Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.27 @ 00:01:51 Player: Mr Goldstein Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (1) 5 Value Destroyed (34) 34 Prototype IDs (42) 840 Alien Tech Used (3) 600 Bonus (14876) 14876 TOTAL SCORE: 24455 Bonus ------- Pacifist 8018 Follower Combat Kills 258 Aligned with FarCom 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1600 Matter 242/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Field Propulsion Array > --- UTILITY (11) ----- Improved Terrain Scan Processor Improved Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Utility Shielding Medium Regenerative Plating Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Deep Network Scanner > --- WEAPON ----------- Potential Cannon Power Sword > --- INVENTORY -------- Improved Utility Shielding Medium Regenerative Plating Transdimensional Reconstructor Missile Launcher [Rating: 98] Favorites ----------- Power Fusion Reactor Engine Reinforced Deuterium Engine Reactor Fusion Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Potential Leg Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Advanced Terrain Scan Processor Device Advanced Terrain Scanner Processor Advanced Terrain Scan Processor Hackware Deep Network Scanner Protection Medium Regenerative Plating Weapon Power Sword Energy Cannon Potential Cannon Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . . . . . . 2 . . . . 2 . . 1 1 1 Utility 9 | . . . . . 3 2 2 . . . . . . . . 1 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 53 | 2 . . 2 . 6 4 4 7 1 1 4 2 . . 3 5 1 11 Power 3 | . . . . . . . . . . 1 1 . . . . . . 1 Engine 1 | . . . . . . . . . . 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 . . . . . . 1 Propulsion 19 | 2 . . 2 . 1 . . 5 . . 1 2 . . . . . 6 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg 3 | . . . 2 . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . Flight 13 | . . . . . . . . 4 . . 1 2 . . . . . 6 Utility 21 | . . . . . 4 4 3 . 1 . 1 . . . 1 4 1 2 Device 7 | . . . . . . 1 . . 1 . 1 . . . . 3 1 . Storage . | . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . 4 3 3 . . . . . . . . . . . Hackware 2 | . . . . . . . . . . . . . . . 1 . . 1 Protection 2 | . . . . . . . . . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 10 | . . . . . 1 . 1 2 . . 1 . . . 2 1 . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 2 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 Impact Weapon 3 | . . . . . . . 1 2 . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 1 1 . . 3 . . 1 4 1 . . Parts Lost 29 | . . . . . 2 . 2 . . . . 3 . . 1 . 2 19 Power 2 | . . . . . . . . . . . . . . . . . 1 1 Propulsion 12 | . . . . . . . 1 . . . . 2 . . 1 . . 8 Utility 10 | . . . . . 1 . . . . . . 1 . . . . 1 7 Weapon 5 | . . . . . 1 . 1 . . . . . . . . . . 3 Highest Loss Streak 12 | . . . . . 2 . 1 . . . . 3 . . 1 . 2 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 28 28 28 28 48 64 63 74 76 77 85 87 73 . 75 66 62 38 Reactor 1 | . . . . . . . . . . . 3 5 5 . 5 4 4 . Treads 1 | . 28 28 14 . . . . . . . . . . . . . . . Leg 6 | . . . 14 28 18 15 6 1 . . . . . . . . . . Flight 11 | . . . . . . . . 16 23 23 23 23 21 . 20 14 13 7 Device 3 | . . . . . . 7 6 5 5 5 5 4 . . . . 2 . Processor 35 | . . . . . 29 41 49 47 47 47 47 47 42 . 42 38 34 23 Slashing Weapon 1 | . . . . . . . . . . . 3 5 5 . 5 4 4 1 Naked Turns 1 | . . . 1 . . . . . . . . . . . . . . . Heaviest Build 20 | . . . . . 5 1 1 4 1 16 16 16 15 15 15 15 16 20 Greatest Support 60 | 40 3 3 60 3 60 3 3 10 6 21 21 24 34 23 23 17 17 33 Greatest Overweight (x) 1 | . . . . . 1 . . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 1 3 5 4 5 5 5 5 5 5 3 2 4 5 5 5 Average Carried 3 | . . . 1 1 4 3 4 4 4 4 4 4 3 2 3 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 1 3 3 4 5 5 5 5 5 3 3 2 4 5 5 2 Class Distribution -------------------- 57% | Scout 27% | Mutant 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Matter Collected 598 | 220 . . . 16 . . . . 49 48 178 . . . . . . 