Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 17:49:22 Player: beans Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (3632) 3632 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (855) 855 TOTAL SCORE: 8397 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 63 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 154/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Graphene Brace > --- WEAPON (4) ------- Autogun > --- INVENTORY (5) ---- Advanced Targeting Computer Improved Reaction Control System AWS/Thermal Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Enhanced Optical Array Improved Weapon Cycler Improved Reaction Control System Graphene Brace System Shield > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Heavy Assault Cannon > --- INVENTORY -------- AWS/Thermal Minigun Assault Cannon Rocket Launcher [Rating: 53] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Hacking Suite Device Graphene Brace Processor Enhanced Optical Array Hackware Hacking Suite Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 1 2 . Weapon 2 | . . . . . 2 . . Parts Attached 55 | 4 . 3 . 3 14 17 14 Power 9 | . . 1 . 1 2 4 1 Engine 3 | . . . . 1 . 2 . Core 6 | . . 1 . . 2 2 1 Reactor . | . . . . . . . . Propulsion 11 | 2 . . . 1 1 4 3 Treads 1 | . . . . . . . 1 Leg 6 | 2 . . . 1 1 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . 2 2 Utility 11 | . . 1 . . 3 2 5 Device 6 | . . . . . 2 2 2 Storage . | . . . . . . . . Processor 3 | . . . . . . . 3 Hackware 2 | . . 1 . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 24 | 2 . 1 . 1 8 7 5 Energy Gun 10 | . . . . 1 3 5 1 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 . 1 . . 2 2 2 Ballistic Cannon 4 | . . . . . 3 . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 4 . Parts Lost 26 | . . 1 . 4 4 1 16 Power 4 | . . . . 1 1 . 2 Propulsion 9 | . . . . 2 1 1 5 Utility 3 | . . . . . . . 3 Weapon 10 | . . 1 . 1 2 . 6 Highest Loss Streak 6 | . . 1 . 4 2 1 6 To Critical Strikes . | . . . . . . . . Average Backups 2 | . . . . . 3 3 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . 1 . . Weapon 2 | . . . . . 2 3 2 Tool/Special . | . . . . . . . . Unused Backups 1 | . . . . . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 72 | . 57 75 85 56 63 81 74 Engine 7 | . . . . 12 1 6 14 Core 3 | . . 12 14 . 6 4 . Treads 1 | . . . . . . . 3 Leg 11 | . 28 28 28 13 11 10 3 Flight 1 | . . . . . . . 3 Device 12 | . . . . . 8 22 18 Processor 2 | . . . . . . . 7 Hackware 10 | . . 12 14 14 16 15 5 Energy Gun 8 | . . . . 13 6 16 8 Ballistic Gun 6 | . 28 21 28 . . 3 1 Ballistic Cannon 4 | . . . . . 12 . 4 Peak Build Rating 53 | 4 4 10 11 21 35 50 53 Average Rating 31 | 2 4 9 10 20 21 42 44 On Entrance 14 | . 4 4 10 11 21 21 48 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 38 | 4 4 8 8 13 23 24 38 Greatest Support 35 | 20 20 20 20 20 20 35 35 Greatest Overweight (x) 7 | . . . . 4 1 5 7 Average Overweight (x) . | . . . . 1 . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 1 2 2 2 5 5 5 Average Carried 3 | . . . 1 . 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 . 2 1 5 5 4 Class Distribution -------------------- 41% | Mutant 18% | Hacker-Skirmisher 16% | Skirmisher 11% | Hacker-Mutant 8% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Skirmisher | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 2126 | 173 157 116 . 30 502 267 881 Remotely . | . . . . . . . . Salvage Created 3401 | . 117 185 . 260 1154 695 990 Parts 154 | . 11 10 . 11 57 23 42 Haulers Intercepted 4 | . . . . . 3 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 76 | . 3 8 . 6 18 14 27 Guns 53 | . 3 8 . 6 11 12 13 Cannons 17 | . . . . . 6 . 11 AOE 2 | . . . . . . . 2 Classes Destroyed 12 | . 2 1 . 1 7 1 . Worker 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Hauler 4 | . . . . . 3 1 . Recycler 3 | . . . . . 3 . . Operator 1 | . 1 . . . . . . Watcher 4 | . . . . . 3 1 . Swarmer 20 | . . 6 . . 2 3 9 Grunt 40 | . 3 2 . 5 11 10 9 Duelist 2 | . . . . 1 . . 1 Sentry 11 | . . . . . 4 . 7 Programmer 2 | . . . . . . 1 1 Heavy 1 | . . . . . 1 . . Best Kill Streak 7 | . 2 3 . 3 7 7 4 Combat Bots Only 7 | . 2 3 . 