Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.15 @ 01:08:03 Player: deadnoob Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2044) 2044 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 6585 Bonus ------- High Alert Combat Kills 10 Aligned with FarCom 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 19/100 System Corruption 12% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Spear > --- INVENTORY (20) --- Light Angular Momentum Engine Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Experimental Sensor Array Long-range Terrain Scanner Transmission Jammer Improved Propulsion Shielding Hardened Light Armor Plating Precision Shock Rifle Improved Medium Laser Heavy Laser Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Greatsword Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Utility Shielding > --- WEAPON ----------- Heavy Rocket Launcher Spear > --- INVENTORY -------- Light Angular Momentum Engine Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Transmission Jammer Improved Propulsion Shielding Hardened Light Armor Plating Improved Shield Generator Lightning Gun Precision Shock Rifle Improved Medium Laser Heavy Laser Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Greatsword [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 4 | . . . 1 . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 107 | . 12 1 8 8 . 13 10 38 17 Power 7 | . 2 . 1 . . 1 1 1 1 Engine 5 | . 2 . 1 . . . . 1 1 Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 29 | . 4 . 1 1 . 5 1 9 8 Treads 13 | . 4 . 1 1 . 3 1 3 . Leg 2 | . . . . . . 1 . 1 . Wheel 2 | . . . . . . 1 . 1 . Hover 11 | . . . . . . . . 4 7 Flight 1 | . . . . . . . . . 1 Utility 38 | . 5 . 4 3 . 1 4 15 6 Device 18 | . 2 . 2 1 . 1 1 9 2 Storage 4 | . 3 . 1 . . . . . . Processor 4 | . . . . . . . 1 2 1 Hackware . | . . . . . . . . . . Protection 12 | . . . 1 2 . . 2 4 3 Artifact . | . . . . . . . . . . Weapon 33 | . 1 1 2 4 . 6 4 13 2 Energy Gun 17 | . . . 1 1 . 3 2 10 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | . 1 . . 1 . 3 1 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . 1 . 2 . . 1 2 1 Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 1 3 2 Parts Lost 26 | . 1 . 2 1 . 10 1 2 9 Power 4 | . . . 1 . . 1 . . 2 Propulsion 9 | . . . . . . 5 . 1 3 Utility 7 | . 1 . . 1 . 1 1 . 3 Weapon 6 | . . . 1 . . 3 . 1 1 Highest Loss Streak 10 | . 1 . 1 1 . 10 1 1 7 To Critical Strikes 2 | . . . . . . 2 . . . Average Slot Usage (%) 97 | . 97 100 93 99 100 91 91 98 96 Engine 7 | . 13 14 11 11 11 2 . 1 6 Core 2 | . . . . . . 6 9 5 . Treads 19 | . 12 28 29 33 33 24 18 12 5 Leg 1 | . 15 . . . . . . . . Wheel 2 | . . . . . . 4 9 4 2 Hover 5 | . . . . . . . . 11 20 Device 13 | . 11 14 11 11 11 17 11 13 15 Storage 9 | . 14 14 11 11 11 11 9 7 7 Processor 6 | . . . . . . . 9 15 16 Protection 6 | . . . 7 10 11 2 7 8 5 Energy Gun 9 | . 15 2 8 10 11 10 11 14 . Ballistic Gun 5 | . 12 14 11 1 . 9 6 . 2 Launcher 4 | . . 11 1 9 11 2 . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 13 52 53 55 57 56 56 68 67 67 Greatest Support 60 | 20 40 40 60 60 60 60 16 42 32 Greatest Overweight (x) 6 | . 1 1 1 . . 3 4 6 6 Average Overweight (x) 1 | . . 1 . . . 1 3 3 2 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 16 20 20 20 20 20 20 20 20 Most Carried 20 | . 15 17 20 20 20 20 20 20 20 Average Carried 18 | . 9 16 19 19 20 16 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 17 19 20 20 20 20 20 20 Class Distribution -------------------- 52% | Mutant 29% | Scavenger-Mutant 11% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Assassin | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 1952 | 200 75 71 251 186 . 