Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 02:27:54 Player: WazdakkaGutsmek Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (392) 392 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 1560 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 334/400 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Angular Momentum Engine Particle Charger Beamcaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Particle Gun Beamcaster > --- INVENTORY -------- Ion Engine Light Angular Momentum Engine Particle Charger [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 6 | . . 3 3 Power 1 | . . 1 . Engine . | . . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 2 | . . . 2 Treads 2 | . . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | . . 2 1 Energy Gun 3 | . . 2 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 3 4 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 4 | . . 2 2 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 85 81 61 Engine 5 | . 14 2 . Core 6 | . . 8 11 Treads 5 | . . . 22 Leg 20 | . 28 28 . Storage 13 | . 14 14 11 Energy Gun 7 | . . 7 17 Ballistic Gun 17 | . 28 20 . Peak Build Rating 13 | . 6 10 13 Average Rating 7 | . 6 7 9 On Entrance 7 | 6 6 6 10 Naked Turns . | . . . . Heaviest Build 15 | 11 11 15 15 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 7 | . 8 8 7 Most Carried 8 | . 6 8 8 Average Carried 5 | . 6 7 3 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 6 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 373 | 200 16 137 20 Remotely . | . . . . Salvage Created 627 | . 119 361 147 Parts 32 | . 5 20 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 2 6 5 Guns 13 | . 2 6 5 Classes Destroyed 5 | . 2 2 1 Worker 1 | . . 1 . Recycler 2 | . 1 1 . Swarmer 5 | . 2 . 3 Grunt 7 | . . 6 1 Sentry 1 | . . . 1 Best Kill Streak 5 | . 3 2 5 Combat Bots Only 5 | . 2 2 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 136 | . 37 44 55 Missed 37 | . 11 18 8 Damage Taken 1038 | . 214 328 496 Core 227 | . 57 104 66 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 . 35 . Volleys Fired 54 | . 14 27 13 Largest 2 | . 2 2 2 Hottest 140 | . 40 105 140 Shots Fired 105 | . 28 53 24 Gun 105 | . 28 53 24 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 69 | . 28 41 . Thermal 22 | . . 6 16 Explosive . | . . . . Electromagnetic 14 | . . 6 8 Robot Hit Streak 8 | . 4 8 5 Robot Miss Streak 5 | . 5 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 55 | . 12 32 11 Core Hits 30 | . 5 19 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 721 | . 154 357 210 Guns 707 | . 154 357 196 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 14 | . . . 14 Kinetic 414 | . 154 260 . Thermal 206 | . . 31 175 Explosive . | . . . . Electromagnetic 87 | . . 66 21 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 12 | . . . 12 Targets Rammed 12 | . . . 12 Kicked . | . . . . Crushed . | . . . . Highest Temperature 533 | . . 216 533 Average Temperature 142 | . . 64 203 Received Heat Transfer 387 | . . 183 204 Effects 6 | . . . 6 Shutdowns 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 444 | . . 74 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 253 | . 88 164 253 Initial 63 | . . 34 63 Average 99 | . 28 121 141 Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | . 100 100 68 Level 1 8 | . . . 31 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 5 7 11 Peak Tracking Total 7 | . 4 2 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 3 1 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 1 3 Successful 5 | . 3 1 1 Failed 4 | . 2 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 5 . 3 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Skim 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 528 | . 157 226 145 Spaces Moved 265 | 1 99 114 51 Core . | . . . . Treads 51 | . . . 51 Legs 214 | 1 99 114 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 160 Average Speed 127 | 120 120 120 160 Slowest Speed 160 | 120 120 120 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 2 24 26 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 352 | . 112 155 85 Wait 6 | . . 6 . Move 262 | . 98 113 51 Hop . | . . . . Pick Up 6 | . . 5 1 Fast Attach 1 | . . 1 . Attach 5 | . . 2 3 Detach . | . . . . Swap . | . . . . Drop 6 | . . 1 5 Fire 54 | . 14 27 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 12 | . . . 12 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 10) 158 | -10/Materials | Entered Mines 192 | -10/Mines | Core integrity fell below 50% 278 | -10/Mines | Discovered new exit (range 15) 306 | -10/Mines | Build established: Mutant 311 | -10/Mines | Met a Derelict shopkeep closing up shop 384 | -10/Mines | Entered Materials 384 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 385 | -9/Materials | Identified exit to Storage 529 | -9/Materials | Self-destructed Last Messages --------------- 00493_ R-06 Scavenger collects Flight Unit. 00494_ Particle Gun destroyed. 00495_ Heat Sink melted. 00495_ G-34 Mercenary destroyed. 00496_ Beamcaster broken. 00496_ Overheating: Short circuit. 00497_ Overheating: Lgt. Nuclear Core damaged (-14). 00497_ Dropped Broken Beamcaster. 00498_ Overheating: Matter decay (-56). 00501_ Acquired Broken Beamcaster. 00504_ Lgt. Treads broken. 00504_ Overheating: Short circuit. 00505_ Slammed into G-34 Mercenary. 00506_ Acquired 20 matter. 00511_ Slammed into G-34 Mercenary. 00525_ Sml. Storage Unit destroyed. 00526_ Slammed into G-34 Mercenary. 00527_ Lgt. Nuclear Core destroyed. 00527_ Slammed into G-34 Mercenary. 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