Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.20 @ 17:24:58 Player: Miwa Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (830) 830 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 3246 Bonus ------- High Alert Combat Kills 41 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 169/170 System Corruption 0% Temperature Warm (127) Movement Flying (44) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source > --- PROPULSION (2) --- Flight Unit Makeshift Flight Unit > --- UTILITY (3) ------ Weight Redist. System Improved Targeting Computer Hacking Drone Bay (1/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Heat Sink Advanced Beam Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Makeshift Power Source > --- PROPULSION ------- Cesium-ion Thruster Makeshift Flight Unit > --- UTILITY ---------- Weight Redist. System Improved Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Flight Unit Flight Unit Heat Sink Advanced Beam Cannon Rocket Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Targeting Computer Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 48 | 7 14 14 7 5 1 Power 9 | 1 1 3 3 1 . Engine 9 | 1 1 3 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 5 5 2 2 1 Treads . | . . . . . . Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 14 | . 4 5 2 2 1 Utility 11 | 2 6 1 1 1 . Device 6 | 1 3 1 . 1 . Storage 1 | 1 . . . . . Processor 4 | . 3 . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 2 5 1 1 . Energy Gun . | . . . . . . Energy Cannon 3 | . . 2 . 1 . Ballistic Gun 7 | 2 2 3 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 12 | . 1 3 4 . 4 Power 4 | . . 1 2 . 1 Propulsion 5 | . 1 2 1 . 1 Utility 1 | . . . 1 . . Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . 1 1 4 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 99 97 100 96 Engine 18 | . 14 21 20 22 21 Leg 6 | . 16 . . . . Flight 17 | . 11 22 21 22 22 Device 13 | . 11 11 11 17 22 Processor 16 | . 15 22 21 15 11 Energy Cannon 12 | . . 14 20 21 20 Ballistic Gun 11 | . 28 7 . . . Naked Turns . | . . . . . . Heaviest Build 16 | 13 13 14 14 16 16 Greatest Support 20 | 20 20 14 14 19 19 Greatest Overweight (x) 1 | 1 1 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 7 | 5 7 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 4 5 5 4 5 4 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 838 | 285 252 180 111 . 10 Remotely . | . . . . . . Salvage Created 1483 | 83 456 743 191 . 10 Parts 100 | 4 40 44 9 . 3 Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 33 | . 12 10 11 . . Guns 17 | . 12 5 . . . Cannons 12 | . . 5 7 . . AOE 4 | . . . 4 . . Classes Destroyed 13 | 2 5 4 1 . 1 Worker 1 | . 1 . . . . Builder 1 | . . 1 . . . Tunneler 2 | 1 . . 1 . . Hauler 5 | . 2 3 . . . Recycler 4 | 1 1 2 . . . Watcher 4 | . 2 2 . . . Swarmer 17 | . 9 3 5 . . Grunt 9 | . 3 3 3 . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 2 | . . 2 . . . Z-Technician 5 | . . . . . 5 Assembled 3 | . . . 3 . . Best Kill Streak 5 | 1 3 3 4 . 5 Combat Bots Only 4 | . 3 3 4 . . Max Kills in Single Turn 4 | 1 1 1 3 . 4 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1716 | . 437 197 496 . 586 Core 588 | . 174 20 111 . 283 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 26 | . 26 . . . . Core Remaining (%) 65 | 100 30 . . . . Volleys Fired 139 | 10 61 42 24 . 2 Largest 2 | 2 2 2 2 . 2 Hottest 136 | 40 40 136 136 . 136 Shots Fired 259 | 20 121 84 30 . 4 Gun 181 | 20 121 40 . . . Cannon 75 | . . 44 27 . 4 Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 181 | 20 121 40 . . . Thermal 75 | . . 44 27 . 4 Explosive 3 | . . . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 6 13 10 3 . 3 Robot Miss Streak 3 | 3 3 3 3 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 162 | 11 84 49 17 . 1 Core Hits 78 | 3 33 26 13 . 3 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3592 | 102 686 675 519 . 1610 Guns 1011 | 102 686 223 . . . Cannons 798 | . . 452 326 . 20 Explosions 1783 | . . . 193 . 