunner 9858 | -6/Factory | Repaired Lgt. Treads 9878 | -6/Factory | Repaired Arm. Treads 10396 | -6/Factory | Entered Lower Caves 10397 | -6/Lower Caves | Encountered a Warlord checkpoint 10407 | -6/Lower Caves | Learned 12 Factory zone layouts 10595 | -6/Lower Caves | Spotted B-75 Beast 10642 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 10645 | -6/Lower Caves | Destroyed B-75 Beast 10850 | -6/Lower Caves | Build established: Hauler-Gunner 11110 | -6/Lower Caves | Discovered new exit (range 14) 11134 | -6/Lower Caves | Entered another Lower Caves area 11134 | -6/Lower Caves | Discovered new exit (range 6) 11138 | -6/Lower Caves | Learned Factory trap positions 11249 | -6/Lower Caves | Entered Factory 11249 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11250 | -5/Factory | Identified exit to Factory 11251 | -5/Factory | Loaded intel: 76 trap records 11806 | -5/Factory | Repaired Arm. Treads 12001 | -5/Factory | Repaired KE Penetrator 13057 | -5/Factory | Destroyed 10 combat bots 13187 | -5/Factory | Garrison activated, responded to threat 13349 | -5/Factory | First assault squad dispatched 13587 | -5/Factory | Destroyed 9 combat bots 14001 | -5/Factory | Self-destructed Last Messages --------------- 13908_ System corrupted: Gauss Rifle targeting data glitched. 13911_ Acquired 30 matter. 13914_ Acquired Autogun. 13918_ System corrupted: Energy discharge (-61). 13920_ Dropped Autogun. 13920_ Acquired Autogun. 13933_ System corrupted: FCS attempts to trigger KE Penetrator. 13933_ System corrupted: KE Penetrator misfires. 13933_ Slug penetrates Wall. 13934_ Triggered Stasis Trap. 13934_ A bubble of rippling energy engulfs the area. 13934_ Field strength at 70. 13935_ Field strength at 40. 13936_ Field strength at 10. 13937_ Stasis field depleted. 13948_ U-05 Engineer builds a Wall. 13949_ ALERT: Significant disruption in Zone 2I, assault forces dispatched. 13955_ System corrupted: Component data lost. 13982_ System corrupted: Energy discharge (-81). Map ----- +----------------------------------------------------+ | #????# # ################ #??? | | #????# # #??? | | #????# *% # #??? | | #######+########### =*%% #??? | | +!!%==%!! #??# == #??? | | # [!""""""""" #??# %= * #??? | | #![== #??######### #####%[ ###### #??? | | #*!!""""""""" #??????????###???#= # #???????? | | #//=!%* #????????????????# ## #?#+#### | | #= %[*= #????????????????# #?? # | | ###+############???#####?#####??# #??? # | | ###*#?#######????????????? ??# #?? # | | ##=#?# #????????????? """ ?# #?? # | | ## ### #??????# """"" ?#^^^ ^#? # | | #??????# """"" # #? # | | ###### #???????? # # # | | #????# #?????????? """ + # # | | ####??## ##?????????? """"" # + # | | #???# #########?????""""" # # | | #???# # #????? ?# # # | | #???# # #???? ! ?# #? # | | #???# # #??? ??# #? # | | "" #???# # #?? [ ??# #?? # | | "" #???# # ########+##### #?? # | | "" #???# + # # #??? # | | #???# * # # @# #???####### | | ####???#= =# # + #?????????? | | ???????##+########## #+#######+#+########??? | | ??????? ???????# # #??? | | ????? ?????# # #??? | | ????# #????######## #??? | | ????# #???????????# #??? | | ????# """ """ #???????????# #??? | | ????# """ """ #???????????# #??? | | ????# """ """ #???????????# #??? | | ????# #???????????# #??? | | ????###########???????????####################??? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 25 Weapon Cycling 20 Evasion (%) 40 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Treads | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Imp. Medium Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombAutogunStreamer Manual? 0 Play Time 01:07:26 Cumulative 594.2 hours Start 2020.09.19 @ 20:07:17 End 2020.09.19 @ 23:25:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 923 Rogue 923 Adventurer 0 Explorer 0 Win Type - Total 55 Types 35/1/7/9/3/0/0/0/0 Lore% 93 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f1f95dd-804d-4b7e-b0eb-ea2bb954887d