Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 14:39:22 Player: albenzo Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (44) 220 Value Destroyed (1369) 1369 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (443) 443 TOTAL SCORE: 7332 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 227 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 98/300 Energy 99/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Antigrav System > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Transmission Jammer > --- WEAPON ----------- Heavy Machine Gun > --- INVENTORY -------- Missile Launcher [Rating: 50] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Gar Fac Ext Slots Evolved 12 | . . . 2 2 2 2 2 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 6 | . . . 2 1 1 1 1 . . . . Utility 5 | . . . . 1 1 1 1 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 95 | 6 9 11 4 24 3 25 5 1 . 2 5 Power 12 | 1 1 2 . 1 . 6 . . . . 1 Engine 7 | 1 . 2 . 1 . 2 . . . . 1 Core 5 | . 1 . . . . 4 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 4 2 4 10 2 9 . . . . 3 Treads 12 | . 2 2 4 4 . . . . . . . Leg 4 | 2 . . . . . 2 . . . . . Wheel 4 | . 2 . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . 1 Flight 15 | . . . . 6 2 7 . . . . . Utility 23 | 1 4 . . 6 1 4 4 1 . 2 . Device 7 | . . . . 2 . 2 . 1 . 2 . Storage 11 | 1 4 . . 3 1 2 . . . . . Processor 5 | . . . . 1 . . 4 . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 . 7 . 7 . 6 1 . . . 1 Energy Gun 7 | . . 4 . 3 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | 2 . 1 . 4 . 1 . . . . 1 Ballistic Cannon 2 | . . . . . . 2 . . . . . Launcher 4 | . . . . . . 3 1 . . . . Special Weapon 2 | . . 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Parts Lost 39 | . . 8 1 1 . 19 3 . . 1 6 Power 3 | . . 1 . . . 2 . . . . . Propulsion 19 | . . 2 1 . . 11 2 . . . 3 Utility 6 | . . . . . . 2 1 . . 1 2 Weapon 11 | . . 5 . 1 . 4 . . . . 1 Highest Loss Streak 11 | . . 8 1 1 . 11 2 . . 1 4 Average Slot Usage (%) 79 | . 97 98 100 93 95 66 28 30 31 33 45 Engine 5 | . 10 4 11 9 7 3 . . . . 3 Core 2 | . 3 9 . . . . . . . . . Treads 16 | . 22 27 44 28 . . . . . . . Flight 11 | . . . . 12 43 28 5 . . . . Device 5 | . . . . 4 15 11 5 4 5 7 9 Storage 14 | . 25 28 22 20 4 4 2 . . . . Processor 6 | . . . . 2 7 6 13 26 26 26 25 Energy Gun 3 | . . 7 22 3 . . . . . . . Ballistic Gun 11 | . 28 18 . 13 15 7 . . . . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 13 57 57 53 87 24 28 7 1 1 2 16 Greatest Support 106 | 20 40 40 83 106 24 36 8 3 3 3 20 Greatest Overweight (x) 8 | 1 1 1 . 1 . 8 . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 24 | 6 18 18 18 24 6 6 6 4 4 4 4 Average Capacity 11 | 5 12 18 18 19 5 5 5 4 4 4 4 Most Carried 24 | 6 16 17 16 24 6 6 4 4 4 4 4 Average Carried 10 | 3 10 14 15 17 5 4 3 4 4 3 2 Final Capacity 18 | 6 18 18 18 4 6 6 4 4 4 4 4 Final Carried 16 | 6 16 16 15 3 6 4 4 4 4 4 2 Class Distribution -------------------- 65% | Mutant 12% | Hauler-Mutant 10% | Scavenger-Mutant 3% | Scavenger-Sprinter 3% | Scavenger-Skirmisher 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Gar Fac Ext Matter Collected 1185 | 197 147 312 40 278 . 181 . . . . 30 Remotely . | . . . . . . . . . . . . Salvage Created 1550 | . 88 800 150 303 . 80 99 . . . 30 Parts 75 | . 6 32 2 23 . 3 7 . . . 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Gar Fac Ext Combat Hostiles Destroyed 41 | . 