Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 21:35:54 Player: ktur Result: Destroyed by as-32096 with Assembled P-torch Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (176) 880 Value Destroyed (6317) 6317 Prototype IDs (222) 4440 Alien Tech Used (1) 200 Bonus (5630) 5630 TOTAL SCORE: 22867 Bonus ------- Follower Combat Kills 45 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 26/100 System Corruption 0% Temperature Cool (32) Movement Core (1350) Ox26 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Enhanced Optical Array Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Advanced Heat Sink Large Matter Pod (150) High-capacity Matter Pod (200) Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Improved EM Shotgun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Hypervelocity Coil Gun Hypervelocity Coil Gun RU-N14's Throwing Claymores (10) CR-A16's Pointy Stick Self-destruct Interrupter (50) Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Zionite Biocell Enhanced Optical Array Advanced Targeting Computer Weapon Cycler Zionite Heavy Carapace Experimental Thermal Shield > --- WEAPON ----------- Heavy Riot Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Large Matter Pod High-capacity Matter Pod Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Improved EM Shotgun Lightning Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Heavy Missile Launcher Heavy Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter Self-destruct Interrupter [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Reflective Plating Weapon Autogun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . Utility 5 | . . . 1 . . . 2 1 . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 192 | 6 17 3 26 3 . 3 10 13 12 6 17 7 31 4 . 13 21 Power 16 | 1 1 . 3 . . . . 4 1 1 1 . 1 2 . . 1 Engine 8 | 1 1 . 3 . . . . 2 1 . . . . . . . . Core 6 | . . . . . . . . 2 . 1 . . 1 2 . . . Reactor 2 | . . . . . . . . . . . 1 . . . . . 1 Propulsion 37 | 2 9 . 8 1 . 1 1 2 1 1 2 1 6 . . . 2 Treads 29 | 2 9 . 8 1 . 1 1 2 1 1 2 1 . . . . . Leg 8 | . . . . . . . . . . . . . 6 . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 53 | 1 5 . 4 1 . 1 8 2 4 . 3 2 8 2 . 5 7 Device 23 | . . . 1 1 . 1 2 . 4 . 3 1 4 1 . 4 1 Storage 7 | 1 2 . 1 . . . 1 . . . . . . . . . 2 Processor 5 | . 1 . . . . . 2 . . . . . 1 . . 1 . Hackware 1 | . . . . . . . . . . . . . 1 . . . . Protection 17 | . 2 . 2 . . . 3 2 . . . 1 2 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 86 | 2 2 3 11 1 . 1 1 5 6 4 11 4 16 . . 8 11 Energy Gun 14 | . . . 5 . . . . . . . . 4 . . . . 5 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 51 | 2 2 1 6 1 . 1 1 5 3 2 7 . 12 . . 6 2 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . Launcher 8 | . . 2 . . . . . . 1 1 2 . . . . . 2 Special Weapon 4 | . . . . . . . . . . . . . . . . 2 2 Impact Weapon 7 | . . . . . . . . . 2 1 1 . 3 . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . 1 . 2 . . . . . . 1 5 Corrupted Parts 3 | . . . . . . . . . 1 . . 1 1 . . . . System Corruption 23 | . . . . . . . . . 9 . . 10 4 . . . . Parts Lost 49 | . 1 5 2 . . 2 . 3 . . 10 3 5 . . . 18 Power 7 | . . 1 . . . . . 1 . . 2 . . . . . 3 Propulsion 15 | . . 2 . . . 1 . 1 . . 2 2 2 . . . 5 Utility 13 | . 1 . 1 . . . . 1 . . 3 . 2 . . . 5 Weapon 14 | . . 2 1 . . 1 . . . . 3 1 1 . . . 5 Highest Loss Streak 14 | . 1 5 1 . . 2 . 1 . . 5 2 3 . . . 14 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 91 86 97 100 100 99 99 99 98 100 77 84 90 99 100 98 90 Engine 6 | . 