Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 21:48:26 Player: skkpq Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (121) 605 Value Destroyed (4001) 4001 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (699) 699 TOTAL SCORE: 10745 Bonus ------- High Alert Combat Kills 461 Follower Combat Kills 238 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 13/100 System Corruption 3% Temperature Cool (0) Movement Hovering (110) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Large Storage Unit Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON (4) ------- Power Sword > --- INVENTORY (15) --- Advanced Heat Sink Improved Weapon Cycler Hardened Light Armor Plating Hardened Light Armor Plating Layered Medium Armor Plating Variable Charge Gun Variable Charge Gun Long-range Proton Cannon Heavy Battle Rifle Railgun Railgun Slug Cannon Heavy Gauss Cannon Spear Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Large Storage Unit Improved Targeting Computer Improved Melee Analysis Suite Kinecellerator System Shield > --- WEAPON ----------- Improved Spread Laser Variable Charge Gun Great Axe > --- INVENTORY -------- Advanced Heat Sink Improved Weapon Cycler Hardened Light Armor Plating Hardened Light Armor Plating Layered Medium Armor Plating Variable Charge Gun Variable Charge Gun Long-range Proton Cannon Heavy Battle Rifle Railgun Railgun Slug Cannon Heavy Gauss Cannon Power Sword Spear [Rating: 91] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Particle Gun Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . . 1 . . . 1 . . . 2 Utility 5 | . . 1 . 1 2 . . . 1 . . . Weapon 2 | . . 1 . . . . . . 1 . . . Parts Attached 125 | 7 7 7 4 10 48 3 . 7 6 3 3 20 Power 11 | 1 . . 1 . 4 . . 1 . . . 4 Engine 5 | 1 . . 1 . 2 . . 1 . . . . Core 6 | . . . . . 2 . . . . . . 4 Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 2 . 1 4 13 1 . 1 . . 1 8 Treads 10 | . 2 . 1 2 4 1 . . . . . . Leg 4 | 2 . . . . 2 . . . . . . . Wheel 13 | . . . . 2 7 . . 1 . . 1 2 Hover 6 | . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . Utility 36 | 1 1 3 1 3 15 . . 4 2 1 1 4 Device 13 | . . . . . 6 . . 2 2 . . 3 Storage 5 | 1 . . 1 1 2 . . . . . . . Processor 6 | . 1 1 . 1 1 . . 1 . 1 . . Hackware 1 | . . . . . . . . . . . . 1 Protection 11 | . . 2 . 1 6 . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 45 | 3 4 4 1 3 16 2 . 1 4 2 1 4 Energy Gun 18 | 3 1 1 1 1 4 1 . 1 1 1 . 3 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 8 | . . 1 . 1 3 1 . . 2 . . . Ballistic Cannon 3 | . . . . . 2 . . . . . 1 . Launcher 12 | . 2 2 . 1 6 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . 1 . 1 System Corruption 4 | . . . . . . . . . . 3 . 1 Parts Lost 42 | . . 1 1 . 14 2 . 2 . . 2 20 Power 9 | . . . . . 2 . . 1 . . 2 4 Propulsion 10 | . . . . . 5 1 . . . . . 4 Utility 12 | . . 1 1 . 3 . . . . . . 7 Weapon 11 | . . . . . 4 1 . 1 . . . 5 Highest Loss Streak 13 | . . 1 1 . 6 1 . 2 . . 2 13 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 97 96 99 97 95 91 92 83 80 85 81 72 Engine 5 | . 14 11 11 9 4 . . 4 . 3 2 . Core 2 | . . . . . 2 7 7 6 5 5 2 3 Treads 13 | . 12 22 22 24 16 5 7 . . . . . Leg 1 | . 14 . . . 1 . . . . . . . Wheel 4 | . . . . 1 3 8 7 13 11 11 11 5 Hover 1 | . . . . . . . . . . . . 17 Device 7 | . . . . . 11 15 15 11 10 11 11 9 Storage 10 | . 14 11 13 11 7 15 15 13 11 11 11 6 Processor 11 | . 13 8 11 16 11 7 7 12 11 11 11 10 Protection 7 | . . 10 8 6 10 7 7 1 5 5 5 2 Energy Gun 8 | . 22 11 11 9 6 6 7 4 5 4 5 5 Ballistic Gun 6 | . . 3 11 8 4 7 7 6 9 11 10 1 Ballistic Cannon 1 | . . . . . 3 . . . . . . 2 Launcher 5 | . 4 17 11 9 5 . . . . . . . Slashing Weapon 2 | . . . . . 