Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 15:02:44 Player: Florist Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (179) 895 Value Destroyed (4479) 4479 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (4339) 4339 TOTAL SCORE: 17993 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 527 Hunted by Unchained 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1578/1600 Matter 250/300 Energy 227/230 System Corruption 0% Temperature Cool (7) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Particle Reactor > --- PROPULSION (8) --- Cooled Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Advanced Surge Thruster Q-thruster Q-thruster > --- UTILITY (13) ----- Medium Storage Unit Modified TNC Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON (2) ------- Dual-blade Saw Dual-blade Saw > --- INVENTORY (10) --- Advanced System Restoration Module Enhanced Nova Cannon Dual-blade Saw Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Advanced Surge Thruster Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Modified TNC Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Shock Maul Makeshift Sword > --- INVENTORY -------- Advanced System Restoration Module Enhanced Nova Cannon [Rating: 166] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Heavy Armored Exoskeleton Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 4 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . . . 1 1 . . 2 . Utility 11 | . . . . . 2 . . . 3 . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 125 | 7 8 5 1 4 8 12 2 . 21 12 13 12 4 16 Power 13 | 1 1 1 . . 1 . . . 2 1 2 3 1 . Engine 5 | 1 1 1 . . 1 . . . . . 1 . . . Core 6 | . . . . . . . . . 2 1 . 3 . . Reactor 2 | . . . . . . . . . . . 1 . 1 . Propulsion 40 | 2 1 2 1 1 3 4 1 . 12 . . 5 2 6 Treads 12 | 2 . 1 . 1 3 4 1 . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . . Wheel 2 | . . 1 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 25 | . 1 . . . . . . . 12 . . 4 2 6 Utility 51 | 2 4 . . . 4 2 1 . 5 11 10 4 . 8 Device 7 | 1 1 . . . . 1 . . 2 1 . 1 . . Storage 6 | 1 3 . . . . . . . . . . 1 . 1 Processor 3 | . . . . . . . . . 1 . . . . 2 Hackware 30 | . . . . . 2 . . . 2 10 10 1 . 5 Protection 5 | . . . . . 2 1 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 2 2 . 3 . 6 . . 2 . 1 . 1 2 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 7 | . 1 1 . 1 . 3 . . . . . . 1 . Ballistic Gun 4 | 2 . . . . . 2 . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . Launcher 5 | . 1 1 . 1 . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . . 5 . . 1 . . . . . Parts Lost 27 | . 2 3 . . . 1 . . . 1 5 13 2 . Power 8 | . 1 1 . . . . . . . 1 2 3 . . Propulsion 12 | . . 2 . . . 1 . . . . 1 6 2 . Utility 5 | . 1 . . . . . . . . . 2 2 . . Weapon 2 | . . . . . . . . . . . . 2 . . Highest Loss Streak 9 | . 1 2 . . . 1 . . . 1 3 9 2 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | 3 13 19 20 19 19 20 19 19 10 7 7 6 6 3 Power . | . 1 . 1 1 1 2 1 1 . . . . . . Propulsion 3 | 1 3 5 4 4 4 5 5 5 1 . . . 1 . Utility 6 | . 5 8 8 9 6 6 7 7 4 4 4 3 3 1 Weapon 4 | . 4 5 6 5 6 6 6 6 2 1 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 32 | . 5 1 . . 6 3 . 1 11 . 3 . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 10 | . 3 . . . 4 . . . . . 3 . . . Utility 10 | . . 1 . . 1 . . . 7 . . . . 1 Weapon 9 | . 2 . . . 1 3 . 1 1 . . . . 1 Tool/Special 2 | . . . . . . . . . 2 . . . . . Average Slot Usage (%) 94 | . 99 99 100 86 86 93 92 100 97 96 90 83 73 83 Engine 7 | . 13 13 14 14 9 9 9 9 . . . . . . Core 1 | . . . . . . . . . 5 8 1 6 4 4 Treads 20 | . 27 20 14 20 27 35 36 36 . . . . . . Wheel 1 | . . 6 14 7 . . . . . . . . . . Flight 9 | . . . . . . . . . 31 34 31 24 20 22 Device 4 | . 13 14 14 1 . . . . 5 1 . . . . Storage 9 | . 14 14 14 14 9 9 9 9 6 4 5 4 4 4 Processor 1 | . . . . . . . . . 5 5 5 4 4 8 Hackware 14 | . . . . . 14 18 18 18 25 27 32 30 30 33 Protection 2 | . . . . . 8 3 1 9 . . . 3 . . Energy Cannon 7 | . 13 14 14 14 9 8 9 9 . . . . . . Ballistic Gun 6 | . 14 13 14 2 . 5 9 9 . . . . . . Ballistic Cannon 1 | . . . . 10 9 3 . . . . . . . . Impact Weapon 1 | . . . . . . . . . 5 5 4 3 2 4 Slashing Weapon 1 | . . . . . . . . . 