Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.26 @ 03:30:07 Player: WayneKnight Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (153) 765 Value Destroyed (5123) 5123 Prototype IDs (52) 1040 Alien Tech Used (6) 1200 Bonus (6868) 6868 TOTAL SCORE: 25896 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 316 Entered DSFs 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -82 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 93/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Combat Gravmag System Antigrav Array Plasma Sword Plasma Sword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Actuator Array Advanced Transmission Jammer Improved Heavy Armor Plating Advanced Hacking Suite Advanced System Shield Advanced System Shield Improved System Guard > --- WEAPON ----------- Ionic Axe Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Combat Gravmag System Combat Gravmag System Antigrav Array Makeshift System Restoration Module Enhanced Nova Cannon Heavy Gauss Cannon Phasing Sabre Plasma Sword Plasma Sword Lance Force Lance [Rating: 182] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Plasma Sword Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Maul Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Utility 11 | . . . 1 . . . 1 1 . 2 . . . . 1 . . . . 1 . . . . . . 1 . . 1 . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 279 | 3 18 7 16 6 . 3 28 3 8 8 2 1 8 7 31 2 . 7 5 30 1 20 2 2 2 12 11 4 1 21 5 5 Power 26 | . . 1 1 . . 2 2 . 1 . . . . . 3 . . 1 . 5 . 2 . . . 1 1 . . 4 . 2 Engine 4 | . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . 1 1 . 1 . . . . . 3 . . . . 3 . . . . . 1 . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . . . 1 . . 4 . 2 Propulsion 81 | 2 9 3 6 . . . 13 . 4 . . . . . 11 1 . . . 12 . 2 . . . 2 3 3 . 7 3 . Treads 18 | 1 5 1 6 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 42 | . . . . . . . 4 . . . . . . . 9 1 . . . 8 . 2 . . . 2 3 3 . 7 3 . Flight 10 | . . . . . . . . . 4 . . . . . 2 . . . . 4 . . . . . . . . . . . . Utility 93 | . 4 2 5 4 . . 5 2 1 5 2 . 5 1 10 . . 6 2 6 1 10 . 1 . 3 6 . 1 7 1 3 Device 46 | . . . . 1 . . 1 1 1 2 2 . 3 . 6 . . 3 1 4 1 6 . 1 . 3 5 . . 2 1 2 Storage 7 | . 2 . 2 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Processor 13 | . . . . . . . 2 . . 2 . . . . 2 . . . . 1 . 1 . . . . 1 . . 3 . 1 Hackware 6 | . . . . . . . . . . . . . . 1 1 . . 1 . . . 1 . . . . . . 1 1 . . Protection 21 | . 2 2 3 3 . . 1 . . 1 . . 2 . . . . 2 1 1 . 2 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 1 5 1 4 2 . 1 8 1 2 3 . 1 3 6 7 1 . . 3 7 . 6 2 1 2 6 1 1 . 3 1 . Energy Gun 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | 1 3 1 2 2 . 1 5 1 . . . . . . 3 . . . 1 . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . . 3 . . . . . . Launcher 13 | . 2 . 1 . . . 2 . . 2 . . . 2 1 . . . . . . . 1 . . 1 . . . 1 . . Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . . . . 2 1 . 1 1 . . . . . . 1 . 4 . 1 1 2 1 1 . 1 1 . Piercing Weapon 15 | . . . . . . . . . . . . . 1 3 2 . . . 2 5 . 1 . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 . . . 1 . . . . . 3 . 4 . . 5 . . . 1 . . 1 . . 4 . 4 2 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 56 | . . 4 5 . . . 3 . . . . . . 3 3 . . . . 2 . 1 . . . 6 3 3 2 1 . 20 Power 11 | . . 1 2 . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . 5 Propulsion 19 | . . 2 . . . . 1 . . . . . . . 2 . . . . 2 . . . . . 3 2 2 1 . . 4 Utility 16 | . . 1 1 . . . . . . . . . . 2 . . . . . . . 1 . . . 1 1 . 1 1 . 7 Weapon 10 | . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 4 Highest Loss Streak 20 | . . 2 2 . . . 1 . . . . . . 3 2 . . . . 2 . 1 . . . 4 3 1 2 1 . 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 92 96 88 88 94 98 100 97 88 86 88 92 90 90 90 94 92 93 89 96 98 100 100 100 93 85 90 89 89 91 71 Engine 2 | . 14 13 7 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 4 4 7 7 6 6 6 6 6 4 5 5 2 . . . . . . . . 4 4 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 4 5 5 5 5 5 4 1 4 4 8 8 6 Treads 12 | . 24 12 27 33 33 33 31 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . 7 2 . . . 3 7 3 . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . 23 14 . . . . . 22 19 23 23 23 22 31 30 31 31 31 28 25 25 25 30 30 23 Flight 2 | . . . . . . . . . 11 26 26 26 26 26 . . . . . 2 . . . . . . . . . . . . Device 6 | . . . . . . . 3 15 15 14 18 20 20 18 14 11 11 6 4 7 14 12 10 10 10 13 9 9 6 4 8 8 Storage 7 | . 19 14 11 11 11 11 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Processor 9 | . . . . . . . 9 15 15 15 14 13 13 13 11 17 17 17 17 16 15 15 15 15 15 15 19 19 19 16 13 10 Hackware 5 | . . . . . . . . . . . . . . . 7 11 11 14 17 15 10 11 15 15 15 11 9 9 13 13 13 10 Protection 8 | . 7 9 22 21 22 22 14 . . 6 6 6 5 6 3 . . . . . . . . . . . . . . 3 4 2 Energy Gun 2 | . . . 7 11 11 7 3 7 5 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 27 28 14 11 11 14 14 15 10 . . . . . 