Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 21:02:43 Player: _An Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (28) 140 Value Destroyed (600) 600 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (587) 587 TOTAL SCORE: 7807 Bonus ------- Follower Combat Kills 116 Entered DSFs 500 Friendly Fire -29 Cogmind --------- Core Integrity 0/1300 Matter 212/300 Energy 170/170 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -3/Armory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Medium Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (10) ----- Enhanced Optical Array Advanced Melee Analysis Suite Layered Heavy Armor Plating > --- WEAPON (2) ------- Field Laser > --- INVENTORY (5) ---- Xenon Bombardment Thruster Peak State ------------ > --- POWER ------------ Light Ion Engine F-cell Engine > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Small Storage Unit Advanced Trap Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Reaction Control System Reaction Control System Improved Hacking Suite > --- WEAPON ----------- Maul > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Field Propulsion Drive Advanced Weight Redist. System KE Penetrator Guided EMP Blaster [Rating: 92] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Makeshift Thermal Plating Weapon Rocket Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Ext Fac Fac Res Arm Slots Evolved 14 | . . . . . 6 . 2 . . . 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 3 . . . . . 1 . 1 . Utility 8 | . . . . . 3 . 2 . . . 1 1 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 93 | 6 1 2 13 5 9 . 3 2 6 1 9 10 13 13 Power 15 | 1 . 1 3 1 1 . 1 . . . 2 2 1 2 Engine 8 | 1 . 1 2 . . . 1 . . . 2 1 . . Core 4 | . . . 1 1 1 . . . . . . . 1 . Reactor 3 | . . . . . . . . . . . . 1 . 2 Propulsion 39 | 2 1 . 5 3 7 . . 1 2 . 2 6 5 5 Treads 4 | . . . . . . . . . . . . . 2 2 Leg 4 | . . . 1 . . . . . . . . . . 3 Wheel 6 | 2 1 . 2 . 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . Flight 24 | . . . 2 3 6 . . 1 2 . 2 6 2 . Utility 23 | 1 . . 2 . 1 . 2 1 4 . 4 2 4 2 Device 10 | . . . 1 . . . 1 1 1 . 2 1 2 1 Storage 1 | 1 . . . . . . . . . . . . . . Processor 6 | . . . . . . . 1 . 3 . 1 . 1 . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 5 | . . . 1 . 1 . . . . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 16 | 2 . 1 3 1 . . . . . 1 1 . 3 4 Energy Gun 4 | 1 . . 1 . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . 1 . . . . . . . . . 2 2 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . . 1 1 3 . Parts Lost 35 | . . . 4 . . 1 . . . 5 . 10 12 3 Power 5 | . . . . . . . . . . 1 . 3 1 . Propulsion 15 | . . . 3 . . 1 . . . 1 . 3 6 1 Utility 8 | . . . . . . . . . . 1 . 4 3 . Weapon 7 | . . . 1 . . . . . . 2 . . 2 2 Highest Loss Streak 10 | . . . 1 . . 1 . . . 3 . 10 4 3 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 71 | . 85 85 90 61 62 63 56 68 86 78 84 73 20 32 Engine 7 | . 14 14 11 . . . 2 6 6 2 3 8 . . Leg 3 | . . . 9 . . . . . . . . . . 4 Wheel 7 | . 28 28 9 . . . . . . . . . . . Flight 12 | . . . 5 28 32 35 26 30 33 32 35 17 6 . Device 4 | . . . 2 . . . 5 10 17 14 11 18 2 1 Storage 8 | . 14 14 14 14 7 7 6 6 6 6 5 4 . . Processor 6 | . . . . . . . 3 6 15 20 22 14 9 9 Protection 3 | . . . 9 1 5 4 . . . . . . . 1 Energy Gun 2 | . 14 6 2 . . . . . . . . . . 1 Ballistic Gun 5 | . 14 14 9 1 . . . . . . . . . 2 Ballistic Cannon 2 | . . 7 4 . . . . . . . . . . . Launcher 3 | . . . 