4 5 5 2 2 4 Peak Build Rating 166 | 7 11 11 11 12 24 32 32 32 73 96 116 127 146 166 Average Rating 43 | 5 8 10 10 11 21 28 30 32 69 90 105 111 138 152 On Entrance 44 | . 7 10 11 11 12 24 30 32 32 73 91 100 116 121 Avg Prop Armor Cover (%) 10 | . . 12 12 11 . . . . 2 . . 17 . 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 73 | 12 51 51 49 51 59 61 63 63 73 30 36 34 44 37 Greatest Support 83 | 40 40 40 10 43 83 83 83 83 83 36 54 54 66 57 Greatest Overweight (x) 5 | . 3 4 4 5 2 . . . 2 . . 2 . 1 Average Overweight (x) . | . . 2 4 2 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 10 10 10 10 10 Average Capacity 16 | 6 16 20 20 20 20 20 20 20 10 9 10 10 10 10 Most Carried 20 | 6 19 20 20 20 20 20 20 20 20 10 10 9 9 6 Average Carried 15 | 3 13 19 19 19 19 19 19 19 10 7 7 6 7 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 Final Carried 20 | 5 19 20 20 20 20 20 20 20 10 8 8 8 8 3 Class Distribution -------------------- 36% | Mutant 22% | Scavenger-Mutant 19% | Wizard-Sprinter 10% | Hacker-Sprinter 5% | Commander-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Matter Collected 2794 | 322 336 112 . 110 232 482 80 . 313 170 60 210 47 320 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6927 | 158 973 313 . 89 363 1288 460 . 1071 1095 280 256 191 390 Parts 277 | 13 44 23 . 11 24 59 18 . 30 25 12 13 3 2 Haulers Intercepted 13 | . 1 . . . . 6 . . 5 . . . . 1 Recyclers Shooed 4 | . . . . 1 . 2 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 83 | . 18 10 . 6 7 14 2 . 8 6 5 5 2 . Melee 6 | . . . . . . . . . 2 . . 3 1 . Guns 9 | . 4 3 . . . 2 . . . . . . . . Cannons 38 | . 12 4 . 2 7 11 2 . . . . . . . AOE 23 | . . 3 . 4 . . . . 5 5 4 2 . . Classes Destroyed 18 | 2 8 . . 1 1 3 . . 1 . . 1 1 . Worker 19 | . 2 1 . 1 1 3 . . 3 6 2 . . . Builder 7 | . 1 . . . . 1 . . 2 1 2 . . . Tunneler 7 | 3 . 1 . . . . . . 1 . . 2 . . Hauler 13 | . 1 . . . . 6 . . 5 . . . . 1 Recycler 20 | 1 2 . . . 1 3 5 . 2 4 . . . 2 Mechanic 2 | . . . . . . 1 . . 1 . . . . . Operator 9 | . 1 . . . . 2 . . 3 1 . 1 1 . Drone 4 | . . . . . . . . . . . . 4 . . Watcher 19 | . 2 . . . 1 1 . . 3 5 4 1 2 . Swarmer 27 | . 2 6 . 5 1 . . . 4 5 4 . . . Cutter 2 | . . . . . . . . . . . . . 2 . Grunt 33 | . 15 4 . . 3 7 . . 2 1 . 1 . . Brawler 2 | . . . . . . 2 . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . Sentry 10 | . . . . . 3 4 2 . . . 1 . . . Hunter 1 | . . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . . 2 . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . Best Kill Streak 6 | 3 4 3 . 4 3 3 3 . 4 6 4 3 2 2 Combat Bots Only 5 | . 4 3 . 4 1 3 1 . 4 5 4 2 2 . Max Kills in Single Turn 5 | 1 1 3 . 3 1 2 1 . 4 5 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . 3 . 3 . . . . 4 5 2 1 . . Melee 1 | . . . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Hostile Shots Fired 397 | . 61 24 . 5 36 51 8 . 17 7 22 129 33 4 Missed 119 | . 19 4 . 1 7 4 2 . 6 6 11 39 19 1 Hits 278 | . 42 20 . 4 29 47 6 . 11 1 11 90 14 3 Melee 2 | . . . . . . 1 . . . . . . 1 . Projectile 276 | . 42 20 . 4 29 46 6 . 11 1 11 90 13 3 AOE 4 | . . . . . . . . . . . 1 1 2 . Critical Strikes 24 | . . 2 . . 3 1 . . . . . 17 1 . Damage Taken 5183 | . 474 260 . 37 416 707 85 . 190 91 548 1811 498 66 Core 1162 | . 114 10 . 10 71 78 14 . . 27 124 609 83 22 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 101 | . . . . . . . . . 76 25 . . . . Core Remaining (%) 83 | 100 . . . 46 . . . 70 100 97 89 53 94 98 Volleys Fired 275 | 13 70 20 . 10 28 93 15 . 7 1 5 10 3 . Largest 2 | 2 2 2 . 2 2 2 2 . 1 1 1 1 1 . Hottest 120 | 40 80 80 . 93 93 101 60 . 36 35 39 105 120 . Shots Fired 500 | 26 139 39 . 18 56 166 30 . 7 1 5 10 3 . Gun 159 | 26 70 19 . 4 . 25 15 . . . . . . . Cannon 328 | . 68 19 . 12 56 141 15 . 6 1 2 5 3 . Launcher 13 | . 1 1 . 2 . . . . 1 . 3 5 . . Special . | . . . . . . . . . . . . . . . Kinetic 254 | 26 70 19 . 8 28 88 15 . . . . . . . Thermal 233 | . 68 19 . 8 28 78 15 . 6 1 2 5 3 . Explosive 13 | . 1 1 . 2 . . . . 1 . 3 5 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | 6 12 6 . 2 8 10 3 . 2 . . 1 . . Robot Miss Streak 7 | 3 4 1 . 3 3 7 3 . . . . 