Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.06 @ 10:26:51 Player: Minty Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (202) 1010 Value Destroyed (7290) 7290 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (4329) 4329 TOTAL SCORE: 20069 Bonus ------- High Alert Combat Kills 1256 Follower Combat Kills 1139 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Cogmind --------- Core Integrity 125/1300 Matter 132/300 Energy 85/100 System Corruption 3% Temperature Cool (9) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- Armored Medium Treads > --- UTILITY (7) ------ Spectral Analyzer Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Large Storage Unit Experimental Matter Compressor (500) Experimental Focal Shield Minesniffer Drone Bay (10/10) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Gyrokinetic Inverter Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Spectral Analyzer Experimental Focal Shield Improved Thermal Shield Improved Hardlight Generator Minesniffer Drone Bay > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun > --- INVENTORY -------- Light Antimatter Reactor Energy Well Experimental Matter Compressor IFF Parser Advanced Recoil Stabilizer Kinecellerator Minesniffer Drone Bay Vortex Cannon Vortex Cannon Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Vortex Catalyst Activator [Rating: 135] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Antigrav System Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Coil Gun Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . 2 . . . 4 2 . . . . 2 2 Power 3 | . . . . . . . . . . 2 . . . . . 1 Propulsion 5 | . . . . . . . . . 4 . . . . . . 1 Utility 5 | . . . 2 . 1 . . . . . . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 195 | . 4 8 6 8 18 22 3 9 56 10 4 5 11 2 8 21 Power 26 | . . 1 . . 2 4 . . 5 4 1 3 1 . 3 2 Engine 10 | . . 1 . . 1 2 . . 1 3 . 2 . . . . Core 12 | . . . . . 1 2 . . 4 1 1 1 . . 2 . Reactor 4 | . . . . . . . . . . . . . 1 . 1 2 Propulsion 48 | . 1 3 1 1 3 1 . 3 24 1 . 1 1 . 2 6 Treads 9 | . . 3 1 1 1 . . 2 . . . . . . . 1 Leg 16 | . 1 . . . . . . . 11 . . . . . . 4 Wheel 3 | . . . . . 2 . . 1 . . . . . . . . Hover 10 | . . . . . . . . . 5 1 . 1 1 . 2 . Flight 10 | . . . . . . 1 . . 8 . . . . . . 1 Utility 69 | . 1 1 4 4 5 7 2 5 12 4 3 1 5 2 2 11 Device 33 | . 1 . 2 1 1 5 1 1 5 2 1 1 2 2 2 6 Storage 8 | . . . . 1 1 . . 2 2 . 1 . 1 . . . Processor 10 | . . . . . 3 1 . . 3 . 1 . 1 . . 1 Hackware 8 | . . . . . . . . 1 2 1 . . . . . 4 Protection 10 | . . 1 2 2 . 1 1 1 . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 52 | . 2 3 1 3 8 10 1 1 15 1 . . 4 . 1 2 Energy Gun 19 | . 1 2 1 . . 9 1 . 1 . . . 1 . 1 2 Energy Cannon 13 | . 1 . . 1 6 . . . 3 . . . 2 . . . Ballistic Gun 12 | . . 1 . . 1 . . 1 8 1 . . . . . . Ballistic Cannon 2 | . . . . 1 . . . . 1 . . . . . . . Launcher 6 | . . . . 1 1 1 . . 2 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 1 4 . . 9 1 . . 8 . . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . . . . Parts Lost 92 | . 1 5 4 . 9 6 . . 28 3 1 1 2 1 2 29 Power 13 | . . 1 . . . 2 . . 2 3 . . . 1 . 4 Propulsion 35 | . . 2 2 . 1 . . . 16 . . 1 1 . 2 10 Utility 23 | . . 1 2 . 4 1 . . 4 . 1 . 1 . . 9 Weapon 21 | . 1 1 . . 4 3 . . 6 . . . . . . 6 Highest Loss Streak 15 | . 1 5 4 . 4 3 . . 12 2 1 1 2 1 2 15 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . Average Backups 11 | . 7 7 7 9 12 14 15 14 8 9 12 13 13 12 13 11 Power 1 | . 1 . . . 2 1 1 . 1 . . . 1 1 1 . Propulsion 3 | . 4 4 4 2 1 4 7 7 1 . 1 . . . . . Utility 3 | . 1 2 1 1 4 3 2 1 2 3 5 6 5 5 5 5 Weapon 4 | . . . 1 4 4 5 5 3 3 5 5 6 6 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 36 | . 6 4 . 4 . 4 . 1 7 1 1 . 6 . 1 1 Power 5 | . 1 2 . . . . . . 2 . . . . . . . Propulsion 7 | . 2 2 . 2 . . . . . . 1 . . . . . Utility 14 | . 1 . . 2 . 4 . . 1 1 . . 5 . . . Weapon 9 | . 2 . . . . . . 1 4 . . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 86 88 89 98 92 97 100 98 89 94 97 100 99 99 83 67 Engine 7 | . 14 13 11 11 8 5 9 9 1 8 8 5 10 10 2 . Core 3 | . . . . . . 3 . . 4 5 7 10 5 5 10 5 Treads 3 | . . 14 21 22 8 . . . . . . . . . . . Leg 2 | . 28 13 . . . . . . 6 . . . . . . 2 Wheel 6 | . . . . . 