Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.17 @ 02:45:37 Player: rainy days Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (125) 625 Value Destroyed (3658) 3658 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (2691) 2691 TOTAL SCORE: 14174 Bonus ------- Follower Combat Kills 82 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1064 Friendly Fire -55 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Armored Medium Treads Improved Heat Sink Vortex Catalyst Activator Peak State ------------ > --- POWER ------------ Cooled Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Airjet Antigrav System Antigrav System Antigrav System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Layered Light Armor Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Angular Momentum Engine Cooled Fission Core Cooled Fission Core Antigrav System Combat Gravmag System Large Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Microactuators Microactuators Layered Light Armor Plating Improved System Backup Module Improved Recalibrator KE Penetrator KE Penetrator Phasing Sabre [Rating: 96] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Cooled Fission Core Propulsion Antigrav System Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Phasing Sabre Energy Gun Particle Gun Energy Cannon Firepult Ballistic Gun AWS/Gauss Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 2 . . . . . . 1 . . . Utility 6 | . . . 2 . . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 168 | 6 11 2 13 2 4 1 9 30 1 . . 8 16 32 15 9 9 Power 14 | 1 1 1 . . . . 2 2 . . . . 2 4 . 1 . Engine 8 | 1 1 1 . . . . 1 1 . . . . 2 1 . . . Core 6 | . . . . . . . 1 1 . . . . . 3 . 1 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 37 | 2 2 . 3 2 . . 2 8 . . . 2 5 8 2 1 . Treads 1 | . 1 . . . . . . . . . . . . . . . . Leg 3 | . . . . 2 . . 1 . . . . . . . . . . Wheel 7 | 2 1 . 2 . . . 1 1 . . . . . . . . . Hover 25 | . . . . . . . . 7 . . . 2 5 8 2 1 . Flight 1 | . . . 1 . . . . . . . . . . . . . . Utility 49 | 1 2 1 4 . 2 1 1 5 . . . 1 9 12 4 3 3 Device 20 | . . . 2 . 1 . 1 1 . . . . 6 5 2 2 . Storage 4 | 1 1 1 . . 1 . . . . . . . . . . . . Processor 5 | . 1 . 2 . . 1 . . . . . . . . . . 1 Hackware 9 | . . . . . . . . 4 . . . . 1 3 . . 1 Protection 11 | . . . . . . . . . . . . 1 2 4 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 68 | 2 6 . 6 . 2 . 4 15 1 . . 5 . 8 9 4 6 Energy Gun 5 | 1 1 . . . . . . . . . . . . . . . 3 Energy Cannon 2 | . . . . . 1 . . 1 . . . . . . . . . Ballistic Gun 36 | 1 1 . 2 . 1 . 3 8 1 . . 3 . 6 7 3 . Ballistic Cannon 4 | . 3 . 1 . . . . . . . . . . . . . . Launcher 6 | . 1 . 3 . . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . 2 . 2 2 1 . Piercing Weapon 8 | . . . . . . . . 6 . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 . . 3 . . . . . 1 . . 3 Parts Lost 37 | . 3 . 7 . . . 1 1 . . . 1 . 1 5 5 13 Power 6 | . 1 . 1 . . . 1 . . . . . . . . 2 1 Propulsion 13 | . 1 . 3 . . . . 1 . . . . . . 4 1 3 Utility 12 | . . . 1 . . . . . . . . 1 . 1 1 1 7 Weapon 6 | . 1 . 2 . . . . . . . . . . . . 1 2 Highest Loss Streak 12 | . 2 . 6 . . . 1 1 . . . 1 . 1 5 5 12 Average Slot Usage (%) 86 | . 98 100 92 55 70 66 83 91 92 92 92 93 92 95 89 74 59 Engine 4 | . 14 14 10 . . . 1 2 7 7 7 7 6 3 . . . Core 2 | . . . . . . . . 4 . . . . . 7 11 5 3 Leg 5 | . . . . 22 22 22 24 4 . . . . . . . . . Wheel 3 | . 25 28 19 . . . 7 1 . . . . . . . . . Hover 16 | . . . . . . . . 23 30 30 30 30 25 28 21 16 13 Device 3 | . . . 9 . 4 . . 3 . . . . 6 3 1 5 3 Storage 15 | . 14 17 22 22 24 22 18 15 15 15 15 15 13 11 11 11 8 Processor 5 | . 13 10 10 11 11 11 17 6 . . . . . . . . . Hackware 15 | . . . . . . . . 