Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 18:25:50 Player: puppuppit Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (549) 2745 Value Destroyed (15135) 15135 Prototype IDs (63) 1260 Alien Tech Used (2) 400 Bonus (6121) 6121 TOTAL SCORE: 33061 Bonus ------- High Alert Combat Kills 3494 Follower Combat Kills 1863 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Friendly Fire -636 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 191/195 System Corruption 4% Temperature Cool (0) Movement Rolling (90) Location -4/Extension Parts ------- > --- POWER (2) -------- Light Ion Engine Light Antimatter Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Core Analyzer A0-MCA's Component Scanner > --- WEAPON (4) ------- KE Penetrator KE Penetrator Hardcell Cannon > --- INVENTORY (10) --- Light Antimatter Reactor Flexi-carbon Leg Wheel Wheel Wheel Compact Wheel Combat Airjet Advanced Coolant Injector Matter Compressor (250) Matter Compressor (250) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Hover Unit Antigrav System Antigrav System Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Makeshift System Shield Advanced System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Coil Gun Improved Heavy Machine Gun Railgun Railgun > --- INVENTORY -------- Enhanced Fission Core Advanced Coolant Injector Matter Compressor Matter Compressor Improved Targeting Computer Experimental Propulsion Shielding Transdimensional Reconstructor Variable Charge Gun Gauss Rifle Heavy Rocket Launcher [Rating: 110] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Slots Evolved 12 | . . . 2 . 2 . . . 4 . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . . . 2 . . . . . . . . . . . 1 . Utility 5 | . . . . . 1 . . . 2 . . . . . . 1 . . . . 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Parts Attached 311 | 7 15 . 18 . 43 11 3 6 45 1 19 2 . . 14 56 3 6 3 1 20 38 Power 35 | 1 2 . 2 . 5 1 2 1 6 . 1 . . . . 8 . 1 . . 1 4 Engine 18 | 1 . . 2 . 5 1 2 1 2 . . . . . . 3 . . . . . 1 Core 13 | . 2 . . . . . . . 3 . 1 . . . . 5 . 1 . . . 1 Reactor 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 2 Propulsion 104 | 2 2 . 5 . 17 1 . 1 14 . 6 . . . 7 22 1 . 1 . 7 18 Treads 35 | 2 2 . 5 . 17 1 . 1 . . . . . . . 2 . . . . 3 2 Leg 16 | . . . . . . . . . 2 . . . . . 3 5 . . . . . 6 Wheel 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Hover 40 | . . . . . . . . . 12 . 6 . . . 2 14 1 . 1 . 3 1 Flight 4 | . . . . . . . . . . . . . . . 2 1 . . . . 1 . Utility 84 | 2 4 . 1 . 13 2 1 2 12 1 6 1 . . 4 15 . . 2 1 6 11 Device 37 | 1 1 . . . 2 1 . . 6 1 4 1 . . 2 10 . . 1 . 3 4 Storage 9 | 1 2 . . . 2 . . 1 1 . . . . . . 1 . . . . . 1 Processor 11 | . . . . . . . . 1 3 . 1 . . . . 1 . . . . 2 3 Hackware 14 | . 1 . 1 . 3 1 1 . 2 . 1 . . . . 2 . . . 1 1 . Protection 13 | . . . . . 6 . . . . . . . . . 2 1 . . 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 7 . 10 . 8 7 . 2 13 . 6 1 . . 3 11 2 5 . . 6 5 Energy Gun 8 | . . . . . . . . . . . . . . . . 5 1 1 . . . 1 Energy Cannon 5 | . 4 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 47 | 2 . . 6 . 7 4 . . 6 . 5 . . . 3 2 1 4 . . 5 2 Ballistic Cannon 18 | . 2 . 3 . . 1 . 2 6 . . . . . . 3 . . . . . 1 Launcher 7 | . . . 1 . 1 1 . . 1 . 1 1 . . . . . . . . 1 . Special Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . . 3 . 1 2 1 1 . . . 1 2 . . 1 . 1 . Corrupted Parts 4 | . . . . . . . . . . . . . . . 2 1 1 . . . . . System Corruption 20 | . . . . . . . . . . . . . . . 8 10 2 . . . . . Parts Lost 105 | . . . 1 . 5 2 . . 13 . 5 . 1 . 10 31 . 1 . 1 26 9 Power 8 | . . . . . . . . . 1 . . . . . 1 3 . . . . 3 . Propulsion 40 | . . . . . . . . . 6 . 2 . 1 . 4 12 . 1 . 1 10 3 Utility 20 | . . . . . 1 . . . 2 . . . . . . 8 . . . . 6 3 Weapon 37 | . . . 1 . 4 2 . . 4 . 3 . . . 5 8 . . . . 7 3 Highest Loss Streak 27 | . . . 1 . 1 1 . . 3 . 3 . 1 . 9 27 . 1 . 1 7 4 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Average Backups 12 | . 10 15 14 14 14 13 14 14 14 15 14 15 14 14 11 10 10 9 10 9 7 4 Power . | . . 1 . . . . . . . 1 1 1 1 1 . . 1 1 1 1 . . Propulsion 2 | . . 2 3 4 4 3 3 3 2 2 2 2 1 1 1 2 3 2 2 1 . . Utility 5 | . 3 3 4 4 5 5 6 6 6 5 5 6 6 6 7 5 3 3 3 4 3 4 Weapon 3 | . 4 7 5 5 3 3 4 4 4 6 5 6 6 6 2 1 3 3 3 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 5 1 10 4 11 1 . 3 7 . 4 1 . . . 5 . . . . 1 6 Power 5 | . . . . 1 . . . . 3 . . . . . . 1 . . . . . . Propulsion 13 | . . . 1 . 1 1 . 3 1 . 1 . . . . 1 . . . . . 4 Utility 25 | . 2 1 3 3 7 . . . 2 . 2 . . . . 3 . . . . . 2 Weapon 16 | . 3 . 6 . 3 . . . 1 . 1 1 . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 98 100 99 99 100 95 90 93 92 93 93 71 89 80 94 94 79 100 69 76 Engine 5 | . 2 . 9 11 9 9 9 9 3 . . . . . . 1 . . . . . . Core 2 | . 11 14 . . . . . . 1 . . . . . 4 6 11 11 11 11 6 2 Treads 16 | . 28 28 22 22 26 27 27 27 16 . . . . . . 1 . . . . 4 1 Leg 1 | . . . . . . . . . . . . . . . 7 6 . . . . . 13 Hover 6 | . . . . . . . . . 12 26 26 26 26 26 10 14 29 29 29 29 12 1 Device 5 | . 7 . 3 . . 5 1 . 6 6 10 13 13 13 13 13 17 17 17 17 8 6 Storage 7 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 6 6 3 5 5 5 5 4 . Processor 4 | . . . . . . . . 8 6 13 6 13 13 13 11 4 5 5 5 5 7 15 Hackware 7 | . 6 14 7 11 8 5 16 9 9 6 7 . . . . 1 . . . 4 7 1 Protection 2 | . . . . . 8 5 . . 2 . . . . . 1 2 . . 1 . . 4 Energy Cannon 1 | . 11 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 20 | . 7 . 23 44 35 35 36 20 2 26 25 25 25 5 22 9 5 21 4 17 12 9 Ballistic Cannon 6 | . 9 28 20 . . . . 11 18 . . . . . . . . . . . . 1 Peak Build Rating 110 | 9 15 15 23 24 33 40 38 39 72 78 77 74 74 74 74 98 98 98 102 102 110 108 Average Rating 46 | 6 13 15 19 23 28 37 37 38 55 71 73 74 73 57 60 72 96 95 78 101 75 75 On Entrance 54 | . 9 15 15 23 24 33 38 37 39 71 72 74 74 74 74 68 98 96 95 102 101 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 13 34 33 41 40 62 62 49 47 60 52 57 53 56 53 56 67 48 50 50 50 67 76 Greatest Support 130 | 40 40 40 43 43 66 62 60 60 80 57 62 57 57 57 59 74 49 49 49 49 96 130 Greatest Overweight (x) 6 | . . . 1 . . . . . 6 . . . . . 1 4 . 