4 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 373 | 14 89 25 . 8 38 101 12 . 30 20 9 15 7 5 Core Hits 173 | 7 31 14 . 7 14 44 7 . 11 16 8 11 2 1 Critical Kills 9 | . 1 . . . . 3 1 . . 2 . 1 . 1 Critical Parts Destroyed 25 | . . . . . . 1 . . 11 4 5 1 2 1 Critical Strikes 39 | . 1 . . . . 7 1 . 12 6 5 3 2 2 Meltdown 4 | . 1 . . . . 2 1 . . . . . . . Destroy 2 | . . . . . . 2 . . . . . . . . Blast 3 | . . . . . . 3 . . . . . . . . Smash 28 | . . . . . . . . . 11 6 5 2 2 2 Sever 2 | . . . . . . . . . 1 . . 1 . . Melee Attacks 277 | . . . . . . 7 . . 88 65 35 37 32 13 Impact 207 | . . . . . . 7 . . 70 51 26 24 18 11 Slashing 70 | . . . . . . . . . 18 14 9 13 14 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 42 | . . . . . . 2 . . 16 12 5 3 . 4 Combat Hostiles 3 | . . . . . . . . . 1 . 1 1 . . Follow-up Attacks 10 | . . . . . . . . . 2 2 . 4 2 . Damage Inflicted 15711 | 152 1450 519 . 323 750 2366 389 . 3594 2213 1725 1307 324 599 Guns 1156 | 152 444 151 . 25 . 268 116 . . . . . . . Cannons 4249 | . 1002 212 . 94 750 1888 273 . 30 . . . . . Explosions 3010 | . . 156 . 204 . . . . 977 381 935 357 . . Melee 7292 | . . . . . . 210 . . 2587 1832 790 950 324 599 Ramming 4 | . 4 . . . . . . . . . . . . . Kinetic 2245 | 152 444 151 . 51 378 953 116 . . . . . . . Thermal 4697 | . 1002 212 . 68 372 1203 273 . 789 69 709 . . . Explosive 1161 | . . 156 . 204 . . . . 218 . 226 357 . . Electromagnetic 312 | . . . . . . . . . . 312 . . . . Impact 6503 | . . . . . . 210 . . 2323 1795 709 751 116 599 Slashing 789 | . . . . . . . . . 264 37 81 199 208 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 3 . 4 2 . Average Corruption 1 | . . . . . . . . . . 1 . 1 2 . Corruption Purged 3 | . . . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 1 . 1 1 . Message Errors 1 | . . . . . . . . . . 1 . . . . Matter Fused 1 | . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . Overload Shots 1 | . . . . . . . . . . . . 1 . . Overflow Damage 4367 | . 5 33 . . 18 149 . . 1869 1150 646 86 144 267 Projectiles 52 | . 5 . . . 18 29 . . . . . . . . Explosions 411 | . . 33 . . . . . . 224 . 147 7 . . Melee 3904 | . . . . . . 120 . . 1645 1150 499 79 144 267 Knockbacks 37 | . . . . . 8 7 . . 5 10 2 1 . 4 Impact 22 | . . . . . . . . . 5 10 2 1 . 4 Kinetic 12 | . . . . . 8 4 . . . . . . . . Secondary 3 | . . . . . . 3 . . . . . . . . Self-Inflicted Damage 417 | . 25 33 . . . . . . . 74 233 52 . . Shots 8 | . 1 1 . . . . . . . 2 3 1 . . Rammed 1 | . 1 . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 381 | . 240 129 . 60 288 314 20 . 171 192 166 381 222 203 Average Temperature 61 | . 61 39 . 24 87 69 10 . 58 56 56 58 87 52 Received Heat Transfer 1856 | . 234 123 . 6 243 270 27 . 45 . 54 818 36 . Effects 5 | . . . . . . . . . . . . 2 . 3 Interference 5 | . . . . . . . . . . . . 2 . 3 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . . . 10 10 3 1 1 2 Combat Hostiles 3 | . . . . . . . . . 1 . 1 . 1 . Parts Fried 45 | . . . . . . 1 . . 10 18 5 2 5 4 Impact Corruptions 91 | . . . . . . 2 . . 41 28 10 2 3 5 Robots Melted 5 | . 2 . . . . 2 1 . . . . . . . Combat Hostiles 3 | . 2 . . . . 1 . . . . . . . . Parts Melted 11 | . 7 . . . 1 1 1 . 1 . . . . . Heat Transferred 7067 | . 2035 444 . 148 777 2113 400 . 600 100 450 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . 1 . . 2 . 2 1 1 . Low Security (%) 82 | 100 100 100 . 100 100 67 100 . 74 100 9 29 55 100 Level 1 15 | . . . . . . 32 . . 21 . 70 70 44 . Level 2 1 | . . . . . . . . . 4 . 20 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 477 | 10 185 106 . 155 119 300 170 . 477 175 462 332 273 153 Initial 153 | . . 56 . . 2 1 113 . . 70 16 150 63 153 Average 100 | 1 58 40 . 68 40 114 57 . 144 86 299 213 183 96 Influence Increases 6296 | 20 567 358 . 430 389 895 548 . 890 474 735 462 493 35 Destroy 0b10 Robot/C 2120 | . 340 260 . 280 200 440 140 . 180 120 100 20 40 . Destroy 0b10 Robot/NC 490 | 20 45 10 . 5 20 90 25 . 95 85 40 25 15 15 Destroy Leader 464 | . 76 50 . 40 52 126 . . 54 20 28 2 14 2 Allied During Kill 258 | . . 11 . 65 14 134 33 . 1 . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 . Successful Hack 172 | . 3 . . . 9 21 23 . 