87 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 474 | . . . . . . . . . . . 446 . . . . . . 28 Parts 4 | . . . . . . . . . . . 1 . . . . . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 1 1 . . . . . . Prevented 4 | . . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . . . . . . . . . . 1 Combat Bots Only . | . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Damage Taken 5069 | . 21 93 . 41 1018 93 404 45 . 56 . 248 88 . 208 . 364 2390 Core 2568 | . . 10 . 31 427 . 157 22 . 31 . 76 58 . 103 . 150 1503 Absorbed by Shields 127 | . . . . . . . . . . . . . . . . . 57 70 Core Remaining (%) 82 | 100 . . . 83 22 100 81 . . . . 87 . . 79 100 89 . Volleys Fired 1 | . . . . . . . . . . . . . . . . . . 1 Largest 1 | . . . . . . . . . . . . . . . . . . 1 Hottest 10 | . . . . . . . . . . . . . . . . . . 10 Shots Fired 1 | . . . . . . . . . . . . . . . . . . 1 Gun . | . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . . . . . . . . 1 Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 18 | . . . . . . . . . . . 11 . . . 3 . . 4 Core Hits 6 | . . . . . . . . . . . 4 . . . 1 . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 24 | . . . . . 2 . 1 2 . . 11 . . . 4 . . 4 Impact 3 | . . . . . . . 1 2 . . . . . . . . . . Slashing 21 | . . . . . 2 . . . . . 11 . . . 4 . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1217 | . . . . 16 . . . . . . 902 . . . 153 . . 146 Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 1201 | . . . . . . . . . . . 902 . . . 153 . . 146 Ramming 16 | . . . . 16 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1201 | . . . . . . . . . . . 902 . . . 153 . . 146 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . 2 1 1 1 1 1 . . 1 . . 2 Average Corruption 1 | . . . . . 5 . 1 1 1 1 1 1 . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . 3 . 1 3 . . . . . . Message Errors 3 | . . . . . . . . . 1 . 1 1 . . . . . . Heat Flow Errors 2 | . . . . . . . . . 1 . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 247 | . . . . . . . . . . . 239 . . . . . . 8 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 247 | . . . . . . . . . . . 239 . . . . . . 8 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . 8 . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 242 | . . . . . . . . . 242 . . 241 58 . . . . . Average Temperature 120 | . . . . . . . . . 135 . . 128 40 . . . . . Received Heat Transfer 540 | . 12 51 . 18 126 . 102 9 . . . 30 18 . . . 33 141 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Peak Influence 255 | . . 15 . . 132 117 255 170 . . . . 15 7 . 73 97 219 Initial 124 | . . . . . . 59 56 124 . . . . . 7 . . 40 52 Average 74 | . . 14 . . 50 83 176 137 . . . . 1 7 . 27 54 78 Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 100 100 53 100 . . . . 100 100 . 100 100 98 Level 1 7 | . . . . . . . 46 . . . . . . . . . . 1 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 1 . 3 1 . . . 1 . . . . 2 1 Investigation 6 | . . . . . . . 3 1 . . . . . . . . 1 1 Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 2 | . . . . . 1 . . . . . . . . . . . 1 . Assault 1 | . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Distress Signals 1 | . . . . . . . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 98 | . 2 2 . 3 11 2 10 2 1 1 . 13 3 . 1 3 11 33 Peak Tracking Total 14 | . 2 2 . 3 12 2 5 2 . 1 . 13 6 . 1 3 10 14 Tactical Retreats 10 | . . . . . 2 1 3 1 . 1 . . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Traps Triggered 5 | . . . . . . 1 1 . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Disabled 2 | . . . . . . . . . . . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Accessed 25 | . . . 1 1 . 3 4 2 1 1 4 . . . 1 3 1 3 Terminals 12 | . . . . . . 3 3 1 . . . . . . . 3 1 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . 2 Total Hacks 52 | . . . 1 1 . 4 6 3 1 1 17 . . . 1 8 4 5 Successful 34 | . . . 1 1 . 3 3 1 1 1 17 . . . 1 3 1 1 Failed 18 | . . . . . . 1 3 2 . . . . . . . 5 3 4 Catastrophic 5 | . . . . . . . 2 1 . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 13 | . . . 1 . . . 3 . . . . . . . 