1 1 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 Average Capacity 13 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 10 10 10 10 9 5 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 Average Carried 12 | . 10 14 14 14 14 14 14 14 14 15 14 14 14 14 11 10 10 9 9 9 7 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 5 10 Final Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 10 10 10 10 9 4 10 Class Distribution -------------------- 19% | Gunner 18% | Commander-Gunner 17% | Scavenger-Gunner 14% | Scavenger-Tank 11% | Mutant 5% | Scavenger-Mutant 4% | Hacker-Gunner 4% | Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Commander-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Matter Collected 20278 | 460 387 35 1763 916 2795 1635 224 79 3520 693 2248 221 157 . 704 1642 128 182 . 99 994 1396 Remotely 1731 | . . . . . . . . . 833 398 226 . 93 . . 72 . . . . 109 . Salvage Created 24445 | 154 1254 137 2196 1270 3651 2193 424 . 3128 1514 1918 257 190 . 834 2446 118 180 . . 1336 1245 Parts 1064 | 17 71 9 118 40 204 102 15 . 137 10 89 4 2 . 41 77 5 9 . . 53 61 Haulers Intercepted 29 | . 2 . 6 . 5 6 . . 5 . 1 . . . 1 3 . . . . . . Recyclers Shooed 26 | . 1 . . 2 2 2 . . 5 . 3 . . . . 7 . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . 2 1 . 33 . . 4 . . . . Prevented 12 | . . . . . . . . . . . . 1 1 . 3 . 5 2 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Combat Hostiles Destroyed 315 | . 13 4 42 18 52 20 2 . 46 6 34 4 4 . 15 21 2 1 . . 25 6 Guns 199 | . 6 . 16 18 50 20 2 . 3 6 24 4 3 . 14 14 2 1 . . 11 5 Cannons 74 | . 7 3 23 . . . . . 38 . . . . . . 2 . . . . . 1 AOE 41 | . . 1 3 . 2 . . . 5 . 10 . 1 . 1 4 . . . . 14 . Classes Destroyed 24 | 3 5 1 3 2 4 . . . 1 1 . . . . 1 . . . . . 1 2 Worker 73 | 2 2 . 3 18 14 11 . . 6 . 2 . . . . 4 . . . . 3 8 Builder 21 | . 2 . 5 1 3 2 . . 4 . 2 . . . . 1 . . . . 1 . Tunneler 17 | 3 1 . . 8 2 . . . 2 . . . . . . . . . . . . 1 Hauler 29 | . 2 . 6 . 5 6 . . 5 . 1 . . . 1 3 . . . . . . Recycler 67 | 1 6 1 8 6 10 7 4 . 7 . 3 . . . . 6 . . . . 4 4 Mechanic 6 | . . . . . 2 1 . . . . 2 . . . . 1 . . . . . . Operator 9 | . 2 . 2 . 2 . . . 2 . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 23 | . 3 . 3 . 5 2 . . 3 . 1 . . . . 5 . . . . . 1 Swarmer 67 | . . 2 4 . 18 3 . . 8 . 7 . . . 4 4 . . . . 17 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 145 | . 13 2 26 . 18 11 . . 29 . 18 3 3 . 8 9 . . . . 4 1 Brawler 8 | . . . . . 4 1 . . . . 2 . . . . 1 . . . . . . Duelist 9 | . . . 1 . 2 . . . . . 2 . 1 . 1 . . . . . 1 1 Protector 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Sentry 36 | . . . 9 . 8 5 2 . 3 . 3 1 . . . 3 . . . . 1 1 Demolisher 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 7 | . . . . . 1 1 . . 1 . . . . . . 1 2 1 . . . . Programmer 12 | . . . . . . . . . 6 . 2 . . . . 3 . . . . 1 . Heavy 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Compactor 6 | . . . . . . . . . . 6 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 17 | . . . . 17 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 16 | 4 4 4 10 16 10 12 2 . 7 3 8 3 4 . 4 8 2 1 . . 11 5 Combat Bots Only 11 | . 3 4 9 4 7 9 1 . 4 3 6 3 4 . 4 5 2 1 . . 11 2 Max Kills in Single Turn 8 | 1 1 2 3 2 5 2 1 . 3 1 8 1 1 . 2 2 1 1 . . 3 2 Gunslinging 1 | . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . Exploded 5 | . . 1 2 . 2 . . . 2 . 5 . 1 . 1 1 . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Hostile Shots Fired 1838 | . 56 2 99 35 195 67 4 . 307 . 191 23 12 . 67 297 12 38 . 2 272 159 Missed 626 | . 16 1 21 10 51 17 2 . 114 . 77 12 3 . 24 103 9 17 . . 95 54 Hits 1212 | . 40 1 78 25 144 50 2 . 193 . 114 11 9 . 43 194 3 21 . 2 177 105 Melee 29 | . . . . 6 1 5 . . . . 2 . . . . . . . . . 15 . Projectile 1183 | . 40 1 78 19 143 45 2 . 193 . 112 11 9 . 43 194 3 21 . 2 162 105 AOE 7 | . . . . 1 . . . . 4 . . . . . . 1 . . . . 1 . Critical Strikes 61 | . 1 . . . 10 3 . . 8 . 2 1 . . 1 13 . 1 . 1 17 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 5 | . . . . 4 . . . . . . . . . . . . . 1 . . . . Damage Taken 19942 | . 513 56 1016 399 2055 828 24 . 2553 . 1778 153 155 . 713 3817 68 408 . 48 3526 1832 Core 3021 | . 82 . 89 82 237 . . . 194 . 212 . . . 57 880 . 110 . . 647 431 Absorbed by Shields 730 | . . . . . . . . . 236 . . . . . . 97 . . . . 178 219 Redirected to Shielding 215 | . . . . . . . . . . . . . . . . 42 . . . . 173 . Ignored by Resistances 113 | . . . . . . . . . . . . . . . . . . . . . . 113 Regen/Repaired (Parts) 1221 | . 309 . 33 . 328 418 . . 25 . 103 . . . . 5 . . . . . . Core Remaining (%) 54 | 100 . 67 . 57 . . . 56 . . . . . . 45 . . . . 1 . . Volleys Fired 1152 | 26 83 7 103 76 159 98 9 . 143 39 78 11 5 . 25 113 15 12 . 13 60 77 Largest 4 | 2 2 2 4 4 4 4 4 . 4 4 4 4 4 . 4 4 4 4 . 1 4 4 Hottest 350 | 40 136 66 132 92 107 96 96 . 164 120 133 120 133 . 120 350 250 303 . 225 303 233 Shots Fired 3638 | 52 164 14 403 302 631 356 36 . 422 157 287 38 21 . 82 282 23 31 . 14 146 177 Gun 2807 | 52 77 . 163 302 627 353 36 . 36 157 276 36 18 . 79 248 23 31 . 14 136 143 Cannon 783 | . 87 14 238 . 3 2 . . 376 . . . . . . 29 . . . . . 34 Launcher 48 | . . . 2 . 1 1 . . 10 . 11 2 3 . 3 5 . . . . 10 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3349 | 52 89 14 401 302 630 355 36 . 412 157 276 36 18 . 79 206 2 28 . 1 123 132 Thermal 236 | . 75 . . . . . . . . . . . . . . 69 18 3 . 13 13 45 Explosive 27 | . . . 2 . 1 . . . . . 11 . 2 . 1 . . . . . 10 . Electromagnetic 26 | . . . . . . 1 . . 10 . . 2 1 . 2 7 3 . . . . . Robot Hit Streak 46 | 4 12 3 20 14 15 18 7 . 46 10 18 10 7 . 5 19 2 4 . . 17 25 Robot Miss Streak 7 | 6 3 1 6 6 7 6 1 . 4 2 4 3 1 . 4 6 2 4 . . 4 7 Penetration Max 2 | . . . . . . . . . 1 . . . . . 1 1 . . . . 2 1 Secondary Targets 38 | . . . 1 5 11 3 . . . 2 7 1 . . 6 1 . . . . 1 . Max Gunslinging Chain 2 | . . . 1 1 2 1 . . . 1 1 1 . . 1 1 . . . . 1 . Shots Hit Robots 2080 | 29 94 7 196 153 372 197 24 . 256 112 166 22 12 . 38 183 5 11 . . 91 112 Core Hits 967 | 12 44 5 92 71 155 79 12 . 127 19 84 10 9 . 31 87 3 9 . . 62 56 Critical Kills 20 | . 1 . . 1 1 . . . . 2 . . . . 4 9 . . . . 2 . Critical Parts Destroyed 17 | . 1 . 1 1 2 1 . . . 1 . . . . 5 3 . . . . . 2 Critical Strikes 85 | . 4 1 5 2 3 1 . . 27 8 . . . . 9 16 1 . . . 2 6 Burn 4 | . . . . . . . . . . . . . . . . 