57 30 14 . 15 . Select Force Hacks 180 | . 60 . . . . . 120 . . . . . . . Disable Machine 675 | . . . . 15 30 60 . . 210 30 330 . . . Destroy Structure 712 | . 13 12 . 10 4 9 207 . 113 54 118 100 54 18 Partial Spotted 120 | . . . . . 15 . . . 30 . 15 45 15 . Lose Combat Pursuer 1095 | . 30 15 . 15 45 15 . . 150 135 90 270 330 . Influence Decreases 6258 | 20 422 503 . 423 391 609 705 134 746 584 483 636 349 253 Entered New Map 790 | . . 89 . . 5 4 178 134 . 74 18 136 49 103 Time Decay 4418 | 20 402 394 . 403 326 525 427 . 426 490 405 270 180 150 Search Patrol Dispatched 200 | . . . . . . . . . . . . 100 100 . Lost Part 260 | . 20 20 . . . 10 . . . 10 50 130 20 . Lost Ally 290 | . . . . 20 60 70 100 . 20 10 10 . . . Purge Threat 300 | . . . . . . . . . 300 . . . . . Squads Dispatched 45 | . 6 . . . . 3 . . 14 6 9 2 3 2 Investigation 18 | . 5 . . . . 1 . . 3 4 5 . . . Extermination 13 | . . . . . . . . . 4 2 2 2 2 1 Reinforcement 14 | . 1 . . . . 2 . . 7 . 2 . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 1 1 . Unchained Authorized 2 | . . . . . . . . . . . 1 1 . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Distress Signals 21 | . 2 1 . 1 5 5 . . 1 1 1 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 216 | . 29 11 . 10 18 22 6 . 20 20 16 37 25 2 Peak Tracking Total 9 | . 3 3 . 4 5 4 4 . 6 5 8 8 9 3 Tactical Retreats 38 | . 4 1 . 1 2 1 . . 6 4 4 9 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Traps Triggered 7 | . 2 . . . 2 . . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . 4 . Reused 1 | . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Machines Disabled 45 | . . . . 1 2 4 . . 14 2 22 . . . Max in Single Turn 15 | . . . . . 1 1 . . 14 2 15 . . . Garrison Access 6 | . . . . . . 1 . . 2 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Machines Accessed 120 | . 9 . 2 . 7 14 10 . 29 20 13 5 6 5 Terminals 73 | . 7 . . . 7 12 6 . 13 11 6 3 5 3 Fabricators 14 | . . . . . . . . . 4 4 5 . . 1 Repair Stations 3 | . . . . . . . . . 2 1 . . . . Recycling Units 18 | . 2 . . . . 1 4 . 5 2 1 1 1 1 Scanalyzers 4 | . . . . . . . . . 3 1 . . . . Garrison Access 6 | . . . . . . 1 . . 2 1 1 1 . . Total Hacks 331 | . 28 . 2 . 24 33 27 . 74 56 47 11 17 12 Successful 257 | . 15 . 2 . 15 23 24 . 50 46 44 10 16 12 Failed 71 | . 13 . . . 8 9 3 . 24 9 3 1 1 . Catastrophic 7 | . 1 . . . 1 . . . 2 2 1 . . . Database Lockouts 3 | . . . . . 1 1 . . . 1 . . . . Manual 203 | . 22 . 1 . 20 22 18 . 37 35 27 8 10 3 Terminals 211 | . 21 . . . 24 30 17 . 37 31 22 9 16 4 Fabricators 57 | . . . . . . . . . 8 19 23 . . 7 Repair Stations 8 | . . . . . . . . . 6 2 . . . . Recycling Units 33 | . 7 . . . . 1 10 . 9 2 1 1 1 1 Scanalyzers 10 | . . . . . . . . . 9 1 . . . . Garrison Access 10 | . . . . . . 2 . . 5 1 1 1 . . Terminal Hacks 64 | . 3 . 2 . 3 9 5 . 7 9 8 2 12 4 Record 1 | . . . 1 . . . . . . . . . . . Part Schematic 9 | . . . . . . 2 2 . 1 2 2 . . . Robot Analysis 5 | . 2 . . . 1 1 . . . . . . 1 . Prototype ID Bank 7 | . . . . . 1 . 1 . 1 1 1 1 1 . Open Door 6 | . . . . . . 5 . . . . . . . 1 Level Access Points 4 | . . . . . . . . . 1 1 1 . 1 . Terminal Index 5 | . . . . . . . . . . 1 1 1 1 1 Fabricator Index 2 | . . . . . . . . . . . . . 1 1 Alert Level 4 | . . . . . . . . . 1 2 . . 1 . Unreport Threat 2 | . . . . . . . . . 2 . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . Assault Status 1 | . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . 1 . Recall Extermination 7 | . . . . . . . . . 1 2 2 . 1 1 Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . . 1 1 . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 40 | . . . . . . . . . 4 14 16 . . 6 Network Status 4 | . . . . . . . . . 1 2 1 . . . Load Schematic 24 | . . . . . . . . . 3 8 10 . . 3 Build 12 | . . . . . . . . . . 4 5 . . 3 Repair Station Hacks 6 | . . . . . . . . . 4 2 . . . . Scan Component 3 | . . . . . . . . . 2 1 . . . . Repair 3 | . . . . . . . . . 2 1 . . . . Recycling Unit Hacks 17 | . 2 . . . . 1 4 . 4 2 1 1 1 1 Retrieve Components 17 | . 2 . . . . 1 4 . 4 2 1 1 1 1 Scanalyzer 7 | . . . . . . . . . 7 . . . . . Insert Component 3 | . . . . . . . . . 3 . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . Retrieve Study 1 | . . . . . . . . . 1 . . . . . Garrison Access Hacks 6 | . . . . . . 1 . . 2 1 1 1 . . Seal Access 6 | . . . . . . 1 . . 2 1 1 1 . . Unauthorized Hacks 117 | . 10 . . . 12 12 15 . 22 18 18 6 3 1 Terminals 93 | . 8 . . . 12 12 11 . 16 14 11 6 3 . Track 3 | . . . . . . . . . 1 . 1 . 1 . Assimilate 5 | . . . . . 1 . . . 1 3 . . . . Botnet 48 | . 5 . . . 6 7 6 . 9 6 5 3 1 . Skim 36 | . 2 . . . 5 5 5 . 5 5 5 3 1 . Search 1 | . 1 . . . . . . . . . . . . . Fabricators 15 | . . . . . . . . . 3 4 7 . . 1 Prioritize 3 | . . . . . . . . . . . 2 . . 1 Recompile 12 | . . . . . . . . . 3 4 5 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . 4 . 3 . . . . . Reject 3 | . . . . . . . . . 3 . . . . . Tunnel 6 | . 2 . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . 1 1 . 1 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 76 | . 7 . . . 5 11 4 . 19 13 5 4 3 5 Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 2 2 . 4 2 2 . . . Parts Built 13 | . . . . . . . . . . 4 5 . . 4 Authchips 12 | . . . . . . . . . . 4 5 . . 3 Time 713 | . . . . . . . . . . 140 465 . . 108 Total Part Build Rating 83 | . . . . . . . . . . 24 35 . . 24 Part Studies Acquired 1 | . . . . . . . . . 1 . . . . . Parts Repaired 3 | . . . . . . . . . 2 1 . . . . Time 160 | . . . . . . . . . 80 80 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 50 | . 11 . . . . 3 22 . 7 1 3 1 . 2 Parts Scanalyzed 3 | . . . . . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Total Allies 19 | . . 3 . 2 . 10 1 . 1 2 . . . . Largest Group 10 | . . 3 3 5 4 10 7 3 4 2 . . . . Highest-Rated Group 173 | . . 40 40 82 74 173 122 55 81 36 . . . . Highest-Rated Ally 31 | . . 16 16 31 31 29 29 29 29 26 . . . . Total Orders 8 | . . . . . . 3 3 . 1 1 . . . . STAY 3 | . . . . . . 1 . . 1 1 . . . . FOLLOW 2 | . . . . . . 1 1 . . . . . . . TUNNEL 2 | . . . . . . . 2 . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . Ally Attacks 147 | . . 9 . 23 11 60 34 . 10 . . . . . Total Damage 1770 | . . 98 . 212 124 852 387 . 97 . . . . . Kills 31 | . . 3 . 8 5 9 5 . 1 . . . . . Allies Corrupted 2 | . . . . . . 2 . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Active Infowar (turns) 9017 | 14 2503 1320 379 126 . . . . 1274 1294 994 469 338 306 Seismic 4342 | 14 2503 1320 379 126 . . . . . . . . . . T.N.C. 4643 | . . . . . . . . . 1274 1294 962 469 338 306 Cloaking 1336 | . . . . . . . . . 986 249 101 . . . Robot Analysis Total 5 | . 2 . . . 1 1 . . . . . . 1 . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . Drone Launches 16 | . . . . . . 16 . . . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Turns Passed 16104 | 154 2527 1320 379 1120 1077 1981 1308 1359 1321 1294 994 590 374 306 Spaces Moved 13760 | 66 997 671 263 581 341 814 701 845 2868 1904 1113 1385 684 527 Core 4 | 3 1 . . . . . . . . . . . . . Treads 4245 | 63 996 245 . 225 341 814 701 845 15 . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1045 | . . 426 263 356 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8466 | . . . . . . . . . 2853 1904 1113 1385 684 527 Fastest Speed 5 | 50 160 140 140 140 160 160 160 160 5 20 5 5 21 19 Average Speed 80 | 155 200 177 140 178 188 160 160 160 24 20 19 23 28 26 Slowest Speed 320 | 160 320 320 140 240 320 160 160 160 183 23 20 192 39 97 Overloaded Moves 104 | . . . . . . . . . 44 . 18 20 22 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . 1 5 13 6 1 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 99 99 68 97 28 94 93 54 78 45 32 27 23 19 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 17 | . 2 1 1 . 3 2 6 . 1 1 . . . . Known Exits Taken 8 | . . . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . Scrap Searched 5 | . . 1 . 2 . . . 2 . . . . . . Spaces Dug 128 | . 10 . . . . . . . 42 24 19 9 18 6 Terrain Destroyed 323 | . 10 15 . 12 3 4 7 . 109 29 58 52 18 6 Melee 112 | . . . . . . . . . 40 24 19 8 15 6 Projectile 23 | . . . . . 3 4 7 . 3 . . 3 3 . AOE 188 | . 10 15 . 12 . . . . 66 5 39 41 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Total 17834 | 91 1381 758 274 646 723 1327 865 853 3356 2705 1811 1572 807 665 Wait 3203 | . 