Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 22:26:18 Player: Mitsuru Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (23) 115 Value Destroyed (925) 925 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1260) 1260 TOTAL SCORE: 8380 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -40 Cogmind --------- Core Integrity 0/1300 Matter 208/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Q-thruster HERF Cannon HERF Cannon HERF Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Scrap Suit Improved Heat Sink High-capacity Storage Unit Structural Scanner A0-MCA's Component Scanner > --- WEAPON ----------- Barrage Gun Gauss Rifle Hypervelocity Coil Gun Helical Railgun > --- INVENTORY -------- Ion Engine Ion Engine Small Storage Unit Advanced Visual Processing Unit Improved Medium Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating High-powered Shock Rifle Assault Rifle Assault Rifle Overtuned Barrage Gun Gauss Rifle Mini Grenade Launcher [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Medium Treads Wheel Compact Wheel Flight Unit Q-thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac DSF Res Arm Slots Evolved 14 | . . . . . 8 2 . . 2 . 2 . Power 2 | . . . . . . 1 . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . Utility 6 | . . . . . 4 1 . . 1 . . . Weapon 4 | . . . . . 2 . . . 1 . 1 . Parts Attached 49 | 6 . 2 . 5 22 3 3 . . 4 1 3 Power 6 | 1 . 1 . . 3 . . . . . . 1 Engine 3 | 1 . 1 . . 1 . . . . . . . Core 2 | . . . . . 1 . . . . . . 1 Reactor 1 | . . . . . 1 . . . . . . . Propulsion 9 | 2 . . . 1 5 . . . . . 1 . Treads 1 | . . . . . 1 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 7 | 2 . . . 1 4 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . Utility 18 | 1 . 1 . 2 6 2 2 . . 4 . . Device 3 | . . 1 . . 2 . . . . . . . Storage 2 | 1 . . . 1 . . . . . . . . Processor 4 | . . . . 1 1 2 . . . . . . Hackware 4 | . . . . . . . . . . 4 . . Protection 5 | . . . . . 3 . 2 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 16 | 2 . . . 2 8 1 1 . . . . 2 Energy Gun 1 | . . . . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 11 | 2 . . . 2 6 1 . . . . . . Ballistic Cannon 2 | . . . . . 1 . 1 . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Parts Lost 32 | . . . . 1 21 . 9 . . . . 1 Power 4 | . . . . . 2 . 1 . . . . 1 Propulsion 6 | . . . . . 4 . 2 . . . . . Utility 8 | . . . . . 5 . 3 . . . . . Weapon 14 | . . . . 1 10 . 3 . . . . . Highest Loss Streak 10 | . . . . 1 10 . 4 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 1 2 1 2 6 11 5 3 3 3 3 5 3 Power 1 | . 1 . 1 1 1 1 1 1 1 1 1 . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . . 3 4 2 1 1 1 . . . Weapon 2 | . 1 1 1 1 4 1 1 1 1 2 4 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 85 86 100 100 65 78 55 . . 4 . 8 Engine 8 | . 14 14 14 14 1 11 6 . . . . . Wheel 19 | . 28 28 28 28 13 17 10 . . . . . Device 6 | . . 1 14 9 6 . . . . . . . Storage 9 | . 14 14 14 14 6 5 3 . . . . . Processor 5 | . . . . 4 3 13 13 . . . . . Protection 2 | . . . . . 7 10 6 . . . . . Energy Gun 1 | . . . . . 5 . . . . . . . Ballistic Gun 17 | . 28 28 28 28 8 11 5 . . . . . Ballistic Cannon 1 | . . . . . 3 . 3 . . . . . Peak Build Rating 57 | 6 6 9 9 30 57 39 40 . . 14 10 19 Average Rating 19 | 4 6 6 9 12 40 32 23 . . 9 2 13 On Entrance 9 | . 6 6 9 9 30 21 32 . . . 2 10 Avg Prop Armor Cover (%) 6 | . . . . . 9 5 4 . . . . . Naked Turns 206 | . . . . . . . 103 23 2 11 64 3 Heaviest Build 87 | 12 12 15 15 53 87 72 80 . . . . 6 Greatest Support 44 | 32 32 32 32 32 44 42 42 3 3 3 8 8 Greatest Overweight (x) 5 | . . . . 1 5 1 2 . . . . . Average Overweight (x) . | . . . . . 