2 1 . . . . 1 Destroy 45 | . 2 . 1 2 3 1 . . . 8 . . . . 9 12 . . . . 2 5 Blast 36 | . 2 1 4 . . . . . 27 . . . . . . 2 . . . . . . Melee Attacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53390 | 255 1314 270 4412 2322 6074 3481 415 . 9965 2955 6350 584 567 . 1137 4989 111 302 . . 4578 3309 Guns 31937 | 255 379 . 1502 2322 5732 3481 415 . 450 2955 3857 491 251 . 766 3680 111 302 . . 2493 2495 Cannons 13373 | . 928 171 2530 . 17 . . . 8376 . . . . . . 541 . . . . . 810 Explosions 7987 | . . 99 380 . 321 . . . 1138 . 2493 93 316 . 371 701 . . . . 2075 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 93 | . 7 . . . 4 . . . 1 . . . . . . 67 . . . . 10 4 Kinetic 42203 | 255 518 171 4032 2322 5749 3481 415 . 8826 2955 3857 491 251 . 766 3142 17 302 . . 2300 2353 Thermal 5033 | . 789 99 . . . . . . 41 . 1277 . . . . 1243 94 . . . 538 952 Explosive 4669 | . . . 380 . 321 . . . 358 . 1216 . 251 . 192 221 . . . . 1730 . Electromagnetic 1392 | . . . . . . . . . 739 . . 93 65 . 179 316 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 3 3 3 . 2 2 3 3 3 3 11 18 20 20 20 20 4 4 Average Corruption 5 | . . . . . 3 3 3 . 2 2 2 3 3 3 4 14 18 20 20 20 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 291 | . . . . . 27 38 24 . 20 6 21 4 2 . 19 44 16 19 1 9 1 40 Message Errors 67 | . . . . . 2 13 5 . 1 1 3 1 . . 5 15 3 5 1 1 . 11 Matter Fused 77 | . . . . . 10 7 8 . 1 1 6 2 . . 7 12 5 3 . 2 1 12 Heat Flow Errors 29 | . . . . . 2 1 1 . 6 1 2 . . . 1 7 1 1 . 2 . 4 Energy Discharges 25 | . . . . . 6 5 2 . . 2 2 . 1 . . 4 1 . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Fused 4 | . . . . . . . . . 1 . 1 . . . . . . 2 . . . . Data Loss (minor) 32 | . . . . . 3 5 3 . 5 . 4 1 . . 1 2 1 2 . 3 . 2 Data Loss (major) 21 | . . . . . 1 1 5 . 2 . 2 . . . 2 2 2 . . . . 4 Misfires 11 | . . . . . 1 2 . . 2 1 . . 1 . 2 . . . . 1 . 1 Alerts 4 | . . . . . 1 . . . . . . . . . . . . 2 . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . Weapon Failures 15 | . . . . . 1 4 . . 2 . 1 . . . 1 2 . 2 . . . 2 Overload Shots 28 | . . . . . . . . . . . . . . . . 8 . 3 . 13 4 . Overflow Damage 896 | . 4 24 22 . . . . . 311 . 297 . . . . 130 . . . . 107 1 Projectiles 345 | . 4 . 17 . . . . . 307 . . . . . . 16 . . . . . 1 Explosions 551 | . . 24 5 . . . . . 4 . 297 . . . . 114 . . . . 107 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 58 | . 1 1 12 . . . . . 37 . . . . . . 5 . . . . 1 1 Impact 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . Kinetic 52 | . 1 1 11 . . . . . 35 . . . . . . 3 . . . . . 1 Secondary 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . Self-Inflicted Damage 509 | . . 18 3 . . . . . . . 122 . . . . 308 . . . . 58 . Shots 14 | . . 1 1 . . . . . . . 3 . . . . 7 . . . . 2 . Rammed 10 | . . . . . 1 . . . 1 . . . . . . 5 . . . . 3 . Targets Rammed 14 | . 1 . . . 1 . . . 1 . . . . . . 7 . . . . 3 1 Kicked 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 286 66 455 140 273 214 112 . 375 265 312 . 24 . 146 305 200 370 . 208 128 183 Average Temperature 62 | . 69 27 50 33 46 50 39 . 73 45 66 . 10 . 28 115 90 126 . 67 46 59 Received Heat Transfer 5374 | . 303 18 435 120 693 378 . . 822 . 621 42 45 . 270 669 9 27 . 27 308 587 Effects 15 | . 1 . 1 . . . . . 2 . . . . . . 7 3 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . Interference 11 | . . . . . . . . . 2 . . . . . . 6 3 . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 3 . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 14 | . 2 . . . . . . . . . . . . . . 8 1 . . . . 3 Heat Transferred 6956 | . 1517 100 . . . . . . 100 . 750 . . . . 2127 261 . . . 472 1629 Parts Sabotaged 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Maximum Alert Level 5 | . . . 3 1 3 3 1 . 5 3 4 . . . . 4 . . . . 3 2 Low Security (%) 30 | 100 100 100 13 32 50 . 55 . 11 . . . . . . 30 . . . . 22 . Level 1 14 | . . . 17 67 3 1 44 . . . 15 . . . . 11 . . . . 19 53 Level 2 25 | . . . 31 . 17 91 . . 19 78 22 . . . . 17 . . . . 9 46 Level 3 18 | . . . 36 . 29 6 . . 32 21 27 . . . . 17 . . . . 48 . Level 4 6 | . . . . . . . . . 14 . 33 . . . . 23 . . . . . . Level 5 3 | . . . . . . . . . 21 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Peak Influence 2125 | 10 120 105 951 366 942 795 316 . 2125 743 1370 . . . . 1322 . . . . 801 535 Initial 743 | . . 16 33 366 44 395 309 . . 743 364 . . . . 150 . . . . . 366 Average 519 | 1 50 30 556 239 379 581 187 . 994 630 858 . . . . 620 . . . . 513 393 Influence Increases 15466 | 30 529 140 1546 200 1687 1038 213 . 3225 . 1560 90 90 . 340 2222 110 95 . 15 1358 978 Destroy 0b10 Robot/C 6800 | . 260 80 880 20 1060 460 60 . 1320 . 720 80 80 . 260 660 40 20 . . 500 300 Destroy 0b10 Robot/NC 1305 | 30 90 5 165 165 215 145 20 . 150 . 60 . . . 15 120 . . . . 40 85 Destroy Leader 1510 | . 70 20 252 . 240 136 . . 334 . 144 10 10 . 20 158 10 . . . 80 26 Allied During Kill 848 | . . 8 54 . 5 123 60 . 304 . . . . . . 119 . . . . . 175 Successful Hack 615 | . 18 . 56 . 29 30 73 . 201 . 91 . . . . 68 . . . . 49 . Select Force Hacks 260 | . 60 . 30 . 30 30 . . . . 30 . . . . 80 . . . . . . Disable Machine 1140 | . 30 15 75 . 15 105 . . 285 . 165 . . . . 225 . . . . 225 . Destroy Structure 723 | . 1 12 34 . 18 9 . . 91 . 110 . . . . 252 . . . . 164 32 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 105 | . . . . . . . . . . . . . . . . 45 . . . . 60 . Lose Combat Pursuer 2010 | . . . . 15 75 . . . 540 . 240 . . . 45 345 60 75 . 15 240 360 Influence Decreases 14957 | 30 485 99 692 1025 864 1180 956 52 1101 1603 717 596 244 704 340 958 609 316 544 15 610 1217 Entered New Map 6256 | . . 28 52 573 70 542 486 52 . 1381 157 506 164 704 . . 469 146 544 . . 382 Time Decay 6976 | 30 485 51 610 452 694 618 470 . 651 222 470 90 70 . 275 568 140 160 . 15 340 565 Lost Part 995 | . . . 10 . 40 20 . . 130 . 50 . 10 . 65 310 . 10 . . 260 90 Lost Ally 730 | . . 20 20 . 60 . . . 320 . 40 . . . . 80 . . . . 10 180 Squads Dispatched 117 | . 4 . 9 . 11 9 . . 37 . 16 . . . . 19 . . . . 8 4 Investigation 47 | . 2 . 5 . 3 3 . . 14 . 8 . . . . 9 . . . . 3 . Extermination 15 | . . . . . . . . . 7 . 4 . . . . 3 . . . . 1 . Reinforcement 17 | . 2 . 2 . 3 . . . 3 . 2 . . . . 4 . . . . 