8 17 18 16 . . . . . . . . Hover 9 | . . . . . . . . . 2 33 35 35 35 35 26 19 Flight 3 | . . . . . . . . . 26 . . . . . . . Device 14 | . 10 6 16 14 11 15 27 26 11 1 5 11 10 15 20 15 Storage 8 | . 14 14 11 11 9 9 9 9 7 5 5 5 5 5 5 3 Processor 5 | . . . . . 12 17 2 . 1 8 10 11 8 5 5 4 Hackware 1 | . . . . . . . . 2 9 5 . . . . . 3 Protection 4 | . . 5 8 16 7 1 6 6 . 3 2 . 2 1 . . Energy Gun 8 | . 11 15 11 2 3 20 18 18 4 . . . . . 2 2 Energy Cannon 2 | . 1 . . 8 19 . . . . . . . . . . . Ballistic Gun 8 | . 5 6 10 2 . 3 9 9 10 16 17 17 16 17 8 1 Peak Build Rating 135 | . 7 9 14 28 34 39 39 39 92 103 114 115 127 126 135 134 Average Rating 54 | . 6 7 11 24 29 35 37 36 58 98 107 114 113 124 119 97 On Entrance 58 | 6 6 6 9 14 28 27 39 36 39 90 103 114 111 115 121 127 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 78 | 12 16 20 24 46 55 47 45 47 52 54 73 73 72 73 74 78 Greatest Support 105 | 20 20 40 40 48 48 24 24 40 105 101 101 101 101 101 73 86 Greatest Overweight (x) 14 | . . . . 1 1 1 1 14 2 . . 1 . . 1 1 Average Overweight (x) . | . . . . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 10 15 15 15 15 15 10 15 15 15 15 15 15 Average Capacity 12 | . 8 8 8 9 14 15 15 15 10 10 14 15 15 15 15 14 Most Carried 15 | . 8 8 8 10 15 15 15 15 15 10 14 15 15 15 15 15 Average Carried 12 | . 7 7 7 9 13 14 15 14 9 9 12 14 14 14 14 11 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 10 10 15 15 15 15 15 5 Final Carried 15 | 6 8 8 8 10 15 15 15 15 9 10 14 15 14 15 15 5 Class Distribution -------------------- 28% | Gunner 20% | Mutant 13% | Sprinter 7% | Scavenger-Gunner 6% | Derelict-Sprinter 5% | Commander-Sprinter 5% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Commander-Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Matter Collected 6409 | 200 35 60 105 162 295 769 151 64 1602 569 801 249 373 530 219 225 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9079 | . 140 107 344 53 943 2155 513 . 1586 550 550 274 73 567 262 962 Parts 423 | . 6 6 22 5 50 103 16 . 95 44 18 1 3 13 10 31 Haulers Intercepted 5 | . . . . . . 4 . . . 1 . . . . . . Recyclers Shooed 7 | . 1 . . . 1 1 3 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 8 1 . 8 . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 140 | . 3 2 7 4 25 30 2 . 28 7 4 . 1 3 4 20 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 81 | . 2 2 7 . 2 25 2 . 16 6 4 . 1 3 4 7 Cannons 7 | . 1 . . 1 5 . . . . . . . . . . . AOE 49 | . . . . 3 16 5 . . 12 1 . . . . . 12 Classes Destroyed 19 | . 1 1 2 2 2 3 . . 5 . 1 1 . . . 1 Worker 16 | . . . . . . 5 . . 7 . . . . . . 4 Builder 10 | . . . . . 1 2 1 . 4 1 . . . . . 1 Tunneler 2 | . . . . 1 . . . . 1 . . . . . . . Hauler 5 | . . . . . . 4 . . . 1 . . . . . . Recycler 14 | . . . 1 . 1 4 5 . 2 . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 5 | . . . . . . 2 . . 1 1 . . . . . 1 Watcher 6 | . . . 1 . 1 2 . . . 2 . . . . . . Swarmer 24 | . . . . 3 8 4 . . 5 . 2 . . 2 . . Cutter 4 | . . . . . . . . . 1 . . . . . . 3 Grunt 70 | . 3 . 7 1 14 17 . . 9 2 1 . 1 . 2 13 Duelist 1 | . . . . . . . . . 1 . . . . . . . Sentry 18 | . . 2 . . 2 8 2 . . . 1 . . 1 2 . Specialist 3 | . . . . . . . . . 3 . . . . . . . Hunter 13 | . . . . . 1 1 . . 7 . . . . . . 4 Programmer 7 | . . . . . . . . . 2 5 . . . . . . Scrapoid 2 | . . . . . . . . . 2 . . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . Samaritan 4 | . . . . . . . . . . . 3 . . 1 . . Best Kill Streak 11 | . 1 2 6 3 7 7 4 . 9 6 2 1 1 3 2 11 Combat Bots Only 7 | . 1 2 6 3 7 6 1 . 7 3 2 . 1 3 2 7 Max Kills in Single Turn 7 | . 1 1 1 3 3 2 1 . 7 1 1 1 1 2 1 5 Gunslinging 1 | . . . . . . 1 . . 1 . . . . . . 1 Exploded 5 | . . . . 3 3 2 . . 5 1 . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1199 | . 74 29 59 22 109 127 . . 319 46 46 9 16 25 24 294 Missed 421 | . 28 7 12 5 35 45 . . 122 17 19 7 8 12 8 96 Hits 778 | . 46 22 47 17 74 82 . . 197 29 27 2 8 13 16 198 Melee 34 | . . . . . . . . . 7 . . . . . . 27 Projectile 744 | . 46 22 47 17 74 82 . . 190 29 27 2 8 13 16 171 AOE 2 | . . . . . . . . . 2 . . . . . . . Critical Strikes 42 | . . . . . 2 3 . . 10 . . . . 1 4 22 Part Disruptions 2 | . . . . . . . . . 1 1 . . . . . . Damage Taken 12820 | . 