Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.03 @ 18:07:27 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (121) 605 Value Destroyed (5498) 5498 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3013) 3013 TOTAL SCORE: 13896 Bonus ------- High Alert Combat Kills 560 Follower Combat Kills 599 Entered Garrisons 1000 Used RIF Installer 1500 Friendly Fire -646 Cogmind --------- Core Integrity 412/850 Matter 63/300 Energy 21/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Sensor Array Relay Coupler [NC] (31) Relay Coupler [Sentry] (21) Relay Coupler [Specialist] (9) Relay Coupler [Hunter] (15) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Target Analyzer Relay Coupler [ARC] (12) Relay Coupler [Cutter] (26) Relay Coupler [Brawler] (23) Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array System Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] > --- WEAPON ----------- Precision Grenade Launcher Great Axe > --- INVENTORY -------- Improved Deuterium Engine Target Analyzer Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Brawler] Relay Coupler [Hunter] Improved Lightning Gun Improved Lightning Gun Remote Datajack [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Airjet Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 2 . 2 . . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 2 . . . . . . . . . Utility 5 | . . . 1 . . 2 . . . . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 164 | 6 3 . 19 36 8 26 9 12 8 . 20 9 8 Power 13 | 1 . . 3 1 . 4 1 1 . . 1 1 . Engine 12 | 1 . . 3 1 . 3 1 1 . . 1 1 . Core 1 | . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 47 | 2 1 . 5 18 2 10 1 3 . . 3 2 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 12 | 2 1 . 5 3 . 1 . . . . . . . Hover 28 | . . . . 10 1 8 1 3 . . 3 2 . Flight 7 | . . . . 5 1 1 . . . . . . . Utility 24 | 1 . . 3 2 . 5 2 1 2 . 3 2 3 Device 4 | . . . 1 1 . 1 . . . . . 1 . Storage 2 | 1 . . 1 . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware 15 | . . . . 1 . 3 1 1 2 . 3 1 3 Protection 3 | . . . 1 . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 80 | 2 2 . 8 15 6 7 5 7 6 . 13 4 5 Energy Gun 18 | 2 2 . 4 6 . 2 . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 7 | . . . 2 4 . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 18 | . . . 2 4 1 . 1 1 1 . 5 1 2 Special Weapon 11 | . . . . . . . 2 2 2 . 2 2 1 Impact Weapon 10 | . . . . . 2 3 1 1 2 . 1 . . Slashing Weapon 13 | . . . . 1 2 1 . 3 1 . 4 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 1 1 . . . . . . Unidentified Prototypes 8 | . . . 1 3 1 1 . 1 . . . 1 . Parts Lost 27 | . . . 1 5 . 8 1 . . . 2 . 10 Power 2 | . . . . . . 1 . . . . . . 1 Propulsion 14 | . . . . 2 . 5 . . . . 2 . 5 Utility 4 | . . . . 1 . 1 . . . . . . 2 Weapon 7 | . . . 1 2 . 1 1 . . . . . 2 Highest Loss Streak 10 | . . . 1 2 . 4 1 . . . 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 83 85 92 96 99 83 94 99 100 100 93 92 93 Engine 7 | . 14 14 11 9 9 3 6 7 7 7 7 6 5 Wheel 7 | . 27 28 33 5 . 3 . . . . . . . Hover 24 | . . . . 32 39 24 34 37 38 38 31 26 28 Flight 1 | . . . . 6 5 . . . . . . . . Device 4 | . . . 8 9 9 6 . . . . . 5 6 Storage 8 | . 14 14 11 9 9 7 7 7 7 7 7 6 6 Hackware 16 | . . . . 4 9 16 23 23 23 23 29 32 32 Protection 3 | . . . 7 4 . 2 6 7 7 7 . . . Energy Gun 5 | . 27 28 13 8 . 2 . . . . . . . Ballistic Gun 1 | . . . 7 5 . . . . . . 1 . . Special Weapon 1 | . . . . . . . 4 3 3 . . 4 2 Impact Weapon 2 | . . . . . 10 6 6 6 3 7 1 . . Slashing Weapon 3 | . . . . . 4 3 . 3 6 7 8 6 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 34 | 14 14 14 31 29 29 29 33 33 33 31 34 31 34 Greatest Support 45 | 26 26 26 42 45 45 45 45 45 45 45 45 45 45 Greatest Overweight (x) 1 | . 