3 6 7 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 2 Gunslinging 1 | . . . . . . . 1 Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 561 | . 17 37 . 17 58 55 377 Missed 201 | . . 7 . 5 21 15 153 Hits 360 | . 17 30 . 12 37 40 224 Melee 4 | . . . . 4 . . . Projectile 356 | . 17 30 . 8 37 40 224 Critical Strikes 7 | . . . . . 2 1 4 Actively Blocked 5 | . . . . . . 1 4 Damage Taken 4352 | . 186 334 . 212 748 612 2260 Core 1235 | . 33 106 . 81 267 184 564 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 36 | . . . . . . 36 . Core Remaining (%) 54 | 100 . . . 12 51 . . Volleys Fired 262 | . 15 29 . 3 56 45 114 Largest 3 | . 2 2 . 2 3 3 3 Hottest 183 | . 40 40 . 40 143 183 183 Shots Fired 578 | . 30 36 . 18 161 118 215 Gun 427 | . 30 36 . 18 95 118 130 Cannon 148 | . . . . . 66 . 82 Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 282 | . 30 36 . 5 68 16 127 Thermal 288 | . . . . 13 93 102 80 Explosive 3 | . . . . . . . 3 Electromagnetic 5 | . . . . . . . 5 Robot Hit Streak 15 | . 8 6 . 15 9 9 12 Robot Miss Streak 12 | . 3 2 . 1 12 5 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . 1 1 Autonomous 81 | . . . . 13 58 . 10 Shots Hit Robots 345 | . 18 24 . 16 99 74 114 Core Hits 163 | . 7 11 . 8 56 32 49 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 14 | . . 1 . . 3 6 4 Burn 8 | . . . . . . 6 2 Destroy 1 | . . 1 . . . . . Blast 4 | . . . . . 3 . 1 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8110 | . 228 285 . 403 2564 1443 3187 Guns 5315 | . 228 285 . 403 1618 1443 1338 Cannons 2532 | . . . . . 946 . 1586 Explosions 263 | . . . . . . . 263 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3720 | . 228 285 . 38 946 158 2065 Thermal 4060 | . . . . 365 1618 1285 792 Explosive 263 | . . . . . . . 263 Electromagnetic 67 | . . . . . . . 67 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . . . . . . 4 28 Message Errors 7 | . . . . . . . 7 Matter Fused 9 | . . . . . . 2 7 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 1 5 Data Loss (major) 3 | . . . . . . . 3 Misfires 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 31 | . . . . . 2 . 29 Projectiles 31 | . . . . . 2 . 29 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 19 | . . . . . 13 . 6 Impact . | . . . . . . . . Kinetic 17 | . . . . . 12 . 5 Secondary 2 | . . . . . 1 . 1 Self-Inflicted Damage 40 | . . . . . . . 40 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 546 | . . 6 . 26 111 346 546 Average Temperature 93 | . . 3 . 13 26 119 95 Received Heat Transfer 1182 | . 102 123 . 48 270 261 378 Effects 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . 1 2 1 Combat Hostiles 4 | . . . . . 1 2 1 Parts Melted 13 | . . . . . 1 7 5 Heat Transferred 6919 | . . . . 481 2220 2775 1443 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Maximum Alert Level 4 | . . . . . 1 . 4 Low Security (%) 52 | 100 100 100 . 100 59 100 6 Level 1 24 | . . . . . 40 . 36 Level 2 5 | . . . . . . . 13 Level 3 10 | . . . . . . . 26 Level 4 6 | . . . . . . . 16 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1470 | . 41 60 . 71 344 181 1470 Initial 105 | . . . . . 9 66 105 Average 318 | . 11 17 . 19 202 54 632 Influence Increases 3010 | . 87 190 . 151 772 345 1465 Destroy 0b10 Robot/C 1620 | . 60 160 . 120 460 280 540 Destroy 0b10 Robot/NC 75 | . 5 . . . 55 10 5 Destroy Leader 276 | . 20 30 . 20 122 54 30 Allied During Kill 67 | . . . . 11 56 . . Disable Machine 75 | . . . . . 30 . 45 Anti-Garrison Action 750 | . . . . . . . 750 Destroy Structure 102 | . 2 . . . 19 1 80 Lose Combat Pursuer 45 | . . . . . 30 . 15 Influence Decreases 1600 | . 87 190 . 126 650 341 206 Entered New Map 143 | . . . . . 16 81 46 Time Decay 1187 | . 87 190 . 116 534 260 . Lost Part 210 | . . . . 10 40 . 160 Lost Ally 60 | . . . . . 60 . . Squads Dispatched 11 | . 2 . . . 3 6 . Investigation 2 | . . . . . 1 1 . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . 2 . . . 2 1 . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 5 | . 1 1 . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 5 8 . 5 29 16 29 Peak Tracking Total 6 | . 2 3 . 3 6 3 4 Tactical Retreats 3 | . . . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 9 | . . . . . 