Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.29 @ 21:43:42 Player: deMangler Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (816) 816 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3421 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 450/450 Energy 99/100 System Corruption 6% Temperature Cool (34) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Large Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Compact Battery (300) Launcher Guidance Computer Kinecellerator Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Cooling System Medium Storage Unit Compact Battery Large Matter Pod Layered Light Armor Plating > --- WEAPON ----------- Beam Rifle Pulse Rifle Heavy Ion Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Wheel Wheel Launcher Guidance Computer Kinecellerator Hacking Suite Remote Datajack [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 3 | . . 1 1 1 . Weapon 2 | . . 1 . 1 . Parts Attached 35 | 6 7 2 3 11 6 Power 7 | 1 1 . . 4 1 Engine 6 | 1 . . . 4 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 . . 2 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 7 | 2 1 . . 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 1 2 3 1 Device 3 | . 1 . . 2 . Storage 5 | 1 1 1 1 1 . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 11 | 2 3 1 1 2 2 Energy Gun 5 | 1 1 . 1 1 1 Energy Cannon 3 | . 2 . . 1 . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 3 . . 2 16 Power 4 | . 1 . . . 3 Propulsion 5 | . . . . 1 4 Utility 3 | . . . . . 3 Weapon 9 | . 2 . . 1 6 Highest Loss Streak 10 | . 3 . . 2 10 Average Slot Usage (%) 88 | . 81 92 83 98 76 Engine 7 | . 6 . . 10 12 Core 5 | . 6 11 9 3 . Wheel 18 | . 28 22 18 14 13 Device 7 | . 5 11 9 6 6 Storage 18 | . 14 17 18 22 16 Protection 3 | . . . 1 7 6 Energy Gun 7 | . 9 . 8 14 1 Energy Cannon 9 | . 4 22 9 6 6 Ballistic Gun 1 | . 7 . . . . Launcher 4 | . . 7 9 7 . Special Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 50 | 10 22 29 36 50 50 Greatest Support 26 | 20 26 26 26 26 22 Greatest Overweight (x) 4 | 1 . 1 1 3 4 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 12 | 6 8 8 12 8 8 Average Capacity 7 | 4 7 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 Average Carried 6 | 2 7 7 7 7 4 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 4 8 8 8 8 3 Class Distribution -------------------- 43% | Mutant 39% | Tank 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 783 | 198 148 264 25 108 40 Remotely . | . . . . . . Salvage Created 811 | . 89 368 25 115 214 Parts 51 | . 4 23 2 8 14 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . . . 14 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 18 | . 2 9 1 2 4 Guns 2 | . 2 . . . . Cannons 10 | . . 5 . 1 4 AOE 5 | . . 4 1 . . Classes Destroyed 8 | . 1 4 . 2 1 Worker 1 | . . 1 . . . Operator 1 | . . . . 1 . Watcher 1 | . . 1 . . . Grunt 9 | . 2 5 1 . 1 Brawler 3 | . . 3 . . . Duelist 2 | . . . . . 2 Sentry 3 | . . 1 . 1 1 Programmer 1 | . . . . 1 . Best Kill Streak 5 | . 1 5 1 1 4 Combat Bots Only 4 | . 1 4 1 1 4 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 2604 | . 364 94 82 236 1828 Core 863 | . 120 42 . 28 673 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 52 89 100 . . Volleys Fired 72 | . 36 9 2 11 14 Largest 4 | . 2 3 3 3 4 Hottest 217 | . 70 145 145 184 217 Shots Fired 125 | . 40 27 6 29 23 Gun 72 | . 40 . 2 22 8 Cannon 40 | . . 18 2 7 13 Launcher 12 | . . 9 2 . 1 Special 1 | . . . . . 1 Kinetic 28 | . 28 . . . . Thermal 47 | . 4 . 2 24 17 Explosive 12 | . . 9 2 . 1 Electromagnetic 37 | . 8 18 2 5 4 Robot Hit Streak 13 | . 6 5 5 13 7 Robot Miss Streak 4 | . 3 2 1 4 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 85 | . 29 16 5 20 15 Core Hits 39 | . 7 15 3 5 9 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1661 | . 126 657 228 331 319 Guns 442 | . 126 . 14 229 73 Cannons 625 | . . 255 25 102 243 Explosions 557 | . . 395 162 . . Melee . | . . . . . . Ramming 37 | . . 7 27 . 3 Kinetic 62 | . 62 . . . . Thermal 576 | . 37 . 14 264 261 Explosive 557 | . . 395 162 . . Electromagnetic 429 | . 27 255 25 67 55 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 1 1 . . 6 Average Corruption 1 | . 1 1 . . 5 Corruption Purged . | . . . . . . Effects 4 | . . 3 . . 1 Message Errors 1 | . . 1 . . . Heat Flow Errors 1 | . . . . . 1 Targeting Errors 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . . . . 10 Projectiles . | . . . . . . Explosions 10 | . . . . . 10 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 94 | . . 42 12 . 40 Shots 2 | . . 1 . . 1 Rammed 6 | . . 1 3 . 2 Targets Rammed 6 | . . 1 3 . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 421 | . 83 87 39 421 288 Average Temperature 121 | . 30 40 21 188 184 Received Heat Transfer 696 | . 204 21 45 72 354 Effects 4 | . . . . 3 1 Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . . 1 Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 3 | . . . . 3 . Heat Transferred 1073 | . 111 . 37 555 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 332 | . 55 332 206 205 . Initial 139 | . . 22 139 93 . Average 93 | . 27 137 174 96 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 91 | 100 100 71 90 95 . Level 1 8 | . . 28 9 4 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 2 1 1 . Investigation 1 | . . . 