238 145 497 289 Remotely . | . . . . . . . . . . Salvage Created 2668 | . 199 29 486 380 . 130 304 793 347 Parts 158 | . 9 6 25 39 . 5 14 36 24 Haulers Intercepted 4 | . . . 1 . . . 1 1 1 Recyclers Shooed 5 | . 1 1 . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 57 | . 4 6 9 15 . 1 5 8 9 Melee 6 | . . . . . . . . . 6 Guns 26 | . 4 . 9 2 . 1 5 5 . AOE 22 | . . 6 . 13 . . . . 3 Classes Destroyed 11 | . 2 1 4 1 . . 1 2 . Worker 4 | . 1 1 . 1 . . . 1 . Hauler 4 | . . . 1 . . . 1 1 1 Recycler 7 | . . . . 2 . 1 . 4 . Operator 1 | . . . 1 . . . . . . Watcher 2 | . . . . . . . 1 1 . Swarmer 21 | . . 6 . 12 . . . . 3 Grunt 24 | . 4 . 7 2 . . 5 2 4 Brawler 2 | . . . 1 1 . . . . . Sentry 4 | . . . 1 . . . . 2 1 Hunter 1 | . . . . . . . . 1 . Programmer 4 | . . . . . . . . 3 1 Best Kill Streak 5 | . 3 4 4 5 . 1 3 2 4 Combat Bots Only 4 | . 2 3 4 4 . 1 3 2 3 Max Kills in Single Turn 3 | . 1 2 1 3 . 1 1 1 3 Gunslinging 1 | . . . . 1 . . . . . Exploded 3 | . . 2 . 3 . . . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . CL-ANK (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Damage Taken 4342 | . 161 38 358 297 . 848 228 831 1581 Core 1050 | . 37 9 48 40 . 206 . 242 468 Absorbed by Shields 411 | . . . . . . . . 109 302 Redirected to Shielding 102 | . . . . . . . . 38 64 Core Remaining (%) 76 | 100 . 81 . . . 26 100 . . Volleys Fired 177 | . 21 5 33 17 2 22 27 44 6 Largest 2 | . 2 1 2 2 1 2 2 2 1 Hottest 125 | . 70 30 70 73 30 73 92 125 69 Shots Fired 330 | . 42 5 63 23 2 45 52 91 7 Gun 303 | . 42 . 60 12 . 45 52 89 3 Cannon . | . . . . . . . . . . Launcher 24 | . . 5 . 11 2 . . 2 4 Special 3 | . . . 3 . . . . . . Kinetic 123 | . 21 . 33 6 . 29 27 7 . Thermal 149 | . 21 . 30 6 . 16 25 48 3 Explosive 24 | . . 5 . 11 2 . . 2 4 Electromagnetic 34 | . . . . . . . . 34 . Robot Hit Streak 17 | . 9 . 17 8 . 7 9 15 . Robot Miss Streak 4 | . 4 . 2 1 . 2 2 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . Shots Hit Robots 261 | . 31 . 44 14 . 34 39 68 31 Core Hits 132 | . 9 10 20 28 . 9 15 25 16 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . 4 . . . . 1 2 2 3 Burn 9 | . 4 . . . . 1 2 2 . Impale 3 | . . . . . . . . . 3 Melee Attacks 52 | . . . . . . . . . 52 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 52 | . . . . . . . . . 52 Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5837 | . 404 345 572 1024 . 366 647 1227 1252 Guns 3351 | . 395 . 561 155 . 366 647 1227 . Cannons . | . . . . . . . . . . Explosions 1582 | . . 345 . 867 . . . . 370 Melee 882 | . . . . . . . . . 882 Ramming 11 | . 9 . . 2 . . . . . Kinetic 1217 | . 226 . 340 80 . 247 261 63 . Thermal 1791 | . 169 . 232 131 . 119 386 754 . Explosive 1526 | . . 345 . 811 . . . . 370 Electromagnetic 410 | . . . . . . . . 410 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 882 | . . . . . . . . . 882 Highest Corruption 12 | . . . . 2 2 2 . 8 12 Average Corruption 5 | . . . . 2 2 2 . 7 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 107 | . . . . 9 6 6 . 58 28 Message Errors 32 | . . . . 3 2 1 . 17 9 Matter Fused 23 | . . . . 1 2 . . 12 8 Heat Flow Errors 18 | . . . . 1 . 2 . 11 4 Energy Discharges 12 | . . . . 2 . 1 . 6 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 10 | . . . . 2 1 1 . 4 2 Data Loss (major) 4 | . . . . . 1 . . 3 . Misfires 6 | . . . . . . 1 . 4 1 Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 53 | . . 4 . 4 . . . . 