Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.02 @ 00:31:46 Player: aperiodic Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (135) 675 Value Destroyed (3117) 3117 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1344) 1344 TOTAL SCORE: 10256 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 374 Destroyed Z-Imprinter 1000 Friendly Fire -69 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 477/1100 System Corruption 1% Temperature Cool (9) Movement Hovering (28) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Glidesys I Zionite Glidesys II > --- UTILITY (6) ------ Medium Storage Unit Zionite Biocell Zionite Metafield Generator Advanced Signal Interpreter Advanced Reaction Control System Advanced Phase Shifter > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (8) ---- Zionite Biocell (0) Experimental Sensor Array Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Medium Storage Unit Zionite Metafield Generator Experimental Sensor Array Advanced Signal Interpreter Improved Salvage Targeting Computer Advanced Reaction Control System > --- WEAPON ----------- Zionite Laser-M Advanced EMP Blaster > --- INVENTORY -------- Experimental Heat Sink Zionite Biocell Zionite Biocell Advanced Phase Shifter Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Mini Grenade Launcher [Rating: 84] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Zionite Glidesys II Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 2 . 2 . 2 . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . Utility 4 | . . . 2 . 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 199 | 8 21 7 17 8 23 41 13 . 19 . 8 3 23 8 Power 12 | 1 1 1 1 1 1 3 . . . . . 1 2 . Engine 10 | 1 1 1 1 1 1 3 . . . . . 1 . . Core . | . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 34 | 4 8 1 1 1 3 7 4 . 1 . . . 4 . Treads 19 | 2 6 1 1 1 3 5 . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 4 . Flight 7 | . . . . . . 2 4 . 1 . . . . . Utility 59 | 1 4 . 7 2 6 7 5 . 7 . 3 . 9 8 Device 17 | . . . 1 . . 1 1 . 4 . . . 4 6 Storage 16 | 1 2 . 4 . 3 1 1 . . . . . 2 2 Processor 4 | . . . . . . . 2 . . . 2 . . . Hackware 7 | . . . . . . 2 1 . 3 . 1 . . . Protection 15 | . 2 . 2 2 3 3 . . . . . . 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 94 | 2 8 5 8 4 13 24 4 . 11 . 5 2 8 . Energy Gun 19 | 2 6 3 2 . 1 3 . . . . . . 2 . Energy Cannon 27 | . . . . 1 4 6 . . 11 . 4 . 1 . Ballistic Gun 21 | . 2 . 2 2 1 9 3 . . . . . 2 . Ballistic Cannon 8 | . . . 1 . 4 3 . . . . . . . . Launcher 16 | . . 2 3 1 3 3 1 . . . 1 . 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 . 1 5 . . . . . . 10 . Parts Lost 32 | . 3 . 2 6 2 1 . . 2 . . . 12 4 Power 5 | . 1 . 1 1 1 . . . . . . . 1 . Propulsion 8 | . 1 . . 1 . . . . . . . . 4 2 Utility 10 | . . . . 2 1 1 . . 2 . . . 3 1 Weapon 9 | . 1 . 1 2 . . . . . . . . 4 1 Highest Loss Streak 12 | . 2 . 1 6 2 1 . . 1 . . . 12 3 Average Slot Usage (%) 96 | . 99 100 96 97 91 99 91 92 92 84 93 99 91 94 Engine 9 | . 13 14 10 11 8 9 7 7 7 7 7 7 1 . Treads 16 | . 24 28 22 21 18 18 5 . . . . . . . Hover 1 | . . . . . . . . . . . . . 20 28 Flight 5 | . . . . . . . 18 30 30 30 30 30 7 . Device 2 | . . . 1 . . . 4 7 6 7 7 7 13 15 Storage 23 | . 21 28 33 33 27 27 15 7 7 7 7 7 6 11 Processor 2 | . . . . . . . 2 7 7 7 7 23 17 11 Hackware 8 | . . . . . . 17 19 23 23 15 22 7 1 . Protection 6 | . 6 . 7 11 19 9 2 . . . . . 2 6 Energy Gun 5 | . 15 13 10 2 . 2 4 . . . . . 5 3 Energy Cannon 2 | . . . . 8 5 4 . . . . 1 . . . Ballistic Gun 6 | . 12 14 3 6 5 7 4 . . . . . 2 . Ballistic Cannon 2 | . . . 6 1 5 3 . . . . . . . . Launcher 1 | . . . . . . . 