2 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 5 5 5 5 5 Average Capacity 17 | 7 8 8 8 19 20 20 16 5 5 5 5 5 Most Carried 20 | 2 2 2 2 20 18 8 4 3 3 5 5 5 Average Carried 6 | 1 2 1 2 6 10 4 3 3 3 3 5 3 Final Capacity 20 | 8 8 8 8 20 20 20 5 5 5 5 5 5 Final Carried 20 | 2 2 2 2 20 9 4 3 3 3 5 5 5 Scrap Suit Usage (%) 15 | . . . . . 71 . . . . . . . Parts Cannibalized 2 | . . . . . 2 . . . . . . . Class Distribution -------------------- 69% | Mutant 13% | Scavenger-Tank 12% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac DSF Res Arm Matter Collected 1359 | 190 . 132 . 158 645 82 139 . . . 13 . Remotely . | . . . . . . . . . . . . . Salvage Created 1050 | . . 11 . 304 581 82 15 . . . . 57 Parts 56 | . . 2 . 11 34 4 1 . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . 10 . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac DSF Res Arm Combat Hostiles Destroyed 21 | . . 1 . 4 11 1 1 . . . . 3 Guns 16 | . . 1 . 4 10 1 . . . . . . Cannons 2 | . . . . . 1 . 1 . . . . . AOE 3 | . . . . . . . . . . . . 3 Classes Destroyed 7 | . . 1 . 2 4 . . . . . . . Builder 2 | . . . . . 2 . . . . . . . Swarmer 7 | . . 1 . . 2 . 1 . . . . 3 Grunt 6 | . . . . . 6 . . . . . . . Sentry 2 | . . . . . 1 1 . . . . . . Hunter 2 | . . . . . 2 . . . . . . . Bolteater 2 | . . . . 2 . . . . . . . . Scrapper 2 | . . . . 2 . . . . . . . . Best Kill Streak 7 | . . 1 . 3 7 1 1 . . . . 3 Combat Bots Only 7 | . . 1 . 3 7 1 1 . . . . 3 Max Kills in Single Turn 2 | . . 1 . 1 1 1 1 . . . . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac DSF Res Arm Hostile Shots Fired 598 | . . 65 . 23 263 22 84 . . 23 99 19 Missed 225 | . . 23 . 5 90 9 31 . . 10 50 7 Hits 373 | . . 42 . 18 173 13 53 . . 13 49 12 Melee 18 | . . . . 4 . . . . . 10 . 4 Projectile 355 | . . 42 . 14 173 13 53 . . 3 49 8 AOE 3 | . . . . . . . . . . 1 . 2 Critical Strikes 18 | . . . . 4 6 . 1 . . 4 1 2 Damage Taken 6609 | . . 308 . 282 2890 297 993 . . 414 1085 340 Core 2545 | . . 75 . 105 338 43 264 . . 414 1085 221 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 15 | . . . . . 15 . . . . . . . Core Remaining (%) 64 | 100 . . . 28 60 . . 69 . 64 . . Volleys Fired 101 | . . 7 . 15 58 10 7 . . . . 4 Largest 4 | . . 2 . 2 4 2 2 . . . . 1 Hottest 216 | . . 40 . 58 216 43 63 . . . . 88 Shots Fired 203 | . . 14 . 30 125 20 10 . . . . 4 Gun 169 | . . 14 . 30 102 20 3 . . . . . Cannon 31 | . . . . . 23 . 7 . . . . 1 Launcher 3 | . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . Kinetic 187 | . . 14 . 30 113 20 10 . . . . . Thermal 10 | . . . . . 10 . . . . . . . Explosive 3 | . . . . . . . . . . . . 3 Electromagnetic 3 | . . . . . 2 . . . . . . 1 Robot Hit Streak 18 | . . 4 . 15 13 18 7 . . . . . Robot Miss Streak 4 | . . 2 . 4 3 1 2 . . . . 2 Penetration Max 1 | . . . . 1 1 . . . . . . . Secondary Targets 5 | . . . . . 5 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 117 | . . 9 . 21 61 19 7 . . . . . Core Hits 54 | . . 2 . 8 31 5 2 . . . . 6 Critical Kills 4 | . . . . . 4 . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . Critical Strikes 7 | . . . . . 7 . . . . . . . Destroy 6 | . . . . . 6 . . . . . . . Blast 1 | . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2512 | . . 116 . 308 1265 274 174 . . . . 375 Guns 1787 | . . 116 . 308 1057 274 32 . . . . . Cannons 350 | . . . . . 208 . 142 . . . . . Explosions 375 | . . . . . . . . . . . . 375 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 2101 | . . 116 . 308 1229 274 174 . . . . . Thermal . | . . . . . . . . . . . . . Explosive 375 | . . . . . . . . . . . . 375 Electromagnetic 36 | . . . . . 36 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 10 . . . . . 1 1 Average Corruption 7 | . . . . . 