45 Projectiles . | . . . . . . . . . . Explosions 21 | . . 4 . 4 . . . . 13 Melee 32 | . . . . . . . . . 32 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 27 | . . . . 27 . . . . . Shots 3 | . . . . 3 . . . . . Rammed 3 | . 2 . . 1 . . . . . Targets Rammed 3 | . 2 . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 265 | . 192 . 84 119 . 183 69 265 256 Average Temperature 55 | . 73 . 26 60 . 39 22 71 98 Received Heat Transfer 1099 | . 111 . 171 42 . 9 126 125 515 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Fried 3 | . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 8 | . . . . . . . 4 4 . Heat Transferred 4385 | . 777 . 666 272 . 117 962 1591 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 530 | . 125 163 281 530 . 5 121 170 310 Initial 55 | . . . 1 45 . . . 54 55 Average 105 | . 36 44 133 351 . 1 89 50 113 Maximum Alert Level 2 | . . . 1 2 . . . . 1 Low Security (%) 83 | . 100 100 71 11 . 100 100 100 84 Level 1 13 | . . . 28 68 . . . . 15 Level 2 3 | . . . . 20 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 . 3 . . . 2 3 8 Investigation 2 | . . . 2 . . . . . . Extermination 2 | . . . . . . . . 2 . Reinforcement 9 | . 1 . 1 . . . 2 1 4 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . . . 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 3 | . 1 . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 100 | . 10 4 14 15 . 1 8 22 26 Peak Tracking Total 13 | . 3 3 4 4 8 1 3 8 13 Tactical Retreats 2 | . . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 3 | . 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 12 | . . 5 . 4 1 . . 1 1 Max in Single Turn 4 | . . 4 . 3 1 . . 1 1 Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 19 | . 1 . 3 1 2 . 2 7 3 Terminals 13 | . 1 . 2 1 . . 2 4 3 Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 40 | . 3 . 11 2 2 . 5 12 5 Successful 18 | . 2 . 3 . 2 . 3 6 2 Failed 21 | . . . 8 2 . . 2 6 3 Catastrophic 5 | . . . 2 . . . . 2 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 25 | . 4 . 7 2 1 . 2 5 4 Terminals 28 | . 3 . 8 2 . . 5 5 5 Fabricators 6 | . . . . . . . . 6 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 9 | . 2 . 1 . 2 . 2 1 1 Record 1 | . . . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . . . Open Door 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 2 | . . . . . . . 1 1 . Alert Level 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . 4 . Network Status 2 | . . . . . . . . 2 . Build 2 | . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . 1 . 1 Terminals 2 | . . . . . . . 1 . 1 Botnet 2 | . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 . 3 1 . . 2 4 3 Full Trace Events 2 | . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 81 | . . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 58 | . . . . . . . . 58 . Total Part Build Rating 7 | . . . . . . . . 7 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 5 | . . . . 4 . . . 1 . Largest Group 4 | . . . . 4 4 3 1 1 . Highest-Rated Group 71 | . . . . 71 71 40 16 8 . Highest-Rated Ally 31 | . . . . 31 31 16 16 8 . Total Orders . | . . . . . . . . . . Ally Attacks 58 | . . . . . . 41 17 . . Total Damage 654 | . . . . . . 469 185 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 7793 | . 550 1214 457 1122 368 441 349 2483 809 Spaces Moved 3623 | 1 219 492 162 647 228 212 165 1084 413 Core . | . . . . . . . . . . Treads 2094 | . 100 492 162 647 228 100 . 365 . Legs 120 | 1 119 . . . . . . . . Wheels 1126 | . . . . . . 112 165 718 131 Hover 283 | . . . . . . . . 