14 10 10 11 11 11 9 4 14 7 4 . . . . . . Core 4 | . . . . . . . . 9 . 6 3 . . 11 12 12 8 Treads 12 | . 28 22 22 22 22 21 18 14 14 14 12 11 3 . . . . Leg 5 | . . . . . . . . . . . . . 14 18 18 18 17 Device 14 | . . . 8 1 11 11 14 15 18 21 14 21 19 17 18 21 19 Storage 10 | . 19 28 13 22 22 22 9 7 7 7 7 7 6 6 6 6 7 Processor 10 | . . . . . . . 5 15 14 14 14 14 17 18 18 14 11 Protection 6 | . . . 8 9 . . 15 6 7 7 3 5 4 6 6 6 5 Energy Gun 1 | . . . 11 . . . . . . . . 17 . . . . 1 Ballistic Gun 19 | . 27 22 21 33 33 33 27 22 20 19 9 1 15 18 18 13 10 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 14 34 34 42 42 40 40 109 116 120 119 111 112 117 113 113 120 124 Greatest Support 63 | 40 40 40 40 40 40 40 40 40 43 45 45 40 63 58 58 58 63 Greatest Overweight (x) 31 | . . 8 1 1 . 1 2 2 2 2 31 5 5 1 1 2 30 Average Overweight (x) 1 | . . . . . . . 1 2 2 2 2 2 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 14 15 15 15 15 15 24 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 3 13 14 14 14 15 14 21 24 24 25 24 24 24 24 25 24 24 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 14 15 15 15 14 25 25 25 25 25 25 23 25 25 25 20 Class Distribution -------------------- 26% | Gunner 24% | Scavenger-Mutant 18% | Scavenger-Gunner 14% | Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 7036 | 175 657 104 661 285 . 268 712 657 518 146 396 400 1094 438 . 83 442 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7790 | . 657 40 731 392 . 332 1212 904 421 75 260 403 1204 317 . . 842 Parts 403 | . 44 5 50 29 . 18 59 50 22 5 9 21 68 8 . . 15 Haulers Intercepted 8 | . 2 . 2 . . . 2 2 . . . . . . . . . Recyclers Shooed 9 | . . . . . . . 1 2 . . . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 10 5 . 11 . 4 . 2 . Prevented 14 | . . . . . . . . . . . . 14 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 188 | . 16 7 18 11 . 8 17 19 9 1 4 9 19 . . . 50 Guns 126 | . 16 . 18 11 . 8 17 19 6 1 2 7 17 . . . 4 Cannons 5 | . . . . . . . . . . . . . 2 . . . 3 AOE 54 | . . 7 . . . . . . 3 . 2 1 . . . . 41 Classes Destroyed 19 | . 5 1 4 . . . 3 1 1 . . 1 . . . . 3 Worker 6 | . . . 1 . . 1 1 1 . . . . 2 . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . Tunneler 2 | . . . 1 1 . . . . . . . . . . . . . Hauler 8 | . 2 . 2 . . . 2 2 . . . . . . . . . Recycler 4 | . . . . . . . 3 . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . Operator 7 | . 1 . 2 . . . 3 1 . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . Swarmer 40 | . 6 3 6 4 . 3 3 6 . . . 6 3 . . . . Grunt 66 | . 10 . 9 7 . 5 12 9 3 . . 3 8 . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 8 | . . . 2 . . . 1 1 . 1 . . 3 . . . . Hunter 3 | . . . . . . . 1 . . . . . 2 . . . . Programmer 7 | . . . . . . . . 3 1 . . . 3 . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . 8 Assembler 2 | . . . . . . . . . . . . . . . . . 2 Assembled 43 | . . 4 . . . . . . . . . . . . . . 39 Golem 2 | . . . . . . . . . . . . . . . . . 2 Thug 4 | . . . . . . . . . 4 . . . . . . . . Best Kill Streak 38 | . 3 4 4 4 . 3 5 5 4 1 2 3 3 . . . 38 Combat Bots Only 36 | . 3 4 3 4 . 3 5 5 4 1 2 3 3 . . . 36 Max Kills in Single Turn 27 | . 2 3 2 2 . 1 2 2 2 1 1 1 2 . . . 27 Gunslinging 1 | . . . . 1 . . . . . . . . 1 . . . . Exploded 27 | . . 3 . . . . . . 2 . 1 1 . . . . 27 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 9742 | . 560 744 329 347 . 338 449 921 195 54 1596 576 1398 . 65 . 2170 Core 1680 | . 103 137 11 49 . 23 56 66 14 . 340 25 216 . . . 