274 53 9 41 325 373 136 5 334 711 643 114 82 103 Move 13695 | 65 996 670 262 580 340 813 700 844 2865 1893 1090 1372 681 524 Hop 23 | . . . . . . . . . 1 5 9 6 1 1 Pick Up 93 | 6 17 6 1 3 9 4 2 2 17 7 9 4 3 3 Fast Attach 73 | 6 7 1 . 3 7 8 . . 5 5 7 13 2 9 Attach 49 | 1 1 3 . . 3 1 1 . 10 7 7 7 3 5 Detach 11 | . 2 . . . . 1 . . 2 2 2 1 1 . Swap 49 | . 5 2 1 2 2 4 1 . 15 5 3 4 2 3 Drop 96 | . 8 3 1 7 9 16 2 2 28 3 5 6 . 6 Fire 275 | 13 70 20 . 10 28 93 15 . 7 1 5 10 3 . Melee 226 | . . . . . . 7 . . 72 51 29 27 29 11 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . 15 2 8 . . Rewire 8 | . . . . . . . 8 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / Ext) -3/Research (discovered 4 exits: *Res x2 / [*Arm] / Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 155 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 13) 755 | -10/Materials | Derelicts attacked the area 1530 | -10/Materials | Discovered new exit (range 14) 2557 | -10/Materials | Discovered new exit (range 16) 2682 | -10/Materials | Entered Mines 2938 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3186 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3186 | -10/Mines | Discovered new exit (range 5) 3363 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3388 | -10/Mines | Learned location of Storage (-8) 3389 | -10/Mines | Discovered new exit (range 9) 3465 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3790 | -10/Mines | Discovered new exit (range 5) 3805 | -10/Mines | Found a hidden stash of uninstalled traps 3860 | -10/Mines | Discovered new exit (range 7) 4002 | -10/Mines | Entered Exiles 4002 | -10/Exiles | Accompanied by 3 allies 4021 | -10/Exiles | Discovered new exit (range 15) 4037 | -10/Exiles | Met 8R-AWN 4061 | -10/Exiles | Met EX-HEX 4112 | -10/Exiles | Met EX-DEC 4135 | -10/Exiles | Learned location of Zion (-6) 4166 | -10/Exiles | Met EX-BIN 4191 | -10/Exiles | Aligned with FarCom system 4193 | -10/Exiles | Given EX-Vault access code 4228 | -10/Exiles | Opened EX-Vault 4240 | -10/Exiles | Found Modified TNC 4267 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4361 | -10/Exiles | Discovered new exit (range 10) 4381 | -10/Exiles | Left Exiles lab with Modified TNC 4381 | -10/Exiles | Entered Mines 4381 | -9/Mines | Accompanied by 3 allies 4458 | -9/Mines | Learned Materials terminal intel 4560 | -9/Mines | Core integrity fell below 50% 4751 | -9/Mines | Discovered new exit (range 8) 4941 | -9/Mines | Found DCF Scrap (13 items) 4941 | -9/Mines | Discovered new exit (range 7) 5121 | -9/Mines | Learned Materials emergency access door positions 5501 | -9/Mines | Entered Materials 5501 | -8/Materials | Accompanied by 4 allies 5501 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5502 | -8/Materials | Identified exit to Factory 5502 | -8/Materials | Identified exit to Storage 5504 | -8/Materials | Loaded intel: 12 terminal locations 5506 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5605 | -8/Materials | Lost 4 allies 5839 | -8/Materials | Central database locked down 6151 | -8/Materials | Build established: Hacker-Mutant 6229 | -8/Materials | Learned location of Lower Caves (-7) 6333 | -8/Materials | Learned 2 Storage zone layouts 6399 | -8/Materials | Learned Storage emergency access door positions 6417 | -8/Materials | Learned Factory non-interactive machine intel 6444 | -8/Materials | Learned location of Recycling (-8) 6527 | -8/Materials | Learned 4 Lower Caves zone layouts 6578 | -8/Materials | Entered Storage 6940 | -8/Storage | Build established: Scavenger-Mutant 7194 | -8/Storage | Central database locked down 7387 | -8/Storage | Lost 3 allies 7482 | -8/Storage | Lost 9 allies 7806 | -8/Storage | Learned 4 Factory zone layouts 7851 | -8/Storage | Learned 4 Recycling zone layouts 7862 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7877 | -8/Storage | Used back door to open Recycling access 7877 | -8/Storage | Discovered new exit (range 5) 7909 | -8/Storage | Learned 8 Factory zone layouts 7935 | -8/Storage | Learned Factory emergency access door positions 7956 | -8/Storage | Learned Factory trap positions 7988 | -8/Storage | Learned location of 2 exits from