Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.26 @ 03:30:07

Player: WayneKnight

Result: Destroyed by S-43 Plague with Heavy Machine Gun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (32)       6400
Robots Destroyed (153)     765
Value Destroyed (5123)     5123
Prototype IDs (52)         1040
Alien Tech Used (6)        1200
Bonus (6868)               6868
              TOTAL SCORE: 25896

 Bonus
-------
High Alert Combat Kills    34
Follower Combat Kills      316
Entered DSFs               500
Met Imprinter              300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Met Warlord at Research    2000
Invited to Help at Command 2000
Scanned by Researcher      500
Friendly Fire              -82

 Cogmind 
---------
Core Integrity             0/1600
Matter                     300/300
Energy                     93/100
System Corruption          19%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>        --- POWER (2) --------
             (None)
>        --- PROPULSION (7) ---
             (None)
>        --- UTILITY (13) -----
             (None)
>        --- WEAPON (3) -------
             (None)
>        --- INVENTORY (5) ----
  Combat Gravmag System
         Antigrav Array
         Plasma Sword
         Plasma Sword

 Peak State 
------------
>           --- POWER ------------
      Light Quantum Reactor
      Light Quantum Reactor
>           --- PROPULSION -------
     Combat Gravmag System
   Improved Gyrokinetic Inverter
   Improved Gyrokinetic Inverter
   Improved Gyrokinetic Inverter
   Improved Gyrokinetic Inverter
     Cooled Antigrav System
     Combat Linear Gravjet
>           --- UTILITY ----------
   Advanced Heat Sink
      Large Storage Unit
   Enhanced Optical Array
   Advanced Sensor Array
   Advanced Signal Interpreter
   Improved Actuator Array
   Advanced Transmission Jammer
   Improved Heavy Armor Plating
   Advanced Hacking Suite
   Advanced System Shield
   Advanced System Shield
   Improved System Guard
>           --- WEAPON -----------
            Ionic Axe
            Sigix Broadsword
>           --- INVENTORY --------
            Quantum Reactor
     Combat Gravmag System
     Combat Gravmag System
            Antigrav Array
  Makeshift System Restoration Module
   Enhanced Nova Cannon
      Heavy Gauss Cannon
            Phasing Sabre
            Plasma Sword
            Plasma Sword
            Lance
            Force Lance
[Rating: 182]

 Favorites 
-----------
Power                      Light Antimatter Reactor
  Engine                   Light Ion Engine
  Power Core               Fission Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Armored Treads
  Treads                   Armored Treads
  Leg                      Improved Titanium Leg
  Wheel                    Compact Wheel
  Hover Unit               Improved Linear Gravjet
  Flight Unit              Xenon Bombardment Thruster
Utility                    Large Storage Unit
  Device                   Advanced Sensor Array
  Storage                  Large Storage Unit
  Processor                Advanced Visual Processing Unit
  Hackware                 Advanced Hacking Suite
  Protection               Hardened Light Armor Plating
Weapon                     Plasma Sword
  Energy Gun               Advanced Beam Rifle
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Magnetic Acceleration Cannon
  Launcher                 Proton Missile Launcher
  Special Weapon           RU-N14's Throwing Claymores
  Impact Weapon            Maul
  Slashing Weapon          Plasma Sword
  Piercing Weapon          CR-A16's Pointy Stick

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   2   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Propulsion               5    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   
  Utility                  11   | .   .   .   1   .   .   .   1   1   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   2   
  Weapon                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             279  | 3   18  7   16  6   .   3   28  3   8   8   2   1   8   7   31  2   .   7   5   30  1   20  2   2   2   12  11  4   1   21  5   5   
  Power                    26   | .   .   1   1   .   .   2   2   .   1   .   .   .   .   .   3   .   .   1   .   5   .   2   .   .   .   1   1   .   .   4   .   2   
    Engine                 4    | .   .   1   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   10   | .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   
    Reactor                12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   2   .   .   .   .   1   .   .   4   .   2   
  Propulsion               81   | 2   9   3   6   .   .   .   13  .   4   .   .   .   .   .   11  1   .   .   .   12  .   2   .   .   .   2   3   3   .   7   3   .   
    Treads                 18   | 1   5   1   6   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    5    | .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  6    | 1   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  42   | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   9   1   .   .   .   8   .   2   .   .   .   2   3   3   .   7   3   .   
    Flight                 10   | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  93   | .   4   2   5   4   .   .   5   2   1   5   2   .   5   1   10  .   .   6   2   6   1   10  .   1   .   3   6   .   1   7   1   3   
    Device                 46   | .   .   .   .   1   .   .   1   1   1   2   2   .   3   .   6   .   .   3   1   4   1   6   .   1   .   3   5   .   .   2   1   2   
    Storage                7    | .   2   .   2   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              13   | .   .   .   .   .   .   .   2   .   .   2   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   .   1   .   .   3   .   1   
    Hackware               6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   1   .   .   .   .   .   .   1   1   .   .   
    Protection             21   | .   2   2   3   3   .   .   1   .   .   1   .   .   2   .   .   .   .   2   1   1   .   2   .   .   .   .   .   .   .   1   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   79   | 1   5   1   4   2   .   1   8   1   2   3   .   1   3   6   7   1   .   .   3   7   .   6   2   1   2   6   1   1   .   3   1   .   
    Energy Gun             3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          20   | 1   3   1   2   2   .   1   5   1   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   1   .   .   3   .   .   .   .   .   .   
    Launcher               13   | .   2   .   1   .   .   .   2   .   .   2   .   .   .   2   1   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   .   .   
    Special Weapon         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        18   | .   .   .   .   .   .   .   .   .   2   1   .   1   1   .   .   .   .   .   .   1   .   4   .   1   1   2   1   1   .   1   1   .   
    Piercing Weapon        15   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   2   .   .   .   2   5   .   1   .   .   .   .   .   .   .   1   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  27   | .   .   .   1   .   .   .   1   .   .   .   .   .   3   .   4   .   .   5   .   .   .   1   .   .   1   .   .   4   .   4   2   1   
  Corrupted Parts          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 56   | .   .   4   5   .   .   .   3   .   .   .   .   .   .   3   3   .   .   .   .   2   .   1   .   .   .   6   3   3   2   1   .   20  
  Power                    11   | .   .   1   2   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   5   
  Propulsion               19   | .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   3   2   2   1   .   .   4   
  Utility                  16   | .   .   1   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   1   1   .   1   1   .   7   
  Weapon                   10   | .   .   .   2   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   4   
  Highest Loss Streak      20   | .   .   2   2   .   .   .   1   .   .   .   .   .   .   3   2   .   .   .   .   2   .   1   .   .   .   4   3   1   2   1   .   20  
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     93   | .   99  92  96  88  88  94  98  100 97  88  86  88  92  90  90  90  94  92  93  89  96  98  100 100 100 93  85  90  89  89  91  71  
  Engine                   2    | .   14  13  7   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   4   4   7   7   6   6   6   6   6   4   5   5   2   .   .   .   .   .   .   .   .   4   4   4   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   4   5   5   5   5   5   4   1   4   4   8   8   6   
  Treads                   12   | .   24  12  27  33  33  33  31  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      1    | .   .   7   2   .   .   .   3   7   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    12   | .   .   .   .   .   .   .   .   23  14  .   .   .   .   .   22  19  23  23  23  22  31  30  31  31  31  28  25  25  25  30  30  23  
  Flight                   2    | .   .   .   .   .   .   .   .   .   11  26  26  26  26  26  .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   6    | .   .   .   .   .   .   .   3   15  15  14  18  20  20  18  14  11  11  6   4   7   14  12  10  10  10  13  9   9   6   4   8   8   
  Storage                  7    | .   19  14  11  11  11  11  9   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   2   
  Processor                9    | .   .   .   .   .   .   .   9   15  15  15  14  13  13  13  11  17  17  17  17  16  15  15  15  15  15  15  19  19  19  16  13  10  
  Hackware                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   11  11  14  17  15  10  11  15  15  15  11  9   9   13  13  13  10  
  Protection               8    | .   7   9   22  21  22  22  14  .   .   6   6   6   5   6   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   4   2   
  Energy Gun               2    | .   .   .   7   11  11  7   3   7   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            8    | .   27  28  14  11  11  14  14  15  10  .   .   .   .   .   10  8   5   5   5   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          3    | .   .   .   .   .   .   .   .   .   4   11  6   8   8   5   .   .   .   .   .   2   .   8   14  15  15  10  4   9   9   8   7   6   
  Piercing Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   5   4   5   5   5   4   8   11  6   .   .   .   .   .   .   .   .   .   .   
Naked Turns                30   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   30  
Heaviest Build             88   | 12  47  32  33  35  35  43  43  27  29  35  28  33  35  36  49  43  43  55  57  62  51  52  53  53  50  56  67  63  56  85  86  88  
  Greatest Support         92   | 16  40  40  60  60  60  60  80  28  37  33  33  33  33  33  63  53  53  53  53  64  62  62  62  62  62  63  66  74  74  92  92  92  
  Greatest Overweight (x)  7    | .   2   2   2   .   .   .   4   .   .   2   .   .   1   2   3   .   .   1   1   1   .   1   .   .   .   1   4   1   .   .   1   7   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  15  15  15  15  15  10  10  10  10  10  10  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Capacity         14   | 8   14  15  15  15  15  15  15  10  10  10  10  10  10  10  13  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  11  
  Most Carried             15   | 6   15  15  15  15  15  15  15  14  10  10  10  10  10  10  15  14  15  15  15  15  15  15  15  15  15  15  13  15  15  15  15  15  
  Average Carried          13   | 6   12  14  14  15  15  14  14  10  9   9   9   10  9   10  12  13  14  14  14  14  14  14  15  14  15  13  11  12  14  14  15  10  
  Final Capacity           15   | 8   15  15  15  15  15  15  15  10  10  10  10  10  10  10  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   
  Final Carried            15   | 6   15  15  15  15  15  15  15  10  10  10  10  10  10  10  14  14  15  15  15  15  15  15  15  15  15  11  9   14  15  15  15  5   