640 Absorbed by Shields 663 | . . . 107 . . . 192 224 40 72 28 . . . . . . Regen/Repaired (Parts) 200 | . 142 . 58 . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 4 . . . 79 89 . . . . 36 . . . . . Volleys Fired 474 | . 55 11 48 21 . 21 55 58 15 5 26 19 72 12 . . 56 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 3 3 3 2 . . 3 Hottest 160 | . 40 40 135 69 . 69 69 79 69 69 69 145 94 70 . . 160 Shots Fired 1186 | . 110 17 143 63 . 62 165 174 44 18 56 50 187 26 . . 71 Gun 1128 | . 110 13 143 63 . 62 165 174 42 18 48 50 172 26 . . 42 Cannon 15 | . . . . . . . . . . . . . 15 . . . . Launcher 19 | . . 4 . . . . . . 2 . 8 . . . . . 5 Special 24 | . . . . . . . . . . . . . . . . . 24 Kinetic 1026 | . 110 13 98 63 . 62 165 174 42 18 48 . 185 26 . . 22 Thermal 45 | . . . 45 . . . . . . . . . . . . . . Explosive 43 | . . 4 . . . . . . 2 . 8 . . . . . 29 Electromagnetic 72 | . . . . . . . . . . . . 50 2 . . . 20 Robot Hit Streak 36 | . 15 2 7 6 . 9 22 18 11 14 22 16 36 18 . . 12 Robot Miss Streak 8 | . 5 3 3 4 . 2 3 3 1 1 1 3 2 1 . . 8 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . Secondary Targets 24 | . 3 . 4 2 . 1 3 2 2 . . 2 5 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 1 . . 1 1 . . . . Shots Hit Robots 811 | . 79 5 80 35 . 46 111 118 31 14 48 38 138 18 . . 50 Core Hits 451 | . 34 11 37 18 . 19 50 50 19 4 23 23 56 9 . . 98 Critical Kills 14 | . . . . 1 . . . . . . 1 . 8 3 . . 1 Critical Parts Destroyed 18 | . 1 . . . . . 1 2 . . 1 . 10 3 . . . Critical Strikes 36 | . 1 . 1 1 . . 1 2 . . 2 . 18 6 . . 4 Burn 1 | . . . 1 . . . . . . . . . . . . . . Destroy 32 | . 1 . . 1 . . 1 2 . . 2 . 18 6 . . 1 Sever 3 | . . . . . . . . . . . . . . . . . 3 Melee Attacks 21 | . . . . . . . . . 5 5 1 . 10 . . . . Impact 20 | . . . . . . . . . 5 5 . . 10 . . . . Slashing 1 | . . . . . . . . . . . 1 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 19133 | . 1108 438 1299 587 . 700 1788 1940 959 198 1201 895 2308 133 . . 5579 Guns 12055 | . 1084 93 1283 564 . 682 1779 1921 588 198 628 648 1916 133 . . 538 Cannons 283 | . . . . . . . . . . . . . 283 . . . . Explosions 5965 | . . 345 . . . . . . 371 . 506 247 . . . . 4496 Melee 67 | . . . . . . . . . . . 67 . . . . . . Ramming 218 | . 24 . 16 23 . 18 9 19 . . . . 109 . . . . Kinetic 11016 | . 1084 93 892 564 . 682 1779 1921 588 198 628 . 2195 133 . . 259 Thermal 706 | . . . 391 . . . . . . . . 247 . . . . 68 Explosive 5650 | . . 345 . . . . . . 371 . 506 . . . . . 4428 Electromagnetic 931 | . . . . . . . . . . . . 648 4 . . . 279 Impact . | . . . . . . . . . . . . . . . . . . Slashing 612 | . . . . . . . . . . . 67 . . . . . 545 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . 4 . . . . . 1 10 10 10 20 5 5 5 5 . Average Corruption 6 | . . 4 . . . . . 1 4 10 10 15 4 5 5 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 235 | . . 1 . . . . . 14 43 36 21 54 33 22 9 2 . Message Errors 58 | . . . . . . . . 3 10 16 2 10 8 5 3 1 . Matter Fused 65 | . . 1 . . . . . 1 13 8 9 18 6 7 2 . . Heat Flow Errors 23 | . . . . . . . . 2 3 3 3 5 4 2 . 1 . Energy Discharges 27 | . . . . . . . . 4 5 3 3 7 5 . . . . Data Loss (minor) 27 | . . . . . . . . 1 6 3 1 7 4 3 2 . . Data Loss (major) 11 | . . . . . . . . 1 2 . . 3 3 1 1 . . Misfires 12 | . . . . . . . . 1 3 3 . 1 1 3 . . . Alerts 4 | . . . . . . . . . 1 . 1 1 . . 1 . . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . Weapon Failures 7 | . . . . . . . . 1 . . 1 2 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 219 | . . . . . . . . . . . . 