17 30 30 30 25 22 26 29 23 18 Protection 2 | . . . . . . . . . . . . 4 8 3 3 2 . Ballistic Gun 5 | . 13 . 7 . 4 11 12 3 5 7 7 2 . 3 7 5 2 Ballistic Cannon 1 | . 5 28 9 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 5 6 3 . 2 2 Naked Turns 135 | . . . . . . . . . . . . . . . . . 135 Heaviest Build 73 | 10 29 47 48 32 55 43 47 54 53 53 53 53 58 73 65 63 72 Greatest Support 86 | 26 28 28 28 20 20 20 37 53 53 53 53 56 64 86 86 66 57 Greatest Overweight (x) 13 | . 1 1 13 1 2 2 3 4 . . . . 1 1 . 1 10 Average Overweight (x) . | . . 1 1 1 1 2 2 . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 7 11 16 16 16 16 16 16 16 16 16 16 16 16 16 16 13 Most Carried 16 | 6 10 10 16 11 12 12 16 16 16 16 16 16 16 16 16 15 16 Average Carried 13 | 2 6 9 10 10 10 11 15 15 15 15 15 15 15 15 14 13 12 Final Capacity 16 | 6 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 6 10 10 12 10 10 12 16 16 15 16 16 16 16 16 14 15 4 Class Distribution -------------------- 54% | Hacker-Mutant 36% | Mutant 7% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Matter Collected 3115 | 218 265 105 375 . 359 30 211 306 10 . . 123 40 334 540 121 78 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3962 | . 427 24 403 . . . 455 543 . 74 . 155 270 334 918 106 253 Parts 256 | . 31 6 51 . . . 27 35 . 6 . 15 11 22 40 4 8 Haulers Intercepted 8 | . 1 . 1 . . . 2 1 . . . . 2 1 . . . Recyclers Shooed 5 | . 2 . . . . . 1 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 148 | . . . . . . . . . 1 5 . 12 . . 43 7 80 Prevented 6 | . . . . . . . . . . . . . . . . . 6 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 84 | . 10 5 17 . . . 3 5 . 3 . 5 . 3 21 2 10 Melee 3 | . . . . . . . . . . . . 1 . . 2 . . Guns 55 | . 7 . 9 . . . 3 5 . 3 . 4 . 3 19 2 . Cannons 12 | . 3 5 4 . . . . . . . . . . . . . . AOE 14 | . . . 4 . . . . . . . . . . . . . 10 Classes Destroyed 12 | . 6 . 3 . . . . 1 . . . . . . 1 . 1 Worker 4 | . 1 . . . . . 1 1 . . . . . 1 . . . Builder 3 | . . . 1 . . . 2 . . . . . . . . . . Hauler 8 | . 1 . 1 . . . 2 1 . . . . 2 1 . . . Recycler 5 | . . . 1 . . . 2 2 . . . . . . . . . Operator 6 | . 1 . . . . . 1 4 . . . . . . . . . Watcher 15 | . 3 . 3 . . . 2 3 . . . . 2 2 . . . Swarmer 40 | . 3 5 10 . . . . 3 . 3 . 3 . . 11 . 2 Grunt 30 | . 7 . 6 . . . 3 . . . . . . . 7 . 7 Duelist 2 | . . . . . . . . . . . . . . . 2 . . Sentry 3 | . . . 1 . . . . . . . . . . 1 1 . . Hunter 1 | . . . . . . . . . . . . . . . . . 1 Programmer 8 | . . . . . . . . 2 . . . 2 . 2 . 2 . Best Kill Streak 10 | . 3 3 5 . . . 8 5 . 3 . 3 1 2 5 2 10 Combat Bots Only 10 | . 3 3 4 . . . 2 3 . 3 . 3 . 1 5 2 10 Max Kills in Single Turn 5 | . 1 1 5 . . . 3 1 . 1 . 1 1 2 2 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Damage Taken 6730 | . 562 224 1030 . . 62 235 73 . 30 . 615 70 284 1226 609 1710 Core 1634 | . 121 42 349 . . 8 16 . . 15 . 54 . 19 161 97 752 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 34 . . . 10 97 . . . . 90 100 . . . . Volleys Fired 202 | . 51 15 48 . . . 15 6 . . . 12 . 5 34 11 5 Largest 2 | . 2 2 2 . . . 2 1 . . . 1 . 2 2 2 1 Hottest 85 | . 85 78 78 . . . 58 80 . . . 25 . 55 66 66 60 Shots Fired 472 | . 102 30 84 . . . 40 49 . 5 . 18 . 24 96 19 5 Gun 368 | . 78 . 45 . . . 39 43 . 5 . 18 . 24 96 19 1 Cannon 95 | . 24 30 35 . . . . 6 . . . . . . . . . Launcher 9 | . . . 4 . . . 1 . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 439 | . 85 30 80 . . . 39 43 . 5 . 18 . 24 96 19 . Thermal 23 | . 17 . . . . . . 6 . . . . . . . . . Explosive 5 | . . . 4 . . . 1 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 14 | . 13 9 11 . . . 6 14 . 6 . 10 . 13 13 3 1 Robot Miss Streak 7 | . 5 5 6 . . . 4 2 . . . 7 . 1 5 3 5 Penetration Max 1 | . . . . . . . 1 . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . . Autonomous 121 | . . . . . . . 10 43 . 5 . 7 . 14 36 6 . Shots Hit Robots 352 | . 62 14 63 . . . 27 44 . 5 . 13 9 27 76 11 1 Core Hits 196 | . 27 6 40 . . . 18 20 . 3 . 9 3 11 36 4 19 Critical Hits 13 | . 1 . . . . . . 1 . . . . . 1 8 2 . Critical Kills 2 | . . . . . . . . . . . . . . . 1 1 . Critical Parts Destroyed 11 | . 1 . . . . . . 1 . . . . . 1 7 1 . Melee Attacks 130 | . . . . . . . . 34 . . . 14 37 35 9 1 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 96 | . . . . . . . . . . . . 14 37 35 9 1 . Piercing 34 | . . . . . . . . 34 . . . . . . . . . Sneak Attacks 17 | . . . . . . . . 5 . . . . 3 2 7 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13720 | . 844 346 1244 . . . 797 1718 . 151 . 330 645 1175 2943 449 3078 Guns 6708 | . 611 . 642 . . . 613 1031 . 151 . 248 . 793 2150 417 52 Cannons 966 | . 233 346 387 . . . . . . . . . . . . . . Explosions 3425 | . . . 215 . . . 184 . . . . . . . . . 3026 Melee 2567 | . . . . . . . . 633 . . . 82 645 382 793 32 . Ramming 54 | . . . . . . . . 54 . . . . . . . . . Kinetic 7441 | . 663 346 1029 . . . 613 1031 . 151 . 248 . 793 2150 417 . Thermal 181 | . 181 . . . . . . . . . . . . . . . . Explosive 399 | . . . 215 . . . 184 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1934 | . . . . . . . . . . . . 82 645 382 793 32 . Piercing 633 | . . . . . . . . 633 . . . . . . . . . Entropic 3078 | . . . . . . . . . . . . . . . . . 3078 Highest Corruption 6 | . . . . . . . . 1 . . . 1 1 4 . 6 4 Average Corruption 1 | . . . . . . . . 1 . . . 1 1 2 . 4 2 Corruption Purged 9 | . . . . . . . . 1 . . . . 1 4 . 2 1 Effects 15 | . . . . . . . . 3 . . . . 4 2 . 5 1 Message Errors 4 | . . . . . . . . 2 . . . . 1 . . . 1 Matter Fused 2 | . . . . . . . . . . . . . . 1 . 1 . Energy Discharges 4 | . . . . . . . . 1 . . . . 1 1 . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . 1 . Targeting Errors 3 | . . . . . . . . . . . . . 2 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 630 | . 1 12 21 . . . 22 77 . . . . 114 . 173 . 210 Projectiles 29 | . 1 12 16 . . . . . . . . . . . . . . Explosions 237 | . . . 5 . . . 22 . . . . . . . . . 210 Melee 364 | . . . . . . . . 77 . . . . 114 . 173 . . Knockbacks 8 | . . 3 4 . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . Kinetic 6 | . . 3 3 . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 58 | . . . 31 . . . . 27 . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 457 | . 72 144 41 . . . 12 144 . . . . 4 278 457 3 . Average Temperature 69 | . 20 64 15 . . . 4 72 . . . . 3 41 139 3 . Received Heat Transfer 1191 | . 261 . 270 . . 12 135 . . . . 24 9 . 417 . 63 Effects 10 | . . . . . . . . . . . . . . . 10 . . Shutdowns 4 | . . . . . . . . . . . . . . . 4 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . 3 . . Matter Decay 2 | . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . Heat Transferred 410 | . 410 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Peak Influence 370 | . 156 160 370 144 . . 132 160 . . . . 241 167 . . . Initial 144 | . . 40 62 144 . . . 49 . . . . 135 . . . . Average 73 | . 63 98 217 144 . . 53 78 . . . . 73 41 . . . Maximum Alert Level 1 | . . . 1 . . . . . . . . . 1 . . . . Low Security (%) 93 | 100 100 100 47 100 . 100 100 100 . . . . 88 100 . . . Level 1 6 | . . . 52 . . . . . . . . . 11 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . . . . 7 . . . . 5 5 . . . Investigation 8 | . . . . . . . . 3 . . . . 3 2 . . . Extermination 5 | . . . . . . . . 2 . . . . 1 2 . . . Reinforcement 4 | . 1 . . . . . . 1 . . . . 1 1 . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Distress Signals 5 | . . . 3 . . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 192 | . 17 6 29 . . 1 6 15 . 3 . 18 4 12 22 2 57 Peak Tracking Total 17 | . 3 3 8 . . 1 2 5 . 3 . 7 2 2 7 2 17 Tactical Retreats 16 | . . . 3 . . . 1 . . . . 3 1 1 3 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Traps Triggered 6 | . 1 . . . . . . 2 . . . . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . 1 1 8 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Disabled 8 | . . . 1 . . . 4 2 . . . . . . . . 1 Max in Single Turn 2 | . . . 1 . . . 2 1 . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Accessed 59 | . 3 . 1 . 1 . 5 14 . 1 . . 11 18 . . 5 Terminals 31 | . 3 . 1 . . . 4 9 . . . . 5 9 . . . Fabricators 6 | . . . . . . . . 2 . . . . 1 3 . . . Repair Stations 6 | . . . . . . . . 1 . . . . 3 2 . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . Scanalyzers 4 | . . . . . . . 1 1 . . . . 1 1 . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 1 . . . Total Hacks 194 | . 8 . 1 . 1 . 15 42 . 1 . . 51 60 . . 15 Successful 134 | . 4 . . . 1 . 10 21 . 1 . . 32 50 . . 15 Failed 58 | . 4 . 1 . . . 5 20 . . . . 19 9 . . . Catastrophic 6 | . 1 . 1 . . . . 2 . . . . 1 1 . . . Database Lockouts 2 | . . . . . . . . 1 . . . . . 1 . . . Manual 50 | . . . . . 1 . . 16 . . . 1 12 18 . . 2 Terminals 114 | . 8 . 1 . . . 13 31 . . . . 25 36 . . . Fabricators 18 | . . . . . . . . 5 . . . . 4 9 . . . Repair Stations 24 | . . . . . . . . 2 . . . . 16 6 . . . Recycling Units 6 | . . . . . . . . . . . . . . 6 . . . Scanalyzers 11 | . . . . . . . 2 3 . . . . 4 2 . . . Garrison Access 4 | . . . . . . . . 1 . . . . 2 1 . . . Terminal Hacks 77 | . 4 . . . 1 . 8 15 . 1 . . 12 21 . . 15 Record 18 | . . . . . . . 2 3 . . . . 4 2 . . 7 Part Schematic 9 | . . . . . . . . 2 . . . . 3 4 . . . Robot Schematic 2 | . . . . . . . . 1 . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 17 | . . . . . . . 2 2 . . . . 2 4 . . 7 Open Door 2 | . . . . . . . . . . 1 . . . . . . 1 Branch Access Points 4 | . 1 . . . . . 1 1 . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . 1 . . . . 1 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . . . 2 . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . . . . 2 . . . . . 3 . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . 1 . . . Recall Extermination 2 | . . . . . . . . . . . . . 1 1 . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . 4 . . . . 4 8 . . . Network Status 2 | . . . . . . . . . . . . . . 2 . . . Load Schematic 7 | . . . . . . . . 2 . . . . 2 3 . . . Build 7 | . . . . . . . . 2 . . . . 2 3 . . . Repair Station Hacks 15 | . . . . . . . . . . . . . 9 6 . . . Scan Component 9 | . . . . . . . . . . . . . 6 3 . . . Repair 6 | . . . . . . . . . . . . . 3 3 . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . 6 . . . Process 2 | . . . . . . . . . . . . . . 2 . . . Report Inventory 2 | . . . . . . . . . . . . . . 2 . . . Retrieve Matter 2 | . . . . . . . . . . . . . . 2 . . . Scanalyzer 7 | . . . . . . . 2 . . . . . 3 2 . . . Insert Component 4 | . . . . . . . 1 . . . . . 2 1 . . . Analyze 3 | . . . . . . . 1 . . . . . 1 1 . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 1 1 . . . Seal Access 3 | . . . . . . . . 1 . . . . 1 1 . . . Unauthorized Hacks 10 | . . . . . . . . 1 . . . . 3 6 . . . Terminals 10 | . . . . . . . . 1 . . . . 3 6 . . . Track 2 | . . . . . . . . . . . . . 1 1 . . . Assimilate 2 | . . . . . . . . . . . . . . 2 . . . Botnet 6 | . . . . . . . . 1 . . . . 2 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 3 . . . . . . . . . Used 2 | . . . . . . . . 2 . . . . . . . . . Hacking Detections 39 | . 2 . 1 . . . 3 12 . . . . 9 12 . . . Full Trace Events 7 | . . . . . . . . 2 . . . . 