 Class Distribution 
--------------------
 43% | Mutant
 28% | Hacker-Scout
  9% | Hacker-Assassin
  6% | Ninja
  3% | Hacker-Ninja

 Dominant Class 
----------------
          Mutant | -10/Materials
          Mutant | -10/Mines
          Mutant | -9/Materials
          Mutant | -9/Mines
          Mutant | -9/Exiles
          Mutant | -8/Mines
          Mutant | -8/Materials
           Scout | -7/Factory
           Scout | -7/DSF
           Scout | -6/Factory
           Ninja | -6/Lower Caves
           Ninja | -6/Lower Caves
           Ninja | -6/Zion
           Ninja | -5/Proximity Caves
           Ninja | -5/Factory
    Hacker-Scout | -5/Upper Caves
    Hacker-Scout | -5/Upper Caves
 Hacker-Assassin | -5/Zhirov
 Hacker-Assassin | -4/Proximity Caves
    Hacker-Scout | -4/Factory
 Hacker-Assassin | -4/Waste
    Hacker-Scout | -4/Factory
    Hacker-Scout | -4/Upper Caves
 Hacker-Assassin | -4/Upper Caves
    Hacker-Scout | -4/Warlord
    Hacker-Ninja | -3/Proximity Caves
   Hacker-Mutant | -3/Research
    Hacker-Scout | -3/Quarantine
    Hacker-Scout | -3/Section 7
    Hacker-Scout | -2/Research
    Hacker-Scout | -2/Testing
    Hacker-Scout | -1/Access

