Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.04 @ 21:20:33 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (122) 610 Value Destroyed (4184) 4184 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 9958 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 74 Met Data Miner 300 Friendly Fire -46 Cogmind --------- Core Integrity 508/1000 Matter 77/300 Energy 240/240 System Corruption 27% Temperature Cool (0) Movement Treading (200) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Improved Medium Treads Flexi-carbon Leg Antigrav System > --- UTILITY (7) ------ Medium Storage Unit Large Storage Unit Tactical Coordination Suite > --- WEAPON (3) ------- Heavy Plasma Cannon Cooled Plasma Cannon Long-range Missile Launcher > --- INVENTORY (14) --- Power Amplifier Advanced Terrain Scan Processor Energy Filter Remote Force Field Improved Component Analysis Suite Gauss Rifle Gauss Rifle Improved Heavy Machine Gun Tesla Bomb Launcher Grenade Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Tactical Coordination Suite System Backup Module Advanced Trap Extractor > --- WEAPON ----------- Cooled Plasma Cannon Coil Gun Antimatter Cannon > --- INVENTORY -------- Micro Fission Core Advanced Terrain Scan Processor Energy Filter Improved Component Analysis Suite High-powered Shock Rifle Improved Heavy Machine Gun Improved Heavy Machine Gun Grenade Launcher Improved Remote Datajack Great Axe [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Medium Storage Unit Device Tactical Coordination Suite Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 1 1 . 1 . . . . Utility 5 | . . 1 1 1 1 . . . 1 Weapon 1 | . . . . 1 . . . . . Parts Attached 158 | 6 19 15 21 17 27 5 . 13 35 Power 22 | 1 2 2 2 1 6 1 . . 7 Engine 11 | 1 1 1 1 1 3 . . . 3 Core 11 | . 1 1 1 . 3 1 . . 4 Reactor . | . . . . . . . . . . Propulsion 41 | 2 8 4 4 9 2 . . 8 4 Treads 1 | . . . . . . . . . 1 Leg 36 | 2 8 4 4 7 2 . . 8 1 Wheel 3 | . . . . 2 . . . . 1 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 33 | 1 3 2 6 1 8 3 . 2 7 Device 18 | 1 1 . 3 . 5 1 . 1 6 Storage 5 | . 1 1 1 . 1 . . . 1 Processor 4 | . 1 1 1 . 1 . . . . Hackware 1 | . . . 1 . . . . . . Protection 5 | . . . . 1 1 2 . 1 . Artifact . | . . . . . . . . . . Weapon 62 | 2 6 7 9 6 11 1 . 3 17 Energy Gun 5 | 2 . . 2 . . . . . 1 Energy Cannon 11 | . . 3 1 2 2 . . . 3 Ballistic Gun 26 | . 4 . 4 3 6 1 . 1 7 Ballistic Cannon 6 | . 1 1 1 1 1 . . 1 . Launcher 11 | . 1 3 1 . 1 . . 1 4 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 2 . . 1 3 Parts Lost 39 | . 7 . 4 . 2 . . 3 23 Power 7 | . 2 . 1 . . . . . 4 Propulsion 10 | . 2 . 1 . . . . 1 6 Utility 11 | . . . . . 2 . . 1 8 Weapon 11 | . 3 . 2 . . . . 1 5 Highest Loss Streak 12 | . 3 . 2 . 2 . . 2 12 Average Slot Usage (%) 89 | . 90 99 99 94 84 86 86 87 77 Engine 2 | . 4 3 . . 4 . . . 3 Core 5 | . 7 7 8 6 1 6 6 6 4 Leg 17 | . 26 33 35 25 6 6 6 8 16 Wheel 6 | . . . . 2 13 13 13 11 2 Device 5 | . 6 . 1 . 9 5 6 6 13 Storage 14 | . 8 22 18 15 14 13 13 13 12 Processor 10 | . 8 10 16 15 13 10 6 6 1 Protection 4 | . . . . 5 1 9 13 12 1 Energy Cannon 2 | . . 8 3 1 4 . . . 3 Ballistic Gun 10 | . 18 1 7 12 10 11 13 12 6 Ballistic Cannon 4 | . 2 11 3 6 . 6 6 5 4 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 8 18 30 37 50 53 67 67 68 80 Greatest Support 101 | 20 20 30 40 56 62 56 56 101 101 Greatest Overweight (x) 3 | . 3 . 1 1 . 1 1 2 3 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 14 | 4 8 12 14 14 14 14 14 14 14 Average Capacity 12 | 4 6 11 13 14 14 14 14 14 14 Most Carried 14 | 4 8 12 14 14 14 14 14 14 14 Average Carried 12 | 2 6 11 12 13 13 13 14 13 8 Final Capacity 14 | 4 8 12 14 14 14 14 14 14 14 Final Carried 14 | 4 8 12 14 14 14 14 14 10 11 Class Distribution -------------------- 24% | Scavenger-Mutant 24% | Mutant 21% | Gunner 19% | Tank 6% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Matter Collected 3844 | 260 464 279 397 453 684 108 . 