Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 16:24:12 Player: Weasel455 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (587) 587 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1582 Bonus ------- None Cogmind --------- Core Integrity 250/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Signal Interpreter ECM Suite > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (16) --- Ion Engine Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Visual Processing Unit Light Armor Plating Shotgun Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter ECM Suite Light Armor Plating > --- WEAPON ----------- Beam Rifle Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Treads Light Treads Large Storage Unit Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 29 | 7 9 13 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 2 | . 2 . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 3 4 Device 2 | . 1 1 Storage 5 | 2 2 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 8 | 2 1 5 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 98 | . 99 98 Engine 12 | . 14 11 Leg 24 | . 28 22 Device 4 | . 4 4 Storage 21 | . 23 20 Processor 7 | . . 11 Protection 4 | . . 6 Energy Gun 3 | . . 5 Ballistic Gun 19 | . 26 15 Naked Turns . | . . . Heaviest Build 48 | 16 40 48 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 4 | 2 1 4 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 16 | 8 16 16 Average Capacity 13 | 6 13 15 Most Carried 16 | 4 10 16 Average Carried 10 | 2 7 14 Final Capacity 16 | 8 10 16 Final Carried 14 | 4 9 14 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 774 | 290 44 440 Remotely . | . . . Salvage Created 771 | 66 44 661 Parts 49 | 1 7 41 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 3 14 Guns 17 | . 3 14 Classes Destroyed 4 | 1 1 2 Recycler 2 | 1 . 1 Swarmer 3 | . 3 . Grunt 11 | . . 11 Sentry 3 | . . 3 Best Kill Streak 5 | 1 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 845 | . 58 787 Core 150 | . . 150 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 58 | 5 8 45 Largest 2 | 2 2 2 Hottest 79 | 40 40 79 Shots Fired 115 | 10 15 90 Gun 114 | 10 14 90 Cannon . | . . . Launcher 1 | . 1 . Special . | . . . Kinetic 98 | 10 14 74 Thermal 16 | . . 16 Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 14 | 6 7 14 Robot Miss Streak 5 | 1 2 5 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 84 | 7 9 68 Core Hits 38 | 2 4 32 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1088 | 70 103 915 Guns 1088 | 70 103 915 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 930 | 70 103 757 Thermal 158 | . . 158 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 318 | . . 318 Average Temperature 93 | . . 93 Received Heat Transfer 399 | . . 399 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 407 | . . 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 239 | 5 133 239 Initial 3 | . 3 . Average 77 | 1 58 100 Maximum Alert Level 1 | . . 1 Low Security (%) 93 | 100 100 88 Level 1 6 | . . 11 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 10 | . . 10 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 5 28 Peak Tracking Total 6 | . 3 6 Tactical Retreats 6 | . . 6 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . . 2 Successful 1 | . . 1 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Locate Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1283 | 121 406 756 Spaces Moved 586 | 78 247 261 Core 11 | 11 . . Treads 1 | . 1 . Legs 574 | 67 246 261 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 155 | 119 145 176 Slowest Speed 240 | 150 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 5 34 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | . 9 . Melee . | . . . Projectile . | . . . AOE 9 | . 9 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 841 | 93 278 470 Wait 142 | . 8 134 Move 584 | 77 246 261 Hop . | . . . Pick Up 18 | 4 4 10 Fast Attach 11 | 7 1 3 Attach 6 | . . 6 Detach 4 | . 1 3 Swap 12 | . 8 4 Drop 6 | . 2 4 Fire 58 | 5 8 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 12) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Utility x2 841 | -9/Materials | Discovered new exit (range 7) 869 | -9/Materials | Identified exit to Mines 1063 | -9/Materials | Lost 3 parts (1p1u1w) 1284 | -9/Materials | Self-destructed Last Messages --------------- 01225_ K-01 Serf collects debris. 01226_ R-06 Scavenger collects Com. Wheel. 01227_ K-01 Serf collects debris. 01241_ R-06 Scavenger inserts Particle Gun into recycling unit. 01244_ R-06 Scavenger inserts Com. Wheel into recycling unit. 01245_ Recycling unit begins recycling process. 01247_ W-16 Scout sends out distress signal. 01247_ R-06 Scavenger inserts Sml. Storage Unit into recycling unit. 01249_ K-01 Serf collects debris. 01254_ O-16 Technician sends out distress signal. 01254_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01257_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01260_ Assault Rifle destroyed. 01266_ U-05 Engineer lays Concrete. 01276_ G-34 Mercenary destroyed. 01276_ Switching to secondary target: G-34 Mercenary. 01280_ K-01 Serf collects debris. 01281_ Acquired 31 matter. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ???????????????????????# #??# # # | | ???????????????????????#!= #??# + # | | ??????????????????????##+##+##+#??# # ## | | ??????????????????????#=% #??########### #? | | ??????????????????????# * #????????##### ## | | ??????????????????????# #???????##!! # | | ??????????????????????# #???????#! | | ??????????????????????# #???????#! | | ??????????????????????# #???????#! | | ??????????????????????# #???????#! # | | ??????????????????????# #???????##!!####### | | ??????????????????????# #????????###??????# | | ????????????? #############+#########????????????# | | ???????????? + #????????????# | | ???????????? # """ ##???????????# | | ????????????! ! %+ "Y" #???????????# | | ????????????! ]] *% #% ##???????????# | | ???????????? ]] # #????????????# | | ??????????? ]] # #????????????# | | ??????????? ########????????????# | | ??????????? w#???????????????????? | | ????????????? ############ #???????????????????? | | ?????????????????# ?# w #???????????????????? | | ?????????????????# "" #! ########????????????? | | ?????????????????# """ #% ^ #????????????? | | ?????????????????# S" @ k #????????????? | | ?????????????????# # ! #????????????? | | ?????????????????# !! # !^ #????????????? | | ?????????????????# ![ ?# !!u #????????????? | | ?????????????????# g![ ?# !! #????????????? | | ?????????????????#+####??# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #### #????????????? | | ?????????????????????????? #??? #????????????? | | ??????????????????????????#+##???? +????????????? | | ??????????????????????????????????? #????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed KineticVariableInverter Manual? 0 Play Time 00:15:18 Cumulative 41.1 hours Start 2020.09.16 @ 16:11:19 End 2020.09.16 @ 16:24:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73181cd8-e6e8-496c-83d0-5fe99f985bc1