1 7 7 6 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 68 | 14 15 25 22 39 63 47 46 56 59 65 61 68 Greatest Support 76 | 20 40 40 40 60 68 44 28 56 56 56 56 76 Greatest Overweight (x) 19 | 2 1 . . . 5 1 1 . 1 1 2 19 Average Overweight (x) . | . . . . . . . 1 . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 11 15 15 15 15 15 15 15 15 Most Carried 15 | 6 8 8 8 15 15 15 15 15 15 15 15 15 Average Carried 12 | 4 7 7 7 10 13 14 15 12 14 14 14 13 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 8 15 15 15 15 15 15 15 15 14 Class Distribution -------------------- 30% | Mutant 28% | Bomber 26% | Gunner 10% | Scavenger-Bomber 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Bomber | -8/Materials Bomber | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Gunner | -5/Factory Gunner | -5/Waste Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Matter Collected 2865 | 270 36 264 203 205 1323 153 . 95 . 87 32 197 Remotely . | . . . . . . . . . . . . . Salvage Created 3509 | . 143 378 239 312 1478 368 . 136 . . 200 255 Parts 208 | . 5 29 17 18 92 17 . 3 . . 9 18 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 1 . 1 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 . . . . . . Prevented 3 | . . . . . . 3 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Combat Hostiles Destroyed 88 | . 4 14 8 4 34 9 . 2 . . 4 9 Melee 19 | . . . . . 4 4 . 2 . . 1 8 Guns 31 | . 3 5 5 2 8 5 . . . . 3 . Cannons 7 | . . . . . 7 . . . . . . . AOE 31 | . 1 9 3 2 15 . . . . . . 1 Classes Destroyed 13 | . 3 5 1 1 2 . . . . . 1 . Worker 6 | . 1 . . 1 3 . . . . . 1 . Builder 12 | . . 1 . 1 9 . . . . . 1 . Tunneler 2 | . . . . 1 1 . . . . . . . Recycler 6 | . . . 1 2 3 . . . . . . . Mechanic 2 | . . 1 . . 1 . . . . . . . Watcher 5 | . 1 1 . 2 1 . . . . . . . Swarmer 24 | . . 3 4 2 1 6 . . . . . 8 Grunt 39 | . 4 7 4 . 19 1 . 2 . . 2 . Brawler 3 | . . 1 . . 1 1 . . . . . . Sentry 15 | . . 3 . 2 7 1 . . . . 1 1 Demolisher 1 | . . . . . . . . . . . 1 . Hunter 2 | . . . . . 2 . . . . . . . Programmer 4 | . . . . . 4 . . . . . . . Best Kill Streak 10 | . 3 6 4 7 10 4 . 2 . . 4 3 Combat Bots Only 7 | . 2 5 4 2 7 4 . 2 . . 3 3 Max Kills in Single Turn 3 | . 1 2 2 2 3 1 . 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 1 2 2 1 2 . . . . . . 1 Melee 1 | . . . . . 1 1 . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Hostile Shots Fired 942 | . 27 43 26 36 377 59 . 42 . 1 29 302 Missed 292 | . 9 11 8 12 114 22 . 12 . . 5 99 Damage Taken 10573 | . 244 458 306 322 3737 644 . 573 . 70 908 3311 Core 2126 | . 23 91 77 37 398 79 . 152 . . 100 1169 Absorbed by Shields 164 | . . . . . . . . . . . . 164 Redirected to Shielding 51 | . . 25 26 . . . . . . . . . Regen/Repaired (Parts) 50 | . . . . . . . . . . 15 35 . Core Remaining (%) 77 | 100 90 . 58 93 . . 31 82 . . 90 . Volleys Fired 180 | . 24 21 12 20 78 10 . 1 . 2 8 4 Largest 3 | . 2 3 3 3 3 2 . 2 . 3 3 3 Hottest 165 | . 100 116 118 129 143 83 . 78 . 110 136 165 Shots Fired 385 | . 38 53 31 38 168 20 . 2 . 6 23 6 Gun 260 | . 33 29 24 32 91 20 . 2 . 4 23 2 Cannon 46 | . . . . . 42 . . . . . . 4 Launcher 79 | . 5 24 7 6 35 . . . . 2 . . Special . | . . . . . . . . . . . . . Kinetic 148 | . . 8 12 20 73 10 . 1 . 4 15 5 Thermal 114 | . 33 21 12 12 27 . . . . . 8 1 Explosive 79 | . 5 24 7 6 35 . . . . 2 . . Electromagnetic 44 | . . . . . 33 10 . 1 . . . . Robot Hit Streak 13 | . 6 9 3 7 13 3 . 3 . 7 7 . Robot Miss Streak 6 | . 3 4 3 2 4 4 . 1 . 3 3 6 Penetration Max 1 | . . . . 1 . . . . . . . . Secondary Targets 5 | . 1 . . . . 2 . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . 1 . Shots Hit Robots 301 | . 26 26 11 26 122 28 . 15 . 6 21 20 Core Hits 246 | . 12 34 14 16 120 19 . 5 . 3 15 8 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 13 | . 2 . . 