2 7 7 7 7 7 3 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 125 | 13 71 75 115 117 125 122 115 18 27 18 27 18 35 37 Greatest Support 100 | 40 40 40 40 40 40 45 43 18 24 18 24 24 100 100 Greatest Overweight (x) 5 | . 3 1 2 5 3 5 2 . 1 . 1 . 5 . Average Overweight (x) . | . . 1 1 2 2 2 . . . . . . . . Largest Inventory Capacity 28 | 6 20 20 28 28 28 28 28 8 8 8 8 8 8 8 Average Capacity 20 | 5 15 20 27 28 28 28 18 8 8 8 8 8 7 8 Most Carried 28 | 6 20 20 28 28 28 28 28 8 8 8 8 8 8 8 Average Carried 20 | 3 14 19 24 26 27 27 17 8 7 8 7 7 7 7 Final Capacity 28 | 6 20 20 28 28 28 28 8 8 8 8 8 8 8 8 Final Carried 28 | 5 20 20 28 27 28 28 8 8 8 8 7 8 8 6 Class Distribution -------------------- 62% | Hauler-Mutant 12% | Hacker-Sprinter 7% | Mutant 6% | Commander-Mutant 3% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Matter Collected 3252 | 280 236 110 430 183 438 900 . . 202 54 124 50 245 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4725 | 107 544 30 1338 172 700 1300 . . 193 . . . 341 . Parts 321 | 8 40 5 105 6 39 71 . . 10 . . . 37 . Haulers Intercepted 15 | . 2 . 3 . 5 5 . . . . . . . . Recyclers Shooed 6 | . 1 . 4 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 93 | . 12 3 26 5 19 22 . . . . . . 6 . Melee 1 | . . . . . . . . . . . . . 1 . Guns 33 | . 12 . 11 . 2 6 . . . . . . 2 . Cannons 26 | . . . 5 4 8 9 . . . . . . . . AOE 31 | . . 3 10 . 9 6 . . . . . . 3 . Classes Destroyed 15 | 2 5 . 2 2 1 2 . . . . . . 1 . Worker 7 | . 1 1 4 . . 1 . . . . . . . . Tunneler 5 | 2 . . 1 . . . . . 2 . . . . . Hauler 15 | . 2 . 3 . 5 5 . . . . . . . . Recycler 9 | 1 . . 3 . 1 2 . . 2 . . . . . Operator 2 | . . . 1 . . 1 . . . . . . . . Watcher 10 | . 3 . 5 . 1 1 . . . . . . . . Swarmer 31 | . 7 3 12 . 6 3 . . . . . . . . Grunt 30 | . 5 . 6 . 8 11 . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . Sentry 18 | . . . 8 . 4 6 . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . 5 . Z-Light 2 | . . . . . . . . . . . . . 2 . Assembled 6 | . . . . 3 . . . . . . . . 3 . Best Kill Streak 8 | 2 3 3 6 2 8 4 . . 2 . . . 3 . Combat Bots Only 7 | . 3 2 6 2 7 3 . . . . . . 3 . Max Kills in Single Turn 3 | 1 1 3 3 1 3 2 . . 1 . . . 2 . Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . . 2 3 . 3 2 . . . . . . 2 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Damage Taken 6247 | . 691 111 535 846 826 954 49 . 169 . 34 . 1722 310 Core 1095 | . 127 7 65 43 63 86 . . 48 . . . 609 47 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 46 . 73 . 72 . . . . . . . . Volleys Fired 375 | 6 60 4 71 23 60 78 . . 15 . 14 . 44 . Largest 2 | 2 2 1 2 2 2 2 . . 1 . 1 . 2 . Hottest 138 | 80 96 30 89 88 119 138 . . 98 . 98 . 109 . Shots Fired 620 | 12 115 4 131 43 98 134 . . 15 . 14 . 54 . Gun 379 | 12 115 . 104 22 23 58 . . . . . . 45 . Cannon 210 | . . . 23 21 63 70 . . 15 . 14 . 4 . Launcher 31 | . . 4 4 . 12 6 . . . . . . 5 . Special . | . . . . . . . . . . . . . . . Kinetic 277 | . 41 . 67 20 62 70 . . . . . . 17 . Thermal 141 | . 45 . . . 6 35 . . 15 . 14 . 26 . Explosive 26 | . . 4 4 . 12 5 . . . . . . 1 . Electromagnetic 170 | 12 29 . 60 23 18 24 . . . . . . 4 . Phasic 6 | . . . . . . . . . . . . . 6 . Robot Hit Streak 17 | 4 8 . 12 9 15 17 . . 5 . . . 6 . Robot Miss Streak 7 | 3 5 . 5 3 5 3 . . 1 . . . 7 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . Shots Hit Robots 370 | 5 62 . 84 28 65 91 . . 5 . . . 30 . Core Hits 237 | 3 24 5 54 5 50 67 . . 4 . . . 25 . Critical Hits 5 | . 1 . 1 1 . 2 . . . . . . . . Critical Kills 2 | . 1 . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 . 1 . . . . . . . . Melee Attacks 12 | . . . . . . . . . . . . 8 4 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . 8 4 . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9938 | 55 696 145 2027 499 2448 2748 . . 207 . . . 1113 . Guns 3754 | 55 669 . 1114 151 240 757 . . . . . . 768 . Cannons 3146 | . . . 346 348 955 1164 . . 207 . . . 126 . Explosions 2937 | . 22 145 567 . 1249 779 . . . . . . 175 . Melee 44 | . . . . . . . . . . . . . 44 . Ramming 57 | . 5 . . . 4 48 . . . . . . . . Kinetic 2936 | . 157 . 664 122 808 827 . . . . . . 358 . Thermal 1941 | . 295 . 120 . 88 695 . . 207 . . . 536 . Explosive 2519 | . . 145 447 . 1211 615 . . . . . . 101 . Electromagnetic 2441 | 55 239 . 796 377 337 563 . . . . . . 74 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 44 | . . . . . . . . . . . . . 44 . Highest Corruption 6 | . . 2 . 6 . . . . . . . . 1 1 Average Corruption 4 | . . 2 . 6 . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 34 | . . 2 . 32 . . . . . . . . . . Message Errors 11 | . . 1 . 10 . . . . . . . . . . Matter Fused 9 | . . . . 9 . . . . . . . . . . Heat Flow Errors 4 | . . 1 . 3 . . . . . . . . . . Energy Discharges 4 | . . . . 4 . . . . . . . . . . Data Loss (minor) 4 | . . . . 4 . . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . Targeting Errors 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 167 | . . . 25 16 74 27 . . 10 . . . 15 . Projectiles 82 | . . . . 16 29 12 . . 10 . . . 15 . Explosions 76 | . . . 25 . 45 6 . . . . . . . . Melee 9 | . . . . . . 9 . . . . . . . . Knockbacks 12 | . . . . . 5 7 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 11 | . . . . . 4 7 . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 132 | . . . 17 . 27 39 . . . . . . 49 . Shots 6 | . . . 1 . 1 2 . . . . . . 2 . Rammed 9 | . 2 . . . 2 5 . . . . . . . . Targets Rammed 9 | . 2 . . . 2 5 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 453 | 6 298 232 132 257 453 262 . . 84 . 194 . 316 4 Average Temperature 74 | 3 86 125 37 75 91 81 . . 33 . 72 . 73 4 Received Heat Transfer 1609 | . 114 . 135 40 297 450 . . . . . . 486 87 Effects 6 | . . . . 1 2 2 . . . . . . 1 . Shutdowns 1 | . . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . . 1 . 1 . . . . . . 1 . Interference 2 | . . . . . 1 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 1 . 1 . . . . . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . . . . . Parts Fried 10 | . 2 . 4 1 1 2 . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . 2 . . . . 2 . . . . . . 2 . Heat Transferred 2900 | . 720 . 150 . 224 938 . . 300 . . . 568 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . 1 . 1 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Peak Influence 554 | 15 200 121 420 110 460 438 173 110 554 . . . . . Initial 173 | . 9 46 . 100 . 157 173 65 77 . . . . . Average 159 | 6 87 27 244 27 199 237 173 78 179 . . . . . Maximum Alert Level 2 | . 1 . 2 . 2 2 . . 2 . . . . . Low Security (%) 64 | 100 94 100 21 100 52 37 100 100 74 . . . . . Level 1 31 | . 5 . 72 . 33 57 . . 16 . . . . . Level 2 4 | . . . 5 . 13 5 . . 8 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 . 4 6 1 . 5 . . . . . Investigation 7 | . 1 . 1 . . 2 . . 3 . . . . . Extermination 2 | . . . . . . . . . 2 . . . . . Reinforcement 6 | . . . . . 4 2 . . . . . . . . Assault 3 | . . . . . . 2 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Distress Signals 12 | . 2 . 3 . 4 2 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 226 | . 30 5 40 7 34 41 5 4 27 9 2 . 9 13 Peak Tracking Total 10 | . 6 2 5 2 7 9 5 4 7 5 2 . 3 10 Tactical Retreats 32 | . 7 . 3 1 6 3 1 . 3 3 2 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Traps Triggered 9 | . . 1 1 . . 2 2 . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Machines Disabled 8 | . . . 1 . 1 4 . . . . . . 2 . Max in Single Turn 1 | . . . 1 . 1 1 . . . . . . 1 . Garrison Access 4 | . . . . . . 1 . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Machines Accessed 59 | . 9 1 11 . 1 13 . . 23 . . 1 . . Terminals 41 | . 7 . 9 . . 10 . . 15 . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 6 | . 1 . 2 . 1 1 . . 1 . . . . . Recycling Units 3 | . 1 . . . . 1 . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . 1 . . 3 . . . . . Total Hacks 177 | . 22 1 35 . 5 46 . . 66 . . 2 . . Successful 128 | . 18 1 23 . 4 31 . . 49 . . 2 . . Failed 47 | . 3 . 12 . 1 15 . . 16 . . . . . Catastrophic 4 | . 1 . 1 . . . . . 2 . . . . . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . Manual 92 | . 9 . 17 . . 29 . . 37 . . . . . Terminals 131 | . 17 . 26 . . 37 . . 51 . . . . . Fabricators 5 | . . . . . . . . . 5 . . . . . Repair Stations 22 | . 4 . 9 . 5 3 . . 1 . . . . . Recycling Units 7 | . 1 . . . . 4 . . 2 . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . . Garrison Access 5 | . . . . . . 2 . . 3 . . . . . Terminal Hacks 48 | . 8 1 7 . . 12 . . 18 . . 2 . . Part Schematic 6 | . 1 . . . . . . . 3 . . 2 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 13 | . 2 . 3 . . 1 . . 7 . . . . . Open Door 4 | . . 1 . . . 3 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Terminal Index 4 | . 1 . 1 . . 1 . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . 4 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . 2 . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . 1 . . . . . Zone Layout 4 | . . . . . . 3 . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . 2 . . . . . Repair Station Hacks 19 | . 4 . 8 . 4 3 . . . . . . . . Scan Component 10 | . 2 . 4 . 2 2 . . . . . . . . Repair 9 | . 2 . 4 . 2 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . 1 . . . . . Retrieve Components 2 | . . . . . . 1 . . 1 . . . . . Scanalyzer 4 | . . . . . . . . . 4 . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . 3 . . . . . Seal Access 4 | . . . . . . 1 . . 3 . . . . . Unauthorized Hacks 47 | . 6 . 8 . . 14 . . 19 . . . . . Terminals 43 | . 5 . 8 . . 12 . . 18 . . . . . Track 20 | . 2 . 5 . . 6 . . 7 . . . . . Assimilate 8 | . 2 . . . . 2 . . 4 . . . . . Botnet 12 | . 1 . 2 . . 3 . . 6 . . . . . Operators 3 | . . . 1 . . 1 . . 1 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 42 | . 5 . 11 . 1 8 . . 17 . . . . . Full Trace Events 6 | . . . 2 . . 1 . . 3 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . . . . 4 . . 2 . . Parts Built 3 | . . . . . . . . . 3 . . . . . Matter 453 | . . . . . . . . . 453 . . . . . Time 180 | . . . . . . . . . 180 . . . . . Total Part Build Rating 13 | . . . . . . . . . 13 . . . . . Parts Repaired 9 | . 2 . 4 . 2 1 . . . . . . . . Time 269 | . 52 . 116 . 76 25 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 9 . . 4 . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Total Allies 23 | . 1 . . 3 . 13 . . 3 . . 3 . . Largest Group 11 | . 1 . . 3 1 11 5 . 2 2 . 3 3 . Highest-Rated Group 183 | . 10 . . 72 31 183 80 . 36 36 . 93 93 . Highest-Rated Ally 42 | . 10 . . 31 31 31 16 . 26 26 . 42 42 . Total Orders 6 | . . . . . . 5 1 . . . . . . . STAY 4 | . . . . . . 3 1 . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . Ally Attacks 94 | . . . . 21 . 52 . . . . . . 21 . Total Damage 1365 | . . . . 253 . 847 . . . . . . 265 . Kills 19 | . . . . 4 . 14 . . . . . . 1 . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . 2 3 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Turns Passed 14170 | 121 1877 891 1790 1694 956 3446 184 23 1580 130 282 437 576 183 Spaces Moved 10996 | 73 903 468 681 733 323 1385 221 75 3234 333 538 925 712 392 Core 29 | 19 . . . . . . . . . . . . 