Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.21 @ 10:44:36 Player: PlasticHeart Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (97) 485 Value Destroyed (4165) 4165 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1947) 1947 TOTAL SCORE: 9857 Bonus ------- High Alert Combat Kills 247 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 97/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Cannon Gauss Cannon > --- INVENTORY (28) --- Light Nuclear Core Armored Treads Armored Huge Wheel Armored Huge Wheel Cesium-ion Thruster Improved VTOL Module Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Sensor Array Hacking Suite Hacking Suite Relay Coupler [NC] (24) Relay Coupler [NC] (27) Relay Coupler [Swarmer] (37) Relay Coupler [Grunt] (24) Chronowheel Advanced Beam Rifle Gauss Rifle Gauss Rifle Gauss Cannon Gauss Cannon Improved Datajack Scythe Longsword +1 Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Cesium-ion Thruster Improved VTOL Module Medium Storage Unit Hacking Suite Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Grunt] Chronowheel Advanced Beam Rifle Advanced Beam Cannon Gauss Rifle Gauss Rifle Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Improved Datajack Scythe Longsword +1 [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Weapon Shielding Weapon Gauss Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 54 | 6 4 5 . . 18 4 11 6 Power 8 | 1 . 1 . . 1 2 1 2 Engine 3 | 1 . 1 . . 1 . . . Core 5 | . . . . . . 2 1 2 Reactor . | . . . . . . . . . Propulsion 15 | 2 . 2 . . 7 1 3 . Treads 3 | . . . . . . . 3 . Leg . | . . . . . . . . . Wheel 10 | 2 . 2 . . 5 1 . . Hover 1 | . . . . . 1 . . . Flight 1 | . . . . . 1 . . . Utility 17 | 1 2 . . . 6 1 5 2 Device 5 | . . . . . 1 1 2 1 Storage 8 | 1 2 . . . 3 . 2 . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 3 | . . . . . 2 . 1 . Artifact . | . . . . . . . . . Weapon 14 | 2 2 2 . . 4 . 2 2 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 9 | 2 2 1 . . 4 . . . Ballistic Cannon 4 | . . 1 . . . . 2 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 . . 1 Parts Lost 16 | . . 5 . . 5 3 . 3 Power 6 | . . 1 . . 1 2 . 2 Propulsion 3 | . . 2 . . 1 . . . Utility 2 | . . . . . 1 1 . . Weapon 5 | . . 2 . . 2 . . 1 Highest Loss Streak 5 | . . 5 . . 2 2 . 1 Average Slot Usage (%) 95 | . 95 90 100 100 87 89 95 99 Engine 4 | . 14 11 14 14 9 1 . . Core 5 | . . . . . . 7 9 8 Treads 11 | . . . . . . . 16 27 Wheel 11 | . 28 23 28 28 17 18 7 . Device 3 | . . . . . . 1 7 5 Storage 34 | . 23 28 28 28 37 36 36 36 Processor 1 | . . . . . . . . 3 Protection 2 | . . . . . 5 7 1 . Ballistic Gun 9 | . 28 16 14 14 17 18 1 . Ballistic Cannon 10 | . . 8 14 14 . . 16 16 Naked Turns . | . . . . . . . . . Heaviest Build 87 | 12 41 41 41 41 73 70 87 85 Greatest Support 60 | 26 26 26 20 20 44 44 60 60 Greatest Overweight (x) 2 | 1 1 2 2 2 2 1 2 1 Average Overweight (x) 1 | . . 1 2 2 1 1 1 1 Largest Inventory Capacity 30 | 6 16 16 16 16 30 26 28 28 Average Capacity 24 | 5 12 16 16 16 26 26 27 28 Most Carried 28 | 4 12 12 16 15 26 26 28 28 Average Carried 22 | 2 6 10 10 13 23 25 25 27 Final Capacity 28 | 6 16 16 16 16 26 26 28 28 Final Carried 28 | 2 12 9 12 15 26 26 27 28 Class Distribution -------------------- 77% | Hauler-Mutant 18% | Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2954 | 193 227 108 . 30 742 351 723 580 Remotely . | . . . . . . . . . Salvage Created 3425 | . 237 113 . 87 1229 432 810 517 Parts 189 | . 14 10 . 6 64 18 52 25 Haulers Intercepted 7 | . 1 . . . 3 . 3 . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 78 | . 4 5 . . 20 10 20 19 Guns 39 | . 4 2 . . 20 10 3 . Cannons 39 | . . 3 . . . . 17 19 Classes Destroyed 13 | . 4 1 . 2 5 1 . . Worker 2 | . 1 . . . 1 . . . Builder 1 | . . . . . 1 . . . Tunneler 1 | . . . . 1 . . . . Hauler 7 | . 1 . . . 3 . 3 . Recycler 2 | . . . . 