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   
-----------                Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  DSF  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  Res  Tes  Acc  
Matter Collected           5248 | 200  245  504  312  80   .    137  1076 .    .    25   81   152  18   313  319  80   60   .    167  143  .    522  22   30   .    55   102  249  82   210  60   4    
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            6188 | .    295  261  696  .    .    160  2006 .    75   70   .    .    .    286  473  .    .    .    101  168  .    643  .    .    .    27   102  270  133  174  179  69   
  Parts                    381  | .    19   11   51   .    .    9    120  .    7    14   .    .    .    10   28   .    .    .    7    16   .    33   .    .    .    1    7    10   5    20   8    5    
Haulers Intercepted        5    | .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      24   | .    .    .    .    .    .    .    .    .    .    .    .    6    .    11   .    .    .    .    6    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Prevented                7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc 
Combat Hostiles Destroyed  112  | .   8   15  16  .   .   4   35  .   1   3   .   .   .   7   8   .   .   .   2   2   .   3   .   .   .   1   3   1   1   .   .   2   
  Melee                    15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   2   .   3   .   .   .   1   3   1   1   .   .   2   
  Guns                     77   | .   8   15  16  .   .   4   29  .   1   .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      17   | .   .   .   .   .   .   .   6   .   .   3   .   .   .   4   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          17   | .   3   1   2   .   .   1   5   .   1   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Worker                   9    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   3   .   .   
  Builder                  8    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   4   .   .   
  Tunneler                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
  Hauler                   5    | .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 5    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  16   | .   2   .   2   .   .   .   4   .   .   1   .   .   .   .   2   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   1   .   
  Swarmer                  35   | .   3   3   7   .   .   1   4   .   .   3   .   .   .   4   4   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   2   
  Grunt                    37   | .   5   2   5   .   .   2   21  .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Brawler                  3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   2   .   
  Sentry                   12   | .   .   .   4   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Hunter                   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   2   2   .   2   .   .   .   .   .   1   .   .   .   .   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                10   | .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           8    | .   3   3   4   .   .   2   6   .   1   4   .   .   .   4   4   .   .   .   2   2   .   2   .   .   .   1   3   3   1   8   1   1   
  Combat Bots Only         5    | .   3   3   4   .   .   2   5   .   1   3   .   .   .   4   4   .   .   .   2   2   .   2   .   .   .   1   3   1   1   .   .   1   
Max Kills in Single Turn   3    | .   1   1   2   .   .   1   3   .   1   2   .   .   .   2   3   .   .   .   2   1   .   1   .   .   .   1   1   1   1   1   1   1   
  Gunslinging              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   .   3   .   .   1   .   .   .   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   1   .   .   .   1   1   1   1   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  DSF  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  Res  Tes  Acc  
Damage Taken               12171 | .    245  656  464  12   .    308  1477 .    180  144  .    .    .    363  795  .    .    .    260  272  .    285  .    .    .    711  347  669  437  365  840  3341 
  Core                     2767  | .    49   103  44   .    .    33   166  .    62   12   .    .    .    91   99   .    .    .    12   77   .    78   .    .    .    128  73   23   29   .    73   1615 
  Absorbed by Shields      20    | .    .    .    .    .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  181   | .    .    .    41   .    .    .    .    .    .    25   .    .    .    50   10   .    .    .    7    .    .    48   .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   1222  | .    42   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    372  209  223  229  147  
Core Remaining (%)         80    | 100  .    39   .    .    .    80   69   .    91   .    .    .    .    87   .    .    .    .    83   .    .    .    .    .    .    75   .    .    90   .    94   .    
Volleys Fired              353   | .    26   51   41   .    .    20   124  .    4    4    .    .    .    17   14   7    1    .    13   .    .    6    2    .    .    23   .    .    .    .    .    .    
  Largest                  3     | .    2    2    2    .    .    2    2    .    3    2    .    .    .    1    2    1    1    .    3    .    .    1    1    .    .    1    .    .    .    .    .    .    
  Hottest                  113   | .    46   46   84   .    .    84   75   .    100  66   .    .    .    48   60   53   53   .    113  .    .    61   53   .    .    53   .    .    .    .    .    .    
Shots Fired                636   | .    51   98   82   .    .    40   245  .    12   8    .    .    .    17   21   7    1    .    23   .    .    6    2    .    .    23   .    .    .    .    .    .    
  Gun                      553   | .    50   98   82   .    .    40   242  .    12   .    .    .    .    .    19   .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   58    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    7    1    .    13   .    .    6    2    .    .    18   .    .    .    .    .    .    
  Launcher                 25    | .    1    .    .    .    .    .    3    .    .    8    .    .    .    6    2    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  547   | .    50   98   63   .    .    29   212  .    8    .    .    .    .    11   19   7    1    .    23   .    .    6    2    .    .    18   .    .    .    .    .    .    
  Thermal                  30    | .    .    .    19   .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                13    | .    1    .    .    .    .    .    3    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    
  Electromagnetic          46    | .    .    .    .    .    .    .    30   .    4    4    .    .    .    6    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         18    | .    5    18   9    .    .    7    14   .    6    .    .    .    .    11   6    .    .    .    8    .    .    2    .    .    .    3    .    .    .    .    .    .    
  Robot Miss Streak        5     | .    5    4    3    .    .    5    4    .    2    .    .    .    .    5    3    .    .    .    2    .    .    .    .    .    .    2    .    .    .    .    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        10    | .    2    4    1    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    1    1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           476   | .    29   65   53   .    .    21   167  .    8    2    .    .    .    11   24   .    .    .    10   11   .    27   .    .    .    5    8    9    10   10   3    3    
  Core Hits                248   | .    15   25   25   .    .    7    82   .    4    9    .    .    .    12   15   .    .    .    5    7    .    12   .    .    .    14   3    1    2    3    2    5    
  Critical Kills           2     | .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 2     | .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         21    | .    .    1    3    .    .    2    2    .    .    .    .    .    .    1    1    .    .    .    .    3    .    3    .    .    .    1    .    .    2    1    .    1    
    Burn                   3     | .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                4     | .    .    1    1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    2    1    .    1    
    Impale                 7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    3    .    2    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              311   | .    .    .    .    .    .    .    .    .    .    14   .    .    .    4    42   .    .    .    1    54   .    67   8    .    .    6    13   20   27   24   16   15   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 203   | .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    6    .    54   8    .    .    6    13   20   27   24   16   15   
  Piercing                 108   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    42   .    .    .    1    48   .    13   .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    6    .    .    .    1    .    5    3    7    2    .    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Follow-up Attacks        21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    10   .    .    .    .    .    2    4    1    .    1    
Damage Inflicted           15505 | .    402  992  926  .    .    338  3510 .    138  331  .    .    .    525  877  .    .    .    440  443  .    1481 .    .    .    870  365  950  952  1139 531  295  
  Guns                     6295  | .    402  992  926  .    .    334  2933 .    138  .    .    .    .    .    391  .    .    .    179  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  438   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    214  .    .    .    .    189  .    .    35   .    .    .    .    .    .    .    .    .    .    
  Explosions               1978  | .    .    .    .    .    .    .    573  .    .    246  .    .    .    280  120  .    .    .    .    .    .    .    .    .    .    759  .    .    .    .    .    .    
  Melee                    6613  | .    .    .    .    .    .    .    .    .    .    85   .    .    .    31   366  .    .    .    72   443  .    1446 .    .    .    111  365  950  952  1139 531  122  
  Ramming                  181   | .    .    .    .    .    .    4    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    173  
  Kinetic                  5842  | .    402  992  640  .    .    232  2477 .    91   .    .    .    .    214  391  .    .    .    368  .    .    35   .    .    .    .    .    .    .    .    .    .    
  Thermal                  443   | .    .    .    286  .    .    102  55   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                1459  | .    .    .    .    .    .    .    518  .    .    182  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    759  .    .    .    .    .    .    