1 . . 1 . 1 . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 3 5 4 10 10 10 10 10 10 9 9 10 10 10 Average Carried 8 | . 1 3 9 9 8 9 9 9 8 9 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 3 4 10 10 10 10 10 9 9 9 10 10 7 Class Distribution -------------------- 46% | Mutant 45% | Bothacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 2463 | 245 15 . 338 654 60 261 105 182 200 . 403 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 3646 | . 183 . 901 1025 112 280 80 282 195 . 495 25 68 Parts 210 | . 14 . 64 50 7 20 2 12 9 . 26 2 4 Haulers Intercepted 8 | . . . 4 1 . 3 . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 88 | . . . 18 22 7 3 4 6 8 . 16 . 4 Melee 16 | . . . . 1 1 2 1 3 2 . 6 . . Guns 22 | . . . 9 12 . 1 . . . . . . . AOE 47 | . . . 9 8 6 . 1 3 6 . 10 . 4 Classes Destroyed 14 | . 3 . 7 1 . 1 1 . . . 1 . . Worker 3 | . . . 1 1 . . . . . . . 1 . Builder 2 | . 1 . 1 . . . . . . . . . . Tunneler 2 | . . . 1 1 . . . . . . . . . Hauler 8 | . . . 4 1 . 3 . . . . . . . Recycler 6 | . 2 . 2 1 . . . 1 . . . . . Operator 3 | . . . 2 . . 1 . . . . . . . Watcher 6 | . 1 . 3 2 . . . . . . . . . Swarmer 33 | . . . 8 4 4 . . 3 4 . 6 . 4 Cutter 3 | . . . . . . . 3 . . . . . . Grunt 40 | . . . 6 13 3 . 1 4 4 . 9 . . Brawler 1 | . . . . 1 . . . . . . . . . Sentry 10 | . . . 4 4 . 1 . . 1 . . . . Hunter 2 | . . . . . . . . . . . 2 . . Programmer 2 | . . . . . . 2 . . . . . . . Best Kill Streak 14 | . 4 . 14 8 7 2 4 4 7 . 6 1 2 Combat Bots Only 7 | . . . 7 6 7 1 4 3 7 . 6 . 2 Max Kills in Single Turn 4 | . 1 . 4 3 3 1 1 2 2 . 3 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 4 | . . . 4 2 3 . 1 2 2 . 3 . 2 Melee 1 | . . . . 1 1 1 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 4136 | . . . 392 934 59 439 220 102 321 . 518 . 1151 Core 1004 | . . . 39 152 15 118 69 . 72 . 101 . 438 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 100 90 . 69 . . . . . 48 . . Volleys Fired 181 | . 6 . 48 61 3 7 4 11 12 . 15 4 10 Largest 2 | . 2 . 2 2 1 1 1 1 1 . 1 1 1 Hottest 112 | . 90 . 90 112 36 75 36 36 36 . 36 5 36 Shots Fired 267 | . 12 . 87 103 3 7 4 10 12 . 15 4 10 Gun 194 | . 12 . 82 92 . 7 . . . . 1 . . Cannon . | . . . . . . . . . . . . . . Launcher 38 | . . . 5 11 3 . 1 2 7 . 7 . 2 Special 35 | . . . . . . . 3 8 5 . 7 4 8 Kinetic 71 | . . . 32 38 . . . . . . 1 . . Thermal 88 | . 6 . 39 36 . 7 . . . . . . . Explosive 38 | . . . 5 11 3 . 1 2 7 . 7 . 2 Electromagnetic 35 | . 6 . 11 18 . . . . . . . . . Robot Hit Streak 21 | . 4 . 11 19 18 21 1 6 2 . 6 5 5 Robot Miss Streak 6 | . 4 . 5 3 . 4 6 1 2 . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . Shots Hit Robots 234 | . 4 . 56 83 4 15 6 15 14 . 26 5 6 Core Hits 181 | . 4 . 37 54 11 15 3 13 14 . 21 1 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 2 1 . . . . . Critical Strikes 12 | . . . 6 2 . 1 2 1 . . . . . Burn 8 | . . . 6 2 . . . . . . . . . Smash 4 | . . . . . . 1 2 1 . . . . . Melee Attacks 101 | . . . . 8 2 22 17 8 11 . 30 2 1 Impact 40 | . . . . . . 15 17 3 4 . 1 . . Slashing 60 | . . . . 8 2 6 . 5 7 . 29 2 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 3 . 4 5 . 1 1 . Combat Hostiles 6 | . . . . . . . . 2 4 . . . . Follow-up Attacks 3 | . . . . . . . . 1 . . 2 . . Damage Inflicted 9886 | . 68 . 2062 2465 714 570 291 752 1015 . 1578 66 305 Guns 2227 | . 68 . 796 1188 . 175 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 5087 | . . . 1266 1020 684 . 87 247 594 . 884 . 305 Melee 2572 | . . . . 257 30 395 204 505 421 . 694 66 . Ramming . | . . . . . . . . . . . . . . Kinetic 887 | . . . 364 523 . . . . . . . . . Thermal 880 | . 25 . 321 359 . 175 . . . . . . . Explosive 5048 | . . . 1266 981 684 . 87 247 594 . 884 . 305 Electromagnetic 499 | . 