1 3 4 1 Terminals 23 | . . . . . . 4 5 1 . . . . . . . 8 4 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . . . . . . 4 Terminal Hacks 33 | . . . 1 1 . 3 2 1 1 1 17 . . . 1 3 1 1 Record 6 | . . . . . . . . . . . 5 . . . 1 . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . . Open Door 3 | . . . . 1 . . . . 1 1 . . . . . . . . Level Access Points 4 | . . . . . . . 1 . . . . . . . . 1 1 1 Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 6 | . . . . . . 3 1 1 . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . . 2 2 1 . . . . . . . 3 1 3 Full Trace Events 5 | . . . . . . . 2 1 . . . . . . . . 1 1 Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . 1 Corruption 2 | . . . . . . . . 1 . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total Allies 16 | . . . . . . . . . . . . . . . . . . 16 Largest Group 15 | . . . . . . . . . . . . . . . . . . 15 Highest-Rated Group 216 | . . . . . . . . . . . . . . . . . . 216 Highest-Rated Ally 58 | . . . . . . . . . . . . . . . . . . 58 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . . . . . . . . . . . . . . . . . 64 Total Damage 1344 | . . . . . . . . . . . . . . . . . . 1344 Kills 8 | . . . . . . . . . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . . . 3 . . . . 2 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Turns Passed 2254 | 44 24 15 118 209 102 261 196 131 248 145 83 295 22 1 60 75 73 152 Spaces Moved 3967 | 35 48 28 217 400 172 480 336 181 492 313 163 203 87 1 153 224 131 303 Core 1904 | 14 48 28 204 400 140 480 336 178 . . . . . . . . . 76 Treads 21 | 21 . . . . . . . . . . . . . . . . . . Legs 45 | . . . 13 . 32 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1997 | . . . . . . . . 3 492 313 163 203 87 1 153 224 131 227 Fastest Speed 14 | 50 50 50 50 50 45 50 50 42 40 27 26 23 14 26 26 29 29 29 Average Speed 41 | 116 50 50 52 50 49 50 50 50 40 36 26 25 24 26 26 29 29 36 Slowest Speed 160 | 160 50 50 90 50 100 50 50 100 40 40 27 26 26 26 29 29 29 100 Overloaded Moves 112 | . . . . . 30 . . . . . . 61 11 . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . 4 1 . . 3 3 6 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 32 | 3 19 8 62 76 24 14 16 7 78 52 61 47 6 . 95 8 7 9 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 . . . . . . 3 . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 . . . . 1 1 . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 . 1 1 1 1 . . 1 . . . . Scrap Searched 8 | . . 1 . 1 . . . . 3 2 . 1 . . . . . . Spaces Dug 4 | . . . . . 2 . 1 1 . . . . . . . . . . Terrain Destroyed 4 | . . . . . 2 . 1 1 . . . . . . . . . . Melee 4 | . . . . . 2 . 1 1 . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total 4479 | 36 47 28 220 408 181 498 360 217 543 344 186 442 85 1 164 230 161 328 Wait 387 | . . . . 7 . 13 17 24 48 27 . 242 . . . . 6 3 Move 3919 | 34 47 27 216 399 171 479 335 180 491 312 162 196 84 . 152 217 124 293 Hop 13 | . . . . . . . . . . . . 2 1 . . 3 3 4 Pick Up 15 | . . 1 . 1 2 2 1 . 1 2 3 . . . 2 . . . Fast Attach 42 | 2 . . 2 . 5 3 3 5 . 1 4 . . . 4 4 1 8 Attach 14 | . . . . . 1 1 1 2 . . 1 2 . 1 . 1 . 4 Detach 6 | . . . . . . . 1 2 . . . . . . . 2 . 1 Swap 2 | . . . . . . . 1 . 1 . . . . . . . . . Drop 18 | . . . 2 . . . . 2 2 2 5 . . . 2 3 . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 Melee 24 | . . . . . 2 . 1 2 . . 11 . . . 4 . . 4 Ram 1 | . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . . . 27 4 Rewire 6 | . . . . . . . . . . . . . . . . . . 