10 8 5 5 5 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 4 11 6 8 8 5 . . . . . 2 . 8 14 15 15 10 4 9 9 8 7 6 Piercing Weapon 1 | . . . . . . . . . . . . . 3 5 4 5 5 5 4 8 11 6 . . . . . . . . . . Naked Turns 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Heaviest Build 88 | 12 47 32 33 35 35 43 43 27 29 35 28 33 35 36 49 43 43 55 57 62 51 52 53 53 50 56 67 63 56 85 86 88 Greatest Support 92 | 16 40 40 60 60 60 60 80 28 37 33 33 33 33 33 63 53 53 53 53 64 62 62 62 62 62 63 66 74 74 92 92 92 Greatest Overweight (x) 7 | . 2 2 2 . . . 4 . . 2 . . 1 2 3 . . 1 1 1 . 1 . . . 1 4 1 . . 1 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 6 15 15 15 15 15 15 15 14 10 10 10 10 10 10 15 14 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 Average Carried 13 | 6 12 14 14 15 15 14 14 10 9 9 9 10 9 10 12 13 14 14 14 14 14 14 15 14 15 13 11 12 14 14 15 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 15 10 10 10 10 10 10 10 14 14 15 15 15 15 15 15 15 15 15 11 9 14 15 15 15 5 Class Distribution -------------------- 43% | Mutant 28% | Hacker-Scout 9% | Hacker-Assassin 6% | Ninja 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Zion Ninja | -5/Proximity Caves Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Assassin | -5/Zhirov Hacker-Assassin | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Assassin | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -3/Section 7 Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Matter Collected 5248 | 200 245 504 312 80 . 137 1076 . . 25 81 152 18 313 319 80 60 . 167 143 . 522 22 30 . 55 102 249 82 210 60 4 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6188 | . 295 261 696 . . 160 2006 . 75 70 . . . 286 473 . . . 101 168 . 643 . . . 27 102 270 133 174 179 69 Parts 381 | . 19 11 51 . . 9 120 . 7 14 . . . 10 28 . . . 7 16 . 33 . . . 1 7 10 5 20 8 5 Haulers Intercepted 5 | . . . 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 6 . 11 . . . . 6 . . . . . . 1 . . . . . . Prevented 7 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 112 | . 8 15 16 . . 4 35 . 1 3 . . . 7 8 . . . 2 2 . 3 . . . 1 3 1 1 . . 2 Melee 15 | . . . . . . . . . . . . . . 1 1 . . . . 2 . 3 . . . 1 3 1 1 . . 2 Guns 77 | . 8 15 16 . . 4 29 . 1 . . . . . 3 . . . 1 . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . AOE 17 | . . . . . . . 6 . . 3 . . . 4 4 . . . . . . . . . . . . . . . . . Classes Destroyed 17 | . 3 1 2 . . 1 5 . 1 . . . . . 1 . . . 1 . . 1 . . . . . 1 . . . . Worker 9 | . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . 2 . 3 . . Builder 8 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . 1 . 4 . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Hauler 5 | . . . 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycler 5 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 16 | . 2 . 2 . . . 4 . . 1 . . . . 2 . . . . 2 . 2 . . . . . . . . 1 . Swarmer 35 | . 3 3 7 . . 1 4 . . 3 . . . 4 4 . . . . . . . . . . . 3 . 1 . . 2 Grunt 37 | . 5 2 5 . . 2 21 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Brawler 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . Sentry 12 | . . . 4 . . . 7 . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 11 | . . . . . . . . . . . . . . . 4 . . . 2 2 . 2 . . . . . 1 . . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 3 4 . . 2 6 . 1 4 . . . 4 4 . . . 2 2 . 2 . . . 1 3 3 1 8 1 1 Combat Bots Only 5 | . 3 3 4 . . 2 5 . 1 3 . . . 4 4 . . . 2 2 . 2 . . . 1 3 1 1 . . 1 Max Kills in Single Turn 3 | . 1 1 2 . . 1 3 . 1 2 . . . 2 3 . . . 2 1 . 1 . . . 1 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . 1 . . . 2 3 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 . . . 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Damage Taken 12171 | . 245 656 464 12 . 308 1477 . 180 144 . . . 363 795 . . . 260 272 . 285 . . . 711 347 669 437 365 840 3341 Core 2767 | . 49 103 44 . . 33 166 . 62 12 . . . 91 99 . . . 12 77 . 78 . . . 128 73 23 29 . 73 1615 Absorbed by Shields 20 | . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 181 | . . . 41 . . . . . . 25 . . . 50 10 . . . 7 . . 48 . . . . . . . . . . Regen/Repaired (Parts) 1222 | . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . 372 209 223 229 147 Core Remaining (%) 80 | 100 . 39 . . . 80 69 . 91 . . . . 87 . . . . 83 . . . . . . 75 . . 90 . 94 . Volleys Fired 353 | . 26 51 41 . . 20 124 . 4 4 . . . 17 14 7 1 . 13 . . 6 2 . . 23 . . . . . . Largest 3 | . 2 2 2 . . 2 2 . 3 2 . . . 1 2 1 1 . 3 . . 1 1 . . 1 . . . . . . Hottest 113 | . 46 46 84 . . 84 75 . 100 66 . . . 48 60 53 53 . 113 . . 61 53 . . 53 . . . . . . Shots Fired 636 | . 51 98 82 . . 40 245 . 12 8 . . . 17 21 7 1 . 23 . . 6 2 . . 23 . . . . . . Gun 553 | . 50 98 82 . . 40 242 . 12 . . . . . 19 . . . 10 . . . . . . . . . . . . . Cannon 58 | . . . . . . . . . . . . . . 11 . 7 1 . 13 . . 6 2 . . 18 . . . . . . Launcher 25 | . 1 . . . . . 3 . . 8 . . . 6 2 . . . . . . . . . . 