43 . 111 345 . . . . . . . . . Impact 873 | . . . . . . 255 204 287 127 . . . . Slashing 1699 | . . . . 257 30 140 . 218 294 . 694 66 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . 2 . . 3 3 3 3 3 3 . . Average Corruption 2 | . . . 2 . . 1 3 3 3 3 3 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 39 | . . . 8 . . 3 5 7 1 . 15 . . Message Errors 9 | . . . 3 . . . 1 3 . . 2 . . Matter Fused 11 | . . . 3 . . 1 2 1 . . 4 . . Heat Flow Errors 6 | . . . 2 . . . . . 1 . 3 . . Energy Discharges 4 | . . . . . . . . 2 . . 2 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 1 . . . . 2 . . Data Loss (major) 2 | . . . . . . . 2 . . . . . . Alerts 2 | . . . . . . 1 . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 633 | . . . 180 17 15 144 98 106 53 . 20 . . Projectiles . | . . . . . . . . . . . . . . Explosions 279 | . . . 180 17 15 39 7 . 12 . 9 . . Melee 354 | . . . . . . 105 91 106 41 . 11 . . Knockbacks 2 | . . . . . . . . 2 . . . . . Impact 2 | . . . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 291 | . . . . 44 . 111 52 . 59 . 25 . . Shots 7 | . . . . 1 . 2 1 . 2 . 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 236 | . 70 . 214 125 . 200 . 9 149 . 236 . . Average Temperature 54 | . 34 . 72 28 . 96 . 5 45 . 95 . . Received Heat Transfer 1179 | . . . 198 477 9 93 27 72 90 . 117 . 96 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 2 1 . . . . Impact Corruptions 9 | . . . . . . 2 4 2 1 . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 10 | . . . 2 6 . . . 1 . . 1 . . Heat Transferred 2526 | . 74 . 1295 1012 . 145 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 1011 | . 47 18 627 752 540 412 377 693 787 413 1011 586 528 Initial 530 | . . 18 6 264 208 283 206 197 485 413 289 530 410 Average 401 | . 21 18 259 363 372 309 285 482 645 413 654 541 479 Maximum Alert Level 3 | . . . 2 3 2 2 1 2 3 2 3 2 2 Low Security (%) 15 | 100 100 100 46 10 . . . 1 . . . . . Level 1 38 | . . . 30 67 53 97 100 16 . . 12 . 1 Level 2 35 | . . . 23 20 46 2 . 81 67 100 43 100 98 Level 3 9 | . . . . 2 . . . . 32 . 44 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . . . 3 4 . 3 . 2 . . . 1 . Investigation 4 | . . . . 2 . 1 . 1 . . . . . Extermination 2 | . . . . . . 1 . . . . . 1 . Reinforcement 6 | . . . 3 2 . 1 . . . . . . . Assault 1 | . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 6 | . . . 3 1 . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 167 | . 2 . 29 33 7 12 5 14 11 1 31 3 19 Peak Tracking Total 13 | . 1 . 7 6 7 4 3 4 4 2 7 2 13 Tactical Retreats 9 | . . . 3 1 . 1 . 3 . . 1 . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 22 | . 2 . . 1 1 4 4 . 5 . 3 . 2 Indirectly 1 | . . . . . . 1 . . . . . . . Trap Hack Attempts 10 | . . . . . 9 . 1 . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . Reprogrammed 2 | . . . . . 1 . 1 . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 19 | . . . 3 1 1 2 2 1 2 . 6 . 1 Max in Single Turn 2 | . . . 1 1 1 2 1 1 1 . 1 . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . Garrison Relay 10 | . . . . . 1 . 2 . 2 . 4 . 1 Phase Generator 1 | . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 28 | . 1 . 3 6 . 7 . 7 . 2 . 2 . Terminals 15 | . 1 . 3 4 . 4 . 2 . . . 1 . Fabricators 4 | . . . . . . 1 . 3 . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . 1 . . . 1 . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 67 | . 2 . 4 21 . 12 . 19 . 2 . 7 . Successful 37 | . 1 . 3 11 . 7 . 10 . 1 . 4 . Failed 30 | . 1 . 1 10 . 5 . 9 . 1 . 3 . Catastrophic 4 | . . . . 2 . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 38 | . 2 . 4 17 . 6 . 4 . . . 5 . Fabricators 12 | . . . . . . 3 . 9 . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers 6 | . . . . 