Factory 8152 | -8/Storage | Build established: Commander-Mutant 8559 | -8/Storage | Entered Recycling 8559 | -8/Recycling | Accompanied by 7 allies 8560 | -8/Recycling | Identified exit to Factory 8560 | -8/Recycling | Identified exit to Scraptown 8833 | -8/Recycling | Lost 5 allies 9083 | -8/Recycling | Build established: Scavenger-Mutant 9249 | -8/Recycling | Learned 4 Factory zone layouts 9383 | -8/Recycling | Learned Factory emergency access door positions 9401 | -8/Recycling | Scanned before Scraplab entrance 9433 | -8/Recycling | Learned Storage stockpile data 9474 | -8/Recycling | Learned 4 Recycling zone layouts 9504 | -8/Recycling | Learned location of 2 exits from Factory 9850 | -8/Recycling | Entered Scraplab 9867 | -8/Recycling | Entered Scraptown 9867 | -8/Scraptown | Accompanied by 3 allies 10215 | -8/Scraptown | Discovered exit to Factory (range 11) 10333 | -8/Scraptown | Visited Shadow of the Wyrm 10376 | -8/Scraptown | Visited Spacefarers 10405 | -8/Scraptown | Visited The Evicted 10423 | -8/Scraptown | Visited Cyclists 10455 | -8/Scraptown | Visited Cave Peace 10511 | -8/Scraptown | Visited SPCMW 10546 | -8/Scraptown | Visited IN-MT5's Study 10733 | -8/Scraptown | Turned away by UFD registrar 11226 | -8/Scraptown | Entered Factory 11226 | -6/Factory | Accompanied by 3 allies 11226 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11227 | -6/Factory | Identified exit to Lower Caves 11228 | -6/Factory | Identified exit to Factory 11230 | -6/Factory | Loaded intel: 101 trap records 11232 | -6/Factory | Loaded intel: 173 non-interactive machine locations 11336 | -6/Factory | Discovered exit to Factory (range 16) 11558 | -6/Factory | Build established: Hacker-Sprinter 11612 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 11668 | -6/Factory | Spotted B-75 Beast 12241 | -6/Factory | Loaded intel: 3 garrison access locations 12297 | -6/Factory | Learned Hub_04(d) interactive machine intel 12344 | -6/Factory | Loaded intel: 4 scanalyzer locations 12350 | -6/Factory | Repaired Cld. Cesium-ion Thruster 12379 | -6/Factory | Learned location of Proximity Caves (-3) 12391 | -6/Factory | Repaired Cld. Cesium-ion Thruster 12404 | -6/Factory | Learned 2 Upper Caves zone layouts 12419 | -6/Factory | Learned 2 Extension zone layouts 12425 | -6/Factory | Learned 2 Proximity Caves zone layouts 12440 | -6/Factory | Loaded intel: 8 recycling unit locations 12463 | -6/Factory | Loaded intel: 213 machine locations 12547 | -6/Factory | Entered another Factory area 12547 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12548 | -5/Factory | Identified exit to Factory 12833 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12871 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12909 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12913 | -5/Factory | Discovered new exit (range 12) 12952 | -5/Factory | Fabricated Adv. System Shield (x1) 13246 | -5/Factory | Build established: Wizard-Sprinter 13367 | -5/Factory | Repaired Cld. Cesium-ion Thruster 13384 | -5/Factory | Central database locked down 13422 | -5/Factory | Identified exit to Upper Caves 13490 | -5/Factory | Loaded intel: 4 garrison access locations 13548 | -5/Factory | Learned 2 Extension zone layouts 13597 | -5/Factory | Learned Extension stockpile data 13634 | -5/Factory | Learned location of 1 exit from Proximity Caves 13663 | -5/Factory | Learned location of Quarantine (-2) 13683 | -5/Factory | Learned Research garrison access intel 13714 | -5/Factory | Learned location of 1 exit from Extension 13807 | -5/Factory | Learned location of 1 exit from Extension 13841 | -5/Factory | Entered another Factory area 13841 | -4/Factory | Accompanied by 1 ally 13841 | -4/Factory | Evolved 2 slots: Utility x2 13842 | -4/Factory | Identified exit to Extension 13895 | -4/Factory | Declared boring by mysterious "MATRIX" hacker. 13916 | -4/Factory | Identified exit to Research 13927 | -4/Factory | Discovered new exit (range 7) 13976 | -4/Factory | Lost 3 parts (1p1n1u) 14002 | -4/Factory | Fabricated Exp. Hacking Suite? 