1 . Assault 20 | . . . 2 . 2 1 . . 4 . 2 . . . . 2 . . . . 3 4 Garrison 18 | . . . . . 3 5 . . 9 . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . 4 . . . . 2 3 Construction Impeded 6 | . . . . . . . . . 1 . 1 . . . . 3 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Distress Signals 22 | . 1 . 1 1 2 4 . . 1 . 2 . . . . 5 . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 591 | . 26 5 51 19 63 34 1 . 100 7 50 4 6 . 18 73 6 11 . 2 58 57 Peak Tracking Total 16 | . 4 4 6 5 7 7 2 . 9 4 8 3 4 . 6 12 3 5 . 2 16 7 Tactical Retreats 64 | . . . . 3 3 . . . 8 1 9 . . . 3 11 3 2 . 1 7 13 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Traps Triggered 10 | . . . 2 . . . . . 1 . 1 . . . . 2 . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Disabled 77 | . 2 1 6 . 1 7 . . 19 . 11 . . . . 15 . . . . 15 . Max in Single Turn 9 | . 1 1 1 . 1 1 . . 5 . 5 . . . . 6 . . . . 9 . Garrison Access 4 | . . . . . . . . . 1 . . . . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Accessed 150 | . 9 . 10 . 13 17 13 2 34 . 14 1 . 4 . 21 . 1 4 . 7 . Terminals 71 | . 6 . 8 . 8 12 6 . 17 . 3 . . . . 7 . . . . 4 . Fabricators 10 | . . . . . . . . . 3 . 2 . . . . 4 . . . . 1 . Repair Stations 10 | . 1 . 1 . 2 2 . . 1 . 2 . . . . 1 . . . . . . Recycling Units 30 | . 2 . . . 1 2 7 . 8 . 4 . . . . 4 . . . . 2 . Scanalyzers 9 | . . . 1 . 1 . . . 2 . 2 . . . . 3 . . . . . . Garrison Access 8 | . . . . . 1 1 . . 3 . 1 . . . . 2 . . . . . . Total Hacks 551 | . 37 . 43 . 43 61 72 4 112 . 45 1 . 30 . 60 . 1 17 . 25 . Successful 332 | . 26 . 25 . 29 38 41 4 51 . 28 1 . 30 . 28 . 1 17 . 13 . Failed 218 | . 11 . 17 . 14 23 31 . 61 . 17 . . . . 32 . . . . 12 . Catastrophic 33 | . . . . . . 3 3 . 14 . 2 . . . . 8 . . . . 3 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Manual 329 | . 23 . 34 . 27 31 62 . 79 . 22 . . . . 30 . . . . 21 . Terminals 263 | . 16 . 32 . 20 34 45 . 63 . 11 . . . . 24 . . . . 18 . Fabricators 32 | . . . . . . . . . 11 . 7 . . . . 11 . . . . 3 . Repair Stations 57 | . 11 . 3 . 13 19 . . 3 . 6 . . . . 2 . . . . . . Recycling Units 76 | . 10 . . . 2 4 27 . 15 . 6 . . . . 8 . . . . 4 . Scanalyzers 45 | . . . 8 . 5 . . . 7 . 13 . . . . 12 . . . . . . Garrison Access 25 | . . . . . 3 4 . . 13 . 2 . . . . 3 . . . . . . Terminal Hacks 97 | . 5 . 4 . . 6 13 4 9 . 2 1 . 30 . 3 . 1 17 . 2 . Record 20 | . . . . . . . 1 3 . . . . . 11 . . . . 5 . . . Part Schematic 17 | . . . . . . . . . . . . . . 13 . . . . 4 . . . Robot Schematic 7 | . . . . . . . 3 . 1 . . . . 3 . . . . . . . . Robot Analysis 21 | . 4 . 2 . . 1 7 . 3 . . . . . . . . . 4 . . . Prototype ID Bank 10 | . . . . . . . 1 . 2 . . . . 3 . . . . 4 . . . Open Door 6 | . . . . . . 4 . . . . . 1 . . . . . 1 . . . . Terminal Index 8 | . 1 . 1 . . 1 1 . 1 . 1 . . . . 1 . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 1 . 3 . . . . 4 . . . . 1 . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Load Schematic 4 | . . . . . . . . . 1 . 1 . . . . 2 . . . . . . Build 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . Repair Station Hacks 42 | . 10 . 1 . 11 15 . . 2 . 2 . . . . 1 . . . . . . Scan Component 23 | . 5 . . . 6 8 . . 1 . 2 . . . . 1 . . . . . . Repair 18 | . 5 . . . 5 7 . . 1 . . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Scanalyzer 30 | . . . 7 . 4 . . . 4 . 6 . . . . 9 . . . . . . Insert Component 14 | . . . 3 . 2 . . . 2 . 3 . . . . 4 . . . . . . Analyze 16 | . . . 4 . 2 . . . 2 . 3 . . . . 5 . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . Unauthorized Hacks 147 | . 11 . 13 . 14 17 24 . 34 . 15 . . . . 9 . . . . 10 . Terminals 78 | . 6 . 11 . 8 11 9 . 19 . 5 . . . . 3 . . . . 6 . Assimilate 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Botnet 30 | . 1 . 6 . . 5 4 . 7 . 2 . . . . 2 . . . . 3 . Operators 3 | . . . . . . 1 . . 1 . . . . . . . . . . . 1 . Skim 43 | . 5 . 5 . 8 5 5 . 10 . 3 . . . . 1 . . . . 1 . Fabricators 10 | . . . . . . . . . 3 . 3 . . . . 2 . . . . 2 . Report 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Liberate 4 | . . . . . . . . . 2 . 1 . . . . . . . . . 1 . Haulers 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Overload 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 4 | . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . Patch 4 | . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . Recycling Units 40 | . 5 . . . 1 3 15 . 8 . 3 . . . . 3 . . . . 2 . Reject 8 | . 1 . . . . . 7 . . . . . . . . . . . . . . . Recyclers 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . Mask 10 | . 1 . . . 1 1 7 . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . Fedlink 15 | . . . . . . . . . 8 . 3 . . . . 2 . . . . 2 . Scrapoids 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 4 | . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . Extract 4 | . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . Garrison Access 11 | . . . . . 3 3 . . 3 . 2 . . . . . . . . . . . Redirect 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Reprogram 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . Intercept 4 | . . . . . 1 1 . . 1 . 1 . . . . . . . . . . . Watchers 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . Used 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . Hacking Detections 112 | . 7 . 9 . 13 12 11 . 26 . 11 . . . . 18 . . . . 5 . Full Trace Events 11 | . . . . . . 1 . . 3 . 3 . . . . 4 . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 3 . 1 . . . . 3 . . . . . . . . Robots Built 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 67 . . . . 67 . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . 8 . . . . 8 . . . . . . Part Schematics Acquired 38 | . . . 5 . 4 . . . 1 . 4 . . 13 . 7 . . 4 . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . 12 . . . . . . Parts Repaired 17 | . 5 . . . 5 7 . . . . . . . . . . . . . . . . Time 675 | . 154 . . . 179 298 . . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . 8 . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . 3 . 2 . . . 2 . 3 . . . . 4 . . . . . . Part Schematics Acquired 13 | . . . 3 . 2 . . . 1 . 3 . . . . 4 . . . . . . Parts Damaged 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 2 . . . . 3 . Machine Destruction 5 | . . . . . . . . . . . . . . . . 