10 1 . . . . . . . . . . Impact Weapon 1 | . . . . 10 7 7 6 6 6 1 3 4 . . Peak Build Rating 92 | 6 6 10 16 14 28 28 36 45 59 59 71 92 62 65 Average Rating 30 | 4 5 8 13 7 21 27 31 42 50 52 63 80 38 44 On Entrance 28 | . 6 6 10 14 7 28 23 36 45 59 45 71 44 26 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 44 | 13 13 19 25 22 15 15 17 20 21 21 27 34 12 44 Greatest Support 131 | 26 32 32 32 8 23 23 19 23 27 27 34 45 110 131 Greatest Overweight (x) 3 | . . . 2 2 . . . . . . 3 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | . 1 8 8 8 8 7 8 8 8 8 8 8 5 5 Average Carried 6 | . . 5 7 7 6 7 7 7 7 7 7 7 3 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | . 1 8 7 8 7 7 8 8 8 7 8 5 1 1 Class Distribution -------------------- 54% | Mutant 15% | Sprinter 15% | Scavenger-Mutant 14% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Sprinter | -9/Recycling Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Extension Scout | -5/Factory Scout | -4/Factory Mutant | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Ext Fac Fac Res Arm Matter Collected 1558 | 221 . 174 502 50 . . . . . 17 30 164 . 400 Remotely . | . . . . . . . . . . . . . . . Salvage Created 601 | . . 108 136 . . . . . . 17 30 164 33 113 Parts 41 | . . 11 14 . . . . . . 2 5 1 1 7 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . 19 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Ext Fac Fac Res Arm Combat Hostiles Destroyed 18 | . . 5 9 . . . . . . . . . 1 3 Guns 9 | . . 4 1 . . . . . . . . . 1 3 Cannons 4 | . . 1 3 . . . . . . . . . . . AOE 5 | . . . 5 . . . . . . . . . . . Classes Destroyed 10 | . . 2 2 . . . . . . 1 1 2 . 2 Worker 3 | . . . . . . . . . . . . 3 . . Builder 2 | . . 1 . . . . . . . . 1 . . . Tunneler 2 | . . . . . . . . . . 1 . 1 . . Hauler 1 | . . . . . . . . . . . . 1 . . Turret 1 | . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . Swarmer 10 | . . 5 3 . . . . . . . . . 1 1 Saboteur 1 | . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . 1 Subdweller 6 | . . . 6 . . . . . . . . . . . Best Kill Streak 3 | . . 3 3 . . . . . . 1 1 3 1 3 Combat Bots Only 3 | . . 3 2 . . . . . . . . . 1 3 Max Kills in Single Turn 2 | . . 1 2 . . . . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Ext Fac Fac Res Arm Hostile Shots Fired 935 | . 9 47 46 . . 6 31 . 1 49 9 84 262 391 Missed 454 | . 2 12 12 . . 3 21 . 1 33 4 49 114 203 Damage Taken 7567 | . 92 281 549 . . 87 107 . . 293 80 1295 3198 1585 Core 2088 | . 39 80 88 . . . 54 . . 78 . 448 1134 167 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 26 | . . . 26 . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 17 . 100 . . . 84 100 61 . . Volleys Fired 96 | . . 19 41 . . . . . . 2 . . 16 18 Largest 2 | . . 2 2 . . . . . . 1 . . 1 2 Hottest 117 | . . 77 117 . . . . . . 33 . . 33 100 Shots Fired 132 | . . 38 55 . . . . . . 2 . . 16 21 Gun 78 | . . 24 17 . . . . . . . . . 16 21 Cannon 39 | . . 14 25 . . . . . . . . . . . Launcher 15 | . . . 13 . . . . . . 2 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 98 | . . 33 36 . . . . . . . . . 16 13 Thermal 16 | . . 5 6 . . . . . . . . . . 5 Explosive 15 | . . . 13 . . . . . . 2 . . . . Electromagnetic 3 | . . . . . . . . . . . . . . 3 Robot Hit Streak 5 | . . 4 5 . . . . . . . . . 2 3 Robot Miss Streak 8 | . . 8 6 . . . . . . 2 . . 3 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . 1 Shots Hit Robots 73 | . . 12 30 . . . . . . . 