1 4 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 7 | . . . . . 2 . 5 Max in Single Turn 1 | . . . . . 1 . 1 Garrison Relay 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 8 | . . . 1 . . 5 2 Terminals 2 | . . . . . . . 2 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 14 | . . . 1 . . 10 3 Successful 10 | . . . 1 . . 8 1 Failed 4 | . . . . . . 2 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 4 | . . . 4 . . . . Terminals 3 | . . . . . . . 3 Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . . . . 2 . Recycling Units 5 | . . . . . . 5 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 2 | . . . 1 . . . 1 Open Door 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 4 | . . . . . . 4 . Process 1 | . . . . . . 1 . Report Inventory 2 | . . . . . . 2 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . . . 2 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 95 | . . . . . . 95 . Total Part Build Rating 10 | . . . . . . 10 . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 32 | . . . . . . 32 . Parts Recycled . | . . . . . . . . Recycled Matter 29 | . . . . . . 29 . Retrieved Matter 29 | . . . . . . 29 . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 11 | . . . . . . . 11 Machine Destruction 8 | . . . . . . . 8 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 38 | . . . . . 38 . . Total Damage 242 | . . . . . 242 . . Kills 5 | . . . . . 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 1812 | . . . . . . . 1812 Optics 1812 | . . . . . . . 1812 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 7016 | 44 309 529 452 424 1509 1057 2692 Spaces Moved 3359 | 39 215 377 312 200 738 488 990 Core 96 | 14 . . . 12 . 6 64 Treads 379 | . . . . . . . 379 Legs 2622 | 25 215 377 312 188 738 453 314 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 262 | . . . . . . 29 233 Fastest Speed 50 | 50 120 120 120 120 120 120 125 Average Speed 163 | 94 120 120 120 187 175 136 206 Slowest Speed 400 | 120 120 120 120 250 190 300 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 6 | . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 3 44 75 76 48 31 14 71 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 5 | . . . . . . . 5 Terrain Destroyed 63 | . . . . . 19 . 44 Melee . | . . . . . . . . Projectile 39 | . . . . . 19 . 20 AOE 24 | . . . . . . . 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 4484 | 46 236 419 389 245 857 792 1500 Wait 719 | . 6 9 77 36 30 216 345 Move 3353 | 38 214 376 311 199 737 488 990 Hop . | . . . . . . . . Pick Up 32 | 4 1 2 1 3 8 4 9 Fast Attach 36 | . . . . . 9 20 7 Attach 37 | 4 . 3 . 3 7 5 15 Detach 10 | . . . . . 2 3 5 Swap 4 | . . . . . 1 1 2 Drop 25 | . . . . 1 7 10 7 Fire 262 | . 15 29 . 3 56 45 114 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . . . 6 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 8) 354 | -10/Materials | Entered Mines 544 | -10/Mines | Discovered new exit (range 11) 590 | -10/Mines | Core integrity fell below 50% 732 | -10/Mines | Learned location of Storage (-8) 839 | -10/Mines | Discovered new exit (range 9) 874 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 874 | -10/Mines | Discovered new exit (range 5) 875 | -10/Mines | Discovered new exit (range 7) 883 | -10/Mines | Entered Exiles 913 | -10/Exiles | Met 8R-AWN 933 | -10/Exiles | Met EX-HEX 969 | -10/Exiles | Met EX-BIN 983 | -10/Exiles | Aligned with FarCom system 984 | -10/Exiles | Given EX-Vault access code 1013 | -10/Exiles | Opened EX-Vault 1020 | -10/Exiles | Found AWS/Thermal 1045 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1104 | -10/Exiles | Met EX-DEC 1155 | -10/Exiles | Visited The Gauntlet 1324 | -10/Exiles | Discovered new exit (range 11) 1335 | -10/Exiles | Left Exiles lab with AWS/Thermal 1335 | -10/Exiles | Entered Mines 1343 | -9/Mines | Core integrity fell below 20% 1375 | -9/Mines | Lost 4 parts (1p2n1w) 1415 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1503 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1681 | -9/Mines | Discovered new exit (range 6) 1759 | -9/Mines | Entered Materials 1759 | -8/Materials | Accompanied by 3 allies 1759 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 2029 | -8/Materials | Lost 3 allies 2330 | -8/Materials | Discovered new exit (range 7) 2884 | -8/Materials | Build established: Hacker-Mutant 3268 | -8/Materials | Entered Factory 3268 | -7/Factory | Evolved 2 slots: Utility x2 3873 | -7/Factory | Build established: Hacker-Skirmisher 4055 | -7/Factory | Destroyed 7 combat bots 4136 | -7/Factory | Fabricated Adv. Melee Analysis Suite? 