496 317 582 162 1421 1223 . . 3520 714 279 29 183 199 204 3491 Core 2501 | . 129 39 67 25 153 235 . . 600 42 23 . . 4 9 1175 Absorbed by Shields 900 | . . . . . . . . . . 60 138 12 36 30 102 522 Ignored by Resistances 394 | . . . . . . . . . . . . . . 15 79 300 Regen/Repaired (Parts) 656 | . . . 85 . 53 165 . . 89 . . . 123 . . 141 Core Remaining (%) 65 | 100 . 32 . 77 . . . 29 29 . . . . 93 99 . Volleys Fired 410 | . 26 8 27 6 34 84 14 . 81 26 27 14 5 13 15 30 Largest 3 | . 2 2 2 2 3 3 3 . 3 3 3 3 3 3 3 3 Hottest 243 | . 110 90 73 105 189 165 147 . 243 90 90 90 90 90 120 168 Shots Fired 996 | . 35 16 54 11 68 238 42 . 203 76 81 42 13 38 29 50 Gun 880 | . 26 16 54 . 8 230 42 . 187 76 81 42 12 38 29 39 Cannon 81 | . 9 . . 10 47 6 . . 6 . . . 1 . . 2 Launcher 35 | . . . . 1 13 2 . . 10 . . . . . . 9 Special . | . . . . . . . . . . . . . . . . . Kinetic 511 | . . . 27 5 . 45 14 . 134 76 81 42 12 38 18 19 Thermal 331 | . 35 16 22 5 . 166 28 . 53 . . . . . . 6 Explosive 26 | . . . . 1 13 2 . . 10 . . . . . . . Electromagnetic 91 | . . . 5 . 55 25 . . 6 . . . . . . . Entropic 37 | . . . . . . . . . . . . . 1 . 11 25 Robot Hit Streak 17 | . 3 7 17 3 9 15 8 . 9 4 6 13 2 7 15 8 Robot Miss Streak 7 | . 5 2 2 2 3 4 1 . 4 4 4 7 4 2 6 7 Penetration Max 2 | . . . . . . . . . 1 1 1 . . 2 . 1 Secondary Targets 15 | . . 1 3 . . 2 . . 2 2 . . . 1 . 4 Max Gunslinging Chain 2 | . . 1 1 . . 1 . . 1 1 . . . 1 . 2 Shots Hit Robots 581 | . 19 12 39 6 40 144 22 . 111 33 42 25 4 25 24 35 Core Hits 364 | . 8 4 19 5 41 76 8 . 90 20 17 5 2 13 12 44 Critical Kills 14 | . . . . . . . . . 1 3 3 1 1 5 . . Critical Parts Destroyed 10 | . . . . . . . . . 3 3 . 1 . 1 . 2 Critical Strikes 38 | . 4 1 1 1 2 3 1 . 5 6 3 2 1 6 . 2 Burn 10 | . 4 1 1 . . 2 1 . 1 . . . . . . . Destroy 24 | . . . . . . 1 . . 4 6 3 2 1 6 . 1 Blast 1 | . . . . 1 . . . . . . . . . . . . Corrupt 2 | . . . . . 2 . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23556 | . 271 142 551 305 2252 3511 485 . 5433 1372 1355 691 128 930 1011 5119 Guns 13570 | . 188 142 531 . 80 2881 485 . 2675 1163 1355 691 87 930 1011 1351 Cannons 1241 | . 71 . . 144 748 145 . . 66 . . . . . . 67 Explosions 8540 | . . . . 158 1424 466 . . 2685 118 . . . . . 3689 Melee . | . . . . . . . . . . . . . . . . . Ramming 205 | . 12 . 20 3 . 19 . . 7 91 . . 41 . . 12 Kinetic 8134 | . . . 303 91 . 387 71 . 1938 1163 1355 691 87 930 432 686 Thermal 5714 | . 259 142 199 53 501 2618 414 . 980 . . . . . . 548 Explosive 3868 | . . . . 158 923 124 . . 2442 118 . . . . . 103 Electromagnetic 1286 | . . . 29 . 828 363 . . 66 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 4349 | . . . . . . . . . . . . . . . 579 3770 Highest Corruption 11 | . . . . . 6 9 9 . 11 4 4 4 . 6 . 3 Average Corruption 5 | . . . . . 5 6 9 . 5 2 4 2 . 4 . 2 Corruption Purged 4 | . . . . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 93 | . . . . . 10 28 20 . 7 4 7 8 . 7 . 2 Message Errors 22 | . . . . . . 6 4 . 2 2 2 4 . 2 . . Matter Fused 24 | . . . . . 4 9 4 . 1 . 3 1 . 1 . 1 Heat Flow Errors 9 | . . . . . . 5 1 . 1 . 1 . . 1 . . Energy Discharges 11 | . . . . . . 2 5 . 1 . . 1 . 1 . 1 Parts Rejected 2 | . . . . . . 1 . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . 2 1 1 . . . . 1 . 1 . . Data Loss (major) 6 | . . . . . 2 1 2 . . 1 . . . . . . Misfires 4 | . . . . . 1 1 1 . 1 . . . . . . . Alerts 4 | . . . . . 1 . 1 . 1 . 1 . . . . . Weapon Failures 4 | . . . . . . 2 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 547 | . . . . 7 64 . . . 86 115 . . 16 . . 259 Projectiles 7 | . . . . 7 . . . . . . . . . . . . Explosions 483 | . . . . . 64 . . . 86 74 . . . . . 259 Melee 57 | . . . . . . . . . . 41 . . 16 . . . Knockbacks 2 | . . . . 1 . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . 1 . . . Kinetic 1 | . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 519 | . . . . 21 128 9 . . 63 137 . . 20 . . 141 Shots 12 | . . . . 1 5 . . . 3 1 . . . . . 2 Rammed 19 | . . . 8 2 . 2 . . . 1 . . 1 . . 5 Targets Rammed 23 | . 2 . 8 2 . 2 . . 1 1 . . 1 . . 6 Kicked 3 | . 2 . . . . . . . 1 . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 Highest Temperature 478 | . 330 251 293 . 162 478 114 . 