2 9 8 12 Core Hits 33 | . . 6 13 . . . . . . 1 1 1 5 6 Critical Kills 2 | . . . 2 . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 1 . . . . . . . 1 2 2 . Critical Strikes 11 | . . . 6 . . . . . . . 1 2 2 . Destroy 8 | . . . 6 . . . . . . . . . 2 . Smash 3 | . . . . . . . . . . . 1 2 . . Melee Attacks 45 | . . . . 4 . . . . 11 . 11 19 . . Impact 45 | . . . . 4 . . . . 11 . 11 19 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 1 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2747 | . . 170 1143 . . . . . . 75 155 599 304 301 Guns 901 | . . 104 219 . . . . . . . . . 277 301 Cannons 307 | . . 66 241 . . . . . . . . . . . Explosions 752 | . . . 677 . . . . . . 75 . . . . Melee 754 | . . . . . . . . . . . 155 599 . . Ramming 33 | . . . 6 . . . . . . . . . 27 . Kinetic 1059 | . . 149 379 . . . . . . . . . 277 254 Thermal 137 | . . 21 81 . . . . . . . . . . 35 Explosive 752 | . . . 677 . . . . . . 75 . . . . Electromagnetic 12 | . . . . . . . . . . . . . . 12 Impact 754 | . . . . . . . . . . . 155 599 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 5 5 5 . 2 8 8 Average Corruption 5 | . . . . . . . . 5 5 5 . 1 5 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . 1 8 2 . 2 9 10 Message Errors 10 | . . . . . . . . 1 1 1 . . 4 3 Matter Fused 10 | . . . . . . . . . 4 1 . . 2 3 Heat Flow Errors 5 | . . . . . . . . . 2 . . . 1 2 Energy Discharges 2 | . . . . . . . . . 1 . . . . 1 Parts Rejected 4 | . . . . . . . . . . . . 1 2 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 339 | . . 14 . . . . . . . . 40 285 . . Projectiles 14 | . . 14 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 325 | . . . . . . . . . . . 40 285 . . Knockbacks 10 | . . 1 4 . . . . . . . . 5 . . Impact 5 | . . . . . . . . . . . . 5 . . Kinetic 5 | . . 1 4 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . 3 . . . . . . 21 . . 10 . Shots 1 | . . . . . . . . . . 1 . . . . Rammed 15 | . . . 1 . . . . . . . . . 14 . Targets Rammed 15 | . . . 1 . . . . . . . . . 14 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 276 | . . 160 33 . 2 . . . 276 . 3 10 7 253 Average Temperature 56 | . . 78 16 . 2 . . . 119 . 3 5 7 62 Received Heat Transfer 792 | . 54 . 108 . . . 45 . . 24 . 63 477 21 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 1 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . . Impact Corruptions 12 | . . . . . . . . . . . 2 10 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 224 | . . 50 100 . . . . . . . . . . 74 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Ext Fac Fac Res Arm Peak Influence 515 | . 47 159 . 17 7 19 139 48 86 62 80 150 515 301 Initial 249 | . . 18 . . 7 4 4 48 33 42 20 34 31 249 Average 98 | . 13 111 . 8 7 7 61 48 41 46 38 72 190 265 Maximum Alert Level 2 | . . . . . . . . . . . . . 2 1 Low Security (%) 85 | 100 100 100 . 100 100 100 100 100 100 100 100 100 61 . Level 1 10 | . . . . . . . . . . . . . 19 100 Level 2 3 | . . . . . . . . . . . . . 18 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . . 1 1 . . 1 . 2 4 1 Investigation . | . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 9 | . . . . . . 1 1 . . 1 . 2 4 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Ext Fac Fac Res Arm Distress Signals 8 | . 1 . . . . . . . . 1 1 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 167 | . 5 8 22 . . 3 10 1 3 8 5 33 61 8 Peak Tracking Total 17 | . 3 3 6 . . 3 6 1 3 8 4 17 13 4 Tactical Retreats 29 | . 1 . 4 . . 