1590 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1011 | 102 686 223 . . . Thermal 2388 | . . 452 326 . 1610 Explosive 193 | . . . 193 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . 2 2 . Average Corruption 1 | . 1 . 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . 8 . 2 1 . Message Errors 2 | . 1 . 1 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . 1 . . . . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 2 | . 2 . . . . Misfires 1 | . 1 . . . . Weapon Failures 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 269 | . . 13 2 . 254 Projectiles 15 | . . 13 2 . . Explosions 254 | . . . . . 254 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 486 | . . . 36 . 450 Shots 2 | . . . 1 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 337 | . 36 274 337 215 211 Average Temperature 97 | . 11 104 121 102 142 Received Heat Transfer 218 | . 120 36 26 . 36 Effects 4 | . . 3 1 . . Energy Bleed 4 | . . 3 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1443 | . . 814 592 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 546 | 10 186 546 366 . . Initial 140 | . 6 78 140 . . Average 141 | 2 72 300 205 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 75 | 100 100 29 48 . . Level 1 18 | . . 42 51 . . Level 2 5 | . . 27 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 19 15 18 . 4 Peak Tracking Total 7 | . 3 4 7 . 6 Tactical Retreats 3 | . . 1 2 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . 5 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 7 | . . 4 1 . 2 Max in Single Turn 2 | . . 2 1 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 9 | . 5 3 . 1 . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 29 | . 11 12 . 6 . Successful 21 | . 7 8 . 6 . Failed 8 | . 4 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . . 1 . 12 . Terminals 13 | . 9 4 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers 8 | . . 8 . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 5 2 . 6 . Part Schematic 6 | . . . . 6 . Robot Analysis 1 | . 1 . . . . Level Access Points 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 2 | . 1 1 . . . Disarm Traps 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 6 . . . Insert Component 2 | . . 2 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 23 | . . 2 . 21 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 5 Highest-Rated Group 291 | . . . . 291 138 Highest-Rated Ally 39 | . . . . 39 31 Total Orders . | . . . . . . Ally Attacks 24 | . . . . . 24 Total Damage 226 | . . . . . 226 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2932 | 122 1043 414 363 877 113 Spaces Moved 3775 | 69 735 555 769 1396 251 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 463 | 56 407 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 3299 | . 328 555 769 1396 251 Fastest Speed 34 | 50 37 37 37 34 42 Average Speed 48 | 114 83 37 37 38 42 Slowest Speed 120 | 120 120 120 40 42 44 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . 1 . 6 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 4 96 43 98 92 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 4 | . . . 3 1 . Spaces Dug . | . . . . . . Terrain Destroyed 64 | . . . 34 . 30 Melee . | . . . . . . Projectile . | . . . . . . AOE 64 | . . . 34 . 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 4651 | 96 1072 688 811 1730 254 Wait 632 | . 239 56 11 326 . Move 3756 | 68 732 554 756 1395 251 Hop 7 | . 1 . 6 . . Pick Up 37 | 11 10 11 4 1 . Fast Attach 9 | . 5 2 1 1 . Attach 18 | 7 2 4 4 . 1 Detach . | . . . . . . Swap 21 | . 7 8 2 4 . Drop 32 | . 15 11 3 3 . Fire 139 | 10 61 42 24 . 