3 2 . . . Feedback Events 2 | . . . . . . . . 1 . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 1 . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 2 . . . . 4 5 . . . Parts Built 11 | . . . . . . . . 4 . . . . 3 4 . . . Matter 1374 | . . . . . . . . 424 . . . . 314 636 . . . Time 563 | . . . . . . . . 212 . . . . 157 194 . . . Total Part Build Rating 59 | . . . . . . . . 24 . . . . 11 24 . . . Parts Repaired 6 | . . . . . . . . . . . . . 3 3 . . . Time 199 | . . . . . . . . . . . . . 65 134 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 39 | . . . . . . . . . . . . . . 39 . . . Retrieved Matter 39 | . . . . . . . . . . . . . . 39 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . . . . . 2 1 . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . 1 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Total Allies 3 | . . . . . . . . . . . . . . 1 . . 2 Largest Group 2 | . . . . . . . . . . . . . . 1 1 . 2 Highest-Rated Group 188 | . . . . . . . . . . . . . . 26 26 . 188 Highest-Rated Ally 94 | . . . . . . . . . . . . . . 26 26 . 94 Total Orders 3 | . . . . . . . . . . . . . . 3 . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . FOLLOW 2 | . . . . . . . . . . . . . . 2 . . . Ally Attacks 8 | . . . . . . . . . . . . . . . . . 8 Total Damage 299 | . . . . . . . . . . . . . . . . . 299 Kills 1 | . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 9 | . . . . . . . . . 1 3 2 2 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Turns Passed 11752 | 72 752 251 618 133 958 528 567 1905 176 143 447 383 1642 1515 681 190 791 Spaces Moved 11839 | 64 515 187 341 88 550 195 299 1936 434 353 1102 711 1549 1667 564 196 1088 Core 262 | 7 . . 13 . . . . . . . . . . . . . 242 Treads . | . . . . . . . . . . . . . . . . . . Legs 984 | . . . . 88 550 195 151 . . . . . . . . . . Wheels 1631 | 57 515 187 328 . . . 148 396 . . . . . . . . . Hover 8962 | . . . . . . . . 1540 434 353 1102 711 1549 1667 564 196 846 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 90 105 105 150 150 180 120 40 40 40 40 40 43 42 46 58 50 Average Speed 65 | 85 96 105 122 150 172 180 140 58 40 40 40 40 47 42 54 60 63 Slowest Speed 700 | 90 105 105 700 150 180 180 180 130 40 40 40 43 116 102 65 131 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 54 49 24 22 72 34 24 37 63 64 85 78 25 30 56 27 88 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . . . 1 4 . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 . . . 1 1 1 . . . Unknown Exits Taken 6 | 1 . . . . . . . . 1 1 1 . . . 1 1 . Scrap Searched 13 | . . 1 . . . 1 . . 2 1 3 3 . . 1 1 . Spaces Dug 78 | . . . . . . . . 19 . . . 12 23 24 . . . Terrain Destroyed 328 | . 2 2 24 . . . 48 32 . 1 . 18 23 27 28 6 117 Melee 78 | . . . . . . . . 19 . . . 12 23 24 . . . Projectile 70 | . 2 2 3 . . . 6 13 . 1 . 6 . 3 28 6 . AOE 180 | . . . 21 . . . 42 . . . . . . . . . 117 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Total 15328 | 81 675 212 461 89 563 373 418 2665 436 354 1108 778 2401 2414 864 252 1184 Wait 2659 | . 70 5 37 . . 175 73 544 . 1 3 17 778 630 231 28 67 Move 11822 | 63 514 186 340 87 549 194 298 1935 433 352 1101 710 1548 1666 563 195 1088 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 183 | 12 19 2 13 . 6 2 16 49 1 1 2 8 13 25 3 5 6 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 100 | 6 7 1 6 2 3 1 6 18 1 . . 6 4 15 11 7 6 Detach 23 | . . . 2 . . 1 . 5 . . . 1 1 2 6 3 2 Swap 69 | . 4 1 7 . 1 . 3 13 . . . 2 12 17 4 2 3 Drop 126 | . 10 2 8 . 4 . 7 47 1 . 2 8 8 19 3 . 7 Fire 202 | . 51 15 48 . . . 15 6 . . . 12 . 5 34 11 5 Melee 130 | . . . . . . . . 34 . . . 14 37 35 9 1 . Ram 1 | . . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 585 | -10/Materials | Identified exit to Mines 667 | -10/Materials | Discovered new exit (range 5) 671 | -10/Materials | Identified exit to Materials 825 | -10/Materials | Entered Mines 864 | -10/Mines | Core integrity fell below 50% 999 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1047 | -10/Mines | Discovered exit to Materials (range 5) 1076 | -10/Mines | Entered Materials 1076 | -9/Materials | Evolved 2 slots: Utility x2 1619 | -9/Materials | Discovered new exit (range 14) 1632 | -9/Materials | Core integrity fell below 50% 1671 | -9/Materials | Lost 6 parts (1p2n1u2w) 1688 | -9/Materials | Identified exit to Mines 1689 | -9/Materials | Core integrity fell below 20% 1694 | -9/Materials | Entered Mines 1737 | -9/Mines | Discovered new exit (range 8) 1747 | -9/Mines | Identified exit to Materials 1819 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1821 | -9/Mines | Discovered new exit (range 5) 1825 | -9/Mines | Identified exit to Exiles 1827 | -9/Mines | Entered Exiles 1851 | -9/Exiles | Discovered new exit (range 14) 1875 | -9/Exiles | Met 8R-AWN 1904 | -9/Exiles | Met EX-HEX 1970 | -9/Exiles | Met EX-BIN 1991 | -9/Exiles | Aligned with FarCom system 1992 | -9/Exiles | Given EX-Vault access code 2034 | -9/Exiles | Opened EX-Vault 2040 | -9/Exiles | Found Prototype Energy Cannon 2041 | -9/Exiles | Identified Firepult 2080 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2129 | -9/Exiles | Met EX-DEC 2387 | -9/Exiles | Found AWS/Gauss 2762 | -9/Exiles | Discovered new exit (range 14) 2783 | -9/Exiles | Identified exit to Mines 2785 | -9/Exiles | Left Exiles lab with AWS/Gauss 2785 | -9/Exiles | Entered Mines 3266 | -8/Mines | Discovered exit to Materials (range 10) 3313 | -8/Mines | Entered Materials 3313 | -8/Materials | Evolved 2 slots: Propulsion x2 3876 | -8/Materials | Discovered new exit (range 4) 3879 | -8/Materials | Identified exit to Factory 3880 | -8/Materials | Entered Factory 3880 | -7/Factory | Evolved 2 slots: Utility x2 4237 | -7/Factory | Discovered new exit (range 5) 4241 | -7/Factory | Identified exit to Factory 4593 | -7/Factory | Build established: Hacker-Mutant 4610 | -7/Factory | Fabricated Antigrav System? 5182 | -7/Factory | Garrison activated, responded to threat 5212 | -7/Factory | Central database locked down 5327 | -7/Factory | Fabricated Antigrav System (x2) 5615 | -7/Factory | Identified exit to Storage 5615 | -7/Factory | Identified exit to Lower Caves 5649 | -7/Factory | Discovered exit to Factory (range 16) 5785 | -7/Factory | Entered Lower Caves 5876 | -7/Lower Caves | Learned Factory garrison access intel 5951 | -7/Lower Caves | Discovered new exit (range 10) 5961 | -7/Lower Caves | Entered another Lower Caves area 5962 | -7/Lower Caves | Encountered a Warlord checkpoint 5964 | -7/Lower Caves | Learned location of Zion (-7) 5980 | -7/Lower Caves | Learned Factory terminal intel 6095 | -7/Lower Caves | Learned Factory stockpile data 6100 | -7/Lower Caves | Discovered new exit (range 9) 6104 | -7/Lower Caves | Entered Zion 6132 | -7/Zion | Given the Hacking Drone Bay 6145 | -7/Zion | Discovered new exit (range 16) 6200 | -7/Zion | Learned location of Warlord (-5) 6247 | -7/Zion | Learned 4 Factory zone layouts 6250 | -7/Zion | Learned location of Recycling (-7) 6252 | -7/Zion | Learned Factory garrison access intel 6270 | -7/Zion | Visited the Megawrench Repair Shop 6270 | -7/Zion | Megawrench repaired 9 parts 6369 | -7/Zion | Received a hallucinogenic algorithm 6412 | -7/Zion | Given A8's code to call for help 6433 | -7/Zion | Rebuked by Imprinter 6551 | -7/Zion | Entered Proximity Caves 6592 | -6/Proximity Caves | Learned Factory terminal intel 6608 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6722 | -6/Proximity Caves | Spotted B-75 Beast 6864 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6899 | -6/Proximity Caves | Learned Factory emergency access door positions 6903 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 6928 | -6/Proximity Caves | Discovered exit to Factory (range 7) 6934 | -6/Proximity Caves | Entered Factory 6934 | -6/Factory | Evolved 2 slots: Utility x2 6935 | -6/Factory | Identified exit to Factory 6935 | -6/Factory | Identified exit to Lower Caves 6938 | -6/Factory | Loaded intel: 20 terminal locations 6939 | -6/Factory | Loaded intel: 4 garrison access locations 7440 | -6/Factory | Discovered exit to Factory (range 4) 7457 | -6/Factory | Fabricated Recalibrator? 7686 | -6/Factory | Fabricated Hacking Suite? 7737 | -6/Factory | Repaired Antigrav System? 7899 | -6/Factory | Repaired Hvy. Deuterium Engine 7963 | -6/Factory | Repaired Gravmag System 8576 | -6/Factory | Entered another Factory area 8576 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8577 | -5/Factory | Loaded intel: 20 terminal locations 8578 | -5/Factory | Loaded intel: 4 garrison access locations 8622 | -5/Factory | Identified exit to Upper Caves 9283 | -5/Factory | Repaired Lyr. Light Armor Plating 9300 | -5/Factory | Hacking Suite fried by hacking feedback 9335 | -5/Factory | Fabricated Adv. System Shield? 9470 | -5/Factory | Repaired Lgt. Angular Momentum Engine 9541 | -5/Factory | Repaired Cld. Airjet 9596 | -5/Factory | Central database locked down 9735 | -5/Factory | Fabricated Adv. Hacking Suite? 9750 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 10023 | -5/Factory | Discovered new exit (range 4) 10091 | -5/Factory | Entered Upper Caves 10091 | -5/Upper Caves | Accompanied by 1 ally 10209 | -5/Upper Caves | Build established: Wizard-Mutant 10396 | -5/Upper Caves | Lost 5 parts (4n1u) 10575 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10770 | -5/Upper Caves | Discovered new exit (range 5) 10772 | -5/Upper Caves | Entered another Upper Caves area 10844 | -5/Upper Caves | Lost 5 parts (2p1n1u1w) 10880 | -5/Upper Caves | Learned Factory emergency access door positions 10888 | -5/Upper Caves | Encountered a Warlord checkpoint 10957 | -5/Upper Caves | Discovered new exit (range 10) 10962 | -5/Upper Caves | Entered Warlord 10990 | -5/Warlord | Discovered new exit (range 8) 11044 | -5/Warlord | System corruption cleaned by Quarantine Array 11088 | -5/Warlord | Build established: Hacker-Mutant 11190 | -5/Warlord | Met Warlord 11215 | -5/Warlord | Warlord's base attacked by MAIN.C 11352 | -5/Warlord | Found Prototype Piercing Weapon 11353 | -5/Warlord | Identified Vortex Lance 11355 | -5/Warlord | Found Vortex Lance 11362 | -5/Warlord | Found Prototype Launcher 11364 | -5/Warlord | Found Prototype Energy Gun 11365 | -5/Warlord | Found Prototype Energy Gun 11366 | -5/Warlord | Identified Vortex Shotgun (x2) 11494 | -5/Warlord | Warlord forces counterattacked 11524 | -5/Warlord | Identified Vortex Catalyst Activator 11551 | -5/Warlord | Spotted Striker 11578 | -5/Warlord | Destroyed 10 combat bots 11578 | -5/Warlord | Spotted Executioner 11593 | -5/Warlord | Core integrity fell below 50% 11632 | -5/Warlord | Lost 12 parts (1p3n6u2w) 11687 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 11695 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 11710 | -5/Warlord | Core integrity fell below 20% 11724 | -5/Warlord | Spotted Striker 11732 | -5/Warlord | Allies destroyed Striker 11753 | -5/Warlord | Spotted Executioner 11753 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 11727_ M6-AFZ(Y) destroyed. 11728_ VTOL Module fries itself beyond repair. 11728_ 79-1EM(Y) destroyed. 