2 . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . 9 . . . . . . . . . . . . . . 4 Allies Hacked 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total Allies 54 | . . 3 . . 3 11 9 . 6 . 3 . . . . 7 . . . . 1 11 Largest Group 19 | . . 2 2 . 3 10 19 19 19 . 3 . . . . 5 . . . . 1 9 Highest-Rated Group 361 | . . 62 62 . 15 173 294 296 296 . 103 . . . . 235 . . . . 10 361 Highest-Rated Ally 53 | . . 31 31 . 5 29 29 29 29 . 37 . . . . 53 . . . . 10 51 Total Orders 17 | . . . . . . 1 . 9 6 . . . . . . . . . . . 1 . STAY 7 | . . . . . . 1 . 2 3 . . . . . . . . . . . 1 . FOLLOW 6 | . . . . . . . . 3 3 . . . . . . . . . . . . . COLLECT 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Ally Attacks 461 | . . 6 62 . 18 26 7 . 181 . 16 . . . . 81 . . . . . 64 Total Damage 7591 | . . 64 802 . 123 399 91 . 2119 . 336 . . . . 1852 . . . . . 1805 Kills 66 | . . . 8 . 1 3 1 . 22 . 2 . . . . 16 . . . . . 13 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Active Infowar (turns) 4450 | 80 532 . . . . . . . 1099 . . . . . . 702 . . . . 356 1681 Optics 553 | . . . . . . . . . . . . . . . . . . . . . . 553 Terrain 1314 | 80 532 . . . . . . . . . . . . . . 702 . . . . . . Traps 1099 | . . . . . . . . . 1099 . . . . . . . . . . . . . Machine Analysis 2037 | . . . . . . . . . . . . . . . . . . . . . 356 1681 Robot Analysis Total 21 | . 4 . 2 . . 1 7 . 3 . . . . . . . . . 4 . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . 2 . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Turns Passed 25525 | 164 2169 193 1982 1129 3237 2073 1181 1790 3663 470 1186 194 140 47 867 1712 297 328 68 166 788 1681 Spaces Moved 18992 | 62 1058 107 953 530 1544 893 559 1010 2935 632 1512 324 227 82 843 1879 625 590 150 352 854 1271 Core 541 | 14 . . . . . . . . . . . . . . . 223 . . . . 1 303 Treads 7991 | 48 1058 107 953 530 1544 893 559 1010 1129 . . . . . . . . . . . 160 . Legs 1061 | . . . . . . . . . 11 . . . . . 254 329 . . . . . 467 Wheels 501 | . . . . . . . . . . . . . . . . . . . . . . 501 Hover 8839 | . . . . . . . . . 1795 632 1512 324 227 82 589 1292 625 590 150 352 669 . Flight 59 | . . . . . . . . . . . . . . . . 35 . . . . 24 . Fastest Speed 28 | 50 160 160 160 160 145 161 170 170 53 53 48 48 48 48 48 36 32 32 28 32 30 50 Average Speed 102 | 135 160 160 160 160 152 167 170 170 100 53 50 48 48 48 87 58 32 36 33 32 58 99 Slowest Speed 480 | 160 160 160 240 160 170 170 170 170 480 53 59 48 48 48 190 300 32 104 104 104 237 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 61 | 4 94 25 76 76 90 93 98 75 64 100 27 49 43 69 83 42 67 61 62 51 22 54 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 17 | . 3 1 1 2 . 1 . 1 3 . . . . 1 1 . . . 3 . . . Known Exits Taken 16 | . 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . . Scrap Searched 15 | . . 1 . 1 . . . 5 . . . 2 . . 1 . 3 . . 2 . . Spaces Dug 86 | . 1 . . . . . . . 9 . 54 . . . . 8 2 5 . 4 3 . Terrain Destroyed 583 | . 1 12 34 . 13 . . . 85 . 147 . 37 . 26 98 11 10 . 13 84 12 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Projectile 152 | . . . 12 . 1 . . . 43 . 2 . 3 . 2 23 11 10 . 13 20 12 AOE 430 | . . 12 22 . 12 . . . 42 . 145 . 34 . 24 75 . . . . 64 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total 22692 | 97 1385 115 1158 627 2058 1218 773 1089 3310 682 1768 340 243 89 918 2306 707 680 167 388 1034 1540 Wait 1233 | . 170 . 30 11 210 151 61 50 58 2 80 . 5 . 5 145 62 68 . 19 36 70 Move 18972 | 61 1057 106 952 529 1543 892 558 1009 2935 631 1511 323 226 81 842 1878 624 589 149 351 854 1271 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 214 | 3 25 1 19 5 29 12 2 10 32 2 18 1 . . 6 22 . 1 2 1 10 13 Fast Attach 154 | 7 4 . . . 14 5 . . 20 . 4 . . 3 6 32 3 3 7 . 16 30 Attach 118 | . . . 4 . 10 5 . 2 22 . 8 . 1 1 15 22 . 1 . 1 21 5 Detach 77 | . 2 . 2 . 6 3 . 1 19 . 3 . . 1 10 12 . 1 1 . 12 4 Swap 257 | . 16 . 24 1 36 17 3 5 41 6 37 3 6 . 8 26 1 3 2 2 12 8 Drop 264 | . 23 1 24 5 50 10 3 12 38 2 16 2 . 3 1 39 2 2 6 1 11 13 Fire 1152 | 26 83 7 103 76 159 98 9 . 143 39 78 11 5 . 25 113 15 12 . 13 60 77 Melee 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Kick 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 Crush 5 | . 1 . . . 1 . . . 1 . . . . . . . . . . . 2 . Escape Stasis 27 | . . . . . . . . . . . 13 . . . . 9 . . . . . 5 Rewire 180 | . . . . . . . 137 . . . . . . . . . . . . . . 43 Trap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous 26 | . . . . . . 25 . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: [*Upp] / *Ext x2) -4/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 6) 335 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 12) 935 | -10/Materials | Discovered new exit (range 8) 1213 | -10/Materials | Discovered new exit (range 14) 1342 | -10/Materials | Discovered new exit (range 8) 1456 | -10/Materials | Identified exit to Subcaves 1456 | -10/Materials | Learned location of 1 exit from Materials 1517 | -10/Materials | Learned Storage stockpile data 1570 | -10/Materials | Learned location of 3 exits from Materials 1647 | -10/Materials | Identified exit to Mines 1647 | -10/Materials | Identified exit to Materials 1673 | -10/Materials | Loaded intel: 36 machine locations 1761 | -10/Materials | Learned location of Mines (-10) 1804 | -10/Materials | Build established: Scavenger-Mutant 1813 | -10/Materials | Repaired Lgt. Nuclear Core 1840 | -10/Materials | Repaired Lgt. Treads 1868 | -10/Materials | Repaired Lgt. Treads 1908 | -10/Materials | Repaired Lgt. Nuclear Core 2053 | -10/Materials | Repaired Lgt. Treads 2137 | -10/Materials | Build established: Mutant 2334 | -10/Materials | Entered Mines 2366 | -10/Mines | Learned location of Zion (-7) 2493 | -10/Mines | Discovered exit to Materials (range 10) 2502 | -10/Mines | Received a Mining Laser from a helpful Derelict 2527 | -10/Mines | Entered Materials 2527 | -9/Materials | Accompanied by 2 allies 2527 | -9/Materials | Evolved 2 slots: Weapon x2 2528 | -9/Materials | Identified exit to Mines 2528 | -9/Materials | Identified exit to Materials 2532 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2823 | -9/Materials | Build established: Gunner 3327 | -9/Materials | First assault squad dispatched 3440 | -9/Materials | Destroyed 9 combat bots 3472 | -9/Materials | Discovered exit to Materials (range 16) 3838 | -9/Materials | Destroyed 7 combat bots 3913 | -9/Materials | Central database locked down 3958 | -9/Materials | Learned location of 2 exits from Materials 3995 | -9/Materials | Learned location of 1 exit from Storage 4020 | -9/Materials | Learned Storage stockpile data 4043 | -9/Materials | Learned Storage stockpile data 4052 | -9/Materials | Learned Storage emergency access door positions 4509 | -9/Materials | Entered Mines 4740 | -9/Mines | Assembled infested the area 4745 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4801 | -9/Mines | Discovered exit to Materials (range 7) 4812 | -9/Mines | Learned location of Storage (-8) 5029 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5638 | -9/Mines | Entered Materials 5638 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5639 | -8/Materials | Identified exit to Factory 6017 | -8/Materials | Build established: Scavenger-Tank 6409 | -8/Materials | Learned 2 Lower Caves zone layouts 6442 | -8/Materials | Learned Factory trap positions 6473 | -8/Materials | Learned 2 Lower Caves zone layouts 6475 | -8/Materials | Learned location of 1 exit from Lower Caves 6477 | -8/Materials | Learned location of 1 exit from Recycling 6489 | -8/Materials | Identified exit to Storage 6984 | -8/Materials | Repaired Imp. Assault Rifle 7018 | -8/Materials | Repaired Hvy. Assault Rifle 7045 | -8/Materials | Repaired Lgt. Assault Rifle 7270 | -8/Materials | Garrison activated, responded to threat 7638 | -8/Materials | First assault squad dispatched 7698 | -8/Materials | Destroyed 7 combat bots 7911 | -8/Materials | Repaired Hvy. Assault Rifle 7950 | -8/Materials | Repaired Adv. Treads 8706 | -8/Materials | Sterilization system engaged 8706 | -8/Materials | Non-combat units ordered to evacuate 8806 | -8/Materials | Combat units ordered to evacuate 8875 | -8/Materials | Entered Storage 8876 | -8/Storage | Identified exit to Recycling 8896 | -8/Storage | Garrison activated, responded to threat 9007 | -8/Storage | Garrison activated, responded to threat 9090 | -8/Storage | Destroyed 9 combat bots 9392 | -8/Storage | Build established: Tank 9625 | -8/Storage | Found Prototype Processor 10041 | -8/Storage | Repaired Hvy. Assault Rifle? 10055 | -8/Storage | Repaired Hvy. Assault Cannon 10090 | -8/Storage | Repaired Hvy. Assault Rifle? 10118 | -8/Storage | Repaired Broken Cmb. Airjet? 10170 | -8/Storage | Repaired Minigun 10186 | -8/Storage | Repaired Imp. Cooling System 10231 | -8/Storage | Repaired Imp. Medium Armor Plating 10537 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10618 | -8/Storage | Learned location of 2 exits from Lower Caves 10695 | -8/Storage | Learned location of 1 exit from Storage 10734 | -8/Storage | Garrison activated, responded to threat 10835 | -8/Storage | Build established: Commander-Gunner 10865 | -8/Storage | Loaded intel: 1 garrison access location 10875 | -8/Storage | First assault squad dispatched 10948 | -8/Storage | Entered Recycling 10948 | -8/Recycling | Accompanied by 10 allies 10949 | -8/Recycling | Identified exit to Scraptown 11717 | -8/Recycling | Learned Factory security intel 11782 | -8/Recycling | Identified exit to Factory 11835 | -8/Recycling | Learned Factory stockpile data 11879 | -8/Recycling | Learned Factory recycling unit intel 11911 | -8/Recycling | Learned 4 Lower Caves zone layouts 11933 | -8/Recycling | Learned Storage trap positions 11963 | -8/Recycling | Learned location of 2 exits from Factory 12002 | -8/Recycling | Learned 8 Factory zone layouts 12049 | -8/Recycling | Learned Factory recycling unit intel 12059 | -8/Recycling | Scanned before Scraplab entrance 12084 | -8/Recycling | Entered Scraplab 12129 | -8/Recycling | Entered Scraptown 12129 | -8/Scraptown | Accompanied by 19 allies 12129 | -8/Scraptown | System corruption cleaned by C-Scrubber 12296 | -8/Scraptown | Identified Exp. Targeting Computer 12436 | -8/Scraptown | Discovered exit to Factory (range 11) 12534 | -8/Scraptown | Visited UFD Registry 12534 | -8/Scraptown | Registered with UFD as "Electrobox" 12555 | -8/Scraptown | Visited Cave Peace 12608 | -8/Scraptown | Visited Awakened 12643 | -8/Scraptown | Visited Red Mages 12660 | -8/Scraptown | Visited Fellowship of the Rings 12694 | -8/Scraptown | Visited CR-KLE's Repair Center 12798 | -8/Scraptown | Visited Abandonware Association 12818 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 12859 | -8/Scraptown | Visited Curators Association 13012 | -8/Scraptown | Visited Junk Repository 13060 | -8/Scraptown | Visited Supply Room 13099 | -8/Scraptown | Visited Research Penetration Think Tank 13129 | -8/Scraptown | Visited Cartography Club 13155 | -8/Scraptown | Visited A0-MCA Data Center 13174 | -8/Scraptown | Given an A- rating by A0-MCA 13186 | -8/Scraptown | Found A0-MCA's Component Scanner 13224 | -8/Scraptown | Visited DA-N13 Charitable Foundation 13239 | -8/Scraptown | Found DCF Scrap (32 items) 13315 | -8/Scraptown | Visited Science Guys 13826 | -8/Scraptown | Met Optimus 13826 | -8/Scraptown | Accepted into 0bPrime 13919 | -8/Scraptown | Entered Factory 13919 | -6/Factory | Accompanied by 19 allies 13919 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 13920 | -6/Factory | Identified exit to Lower Caves 13921 | -6/Factory | Identified exit to Factory 13923 | -6/Factory | Loaded intel: 98 trap records 13926 | -6/Factory | Loaded intel: 8 recycling unit locations 14316 | -6/Factory | Lost 3 allies 14439 | -6/Factory | Garrison activated, responded to threat 14501 | -6/Factory | Lost 6 allies 14720 | -6/Factory | Loaded intel: 8 recycling unit locations 14862 | -6/Factory | Learned location of Protoforge (-2) 15243 | -6/Factory | Learned location of 1 exit from Cetus 15320 | -6/Factory | Learned location of 1 exit from Lower Caves 15385 | -6/Factory | Learned Extension emergency access door positions 15403 | -6/Factory | Lost 3 allies 15441 | -6/Factory | Learned Extension emergency access door positions 15487 | -6/Factory | Learned Factory stockpile data 15592 | -6/Factory | Learned Factory