  Electromagnetic          967   | .    .    .    .    .    .    .    456  .    47   64   .    .    .    280  120  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 5442  | .    .    .    .    .    .    .    .    .    .    85   .    .    .    .    .    .    .    .    .    45   .    1142 .    .    .    111  365  950  952  1139 531  122  
  Piercing                 1171  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    31   366  .    .    .    72   398  .    304  .    .    .    .    .    .    .    .    .    .    
Highest Corruption         19    | .    .    10   .    .    .    .    5    .    .    .    .    .    .    .    8    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    19   
  Average Corruption       5     | .    .    9    .    .    .    .    3    .    .    .    .    .    .    .    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    13   
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       51    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    36   .    .    
  Effects                  71    | .    .    38   .    .    .    .    2    .    .    .    .    .    .    .    18   .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    3    
    Message Errors         21    | .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter Fused           7     | .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Heat Flow Errors       6     | .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Discharges      10    | .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Parts Rejected         1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      10    | .    .    5    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (major)      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Misfires               2     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 5     | .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Weapon Failures        6     | .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1813  | .    .    .    .    .    .    .    41   .    .    26   .    .    .    .    .    .    .    .    .    62   .    103  .    .    .    .    39   573  278  575  102  14   
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               54    | .    .    .    .    .    .    .    41   .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    1759  | .    .    .    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    62   .    103  .    .    .    .    39   573  278  575  102  14   
Knockbacks                 8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    1    
  Impact                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kinetic                  6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Secondary                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      319   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    37   .    .    .    .    .    .    .    .    .    .    .    200  .    .    .    .    .    82   
  Shots                    8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    
  Rammed                   25    | .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    23   
Targets Rammed             25    | .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    23   
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        417   | .    2    247  147  .    .    313  184  .    .    12   .    .    .    75   8    .    .    .    233  417  96   96   81   72   99   81   .    .    .    326  185  .    
  Average Temperature      59    | .    2    86   51   .    .    111  33   .    .    6    .    .    .    35   6    .    .    .    133  128  34   26   37   27   39   34   .    .    .    93   79   .    
  Received Heat Transfer   1655  | .    63   128  150  6    .    162  720  .    9    42   .    .    .    9    .    .    .    .    .    12   .    30   .    .    .    90   .    9    36   45   90   54   
  Effects                  1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              5     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         888   | .    .    .    629  .    .    259  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc 
Peak Influence             471  | .   140 96  246 58  .   108 471 214 184 227 .   .   .   .   226 .   .   .   .   112 10  273 .   .   .   .   99  273 382 306 217 334 
  Initial                  214  | .   .   46  .   6   .   .   25  214 149 96  .   .   .   .   54  .   .   .   .   9   10  7   .   .   .   .   .   55  153 214 16  129 
  Average                  101  | .   50  35  106 13  .   45  163 214 166 172 .   .   .   .   134 .   .   .   .   42  10  116 .   .   .   .   40  122 245 141 97  182 
Maximum Alert Level        2    | .   .   .   1   .   .   .   2   1   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   1   1   1   1   
  Low Security (%)         83   | 100 100 100 88  100 .   100 64  .   100 63  .   .   .   .   79  .   .   .   .   100 100 82  .   .   .   .   100 89  23  65  96  66  
  Level 1                  13   | .   .   .   11  .   .   .   19  100 .   36  .   .   .   .   20  .   .   .   .   .   .   17  .   .   .   .   .   10  76  34  3   33  
  Level 2                  3    | .   .   .   .   .   .   .   15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          26   | .   2   .   .   .   .   .   3   1   1   .   .   .   .   .   3   .   .   .   .   4   .   3   .   .   .   .   .   3   1   2   2   1   
  Investigation            7    | .   2   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   
  Extermination            4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   
  Reinforcement            15   | .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   2   .   .   .   .   1   .   2   .   .   .   .   .   2   1   2   2   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc 
Distress Signals           20   | .   .   .   1   .   .   .   3   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   1   .   .   1   7   2   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              339  | .   10  17  21  2   .   12  52  .   4   10  .   .   .   11  26  .   .   .   3   15  5   16  3   .   .   21  4   22  10  13  20  42  
  Peak Tracking Total      28   | .   3   4   4   1   .   4   5   .   3   4   .   .   .   4   6   .   .   .   3   6   5   7   3   .   .   10  3   8   6   7   16  28  
  Tactical Retreats        49   | .   .   3   1   .   .   2   1   .   .   3   .   .   .   .   4   .   .   .   1   4   .   3   1   .   .   3   .   7   3   6   3   4   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc 
Traps Triggered            12   | .   1   .   1   .   .   .   1   .   1   2   .   .   .   .   1   .   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   8   1   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc 
Machines Disabled          11   | .   .   .   1   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   2   .   
  Max in Single Turn       1    | .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   
  Garrison Access          12   | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   2   .   .   .   .   2   .   1   .   .   .   .   1   .   1   2   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc 
Machines Accessed          106  | .   8   .   12  .   4   .   9   2   .   7   .   .   .   .   8   .   1   9   .   8   .   11  .   2   4   .   4   5   2   7   2   1   
  Terminals                59   | .   6   .   9   .   .   .   7   1   .   6   .   .   .   .   5   .   .   .   .   2   .   9   .   .   .   .   3   5   1   3   2   .   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   1   .   .   
  Repair Stations          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   1   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          14   | .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   2   .   .   .   .   2   .   1   .   .   .   .   1   .   1   3   .   1   
Total Hacks                309  | .   25  .   44  .   4   .   28  4   .   18  .   .   .   .   19  .   1   48  .   11  .   33  .   5   8   .   15  10  7   15  13  1   
  Successful               198  | .   19  .   23  .   4   .   20  1   .   11  .   .   .   .   13  .   1   48  .   7   .   17  .   5   8   .   6   3   3   5   3   1   
  Failed                   111  | .   6   .   21  .   .   .   8   3   .   7   .   .   .   .   6   .   .   .   .   4   .   16  .   .   .   .   9   7   4   10  10  .   
    Catastrophic           15   | .   .   .   3   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   1   1   3   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   165  | .   16  .   31  .   .   .   19  .   .   9   .   .   2   .   11  .   .   .   .   2   .   27  .   .   .   .   14  6   5   11  12  .   
  Terminals                201  | .   21  .   40  .   .   .   24  1   .   17  .   .   .   .   13  .   .   .   .   4   .   31  .   .   .   .   14  10  5   8   13  .   
  Fabricators              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   3   .   .   
  Repair Stations          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          7    | .   2   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          20   | .   .   .   .   .   .   .   2   3   .   1   .   .   .   .   3   .   .   .   .   2   .   1   .   .   .   .   1   .   2   4   .   1   
Terminal Hacks             123  | .   9   .   13  .   4   .   12  1   .   4   .   .   .   .   3   .   1   48  .   1   .   8   .   5   8   .   2   2   1   .   1   .   
  Record                   53   | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   36  .   .   .   .   .   4   6   .   .   2   .   .   1   .   
  Part Schematic           8    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           10   | .   3   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        10   | .   3   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   
  Open DSF                 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Terminal Index           4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Alert Level              6    | .   .   .   1   .   .   .   3   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          6    | .   1   .   1   .   .   .   3   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             7    | .   2   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              4    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       5    | .   1   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         5    | .   1   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 5    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      12   | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   2   .   .   .   .   2   .   1   .   .   .   .   1   .   1   2   .   1   
  Seal Access              12   | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   2   .   .   .   .   2   .   1   .   .   .   .   1   .   1   2   .   1   