4145 | -7/Factory | Repaired Cooling System 4178 | -7/Factory | Garrison activated, responded to threat 4325 | -7/Factory | Identified exit to Garrison 4325 | -7/Factory | Entered Garrison 5110 | -7/Garrison | Build established: Skirmisher 5445 | -7/Garrison | Triggered checkpoint 5494 | -7/Garrison | Garrison Relay disabled 5516 | -7/Garrison | Garrison Relay disabled 5728 | -7/Garrison | Triggered checkpoint 5756 | -7/Garrison | Core integrity fell below 50% 5803 | -7/Garrison | Lost 3 parts (1u2w) 5994 | -7/Garrison | Discovered new exit (range 13) 6040 | -7/Garrison | Build established: Mutant 6139 | -7/Garrison | Triggered checkpoint 6322 | -7/Garrison | Discovered new exit (range 12) 6377 | -7/Garrison | Heavy support dispatched to Factory 6387 | -7/Garrison | Triggered checkpoint 6395 | -7/Garrison | AWS/Thermal suddenly broke down 6977 | -7/Garrison | Heavy support dispatched to Factory 7009 | -7/Garrison | Core integrity fell below 20% 7017 | -7/Garrison | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- G-47 Trooper destroyed. Acquired 40 matter. Acquired 55 matter. System corrupted: Substantial component data lost. ALERT: Garrison interior compromised. Acquired 23 matter. ALERT: Dispatching Heavy support to Factory. Assault Cannon destroyed. Acquired Unknown Ballistic Gun. VTOL Module destroyed. Knocked back. Identified Autogun. Hyb. Deuterium Engine destroyed. VTOL Module destroyed. Knocked back. Acquired 4 matter. Hvy. Assault Rifle destroyed. Knocked back. Hyb. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????############????????????????????????????? | | ?????????#"""""#!! [#????????????????????????????? | | ?????????## "!* !#????????????????????????????? | | ?????????#"" " ##???????????????????????????? | | ?????????#""" #???????????????????????????? | | ?????????#""" [[ #???????????????????????????? | | ?????????#"" ########????????????????????? | | ?????????#""" =##=% %#????????????????????? | | ?????????#""" = H #????????????????????? | | ?????????#"" "" !###*[% #????????????????????? | | ?????????## " ! #?##;% ##???????????????????? | | ?????????#"""""#* #??##@% ;#???????????????????? | | ?????????############???# ##???????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ?????????????############ ##???????????????????? | | ?????????????#!! ; #???????????????????? | | ?????????????#%########## ##???????????????????? | | ?????????????#[#????????# #????????????????????? | | ??????????####+####?????# #????????????????????? | | ??????????#!! !!#?????# #????#########???????? | | ??????????#!! !###???# #????# !!"#???????? | | ????????# + " #???# #????# !!!"#???????? | | ????????###!! %[!!###???# #????# """ ""#???????? | | ??????????#!! ^ !!#?????# #????# #######???????? | | ??????????####"####?????# #????# #?????????????? | | ?????????????# #????????# #??### #?????????????? | | ???????????### ########## #??# ########??????? | | ???????????# " #??# !!#??????? | | ####???????# ####### #### #??# ###"" ""#?????? | | #???????# #?????# #?## ##?### *########?????? | | #???????# #?????#"###" "##### ##????????????? | | # #???????# #?????# ! ! #?????????????? | | # #???##### #?????# #### ########?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Melee Analysis Suite | x2 | -7/Factory | Preloaded Repaired ---------- Cooling System | 28% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombBoreFlightbrick Manual? 0 Play Time 00:49:31 Cumulative 216.3 hours Start 2025.11.18 @ 20:12:05 End 2025.11.20 @ 17:49:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 613 Rogue 612 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 62 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 581de217-b6a0-46aa-bc1a-9282942d19cf