188 193 294 201 202 265 126 273 Average Temperature 88 | . 170 136 122 . 38 122 33 . 38 54 68 76 63 120 43 94 Received Heat Transfer 3054 | . 219 117 315 12 396 558 . . 567 58 64 . 6 11 113 618 Effects 14 | . 3 . 3 . . 7 . . . . 1 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . Energy Bleed 6 | . 3 . . . . 3 . . . . . . . . . . Interference 4 | . . . 3 . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . Parts Fried 3 | . . . . . 1 2 . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 1 . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 19 | . 3 3 1 . . 6 3 . 3 . . . . . . . Heat Transferred 10022 | . 999 458 666 74 400 4568 740 . 1643 . . . . . . 474 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 2 4 . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Maximum Alert Level 4 | . . . . . 2 3 2 . 4 3 . . . . 1 2 Low Security (%) 45 | . 100 100 100 100 24 . . . 54 . . . . . 86 16 Level 1 12 | . . . . . 6 19 55 . 6 . . . . . 13 25 Level 2 28 | . . . . . 68 45 44 . 11 26 . . . . . 58 Level 3 12 | . . . . . . 35 . . 15 73 . . . . . . Level 4 2 | . . . . . . . . . 11 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1141 | . 30 21 90 72 578 884 474 . 1141 929 . . . . 248 686 Initial 558 | . . 11 3 5 . 224 339 . . 558 . . . . . 124 Average 326 | . 6 5 29 14 377 593 387 . 390 758 . . . . 82 443 Influence Increases 7070 | . 144 71 213 103 905 1130 208 . 1840 586 280 45 156 75 360 954 Destroy 0b10 Robot/C 3320 | . 60 40 140 80 500 600 40 . 880 140 80 . 120 60 180 400 Destroy 0b10 Robot/NC 355 | . . . 10 5 15 95 30 . 95 25 5 15 . 15 5 40 Destroy Leader 616 | . 10 . 32 10 102 162 . . 174 26 . . . . 40 60 Allied During Kill 215 | . . . . . . . . . 111 . . . 36 . 63 5 Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . 20 Successful Hack 147 | . 14 . 16 . 13 27 18 . 38 . . . . . . 21 Select Force Hacks 220 | . . . . . . . 120 . 50 . . . . . . 50 Disable Machine 420 | . . . . . 75 30 . . 180 90 . . . . . 45 Destroy Structure 842 | . . 1 . 8 110 51 . . 132 200 . . . . 72 268 Partial Spotted 30 | . . . . . . 15 . . 15 . . . . . . . Lose Combat Pursuer 885 | . 60 30 15 . 90 150 . . 165 105 195 30 . . . 45 Influence Decreases 6532 | . 114 91 208 118 374 789 779 301 699 873 497 362 424 127 122 654 Entered New Map 2685 | . . 19 7 10 . 307 533 301 . 583 317 122 320 52 . 114 Time Decay 2575 | . 104 62 161 108 284 422 246 . 349 110 170 230 24 75 70 160 Lost Part 842 | . 10 10 40 . 90 60 . . 270 30 10 10 20 . 2 290 Lost Ally 280 | . . . . . . . . . 80 . . . 60 . 50 90 Purge Threat 150 | . . . . . . . . . . 150 . . . . . . Squads Dispatched 48 | . 2 . 2 1 4 9 . . 15 5 . . . . 2 8 Investigation 19 | . . . 1 1 3 1 . . 6 2 . . . . 2 3 Extermination 5 | . . . . . . . . . 3 1 . . . . . 1 Reinforcement 19 | . 2 . 1 . 1 5 . . 5 2 . . . . . 3 Assault 2 | . . . . . . 1 . . 1 . . . . . . . Garrison 3 | . . . . . . 2 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . 1 3 . . 3 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Distress Signals 14 | . 1 . . . 3 3 . . 4 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 302 | . 14 4 18 4 34 51 . . 66 18 18 2 23 10 6 34 Peak Tracking Total 18 | . 5 2 7 3 10 5 . . 11 4 10 2 18 7 4 9 Tactical Retreats 34 | . 3 1 1 . 4 6 . . 5 5 6 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Traps Triggered 4 | . . . . . . 1 . . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . 2 Triggered 2 | . . . . . . . . . . . . . . . . 2 Most Traps Carried 2 | . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Machines Disabled 29 | . . . . . 5 2 . . 12 6 . . 1 . . 3 Max in Single Turn 4 | . . . . . 3 1 . . 4 2 . . 1 . . 2 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . 5 . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Machines Accessed 50 | . 2 . 4 1 5 6 6 1 10 4 1 . 4 . 2 4 Terminals 18 | . 1 . 3 . 4 4 2 . 3 1 . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 Repair Stations 7 | . . . 1 . 1 1 . . 2 1 . . . . . 1 Recycling Units 12 | . 1 . . . . . 4 . 3 1 . . . . 2 1 Scanalyzers 3 | . . . . . . . . . 1 1 . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 138 | . 6 . 17 1 15 18 18 5 27 10 1 . 10 . 3 7 Successful 93 | . 3 . 8 1 10 8 13 5 22 5 1 . 10 . 3 4 Failed 44 | . 3 . 9 . 