security intel 15643 | -6/Factory | Learned Hub_04(d) emergency access door positions 15692 | -6/Factory | Build established: Hacker-Gunner 15703 | -6/Factory | Learned location of 2 exits from Upper Caves 15772 | -6/Factory | Learned Factory recycling unit intel 15915 | -6/Factory | Discovered exit to Factory (range 15) 16176 | -6/Factory | Garrison activated, responded to threat 16369 | -6/Factory | First assault squad dispatched 16463 | -6/Factory | Lost 3 parts (1n1u1w) 16552 | -6/Factory | Lost 3 parts (1p1n1w) 16684 | -6/Factory | Garrison activated, responded to threat 16914 | -6/Factory | Build established: Scavenger-Gunner 16931 | -6/Factory | Discovered exit to Factory (range 15) 17060 | -6/Factory | Learned location of Upper Caves (-4) 17118 | -6/Factory | Learned location of 2 exits from Lower Caves 17240 | -6/Factory | Learned location of 1 exit from Lower Caves 17283 | -6/Factory | Learned Hub_04(d) non-interactive machine intel 17582 | -6/Factory | Manually triggered Chute Trap 17582 | -6/Factory | Sucked down chute 17582 | -6/Factory | Entered Waste 17615 | -6/Waste | Spotted C-40 Crusher 17618 | -6/Waste | Spotted C-40 Crusher 17621 | -6/Waste | Spotted C-40 Crusher 17681 | -6/Waste | Destroyed C-40 Crusher 17704 | -6/Waste | Spotted C-40 Crusher 17711 | -6/Waste | Spotted C-40 Crusher 17721 | -6/Waste | Destroyed C-40 Crusher 17732 | -6/Waste | Destroyed C-40 Crusher 17743 | -6/Waste | Destroyed C-40 Crusher 17764 | -6/Waste | Spotted C-40 Crusher 17804 | -6/Waste | Destroyed C-40 Crusher 17813 | -6/Waste | Destroyed C-40 Crusher 17861 | -6/Waste | Discovered new exit (range 15) 18052 | -6/Waste | Entered Factory 18056 | -6/Factory | Loaded intel: 7 recycling unit locations 18335 | -6/Factory | Loaded intel: 7 recycling unit locations 18402 | -6/Factory | First assault squad dispatched 18440 | -6/Factory | Discovered exit to Factory (range 15) 18909 | -6/Factory | Build established: Gunner 18915 | -6/Factory | Lost 3 parts (3w) 19114 | -6/Factory | Fabricated P-60 Hacker (x2) 19238 | -6/Factory | Entered Lower Caves 19239 | -6/Lower Caves | Identified exit to Lower Caves 19308 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19319 | -6/Lower Caves | Learned location of 1 exit from Factory 19432 | -6/Lower Caves | Entered another Lower Caves area 19433 | -6/Lower Caves | Identified exit to Data Miner 19572 | -6/Lower Caves | Entered Data Miner 19572 | -6/Data Miner | Discovered new exit (range 6) 19584 | -6/Data Miner | Met Data Miner 19597 | -6/Data Miner | Learned location of Section 7 (-2) 19597 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19601 | -6/Data Miner | Received God Mode back door access code from Data Miner 19619 | -6/Data Miner | Entered Proximity Caves 19622 | -5/Proximity Caves | Spotter reported a threat 19644 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 19709 | -5/Proximity Caves | Spotted B-75 Beast 19773 | -5/Proximity Caves | Core integrity fell below 50% 19819 | -5/Proximity Caves | Lost 9 parts (1p3n5w) 19953 | -5/Proximity Caves | Discovered exit to Factory (range 5) 20200 | -5/Proximity Caves | Build established: Scavenger-Gunner 20279 | -5/Proximity Caves | System corruption reached 10% 20486 | -5/Proximity Caves | Entered Factory 20486 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20487 | -5/Factory | Identified exit to Factory 20488 | -5/Factory | Loaded intel: 8 recycling unit locations 21034 | -5/Factory | Fabricated Antigrav System? 21214 | -5/Factory | Discovered new exit (range 3) 21289 | -5/Factory | System corruption reached 10% 21372 | -5/Factory | Lost 27 parts (3p10n7u7w) 21384 | -5/Factory | Core integrity fell below 50% 21390 | -5/Factory | Spotted B-75 Beast 21427 | -5/Factory | Loaded intel: 8 recycling unit locations 21442 | -5/Factory | Incoming investigation squad redirected 21453 | -5/Factory | Core integrity fell below 20% 21455 | -5/Factory | Scrapoid reinforcements arrived 21542 | -5/Factory | Found Scrap Suit 21628 | -5/Factory | Lost 3 allies 21686 | -5/Factory | First assault squad dispatched 21763 | -5/Factory | Build established: Scavenger-Tank 21964 | -5/Factory | Garrison activated, responded to threat 22031 | -5/Factory | Incoming investigation squad redirected 22061 | -5/Factory | Incoming investigation squad redirected 22091 | -5/Factory | Build established: Scavenger-Gunner 22110 | -5/Factory | Incoming investigation squad redirected 22151 | -5/Factory | Fabricated P-60 Hacker? 22198 | -5/Factory | Entered Upper Caves 22199 | -5/Upper Caves | Identified exit to Upper Caves 22200 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22243 | -5/Upper Caves | Learned 4 Factory zone layouts 22386 | -5/Upper Caves | Encountered a Warlord checkpoint 22478 | -5/Upper Caves | Lost 4 allies 22483 | -5/Upper Caves | Build established: Scavenger-Sprinter 22495 | -5/Upper Caves | Entered another Upper Caves area 22496 | -5/Upper Caves | Identified exit to Zhirov 22592 | -5/Upper Caves | Encountered a Warlord checkpoint 22701 | -5/Upper Caves | Lost 3 allies 22730 | -5/Upper Caves | Spotted B-75 Beast 22823 | -5/Upper Caves | Entered Zhirov 22823 | -5/Zhirov | Discovered new exit (range 3) 22835 | -5/Zhirov | Met Zhirov 22845 | -5/Zhirov | Learned location of Quarantine (-2) 22845 | -5/Zhirov | Learned location of Testing (-3) 22845 | -5/Zhirov | Learned location of Command (-1) 22847 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22852 | -5/Zhirov | Found Alien Artifact 22852 | -5/Zhirov | Identified Integrated Dissipator 22852 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22873 | -5/Zhirov | Found Alien Artifact 22891 | -5/Zhirov | Entered Proximity Caves 23005 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23056 | -4/Proximity Caves | Discovered exit to Factory (range 5) 23057 | -4/Proximity Caves | Entered Factory 23057 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23058 | -4/Factory | Identified exit to Extension 23144 | -4/Factory | Loaded intel: 8 recycling unit locations 23247 | -4/Factory | Incoming investigation squad redirected 23280 | -4/Factory | Spotted B-86 Titan 23327 | -4/Factory | Spotted B-86 Titan 23409 | -4/Factory | Incoming assault squad redirected 23425 | -4/Factory | Destroyed 11 combat bots 23428 | -4/Factory | Lost 7 parts (1p4n1u1w) 23449 | -4/Factory | Identified Transdimensional Reconstructor 23449 | -4/Factory | Warped through subspace 23479 | -4/Factory | Lost 7 parts (1p1n2u3w) 23557 | -4/Factory | First assault squad dispatched 23593 | -4/Factory | Discovered new exit (range 5) 23827 | -4/Factory | Lost 7 parts (1p1n2u3w) 23830 | -4/Factory | Core integrity fell below 50% 23845 | -4/Factory | Entered Extension 23846 | -4/Extension | Identified exit to Cetus 23865 | -4/Extension | Rescued a captive Derelict 23904 | -4/Extension | Core integrity fell below 20% 23966 | -4/Extension | Spotted B-86 Titan 23995 | -4/Extension | Disrupted transfer network 24017 | -4/Extension | Build established: Mutant 24284 | -4/Extension | Rescued a captive Derelict 24285 | -4/Extension | Rescued a captive Derelict 24345 | -4/Extension | First assault squad dispatched 24347 | -4/Extension | Rescued a captive Derelict 24348 | -4/Extension | Rescued a captive Derelict 24370 | -4/Extension | Incoming assault squad redirected 24373 | -4/Extension | Rescued a captive Derelict 24374 | -4/Extension | Rescued a captive Derelict 24421 | -4/Extension | Build established: Scavenger-Mutant 24834 | -4/Extension | Lost 3 allies 24863 | -4/Extension | Destroyed B-86 Titan 24864 | -4/Extension | Incoming assault squad redirected 24870 | -4/Extension | Incoming assault squad redirected 24871 | -4/Extension | Spotted B-86 Titan 24905 | -4/Extension | Build established: Scavenger-Tank 24911 | -4/Extension | Destroyed B-86 Titan 24918 | -4/Extension | Lost 6 allies 24936 | -4/Extension | Found Hvy. Reflective Plating 25021 | -4/Extension | Lost 4 parts (2u2w) 25492 | -4/Extension | Build established: Scavenger-Gunner 25526 | -4/Extension | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 25393_ Slug penetrates K-01 Serf. 25393_ K-01 Serf destroyed. 25393_ Slug penetrates Wall. 25397_ Dropped Com. Wheel. 25398_ Acquired Wheel. 25399_ Dropped Myomer Leg. 25401_ Acquired Com. Wheel. 25426_ Acquired 63 matter. 25429_ Acquired 10 matter. 25433_ Acquired Lgt. Ion Engine. 25435_ Acquired 4 matter. 25436_ Acquired 6 matter. 25440_ R-10 Processor collects Hvy. Treads. 25440_ Acquired Cmb. Airjet. 25446_ R-10 Processor collects Terrain Scan Processor. 25452_ R-10 Processor collects Adv. Cooling System. 25474_ Acquired Wheel. 25484_ Acquired Flexi-carbon Leg. 25515_ R-10 Processor collects Matter Neutralizer. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | ?# #????????? ???????????????????????????????????? | | ?# #????????? ???????????????????????????????????? | | ## #????????? ???????????????????????????????????? | | # #????????? ???????????????????????????????????? | | !# #????????? ???????????????????????????????????? | | + #????????# ???????????????????????????????????? | | # #????????# ???????????????????????????????????? | | # #????????# ???????????????????????????????????? | | # #????????# ???????????????????????????????????? | | ## #????????# #??????????????????????????????????? | | ?# #????????# #??????????????????????????????????? | | ?# #????????# #??????????????????????????????????? | | ?# #????????# #??????????????????????????????????? | | ?# #????????# #??????????????????????????????????? | | ?# #?######?# #??????????????????????????????????? | | ## ### ## ### ###????????????????????????????????? | | "" "" %"" ""#????????????????????????????????? | | " " " " #????????????????????????????????? | | % #????????????????????????????????? | | % % #????????????????????????????????? | | % ####################?????????????? | | % % % gg @ ????? | | ????? | | % ????? | | %% u ?????? | | k t k k u u ?????? | | % % ######################+####?+????? | | % #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #####T#"""#######????????????????????????????????? | | ????###??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 100 Energy Generation 37 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 25 Propulsion Shielding 90 Evasion (%) 63 Targeting Accuracy 17 Target Analysis 5 Core Analysis 6 Recoil Reduction 8 Offensive Hacking 22 Defensive Hacking 25 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Cmb. Airjet | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Extracted Hvy. Assault Cannon | -6/Factory | Scanalyzed Linear Accelerator | -6/Factory | Scanalyzed Hvy. Machine Gun | -6/Factory | Scanalyzed Hpw. Tractor Beam | -6/Factory | Scanalyzed Axe | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Antigrav System | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Gravmag System | -5/Factory | Scanalyzed Sml. Storage Unit | -5/Factory | Extracted Imp. Thermal Shield | -5/Factory | Extracted Imp. Light Armor Plating | -5/Factory | Extracted Imp. Plasma Cutter | -5/Factory | Scanalyzed Linear Gravjet | -5/Factory | Scanalyzed Mak. Microdissipator Network | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -8/Recycling | Hacked M-28 Smith | -8/Recycling | Hacked D-53 Grenadier | -8/Recycling | Hacked P-60 Hacker | -6/Factory | Hacked I-36 Angel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -6/Factory Antigrav System | x2 | -5/Factory P-60 Hacker | x2 | -5/Factory Repaired ---------- Lgt. Nuclear Core | 12% | -10/Materials Lgt. Treads | 30% | -10/Materials Lgt. Treads | 66% | -10/Materials Lgt. Nuclear Core | 70% | -10/Materials Lgt. Treads | 25% | -10/Materials Imp. Assault Rifle | 57% | -8/Materials Hvy. Assault Rifle | 40% | -8/Materials Lgt. Assault Rifle | 72% | -8/Materials Hvy. Assault Rifle | 35% | -8/Materials Adv. Treads | 40% | -8/Materials Hvy. Assault Rifle | 26% | -8/Storage Hvy. Assault Cannon | 74% | -8/Storage Hvy. Assault Rifle | 48% | -8/Storage Cmb. Airjet | 74% | -8/Storage | Broken Minigun | 48% | -8/Storage Imp. Cooling System | 55% | -8/Storage Imp. Medium Armor Plating | 65% | -8/Storage Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricWeaponsBattery Manual? 0 Play Time 04:43:36 Cumulative 461.3 hours Start 2025.08.04 @ 12:59:01 End 2025.08.04 @ 18:25:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cf3dfc12-3138-40e9-b00b-e841d32a1f1c