639 560 Remotely . | . . . . . . . . . . Salvage Created 4785 | 74 698 480 906 364 869 . . 678 716 Parts 276 | 3 45 28 46 26 49 . . 37 42 Haulers Intercepted 5 | . . 1 3 . 1 . . . . Recyclers Shooed 8 | . 1 2 2 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 38 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Combat Hostiles Destroyed 91 | 1 19 11 13 2 10 . . 16 19 Melee 5 | . . . . . 5 . . . . Guns 30 | 1 10 1 7 1 1 . . 8 1 Cannons 31 | . 6 3 3 1 4 . . 5 9 AOE 25 | . 3 7 3 . . . . 3 9 Classes Destroyed 12 | 2 3 2 2 2 . . . . 1 Worker 2 | 1 . . . 1 . . . . . Builder 1 | . . . . 1 . . . . . Hauler 5 | . . 1 3 . 1 . . . . Recycler 12 | . 1 3 4 2 1 . . . 1 Operator 1 | . . . . . . . . . 1 Watcher 10 | . 2 . 1 3 3 . . . 1 Swarmer 30 | . 6 7 3 . . . . 4 10 Grunt 32 | 1 13 2 6 . 1 . . 7 2 Brawler 2 | . . . 1 . . . . . 1 Sentry 7 | . . 2 2 . 2 . . . 1 Hunter 7 | . . . 1 1 3 . . 1 1 Programmer 13 | . . . . 1 4 . . 4 4 Best Kill Streak 14 | 2 6 5 5 3 3 . . 4 14 Combat Bots Only 13 | 1 5 4 4 1 3 . . 4 13 Max Kills in Single Turn 4 | 1 1 4 3 2 1 . . 2 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 4 3 . . . . 2 3 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Damage Taken 7361 | 23 845 306 712 170 961 . . 1032 3312 Core 1112 | . 122 95 125 48 169 . . 61 492 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 78 | 100 51 76 77 93 . . . 72 . Volleys Fired 283 | 2 58 28 44 30 39 . . 28 54 Largest 3 | 2 2 2 2 3 3 . . 3 3 Hottest 185 | 100 100 103 91 121 121 . . 100 185 Shots Fired 612 | 4 103 53 87 90 80 . . 80 115 Gun 347 | 4 82 4 59 53 47 . . 52 46 Cannon 243 | . 17 46 27 37 33 . . 25 58 Launcher 19 | . 4 3 1 . . . . 3 8 Special 3 | . . . . . . . . . 3 Kinetic 467 | . 87 29 56 87 53 . . 77 78 Thermal 119 | 4 12 21 30 3 27 . . . 22 Explosive 19 | . 4 3 1 . . . . 3 8 Electromagnetic 4 | . . . . . . . . . 4 Robot Hit Streak 17 | 2 17 12 14 7 12 . . 7 11 Robot Miss Streak 4 | 1 4 3 2 3 2 . . 3 3 Penetration Max 1 | . . . . . 1 . . 1 1 Secondary Targets 3 | . 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 395 | 2 67 34 57 46 68 . . 45 76 Core Hits 189 | 3 35 20 32 13 26 . . 29 31 Critical Hits 14 | . 1 . 1 1 3 . . 3 5 Critical Kills 7 | . 1 . . 1 1 . . 1 3 Critical Parts Destroyed 7 | . . . 1 . 2 . . 2 2 Melee Attacks 24 | . . . . . 16 . . . 8 Impact . | . . . . . . . . . . Slashing 24 | . . . . . 16 . . . 8 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10892 | 37 999 811 1216 865 2321 . . 1433 3210 Guns 4286 | 37 670 43 678 519 658 . . 879 802 Cannons 3213 | . 215 438 367 346 615 . . 362 870 Explosions 2123 | . 114 330 171 . . . . 192 1316 Melee 1242 | . . . . . 1048 . . . 194 Ramming 28 | . . . . . . . . . 28 Kinetic 5700 | . 785 276 611 839 693 . . 1241 1255 Thermal 2082 | 37 100 205 434 26 580 . . . 700 Explosive 1823 | . 114 330 171 . . . . 192 1016 Electromagnetic 17 | . . . . . . . . . 17 Impact . | . . . . . . . . . . Slashing 1242 | . . . . . 1048 . . . 194 Piercing . | . . . . . . . . . . Highest Corruption 27 | . . 2 . 1 1 1 1 2 27 Average Corruption 3 | . . 2 . 1 1 1 1 1 18 Corruption Purged 3 | . . . . . 1 . . . 2 Effects 73 | . . 1 . 1 7 3 . 5 56 Message Errors 13 | . . 1 . . 3 1 . 2 6 Matter Fused 10 | . . . . . . . . . 10 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 5 | . . . . 1 . . . 1 3 Data Loss (minor) 8 | . . . . . 3 2 . 1 2 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . . . . . 2 Alerts 1 | . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . 5 Targeting Errors 21 | . . . . . 1 . . 1 19 Weapon Failures 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 682 | . . 