5 10 5 . 4 5 . . . . . 3 Catastrophic 2 | . 1 . 1 . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . Manual 43 | . . . 5 . 2 3 8 . 10 7 . . . . 2 6 Terminals 64 | . 4 . 15 . 14 12 8 . 8 3 . . . . . . Fabricators 3 | . . . . . . . . . 1 . . . . . . 2 Repair Stations 13 | . . . 2 . 1 4 . . 4 1 . . . . . 1 Recycling Units 32 | . 2 . . . . . 10 . 11 3 . . . . 3 3 Scanalyzers 7 | . . . . . . . . . 3 3 . . . . . 1 Garrison Access 2 | . . . . . . 2 . . . . . . . . . . Terminal Hacks 42 | . 1 . 4 1 8 2 3 5 4 3 1 . 10 . . . Record 8 | . . . . . . . . 5 . . . . 3 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . 1 . 1 . . . . . 5 . . . Open Door 5 | . . . . 1 . 1 . . . . 1 . 2 . . . Level Access Points 2 | . . . . . 1 . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 1 . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 5 | . . . 1 . 1 . . . 2 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . 1 . . . 1 . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . 1 . 2 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . 4 . . 2 . . . . . . . Scan Component 4 | . . . 1 . . 2 . . 1 . . . . . . . Repair 4 | . . . 1 . . 2 . . 1 . . . . . . . Recycling Unit Hacks 15 | . 2 . . . . . 4 . 8 . . . . . 1 . Recycle Component 2 | . . . . . . . . . 2 . . . . . . . Process 4 | . . . . . . . . . 4 . . . . . . . Report Inventory 6 | . 1 . . . . . 4 . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . 2 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 1 2 . . . . . 1 Retrieve Study 4 | . . . . . . . . . 1 2 . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 22 | . . . 2 . 2 1 5 . 7 . . . . . 2 3 Terminals 6 | . . . 2 . 1 1 1 . 1 . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . Botnet 4 | . . . 1 . . 1 1 . 1 . . . . . . . Sabotage 1 | . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 Overload 2 | . . . . . . . . . 1 . . . . . . 1 Repair Stations 4 | . . . . . 1 . . . 2 . . . . . . 1 Patch 4 | . . . . . 1 . . . 2 . . . . . . 1 Recycling Units 10 | . . . . . . . 4 . 3 . . . . . 2 1 Tunnel 4 | . . . . . . . 4 . . . . . . . . . Fedlink 3 | . . . . . . . . . 2 . . . . . 1 . Scrapoids 3 | . . . . . . . . . 1 . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 1 . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . Hacking Detections 27 | . 1 . 4 . 4 4 3 . 5 4 . . . . . 2 Full Trace Events 12 | . 1 . 2 . 2 3 2 . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . 1 2 . . . . . 1 Parts Repaired 4 | . . . 1 . . 2 . . 1 . . . . . . . Time 162 | . . . 32 . . 92 . . 38 . . . . . . . Parts Recycled 2 | . . . . . . . . . 2 . . . . . . . Recycled Matter 52 | . . . . . . . . . 52 . . . . . . . Retrieved Matter 52 | . . . . . . . . . 52 . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Total Allies 15 | . . . . . . . . . 6 . . . 4 . 5 . Largest Group 5 | . . . . . . . . . 5 . . . 4 . 5 2 Highest-Rated Group 238 | . . . . . . . . . 142 . . . 202 . 238 94 Highest-Rated Ally 67 | . . . . . . . . . 67 . . . 64 . 50 47 Total Orders 1 | . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 181 | . . . . . . . . . 86 . . . 27 . 50 18 Total Damage 4928 | . . . . . . . . . 2642 . . . 1059 . 1004 223 Kills 31 | . . . . . . . . . 20 . . . 5 . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Active Infowar (turns) 3616 | . 321 122 407 153 . 67 . . 237 223 340 491 571 187 166 331 Optics 2448 | . . . . . . 67 . . 72 223 340 491 571 187 166 331 IFF 103 | . . . . . . . . . . . . . . 103 . . Terrain 608 | . 321 122 . . . . . . 165 . . . . . . . Structural 560 | . . . 407 153 . . . . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . 2 1 . 1 . . Drone Launches 11 | . . . . . . . . . . . . . . . 5 6 Drone Recoveries 6 | . . . . . . . . . . . . . . . . 6 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Turns Passed 8267 | . 419 272 453 469 748 1024 536 1026 1011 223 340 491 571 187 166 331 Spaces Moved 8027 | 1 281 170 194 260 410 588 466 885 1484 349 707 324 978 406 151 373 Core 14 | . . . . . . . . 6 . . . . . . . 8 Treads 665 | . . 69 194 260 126 . . 16 . . . . . . . . Legs 490 | 1 281 101 . . . . . . 87 . . . . . . 20 Wheels 2201 | . . . . . 284 588 466 863 . . . . . . . . Hover 3370 | . . . . . . . . . 