1 1 . . . Operator 3 | . 1 . . . 1 . 1 . Watcher 3 | . . . . . 2 . 1 . Swarmer 18 | . . 3 . . 4 2 4 5 Grunt 42 | . 4 2 . . 11 7 9 9 Brawler 2 | . . . . . 1 . . 1 Duelist 2 | . . . . . . 1 1 . Sentry 11 | . . . . . 3 . 6 2 Hunter 3 | . . . . . 1 . . 2 Best Kill Streak 6 | . 2 3 . 1 6 3 3 4 Combat Bots Only 6 | . 2 3 . . 6 3 3 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Damage Taken 4290 | . 194 560 . . 1237 754 537 1008 Core 734 | . 24 160 . . 203 129 110 108 Absorbed by Shields 20 | . . . . . . 20 . . Core Remaining (%) 63 | 100 . . . 26 . . . . Volleys Fired 311 | . 26 18 . 6 89 47 57 68 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 116 | . 40 40 . 55 56 53 96 116 Shots Fired 604 | . 52 24 . 12 177 92 111 136 Gun 364 | . 52 13 . 6 177 92 24 . Cannon 240 | . . 11 . 6 . . 87 136 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 591 | . 52 24 . 12 177 92 111 123 Thermal 13 | . . . . . . . . 13 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | . 7 6 . 4 15 9 10 16 Robot Miss Streak 5 | . 5 1 . 1 5 5 3 4 Penetration Max 1 | . . . . . 1 1 . 1 Secondary Targets 7 | . . 2 . . 3 1 1 . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . Shots Hit Robots 386 | . 33 17 . 9 114 60 70 83 Core Hits 165 | . 15 7 . 5 55 19 33 31 Critical Hits 29 | . 1 . . . 2 1 11 14 Critical Kills 18 | . 1 . . . 1 1 6 9 Critical Parts Destroyed 11 | . . . . . 1 . 5 5 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7582 | . 382 245 . 124 1970 1142 1830 1889 Guns 3962 | . 382 87 . 40 1970 1142 341 . Cannons 3541 | . . 158 . 84 . . 1489 1810 Explosions 79 | . . . . . . . . 79 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 7319 | . 382 245 . 124 1970 1142 1830 1626 Thermal 184 | . . . . . . . . 184 Explosive 79 | . . . . . . . . 79 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 93 | . . . . . . . 9 84 Projectiles 35 | . . . . . . . 9 26 Explosions 58 | . . . . . . . . 58 Melee . | . . . . . . . . . Knockbacks 19 | . . 1 . . . . 9 9 Impact . | . . . . . . . . . Kinetic 18 | . . 1 . . . . 8 9 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 154 | . . . . . . . . 154 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 433 | . 9 3 . 14 433 36 313 279 Average Temperature 69 | . 5 1 . 10 38 11 163 106 Received Heat Transfer 1614 | . 90 183 . . 504 351 252 234 Effects 8 | . . . . . 2 . 3 3 Energy Bleed 2 | . . . . . . . 1 1 Interference 4 | . . . . . . . 2 2 Damage (minor) 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 333 | . . . . . . . . 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Peak Influence 853 | . 162 70 . 10 462 582 576 853 Average Influence 329 | . 65 38 . 4 159 459 357 500 Maximum Alert Level 3 | . . . . . 2 2 2 3 Low Security (%) 30 | 100 100 100 . 100 64 . 1 4 Level 1 25 | . . . . . 21 13 68 19 Level 2 40 | . . . . . 13 86 29 64 Level 3 4 | . . . . . . . . 11 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . . . 2 . 2 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . . . 2 . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Distress Signals 7 | . 1 . . . 4 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 13 5 . . 32 16 32 24 Peak Tracking Total 8 | . 4 5 . . 8 4 3 4 Tactical Retreats 11 | . . . . . 1 5 1 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 6 | . . . . . . 4 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 11 | . . . . . 2 1 2 6 Max in Single Turn 2 | . . . . . 1 1 1 2 Garrison Relay 4 | . . . . . . 1 . 3 Phase Generator 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 17 | . 3 . 2 1 4 . 7 . Terminals 12 | . 3 . . . 3 . 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 39 | . 7 . 5 1 8 . 18 . Successful 26 | . 3 . 5 1 5 . 12 . Failed 13 | . 4 . . . 3 . 6 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 6 | . 3 . 1 . . . 2 . Terminals 30 | . 7 . . . 7 . 