Unauthorized Hacks         50   | .   7   .   6   .   .   .   6   .   .   6   .   .   .   .   5   .   .   .   .   2   .   8   .   .   .   .   3   1   1   3   2   .   
  Terminals                44   | .   6   .   6   .   .   .   5   .   .   6   .   .   .   .   5   .   .   .   .   .   .   7   .   .   .   .   3   1   1   2   2   .   
    Track                  12   | .   2   .   3   .   .   .   1   .   .   2   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Botnet                 26   | .   3   .   2   .   .   .   4   .   .   3   .   .   .   .   2   .   .   .   .   .   .   4   .   .   .   .   2   1   1   2   2   .   
    Operators              5    | .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   1   .   .   
    Fabnet                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   1   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         57   | .   8   .   8   .   .   .   6   1   .   5   .   .   .   .   6   .   .   .   .   2   .   7   .   .   .   .   3   2   1   6   2   .   
  Full Trace Events        2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   39   | .   .   .   4   .   .   .   .   .   .   .   .   .   14  .   1   .   .   4   .   .   .   1   .   .   .   .   .   2   7   .   6   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     26   | .   26  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   4   1   1   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   4   1   1   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   9   9   9   3   3   3   
  Autooverrided            8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   4   1   1   
Robots Rewired             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  DSF  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  Res  Tes  Acc  
Total Allies               18   | .    .    .    .    4    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    3    .    .    1    1    4    1    1    
  Largest Group            3    | .    .    .    .    3    3    3    .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    1    1    .    3    .    .    1    1    1    1    1    
  Highest-Rated Group      192  | .    .    .    .    40   40   40   .    .    .    .    .    .    192  192  .    .    .    .    .    .    .    26   26   .    160  .    .    64   30   58   64   82   
  Highest-Rated Ally       96   | .    .    .    .    31   16   16   .    .    .    .    .    .    96   96   .    .    .    .    .    .    .    26   26   .    65   .    .    64   30   58   64   82   
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               78   | .    .    .    .    8    .    20   .    .    .    .    .    .    .    33   .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    4    4    4    
  Total Damage             1819 | .    .    .    .    102  .    206  .    .    .    .    .    .    .    1021 .    .    .    .    .    .    .    .    .    .    .    .    .    132  20   91   213  34   
  Kills                    14   | .    .    .    .    4    .    6    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc 
Robot Analysis Total       10   | .   3   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    18   | .   .   1   .   2   .   .   .   .   .   .   2   2   2   2   .   2   2   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Decoded 0b10 Intel         24   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   8   6   7   .   .   
  Traps                    8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   5   2   .   .   .   
  Emergency Access         14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   4   6   .   .   
  Garrisons                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Exits                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  DSF  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  Res  Tes  Acc  
Turns Passed               25253 | 5    1553 1295 1480 1304 779  1160 3333 26   105  368  237  205  638  962  1308 663  846  152  1122 1244 56   1045 1138 399  318  504  254  584  262  1263 297  348  
Spaces Moved               21611 | 1    562  676  611  672  452  568  1093 37   157  681  497  650  762  675  1516 507  786  213  598  1627 111  1396 739  541  642  807  236  881  340  1610 509  458  
  Core                     63    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    61   
  Treads                   3394  | .    274  199  403  672  452  568  826  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     255   | .    .    59   .    .    .    .    196  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   915   | 1    288  418  208  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    13305 | .    .    .    .    .    .    .    71   37   73   .    .    .    .    .    1503 507  786  213  598  1308 111  1396 739  541  642  807  236  881  340  1610 509  397  
  Flight                   3679  | .    .    .    .    .    .    .    .    .    84   681  497  650  762  674  12   .    .    .    .    319  .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            25    | 100  100  115  115  170  170  170  125  62   31   31   31   31   31   31   31   45   45   45   45   25   25   25   25   25   25   25   30   33   43   40   43   43   
  Average Speed            65    | 100  144  140  156  170  170  170  159  62   44   31   31   31   31   32   48   46   45   62   97   38   27   28   29   26   27   29   69   50   45   42   43   46   
  Slowest Speed            400   | 100  240  260  240  170  170  170  320  62   62   111  31   31   111  150  200  48   45   100  100  111  30   105  30   30   30   98   360  100  48   48   105  400  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            3     | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       61    | 1    73   98   61   99   91   99   85   1    93   26   76   72   84   77   38   67   86   63   61   37   75   31   77   60   88   76   5    64   16   55   66   15   
  Regions Visited          32
    Branch Regions         19
  Pre-discovered Areas     9     | .    1    1    .    .    .    .    1    .    .    .    1    .    1    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        23    | .    .    .    1    .    .    .    1    1    .    1    1    1    1    1    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      6     | 1    1    1    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             36    | .    .    3    .    1    .    3    .    .    .    .    3    12   2    5    .    1    3    .    .    .    .    .    1    1    .    1    .    .    .    .    .    .    
Spaces Dug                 159   | .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    24   6    1    .    7    29   .    28   9    .    .    13   2    3    7    8    7    8    
Terrain Destroyed          255   | .    12   .    8    .    .    .    37   .    .    28   .    .    .    2    34   6    1    .    13   29   .    28   9    .    .    13   2    3    7    8    7    8    
  Melee                    123   | .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    22   .    .    .    .    29   .    23   7    .    .    .    2    3    7    8    7    8    
  Projectile               51    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    9    6    1    .    13   .    .    5    2    .    .    13   .    .    .    .    .    .    
  AOE                      81    | .    12   .    8    .    .    .    37   .    .    21   .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  DSF  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  Res  Tes  Acc  
Total                      31574 | 3    1246 915  1060 835  463  725  2477 39   184  809  579  652  1162 1385 1982 928  1277 230  1112 2171 136  1963 1645 797  784  1036 305  994  405  2146 560  569  
  Wait                     8742  | .    624  175  370  151  12   131  1195 .    .    85   78   .    383  681  345  412  486  .    490  432  24   493  896  252  117  189  43   77   43   475  18   65   
  Move                     21573 | .    561  675  610  671  451  567  1092 36   156  674  496  649  761  674  1515 506  785  212  597  1627 110  1395 738  540  641  806  235  880  339  1609 508  457  
  Hop                      3     | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  108   | .    10   5    11   2    .    1    13   .    6    4    1    1    1    1    11   1    3    2    2    12   .    3    .    1    1    .    3    3    2    7    .    1    
  Fast Attach              95    | .    4    2    1    1    .    2    12   .    2    2    1    1    8    1    13   .    .    7    1    10   .    5    .    .    2    .    3    4    .    7    4    2    
  Attach                   51    | .    .    3    6    .    .    .    4    2    .    2    .    .    .    .    7    1    .    .    .    8    .    1    .    .    .    3    6    2    1    2    .    3    
  Detach                   29    | .    2    .    .    .    .    .    .    .    1    2    1    .    .    .    8    .    .    .    .    6    1    1    .    .    .    .    1    3    .    3    .    .    
  Swap                     139   | 3    14   2    9    5    .    1    12   1    6    4    1    .    .    6    11   1    .    2    4    12   1    14   2    2    .    9    2    .    .    13   1    1    
  Drop                     148   | .    5    2    12   5    .    2    24   .    9    5    1    1    9    1    16   .    2    7    4    15   .    3    .    2    3    .    .    .    .    13   4    3    
  Fire                     353   | .    26   51   41   .    .    20   124  .    4    4    .    .    .    17   14   7    1    .    13   .    .    6    2    .    .    23   .    .    .    .    .    .    
  Melee                    245   | .    .    .    .    .    .    .    .    .    .    9    .    .    .    4    42   .    .    .    1    45   .    42   7    .    .    6    12   15   20   17   12   13   
  Ram                      23    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    23   
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    2     | .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            39    | .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    13   1    
  Rewire                   24    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    20   .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 3 exits: *Mat x2 / *Min)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 2 exits: Sto / DSF)
-7/DSF
-6/Factory
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 3 exits: *Fac / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 4 exits: *Res x2 / *Upp / Ext)
-4/Waste
-4/Factory (discovered 2 exits: *Upp / *Ext)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 4 exits: Res / Arm / *Qua x2)
-3/Quarantine
-3/Section 7
-2/Research (discovered 3 exits: *Acc x2 / *Tes)
-2/Testing
-1/Access