2 19 3 11 . 4 2 . . . . Guns 36 | . 2 19 3 11 . 1 . . . . . Cannons 2 | . . . . . . 2 . . . . . AOE 3 | . . . . . . 1 2 . . . . Classes Destroyed 7 | . 1 2 1 1 . 1 1 . . . . Worker 2 | . . . . . . . 1 . . . 1 Builder 1 | . . 1 . . . . . . . . . Swarmer 12 | . . 2 . 7 . 3 . . . . . Grunt 26 | . 2 17 2 3 . . 2 . . . . Brawler 1 | . . . 1 . . . . . . . . Sentry 1 | . . . . 1 . . . . . . . Hunter 1 | . . . . . . 1 . . . . . Best Kill Streak 6 | . 2 6 2 4 . 2 2 . . . 1 Combat Bots Only 6 | . 2 6 2 4 . 2 2 . . . . Max Kills in Single Turn 2 | . 1 1 1 2 . 1 2 . . . 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . . . . . . 1 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Gar Fac Ext Damage Taken 5391 | . 111 1186 91 418 75 1559 319 230 335 57 1010 Core 1820 | . . 136 10 33 . 298 191 212 317 . 623 Absorbed by Shields 52 | . . . . . . . . . 52 . . Core Remaining (%) 82 | 100 . 45 97 94 100 64 80 . . . . Volleys Fired 159 | . 7 61 16 45 . 28 1 . . . 1 Largest 2 | . 2 2 2 2 . 2 1 . . . 1 Hottest 140 | . 40 140 80 40 . 78 36 . . . 30 Shots Fired 282 | . 14 112 32 81 . 41 1 . . . 1 Gun 257 | . 14 104 32 81 . 25 . . . . 1 Cannon 11 | . . . . . . 11 . . . . . Launcher 6 | . . . . . . 5 1 . . . . Special 8 | . . 8 . . . . . . . . . Kinetic 198 | . 14 66 . 81 . 36 . . . . 1 Thermal 78 | . . 46 32 . . . . . . . . Explosive 5 | . . . . . . 4 1 . . . . Electromagnetic 1 | . . . . . . 1 . . . . . Robot Hit Streak 23 | . 9 7 7 23 . 7 . . . . 6 Robot Miss Streak 9 | . 1 4 2 3 . 9 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . 4 . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . Shots Hit Robots 194 | . 11 71 21 60 . 30 . . . . 1 Core Hits 115 | . 5 40 8 27 . 15 9 . 1 . 10 Critical Hits 3 | . 1 2 . . . . . . . . . Critical Kills 2 | . 1 1 . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2738 | . 135 810 208 468 . 378 627 . 3 . 109 Guns 1711 | . 135 761 208 468 . 118 . . . . 21 Cannons 106 | . . . . . . 106 . . . . . Explosions 770 | . . . . . . 154 616 . . . . Melee . | . . . . . . . . . . . . Ramming 127 | . . 25 . . . . 11 . 3 . 88 Kinetic 1319 | . 135 471 . 468 . 224 . . . . 21 Thermal 522 | . . 314 208 . . . . . . . . Explosive 770 | . . . . . . 154 616 . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 . . . 10 Average Corruption 2 | . . . . . . . 1 . . . 8 Corruption Purged . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 26 | . . . . . . . 26 . . . . Projectiles . | . . . . . . . . . . . . Explosions 26 | . . . . . . . 26 . . . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . 3 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . . 5 . 1 . 39 Shots . | . . . . . . . . . . . . Rammed 36 | . . 11 . . . . 1 . 2 . 22 Targets Rammed 36 | . . 11 . . . . 1 . 2 . 22 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 430 | . 4 293 69 18 . 430 . . . . 150 Average Temperature 54 | . 2 58 22 8 . 212 . . . . 85 Received Heat Transfer 1167 | . 63 636 48 135 15 18 48 9 84 . 111 Effects 1 | . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . . . . Heat Transferred 1199 | . . 724 475 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Gar Fac Ext Peak Influence 1278 | . 69 313 216 314 510 491 396 235 164 86 1278 Initial 249 | . . 11 121 91 83 249 166 191 164 86 37 Average 170 | . 13 105 168 168 335 226 272 205 164 81 314 Maximum Alert Level 4 | . . 1 1 1 2 2 1 1 . . 