56 8 . . . 155 Projectiles 39 | . . . . . . . . . . . . . . . . . 39 Explosions 172 | . . . . . . . . . . . . 56 . . . . 116 Melee 8 | . . . . . . . . . . . . . 8 . . . . Knockbacks 7 | . . . 1 . . . . 1 . . . . 5 . . . . Impact 3 | . . . 1 . . . . 1 . . . . 1 . . . . Kinetic 3 | . . . . . . . . . . . . . 3 . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 161 | . . . . . . . . . . . . 85 . . . . 76 Shots 3 | . . . . . . . . . . . . 1 . . . . 2 Rammed 17 | . 5 . 1 3 . 2 3 3 . . . . . . . . . Targets Rammed 26 | . 5 . 2 3 . 2 4 3 . . . . 7 . . . . Kicked 7 | . . . . . . . . . . . . . 7 . . . . Crushed 2 | . . . 1 . . . 1 . . . . . . . . . . Highest Temperature 431 | . 9 8 431 148 . 21 8 169 220 201 178 195 188 188 . 88 402 Average Temperature 81 | . 5 8 92 65 . 6 6 31 72 71 79 76 35 44 . 60 144 Received Heat Transfer 2214 | . 216 20 114 123 . 171 214 194 68 21 . 36 360 . . . 677 Effects 4 | . . . 4 . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 1 . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . 2 Parts Fried 7 | . . . . . . . . . . . . 7 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 1159 | . . . 909 . . . . . . . . 200 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 2 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 374 | . 322 245 255 279 . 170 374 242 . . . . 246 . . . . Initial 124 | . . 97 . 99 . . 66 124 . . . . . . . . . Average 113 | . 123 197 121 84 . 35 206 86 . . . . 104 . . . . Maximum Alert Level 1 | . 1 1 1 1 . . 1 1 . . . . 1 . . . . Low Security (%) 74 | 100 65 21 74 89 . 100 34 92 . . . . 81 . . . . Level 1 25 | . 34 78 25 10 . . 65 7 . . . . 18 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 2 . . . 3 6 . . . . 7 . . . . Investigation 5 | . 2 . . . . . . 1 . . . . 2 . . . . Extermination 3 | . . . . . . . . 2 . . . . 1 . . . . Reinforcement 9 | . 1 . 2 . . . 3 2 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 1 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 4 | . 1 . 1 . . . . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 26 17 22 11 . 10 19 22 9 1 4 11 25 . 4 . 62 Peak Tracking Total 38 | . 3 11 4 4 . 3 5 3 4 1 2 4 3 . 4 . 38 Tactical Retreats 8 | . . 1 . . . 1 1 2 . . . 1 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 4 | . 2 . 1 . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 12 | . . 3 2 2 . 1 1 . . . . . 1 . . . 2 Max in Single Turn 2 | . . 2 1 1 . 1 1 . . . . . 1 . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 29 | . 8 . 3 . 1 . 1 6 . . 4 . 6 . . . . Terminals 14 | . 6 . 2 . . . 1 2 . . . . 3 . . . . Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . . Repair Stations 3 | . 1 . 1 . . . . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . Total Hacks 102 | . 23 . 10 . 1 . 4 17 . . 31 . 16 . . . . Successful 72 | . 15 . 5 . 1 . 3 8 . . 31 . 9 . . . . Failed 29 | . 7 . 5 . . . 1 9 . . . . 7 . . . . Catastrophic 5 | . . . . . . . . 1 . . . . 4 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 42 | . 13 . 8 . . . 4 9 . . . . 4 . . 4 . Terminals 45 | . 18 . 8 . . . 4 7 . . . . 8 . . . . Fabricators 8 | . . . . . . . . 5 . . . . 3 . . . . Repair Stations 8 | . 4 . 2 . . . . . . . . . 2 . . . . Recycling Units 4 | . 1 . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . 3 . . . . Terminal Hacks 49 | . 7 . 1 . 1 . 1 4 . . 31 . 4 . . . . Record 12 | . . . . . 1 . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Robot Analysis 5 | . 3 . 1 . . . 1 . . . . . . . . . . Prototype ID Bank 7 | . 