1 282 Flight . | . . . . . . . . . . Fastest Speed 98 | 120 120 240 160 160 160 145 145 145 98 Average Speed 177 | 120 194 240 176 160 160 166 147 187 127 Slowest Speed 410 | 120 240 240 240 160 160 240 160 305 410 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 1 32 95 18 91 61 56 18 25 49 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 6 | . . 2 . 3 1 . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 4 | . . 1 . 1 . 2 . . . Spaces Dug 23 | . . 3 . 5 . . . 11 4 Terrain Destroyed 193 | . . 22 . 94 11 . . 15 51 Melee 4 | . . . . . . . . . 4 Projectile . | . . . . . . . . . . AOE 189 | . . 22 . 94 11 . . 15 47 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total 4575 | . 296 521 271 711 229 255 223 1453 616 Wait 476 | . 35 22 52 32 . 1 4 228 102 Move 3614 | . 218 491 161 646 227 211 164 1083 413 Hop . | . . . . . . . . . . Pick Up 55 | . 6 2 9 2 . 7 8 15 6 Fast Attach 43 | . 6 . 2 2 . 3 2 15 13 Attach 17 | . . . 3 . . 7 3 2 2 Detach 8 | . 1 . 1 1 . . 1 2 2 Swap 48 | . 6 1 3 6 . 3 5 22 2 Drop 69 | . 1 . 7 4 . 1 9 29 18 Fire 177 | . 21 5 33 17 2 22 27 44 6 Melee 52 | . . . . . . . . . 52 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . 2 . . 1 . . . . . Escape Stasis 8 | . . . . . . . . 8 . Rewire 5 | . . . . . . . . 5 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Central database locked down 342 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 10) 551 | -10/Materials | Entered Mines 552 | -10/Mines | Learned location of Storage (-7) 611 | -10/Mines | Discovered new exit (range 8) 657 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 662 | -10/Mines | Found Prototype Device 750 | -10/Mines | Learned location of Mines (-9) 976 | -10/Mines | Discovered new exit (range 14) 1765 | -10/Mines | Entered Materials 1765 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1765 | -9/Materials | Identified Exp. Sensor Array 1815 | -9/Materials | Identified exit to Mines 2222 | -9/Materials | Entered Mines 2223 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2258 | -9/Mines | Discovered new exit (range 9) 2575 | -9/Mines | Discovered new exit (range 13) 2612 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2614 | -9/Mines | Discovered new exit (range 5) 3010 | -9/Mines | Learned Materials stockpile data 3056 | -9/Mines | Escorted by a lone wolf Derelict 3153 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3344 | -9/Mines | Entered Exiles 3344 | -9/Exiles | Accompanied by 4 allies 3383 | -9/Exiles | Met 8R-AWN 3423 | -9/Exiles | Met EX-HEX 3464 | -9/Exiles | Met EX-BIN 3485 | -9/Exiles | Aligned with FarCom system 3487 | -9/Exiles | Given EX-Vault access code 3528 | -9/Exiles | Opened EX-Vault 3568 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3621 | -9/Exiles | Met EX-DEC 3634 | -9/Exiles | Learned location of Zion (-7) 3679 | -9/Exiles | Attacked by the Exiles 3694 | -9/Exiles | Discovered new exit (range 14) 3712 | -9/Exiles | Entered Mines 3712 | -8/Mines | Accompanied by 3 allies 3805 | -8/Mines | CL-ANK came to Exiles' defense 3851 | -8/Mines | Core integrity fell below 50% 3881 | -8/Mines | Destroyed CL-ANK 3907 | -8/Mines | Lost 10 parts (1p5n1u3w) 4101 | -8/Mines | Discovered new exit (range 8) 4153 | -8/Mines | Entered Materials 4153 | -8/Materials | Accompanied by 1 ally 4153 | -8/Materials | Evolved 2 slots: Utility x2 4195 | -8/Materials | Build established: Scavenger-Mutant 4486 | -8/Materials | Discovered new exit (range 10) 4502 | -8/Materials | Entered Factory 4502 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4844 | -7/Factory | Fabricated Lrn. Terrain Scanner (x1) 4867 | -7/Factory | Assembled infested ambush trap array 4944 | -7/Factory | Discovered new exit (range 11) 5222 | -7/Factory | Fabricated R-06 Scavenger? 