10 . Treads 4401 | 40 738 468 681 733 323 1385 33 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 179 | 14 165 . . . . . . . . . . . . . Hover 898 | . . . . . . . . . . . . . 506 392 Flight 5489 | . . . . . . . 188 75 3234 333 538 925 196 . Fastest Speed 24 | 50 80 180 185 205 200 192 26 29 26 29 26 26 24 24 Average Speed 97 | 116 158 181 204 206 211 196 63 29 28 29 28 28 43 33 Slowest Speed 300 | 160 180 185 205 270 225 270 205 29 99 29 99 29 300 48 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . 26 3 3 . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . Exploration Rate (%) 60 | 4 90 90 59 99 29 94 8 70 55 54 56 81 65 50 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . 1 . . . . . . . . . 1 3 . . Known Exits Taken 7 | . . . . 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . Scrap Searched 14 | . . 3 . 2 . . . . . 1 4 3 . 1 Spaces Dug 35 | . . . . . 3 3 . . 9 . 8 1 11 . Terrain Destroyed 229 | . 6 17 28 . 79 57 . . 9 . 14 1 18 . Melee 1 | . . . . . . . . . . . . 1 . . Projectile 57 | . . . 5 . 11 6 . . 9 . 14 . 12 . AOE 171 | . 6 17 23 . 68 51 . . . . . . 6 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Total 13802 | 95 1237 509 949 876 497 1986 274 76 3855 362 650 1086 910 440 Wait 1942 | . 222 14 140 108 67 417 14 . 547 33 88 148 110 34 Move 10920 | 72 902 467 680 732 322 1384 221 74 3182 326 531 924 711 392 Hop 31 | . . . . . . . . . 25 3 3 . . . Pick Up 144 | 9 24 7 31 5 13 26 4 1 10 . 1 1 9 3 Fast Attach 27 | 2 . . . . 1 6 . . 1 . 1 3 13 . Attach 65 | 4 7 . 8 6 5 3 9 . 13 . 5 . 4 1 Detach 17 | . . . . . . . . . 12 . 5 . . . Swap 107 | 2 14 7 9 2 17 32 4 . 5 . 2 . 6 7 Drop 115 | . 6 10 10 . 10 33 22 1 9 . . 2 9 3 Fire 375 | 6 60 4 71 23 60 78 . . 15 . 14 . 44 . Melee 12 | . . . . . . . . . . . . 8 4 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 9 | . 2 . . . 2 5 . . . . . . . . Escape Stasis 38 | . . . . . . 2 . . 36 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 122 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 4) 751 | -10/Materials | Repaired Lgt. Armor Plating 1118 | -10/Materials | Discovered new exit (range 13) 1309 | -10/Materials | Central database locked down 1326 | -10/Materials | Build established: Hauler-Mutant 1372 | -10/Materials | Discovered new exit (range 16) 1602 | -10/Materials | Repaired Lgt. Treads? 1660 | -10/Materials | Discovered new exit (range 9) 1774 | -10/Materials | Core integrity fell below 50% 1999 | -10/Materials | Entered Mines 2033 | -10/Mines | Met a Derelict bent on vengeance 2077 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2079 | -10/Mines | Discovered new exit (range 5) 2156 | -10/Mines | Learned 4 Materials zone layouts 2422 | -10/Mines | Discovered new exit (range 7) 2481 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2574 | -10/Mines | Discovered new exit (range 3) 2593 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2783 | -10/Mines | Met a Derelict testing a Signal Generator 2795 | -10/Mines | Found Signal Generator 2890 | -10/Mines | Entered Materials 2890 | -9/Materials | Evolved 2 slots: Utility x2 2891 | -9/Materials | Identified exit to Materials 3651 | -9/Materials | Repaired Hcp. Storage Unit 3690 | -9/Materials | Repaired Adv. Sensor Array 3717 | -9/Materials | Repaired Lgt. Armor Plating 3744 | -9/Materials | Repaired Lgt. Treads 3953 | -9/Materials | Discovered new exit (range 12) 4371 | -9/Materials | Discovered new exit (range 9) 4680 | -9/Materials | Entered Mines 4854 | -9/Mines | Assembled