2 . . . . . . 1 . . 3 . 1 . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . Unreport Threat 3 | . . . . . . . . 2 . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . 2 . . . . Network Status 2 | . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 8 | . 4 . 2 . . . . . . . . . 2 . . . . Scan Component 4 | . 2 . 1 . . . . . . . . . 1 . . . . Repair 4 | . 2 . 1 . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 9 | . 4 . 2 . . . 2 1 . . . . . . . . . Terminals 8 | . 3 . 2 . . . 2 1 . . . . . . . . . Botnet 5 | . 2 . 1 . . . 1 1 . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 6 . 3 . . . 1 5 . . . . 4 . . . . Full Trace Events 3 | . . . . . . . . 1 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . . . . Parts Repaired 3 | . 2 . 1 . . . . . . . . . . . . . . Time 140 | . 52 . 26 . . . . . . . . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 2 | . . 1 . . . . . . . . . . 1 . . . . Largest Group 1 | . . 1 . . . . . . . . . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . 12 . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . 12 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . 7 . . . . . . . . . . 9 . . . . Total Damage 142 | . . 22 . . . . . . . . . . 120 . . . . Kills 1 | . . . . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 133 | . 3 . 1 . . . 1 . . . 128 . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 1 1 . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 20174 | 83 1502 484 1153 1247 212 671 1106 2267 2094 1063 515 1349 1213 885 382 2838 1110 Spaces Moved 7603 | 45 758 247 432 524 133 380 288 620 622 325 125 323 373 446 202 1279 481 Core 26 | 3 . 21 . . . . . . . . 1 . . . . . 1 Treads 4805 | 42 758 226 432 524 133 380 288 620 622 325 124 323 8 . . . . Legs 2772 | . . . . . . . . . . . . . 365 446 202 1279 480 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 320 320 312 250 330 190 190 190 190 190 Average Speed 237 | 152 160 184 204 224 160 160 312 320 320 312 334 396 233 190 190 218 195 Slowest Speed 1600 | 160 160 450 240 240 160 240 320 320 320 320 1600 570 570 190 190 260 1550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 99 51 45 96 49 84 21 18 70 48 78 51 12 54 52 87 75 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 29 | . 1 . . 2 1 . . . . . 22 . . . . 3 . Known Exits Taken 2 | . . . . . . . . 1 . . . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 19 | . . . . 2 . 1 . . 1 6 . 1 . 4 . 4 . Spaces Dug 25 | . . 8 . . . . . . 5 5 . . 7 . . . . Terrain Destroyed 212 | . . 22 . . . . . . 20 5 13 15 11 2 . . 124 Melee 17 | . . . . . . . . . 5 5 . . 7 . . . . Projectile 7 | . . . . . . . . . . . . . 2 . . . 5 AOE 184 | . . 22 . . . . . . 15 . 13 15 . . . . 119 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 8887 | 57 949 260 609 559 132 405 393 791 688 353 180 354 566 466 201 1337 587 Wait 319 | . 61 . 62 4 . . 8 77 26 9 . 4 45 . . 1 22 Move 7586 | 44 757 246 431 523 132 379 287 619 621 324 124 322 372 445 201 1278 481 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 118 | 7 26 . 16 2 . . 15 9 3 1 7 1 12 2 . 16 1 Fast Attach 71 | 5 6 . 11 1 . . 7 6 4 1 3 1 6 3 . 10 7 Attach 52 | 1 2 1 10 2 . 2 . 5 1 . 8 1 10 . . 3 6 Detach 13 | . . . 2 . . . 3 1 . . 3 . 1 . . 3 . Swap 71 | . 9 2 6 . . 1 3 2 8 5 6 5 15 1 . . 8 Drop 130 | . 28 . 21 3 . . 11 11 5 3 2 1 10 3 . 26 6 Fire 474 | . 55 11 48 21 . 21 55 58 15 5 26 19 72 12 . . 56 Melee 21 | . . . . . . . . . 5 5 1 . 10 . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . 7 . . . . Crush 19 | . 5 . 2 3 . 2 4 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . 6 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 702 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Central database locked down 1046 | -10/Materials | Discovered new exit (range 11) 1192 | -10/Materials | Discovered new exit (range 15) 1394 | -10/Materials | Repaired Assault Rifle 1421 | -10/Materials | Repaired Assault Rifle 1586 | -10/Materials | Entered Mines 1639 | -10/Mines | Met a Derelict bent on vengeance 1721 | -10/Mines | Found a hidden stash of uninstalled traps 1847 | -10/Mines | Discovered new exit (range 7) 1849 | -10/Mines | Received a Mining Laser from a helpful Derelict 1924 | -10/Mines | Learned 2 Materials zone layouts 1936 | -10/Mines | Assembled infested the area 1954 | -10/Mines | Core integrity fell below 50% 1969 | -10/Mines | Core integrity fell below 20% 2006 | -10/Mines | Lost 5 parts (1p2n2w) 2070 | -10/Mines | Entered Materials 2070 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2342 | -9/Materials | Discovered new exit (range 14) 2628 | -9/Materials | Repaired Lgt. Armor Plating 2727 | -9/Materials | Discovered new exit (range 15) 3084 | -9/Materials | Build established: Tank 3223 | -9/Materials | Entered Mines 3705 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3727 | -9/Mines | Learned location of Zion (-6) 3864 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3875 | -9/Mines | Found Prototype Device 3993 | -9/Mines | Discovered new exit (range 10) 4366 | -9/Mines | Learned location of Storage (-7) 4366 | -9/Mines | Discovered new exit (range 7) 4464 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4464 | -9/Mines | Discovered new exit (range 5) 4470 | -9/Mines | Entered Exiles 4510 | -9/Exiles | Met 8R-AWN 4534 | -9/Exiles | Met EX-HEX 4602 | -9/Exiles | Met EX-DEC 4610 | -9/Exiles | Build established: Gunner 4658 | -9/Exiles | Discovered new exit (range 14) 4682 | -9/Exiles | Entered Mines 5340 | -8/Mines | Discovered new exit (range 9) 5353 | -8/Mines | Entered Materials 5353 | -8/Materials | Evolved 2 slots: Utility x2 5672 | -8/Materials | Build established: Tank 6201 | -8/Materials | Discovered new exit (range 16) 6459 | -8/Materials | Entered Factory 6459 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6708 | -7/Factory | Build established: Gunner 6863 | -7/Factory | Garrison activated, responded to threat 7174 | -7/Factory | Build established: Scavenger-Gunner 8180 | -7/Factory | Build established: Gunner 8384 | -7/Factory | Identified exit to Storage 8384 | -7/Factory | Identified exit to Lower Caves 8726 | -7/Factory | Entered Lower Caves 8765 | -7/Lower Caves | Identified Exp. Sensor Array 9104 | -7/Lower Caves | Learned 4 Factory zone layouts 9157 | -7/Lower Caves | Found Alien Artifact 9157 | -7/Lower Caves | Identified Core Expander 9157 | -7/Lower Caves | Installed Core Expander, added new Utility slot 9374 | -7/Lower Caves | Ambushed by wild Derelicts 10039 | -7/Lower Caves | System corruption reached 10% 10781 | -7/Lower Caves | Discovered new exit (range 14) 10820 | -7/Lower Caves | Entered another Lower Caves area 11427 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11858 | -7/Lower Caves | Discovered new exit (range 8) 11883 | -7/Lower Caves | Entered Data Miner 11887 | -7/Data Miner | Discovered new exit (range 6) 11947 | -7/Data Miner | Met Data Miner 12012 | -7/Data Miner | Learned location of Section 7 (-2) 12012 