 History 
---------
  Turn | Location           | Event
     6 | -11/Scrapyard      | Discovered new exit (range 0)
     6 | -11/Scrapyard      | Entered Materials
   310 | -10/Materials      | Build established: Mutant
   435 | -10/Materials      | Discovered new exit (range 14)
  1133 | -10/Materials      | Discovered new exit (range 11)
  1439 | -10/Materials      | Discovered new exit (range 7)
  1505 | -10/Materials      | Repaired Lgt. Armor Plating
  1559 | -10/Materials      | Entered Mines
  1576 | -10/Mines          | Discovered new exit (range 11)
  1635 | -10/Mines          | Met a Derelict bent on vengeance
  1830 | -10/Mines          | Assembled infested the area
  1835 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
  1934 | -10/Mines          | System corruption reached 10%
  2143 | -10/Mines          | Core integrity fell below 50%
  2363 | -10/Mines          | Found a hidden stash of uninstalled traps
  2390 | -10/Mines          | Learned location of Zion (-6)
  2567 | -10/Mines          | Discovered new exit (range 10)
  2612 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  2854 | -10/Mines          | Entered Materials
  2854 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  3393 | -9/Materials       | Discovered new exit (range 10)
  3953 | -9/Materials       | Discovered new exit (range 9)
  4019 | -9/Materials       | Identified exit to Mines
  4334 | -9/Materials       | Entered Mines
  4360 | -9/Mines           | Learned Materials stockpile data
  4369 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  4522 | -9/Mines           | Discovered new exit (range 3)
  4535 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  4995 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  5039 | -9/Mines           | Discovered new exit (range 11)
  5624 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  5626 | -9/Mines           | Discovered new exit (range 5)
  5638 | -9/Mines           | Entered Exiles
  5638 | -9/Exiles          | Found Exiles lab abandoned
  5638 | -9/Exiles          | Accompanied by 3 allies
  6381 | -9/Exiles          | Discovered new exit (range 14)
  6417 | -9/Exiles          | Entered Mines
  6417 | -8/Mines           | Accompanied by 3 allies
  6458 | -8/Mines           | Discovered new exit (range 10)
  6728 | -8/Mines           | Discovered new exit (range 6)
  7577 | -8/Mines           | Entered Materials
  7577 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  9464 | -8/Materials       | Discovered new exit (range 11)
 10197 | -8/Materials       | Identified exit to Factory
 10910 | -8/Materials       | Entered Factory
 10910 | -7/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 10911 | -7/Factory         | Identified exit to Storage
 10936 | -7/Factory         | Identified exit to DSF
 10936 | -7/Factory         | Entered DSF
 10943 | -7/DSF             | Discovered new exit (range 20)
 10959 | -7/DSF             | Additional patrols routed to DSF
 11041 | -7/DSF             | Identified exit to Factory
 11041 | -7/DSF             | Entered Factory
 11041 | -6/Factory         | Evolved 2 slots: Utility x2
 11304 | -6/Factory         | Discovered new exit (range 12)
 11344 | -6/Factory         | Identified exit to Lower Caves
 11409 | -6/Factory         | Entered Lower Caves
 11410 | -6/Lower Caves     | Encountered a Warlord checkpoint
 11411 | -6/Lower Caves     | Learned 12 Factory zone layouts
 11640 | -6/Lower Caves     | Discovered new exit (range 13)
 11646 | -6/Lower Caves     | Identified exit to Lower Caves
 11646 | -6/Lower Caves     | Entered another Lower Caves area
 11659 | -6/Lower Caves     | Encountered a Warlord checkpoint
 11668 | -6/Lower Caves     | Discovered new exit (range 7)
 11669 | -6/Lower Caves     | Identified exit to Factory
 11728 | -6/Lower Caves     | Learned Factory trap positions
 11738 | -6/Lower Caves     | Build established: Ninja
 11848 | -6/Lower Caves     | Discovered new exit (range 5)
 11849 | -6/Lower Caves     | Identified exit to Zion
 11851 | -6/Lower Caves     | Entered Zion
 11857 | -6/Zion            | Given the Hacking Drone Bay
 11858 | -6/Zion            | Found Prototype Device
 11858 | -6/Zion            | Identified Hacking Drone Bay
 11882 | -6/Zion            | Discovered new exit (range 11)
 12067 | -6/Zion            | Acquired unknown access codes intercepted by a Zionite
 12079 | -6/Zion            | Given A8's code to call for help
 12164 | -6/Zion            | Found CR-A16's Pointy Stick
 12186 | -6/Zion            | Enhanced Grunt warped into view, answering call for help
 12190 | -6/Zion            | Enhanced Grunt warped into view, answering call for help
 12207 | -6/Zion            | Found Prototype Special Weapon
 12207 | -6/Zion            | Identified RU-N14's Throwing Claymores
 12265 | -6/Zion            | Found RU-N14's Throwing Claymores
 12278 | -6/Zion            | Learned Factory stockpile data
 12294 | -6/Zion            | Found Prototype Device
 12294 | -6/Zion            | Identified Phasing AFG
 12402 | -6/Zion            | Identified exit to Proximity Caves
 12489 | -6/Zion            | Entered Proximity Caves
 12489 | -5/Proximity Caves | Accompanied by 2 allies
 13368 | -5/Proximity Caves | Lost 3 parts (2u1w)
 13451 | -5/Proximity Caves | Entered Factory
 13451 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 13452 | -5/Factory         | Identified exit to Upper Caves
 13454 | -5/Factory         | Loaded intel: 96 trap records
 13741 | -5/Factory         | Build established: Tank
 14205 | -5/Factory         | Build established: Ninja
 14544 | -5/Factory         | Discovered new exit (range 14)
 14567 | -5/Factory         | Identified exit to Factory
 14759 | -5/Factory         | Entered Upper Caves
 15119 | -5/Upper Caves     | Build established: Hacker-Scout
 15288 | -5/Upper Caves     | Learned Factory emergency access door positions
 15304 | -5/Upper Caves     | Discovered new exit (range 11)
 15308 | -5/Upper Caves     | Identified exit to Upper Caves
 15422 | -5/Upper Caves     | Entered another Upper Caves area
 15449 | -5/Upper Caves     | Discovered exit to Factory (range 6)
 15737 | -5/Upper Caves     | Learned 8 Factory zone layouts
 16247 | -5/Upper Caves     | Discovered new exit (range 15)
 16267 | -5/Upper Caves     | Identified exit to Zhirov
 16268 | -5/Upper Caves     | Entered Zhirov
 16268 | -5/Zhirov          | Discovered new exit (range 3)
 16277 | -5/Zhirov          | Met Zhirov
 16286 | -5/Zhirov          | Learned location of Quarantine (-3)
 16286 | -5/Zhirov          | Learned location of Testing (-2)
 16286 | -5/Zhirov          | Learned location of Command (-1)
 16298 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 16307 | -5/Zhirov          | Found Alien Artifact
 16308 | -5/Zhirov          | Identified Integrated Dissipator
 16308 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 16317 | -5/Zhirov          | Found Alien Artifact
 16317 | -5/Zhirov          | Identified Transdimensional Reconstructor
 16317 | -5/Zhirov          | Warped through subspace
 16417 | -5/Zhirov          | Identified exit to Proximity Caves
 16420 | -5/Zhirov          | Entered Proximity Caves
 16489 | -4/Proximity Caves | Spotted B-86 Titan
 16599 | -4/Proximity Caves | Build established: Hacker-Assassin
 17465 | -4/Proximity Caves | Discovered exit to Factory (range 4)
 17542 | -4/Proximity Caves | Entered Factory
 17542 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 17543 | -4/Factory         | Identified exit to Extension
 17544 | -4/Factory         | Identified exit to Research
 17588 | -4/Factory         | Identified exit to DSF
 17711 | -4/Factory         | Discovered new exit (range 7)
 17713 | -4/Factory         | Identified exit to Upper Caves
 17837 | -4/Factory         | Build established: Hacker-Scout
 18575 | -4/Factory         | Discovered exit to Research (range 16)
 18701 | -4/Factory         | Spotted B-86 Titan
 18786 | -4/Factory         | Sucked down chute
 18786 | -4/Factory         | Entered Waste
 18801 | -4/Waste           | EMP discharged
 18824 | -4/Waste           | Spotted C-40 Crusher
 18824 | -4/Waste           | Spotted C-40 Crusher
 18827 | -4/Waste           | Spotted C-40 Crusher
 18827 | -4/Waste           | Spotted C-40 Crusher
 18833 | -4/Waste           | Spotted C-40 Crusher
 18838 | -4/Waste           | Discovered new exit (range 20)
 18839 | -4/Waste           | Spotted C-40 Crusher
 18842 | -4/Waste           | Identified exit to Factory
 18842 | -4/Waste           | Entered Factory
 18946 | -4/Factory         | Discovered exit to Extension (range 20)
 19458 | -4/Factory         | Discovered exit to Upper Caves (range 16)
 19469 | -4/Factory         | Spotted B-86 Titan
 19887 | -4/Factory         | Entered Upper Caves
 19887 | -4/Upper Caves     | Accompanied by 1 ally
 19941 | -4/Upper Caves     | Encountered a Warlord checkpoint
 20977 | -4/Upper Caves     | Learned location of 1 exit from Research
 20999 | -4/Upper Caves     | Discovered new exit (range 10)
 21001 | -4/Upper Caves     | Identified exit to Upper Caves
 21025 | -4/Upper Caves     | Entered another Upper Caves area
 21026 | -4/Upper Caves     | Identified exit to Warlord
 21044 | -4/Upper Caves     | Discovered exit to Research (range 16)
 21156 | -4/Upper Caves     | Learned Extension emergency access door positions
 21156 | -4/Upper Caves     | Learned Research garrison access intel
 21424 | -4/Upper Caves     | Entered Warlord
 21434 | -4/Warlord         | Discovered new exit (range 14)
 21446 | -4/Warlord         | System corruption cleaned by Quarantine Array
 21550 | -4/Warlord         | Met Warlord
 21560 | -4/Warlord         | Warlord's base attacked by MAIN.C
 21590 | -4/Warlord         | Met EX-DEC
 21622 | -4/Warlord         | Found Prototype Special Weapon
 21622 | -4/Warlord         | Identified RU-N14's Throwing Claymores v3
 21709 | -4/Warlord         | Opened side exit
 21739 | -4/Warlord         | Identified exit to Proximity Caves
 21742 | -4/Warlord         | Entered Proximity Caves
 21945 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance
 22028 | -3/Proximity Caves | Lost 4 parts (3n1w)
 22188 | -3/Proximity Caves | Build established: Hacker-Ninja
 22222 | -3/Proximity Caves | Spotted B-86 Titan
 22239 | -3/Proximity Caves | Discovered exit to Research (range 19)
 22246 | -3/Proximity Caves | Entered Research
 22246 | -3/Research        | Evolved 2 slots: Power x1, Utility x1
 22247 | -3/Research        | Identified exit to Armory
 22247 | -3/Research        | Identified exit to Quarantine
 22248 | -3/Research        | Identified exit to Research
 22249 | -3/Research        | Loaded intel: 4 garrison access locations
 22412 | -3/Research        | Lost 3 parts (2n1u)
 22500 | -3/Research        | Entered Quarantine
 22559 | -3/Quarantine      | Found Alien Artifact
 22559 | -3/Quarantine      | Identified Subatomic Replicator
 22729 | -3/Quarantine      | Found Alien Artifact
 22729 | -3/Quarantine      | Identified Terrabomb
 22729 | -3/Quarantine      | Used Terrabomb
 22805 | -3/Quarantine      | Found Alien Slashing Weapon
 22805 | -3/Quarantine      | Identified Sigix Broadsword
 22841 | -3/Quarantine      | Scanned by Researcher
 23042 | -3/Quarantine      | Spotted Fortress
 23081 | -3/Quarantine      | Discovered new exit (range 6)
 23083 | -3/Quarantine      | Identified exit to Section 7
 23084 | -3/Quarantine      | Entered Section 7
 23144 | -3/Section 7       | Found Alien Artifact
 23195 | -3/Section 7       | Local machine network offline
 23344 | -3/Section 7       | Discovered exit to Research (range 4)
 23346 | -3/Section 7       | Entered Research
 23346 | -2/Research        | Warlord forces began assault on 0b10
 23346 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 23347 | -2/Research        | Identified exit to Testing
 23456 | -2/Research        | Research machine network offline
 23591 | -2/Research        | Identified exit to Access
 23606 | -2/Research        | Build established: Hacker-Scout
 23758 | -2/Research        | Borebot progress halted
 23792 | -2/Research        | Found Prototype Launcher
 23792 | -2/Research        | Identified Com. Tesla Bomb Launcher
 23807 | -2/Research        | Found Prototype Processor
 23807 | -2/Research        | Identified Spectral Analyzer
 23879 | -2/Research        | Spotted Striker
 24056 | -2/Research        | Borebot progress halted
 24159 | -2/Research        | Met up with Warlord
 24347 | -2/Research        | Warlord invited to help at Command
 24508 | -2/Research        | Found Prototype Processor
 24508 | -2/Research        | Identified Exp. Targeting Computer
 24544 | -2/Research        | Discovered exit to Access (range 9)
 24563 | -2/Research        | Spotted Executioner
 24609 | -2/Research        | Entered Testing
 24889 | -2/Testing         | Discovered exit to Access (range 12)
 24906 | -2/Testing         | Entered Access
 24906 | -1/Access          | Evolved 2 slots: Utility x2
 24906 | -1/Access          | Identified Integrated Mediator
 24906 | -1/Access          | Installed Integrated Mediator, increased core attachment efficiency.
 25129 | -1/Access          | Crushed by falling debris
 25207 | -1/Access          | System corruption reached 10%
 25224 | -1/Access          | Released all parts (6)
 25237 | -1/Access          | Lost 20 parts (5p4n7u4w)
 25237 | -1/Access          | Core integrity fell below 50%
 25246 | -1/Access          | Core integrity fell below 20%
 25254 | -1/Access          | Destroyed by S-43 Plague with Heavy Machine Gun