5 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 547 | . 50 98 63 . . 29 212 . 8 . . . . 11 19 7 1 . 23 . . 6 2 . . 18 . . . . . . Thermal 30 | . . . 19 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 13 | . 1 . . . . . 3 . . 4 . . . . . . . . . . . . . . . 5 . . . . . . Electromagnetic 46 | . . . . . . . 30 . 4 4 . . . 6 2 . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 5 18 9 . . 7 14 . 6 . . . . 11 6 . . . 8 . . 2 . . . 3 . . . . . . Robot Miss Streak 5 | . 5 4 3 . . 5 4 . 2 . . . . 5 3 . . . 2 . . . . . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 2 4 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 476 | . 29 65 53 . . 21 167 . 8 2 . . . 11 24 . . . 10 11 . 27 . . . 5 8 9 10 10 3 3 Core Hits 248 | . 15 25 25 . . 7 82 . 4 9 . . . 12 15 . . . 5 7 . 12 . . . 14 3 1 2 3 2 5 Critical Kills 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . 1 3 . . 2 2 . . . . . . 1 1 . . . . 3 . 3 . . . 1 . . 2 1 . 1 Burn 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 1 . 1 Impale 7 | . . . . . . . . . . . . . . 1 1 . . . . 3 . 2 . . . . . . . . . . Melee Attacks 311 | . . . . . . . . . . 14 . . . 4 42 . . . 1 54 . 67 8 . . 6 13 20 27 24 16 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 203 | . . . . . . . . . . 14 . . . . . . . . . 6 . 54 8 . . 6 13 20 27 24 16 15 Piercing 108 | . . . . . . . . . . . . . . 4 42 . . . 1 48 . 13 . . . . . . . . . . Sneak Attacks 26 | . . . . . . . . . . . . . . . 1 . . . 1 . . 6 . . . 1 . 5 3 7 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 21 | . . . . . . . . . . . . . . . . . . . . 3 . 10 . . . . . 2 4 1 . 1 Damage Inflicted 15505 | . 402 992 926 . . 338 3510 . 138 331 . . . 525 877 . . . 440 443 . 1481 . . . 870 365 950 952 1139 531 295 Guns 6295 | . 402 992 926 . . 334 2933 . 138 . . . . . 391 . . . 179 . . . . . . . . . . . . . Cannons 438 | . . . . . . . . . . . . . . 214 . . . . 189 . . 35 . . . . . . . . . . Explosions 1978 | . . . . . . . 573 . . 246 . . . 280 120 . . . . . . . . . . 759 . . . . . . Melee 6613 | . . . . . . . . . . 85 . . . 31 366 . . . 72 443 . 1446 . . . 111 365 950 952 1139 531 122 Ramming 181 | . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . 173 Kinetic 5842 | . 402 992 640 . . 232 2477 . 91 . . . . 214 391 . . . 368 . . 35 . . . . . . . . . . Thermal 443 | . . . 286 . . 102 55 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1459 | . . . . . . . 518 . . 182 . . . . . . . . . . . . . . . 759 . . . . . . Electromagnetic 967 | . . . . . . . 456 . 47 64 . . . 280 120 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5442 | . . . . . . . . . . 85 . . . . . . . . . 45 . 1142 . . . 111 365 950 952 1139 531 122 Piercing 1171 | . . . . . . . . . . . . . . 31 366 . . . 72 398 . 304 . . . . . . . . . . Highest Corruption 19 | . . 10 . . . . 5 . . . . . . . 8 . . . 2 . . . . . . . . . . . . 19 Average Corruption 5 | . . 9 . . . . 3 . . . . . . . 3 . . . 1 . . . . . . . . . . . . 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 36 . . Effects 71 | . . 38 . . . . 2 . . . . . . . 18 . . . 10 . . . . . . . . . . . . 3 Message Errors 21 | . . 12 . . . . . . . . . . . . 5 . . . 4 . . . . . . . . . . . . . Matter Fused 7 | . . 4 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Heat Flow Errors 6 | . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Discharges 10 | . . 4 . . . . . . . . . . . . 4 . . . 2 . . . . . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . 5 . . . . 1 . . . . . . . 2 . . . 2 . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Misfires 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alerts 5 | . . 1 . . . . 1 . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . 5 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1813 | . . . . . . . 41 . . 26 . . . . . . . . . 62 . 103 . . . . 39 573 278 575 102 14 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 54 | . . . . . . . 41 . . 13 . . . . . . . . . . . . . . . . . . . . . . Melee 1759 | . . . . . . . . . . 13 . . . . . . . . . 62 . 103 . . . . 39 573 278 575 102 14 Knockbacks 8 | . . . . . . . . . . . . . . 4 . . . . 2 . . 1 . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 6 | . . . . . . . . . . . . . . 3 . . . . 2 . . 1 . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . . . . . . . . . . . . . . 37 . . . . . . . . . . . 200 . . . . . 82 Shots 8 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 5 . . . . . . Rammed 25 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 23 Targets Rammed 25 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 23 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | . 2 247 147 . . 313 184 . . 12 . . . 75 8 . . . 233 417 96 96 81 72 99 81 . . . 326 185 . Average Temperature 59 | . 2 86 51 . . 111 33 . . 6 . . . 35 6 . . . 133 128 34 26 37 27 39 34 . . . 93 79 . Received Heat Transfer 1655 | . 63 128 150 6 . 162 720 . 9 42 . . . 9 . . . . . 12 . 30 . . . 