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12065 | -7/Data Miner | Received God Mode back door access code from Data Miner 12099 | -7/Data Miner | Interfaced with the Data Conduit 12187 | -7/Data Miner | Lost 5 parts (1p1n2u1w) 12219 | -7/Data Miner | Core integrity fell below 50% 12246 | -7/Data Miner | Lost 5 parts (1p1n1u2w) 12288 | -7/Data Miner | Found Exp. Thermal Shield 12398 | -7/Data Miner | Entered Proximity Caves 12589 | -6/Proximity Caves | Spotted B-75 Beast 12669 | -6/Proximity Caves | Build established: Scavenger-Gunner 13337 | -6/Proximity Caves | Learned Factory trap positions 13533 | -6/Proximity Caves | Build established: Scavenger-Mutant 13656 | -6/Proximity Caves | Discovered new exit (range 13) 13747 | -6/Proximity Caves | Entered Factory 13747 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13748 | -6/Factory | Identified exit to Factory 13749 | -6/Factory | Loaded intel: 86 trap records 13750 | -6/Factory | Loaded intel: 252 machine locations 13953 | -6/Factory | Fabricated Hyp. Coil Gun? 14394 | -6/Factory | Identified exit to Lower Caves 14590 | -6/Factory | Garrison activated, responded to threat 14818 | -6/Factory | Garrison activated, responded to threat 14849 | -6/Factory | Lost 3 parts (2n1w) 14894 | -6/Factory | Spotted B-75 Beast 14960 | -6/Factory | Entered Lower Caves 15034 | -6/Lower Caves | Learned location of 1 exit from Factory 15046 | -6/Lower Caves | Encountered a Warlord checkpoint 15091 | -6/Lower Caves | Learned 4 Factory zone layouts 15830 | -6/Lower Caves | Discovered new exit (range 9) 15845 | -6/Lower Caves | Entered another Lower Caves area 16040 | -6/Lower Caves | Encountered a Warlord checkpoint 16167 | -6/Lower Caves | Discovered new exit (range 19) 16221 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16227 | -6/Lower Caves | Entered Zion 16288 | -6/Zion | System corruption cleaned by Quarantine Array 16477 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16512 | -6/Zion | Found CR-A16's Pointy Stick 16542 | -6/Zion | Discovered new exit (range 15) 16575 | -6/Zion | Found Exp. Targeting Computer 16584 | -6/Zion | Found Exp. Hacking Suite 16587 | -6/Zion | Found Spectral Analyzer 16665 | -6/Zion | Build established: Scavenger-Gunner 17433 | -6/Zion | Found Prototype Special Weapon 17433 | -6/Zion | Identified RU-N14's Throwing Claymores 17443 | -6/Zion | Found RU-N14's Throwing Claymores 17448 | -6/Zion | Found RU-N14's Throwing Claymores 17452 | -6/Zion | Found RU-N14's Throwing Claymores 17739 | -6/Zion | Build established: Scavenger-Mutant 18450 | -6/Zion | Found Exp. Signal Interpreter 19029 | -6/Zion | Opened final containment barrier to the Deep Caves 19062 | -6/Zion | Discovered new exit (range 3) 19062 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19065 | -6/Zion | Entered Deep Caves 19481 | -6/Deep Caves | Attacked by Z-Imprinter 19491 | -6/Deep Caves | Destroyed Z-Imprinter 19602 | -6/Deep Caves | Z-Facility disabled 19672 | -6/Deep Caves | Found Prototype Protection 19672 | -6/Deep Caves | Identified Zio. Weapon Casing 19707 | -6/Deep Caves | Found Prototype Protection 19707 | -6/Deep Caves | Identified Zio. Heavy Carapace 19964 | -6/Deep Caves | Discovered new exit (range 7) 19978 | -6/Deep Caves | Spotted as-03752 20032 | -6/Deep Caves | Destroyed as-03752 20112 | -6/Deep Caves | Spotted as-32517 20118 | -6/Deep Caves | Triggered Deep Caves wall 20118 | -6/Deep Caves | Spotted AS-37800 20118 | -6/Deep Caves | Spotted AS-54609 20123 | -6/Deep Caves | Exposed GOLEM chamber 20132 | -6/Deep Caves | Destroyed AS-37800 20133 | -6/Deep Caves | Core integrity fell below 50% 20136 | -6/Deep Caves | Destroyed AS-54609 20155 | -6/Deep Caves | Destroyed 36 combat bots 20172 | -6/Deep Caves | Core integrity fell below 20% 20175 | -6/Deep Caves | Destroyed by as-32096 with Assembled P-torch Last Messages --------------- 20137_ Hvy. Missile Launcher destroyed. 