16 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . Terminal Hacks 23 | . 3 . 5 1 4 . 10 . Record 4 | . . . 4 . . . . . Prototype ID Bank 3 | . . . . . 1 . 2 . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . Unreport Threat 2 | . . . . . . . 2 . Locate Traps 5 | . 2 . . . 1 . 2 . Recall Reinforcements 1 | . 1 . . . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . Zone Layout 3 | . . . . . 1 . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 . . . 3 . 6 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . 1 . 1 Command Fork 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 15 | . . . . . . 4 . 11 Machine Destruction 15 | . . . . . . 4 . 11 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Turns Passed 6419 | 45 404 168 244 321 1241 692 1210 2094 Spaces Moved 3483 | 39 287 120 240 303 564 489 636 805 Core 13 | 13 . . . . . . . . Treads 1147 | . . . . . . . 342 805 Legs . | . . . . . . . . . Wheels 2323 | 26 287 120 240 303 564 489 294 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 100 100 100 190 Average Speed 131 | 80 96 100 100 100 105 108 151 190 Slowest Speed 190 | 100 100 100 100 100 120 110 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 53 28 59 51 51 52 53 72 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 93 | . . . . . 1 5 31 56 Melee . | . . . . . . . . . Projectile 39 | . . . . . 1 5 31 2 AOE 54 | . . . . . . . . 54 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total 4756 | 51 364 144 244 310 1056 576 779 1232 Wait 784 | . 36 . . . 352 2 48 346 Move 3475 | 38 286 119 239 302 563 487 636 805 Hop . | . . . . . . . . . Pick Up 68 | 7 11 2 4 2 25 3 12 2 Fast Attach 10 | 1 1 . . . 1 3 3 1 Attach 30 | 5 . 5 . . 12 . 5 3 Detach 2 | . . . . . 1 . . 1 Swap 14 | . 3 . . . 5 1 3 2 Drop 28 | . 1 . 1 . 8 3 15 . Fire 311 | . 26 18 . 6 89 47 57 68 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 34 | . . . . . . 30 . 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 12) 450 | -10/Materials | Entered Mines 521 | -10/Mines | Core integrity fell below 50% 556 | -10/Mines | Lost 5 parts (1p2n2w) 566 | -10/Mines | Assembled infested the area 578 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 578 | -10/Mines | Discovered new exit (range 5) 618 | -10/Mines | Entered Exiles 643 | -10/Exiles | Met 8R-AWN 660 | -10/Exiles | Met EX-HEX 686 | -10/Exiles | Met EX-BIN 698 | -10/Exiles | Aligned with FarCom system 699 | -10/Exiles | Given EX-Vault access code 727 | -10/Exiles | Opened EX-Vault 734 | -10/Exiles | Found Army-in-a-Box 736 | -10/Exiles | Found Longsword +1 747 | -10/Exiles | Found Chronowheel 767 | -10/Exiles | Warned to stay clear of 0b10 Research branches 801 | -10/Exiles | Learned location of Zion (-7) 854 | -10/Exiles | Discovered new exit (range 10) 862 | -10/Exiles | Stole two prototypes: Chronowheel, Longsword +1 862 | -10/Exiles | Entered Mines 935 | -9/Mines | Found the Drone Emporium 943 | -9/Mines | Found Prototype Device 990 | -9/Mines | Learned location of Storage (-7) 1142 | -9/Mines | Discovered new exit (range 5) 1183 | -9/Mines | Entered Materials 1183 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1183 | -8/Materials | Identified Decoy Drone Bay 1497 | -8/Materials | Build established: Hauler-Mutant 2233 | -8/Materials | Discovered new exit (range 12) 2329 | -8/Materials | Identified exit to Garrison 2424 | -8/Materials | Entered Garrison 2436 | -8/Garrison | Triggered checkpoint 2523 | -8/Garrison | Core integrity fell below 50% 2792 | -8/Garrison | Triggered checkpoint 2841 | -8/Garrison | Discovered new exit (range 10) 2858 | -8/Garrison | Installed Relay Interface Framework 2994 | -8/Garrison | Triggered checkpoint 3029 | -8/Garrison | Garrison Relay disabled 3116 | -8/Garrison | Entered Materials 3795 | -8/Materials | Discovered new exit (range 7) 3970 | -8/Materials | Discovered