1 2 . 1 . 1 2 17 . Traps | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Ext Fac Fac Res Arm Traps Triggered 3 | . . . . . . 1 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Ext Fac Fac Res Arm Machines Disabled 2 | . . . 2 . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Ext Fac Fac Res Arm Machines Accessed 20 | . 3 1 . 6 1 . 1 . . . 5 1 2 . Terminals 18 | . 3 1 . 6 1 . 1 . . . 4 1 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . Total Hacks 44 | . 9 2 . 14 1 . 2 . . . 10 1 5 . Successful 18 | . 4 1 . 8 1 . . . . . 2 . 2 . Failed 26 | . 5 1 . 6 . . 2 . . . 8 1 3 . Catastrophic 4 | . . 1 . . . . . . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 28 | . 7 1 . 7 . . 2 . . . 8 1 2 . Terminals 39 | . 9 2 . 14 1 . 2 . . . 8 1 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 2 . 3 . Terminal Hacks 9 | . 2 1 . 5 1 . . . . . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 7 | . 2 . . 3 . . . . . . 1 . 1 . Terminals 7 | . 2 . . 3 . . . . . . 1 . 1 . Botnet 7 | . 2 . . 3 . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 1 . 2 . . 1 . . . 5 1 2 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Ext Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Ext Fac Fac Res Arm Total Allies 5 | . . 5 . . . . . . . . . . . . Largest Group 5 | . . 5 5 . . . . . . . . . . . Highest-Rated Group 82 | . . 82 82 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 48 | . . 17 31 . . . . . . . . . . . Total Damage 652 | . . 162 490 . . . . . . . . . . . Kills 11 | . . 4 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Ext Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Ext Fac Fac Res Arm Turns Passed 5616 | 52 223 746 1653 298 58 29 144 26 272 80 502 462 797 274 Spaces Moved 6796 | 47 213 538 1050 679 162 58 464 92 347 195 659 889 1267 136 Core 228 | 2 . . . . . . . . . . 46 . 179 1 Treads 81 | . . . . . . . . . . . . . 10 71 Legs 498 | . . . 434 . . . . . . . . . . 64 Wheels 1253 | 45 213 538 457 . . . . . . . . . . . Hover 86 | . . . . . . . . . . . . . 86 . Flight 4650 | . . . 159 679 162 58 464 92 347 195 613 889 992 . Fastest Speed 23 | 50 90 100 90 32 23 23 26 23 23 25 23 23 37 120 Average Speed 61 | 88 99 100 145 36 24 23 26 23 23 25 34 33 43 151 Slowest Speed 200 | 100 100 100 197 197 26 26 26 26 25 27 200 101 180 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . 2 . . . . . . 1 . 22 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 37 96 51 94 3 69 15 76 9 43 18 27 38 11 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . . . 1 1 . 1 1 . Scrap Searched 6 | . . 3 3 . . . . . . . . . . . Spaces Dug 25 | . . . . 3 . . . . 8 . 7 7 . . Terrain Destroyed 130 | . . 13 75 3 . . . . 8 16 7 7 1 . Melee 25 | . . . . 3 . . . . 8 . 7 7 . . Projectile 21 | . . 13 7 . . . . . . . . . 1 . AOE 84 | . . . 68 . . . . . . 16 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Ext Fac Fac Res Arm Total 7980 | 54 224 708 1120 722 180 72 487 94 518 223 910 1018 1471 179 Wait 864 | 2 10 141 4 23 2 4 16 . 148 26 225 81 176 6 Move 6734 | 46 212 537 1049 674 161 57 464 91 346 194 656 888 1223 136 Hop 24 | . . . . 2 . . . . . . 1 . 21 . Pick Up 38 | . . 6 2 2 3 . 1 1 2 . 3 6 7 5 Fast Attach 56 | 6 1 2 7 4 4 . 3 1 6 . 7 4 3 8 Attach 36 | . . . 5 1 5 . . 1 . 1 2 6 10 5 Detach 22 | . 1 2 3 4 2 . 1 . 1 . 3 4 1 . Swap 1 | . . . 1 . . . . . . . . . . . Drop 38 | . . 1 7 8 3 . 2 . 4 . 2 10 . 1 Fire 96 | . . 19 41 . . . . . . 2 . . 16 18 Melee 45 | . . . . 