2 . . . 4 . . . . . Garrison Access 9 | . . . . 2 . 2 . 2 . 1 . 2 . Terminal Hacks 18 | . 1 . 3 8 . 3 . 1 . . . 2 . Record 1 | . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . . 2 . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . Unreport Threat 3 | . . . . 3 . . . . . . . . . Locate Traps 3 | . 1 . . 1 . . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . . . 1 1 . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . 3 . . . . . Load Schematic 3 | . . . . . . 1 . 2 . . . . . Build 2 | . . . . . . 1 . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . . 2 . . . 4 . . . . . Insert Component 3 | . . . . 1 . . . 2 . . . . . Analyze 3 | . . . . 1 . . . 2 . . . . . Garrison Access Hacks 8 | . . . . 1 . 2 . 2 . 1 . 2 . Unlock Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . Coupler Status 3 | . . . . . . 1 . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 16 | . . . 2 3 . 4 . 4 . 1 . 2 . Full Trace Events 3 | . . . . 1 . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . . 2 . . . . . Parts Built 2 | . . . . . . 1 . 1 . . . . . Authchips . | . . . . . . . . . . . . . . Time 201 | . . . . . . 134 . 67 . . . . . Total Part Build Rating 8 | . . . . . . 4 . 4 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . . 2 . . . . . Part Schematics Acquired 3 | . . . . 1 . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . 1 . . . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . Signal Jammer 1 | . . . . . . . . . . . 1 . . Robots Hacked 22 | . . . . . . 1 1 6 4 . 4 2 4 Non-combat 4 | . . . . . . . . 2 . . . 2 . Combat 18 | . . . . . . 1 1 4 4 . 4 . 4 Robot Hacks Applied 24 | . . . . . . 1 1 6 4 . 4 4 4 parse_system 1 | . . . . . . . . 1 . . . . . find_dsf 1 | . . . . . . . . . . . . 1 . drop_inventory 1 | . . . . . . . . . . . . 1 . locate_stockpiles 1 | . . . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . 1 . . . . . ignore_parts 1 | . . . . . . . . . . . . 1 . reboot_system 2 | . . . . . . . . 1 1 . . . . overwrite_iff 14 | . . . . . . 1 1 2 3 . 3 . 4 formatsys_high 2 | . . . . . . . . 1 . . 1 . . Relay Couplers Released 41 | . . . . . 3 . 8 1 8 . 16 . 5 Machine Destruction 41 | . . . . . 3 . 8 1 8 . 16 . 5 Attached 13 | . . . . . . 2 1 1 2 . 3 1 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . 11 1 . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 28 | . . . . . . 1 1 3 3 . 15 1 4 Largest Group 6 | . . . . . . 1 . 2 1 . 6 5 5 Highest-Rated Group 183 | . . . . . . 16 . 45 32 . 183 123 122 Highest-Rated Ally 40 | . . . . . . 16 . 29 32 . 40 32 32 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 125 | . . . . . . 5 2 15 7 . 78 5 13 Total Damage 2708 | . . . . . . 79 29 197 196 . 1719 120 368 Kills 26 | . . . . . . . . 2 1 . 18 2 3 Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 4161 | 45 181 106 536 519 128 706 204 306 191 39 749 325 126 Spaces Moved 4149 | 42 171 74 322 466 198 667 197 460 245 102 737 351 117 Core 14 | 14 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 630 | 28 171 74 322 35 . . . . . . . . . Hover 3489 | . . . . 415 198 667 197 460 245 102 737 351 117 Flight 16 | . . . . 16 . . . . . . . . . Fastest Speed 38 | 50 90 90 80 38 40 40 40 38 38 38 38 38 38 Average Speed 50 | 78 90 90 89 44 41 58 40 39 38 38 40 39 38 Slowest Speed 116 | 100 95 90 93 108 43 116 43 43 38 38 111 40 105 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 35 18 40 40 55 21 46 15 44 4 94 8 26 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 27 | . . . . 11 . 10 6 . . . . . . Terrain Destroyed 353 | . . . 33 94 33 19 21 8 17 . 118 . 10 Melee 16 | . . . . . . 10 6 . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 337 | . . . 33 94 33 9 15 8 17 . 118 . 