90 . 9 36 45 90 54 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 2 . . . . . . 2 1 . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 888 | . . . 629 . . 259 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Peak Influence 471 | . 140 96 246 58 . 108 471 214 184 227 . . . . 226 . . . . 112 10 273 . . . . 99 273 382 306 217 334 Initial 214 | . . 46 . 6 . . 25 214 149 96 . . . . 54 . . . . 9 10 7 . . . . . 55 153 214 16 129 Average 101 | . 50 35 106 13 . 45 163 214 166 172 . . . . 134 . . . . 42 10 116 . . . . 40 122 245 141 97 182 Maximum Alert Level 2 | . . . 1 . . . 2 1 . 1 . . . . 1 . . . . . . 1 . . . . . 1 1 1 1 1 Low Security (%) 83 | 100 100 100 88 100 . 100 64 . 100 63 . . . . 79 . . . . 100 100 82 . . . . 100 89 23 65 96 66 Level 1 13 | . . . 11 . . . 19 100 . 36 . . . . 20 . . . . . . 17 . . . . . 10 76 34 3 33 Level 2 3 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . . . 3 1 1 . . . . . 3 . . . . 4 . 3 . . . . . 3 1 2 2 1 Investigation 7 | . 2 . . . . . 1 1 . . . . . . . . . . . 2 . . . . . . . 1 . . . . Extermination 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 Reinforcement 15 | . . . . . . . 2 . 1 . . . . . 2 . . . . 1 . 2 . . . . . 2 1 2 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Distress Signals 20 | . . . 1 . . . 3 . . 1 . . . . 2 . . . . 1 . . . . . 1 . . 1 7 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 339 | . 10 17 21 2 . 12 52 . 4 10 . . . 11 26 . . . 3 15 5 16 3 . . 21 4 22 10 13 20 42 Peak Tracking Total 28 | . 3 4 4 1 . 4 5 . 3 4 . . . 4 6 . . . 3 6 5 7 3 . . 10 3 8 6 7 16 28 Tactical Retreats 49 | . . 3 1 . . 2 1 . . 3 . . . . 4 . . . 1 4 . 3 1 . . 3 . 7 3 6 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Traps Triggered 12 | . 1 . 1 . . . 1 . 1 2 . . . . 1 . . . . 4 . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 8 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Disabled 11 | . . . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . 3 1 . 2 . Max in Single Turn 1 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Garrison Access 12 | . . . . . . . 1 . . 1 . . . . 2 . . . . 2 . 1 . . . . 1 . 1 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Accessed 106 | . 8 . 12 . 4 . 9 2 . 7 . . . . 8 . 1 9 . 8 . 11 . 2 4 . 4 5 2 7 2 1 Terminals 59 | . 6 . 9 . . . 7 1 . 6 . . . . 5 . . . . 2 . 9 . . . . 3 5 1 3 2 . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 1 1 . 1 . . . . 2 . . . . 2 . 1 . . . . 1 . 1 3 . 1 Total Hacks 309 | . 25 . 44 . 4 . 28 4 . 18 . . . . 19 . 1 48 . 11 . 33 . 5 8 . 15 10 7 15 13 1 Successful 198 | . 19 . 23 . 4 . 20 1 . 11 . . . . 13 . 1 48 . 7 . 17 . 5 8 . 6 3 3 5 3 1 Failed 111 | . 6 . 21 . . . 8 3 . 7 . . . . 6 . . . . 4 . 16 . . . . 9 7 4 10 10 . Catastrophic 15 | . . . 3 . . . 1 1 . . . . . . . . . . . . . 3 . . . . 2 1 1 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 165 | . 16 . 31 . . . 19 . . 9 . . 2 . 11 . . . . 2 . 27 . . . . 14 6 5 11 12 . Terminals 201 | . 21 . 40 . . . 24 1 . 17 . . . . 13 . . . . 4 . 31 . . . . 14 10 5 8 13 . Fabricators 7 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . 3 . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Garrison Access 20 | . . . . . . . 2 3 . 1 . . . . 3 . . . . 2 . 1 . . . . 1 . 2 4 . 1 Terminal Hacks 123 | . 9 . 13 . 4 . 12 1 . 4 . . . . 3 . 1 48 . 1 . 8 . 5 8 . 2 2 1 . 1 . Record 53 | . . . . . 4 . . . . . . . . . . . . 36 . . . . . 4 6 . . 2 . . 1 . Part Schematic 8 | . . . 3 . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . Robot Analysis 10 | . 3 . 2 . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 10 | . 3 . 2 . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Terminal Index 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 6 | . . . 1 . . . 3 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 1 . 1 . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . . 1 . . . . 2 . . . . 2 . 1 . . . . 1 . 1 2 . 1 Seal Access 12 | . . . . . . . 1 . . 1 . . . . 2 . . . . 2 . 1 . . . . 1 . 1 2 . 1 Unauthorized Hacks 50 | . 7 . 6 . . . 6 . . 6 . . . . 5 . . . . 2 . 8 . . . . 3 1 1 3 2 . Terminals 44 | . 6 . 6 . . . 5 . . 6 . . . . 5 . . . . . . 7 . . . . 3 1 1 2 2 . Track 12 | . 2 . 3 . . . 1 . . 2 . . . . 3 . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 26 | . 3 . 2 . . . 4 . . 3 . . . . 2 . . . . . . 4 . . . . 2 1 1 2 2 . Operators 5 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . Fabnet 4 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 8 . 8 . . . 6 1 . 5 . . . . 6 . . . . 2 . 7 . . . . 3 2 1 6 2 . Full Trace Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 1 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . 4 . . . . . . . . . 14 . 1 . . 4 . . . 1 . . . . . 2 7 . 6 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 1 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 1 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 9 9 9 3 3 3 Autooverrided 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 1 1 Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total Allies 18 | . . . . 