10 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 11 | . . . . . 10 . . . . . . 1 Message Errors 1 | . . . . . 1 . . . . . . . Matter Fused 2 | . . . . . 2 . . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . Energy Discharges 2 | . . . . . 2 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 17 | . . . . . . . . . . . . 17 Projectiles . | . . . . . . . . . . . . . Explosions 17 | . . . . . . . . . . . . 17 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 414 | . . 3 . 51 414 280 5 . . . . 16 Average Temperature 82 | . . 3 . 21 93 116 3 . . . . 12 Received Heat Transfer 1362 | . . 234 . 201 654 54 210 . . . 9 . Effects 1 | . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac DSF Res Arm Maximum Alert Level 1 | . . . . . . 1 . . . . . . Low Security (%) 97 | 100 100 . 100 . 100 71 . . 100 100 100 100 Level 1 2 | . . . . . . 28 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 210 | . . . 16 . 99 210 . . 11 11 75 138 Initial 39 | . . . 16 . . . . . 11 11 6 39 Average 26 | . . . 8 . 19 136 . . 11 11 6 60 Influence Increases 934 | . . 65 . . 355 230 95 . 5 . 75 109 Destroy 0b10 Robot/C 340 | . . 20 . . 220 20 20 . . . . 60 Destroy 0b10 Robot/NC 10 | . . . . . 10 . . . . . . . Destroy Leader 60 | . . . . . 50 10 . . . . . . Successful Hack 19 | . . . . . 14 . . . 5 . . . Disable Machine 15 | . . . . . . . . . . . . 15 Anti-Garrison Action 200 | . . . . . . 200 . . . . . . Destroy Structure 50 | . . . . . 16 . . . . . . 34 Lose Combat Pursuer 240 | . . 45 . . 45 . 75 . . . 75 . Influence Decreases 816 | . . 30 35 . 355 20 269 18 7 5 11 66 Entered New Map 158 | . . . 19 . . . 78 8 7 5 5 36 Time Decay 444 | . . 30 16 . 203 20 139 10 . . 6 20 Lost Part 214 | . . . . . 152 . 52 . . . . 10 Squads Dispatched 7 | . . . . . 3 1 . . . 1 1 1 Investigation 2 | . . . . . . 1 . . . . 1 . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . . . . . 2 . . . . 1 . 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac DSF Res Arm Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 74 | . . 8 . 15 16 4 6 . . 4 13 8 Peak Tracking Total 12 | . . 6 . 9 5 3 5 . . 4 12 6 Tactical Retreats 9 | . . 2 . . 3 . 3 . . . 1 . Traps | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac DSF Res Arm Traps Triggered 3 | . . . . . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac DSF Res Arm Machines Disabled 2 | . . . . 1 . . . . . . . 1 Max in Single Turn 1 | . . . . 1 . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac DSF Res Arm Machines Accessed 13 | . . . 2 4 3 1 . . 1 . 1 1 Terminals 4 | . . . . . 2 . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . Total Hacks 64 | . . . 25 26 4 3 . . 2 . 2 2 Successful 55 | . . . 25 26 1 1 . . 1 . . 1 Failed 9 | . . . . . 3 2 . . 1 . 2 1 Catastrophic 4 | . . . . . 2 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . . . . 5 1 . . . . . . Terminals 7 | . . . . . 3 . . . 2 . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 3 . . . . 2 . Terminal Hacks 53 | . . . 25 26 . . . . 1 . . 1 Record 50 | . . . 24 26 . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . Release Object 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Jam 1 | . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . . . . 3 1 . . . . 1 1 Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac DSF Res Arm Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac DSF Res Arm Active Infowar (turns) 549 | . . . . . 93 73 383 . . . . . Optics 456 | . . . . . . 73 383 . . . . . Structural 93 | . . . . . 93 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac DSF Res Arm Turns Passed 3171 | 75 23 99 50 1492 690 76 486 23 2 45 66 44 Spaces Moved 2704 | 58 12 70 51 1251 384 32 526 46 3 71 130 70 Core 468 | 9 . . . . . . 