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 13) 123 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 14) 410 | -10/Materials | Discovered new exit (range 13) 434 | -10/Materials | Discovered new exit (range 16) 450 | -10/Materials | Identified exit to Materials 503 | -10/Materials | Identified exit to Mines 563 | -10/Materials | Repaired Aluminum Leg 571 | -10/Materials | Discovered exit to Materials (range 15) 1012 | -10/Materials | Discovered exit to Materials (range 4) 1082 | -10/Materials | Core integrity fell below 50% 1166 | -10/Materials | Entered another Materials area 1166 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1390 | -9/Materials | Identified exit to Materials 1402 | -9/Materials | Discovered new exit (range 13) 1431 | -9/Materials | Discovered new exit (range 5) 1440 | -9/Materials | Build established: Scavenger-Mutant 1474 | -9/Materials | Identified exit to Mines 1580 | -9/Materials | Entered Mines 1619 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1639 | -9/Mines | Discovered exit to Materials (range 14) 1694 | -9/Mines | Assembled infested the area 1756 | -9/Mines | Lost 4 parts (2p1n1u) 1916 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1924 | -9/Mines | Learned location of Zion (-7) 1925 | -9/Mines | Discovered exit to Materials (range 5) 1943 | -9/Mines | Entered Zion 1989 | -7/Zion | System corruption cleaned by Quarantine Array 2036 | -7/Zion | Learned Factory machine intel 2085 | -7/Zion | Imprinted 2087 | -7/Zion | Declared Zion's savior 2151 | -7/Zion | Received a visual enhancement algorithm 2283 | -7/Zion | Gained Derelict followers 2293 | -7/Zion | Given the Hacking Drone Bay 2294 | -7/Zion | Found Prototype Device 2294 | -7/Zion | Identified Hacking Drone Bay 2313 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2320 | -7/Zion | Identified exit to Deep Caves 2509 | -7/Zion | Discovered new exit (range 8) 2631 | -7/Zion | Build established: Mutant 2653 | -7/Zion | Opened final containment barrier to the Deep Caves 2660 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2820 | -7/Zion | Entered Deep Caves 2820 | -7/Deep Caves | Accompanied by 9 allies 2920 | -7/Deep Caves | Attacked by Z-Imprinter 2920 | -7/Deep Caves | Z-Facility disabled 2921 | -7/Deep Caves | Core integrity fell below 50% 2921 | -7/Deep Caves | Core integrity fell below 20% 2933 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- VQ-MS7(M) slips into the shadows. NG-EI3(M) slips into the shadows. F1-VAG(M) slips into the shadows. 82-AQT(M) slips into the shadows. NEW_ZION: Z-Facility proximity alert. XN-HVV(o) destroyed. Acquired 10 matter. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Z-Power explodes. Z-Facility disabled. Adv. Beam Cannon destroyed. Destroyed Adv. Beam Cannon. Adv. Beam Cannon destroyed. Destroyed Adv. Beam Cannon. Cesium-ion Thruster destroyed. Destroyed Cesium-ion Thruster. [Achievement: Hard Hitter] 9X-8R6(o) destroyed. Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ????????????????????????????????????????" | | ????????????????????????????????????????" | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????? ????????? | | ????????????????????? ????? | | ?????????????????? | | ???????????????? | | ?????????????? | | ?????????????? | | ????????????? | | ????????????? | | ???????????? | | ???????????? | | ???????????? | | ??????????? | | ??????????? | | ?????????? | | ?????????? | | ?????????? @ | | ?????????? | | ?????????? | | ?????????? | | ?????????? """"" | | ??????????? ### zz;## """" # | | ??????????? ????# z#?## "" ### | | ??????????????????####???### ;;""" ####?? | | ???????????????????????????##########; ###????? | | ????????????????????????????????????#######??????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 20 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Targeting Accuracy 12 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Beamcaster | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Mak. Transmission Jammer | -7/Zion | Archive Mak. Spear | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Great Axe | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Hard Hitter Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed AssaultZioniteStreamer Manual? 0 Play Time 00:55:20 Cumulative 21.1 hours Start 2022.05.20 @ 16:16:14 End 2022.05.20 @ 17:24:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 08290aa8-ee87-4d4b-993b-eb4d8cb3977a