4 . . . . . . . . 2 . . . . . . . . 1 . . 3 . . 1 1 4 1 1 Largest Group 3 | . . . . 3 3 3 . . . . . . 2 2 . . . . . . . 1 1 . 3 . . 1 1 1 1 1 Highest-Rated Group 192 | . . . . 40 40 40 . . . . . . 192 192 . . . . . . . 26 26 . 160 . . 64 30 58 64 82 Highest-Rated Ally 96 | . . . . 31 16 16 . . . . . . 96 96 . . . . . . . 26 26 . 65 . . 64 30 58 64 82 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . 8 . 20 . . . . . . . 33 . . . . . . . . . . . . . 3 2 4 4 4 Total Damage 1819 | . . . . 102 . 206 . . . . . . . 1021 . . . . . . . . . . . . . 132 20 91 213 34 Kills 14 | . . . . 4 . 6 . . . . . . . 4 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Robot Analysis Total 10 | . 3 . 2 . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . . . . 2 2 2 2 . 2 2 . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 6 7 . . Traps 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 2 . . . Emergency Access 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 4 6 . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Turns Passed 25253 | 5 1553 1295 1480 1304 779 1160 3333 26 105 368 237 205 638 962 1308 663 846 152 1122 1244 56 1045 1138 399 318 504 254 584 262 1263 297 348 Spaces Moved 21611 | 1 562 676 611 672 452 568 1093 37 157 681 497 650 762 675 1516 507 786 213 598 1627 111 1396 739 541 642 807 236 881 340 1610 509 458 Core 63 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 61 Treads 3394 | . 274 199 403 672 452 568 826 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 255 | . . 59 . . . . 196 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 915 | 1 288 418 208 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13305 | . . . . . . . 71 37 73 . . . . . 1503 507 786 213 598 1308 111 1396 739 541 642 807 236 881 340 1610 509 397 Flight 3679 | . . . . . . . . . 84 681 497 650 762 674 12 . . . . 319 . . . . . . . . . . . . Fastest Speed 25 | 100 100 115 115 170 170 170 125 62 31 31 31 31 31 31 31 45 45 45 45 25 25 25 25 25 25 25 30 33 43 40 43 43 Average Speed 65 | 100 144 140 156 170 170 170 159 62 44 31 31 31 31 32 48 46 45 62 97 38 27 28 29 26 27 29 69 50 45 42 43 46 Slowest Speed 400 | 100 240 260 240 170 170 170 320 62 62 111 31 31 111 150 200 48 45 100 100 111 30 105 30 30 30 98 360 100 48 48 105 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 61 | 1 73 98 61 99 91 99 85 1 93 26 76 72 84 77 38 67 86 63 61 37 75 31 77 60 88 76 5 64 16 55 66 15 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 9 | . 1 1 . . . . 1 . . . 1 . 1 . . . 1 3 . . . . . . . . . . . . . . Known Exits Taken 23 | . . . 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 3 . 1 . 3 . . . . 3 12 2 5 . 1 3 . . . . . 1 1 . 1 . . . . . . Spaces Dug 159 | . . . . . . . . . . 7 . . . . 24 6 1 . 7 29 . 28 9 . . 13 2 3 7 8 7 8 Terrain Destroyed 255 | . 12 . 8 . . . 37 . . 28 . . . 2 34 6 1 . 13 29 . 28 9 . . 13 2 3 7 8 7 8 Melee 123 | . . . . . . . . . . 7 . . . . 22 . . . . 29 . 23 7 . . . 2 3 7 8 7 8 Projectile 51 | . . . . . . . . . . . . . . 2 9 6 1 . 13 . . 5 2 . . 13 . . . . . . AOE 81 | . 12 . 8 . . . 37 . . 21 . . . . 3 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total 31574 | 3 1246 915 1060 835 463 725 2477 39 184 809 579 652 1162 1385 1982 928 1277 230 1112 2171 136 1963 1645 797 784 1036 305 994 405 2146 560 569 Wait 8742 | . 624 175 370 151 12 131 1195 . . 85 78 . 383 681 345 412 486 . 490 432 24 493 896 252 117 189 43 77 43 475 18 65 Move 21573 | . 561 675 610 671 451 567 1092 36 156 674 496 649 761 674 1515 506 785 212 597 1627 110 1395 738 540 641 806 235 880 339 1609 508 457 Hop 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Pick Up 108 | . 10 5 11 2 . 1 13 . 6 4 1 1 1 1 11 1 3 2 2 12 . 3 . 1 1 . 3 3 2 7 . 1 Fast Attach 95 | . 4 2 1 1 . 2 12 . 2 2 1 1 8 1 13 . . 7 1 10 . 5 . . 2 . 3 4 . 7 4 2 Attach 51 | . . 3 6 . . . 4 2 . 2 . . . . 7 1 . . . 8 . 1 . . . 3 6 2 1 2 . 3 Detach 29 | . 2 . . . . . . . 1 2 1 . . . 8 . . . . 6 1 1 . . . . 1 3 . 3 . . Swap 139 | 3 14 2 9 5 . 1 12 1 6 4 1 . . 6 11 1 . 2 4 12 1 14 2 2 . 9 2 . . 13 1 1 Drop 148 | . 5 2 12 5 . 2 24 . 9 5 1 1 9 1 16 . 2 7 4 15 . 3 . 2 3 . . . . 13 4 3 Fire 353 | . 26 51 41 . . 20 124 . 4 4 . . . 17 14 7 1 . 13 . . 6 2 . . 23 . . . . . . Melee 245 | . . . . . . . . . . 9 . . . 4 42 . . . 1 45 . 42 7 . . 6 12 15 20 17 12 13 Ram 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . 10 . . 