114 349 707 324 978 406 151 341 Flight 1287 | . . . . . . . . . 1283 . . . . . . 4 Fastest Speed 15 | 120 120 120 160 160 105 105 105 105 20 15 15 15 15 15 31 22 Average Speed 68 | 120 120 136 160 161 142 105 105 111 29 31 30 30 32 30 58 43 Slowest Speed 750 | 120 120 160 160 240 240 105 105 750 190 34 31 86 33 31 88 190 Overloaded Moves 201 | . . . . . . . . . . 20 37 33 20 11 . 80 Propulsion Burnouts 1 | . . . . . . . . . . . . 1 . . . . Robots Hopped 8 | . . . . . . . . . 7 . . . . . . 1 Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 44 | 1 49 43 21 60 25 69 77 53 27 13 79 56 93 71 3 12 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 6 | . . . . . . . 4 . 1 . 1 . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 . 1 . 1 1 1 1 1 . Scrap Searched 13 | . . 1 . 2 . . . 3 . . 3 1 . 3 . . Spaces Dug 12 | . . . . . . 1 . . . 5 6 . . . . . Terrain Destroyed 778 | . . . . 8 122 39 . . 151 123 88 43 12 30 23 139 Melee . | . . . . . . . . . . . . . . . . . Projectile 295 | . . . . 6 . 9 . . 15 64 88 43 12 30 23 5 AOE 483 | . . . . 2 122 30 . . 136 59 . . . . . 134 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Total 9941 | . 328 193 276 296 513 828 485 920 1892 401 773 683 1223 437 202 491 Wait 852 | . 10 2 36 3 16 85 1 2 155 2 24 335 141 14 14 12 Move 7997 | . 280 169 193 259 409 587 465 884 1469 349 706 323 978 405 150 371 Hop 8 | . . . . . . . . . 7 . . . . . . 1 Pick Up 113 | . 3 3 4 7 15 19 . 5 26 5 5 . 13 2 3 3 Fast Attach 106 | . 2 5 2 1 4 3 . 3 37 6 2 2 11 . 6 22 Attach 81 | . 1 2 4 . 10 10 . 2 23 3 1 1 1 1 2 20 Detach 36 | . . 1 . . 3 2 . 1 9 2 2 2 1 . 3 10 Swap 135 | . 1 1 2 10 14 22 4 11 37 6 2 5 9 2 4 5 Drop 125 | . 3 2 . 8 8 14 1 12 32 2 4 1 24 . 5 9 Fire 410 | . 26 8 27 6 34 84 14 . 81 26 27 14 5 13 15 30 Melee . | . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . 2 . . . . . . . . . 1 Kick 3 | . 2 . . . . . . . 1 . . . . . . . Crush 15 | . . . 8 2 . . . . . . . . . . . 5 Escape Stasis 15 | . . . . . . . . . 15 . . . . . . . Rewire 40 | . . . . . . . . . . . . . 40 . . . Trap 2 | . . . . . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 12) 285 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 7) 420 | -10/Materials | Core integrity fell below 50% 420 | -10/Materials | Entered Mines 421 | -10/Mines | Assembled infested the area 596 | -10/Mines | Lost 5 parts (1p2n1u1w) 673 | -10/Mines | Discovered new exit (range 13) 692 | -10/Mines | Entered Materials 692 | -9/Materials | Evolved 2 slots: Utility x2 922 | -9/Materials | Lost 4 parts (2n2u) 1082 | -9/Materials | Repaired Hvy. Assault Rifle 1128 | -9/Materials | Discovered new exit (range 8) 1145 | -9/Materials | Entered Mines 1163 | -9/Mines | Met a Derelict bent on vengeance 1202 | -9/Mines | Met a Derelict shopkeep closing up shop 1205 | -9/Mines | Learned Materials emergency access door positions 1596 | -9/Mines | Discovered new exit (range 12) 1614 | -9/Mines | Entered Materials 1614 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1883 | -8/Materials | Destroyed 7 combat bots 1954 | -8/Materials | Crushed by falling debris 1985 | -8/Materials | Lost 4 parts (1n2u1w) 1998 | -8/Materials | Identified exit to Factory 2219 | -8/Materials | Discovered new exit (range 15) 2235 | -8/Materials | Identified exit to Storage 2362 | -8/Materials | Entered Storage 2427 | -8/Storage | Garrison activated, responded to threat 2732 | -8/Storage | Build established: Gunner 2872 | -8/Storage | Repaired Arm. Wheel 2933 | -8/Storage | Repaired Enh. Autogun? 3024 | -8/Storage | Core integrity fell below 50% 3159 | -8/Storage | Discovered exit to Factory (range 15) 3162 | -8/Storage | First assault squad dispatched 3341 | -8/Storage | Lost 3 parts (1p2w) 3384 | -8/Storage | Used back door to open Recycling access 3384 | -8/Storage | Discovered new exit (range 3) 3386 | -8/Storage | Entered Recycling 3565 | -8/Recycling | Identified exit to Factory 3896 | -8/Recycling | Scanned before Scraplab entrance 3911 | -8/Recycling | Entered Scraplab 3920 | -8/Recycling | Discovered new exit (range 3) 3922 | -8/Recycling | Entered Scraptown 3922 | -8/Scraptown | System corruption cleaned by C-Scrubber 3999 | -8/Scraptown | Visited UFD