11729_ VTOL Module fries itself beyond repair. 11730_ IO-42H(Y) destroyed. 11731_ Hvy. Laser fries itself beyond repair. 11732_ Striker knocked back. 11732_ 6M-7IW(Y) destroyed. 11732_ Striker destroyed. 11733_ Carbon-fiber Leg fries itself beyond repair. 11735_ Adv. Heat Sink fries itself beyond repair. 11736_ I-47 Archangel destroyed. 11737_ Acquired Arm. Medium Treads. 11739_ Acquired 5 matter. 11740_ VTOL Module fries itself beyond repair. 11742_ Com. Wheel fries itself beyond repair. 11742_ Acquired 5 matter. 11748_ Com. Battery fries itself beyond repair. 11749_ Slug penetrates Earth. 11753_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????????????????????????????????? | | #?????????????????????????????????? | | #######?????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #?????????????????####??????????????????? | | #????????????????## ##????????#####????? | | #???????????????## #???????## ###??? | | #???????????????# #??????## ##?? | | #???????????????# ##?????## < #?? | | #???????????????# #?????# #?? | | #???????????????# ##????# #??? | | #???????????????## #????# #???? | | #????????????????### ##????# #???? | | #??????????????????## #?????# #????? | | ????????????????????## #???### #?????? | | ?????????????????????# ##### ###???? | | ?????????????????????# ###?? | | ?????##??????????????## ### ### ##? | | ????#""???????????????## ##?# #? | | ????#""########????????### ##?# #? | | ????#"" ## #####??????# #?# ;#? | | ????#"" # # # ##???##### #; #?? | | ????#"" ## # # ##### ###; ;## ##? | | #####""###### # # # # @ ;; ;;## #? | | # "" # # ;## ##? | | "" !!! ; ;%%;#?? | | ! %!" */ # ; ;; % ;##?? | | ! %!%%% % = # % ##??? | | ! %[%%%%= %% * %% ; #??? | | % %=%%% % = sl ;;;# #??? | | + % %*% # # ss ; # #??? | | ""%% # s ; ; #??? | | ""!= #h s; ;;; ??? | | " "" ## # h bb;gg; ; #?? | | ###"#""### # #" g; ;g #?? | | ??###""#?#### ### # # #" i;;; E #?? | | ????#""#????###?# ####### ;;; ? ##?? | | ?????""#????????###????## "; ???? #??? | | ???????????????????????# #?????? ##??? | | ???????????????????????# #?????? #???? | | ???????????????????????# ##?????? #???? | | ???????????????????????# #??????? ##??? | | ??????????????????????## ##????## #??? | | ?????????????????????## ##??## #??? | | ?????????????????????# ##?# #??? | | #######??????????##### ## ### #??? | | #"""""#?????????## # #### ## #??? | | #"""""#?????????# #?## ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 34 Energy Capacity 420 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 57 Melee Accuracy 8 Offensive Hacking 49 Defensive Hacking 24 Item Schematics ----------------- Imp. Light Cannon | -8/Materials | Scanalyzed Antigrav System | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Microactuators | -6/Factory | Scanalyzed Recalibrator | -6/Factory | Hacked Adv. Shield Generator | -6/Factory | Hacked Field Propulsion Array | -6/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Scanalyzed Hvy. Phase Cannon | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Imp. Heavy Siege Treads | -5/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked B-60 Warrior | -5/Factory | Hacked Fabricated ------------ Antigrav System | x2 | -7/Factory Antigrav System | x2 | -7/Factory Recalibrator | x2 | -6/Factory Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Dynamic Key GoHome() Help From High Places Knowing Is Half The Battle Party Time Production Line Quantum Hacking Challenges ------------ None Game ------ Seed ChargeEnergyFalx Manual? 0 Play Time 04:13:58 Cumulative 41.0 hours Start 2021.05.14 @ 03:30:55 End 2021.05.17 @ 02:45:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42882869-d3be-4b25-ade1-a7ded51ed74d