206 46 3 71 126 7 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2169 | 49 12 70 51 1251 384 32 320 . . . . . Hover . | . . . . . . . . . . . . . Flight 67 | . . . . . . . . . . . 4 63 Fastest Speed 40 | 50 100 100 100 100 101 108 50 50 50 50 40 40 Average Speed 101 | 92 100 100 100 113 128 108 88 50 50 50 49 41 Slowest Speed 175 | 100 100 100 100 115 175 108 130 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 24 | 6 3 5 8 86 10 1 73 9 . 84 9 3 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 3 | . . . . 1 . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . 1 1 . . 1 . Scrap Searched 7 | . . . . 4 . . 2 1 . . . . Spaces Dug 8 | . . . . . 8 . . . . . . . Terrain Destroyed 59 | . . . . 9 18 . 1 . . . . 31 Melee . | . . . . . . . . . . . . . Projectile 28 | . . . . 9 18 . 1 . . . . . AOE 31 | . . . . . . . . . . . . 31 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac DSF Res Arm Total 2924 | 76 23 84 50 1287 474 56 536 45 2 78 130 83 Wait 43 | 11 12 4 . 1 4 7 1 . . . . 3 Move 2692 | 57 11 69 50 1250 383 31 525 45 2 70 129 70 Hop . | . . . . . . . . . . . . . Pick Up 25 | 2 . 1 . 16 3 . . . . 3 . . Fast Attach 23 | 6 . 1 . . 8 1 2 . . 4 1 . Attach 24 | . . . . 1 14 5 1 . . . . 3 Detach 4 | . . . . . . 1 . . . . . 3 Swap 9 | . . 1 . 4 4 . . . . . . . Drop 3 | . . 1 . . . 1 . . . 1 . . Fire 101 | . . 7 . 15 58 10 7 . . . . 4 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -3/Armory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Met a group of wandering Federalists 89 | -10/Materials | Discovered new exit (range 10) 99 | -10/Materials | Entered Subcaves 99 | -10/Subcaves | Accompanied by 4 allies 100 | -10/Subcaves | Continued accompanying wandering Federalists (5) 143 | -10/Subcaves | Discovered new exit (range 9) 174 | -10/Subcaves | Lost 4 allies 198 | -10/Subcaves | Entered Recycling 223 | -9/Recycling | Scanned before Scraplab entrance 237 | -9/Recycling | Entered Scraplab 246 | -9/Recycling | Discovered new exit (range 2) 248 | -9/Recycling | Entered Scraptown 307 | -9/Scraptown | Build established: Mutant 586 | -9/Scraptown | Discovered new exit (range 5) 643 | -9/Scraptown | Visited Cyclists 692 | -9/Scraptown | Visited Comm Corps 773 | -9/Scraptown | Visited Shadow of the Wyrm 1001 | -9/Scraptown | Visited CPS Storage 1139 | -9/Scraptown | Visited Scrapoid Research Area 1168 | -9/Scraptown | Visited UFD Registry 1168 | -9/Scraptown | Registered with UFD as "Monosourcer" 1196 | -9/Scraptown | Visited Chapter 10 1223 | -9/Scraptown | Visited A0-MCA Data Center 1230 | -9/Scraptown | Given a B rating by A0-MCA 1236 | -9/Scraptown | Found A0-MCA's Component Scanner 1276 | -9/Scraptown | Visited Curators Association 1468 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1475 | -9/Scraptown | Found DCF Scrap (28 items) 1527 | -9/Scraptown | Met Optimus 1527 | -9/Scraptown | Accepted into 0bPrime 1604 | -9/Scraptown | Civil war broke out across Scraptown 1626 | -9/Scraptown | Core integrity fell below 50% 1661 | -9/Scraptown | Lost 10 allies 1678 | -9/Scraptown | Identified exit to Factory 1700 | -9/Scraptown | Visited Observation Area 1736 | -9/Scraptown | Found Scrap Suit 1740 | -9/Scraptown | Entered Factory 1740 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 1810 | -6/Factory | Garrison activated, responded to threat 1896 | -6/Factory | Destroyed 7 combat bots 1921 | -6/Factory | Lost 10 parts (1p2n2u5w) 2150 | -6/Factory | Crushed by falling debris 2150 | -6/Factory | System corruption reached 10% 2181 | -6/Factory | Lost 3 parts (1u2w) 2263 | -6/Factory | Lost 3 parts (1p2u) 2349 | -6/Factory | Lost 4 parts (1n3w) 2418 | -6/Factory | Discovered new exit (range 11) 2430 | -6/Factory | Entered another Factory area 2430 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2457 | -5/Factory | Discovered new exit (range 8) 2466 | -5/Factory | Identified exit to Upper Caves 2488 | -5/Factory | Build established: Scavenger-Mutant 2506 | -5/Factory | Entered Upper Caves 2588 | -5/Upper Caves | Spotted B-75 Beast 2696 | -5/Upper Caves | Lost 3 parts (1n1u1w) 2751 | -5/Upper Caves | Lost 4 parts (1p1n2u) 2784 | -5/Upper Caves | Learned Factory emergency access door positions 2862 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2889 | -5/Upper Caves | Released all parts (8) 2983 | -5/Upper Caves | Build established: Mutant 2984 | -5/Upper Caves | Discovered new exit (range 16) 2987 | -5/Upper Caves | Encountered a Warlord checkpoint 2992 | -5/Upper Caves | Entered another Upper Caves area 3000 | -5/Upper Caves | Learned 8 Factory zone layouts 3005 | -5/Upper Caves | Learned location of Warlord (-5) 3009 | -5/Upper Caves | Discovered new exit (range 15) 3015 | -5/Upper Caves | Entered Factory 3015 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3017 | -4/Factory | Identified exit to DSF 3017 | -4/Factory | Entered DSF 3050 | -4/DSF | Additional patrols routed to DSF 3052 | -4/DSF | Discovered new exit (range 15) 3062 | -4/DSF | Entered Research 3062 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 3094 | -3/Research | Spotted B-86 Titan 3105 | -3/Research | Core integrity fell below 50% 3115 | -3/Research | Core integrity fell below 20% 3119 | -3/Research | Discovered new exit (range 6) 3128 | -3/Research | Entered Armory 3172 | -3/Armory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 03114_ Slug penetrates Wall. 03119_ EXIT=FOUND 03126_ Acquired Q-thruster. LOCATION=UNKNOWN GOAL=ESCAPE 03135_ Reinforced Shell breached. 03148_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03150_ Connecting with Door Terminal... 03150_ Current location identified: Armory >>Open(Door) Sealed Heavy Doors opened. 03164_ Destroyed Xenon Bombardment Thruster. 03164_ S-43 Plague destroyed. 03165_ System corrupted: Substantial component data lost. 03166_ Knocked back. 03166_ S-43 Plague destroyed. 03169_ The unstable cave ceiling collapses. 03169_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ????????????## ##??##?##????????????????????????? | | ????????????# ## ## ########????????????????? | | ???????????## # # ################## | | ????????? %s c | | ????????? %[s ^ | | ???????????# %= @c c ################## | | ???????????# ## # T #????????????????? | | ???????????##??????######### ##????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# !! #????????????????? | | ??????????????????????????#!!!!!#????????????????? | | ??????????????????????????#!!!!!#????????????????? | | ??????????????????????????#######????????????????? | | ???????????????H?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Armor Coverage 550 Evasion (%) 62 Offensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 DATA ERROR: Steam Global Achievement% Heavy Suspicion I Have A Map? Link The Feds Live, Flee, And Rebuild Organ Harvest Plot Armor Spot Them First Strength In Numbers There's More Where That Came From Uncivil War Window Shopping You May Approach The Wall Challenges ------------ None Game ------ Seed SensorDirectedCanceller Manual? 0 Play Time 01:35:22 Cumulative 59.2 hours Start 2025.11.02 @ 16:13:05 End 2025.11.02 @ 22:26:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 35 Adventurer 4 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 56x47 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 671de74f-88f3-4364-bc8d-9156c0b70369