2 4 2 . 1 . . . 2 Burn 4 | . 2 . . 1 1 . . . . . . . Destroy 2 | . . . . 1 1 . . . . . . . Blast 2 | . . . . . 2 . . . . . . . Sever 5 | . . . . . . 2 . 1 . . . 2 Melee Attacks 76 | . . . . . 9 14 . 15 . . 4 34 Impact . | . . . . . . . . . . . . . Slashing 76 | . . . . . 9 14 . 15 . . 4 34 Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 3 . . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11029 | . 535 1186 477 795 4797 564 . 560 . 729 594 792 Guns 2851 | . 299 202 163 475 964 155 . 33 . 123 437 . Cannons 880 | . . . . . 880 . . . . . . . Explosions 4881 | . 233 983 314 314 2431 . . . . 606 . . Melee 2286 | . . . . . 401 409 . 527 . . 157 792 Ramming 131 | . 3 1 . 6 121 . . . . . . . Kinetic 2372 | . . 45 69 329 1367 91 . 15 . 123 333 . Thermal 1329 | . 299 157 94 157 518 . . . . . 104 . Explosive 4669 | . 233 983 314 303 2230 . . . . 606 . . Electromagnetic 242 | . . . . . 160 64 . 18 . . . . Impact . | . . . . . . . . . . . . . Slashing 2286 | . . . . . 401 409 . 527 . . 157 792 Piercing . | . . . . . . . . . . . . . Highest Corruption 30 | . . . . . 5 7 7 . . 26 30 3 Average Corruption 9 | . . . . . 3 6 7 . . 15 29 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 81 | . . . . . 31 15 2 . . 12 21 . Message Errors 19 | . . . . . 5 1 1 . . 2 10 . Matter Fused 22 | . . . . . 7 5 1 . . 4 5 . Heat Flow Errors 4 | . . . . . 2 1 . . . . 1 . Energy Discharges 8 | . . . . . 1 3 . . . 3 1 . Parts Rejected 3 | . . . . . 3 . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 10 | . . . . . 4 2 . . . 3 1 . Data Loss (major) 6 | . . . . . 3 2 . . . . 1 . Misfires 3 | . . . . . 3 . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . 3 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 396 | . . 46 . 3 83 59 . 58 . . 51 96 Projectiles . | . . . . . . . . . . . . . Explosions 88 | . . 46 . 3 39 . . . . . . . Melee 308 | . . . . . 44 59 . 58 . . 51 96 Knockbacks 6 | . . . . . 6 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 565 | . 45 71 77 86 258 . . . . 28 . . Shots 22 | . 3 3 2 2 11 . . . . 1 . . Rammed 23 | . . 2 . 1 20 . . . . . . . Targets Rammed 30 | . 2 2 . 2 24 . . . . . . . Kicked 4 | . 2 . . . 2 . . . . . . . Crushed 3 | . . . . 1 2 . . . . . . . Highest Temperature 525 | . 399 281 210 306 525 29 . . . 60 196 199 Average Temperature 129 | . 177 82 94 135 163 29 . . . 31 104 84 Received Heat Transfer 2160 | . 108 174 129 36 1200 63 . 279 . . 117 54 Effects 19 | . 6 . . . 13 . . . . . . . Shutdowns 6 | . 1 . . . 5 . . . . . . . Energy Bleed 4 | . 3 . . . 1 . . . . . . . Interference 2 | . . . . . 2 . . . . . . . Short Circuit 3 | . 2 . . . 1 . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 2 . . . . . . . . . 1 . Heat Transferred 3123 | . 1036 407 222 457 816 . . . . . 185 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Peak Influence 918 | . 167 617 285 216 918 . . 357 174 140 332 203 Initial 277 | . . 70 162 84 98 . . 277 174 60 61 88 Average 268 | . 71 291 170 109 445 . . 299 174 91 222 120 Maximum Alert Level 3 | . . 2 1 1 3 . . 1 . . 1 1 Low Security (%) 54 | 100 100 40 73 88 22 . . . 100 100 41 98 Level 1 24 | . . 20 26 11 30 . . 100 . . 58 1 Level 2 8 | . . 38 . . 13 . . . . . . . Level 3 12 | . . . . . 33 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 1 1 . . 11 . . 1 . . 8 1 Investigation 4 | . . . . . 3 . . 1 . . . . Extermination 5 | . . . . . 4 . . . . . . 1 Reinforcement 8 | . 1 1 . . 4 . . . . . 2 . Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 3 . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Distress Signals 6 | . 1 1 . 1 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 142 | . 8 21 8 11 41 9 . 7 . 4 9 24 Peak Tracking Total 12 | . 4 5 4 4 7 5 . 5 . 