 Last Messages 
---------------
25204_ Penetrated by Slug.
25205_ Slammed into G-73 Enforcer.
25206_ Imp. Gyrokinetic Inverter destroyed.
25206_ Cmb. Gravmag System destroyed.
25206_ Imp. System Guard destroyed.
25206_ Slammed into G-73 Enforcer. <x6>
25213_ Slammed into R-10 Processor.
25218_ Slug penetrates Wall.
25218_ Penetrated by Slug.
25223_ Dropped Imp. Gyrokinetic Inverter. <x2>
25224_ Dropped Cmb. Linear Gravjet.
25224_ Released Adv. Hacking Suite.
25224_ Released Adv. System Shield.
25224_ Released Enh. Optical Array.
25224_ Released Adv. Signal Interpreter.
25224_ Released Imp. Actuator Array.
25224_ Released Adv. Transmission Jammer.
25226_ System corrupted: Substantial component data lost.
25231_ ALERT: Rogue bot located, Q-Series report to Access Zone 4B.
25232_ Slug penetrates Wall. <x2>

 Map 
-----
+----------------------------------------------------+
| ??????#      #                                  ?? |
| #######      +                                  ?? |
|       #      #                                  ?? |
|       #      #                                  ?? |
|       #      +                                  ?? |
|       +      ####+######+###       ###########???? |
|       #      #??  ?????  ??#       #?????????????? |
|       #      #?   ?????  ??#       #?????????????? |
|       #   =  ##   ?????  ??#       #?????????????? |
| ###############  ??????  ??#       #?????????????? |
| ??????????????#  ???! ? !??#       #?????????????? |
| ??????????????#  ??!]    ??#       ########??????? |
| ??????????????#  ???     ??#  k           #??????? |
| ??????????????# ????      ?#              #??????? |
| ??????????????# ???        #              #??????? |
| ???????????????????        +              #??????? |
| ???????????????????        #              #??????? |
| ????????????????????      ?#              #??????? |
| ?????????????????????####+##              #??????? |
| ????????????????????????#       ##+###+####??????? |
| ????????????????????????#       #????????????????? |
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| ????????????????????????#       #????????????????? |
| ????????????????????????#       #????????????????? |
| ????????????????????????#@      #????????????????? |
| ????????????????????????#       #????????????????? |
| ????????????????????????/R      +????????????????? |
| ??????????????????????? # ##+####????????????????? |
| ??????????????????????  # #??????????????????????? |
| ?????????????????????  ?# #??????????????????????? |
| ????????????????????###?# #??????????????????????? |
| ????????????????????????# #??????????????????????? |
| ????????????????????????#u#??????????????????????? |
| ????????????????????????# ???????????????????????? |
| ????????????????????????# ???????????????????????? |
| ????????????????????????# ???????????????????????? |
| ????????????????????????? ???????????????????????? |
| ?????????????????????????"???????????????????????? |
| ?????????????????????????"???????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           91
Energy Generation          45
Energy Capacity            440
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           19
Terrain Scan Density       10
Jamming Range              16
Cloak Strength             2
Power Amplification        30
Additional Mass Support    9
EM Shielding               3
Corruption Containment     12
Armor Coverage             600
Core Shielding             40
Propulsion Shielding       66
Evasion (%)                63
Targeting Accuracy         12
Recoil Reduction           4
Offensive Hacking          28
Defensive Hacking          28