6 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 14) 45 | -11/Junkyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 9) 69 | -10/Materials | Entered Mines 82 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 82 | -10/Mines | Discovered new exit (range 5) 84 | -10/Mines | Entered Exiles 97 | -10/Exiles | Met 8R-AWN 105 | -10/Exiles | Met EX-HEX 121 | -10/Exiles | Met EX-BIN 128 | -10/Exiles | Aligned with FarCom system 128 | -10/Exiles | Given EX-Vault access code 140 | -10/Exiles | Opened EX-Vault 145 | -10/Exiles | Found Potential Leg 147 | -10/Exiles | Found Potential Leg 164 | -10/Exiles | Warned to stay clear of 0b10 Research branches 177 | -10/Exiles | Met EX-DEC 195 | -10/Exiles | Discovered new exit (range 14) 202 | -10/Exiles | Left Exiles lab with Potential Leg 202 | -10/Exiles | Entered Mines 301 | -9/Mines | Build established: Mutant 337 | -9/Mines | Learned Materials emergency access door positions 399 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 409 | -9/Mines | Discovered new exit (range 3) 410 | -9/Mines | Learned location of 1 exit from Materials 411 | -9/Mines | Entered Materials 411 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 412 | -8/Materials | Identified exit to Factory 492 | -8/Materials | Crushed by falling debris 496 | -8/Materials | Core integrity fell below 50% 513 | -8/Materials | Entered Factory 513 | -7/Factory | Evolved 2 slots: Utility x2 770 | -7/Factory | Discovered new exit (range 8) 774 | -7/Factory | Entered another Factory area 774 | -6/Factory | Evolved 2 slots: Utility x2 818 | -6/Factory | Build established: Scout 927 | -6/Factory | Identified exit to Factory 970 | -6/Factory | Entered another Factory area 970 | -5/Factory | Evolved 2 slots: Propulsion x2 1087 | -5/Factory | Discovered new exit (range 13) 1101 | -5/Factory | Entered Upper Caves 1271 | -5/Upper Caves | Learned Factory trap positions 1302 | -5/Upper Caves | Learned Factory machine intel 1346 | -5/Upper Caves | Discovered new exit (range 8) 1349 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1349 | -5/Upper Caves | Entered another Upper Caves area 1351 | -5/Upper Caves | Identified exit to Factory 1370 | -5/Upper Caves | Learned 12 Factory zone layouts 1403 | -5/Upper Caves | Spotted B-75 Beast 1482 | -5/Upper Caves | Discovered new exit (range 20) 1494 | -5/Upper Caves | Entered Zhirov 1494 | -5/Zhirov | Discovered new exit (range 4) 1499 | -5/Zhirov | Met Zhirov 1504 | -5/Zhirov | Learned location of Quarantine (-3) 1504 | -5/Zhirov | Learned location of Testing (-2) 1504 | -5/Zhirov | Learned location of Command (-1) 1507 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1512 | -5/Zhirov | Found Alien Artifact 1516 | -5/Zhirov | Found Alien Artifact 1516 | -5/Zhirov | Identified Integrated Dissipator 1516 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 1577 | -5/Zhirov | Entered Proximity Caves 1750 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 1844 | -4/Proximity Caves | Spotted B-86 Titan 1857 | -4/Proximity Caves | Learned Research terminal intel 1864 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 1871 | -4/Proximity Caves | Discovered exit to Factory (range 3) 1872 | -4/Proximity Caves | Entered Factory 1872 | -4/Factory | Evolved 2 slots: Propulsion x2 1873 | -4/Factory | Identified exit to Research 1873 | -4/Factory | Identified exit to Armory 1874 | -4/Factory | Loaded intel: 118 trap records 1875 | -4/Factory | Loaded intel: 232 machine locations 1894 | -4/Factory | Lost 3 parts (2n1u) 1894 | -4/Factory | Entered Armory 1894 | -4/Armory | Identified Transdimensional Reconstructor 1894 | -4/Armory | Warped through subspace to slip node 1894 | -4/Armory | Discovered new exit (range 1) 1895 | -4/Armory | Entered Lab 1895 | -4/Lab | Discovered exit to Research (range 9) 1899 | -4/Lab | Unable to decrypt terminal 1899 | -4/Lab | Opened the door to a hidden lab 1899 | -4/Lab | Detected by scanners 1900 | -4/Lab | Gained access to the hidden lab's interior 1900 | -4/Lab | Unable to decrypt terminal 1901 | -4/Lab | Found Alien Artifact 1901 | -4/Lab | Identified Core Reset Matrix 1901 | -4/Lab | Used Core Reset Matrix 1905 | -4/Lab | Sensed 3 artifacts in vicinity 1907 | -4/Lab | Found Transdimensional Reconstructor 1908 | -4/Lab | Confronted by A5 1914 | -4/Lab | Found Prototype Hackware 1914 | -4/Lab | Identified Deep Network Scanner 1920 | -4/Lab | Unable to decrypt terminal 1939 | -4/Lab | Found Prototype Protection 1941 | -4/Lab | Found Prototype Energy Cannon 1941 | -4/Lab | Identified Potential Cannon 1944 | -4/Lab | Found Prototype Energy Cannon 1944 | -4/Lab | Identified Warp Cannon 1952 | -4/Lab | Discovered exit to Research (range 11) 1955 | -4/Lab | Entered Research 1955 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2005 | -3/Research | Identified Med. Regenerative Plating 2021 | -3/Research | Identified exit to Research 2030 | -3/Research | Entered another Research area 2030 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2093 | -2/Research | Discovered new exit (range 20) 2097 | -2/Research | Identified exit to Access 2103 | -2/Research | Entered Access 2103 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 2117 | -1/Access | Identified exit to Surface 2146 | -1/Access | Warped through subspace 2155 | -1/Access | Spotted B-99 Colossus 2180 | -1/Access | Core integrity fell below 50% 2200 | -1/Access | Emitted hypermatrix ping 2203 | -1/Access | Assembled emerged from beneath the floor 2203 | -1/Access | Core integrity fell below 20% 2205 | -1/Access | Assembled emerged from beneath the floor 2222 | -1/Access | Lost 12 parts (4n5u3w) 2255 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 02241_ Slug penetrates Wall. 02241_ Xenon Bombardment Thruster destroyed. 02243_ R-10 Processor inserts Lgt. Antimatter Reactor into recycling unit. 02244_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 02246_ Recycling Unit disabled. 02246_ Xenon Bombardment Thruster tumbles out of recycling unit. 02246_ Lgt. Antimatter Reactor tumbles out of recycling unit. 02247_ Acquired Xenon Bombardment Thruster. 02247_ System Shield destroyed. 02251_ Adv. Terrain Scan Processor destroyed. 02251_ R-10 Processor collects Unknown Wheel. 02252_ Slug penetrates R-10 Processor. 02252_ T-07 Excavator destroyed. 02252_ Slug penetrates R-10 Processor. 02252_ Slug penetrates H-88 Terminator. 02253_ Xenon Bombardment Thruster destroyed. 02254_ Lgt. Antimatter Reactor destroyed. 02254_ K-01 Serf collects debris. 02254_ R-10 Processor collects Unknown Wheel. Map ----- +----------------------------------------------------+ | ???????# # #?#####??????# | | ???????# #% # """??????# | | ?####### # # """ ?????# | | ?# # + % + ????????# | | ?# # # % #????????????# | | ## # " " # % %* #????????????# | | ##[ # " " #% #????????????# | | ## # ""G"" [% #????? ""????# # | | / % # # % #?? ""????# # | | ## # # # """?????# # | | ######+############## + """?????# + | | #????# %%! %%%%% # "" ???# # | | ?????# %%!% %% % #? ""????# # | | ######% %%%%% %%k ###?########## # | | % %!!![%% !%* BB #???# # | | !!! !! BB #???# # | | !!!% ###???# # | | #?????# # | | #?????# # | | #?????# # | | % ####### # | | ###+#############+ #h ^ w ######## | | # #h #??????? | | # # % #??????? | | # # #??????? | | !* # # =^@ #??????? | | *! # # !%!ggpp #??????? | | *! # # * %g #??????? | | ################;#;Rg########### ##??????? | | #????????????# R #????# #???????? | | ! #????????????# %! #????# #???????? | | #????????????# *"" * #????# #???????? | | ######????????????# Y" s #????# #???????? | | ??????????????????# " " #????# #???????? | | ??????????????????# #????# #???????? | | ??????????????????# % #????# #???????? | | ??????????????????# #????# #???????? | | ??????????????????# #????# #???????? | | ??????????????????# #????# #???????? | | ??????????????????# #????#" #???????? | | ??????????????????# #????#%" ???????? | | ??????????????????##############????#" ???????? | | ????????????????????????????????????# ???????? | | ????????????????????????????????????# ???????? | | ????????????????????????????????????# ???????? | | ????????????????????????????????????# ??????? | | ????????????????????????????????????? ???????? | | ????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 1110 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 25 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyUltimateRigger Manual? 0 Play Time 00:38:57 Cumulative 152.3 hours Start 2023.04.26 @ 23:27:26 End 2023.04.27 @ 00:01:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 444 Rogue 444 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 848227ee-3d83-4a1f-af63-e8352bf1588c