13 1 Rewire 24 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 20 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Ext) -4/Waste -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 14) 1133 | -10/Materials | Discovered new exit (range 11) 1439 | -10/Materials | Discovered new exit (range 7) 1505 | -10/Materials | Repaired Lgt. Armor Plating 1559 | -10/Materials | Entered Mines 1576 | -10/Mines | Discovered new exit (range 11) 1635 | -10/Mines | Met a Derelict bent on vengeance 1830 | -10/Mines | Assembled infested the area 1835 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1934 | -10/Mines | System corruption reached 10% 2143 | -10/Mines | Core integrity fell below 50% 2363 | -10/Mines | Found a hidden stash of uninstalled traps 2390 | -10/Mines | Learned location of Zion (-6) 2567 | -10/Mines | Discovered new exit (range 10) 2612 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2854 | -10/Mines | Entered Materials 2854 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3393 | -9/Materials | Discovered new exit (range 10) 3953 | -9/Materials | Discovered new exit (range 9) 4019 | -9/Materials | Identified exit to Mines 4334 | -9/Materials | Entered Mines 4360 | -9/Mines | Learned Materials stockpile data 4369 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4522 | -9/Mines | Discovered new exit (range 3) 4535 | -9/Mines | Received a Mining Laser from a helpful Derelict 4995 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5039 | -9/Mines | Discovered new exit (range 11) 5624 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5626 | -9/Mines | Discovered new exit (range 5) 5638 | -9/Mines | Entered Exiles 5638 | -9/Exiles | Found Exiles lab abandoned 5638 | -9/Exiles | Accompanied by 3 allies 6381 | -9/Exiles | Discovered new exit (range 14) 6417 | -9/Exiles | Entered Mines 6417 | -8/Mines | Accompanied by 3 allies 6458 | -8/Mines | Discovered new exit (range 10) 6728 | -8/Mines | Discovered new exit (range 6) 7577 | -8/Mines | Entered Materials 7577 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9464 | -8/Materials | Discovered new exit (range 11) 10197 | -8/Materials | Identified exit to Factory 10910 | -8/Materials | Entered Factory 10910 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10911 | -7/Factory | Identified exit to Storage 10936 | -7/Factory | Identified exit to DSF 10936 | -7/Factory | Entered DSF 10943 | -7/DSF | Discovered new exit (range 20) 10959 | -7/DSF | Additional patrols routed to DSF 11041 | -7/DSF | Identified exit to Factory 11041 | -7/DSF | Entered Factory 11041 | -6/Factory | Evolved 2 slots: Utility x2 11304 | -6/Factory | Discovered new exit (range 12) 11344 | -6/Factory | Identified exit to Lower Caves 11409 | -6/Factory | Entered Lower Caves 11410 | -6/Lower Caves | Encountered a Warlord checkpoint 11411 | -6/Lower Caves | Learned 12 Factory zone layouts 11640 | -6/Lower Caves | Discovered new exit (range 13) 11646 | -6/Lower Caves | Identified exit to Lower Caves 11646 | -6/Lower Caves | Entered another Lower Caves area 11659 | -6/Lower Caves | Encountered a Warlord checkpoint 11668 | -6/Lower Caves | Discovered new exit (range 7) 11669 | -6/Lower Caves | Identified exit to Factory 11728 | -6/Lower Caves | Learned Factory trap positions 11738 | -6/Lower Caves | Build established: Ninja 11848 | -6/Lower Caves | Discovered new exit (range 5) 11849 | -6/Lower Caves | Identified exit to Zion 11851 | -6/Lower Caves | Entered Zion 11857 | -6/Zion | Given the Hacking Drone Bay 11858 | -6/Zion | Found Prototype Device 11858 | -6/Zion | Identified Hacking Drone Bay 11882 | -6/Zion | Discovered new exit (range 11) 12067 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12079 | -6/Zion | Given A8's code to call for help 12164 | -6/Zion | Found CR-A16's Pointy Stick 12186 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12190 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12207 | -6/Zion | Found Prototype Special Weapon 12207 | -6/Zion | Identified RU-N14's Throwing Claymores 12265 | -6/Zion | Found RU-N14's Throwing Claymores 12278 | -6/Zion | Learned Factory stockpile data 12294 | -6/Zion | Found Prototype Device 12294 | -6/Zion | Identified Phasing AFG 12402 | -6/Zion | Identified exit to Proximity Caves 12489 | -6/Zion | Entered Proximity Caves 12489 | -5/Proximity Caves | Accompanied by 2 allies 13368 | -5/Proximity Caves | Lost 3 parts (2u1w) 13451 | -5/Proximity Caves | Entered Factory 13451 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13452 | -5/Factory | Identified exit to Upper Caves 13454 | -5/Factory | Loaded intel: 96 trap records 13741 | -5/Factory | Build established: Tank 14205 | -5/Factory | Build established: Ninja 14544 | -5/Factory | Discovered new exit (range 14) 14567 | -5/Factory | Identified exit to Factory 14759 | -5/Factory | Entered Upper Caves 15119 | -5/Upper Caves | Build established: Hacker-Scout 15288 | -5/Upper Caves | Learned Factory emergency access door positions 15304 | -5/Upper Caves | Discovered new exit (range 11) 15308 | -5/Upper Caves | Identified exit to Upper Caves 15422 | -5/Upper Caves | Entered another Upper Caves area 15449 | -5/Upper Caves | Discovered exit to Factory (range 6) 15737 | -5/Upper Caves | Learned 8 Factory zone layouts 16247 | -5/Upper Caves | Discovered new exit (range 15) 16267 | -5/Upper Caves | Identified