1 . . Extermination 1 | . . . . 1 . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 6 14 5 3 13 Peak Tracking Total 8 | . 3 4 3 2 8 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 3 | . 1 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 3 | . . 1 . 2 . Max in Single Turn 1 | . . 1 . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 4 | . . 2 1 1 . Terminals 4 | . . 2 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . 3 1 1 . Successful 4 | . . 2 1 1 . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . 3 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 2 1 1 . Record 1 | . . . 1 . . Robot Schematic 1 | . . . . 1 . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 2 | . . 1 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 1670 | 62 282 287 132 573 334 Spaces Moved 1457 | 59 225 260 113 506 294 Core 27 | 19 . . . . 8 Treads . | . . . . . . Legs . | . . . . . . Wheels 1430 | 40 225 260 113 506 286 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 100 100 85 Average Speed 96 | 82 82 95 100 101 99 Slowest Speed 250 | 100 90 100 100 110 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 43 30 16 12 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 98 | . . 65 20 . 13 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 96 | . . 65 20 . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1615 | 69 285 277 129 538 317 Wait 13 | . 10 3 . . . Move 1453 | 58 224 259 113 505 294 Hop . | . . . . . . Pick Up 20 | 5 5 2 3 5 . Fast Attach 17 | 5 5 1 3 3 . Attach 13 | 1 1 1 . 4 6 Detach 3 | . . . 1 1 1 Swap 5 | . 1 . . 4 . Drop 14 | . 3 1 5 5 . Fire 72 | . 36 9 2 11 14 Melee . | . . . . . . Ram 5 | . . 1 2 . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 15) 238 | -10/Materials | Lost 3 parts (1p2w) 291 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 600 | -9/Materials | Discovered new exit (range 15) 632 | -9/Materials | Entered another Materials area 632 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 757 | -8/Materials | Discovered new exit (range 8) 764 | -8/Materials | Entered Factory 764 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1018 | -7/Factory | Build established: Tank 1095 | -7/Factory | Discovered new exit (range 15) 1337 | -7/Factory | Entered Lower Caves 1358 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1419 | -7/Lower Caves | Lost 6 parts (1p1n4w) 1598 | -7/Lower Caves | Learned 8 Factory zone layouts 1608 | -7/Lower Caves | Attracted the attention of an 0b10 base 1659 | -7/Lower Caves | Core integrity fell below 50% 1665 | -7/Lower Caves | Core integrity fell below 20% 1671 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01607_ G-47 Trooper springs to life. 01611_ Jacked S-27 Virus... >>parse_system Reading system data... 01619_ Hacking Suite destroyed. 01629_ Wheel destroyed. 01630_ Hvy. Ion Cannon destroyed. 01634_ Ion Engine destroyed. 01638_ Lyr. Light Armor Plating destroyed. 01643_ Rnf. Ion Engine destroyed. 01654_ Slammed into S-27 Virus. 01654_ Cooling System destroyed. 01654_ System corrupted by crushing effect (+4). 01655_ Slammed into S-27 Virus. 01655_ Destabilizing: System corrupted (+1). 01655_ Arm. Wheel destroyed. 01656_ Wheel destroyed. 01658_ Remote Datajack destroyed. 01665_ System corrupted: Heat flow error (+220). 01670_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????### ????????????????? | | ???????????????????????????? ???????????????? | | ??????????????????????????? %! #???????????????? | | ?????????????????????????? / #####???????????? | | ?????????????????????????? ???????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# #?????????????? | | ?????????????????????????## #??????????????? | | ??????????????????????#### #???????????????? | | ?????????????????????## #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????####@ #?????#??????????? | | ????????????????????????##ss ##???? ####??????? | | ????????????????????????## [ #???? #??????? | | ????????????????????????# gg ##???# #???????? | | ????????????????????????# g ##### #???????? | | ????????????????????????# #?#######? | | ????????????????????????# % ### ## ## ## | | ????????????????????????# ########### # | | ????????????????????????# #####????# | | ????????????????????????## #?#### | | ?????????????????????????# ##?#$ | | ?????????????????????????## ##??# # | | ??????????????????????????######???# ### " | | ?????????????????????????????????### ## """"" | | ?????????????????????????????????# """" "" | | ?????????????????????????????????# | | ?????????????????????????????????# # " " | | ?????????????????????????????????# # """""" | | ?????????????????????????????????# # " "" | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# ###### ###### | | ?????????????????????????????????# #????# ####?## | | ?????????????????????????????????# #???## ##?## | | ?????????????????????????????????# #?### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 715 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed GravityIntegrityCoupler Manual? 0 Play Time 01:00:30 Cumulative 5.7 hours Start 2020.12.29 @ 17:54:21 End 2020.12.29 @ 21:43:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 648f11d8-9e0d-4d28-8906-a39d1d12a5aa