Registry 3999 | -8/Scraptown | Registered with UFD as "Wrenchtail" 4074 | -8/Scraptown | Visited Research Penetration Think Tank 4169 | -8/Scraptown | Visited Scrapoid Research Area 4219 | -8/Scraptown | Visited Observation Area 4414 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4418 | -8/Scraptown | Found DCF Scrap (28 items) 4550 | -8/Scraptown | Visited Botcube Research 4558 | -8/Scraptown | Found Lrg. Botcube 4639 | -8/Scraptown | Visited Junk Repository 4825 | -8/Scraptown | Visited Abandonware Association 4837 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 4837 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 4887 | -8/Scraptown | Met Optimus 4887 | -8/Scraptown | Accepted into 0bPrime 4945 | -8/Scraptown | Discovered exit to Factory (range 3) 4948 | -8/Scraptown | Entered Factory 4948 | -6/Factory | Evolved 4 slots: Propulsion x4 4971 | -6/Factory | Loaded intel: 8 recycling unit locations 4976 | -6/Factory | Identified exit to Lower Caves 4976 | -6/Factory | Identified exit to Extension 5092 | -6/Factory | Repaired Particle Charger 5136 | -6/Factory | Learned location of Protoforge (-2) 5190 | -6/Factory | Spotted B-75 Beast 5200 | -6/Factory | Central database locked down 5422 | -6/Factory | Lost 3 parts (1p1n1u) 5533 | -6/Factory | Lost 4 parts (1p2n1w) 5552 | -6/Factory | Scrapoids reinforcements arrived? 5560 | -6/Factory | Lrg. Botcube activated 5584 | -6/Factory | Lrg. Botcube completed mutation into wheeled form, armed with 4 guns. 5606 | -6/Factory | Lost 5 allies 5610 | -6/Factory | Destroyed 7 combat bots 5647 | -6/Factory | Lost 4 parts (4n) 5648 | -6/Factory | First assault squad dispatched 5779 | -6/Factory | Cargo convoy interrupted 5788 | -6/Factory | Core integrity fell below 50% 5868 | -6/Factory | Lost 12 parts (7n5w) 5906 | -6/Factory | Discovered new exit (range 13) 5920 | -6/Factory | System corruption reached 10% 5959 | -6/Factory | Entered another Factory area 5959 | -5/Factory | Evolved 2 slots: Power x2 6089 | -5/Factory | Identified exit to Upper Caves 6092 | -5/Factory | Spotted B-75 Beast 6182 | -5/Factory | Entered Upper Caves 6277 | -5/Upper Caves | Spotted B-75 Beast 6365 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6397 | -5/Upper Caves | Learned Factory garrison access intel 6475 | -5/Upper Caves | Build established: Sprinter 6515 | -5/Upper Caves | Learned location of Armory (-3) 6520 | -5/Upper Caves | Discovered new exit (range 7) 6522 | -5/Upper Caves | Entered another Upper Caves area 6577 | -5/Upper Caves | Found DCF Scrap (12 items) 6894 | -5/Upper Caves | Build established: Derelict-Sprinter 7007 | -5/Upper Caves | Learned Factory security intel 7007 | -5/Upper Caves | Discovered new exit (range 9) 7013 | -5/Upper Caves | Entered Warlord 7140 | -5/Warlord | Rebuked by Warlord 7143 | -5/Warlord | Found Prototype Device 7143 | -5/Warlord | Identified Minesniffer Drone Bay 7147 | -5/Warlord | Found Minesniffer Drone Bay 7149 | -5/Warlord | Found Minesniffer Drone Bay 7165 | -5/Warlord | Warlord's base attacked by MAIN.C 7257 | -5/Warlord | Found Prototype Launcher 7257 | -5/Warlord | Identified Vortex Catalyst Activator 7260 | -5/Warlord | Found Prototype Energy Cannon 7260 | -5/Warlord | Identified Vortex Cannon 7263 | -5/Warlord | Found Prototype Energy Gun 7263 | -5/Warlord | Identified Vortex Shotgun 7277 | -5/Warlord | Found Vortex Cannon 7282 | -5/Warlord | Found Vortex Shotgun 7348 | -5/Warlord | Found Prototype Processor 7348 | -5/Warlord | Identified Spectral Analyzer 7350 | -5/Warlord | Found Prototype Device 7350 | -5/Warlord | Identified Exp. Focal Shield 7356 | -5/Warlord | Found Prototype Reactor 7356 | -5/Warlord | Identified Vortex Chain Reactor 7412 | -5/Warlord | Build established: Commander-Sprinter 7515 | -5/Warlord | Warlord forces counterattacked 7527 | -5/Warlord | Opened side exit 7530 | -5/Warlord | Spotted Striker 7558 | -5/Warlord | Spotted Striker 7582 | -5/Warlord | Discovered new exit (range 10) 7582 | -5/Warlord | Spotted Striker 7582 | -5/Warlord | Spotted Executioner 7584 | -5/Warlord | Entered Proximity Caves 7587 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7637 | -4/Proximity Caves | Learned 8 