exit to Zhirov 16268 | -5/Upper Caves | Entered Zhirov 16268 | -5/Zhirov | Discovered new exit (range 3) 16277 | -5/Zhirov | Met Zhirov 16286 | -5/Zhirov | Learned location of Quarantine (-3) 16286 | -5/Zhirov | Learned location of Testing (-2) 16286 | -5/Zhirov | Learned location of Command (-1) 16298 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16307 | -5/Zhirov | Found Alien Artifact 16308 | -5/Zhirov | Identified Integrated Dissipator 16308 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16317 | -5/Zhirov | Found Alien Artifact 16317 | -5/Zhirov | Identified Transdimensional Reconstructor 16317 | -5/Zhirov | Warped through subspace 16417 | -5/Zhirov | Identified exit to Proximity Caves 16420 | -5/Zhirov | Entered Proximity Caves 16489 | -4/Proximity Caves | Spotted B-86 Titan 16599 | -4/Proximity Caves | Build established: Hacker-Assassin 17465 | -4/Proximity Caves | Discovered exit to Factory (range 4) 17542 | -4/Proximity Caves | Entered Factory 17542 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17543 | -4/Factory | Identified exit to Extension 17544 | -4/Factory | Identified exit to Research 17588 | -4/Factory | Identified exit to DSF 17711 | -4/Factory | Discovered new exit (range 7) 17713 | -4/Factory | Identified exit to Upper Caves 17837 | -4/Factory | Build established: Hacker-Scout 18575 | -4/Factory | Discovered exit to Research (range 16) 18701 | -4/Factory | Spotted B-86 Titan 18786 | -4/Factory | Sucked down chute 18786 | -4/Factory | Entered Waste 18801 | -4/Waste | EMP discharged 18824 | -4/Waste | Spotted C-40 Crusher 18824 | -4/Waste | Spotted C-40 Crusher 18827 | -4/Waste | Spotted C-40 Crusher 18827 | -4/Waste | Spotted C-40 Crusher 18833 | -4/Waste | Spotted C-40 Crusher 18838 | -4/Waste | Discovered new exit (range 20) 18839 | -4/Waste | Spotted C-40 Crusher 18842 | -4/Waste | Identified exit to Factory 18842 | -4/Waste | Entered Factory 18946 | -4/Factory | Discovered exit to Extension (range 20) 19458 | -4/Factory | Discovered exit to Upper Caves (range 16) 19469 | -4/Factory | Spotted B-86 Titan 19887 | -4/Factory | Entered Upper Caves 19887 | -4/Upper Caves | Accompanied by 1 ally 19941 | -4/Upper Caves | Encountered a Warlord checkpoint 20977 | -4/Upper Caves | Learned location of 1 exit from Research 20999 | -4/Upper Caves | Discovered new exit (range 10) 21001 | -4/Upper Caves | Identified exit to Upper Caves 21025 | -4/Upper Caves | Entered another Upper Caves area 21026 | -4/Upper Caves | Identified exit to Warlord 21044 | -4/Upper Caves | Discovered exit to Research (range 16) 21156 | -4/Upper Caves | Learned Extension emergency access door positions 21156 | -4/Upper Caves | Learned Research garrison access intel 21424 | -4/Upper Caves | Entered Warlord 21434 | -4/Warlord | Discovered new exit (range 14) 21446 | -4/Warlord | System corruption cleaned by Quarantine Array 21550 | -4/Warlord | Met Warlord 21560 | -4/Warlord | Warlord's base attacked by MAIN.C 21590 | -4/Warlord | Met EX-DEC 21622 | -4/Warlord | Found Prototype Special Weapon 21622 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 21709 | -4/Warlord | Opened side exit 21739 | -4/Warlord | Identified exit to Proximity Caves 21742 | -4/Warlord | Entered Proximity Caves 21945 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 22028 | -3/Proximity Caves | Lost 4 parts (3n1w) 22188 | -3/Proximity Caves | Build established: Hacker-Ninja 22222 | -3/Proximity Caves | Spotted B-86 Titan 22239 | -3/Proximity Caves | Discovered exit to Research (range 19) 22246 | -3/Proximity Caves | Entered Research 22246 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22247 | -3/Research | Identified exit to Armory 22247 | -3/Research | Identified exit to Quarantine 22248 | -3/Research | Identified exit to Research 22249 | -3/Research | Loaded intel: 4 garrison access locations 22412 | -3/Research | Lost 3 parts (2n1u) 22500 | -3/Research | Entered Quarantine 22559 | -3/Quarantine | Found Alien Artifact 22559 | -3/Quarantine | Identified Subatomic Replicator 22729 | -3/Quarantine | Found Alien Artifact 22729 | -3/Quarantine | Identified Terrabomb 22729 | -3/Quarantine | Used Terrabomb 22805 | -3/Quarantine | Found Alien Slashing Weapon 22805 | -3/Quarantine | Identified Sigix Broadsword 22841 | -3/Quarantine | Scanned by Researcher 23042 | -3/Quarantine | Spotted Fortress 23081 | -3/Quarantine | Discovered new exit (range 6) 23083 | -3/Quarantine | Identified exit to Section 7 23084 | -3/Quarantine | Entered Section 7 23144 | -3/Section 7 | Found Alien Artifact 23195 | -3/Section 7 | Local machine network offline 23344 | -3/Section 7 | Discovered exit to Research (range 4) 23346 | -3/Section 7 | Entered Research 23346 | -2/Research | Warlord forces began assault on 0b10 23346 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23347 | -2/Research | Identified exit to Testing 23456 | -2/Research | Research