infested the area 4859 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5093 | -9/Mines | Crushed by falling debris 5124 | -9/Mines | Lost 6 parts (1p1n2u2w) 5213 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5265 | -9/Mines | Learned Materials emergency access door positions 5269 | -9/Mines | Discovered exit to Materials (range 12) 6088 | -9/Mines | Discovered exit to Materials (range 14) 6146 | -9/Mines | Received a Mining Laser from a helpful Derelict 6374 | -9/Mines | Entered Materials 6374 | -8/Materials | Accompanied by 1 ally 6374 | -8/Materials | Evolved 2 slots: Utility x2 6375 | -8/Materials | Identified exit to Storage 6991 | -8/Materials | Destroyed 7 combat bots 7152 | -8/Materials | Repaired Arm. Treads 7191 | -8/Materials | Repaired Imp. Light Armor Plating 7330 | -8/Materials | Entered Storage 8017 | -8/Storage | Discovered new exit (range 13) 8086 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8381 | -8/Storage | Build established: Commander-Mutant 8683 | -8/Storage | Repaired Cmb. Airjet 8983 | -8/Storage | Met a pair of Derelict thieves 9321 | -8/Storage | Build established: Hauler-Mutant 10776 | -8/Storage | Entered Factory 10776 | -7/Factory | Accompanied by 5 allies 10776 | -7/Factory | Evolved 2 slots: Propulsion x2 10960 | -7/Factory | Sucked down chute 10960 | -7/Factory | Entered Waste 10964 | -7/Waste | Spotted C-40 Crusher 10967 | -7/Waste | Spotted C-40 Crusher 10967 | -7/Waste | Spotted C-40 Crusher 10975 | -7/Waste | Spotted C-40 Crusher 10977 | -7/Waste | Spotted C-40 Crusher 10978 | -7/Waste | Discovered new exit (range 16) 10983 | -7/Waste | Identified exit to Factory 10983 | -7/Waste | Entered Factory 11276 | -7/Factory | Identified exit to Lower Caves 11371 | -7/Factory | Discovered new exit (range 5) 12089 | -7/Factory | Fabricated Exp. Sensor Array (x1) 12177 | -7/Factory | Discovered new exit (range 5) 12181 | -7/Factory | Identified exit to Factory 12208 | -7/Factory | Build established: Hacker-Sprinter 12277 | -7/Factory | Fabricated Flak Gun (x2) 12424 | -7/Factory | Local fabrication network quarantined 12502 | -7/Factory | Discovered exit to Factory (range 5) 12528 | -7/Factory | Central database locked down 12528 | -7/Factory | Hacking Suite fried by hacking feedback 12563 | -7/Factory | Entered Lower Caves 12563 | -7/Lower Caves | Accompanied by 2 allies 12565 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12568 | -7/Lower Caves | Learned Factory garrison access intel 12570 | -7/Lower Caves | Learned Factory terminal intel 12636 | -7/Lower Caves | Encountered a Warlord checkpoint 12679 | -7/Lower Caves | Discovered new exit (range 8) 12685 | -7/Lower Caves | Identified exit to Lower Caves 12693 | -7/Lower Caves | Entered another Lower Caves area 12753 | -7/Lower Caves | Discovered exit to Factory (range 5) 12757 | -7/Lower Caves | Learned Factory trap positions 12861 | -7/Lower Caves | Spotted B-75 Beast 12908 | -7/Lower Caves | Identified exit to Zion 12910 | -7/Lower Caves | Learned location of Zion (-7) 12975 | -7/Lower Caves | Entered Zion 12992 | -7/Zion | Given A8's code to call for help 13051 | -7/Zion | Learned location of Warlord (-5) 13097 | -7/Zion | Found CR-A16's Pointy Stick 13118 | -7/Zion | Gained Derelict followers 13121 | -7/Zion | Learned Factory stockpile data 13124 | -7/Zion | Learned Factory security intel 13138 | -7/Zion | Learned Factory emergency access door positions 13141 | -7/Zion | Received a hallucinogenic algorithm 13173 | -7/Zion | Learned location of Data Miner (-6) 13269 | -7/Zion | Discovered new exit (range 3) 13270 | -7/Zion | Build established: Sprinter 13272 | -7/Zion | Identified exit to Deep Caves 13412 | -7/Zion | Entered Deep Caves 13412 | -7/Deep Caves | Accompanied by 3 allies 13523 | -7/Deep Caves | Attacked by Z-Imprinter 13562 | -7/Deep Caves | Core integrity fell below 50% 13562 | -7/Deep Caves | Destroyed Z-Imprinter 13573 | -7/Deep Caves | Core integrity fell below 20% 13575 | -7/Deep Caves | Found Prototype Protection 13575 | -7/Deep Caves | Identified Zio. Weapon Casing 13604 | -7/Deep Caves | Lost 12 parts (1p4n3u4w) 13612 | -7/Deep Caves | Found Prototype Device 13612 | -7/Deep Caves | Identified Zio. Metafield Generator 13686 | -7/Deep Caves | Z-Facility disabled 13849 | -7/Deep Caves | Build established: Scavenger-Mutant 13980 | -7/Deep Caves | Discovered new exit (range 7) 13982 | -7/Deep Caves | Identified exit to Proximity Caves 13988 | -7/Deep Caves | Entered Proximity Caves 14083 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14171 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14080_ Discarded Imp. Salvage Targeting Computer. 14081_ C-30 ARC bursts open, deploying its payload. 14081_ H-66 Slayer unfolds itself. 14081_ Slug penetrates Abandoned Machinery. 14081_ Zio. Phaser-S destroyed. 14081_ Slug penetrates Wall. 14082_ Searching scrap... 14082_ Found Energy Well. 14082_ Found Imp. Propulsion Shielding. 14082_ Found Matter Filter. 14082_ Found 18 Matter. 14083_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 14149_ Zio. Glidesys I destroyed. 14152_ Slug penetrates Wall. 14152_ Zio. Light Carapace destroyed. 14153_ Slug penetrates Wall. 14166_ Zio. Glidesys II destroyed. 14166_ Slug penetrates Wall. 14167_ Penetrated by Slug. 14167_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ????????????????????????????# ##?????????????????? | | ??####??????????????????????# ###???????????????? | | ?## ##?????????????????????# ##??????????????? | | ## ########???????###????## ##?????????????? | | ## ######?## ##????## ##????????????? | | #?# #?????### ###??????????? | | ## ### #???????### ##?????????? | | #### ## ########### #?????????? | | ##??# ## #### ## ## hYh ##?????????? | | ##?# ######?## ## @gg l ######?????? | | #??# #??????# ## l #?????? | | #??## #?????## ##### g #?????? | | ????######??#### #####???## g #?????? | | ???????????## #????????#### #?????? | | ???????????# ##??????????## #?????? | | ???????????# #???????????#### #?????? | | ?????# ????# ## #???###???????## ##????? | | ?????# ### ########?## ##?????## #????? | | ????## ###??????# #????## #????? | | ????# #?????## #????# #????? | | # ## #?##### #?????# ##???? | | #?# #?# ## #??????## #???? | | ## #?## #?# #####???## ###???? | | # # ??## #?## ### ### #?## ##?????? | | ???????##??# ## ## ?# ##?????? | | ???????????# ##?# ?# ##????? | | ???????????## ##?## ## #????? | | ????????????# ##?## ### #????? | | ????????????## ###??# ##?? #????? | | ?????????????### ##????# ##?## #????? | | ???????????????## ##?????## ##?# #????? | | ????????????????# #???????## ### ### #????? | | ????????????????# #????????###??# ##????? | | ????????????????## #?????????????# ####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Imp. System Backup Module | -7/Factory | Hacked Beamcaster | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Flak Gun | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexGravitonPurifier Manual? 0 Play Time 03:43:31 Cumulative 271.0 hours Start 2020.12.31 @ 05:19:22 End 2021.01.02 @ 00:31:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 92 Adventurer 4 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 76 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e37a49e0-7c9e-4926-ab40-1b5ec35b6c7e