10 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 5763 | 53 185 113 483 668 233 940 281 560 308 101 1121 530 187 Wait 785 | . . 39 61 56 3 174 12 61 1 . 205 136 37 Move 4132 | 41 170 73 321 465 196 666 195 459 243 101 735 350 117 Hop . | . . . . . . . . . . . . . . Pick Up 103 | 6 6 1 19 21 3 17 7 3 3 . 11 6 . Fast Attach 15 | . . . 2 2 . 5 . 2 . . 1 3 . Attach 55 | 6 3 . 3 14 2 12 3 2 . . 7 1 2 Detach 6 | . . . . 3 . 1 . 1 . . 1 . . Swap 94 | . . . 14 20 6 9 6 8 8 . 12 5 6 Drop 73 | . . . 15 18 1 14 4 5 1 . 7 8 . Fire 181 | . 6 . 48 61 3 7 4 11 12 . 15 4 10 Melee 96 | . . . . 8 2 22 17 7 11 . 26 2 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 124 | . . . . . 8 13 32 . 29 . 28 . 14 Rewire 89 | . . . . . . . . 1 . . 73 15 . Trap 10 | . . . . . 9 . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Sto] / [*Low] / Gar) -7/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 11) 195 | -10/Materials | Discovered new exit (range 9) 227 | -10/Materials | Entered Mines 234 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 253 | -10/Mines | Discovered new exit (range 8) 308 | -10/Mines | Assembled infested the area 311 | -10/Mines | Build established: Mutant 313 | -10/Mines | Assisted by a Guerilla fighting off Assembled 333 | -10/Mines | Entered Materials 333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 838 | -9/Materials | Destroyed 7 combat bots 861 | -9/Materials | Discovered new exit (range 11) 869 | -9/Materials | Entered another Materials area 869 | -8/Materials | Evolved 2 slots: Propulsion x2 1383 | -8/Materials | Identified exit to Garrison 1388 | -8/Materials | Entered Garrison 1446 | -8/Garrison | Discovered new exit (range 8) 1455 | -8/Garrison | Destroyed 7 combat bots 1457 | -8/Garrison | Garrison Relay disabled 1508 | -8/Garrison | Discovered new exit (range 8) 1514 | -8/Garrison | Installed Relay Interface Framework 1516 | -8/Garrison | Entered Factory 1516 | -7/Factory | Evolved 2 slots: Utility x2 1640 | -7/Factory | Lost 4 parts (1p3n) 1746 | -7/Factory | Fabricated Imp. Airjet (x1) 2167 | -7/Factory | Discovered new exit (range 15) 2185 | -7/Factory | Discovered new exit (range 12) 2222 | -7/Factory | Identified exit to Garrison 2222 | -7/Factory | Entered Garrison 2263 | -7/Garrison | Garrison Relay disabled 2302 | -7/Garrison | Triggered checkpoint 2386 | -7/Garrison | Triggered checkpoint 2388 | -7/Garrison | Garrison Relay disabled 2421 | -7/Garrison | Discovered new exit (range 4) 2426 | -7/Garrison | Entered Factory 2598 | -7/Factory | Build established: Bothacker-Mutant 2690 | -7/Factory | Fabricated Imp. Airjet (x1) 2731 | -7/Factory | Identified exit to Garrison 2732 | -7/Factory | Entered Garrison 2750 | -7/Garrison | Garrison Relay disabled 2756 | -7/Garrison | Triggered checkpoint 2792 | -7/Garrison | Triggered checkpoint 2800 | -7/Garrison | Triggered checkpoint 2800 | -7/Garrison | Triggered checkpoint 2842 | -7/Garrison | Destroyed 7 combat bots 2852 | -7/Garrison | Triggered checkpoint 2890 | -7/Garrison | Garrison Relay disabled 2915 | -7/Garrison | Discovered new exit (range 9) 2921 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 2923 | -7/Garrison | Entered Factory 2949 | -7/Factory | Identified exit to Garrison 2962 | -7/Factory | Entered Garrison 2974 | -7/Garrison | Triggered checkpoint 2989 | -7/Garrison | Garrison Relay disabled 3039 | -7/Garrison | Phase Generator disabled 3236 | -7/Garrison | Discovered new exit (range 10) 3282 | -7/Garrison | Triggered checkpoint 3312 | -7/Garrison | Garrison Relay disabled 3348 | -7/Garrison | Triggered checkpoint 3368 | -7/Garrison | Triggered checkpoint 3518 | -7/Garrison | Discovered new exit (range 10) 3534 | -7/Garrison | Triggered