new exit (range 14) 4148 | -8/Materials | Core integrity fell below 20% 4326 | -8/Materials | Identified exit to Garrison 4326 | -8/Materials | Entered Garrison 4336 | -8/Garrison | Expanded RIF knowledge: Command Fork 4404 | -8/Garrison | Triggered checkpoint 4473 | -8/Garrison | Garrison Relay disabled 4608 | -8/Garrison | Triggered checkpoint 4638 | -8/Garrison | Triggered checkpoint 4755 | -8/Garrison | Discovered new exit (range 12) 4876 | -8/Garrison | Triggered checkpoint 4944 | -8/Garrison | Garrison Relay disabled 5546 | -8/Garrison | Discovered new exit (range 10) 5607 | -8/Garrison | Identified exit to Factory 5833 | -8/Garrison | Triggered checkpoint 6043 | -8/Garrison | Discovered exit to Factory (range 10) 6118 | -8/Garrison | Triggered checkpoint 6169 | -8/Garrison | Garrison Relay disabled 6293 | -8/Garrison | Phase Generator disabled 6420 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 06245_ G-47 Trooper knocked back. 06251_ Destroyed Particle Gun. 06251_ G-47 Trooper knocked back. 06293_ Phase Generator explodes. 06293_ Lgt. Nuclear Core destroyed. 06293_ Destroyed Lgt. Nuclear Core. 06293_ Machine disabled. 06293_ G-47 Trooper destroyed. 06294_ The unstable cave ceiling collapses. 06333_ G-47 Trooper destroyed. 06340_ Acquired 54 matter. 06343_ Acquired Lgt. Nuclear Core. 06363_ G-47 Trooper suffers critical hit. 06363_ Destroyed Aluminum Leg. 06363_ Slug penetrates Wall. 06366_ Slug penetrates G-47 Trooper. 06366_ Destroyed Particle Gun. 06366_ Destroyed Lgt. Nuclear Core. 06372_ Overheating: System interference. 06372_ Adv. Signal Interpreter temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????######### < | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ?????????######????????????????????????# ######## | | ?????????# #????????????????????????# #??????? | | ?????????# < #????????????????????????# #??????? | | ?????????# #????????????????????????# #??????? | | ?????????### #????????????????????????# #??##### | | ???????????# #????????????????????????# #??#"" " | | ???????????# #??????????????????####### #####!! | | ???????????# #??????????????????# | | ???### ##### #??????????????????# ##### ## ##### | | ########???????????# #???# #??????? | | ???######### #??????###### ##### #??????? | | ???????????# #??????# ^ ^^ #??????? | | ???????????######## #??##### #??##### | | ??????????????????# #??#@ ; ### ##### ## | | ??????????????????# #??# ### [#?# #???# #??##### | | ??????????????????# #??# #?#= #?# #???# ######## | | ??????????????????# #??# #?# =#?# #???# | | ??????????????????# #??#s#?#! #?# #???# ######## | | ??????????????????# #?s s ?# #?# #???# #??????? | | ?????????????????## ##""""## ### #???# #??????? | | ?????????????????# ##"##### #??????? | | ?????????????????# #??????? | | ?????????????????# #??????? | | ?????????????????# ## ## ###########??????? | | ???????????????### ## ## ###??????????????? | | ???????????????# #??????????????? | | ???????????????# g ==* #??????????????? | | ???????????????# [ "#??????????????? | | ???????????????# * #??????????????? | | ???????????????### ! ## ## = ###??????????????? | | ???????###########= ## ## [##########???????? | | ???????# = = ######### | | ???????# # [= | | ???????# ######## ####### ##### ### | | ???????# #??????## ## ## ##?????# #???#*#?? | | ???????# #???????# ## ## #??????# #???# #?? | | ######## #???????# ######## #??????# #???# #?? | | #???????# #??????# #??????# #???# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaNetworkGravjet Manual? 0 Play Time 00:46:20 Cumulative 746.3 hours Start 2020.06.21 @ 09:54:42 End 2020.06.21 @ 10:44:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 402 Adventurer 0 Explorer 0 Win Type - Total 61 Types 34/4/13/6/1/1/2 Lore% 90 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5fa8a4ac-3933-4d0f-a110-4dbcb5f06331