Research zone layouts 7768 | -4/Proximity Caves | Discovered new exit (range 15) 7769 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7771 | -4/Proximity Caves | Entered Factory 7771 | -4/Factory | Evolved 2 slots: Utility x2 7773 | -4/Factory | Loaded intel: 4 garrison access locations 7848 | -4/Factory | Scrapoid reinforcements arrived 7896 | -4/Factory | Loaded intel: 7 recycling unit locations 7898 | -4/Factory | Discovered new exit (range 9) 7937 | -4/Factory | Entered Research 7937 | -3/Research | Accompanied by 7 allies 7937 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7938 | -3/Research | Identified exit to Research 8099 | -3/Research | Destroyed 7 combat bots 8174 | -3/Research | Garrison activated, responded to threat 8205 | -3/Research | Lost 12 parts (3p2n3u4w) 8248 | -3/Research | Core integrity fell below 50% 8260 | -3/Research | Core integrity fell below 20% 8268 | -3/Research | Self-destructed Last Messages --------------- 08253_ Slammed into G-67 Veteran. 08253_ Gyrokinetic Inverter+ destroyed. 08253_ Hacking Suite destroyed. 08255_ K-01 Serf collects debris. 08255_ TF Node disabled. 08255_ Adv. Sensor Array tumbles out of TF Node. 08255_ Adv. Signal Interpreter tumbles out of TF Node. 08256_ Acquired Arm. Medium Treads. 08257_ System corrupted: Matter fused (-7). 08258_ Crushed C-35 Carver. 08258_ C-35 Carver destroyed. 08259_ K-01 Serf collects debris. 08260_ Slammed into C-35 Carver. 08262_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9V. 08262_ Slammed into C-35 Carver. 08263_ K-01 Serf collects debris. 08265_ Slammed into C-35 Carver. 08265_ Arm. Medium Treads severed. 08267_ Acquired Arm. Medium Treads. Map ----- +----------------------------------------------------+ | ##+#?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ????????????????????????????????????????? | | ??????????????????????#######???????????? ? | | ??????????????????????# #???????????? [ ?? | | ??????????????????????# #???????????? ???? | | ??????????????????????# #######?????? ????? | | ??????????????????????# # !#?????? ?????? | | ??????????????????????# #g ###########????? | | ??????????????????????# c ggp ! | | ??????????????????????# @ !# ! #########??????? | | ??????????????????????# # H= " % "#??????? | | ??????????????????????# ###/### * "#??????? | | ??????????????????????# ## # ] "##?????? | | ??????????????????????# ## % " #?????? | | ??????????????????????# ##! !""""+##"######## | | ??????????????????????######## "# | | ?????????????????????????????# ## | | ?????????????????????????????# ## | | " "?????????????????????????#= ## | | " "?????????????????????????# ## ^########## | | " "?????????????????????????# = ## #????????? | | " "?????????#???????????????####### #????????? | | ???????? +?????????????????????# ########## | | ??????? #?????????????????????# # | | ????? #?????????????????????# # | | """""### ##????????????????????# # """ | | % ????????????????????# # "R | | ?????????????????????# # """ | | =% ? ################ # "" | | %%* [ + | | #??????######### # | | #??????# # ########## | | % ######## # #????????? | | + """ # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 65 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 375 Resistance: KI 30 Resistance: TH 25 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 16 Recoil Reduction 6 Particle Charging 15 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 26% | -9/Materials Arm. Wheel | 21% | -8/Storage Enh. Autogun | 46% | -8/Storage Particle Charger | 36% | -6/Factory Studied --------- Cesium-ion Thruster | -6/Factory | Hacked Antigrav System | -5/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Gyrokinetic Inverter | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory Frankenstein Link The Feds You May Approach The Wall Challenges ------------ None Game ------ Seed ScatterDeflectorTendrils Manual? 0 Play Time 01:16:59 Cumulative 1180.1 hours Start 2025.09.04 @ 17:55:24 End 2025.09.06 @ 10:26:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1449 Rogue 1165 Adventurer 124 Explorer 160 Win Type - Total 53 Types 39/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05b8ba42-842f-4e1d-9619-8f6a5240a3a1