5665 | -7/Factory | P-60 Hacker assimilated allied Scavenger 4a 5892 | -7/Factory | Identified exit to Storage 6212 | -7/Factory | Build established: Scavenger-Skirmisher 6985 | -7/Factory | Entered Storage 7171 | -7/Storage | Discovered new exit (range 6) 7226 | -7/Storage | Garrison activated, responded to threat 7233 | -7/Storage | System corruption reached 10% 7696 | -7/Storage | Core integrity fell below 50% 7771 | -7/Storage | Core integrity fell below 20% 7780 | -7/Storage | Garrison activated, responded to threat 7794 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07756_ Cld. Airjet destroyed. 07757_ O-16 Technician uses terminal to summon reinforcements. 07757_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S009. 07757_ O-16 Technician locks terminal. 07761_ Penetrated by Slug. 07762_ System corrupted: Cld. Airjet rejected. 07764_ Slug penetrates Wall. 07770_ Lgt. Angular Momentum Engine destroyed. 07772_ Imp. Light Armor Plating destroyed. 07773_ Imp. Utility Shielding destroyed. 07773_ Cld. Airjet destroyed. 07780_ G-47 Trooper calls for garrison reinforcements. 07780_ ALERT: Activating Garrison Access S001. 07782_ System corrupted: Matter fused (-8). 07785_ G-47 Trooper suffers critical hit (Impale). 07790_ Slug penetrates Wall. 07793_ Imp. Shield Generator destroyed. 07793_ Slug penetrates Wall. 07793_ Cld. Airjet destroyed. Map ----- +----------------------------------------------------+ | #############=?## #? ???? ??#???????????????? | | ###?##?#?####" ?# ]# "???#???????????????????? | | #######?##?#T # #?""? ????????????????????? | | #########?#?# + #?"?" #?? #???????????????? | | ########?##?##### #? ????? #???????????????? | | ################# ####### #######?????????? | | ????????? | | ????????? | | ????????? | | #+###################/#############???????????? | | # #??# #???????????????????? | | # ?? "??#""" #???????????????????? | | # ? ???#""" ##??????????????????? | | """ # ???#""" "#??????????????????? | | """ # ???# T#??????????????????? | | """ # ""?#""" | "#??????????????????? | | # ####""" ##??????????????????? | | # ##?#""" ##??????????????????? | | #########+######## #??????????????????? | | ########+##/###??????????????????? | | ?####??# =#????????????????????? | | ##/######### #####?## h ########?????????????? | | #### ######## # #?????????????? | | #### ###?##?# Yg# #?????????????? | | #### ### ## Yg# #?????????????? | | + k g k gY@ #?????????????? | | ####/### #####g# #?????????????? | | # ## ##???# # #?????????????? | | ## ## ?#???# ########?????????????? | | ## ## ?????# #????????????????????? | | ? ## """ #? #????# #????????????????????? | | #"" ""#### """ ## #?#??# #????????????????????? | | #""G""#### ""? + ###???+?????????????????????? | | ########## ##?#?#?????????????????????????? | | ####################??????????????????????????? | | ##################????????????????????????????? | | #################?###?????????????????????????? | | ########?######?###?#?????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Terrain Scanner | x1 | -7/Factory | Preloaded R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedMyomerBiocell Manual? 0 Play Time 00:47:17 Cumulative 78.4 hours Start 2022.09.15 @ 00:20:41 End 2022.09.15 @ 01:08:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1e1721f-7337-4d35-80a3-2673d954cc80