checkpoint 3534 | -7/Garrison | Garrison Relay disabled 3538 | -7/Garrison | Core integrity fell below 50% 3557 | -7/Garrison | Triggered checkpoint 3562 | -7/Garrison | Garrison Relay disabled 3686 | -7/Garrison | Discovered new exit (range 9) 3697 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 3711 | -7/Garrison | Entered Factory 3711 | -6/Factory | Accompanied by 4 allies 3711 | -6/Factory | Evolved 2 slots: Utility x2 3716 | -6/Factory | Identified exit to Garrison 3855 | -6/Factory | Discovered new exit (range 8) 4036 | -6/Factory | Entered Garrison 4036 | -6/Garrison | Accompanied by 4 allies 4064 | -6/Garrison | Triggered checkpoint 4069 | -6/Garrison | Garrison Relay disabled 4138 | -6/Garrison | Triggered checkpoint 4162 | -6/Garrison | Self-destructed Last Messages --------------- 04149_ Jacked G-50 Soldier... 04151_ Prc. Grenade Launcher severed. 04151_ Imp. Airjet destroyed. 04152_ Jacked S-27 Virus... >>overwrite_iff Rewriting IFF filter. 04152_ Slug penetrates S-27 Virus. 04152_ S-27 Virus destroyed. 04152_ Slug penetrates Reinforced Barrier. 04153_ Discarded System Shield. 04153_ Slug penetrates G-50 Soldier. 04155_ P-60 Hacker fails to hack Guardian 5a. 04155_ Commando 4c destroyed. 04155_ Penetrated by Slug. 04157_ Guardian 5a destroyed. 04159_ Imp. Lightning Gun destroyed. 04160_ Penetrated by Slug. 04160_ Slug penetrates G-50 Soldier. 04160_ Relay Coupler [Swarmer] destroyed. 04161_ Imp. Lightning Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #######?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# =% #?????? | | ?????????????????????????????????# ^^####=*#?????? | | ?????????????????????????????????# #?# %[###???? | | ?????????????????????????????????# #?# #???? | | ?????????????????????????????????# #?# #???? | | ?????????????????????????????????# #?# #???? | | ?????????????????????????????????# #?## ###???? | | ?????????????????????????????????# #??# #?????? | | ?????????????????????????????????# #??# #?????? | | ?????????????????????????????????# #??# ###???? | | ?????????????????????????????????# #??# !#"#???? | | ?????????????????????????????????# #??# !!"#???? | | ?????????????????????????????????# #??# ! #???? | | ?????????????????????????????????# #??# "#???? | | ?????????????????????????????????# #??# #"#???? | | ?????????????????####????????????# #??######???? | | ?????????????????# !%g???????????# #???????????? | | ????????????## ## * ############ #???????????? | | ????????????# ![ #???????????? | | ???????????? ^ !%*! #???????????? | | ???????????? ^ !%= #???????????? | | ????????????????## ## %/###########???????????? | | ?????????????????# ##p=%###???????????????????? | | ??????????# l@s% #???????????????????? | | ??????????# h gss s#???????????????????? | | ??????????# g #???????????????????? | | ??????????? * #???????????????????? | | ???????????## ## %= # ###???????????????????? | | ????????????# ???#= ## ?????????????????????? | | ???????????????? * ? g % ?????????????????????? | | ??????????????? =% ?? [%????????????????????? | | ????????????? ?? ????????????????????? | | ?????????????##### ??## ????????????????????? | | ?????????????????# ???# ####???????????????????? | | ?????????????????##????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 114 Item Schematics ----------------- Imp. Airjet | -8/Materials | Scanalyzed Great Maul | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Airjet | x1 | -7/Factory Imp. Airjet | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceThermalCloak Manual? 0 Play Time 01:16:46 Cumulative 57.2 hours Start 2023.01.03 @ 15:38:36 End 2023.01.03 @ 18:07:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 815bdfa1-50f5-4086-922c-fac73ca739ba