4 . . . . 11 . 11 19 . . Ram 12 | . . . 1 . . . . . . . . . 11 . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . 3 . Escape Stasis 11 | . . . . . . 11 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Armory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 14) 231 | -10/Materials | Identified exit to Mines 276 | -10/Materials | Entered Mines 331 | -10/Mines | Build established: Mutant 338 | -10/Mines | Discovered new exit (range 9) 355 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 554 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 616 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 958 | -10/Mines | Discovered new exit (range 4) 979 | -10/Mines | Learned location of Zion (-6) 998 | -10/Mines | Discovered new exit (range 8) 1022 | -10/Mines | Entered Subcaves 1022 | -10/Subcaves | Accompanied by 5 allies 1027 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1124 | -10/Subcaves | Learned Materials emergency access door positions 1213 | -10/Subcaves | Discovered new exit (range 13) 1259 | -10/Subcaves | Lost 4 allies 1373 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1467 | -10/Subcaves | Core integrity fell below 50% 1501 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1508 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1797 | -10/Subcaves | Discovered new exit (range 9) 2338 | -10/Subcaves | Ambushed by Subdweller buried in earth 2349 | -10/Subcaves | Core integrity fell below 20% 2367 | -10/Subcaves | Discovered new exit (range 13) 2647 | -10/Subcaves | Build established: Scavenger-Mutant 2675 | -10/Subcaves | Entered Recycling 2676 | -9/Recycling | Met a Zionite searching for Scraptown 2808 | -9/Recycling | Discovered new exit (range 18) 2973 | -9/Recycling | Entered Factory 2973 | -7/Factory | Evolved 6 slots: Propulsion x3, Utility x3 2981 | -7/Factory | Identified exit to DSF 3031 | -7/Factory | Entered DSF 3036 | -7/DSF | Build established: Sprinter 3053 | -7/DSF | Additional patrols routed to DSF 3056 | -7/DSF | Discovered new exit (range 16) 3060 | -7/DSF | Entered Factory 3060 | -6/Factory | Evolved 2 slots: Utility x2 3204 | -6/Factory | Sucked down chute 3204 | -6/Factory | Entered Waste 3219 | -6/Waste | EMP discharged 3219 | -6/Waste | Spotted C-40 Crusher 3219 | -6/Waste | Spotted C-40 Crusher 3223 | -6/Waste | Spotted C-40 Crusher 3224 | -6/Waste | Spotted C-40 Crusher 3225 | -6/Waste | Discovered new exit (range 22) 3227 | -6/Waste | Spotted C-40 Crusher 3230 | -6/Waste | Entered Factory 3499 | -6/Factory | Discovered new exit (range 12) 3502 | -6/Factory | Entered Extension 3522 | -6/Extension | Spotted B-75 Beast 3522 | -6/Extension | Spotted B-75 Beast 3562 | -6/Extension | Lost 3 parts (1p1u1w) 3575 | -6/Extension | Discovered new exit (range 16) 3576 | -6/Extension | Discovered new exit (range 15) 3582 | -6/Extension | Entered Factory 3582 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4055 | -5/Factory | Build established: Scout 4080 | -5/Factory | Discovered new exit (range 18) 4084 | -5/Factory | Identified exit to Factory 4084 | -5/Factory | Entered another Factory area 4084 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4187 | -4/Factory | Discovered new exit (range 15) 4215 | -4/Factory | Identified exit to Upper Caves 4255 | -4/Factory | Spotted B-86 Titan 4439 | -4/Factory | Spotted B-86 Titan 4540 | -4/Factory | Discovered new exit (range 17) 4542 | -4/Factory | Lost 10 parts (3p3n4u) 4546 | -4/Factory | Entered Research 4546 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4841 | -3/Research | Build established: Mutant 4852 | -3/Research | Lost 4 parts (2n1u1w) 5270 | -3/Research | Lost 3 parts (1p1n1w) 5274 | -3/Research | Spotted Executioner 5275 | -3/Research | Cargo convoy interrupted 5275 | -3/Research | Core integrity fell below 50% 5296 | -3/Research | Search patrols dispatched 5299 | -3/Research | Discovered new exit (range 21) 5337 | -3/Research | Core integrity fell below 20% 5343 | -3/Research | Entered Armory 5344 | -3/Armory | Met VL-GR5, who suggested a friendly competition 5564 | -3/Armory | Lost 3 parts (1n2w) 5617 | -3/Armory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- Med. Treads destroyed. RMHCXFU8BZ63M7Y/XU7RPFW0XNINF Slug penetrates X-82 Rainmaker. Railgun destroyed. Knocked back. Acquired Field Laser. System corrupted: Matter fused (-9). Knocked back. The unstable cave ceiling collapses. System corrupted: Heat flow error (+280). The unstable cave ceiling collapses. Imp. Launcher Guidance Computer crushed. Acquired Xenon Bombardment Thruster. Acquired 29 matter. System corrupted: Matter fused (-10). Acquired Myomer Leg. ALERT: Rogue bot located, Programmers report to Armory Zone 4T. Knocked back. Acquired 39 matter. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????#"################# | | ????????????????????????????# "%[=*%!!# | | ????????????????????????????# ! "[=% # | | ????????????????????????????# "==== ##+# | | ??????????????????????????" + "= =% | | ??????????????????????????" # !! #*##!##### # | | ????????????????????????????# !! ?# ####?#"" # | | ????????????????????????????# !! ??# #????## ! | | ????????????????????????????# ???# #?????# ! | | ?????????????????# #####+############## #?????# % | | ?????????????????# @ x #???####!# | | ?????????????????# #?###"##+# | | ?????????????????# """ """ """ """ #?#" | | ?????????????????# """ """ """ """ #?## | | ?????????????????# """ """ """ """ #?# | | ?????????????????# #?## !! | | ?????????????????+ #??# !! | | ?????????????????#### """"T"""" # ""## #??# ! | | ????????????????????#"""""""""""#"F""## #??# | | ????????????????????#############""""## #??####### | | ????????????????????????????????####### #????##### | | ??????????????????????????????????????? #????# | | ??????????????????????????????????????? #????# " | | ??????????????????????????????????????? #????# T | | ??????????????????????????????????????? #????# " | | ??????????????????????????????????????? +????# ! | | ??????????????????????????????????????? #????# | | ??????????????????????????????????????? #????# | | ??????????????????????????????????????? ?????# | | ??????????????????????????????????????? ??######## | | ??????????????????????????????????????? ??# | | ??????????????????????????????????????????# | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????""""" | | ?????????????????????????????????????????????""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 35 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 24 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Oh No You Don't! Challenges ------------ None Game ------ Seed FluxTeslaAccelerator Manual? 0 Play Time 01:14:31 Cumulative 22.8 hours Start 2025.05.05 @ 19:15:03 End 2025.05.05 @ 21:02:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c7efd137-102d-4d2f-b019-97731a392ffb