4 Low Security (%) 69 | 100 100 86 67 82 38 33 40 52 100 100 69 Level 1 23 | . . 13 32 17 . 56 59 47 . . 3 Level 2 6 | . . . . . 61 9 . . . . 5 Level 3 . | . . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 1 1 1 2 . . . . 5 Investigation 2 | . . . . . . 1 . . . . 1 Extermination 2 | . . . . . 1 1 . . . . . Reinforcement 8 | . 2 . 1 1 . . . . . . 4 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Gar Fac Ext Distress Signals 4 | . 1 . . 2 . . . . . . 1 Communications Jammed 19 | . . . . . . . . . . . 19 Distress Signals 19 | . . . . . . . . . . . 19 Times Spotted 117 | . 5 30 8 19 4 8 7 7 3 1 25 Peak Tracking Total 13 | . 3 5 3 7 3 3 9 7 3 1 13 Tactical Retreats 15 | . . 5 . . 2 2 2 . . 1 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Gar Fac Ext Traps Triggered 5 | . . . . . 1 1 1 . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Gar Fac Ext Machines Disabled 5 | . . . . . . 1 4 . . . . Max in Single Turn 4 | . . . . . . 1 4 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 1 . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Gar Fac Ext Machines Accessed 26 | . 3 . 1 4 5 7 1 1 . 2 2 Terminals 14 | . 2 . . 2 3 4 . . . 1 2 Fabricators 3 | . . . . . 1 1 . . . 1 . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . Garrison Access 5 | . . . . . 1 2 1 1 . . . Total Hacks 66 | . 11 . 6 9 12 14 1 1 . 3 9 Successful 39 | . 7 . 5 8 3 7 . 1 . 1 7 Failed 27 | . 4 . 1 1 9 7 1 . . 2 2 Catastrophic 10 | . 1 . . . 3 3 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 18 | . . . . . 3 7 1 . . . 7 Terminals 39 | . 7 . . 5 7 10 . . . 1 9 Fabricators 7 | . . . . . 3 2 . . . 2 . Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . Scanalyzers 8 | . . . 6 2 . . . . . . . Garrison Access 6 | . . . . . 2 2 1 1 . . . Terminal Hacks 22 | . 4 . . 4 1 5 . . . 1 7 Record 9 | . 1 . . . 1 3 . . . . 4 Prototype ID Bank 2 | . . . . 1 . 1 . . . . . Open Door 1 | . . . . . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 3 | . . . . 1 . . . . . . 2 Unreport Threat 2 | . 1 . . . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . . Patrol Status 2 | . . . . 1 . 1 . . . . . Fabricator Hacks 4 | . . . . . 2 2 . . . . . Load Schematic 2 | . . . . . 1 1 . . . . . Build 2 | . . . . . 1 1 . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer 7 | . . . 5 2 . . . . . . . Insert Component 4 | . . . 3 1 . . . . . . . Analyze 3 | . . . 2 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 3 . 1 2 4 7 1 . . 1 2 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . . Parts Built 4 | . . . . . 2 2 . . . . . Matter 204 | . . . . . 102 102 . . . . . Time 102 | . . . . . 51 51 . . . . . Total Part Build Rating 4 | . . . . . 2 2 . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 26 | . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 8 | . 8 . . . . . . . . . . Retrieved Matter 8 | . 8 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Gar Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Gar Fac Ext Total Allies 4 | . . 4 . . . . . . . . . Largest Group 3 | . . 3 1 . . . . . . . . Highest-Rated Group 40 | . . 40 26 . . . . . . . . Highest-Rated Ally 31 | . . 31 26 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 35 | . . 35 . . . . . . . . . Total Damage 598 | . . 598 . . . . . . . . . Kills 10 | . . 10 . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Gar Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Gar Fac Ext Turns Passed 4364 | 74 357 989 287 732 268 913 179 115 49 169 232 Spaces Moved 3625 | 51 205 354 133 442 307 1056 307 158 79 179 354 Core 724 | 3 . . . . . 23 143 158 79 179 139 Treads 831 | . 139 354 133 205 . . . . . . . Legs 81 | 48 13 . . . . 20 . . . . . Wheels 63 | . 53 . . . . . . . . . 10 Hover 205 | . . . . . . . . . . . 205 Flight 1721 | . . . . 237 307 1013 164 . . . . Fastest Speed 22 | 50 90 180 160 28 25 22 37 50 50 50 50 Average Speed 71 | 116 141 180 160 91 25 35 43 50 50 50 56 Slowest Speed 450 | 120 180 180 160 180 28 450 50 50 50 50 80 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . . . . 6 3 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 3 37 70 14 23 8 27 10 5 32 8 51 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 39 | . . 3 . . . 5 31 . . . . Melee . | . . . . . . . . . . . . Projectile 3 | . . 3 . . . . . . . . . AOE 36 | . . . . . . 5 31 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Gar Fac Ext Total 5090 | 62 258 567 176 713 491 1553 351 192 87 257 383 Wait 1054 | . 14 124 19 147 182 423 36 34 . 75 . Move 3587 | 50 204 353 132 429 300 1045 307 157 78 178 354 Hop 14 | . . . . 6 3 5 . . . . . Pick Up 61 | 6 16 6 3 19 3 7 . . . 1 . Fast Attach 36 | 6 1 2 . 5 1 12 4 1 . 2 2 Attach 32 | . 1 6 3 5 1 12 1 . . . 3 Detach 18 | . 1 . . 6 . 9 1 . . . 1 Swap 27 | . 7 3 1 14 1 1 . . . . . Drop 60 | . 7 1 2 37 . 11 1 . . 1 . Fire 159 | . 7 61 16 45 . 28 1 . . . 1 Melee . | . . . . . . . . . . . . Ram 24 | . . . . . . . . . 2 . 22 Kick . | . . . . . . . . . . . . Crush 11 | . . 11 . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 7 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -4/Garrison -4/Factory -4/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 15) 432 | -10/Materials | Entered Mines 475 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 509 | -10/Mines | Excavation squad dispatched 509 | -10/Mines | A large section of the Mines collapsed 759 | -10/Mines | Excavation squad dispatched 1009 | -10/Mines | Excavation squad dispatched 1156 | -10/Mines | Core integrity fell below 50% 1165 | -10/Mines | Lost 8 parts (1p2n5w) 1197 | -10/Mines | Escorted by a lone wolf Derelict 1259 | -10/Mines | Excavation squad dispatched 1399 | -10/Mines | Discovered new exit (range 3) 1421 | -10/Mines | Entered Materials 1421 | -9/Materials | Accompanied by 1 ally 1421 | -9/Materials | Evolved 2 slots: Propulsion x2 1678 | -9/Materials | Discovered new exit (range 10) 1708 | -9/Materials | Entered another Materials area 1708 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1721 | -8/Materials | Identified exit to Factory 1886 | -8/Materials | Repaired Lgt. Treads 2002 | -8/Materials | Build established: Hauler-Mutant 2440 | -8/Materials | Entered Factory 2440 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2523 | -7/Factory | Fabricated Flight Unit (x2) 2542 | -7/Factory | Local fabrication network quarantined 2685 | -7/Factory | Discovered new exit (range 10) 2708 | -7/Factory | Entered another Factory area 2708 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3242 | -6/Factory | Lost 11 parts (1p7n1u2w) 3312 | -6/Factory | Lost 6 parts (1p2n1u2w) 3316 | -6/Factory | Discovered new exit (range 19) 3418 | -6/Factory | Local fabrication network quarantined 3427 | -6/Factory | Fabricated Flight Unit (x2) 3509 | -6/Factory | Build established: Mutant 3621 | -6/Factory | Entered another Factory area 3621 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3767 | -5/Factory | Discovered new exit (range 7) 3800 | -5/Factory | Entered another Factory area 3800 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3913 | -4/Factory | Identified exit to Garrison 3915 | -4/Factory | Entered Garrison 3942 | -4/Garrison | Triggered checkpoint 3960 | -4/Garrison | Discovered new exit (range 8) 3964 | -4/Garrison | Entered Factory 4070 | -4/Factory | Spotted B-86 Titan 4131 | -4/Factory | Discovered new exit (range 6) 4133 | -4/Factory | Entered Extension 4201 | -4/Extension | Spotted B-86 Titan 4211 | -4/Extension | Spotted B-86 Titan 4215 | -4/Extension | Core integrity fell below 50% 4361 | -4/Extension | System corruption reached 10% 4363 | -4/Extension | Core integrity fell below 20% 4365 | -4/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04352_ Destabilizing: System interference. 04352_ Adv. Terrain Scan Processor temporarily disabled. 04352_ Adv. Transmission Jammer temporarily disabled. 04353_ R-10 Processor collects Adv. Visual Processing Unit. 04353_ Slammed into B-60 Warrior. 04355_ System corrupted: Heat flow error (+193). 04355_ Slammed into B-60 Warrior. 04356_ Knocked back. 04357_ Adv. Terrain Scan Processor destroyed. 04357_ R-10 Processor collects Adv. Sensor Array. 04357_ Slammed into B-60 Warrior. 04359_ Adv. Transmission Jammer permanently disabled. 04359_ Destabilizing: Short circuit. 04360_ Slammed into R-10 Processor. 04360_ Destabilizing: System corrupted (+2). 04361_ Slammed into Y-64 Sentinel. 04362_ Penetrated by Slug. 04363_ Slug penetrates Y-64 Sentinel. 04363_ Slug penetrates Wall. 04364_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????# #??????????????????????????? | | ??????# #??????????????????????????? | | ??????# #??????????????????????????? | | ??????###" ########## #??????????????????????????? | | ????????#"T#????????# #??????????????????????????? | | ????????####????????# #??????????????????????????? | | ????????????????????#%#??????????????????????????? | | ????????????????????#*#??????????????????????????? | | ????????????????????#=#??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????#???????????????? | | ????????????????????# #?###?##?? #???????????????? | | ??????????????????### ### ## ### ###?????????????? | | ??????????????????#""b"" Y "" ""#?????????????? | | ??????????????????# " " " " #?????????????? | | ??????????????????# Y #?????????????? | | ??????????????????# R #?????????????? | | ###################R ########??????? | | R u ????? | | BB ????? | | BB @ ????? | | ????? | | Ruk R AR k R ????? | | ################### BB #########?????? | | ??????????????????# BB #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????######T#"""#######?????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 810 ECM Strength 3 Jamming Range 16 Evasion (%) 65 Recoil Reduction 5 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -7/Factory Flight Unit | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Total Silence Universal Adapter Challenges ------------ None Game ------ Seed XenonDecoyThruster Manual? 0 Play Time 01:27:18 Cumulative 12.6 hours Start 2020.10.04 @ 12:53:20 End 2020.10.04 @ 14:39:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a509514-cdd7-46f1-aaf9-e8ab714ee4ad