4 5 12 Tactical Retreats 8 | . . . . . 1 . . 3 . . 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Traps Triggered 6 | . . . . . 1 . . 1 1 . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Machines Disabled 22 | . 2 4 1 2 13 . . . . . . . Max in Single Turn 5 | . 2 2 1 2 5 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Machines Accessed 13 | . 1 1 1 3 5 . . . 1 . 1 . Terminals 7 | . 1 . 1 2 2 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . Total Hacks 40 | . 5 8 3 6 13 . . . 1 . 4 . Successful 17 | . 2 4 2 1 6 . . . . . 2 . Failed 23 | . 3 4 1 5 7 . . . 1 . 2 . Catastrophic 4 | . . . . 2 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 3 . 2 4 5 . . . . . 4 . Terminals 22 | . 5 . 3 5 5 . . . . . 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 3 | . . . . . 3 . . . . . . . Scanalyzers 11 | . . 8 . . 3 . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . . . Terminal Hacks 7 | . 1 . 2 1 1 . . . . . 2 . Record 2 | . . . 2 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . 1 . Locate Traps 3 | . 1 . . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . Scanalyzer 7 | . . 4 . . 3 . . . . . . . Insert Component 4 | . . 2 . . 2 . . . . . . . Analyze 3 | . . 2 . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 1 1 3 5 . . . 1 . 1 . Full Trace Events 5 | . . . 1 1 3 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . 1 . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Total Allies 19 | . . . . . . . . . . 19 . . Largest Group 18 | . . . . . . . . . . 18 6 1 Highest-Rated Group 659 | . . . . . . . . . . 659 198 29 Highest-Rated Ally 50 | . . . . . . . . . . 50 46 29 Total Orders . | . . . . . . . . . . . . . Ally Attacks 92 | . . . . . . . . . . 79 12 1 Total Damage 5177 | . . . . . . . . . . 4388 745 44 Kills 20 | . . . . . . . . . . 13 7 . Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Turns Passed 5716 | 82 333 420 563 533 1944 508 43 155 116 273 381 365 Spaces Moved 3388 | 55 171 210 323 268 1026 379 38 98 96 189 286 249 Core 17 | 16 . . . . . . . . . . . 1 Treads 1526 | . 81 210 323 268 644 . . . . . . . Legs 129 | 39 90 . . . . . . . . . . . Wheels 1551 | . . . . . 382 379 38 98 96 189 286 83 Hover 165 | . . . . . . . . . . . . 165 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 95 100 115 100 100 100 100 54 Average Speed 135 | 118 143 160 160 164 151 114 115 100 106 113 115 86 Slowest Speed 1000 | 190 190 160 160 166 330 115 115 100 115 115 130 1000 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 30 34 77 26 26 62 8 3 3 87 10 10 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . . 1 . . . . . . Spaces Dug 21 | . . . 12 . 9 . . . . . . . Terrain Destroyed 523 | . 22 101 54 57 247 . . . . 35 3 4 Melee . | . . . . . . . . . . . . . Projectile 16 | . . . . . 9 . . . . . 3 4 AOE 507 | . 22 101 54 57 238 . . . . 35 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Total 4060 | 68 221 252 344 328 1267 410 37 132 111 246 312 332 Wait 62 | 1 5 . 1 . 2 2 . . . 40 5 6 Move 3377 | 54 170 209 322 267 1025 378 37 97 96 188 285 249 Hop . | . . . . . . . . . . . . . Pick Up 104 | 6 6 6 1 16 38 2 . 6 4 6 3 10 Fast Attach 62 | 6 3 4 3 6 20 1 . 2 3 2 2 10 Attach 57 | . 3 3 1 3 26 2 . 4 3 1 1 10 Detach 3 | . 1 . . . 1 . . 1 . . . . Swap 6 | 1 1 . . 1 2 . . 1 . . . . Drop 97 | . 6 7 3 13 42 1 . 5 5 7 4 4 Fire 180 | . 24 21 12 20 78 10 . 1 . 2 8 4 Melee 76 | . . . . . 9 14 . 15 . . 4 34 Ram 1 | . . . . . 1 . . . . . . . Kick 4 | . 2 . . . 2 . . . . . . . Crush 25 | . . 2 . 2 21 . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 10) 322 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 4) 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 726 | -9/Materials | Discovered new exit (range 9) 836 | -9/Materials | Entered Mines 960 | -9/Mines | Found a hidden stash of uninstalled traps 986 | -9/Mines | Learned location of Storage (-9) 994 | -9/Mines | Build established: Gunner 1364 | -9/Mines | Discovered new exit (range 12) 1399 | -9/Mines | Entered Materials 1399 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1882 | -8/Materials | Discovered new exit (range 15) 1932 | -8/Materials | Entered Factory 1932 | -7/Factory | Evolved 2 slots: Utility x2 2521 | -7/Factory | Build established: Bomber 3255 | -7/Factory | Destroyed 7 combat bots 3258 | -7/Factory | Lost 6 parts (2n1u3w) 3433 | -7/Factory | Lost 5 parts (1p2n1u1w) 3585 | -7/Factory | Core integrity fell below 50% 3860 | -7/Factory | Discovered new exit (range 7) 3876 | -7/Factory | Entered Lower Caves 3942 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4080 | -7/Lower Caves | Encountered a Warlord checkpoint 4144 | -7/Lower Caves | Build established: Mutant 4359 | -7/Lower Caves | Discovered new exit (range 12) 4384 | -7/Lower Caves | Entered another Lower Caves area 4390 | -7/Lower Caves | Discovered new exit (range 8) 4427 | -7/Lower Caves | Entered Factory 4427 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4481 | -6/Factory | Discovered new exit (range 12) 4582 | -6/Factory | Entered another Factory area 4582 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4698 | -5/Factory | Sucked down chute 4698 | -5/Factory | Entered Waste 4707 | -5/Waste | Spotted C-40 Crusher 4713 | -5/Waste | EMP discharged 4751 | -5/Waste | Spotted C-40 Crusher 4764 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4766 | -5/Waste | Spotted C-40 Crusher 4769 | -5/Waste | Spotted C-40 Crusher 4788 | -5/Waste | System corruption reached 10% 4790 | -5/Waste | Met Warlord forces unprepared to attack 4799 | -5/Waste | Allies destroyed C-40 Crusher 4813 | -5/Waste | EMP discharged 4841 | -5/Waste | Lost 11 allies 4913 | -5/Waste | EMP discharged 4921 | -5/Waste | Discovered new exit (range 10) 4971 | -5/Waste | Entered Factory 4971 | -5/Factory | Accompanied by 6 allies 5041 | -5/Factory | System corruption reached 30% 5097 | -5/Factory | Build established: Gunner 5098 | -5/Factory | Garrison activated, responded to threat 5105 | -5/Factory | Garrison activated, responded to threat 5170 | -5/Factory | Lost 4 allies 5258 | -5/Factory | Discovered new exit (range 16) 5352 | -5/Factory | Entered another Factory area 5352 | -4/Factory | Accompanied by 1 ally 5352 | -4/Factory | Evolved 2 slots: Propulsion x2 5542 | -4/Factory | Lost 6 parts (2n2u2w) 5686 | -4/Factory | Core integrity fell below 50% 5713 | -4/Factory | Core integrity fell below 20% 5717 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. R-10 Processor collects Unknown Special Weapon. Lgt. Nuclear Core destroyed. S-27 Virus destroyed. R-10 Processor collects Autogun. S-27 Virus destroyed. Destroyed Unknown Flight Unit. Fusion Modulator explodes. P-70 Sage destroyed. Nuclear Reactor explodes. S-27 Virus destroyed. Nuclear Reactor explodes. Imp. Gyrokinetic Inverter destroyed. Fusion Modulator explodes. S-27 Virus destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ! #?????????? | | ????????????????????????????????? #?????????? | | ????????????????????? ??????????? #?????????? | | ??????????????????? "?????????# #?????????? | | ??????????????????? R"???????# #???????### | | ???????????????????? 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Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityDisruptorFirepult Manual? 0 Play Time 01:27:40 Cumulative 24.4 hours Start 2024.06.02 @ 20:17:28 End 2024.06.02 @ 21:48:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b47701c-509a-4178-b66d-4be7e84a8202