 Item Schematics 
-----------------
            Lrg. Storage Unit | -9/Materials  | Hacked
            Med. Storage Unit | -9/Materials  | Hacked
            Hcp. Storage Unit | -9/Materials  | Hacked
                  Cmb. Airjet | -9/Materials  | Scanalyzed
             Hyp. Gauss Rifle | -6/Zion       | Archive
     Imp. Transmission Jammer | -6/Zion       | Archive
    Lyr. Medium Armor Plating | -6/Zion       | Archive
            Imp. Focal Shield | -6/Zion       | Archive
 Imp. Reaction Control System | -6/Zion       | Archive
         Point Defense System | -6/Zion       | Archive
           Imp. Medium Treads | -6/Zion       | Archive
                      Railgun | -6/Zion       | Archive
      Lgt. Antimatter Reactor | -6/Zion       | Archive
     Mak. Transmission Jammer | -6/Zion       | Archive
                 Phase Cannon | -6/Zion       | Archive
          Variable Charge Gun | -6/Zion       | Archive
           Lrn. Proton Cannon | -6/Zion       | Archive
            Adv. Sensor Array | -6/Zion       | Archive
  Cld. Nuclear Pulse Thruster | -5/Factory    | Scanalyzed
            Assault Drone Bay | -5/Zhirov     | Free
               Exp. Heat Sink | -5/Zhirov     | Free
           Exp. Optical Array | -5/Zhirov     | Free
             Imp. Arc Thrower | -5/Zhirov     | Free
            Lrn. Sensor Array | -4/Factory    | Hacked
            Adv. Plasma Rifle | -3/Quarantine | Archive
         Exp. Target Analyzer | -3/Quarantine | Archive
         Imp. Diametric Drive | -3/Section 7  | Archive
              Exp. Myomer Leg | -3/Section 7  | Archive
      Cld. Antimatter Reactor | -3/Section 7  | Archive
            Exp. Focal Shield | -3/Section 7  | Archive
            Electron Diverter | -3/Section 7  | Archive
           Lgt. Neutrino Core | -3/Section 7  | Archive
          Adv. Kinecellerator | -3/Section 7  | Archive
        Exp. Flexi-carbon Leg | -2/Testing    | Archive
             Hvy. Tesla Rifle | -2/Testing    | Archive
              Adv. Myomer Leg | -2/Testing    | Archive
          Gravity Neutralizer | -2/Testing    | Archive
        Exp. Coolant Injector | -2/Testing    | Archive
          Centrium Greatsword | -2/Testing    | Archive

 Robot Schematics 
------------------
     S-27 Virus | -6/Zion       | Archive
 R-10 Processor | -6/Zion       | Archive
 R-06 Scavenger | -6/Zion       | Archive
  O-32 Director | -3/Quarantine | Archive
       E-15 Imp | -3/Section 7  | Archive
  H-77 Assassin | -2/Testing    | Archive

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor
Subatomic Replicator
Terrabomb
Sigix Broadsword
Integrated Mediator

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AutogunScanAxe
  Manual?         0
Play Time         04:53:31
  Cumulative      294.9 hours
  Start           2022.06.25 @ 20:23:28
  End             2022.06.26 @ 03:30:07
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          209
  Rogue           209
  Adventurer      0
  Explorer        0
Win Type          -
  Total           6
  Types           6/0/0/0/0/0/0/0/0
Lore%             59
Gallery%          65
Achievement%      51
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 13dd25f1-c96d-4500-a56f-88e15c165a9d