20139_ GOLEM Unit springs to life. 20140_ as-52938 GOLEM Unit beginning Prototype Leg integration. 20140_ Carbon-fiber Leg destroyed. 20141_ GOLEM Unit springs to life. 20142_ as-83248 GOLEM Unit beginning Prototype Leg integration. 20142_ GOLEM Unit springs to life. 20143_ as-99299 GOLEM Unit beginning Prototype Leg integration. 20144_ RU-N14's Throwing Claymores destroyed. 20147_ GOLEM Unit springs to life. 20148_ as-09682 GOLEM Unit beginning Prototype Leg integration. 20148_ Enh. Flexi-carbon Leg destroyed. 20148_ Flexi-carbon Leg destroyed. 20152_ GOLEM Unit springs to life. 20153_ as-66253 GOLEM Unit beginning Prototype Leg integration. 20155_ Critical hit (Burn: +80). 20162_ Zio. Light DM Reactor destroyed. 20163_ Exp. Thermal Shield destroyed. 20171_ Lightning Gun destroyed. 20173_ Hvy. Riot Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????? ##?#???????????????????????????? | | ????????????? # ? ???????????????????????????? | | ?????????" # ? ???????????????????????????? | | ????????? # ???#???????????????????????? | | ?????????" # #? #???????????????????????? | | ?????????? #? #???????????????????????? | | ????????""" #? #???????????????????????? | | ????????" ## #???????????????????????? | | ????????" # #???????????????????????? | | ????????" ????????????????????????? | | ????????# ????????????????????????? | | ????????"" ??????????????????????? | | ????????" ?????????????????????? | | ????????"G ] ????????????????????? | | ????????"G #?###????????????????? | | ????????"G #?# #?????????????? #?# | | ??????### ### ####??????????? ## | | ??""""" ;@ #???????????? | | ??" b G ####????????????? | | ??" a ###????????????? | | ??" ! a #?????????????? | | ??" [ ###??????????????? | | ??" [ ##????????????????? | | ??" #?????????????????? | | ??" [ g #??????????????????# | | ??""""" [ #??????????????????# | | ??????### #??????????????????# | | ??????#GGG * = [ #??????????????????? | | ??????#"G" gM s #???????????????????? | | ???????"?" #???????????????????? | | ?????????" * ! = ##???????????????#### | | ???????? G ! * !== = = #???????????????# | | ???????## * ! #???????????????# | | ????????" = g #???????######### # | | ????????" ######### # <## # | | ????????" = ## # | | ????????""" #???# # | | ????????" ###???# | | ????????"" ######### #?????# | | ????????" #?????## ##???## | | ????????"" % ##????## ##??# | | ????????" " #?????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 40 Energy Capacity 760 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 30 Power Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 2 Salvage Targeting 2 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Hyp. Coil Gun | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed TransportExplosiveEdition Manual? 0 Play Time 01:10:12 Cumulative 472.8 hours Start 2022.06.06 @ 20:27:56 End 2022.06.06 @ 21:35:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 449 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/2/4/2/0/0/0/1/0 Lore% 94 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a364a34c-b593-4fdc-b1c3-d3893f467299