14060 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 14110 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 14373 | -4/Factory | Unchained authorized (QV-33N) 14448 | -4/Factory | Learned Research stockpile data 14511 | -4/Factory | Fabricated Exp. System Shield? 14570 | -4/Factory | Learned Research emergency access door positions 14734 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 14760 | -4/Factory | Loaded intel: 111 trap records 14835 | -4/Factory | Entered Research 14835 | -3/Research | Evolved 2 slots: Utility x2 14836 | -3/Research | Identified exit to Research 14836 | -3/Research | Identified exit to Testing 14839 | -3/Research | Loaded intel: 4 garrison access locations 14883 | -3/Research | Unchained authorized (QV-33N) 14886 | -3/Research | Discovered new exit (range 16) 15051 | -3/Research | Discovered exit to Research (range 15) 15335 | -3/Research | Search patrols dispatched 15335 | -3/Research | Lost 9 parts (2p4n1u2w) 15425 | -3/Research | Entered another Research area 15425 | -2/Research | Evolved 2 slots: Propulsion x2 15432 | -2/Research | Identified exit to Access 15675 | -2/Research | Search patrols dispatched 15681 | -2/Research | Spotted B-90 Cyclops 15799 | -2/Research | Entered Access 15799 | -1/Access | Evolved 2 slots: Utility x2 15875 | -1/Access | Fabricated Exp. Hacking Suite (x1) 15909 | -1/Access | Fabricated Exp. Hacking Suite (x1) 15930 | -1/Access | Fabricated Adv. Melee Analysis Suite (x2) 16099 | -1/Access | Discovered new exit (range 6) 16105 | *** | Escaped! Last Messages --------------- 16039_ Dropped Med. Storage Unit. 16048_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6N. 16048_ Connecting with Terminal... >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad 65WP6JONPA. 16051_ Overheating: System interference. 16051_ Adv. Melee Analysis Suite temporarily disabled. 16079_ Acquired Dual-blade Saw. 16097_ Penetrated by Slug. 16099_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16099_ The Access Shell folds into the floor. 16099_ EXIT=FOUND 16100_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. 16104_ Dropped Shock Maul. 16104_ Dropped Mak. Sword. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?A???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ??????????????????????????????????????h #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????h #????????? | | ?????????????????????????????###?????? #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" ""// #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# # ! | | ?????????????????????????????????????# # | | ?????????????????????????????????????+ + | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # !! | | ?????????????????????????????????????# # !! | | ?????????????????????????????????????# # !! | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Evasion (%) 66 Melee Accuracy 16 Recoil Reduction 4 Offensive Hacking 120 Defensive Hacking 30 Authchip Count 6 Item Schematics ----------------- Axe | -8/Storage | Hacked Cesium-ion Thruster | -8/Storage | Hacked Melee Analysis Suite | -8/Recycling | Hacked Actuator Array | -8/Recycling | Hacked Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked CPS Tube | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. System Shield | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. System Shield | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. System Shield | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -1/Access | Authchip Exp. Hacking Suite | x1 | -1/Access | Authchip Adv. Melee Analysis Suite | x2 | -1/Access | Authchip Repaired ---------- Cld. Cesium-ion Thruster | 13% | -6/Factory Cld. Cesium-ion Thruster | 17% | -6/Factory Cld. Cesium-ion Thruster | 44% | -5/Factory Studied --------- Lgt. Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- l33t h4x0r Challenges ------------ None Game ------ Seed ElectrostormRapidAirjet Manual? 0 Play Time 02:12:31 Cumulative 300.9 hours Start 2026.02.26 @ 12:46:43 End 2026.02.26 @ 15:02:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 241 Adventurer 0 Explorer 0 Win Type 0 Total 18 Types 9/0/7/2/0/0/0/0/0/0 Lore% 84 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1478e4be-e6a6-494f-823e-cdde7e8f2b0d