machine network offline 23591 | -2/Research | Identified exit to Access 23606 | -2/Research | Build established: Hacker-Scout 23758 | -2/Research | Borebot progress halted 23792 | -2/Research | Found Prototype Launcher 23792 | -2/Research | Identified Com. Tesla Bomb Launcher 23807 | -2/Research | Found Prototype Processor 23807 | -2/Research | Identified Spectral Analyzer 23879 | -2/Research | Spotted Striker 24056 | -2/Research | Borebot progress halted 24159 | -2/Research | Met up with Warlord 24347 | -2/Research | Warlord invited to help at Command 24508 | -2/Research | Found Prototype Processor 24508 | -2/Research | Identified Exp. Targeting Computer 24544 | -2/Research | Discovered exit to Access (range 9) 24563 | -2/Research | Spotted Executioner 24609 | -2/Research | Entered Testing 24889 | -2/Testing | Discovered exit to Access (range 12) 24906 | -2/Testing | Entered Access 24906 | -1/Access | Evolved 2 slots: Utility x2 24906 | -1/Access | Identified Integrated Mediator 24906 | -1/Access | Installed Integrated Mediator, increased core attachment efficiency. 25129 | -1/Access | Crushed by falling debris 25207 | -1/Access | System corruption reached 10% 25224 | -1/Access | Released all parts (6) 25237 | -1/Access | Lost 20 parts (5p4n7u4w) 25237 | -1/Access | Core integrity fell below 50% 25246 | -1/Access | Core integrity fell below 20% 25254 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 25204_ Penetrated by Slug. 25205_ Slammed into G-73 Enforcer. 25206_ Imp. Gyrokinetic Inverter destroyed. 25206_ Cmb. Gravmag System destroyed. 25206_ Imp. System Guard destroyed. 25206_ Slammed into G-73 Enforcer. 25213_ Slammed into R-10 Processor. 25218_ Slug penetrates Wall. 25218_ Penetrated by Slug. 25223_ Dropped Imp. Gyrokinetic Inverter. 25224_ Dropped Cmb. Linear Gravjet. 25224_ Released Adv. Hacking Suite. 25224_ Released Adv. System Shield. 25224_ Released Enh. Optical Array. 25224_ Released Adv. Signal Interpreter. 25224_ Released Imp. Actuator Array. 25224_ Released Adv. Transmission Jammer. 25226_ System corrupted: Substantial component data lost. 25231_ ALERT: Rogue bot located, Q-Series report to Access Zone 4B. 25232_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????# # ?? | | ####### + ?? | | # # ?? | | # # ?? | | # + ?? | | + ####+######+### ###########???? | | # #?? ????? ??# #?????????????? | | # #? ????? ??# #?????????????? | | # = ## ????? ??# #?????????????? | | ############### ?????? ??# #?????????????? | | ??????????????# ???! ? !??# #?????????????? | | ??????????????# ??!] ??# ########??????? | | ??????????????# ??? ??# k #??????? | | ??????????????# ???? ?# #??????? | | ??????????????# ??? # #??????? | | ??????????????????? + #??????? | | ??????????????????? # #??????? | | ???????????????????? ?# #??????? | | ?????????????????????####+## #??????? | | ????????????????????????# ##+###+####??????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????#@ #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????/R +????????????????? | | ??????????????????????? # ##+####????????????????? | | ?????????????????????? # #??????????????????????? | | ????????????????????? ?# #??????????????????????? | | ????????????????????###?# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#u#??????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????"???????????????????????? | | ?????????????????????????"???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 EM Shielding 3 Corruption Containment 12 Armor Coverage 600 Core Shielding 40 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 28 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Hyp. Gauss Rifle | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Railgun | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Sensor Array | -4/Factory | Hacked Adv. Plasma Rifle | -3/Quarantine | Archive Exp. Target Analyzer | -3/Quarantine | Archive Imp. Diametric Drive | -3/Section 7 | Archive Exp. Myomer Leg | -3/Section 7 | Archive Cld. Antimatter Reactor | -3/Section 7 | Archive Exp. Focal Shield | -3/Section 7 | Archive Electron Diverter | -3/Section 7 | Archive Lgt. Neutrino Core | -3/Section 7 | Archive Adv. Kinecellerator | -3/Section 7 | Archive Exp. Flexi-carbon Leg | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Adv. Myomer Leg | -2/Testing | Archive Gravity Neutralizer | -2/Testing | Archive Exp. Coolant Injector | -2/Testing | Archive Centrium Greatsword | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive O-32 Director | -3/Quarantine | Archive E-15 Imp | -3/Section 7 | Archive H-77 Assassin | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Terrabomb Sigix Broadsword Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunScanAxe Manual? 0 Play Time 04:53:31 Cumulative 294.9 hours Start 2022.06.25 @ 20:23:28 End 2022.06.26 @ 03:30:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13dd25f1-c96d-4500-a56f-88e15c165a9d