8 . 61 309 . . . 304 Projectiles 76 | . . . . 61 5 . . . 10 Explosions 299 | . . 8 . . . . . . 291 Melee 307 | . . . . . 304 . . . 3 Knockbacks 24 | . 6 1 2 4 . . . 2 9 Impact . | . . . . . . . . . . Kinetic 21 | . 5 1 2 4 . . . 2 7 Secondary 3 | . 1 . . . . . . . 2 Self-Inflicted Damage 37 | . . . . . . . . . 37 Shots 1 | . . . . . . . . . 1 Rammed 9 | . . . . . 1 . . . 8 Targets Rammed 9 | . . . . . 1 . . . 8 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 225 | 39 60 225 96 132 150 . . 132 174 Average Temperature 46 | 20 15 81 34 42 35 . . 52 47 Received Heat Transfer 1254 | 12 381 90 198 12 24 . . 177 360 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | 1 . 1 2 . 1 . . . 1 Heat Transferred 3155 | 111 296 370 814 37 777 . . . 750 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Peak Influence 413 | 25 273 305 310 203 150 . . . 413 Average Influence 96 | 5 111 137 186 67 46 . . . 138 Maximum Alert Level 2 | . 1 1 1 1 . . . . 2 Low Security (%) 89 | 100 84 86 55 97 100 . . . 90 Level 1 9 | . 15 13 44 2 . . . . 3 Level 2 . | . . . . . . . . . 5 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 . 1 2 6 . . . 4 Investigation 2 | . 1 . . . 1 . . . . Extermination 8 | . . . . 2 3 . . . 3 Reinforcement 5 | . 1 . 1 . 2 . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Distress Signals 5 | . 1 2 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | 1 28 16 16 8 17 . . 19 18 Peak Tracking Total 8 | 1 8 4 6 2 3 . . 5 5 Tactical Retreats 7 | . 1 1 2 . 2 . . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Traps Triggered 6 | . 1 1 . 2 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Machines Disabled 12 | . . 1 2 1 . . . . 8 Max in Single Turn 2 | . . 1 1 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Machines Accessed 29 | . 5 3 4 4 9 . 4 . . Terminals 14 | . 5 2 2 1 4 . . . . Fabricators 2 | . . . . 1 1 . . . . Repair Stations 2 | . . . . 1 1 . . . . Recycling Units 6 | . . . 2 1 3 . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 98 | . 21 13 8 6 21 . 29 . . Successful 72 | . 13 10 6 3 11 . 29 . . Failed 26 | . 8 3 2 3 10 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 6 2 . 1 . . . . . Terminals 40 | . 21 6 5 1 7 . . . . Fabricators 4 | . . . . 2 2 . . . . Repair Stations 9 | . . . . 1 8 . . . . Recycling Units 9 | . . . 3 2 4 . . . . Scanalyzers 7 | . . 7 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 53 | . 13 4 4 1 2 . 29 . . Record 21 | . 7 1 1 . 1 . 11 . . Part Schematic 13 | . 1 . . 1 . . 11 . . Robot Schematic 4 | . . . . . . . 4 . . Robot Analysis 2 | . 1 1 . . . . . . . Prototype ID Bank 6 | . 1 1 1 . . . 3 . . Branch Access Points 1 | . . . . . 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 7 | . . . . . 7 . . . . Scan Component 4 | . . . . . 4 . . . . Repair 3 | . . . . . 3 . . . . Recycling Unit Hacks 4 | . . . 2 . 2 . . . . Retrieve Components 4 | . . . 2 . 2 . . . . Scanalyzer 6 | . . 6 . . . . . . . Insert Component 3 | . . 3 . . . . . . . Analyze 3 | . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 4 3 3 3 8 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . 1 3 . 1 . . 11 . . Parts Built 3 | . . . . 3 . . . . . Matter 102 | . . . . 102 . . . . . Time 51 | . . . . 51 . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . Parts Repaired 3 | . . . . . 3 . . . . Time 147 | . . . . . 147 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . . . 12 . 1 . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 parse_system 1 | . . . . . . . . . 1 no_distress 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 94 | . . . . . . . . 94 . Highest-Rated Ally 94 | . . . . . . . . 94 . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . . . . . 18 . Total Damage 559 | . . . . . . . . 559 . Kills 2 | . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Robot Analysis Total 2 | . 1 1 . . . . . . . Derelict Logs Recovered 4 | . . . . . . 3 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Turns Passed 8198 | 97 826 737 708 1259 1858 684 101 1119 809 Spaces Moved 5471 | 76 471 341 381 914 1267 629 92 883 417 Core 39 | 21 18 . . . . . . . . Treads 22 | . . . . . . . . . 22 Legs 2431 | 55 453 341 381 736 . . . 82 383 Wheels 2979 | . . . . 178 1267 629 92 801 12 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 100 100 100 110 110 120 Average Speed 112 | 100 121 120 121 116 100 107 110 111 126 Slowest Speed 210 | 120 200 120 150 150 100 110 110 180 210 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . 3 Exploration Rate (%) 38 | 5 51 24 29 15 23 70 79 81 10 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . 3 . 1 . Spaces Dug 14 | . . . . . 3 . . . 11 Terrain Destroyed 177 | . 25 24 13 9 5 . . 29 72 Melee . | . . . . . . . . . . Projectile 67 | . . 1 2 9 5 . . 23 27 AOE 110 | . 25 23 11 . . . . 6 45 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Total 6959 | 92 622 617 547 1052 1776 639 91 960 563 Wait 818 | . 49 207 72 60 385 . . 32 13 Move 5462 | 75 470 340 380 913 1266 628 91 882 417 Hop . | . . . . . . . . . . Pick Up 117 | 9 14 15 17 14 20 3 . 1 24 Fast Attach 24 | 1 6 1 2 6 7 . . 1 . Attach 59 | 5 5 3 8 4 5 2 . 6 21 Detach 2 | . . . . . . . . 1 1 Swap 75 | . 8 11 11 7 15 3 . 6 14 Drop 86 | . 12 12 13 18 22 3 . 3 3 Fire 283 | 2 58 28 44 30 39 . . 28 54 Melee 24 | . . . . . 16 . . . 8 Ram 3 | . . . . . 1 . . . 2 Kick 6 | . . . . . . . . . 6 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Lost 3 parts (1p2w) 311 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 746 | -10/Materials | Build established: Scavenger-Mutant 907 | -10/Materials | Discovered new exit (range 7) 924 | -10/Materials | Entered another Materials area 924 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 967 | -9/Materials | Discovered new exit (range 16) 1590 | -9/Materials | Discovered new exit (range 4) 1661 | -9/Materials | Entered another Materials area 1661 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2280 | -8/Materials | Discovered new exit (range 8) 2369 | -8/Materials | Entered Factory 2369 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2627 | -7/Factory | Fabricated Aluminum Leg (x3) 2968 | -7/Factory | Build established: Gunner 3237 | -7/Factory | Discovered new exit (range 20) 3374 | -7/Factory | Discovered new exit (range 19) 3628 | -7/Factory | Entered another Factory area 3628 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3743 | -6/Factory | Repaired Lgt. Angular Momentum Engine 3790 | -6/Factory | Repaired Gauss Rifle 3845 | -6/Factory | Repaired Carbon-fiber Leg? 4770 | -6/Factory | Build established: Mutant 5372 | -6/Factory | Discovered new exit (range 6) 5398 | -6/Factory | Identified exit to Lower Caves 5486 | -6/Factory | Entered Lower Caves 5504 | -6/Lower Caves | Learned location of 1 exit from Factory 5549 | -6/Lower Caves | Learned Factory stockpile data 5646 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5965 | -6/Lower Caves | Build established: Tank 6170 | -6/Lower Caves | Entered Data Miner 6170 | -6/Data Miner | Discovered new exit (range 6) 6187 | -6/Data Miner | Met Data Miner 6223 | -6/Data Miner | Learned location of Section 7 (-2) 6223 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6243 | -6/Data Miner | Received God Mode back door access code from Data Miner 6271 | -6/Data Miner | Entered Proximity Caves 6304 | -5/Proximity Caves | Learned Factory non-interactive machine intel 6550 | -5/Proximity Caves | Escorted by Enhanced Grunt 7382 | -5/Proximity Caves | Discovered new exit (range 8) 7390 | -5/Proximity Caves | Entered Factory 7390 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7391 | -5/Factory | Identified exit to Factory 7393 | -5/Factory | Loaded intel: 211 non-interactive machine locations 7612 | -5/Factory | Crushed by falling debris 7616 | -5/Factory | Crushed by falling debris 7616 | -5/Factory | System corruption reached 10% 7625 | -5/Factory | Crushed by falling debris 7656 | -5/Factory | Lost 6 parts (1p1n4u) 7973 | -5/Factory | Found Prototype Launcher 7992 | -5/Factory | Identified Tesla Bomb Launcher 8156 | -5/Factory | Lost 12 parts (4n4u4w) 8168 | -5/Factory | Destroyed 13 combat bots 8199 | -5/Factory | Self-destructed Last Messages --------------- 08181_ U-05 Engineer lays Concrete. 08181_ K-01 Serf collects debris. 08181_ Acquired 46 matter. 08182_ System corrupted: Heat flow error (+125). 08182_ U-05 Engineer lays Concrete. 08185_ K-01 Serf collects debris. 08186_ U-05 Engineer lays Concrete. 08186_ U-05 Engineer builds a Door. 08187_ U-05 Engineer builds a Wall. 08188_ K-01 Serf collects debris. 08190_ U-05 Engineer builds a Wall. 08191_ K-01 Serf collects debris. 08191_ U-05 Engineer lays Concrete. 08194_ U-05 Engineer builds a Wall. 08194_ U-05 Engineer lays Concrete. 08195_ K-01 Serf collects debris. 08195_ U-05 Engineer lays Concrete. 08198_ K-01 Serf collects debris. 08198_ U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????????????????#????????????????? | | ??????? ????????????########? #???"""??????????? | | ?????? ????????#### # #?"""""??????????? | | ????? #########"#" # #?"""""??????????? | | ???? ; k # #????????????????? | | ???? #???#????????????? | | ??? !! #?? ?????????????? | | ??? ! [ ## ???????????? | | ??+ ! u # ???????????? | | "?? = # + ????????????? | | "?# * # # ???????????? | | "?? = #"#??????????????????? | | ?????#### == u ; #??????????????????? | | ?????# ! " #??????????????????? | | ?????# ###??????????????????? | | ?????### #######?????????""""""? | | ???### ; #?????????""""""? | | ???# ## #?????????""""""? | | ???# ##! @ #?????????""""""? | | ???# % ## """ """ #???????????????? | | ???# % # """ """ #???????????????? | | /??# %% # """ """ #???????????????? | | ?# """ # #?????????"""???? | | ?+ # """ !]] #?????????"""???? | | # + """ !]] #?????????"""???? | | # # """ !]] ????????????????? | | " ! ! # ?? ?????????????????? | | # [ # ??? ????????????????? | | # [ #####+#######????????????????? | | +! ! #???????????????????? | | #######+##### #??"""??]???????????? | | ????# =! # #??"""??????????????? | | ????# # #??"""??????????????? | | ????# "Y" # #???????????????????? | | ????# # #???????????????????? | | ????# / # #???????????????????? | | ????#############+#### ######+#????????????? | | ?????????????????????# ???? ????? | | ?????????????????????# ^ ??? ????? | | ?????????????????????# !!! ? ???? | | ?????????????????????# """""" !! ???? | | ?????????????????????# """""" !! ????? | | ?????????????????????# """""" ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 31 Energy Capacity 360 Matter Stores 542 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 10 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 1 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Particle Cannon | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Proton Cannon | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Aluminum Leg | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club I'm Back, Baby! Just What I Needed Librarian Please Form A Line Serviceable Loadout The Oracle Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed MassAerolevCleaver Manual? 0 Play Time 03:16:46 Cumulative 17.6 hours Start 2019.12.04 @ 11:23:47 End 2019.12.04 @ 21:20:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f00493e-b95f-42ea-acd0-d9f6337c944f