Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 18:11:27 Player: supraman Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (179) 895 Value Destroyed (6308) 6308 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (593) 593 TOTAL SCORE: 13936 Bonus ------- High Alert Combat Kills 293 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 59/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Power Amplifier High-capacity Storage Unit Shield Generator Force Field Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Energy Well Enhanced Optical Array Advanced Terrain Scan Processor Improved Target Analyzer Improved Transmission Jammer Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Dispersion Rifle Cooled Phase Gun Heavy Plasma Cannon Heavy Gauss Cannon > --- INVENTORY -------- F-cell Engine F-cell Engine Armored Medium Treads Experimental Heat Sink Advanced Terrain Scanner Advanced Transmission Jammer Shield Generator Plasma Cannon Heavy Plasma Cannon Heavy Phase Cannon Matter Neutralizer KE Penetrator KE Penetrator [Rating: 102] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 8 | . . . . . 2 2 1 . . . . 2 1 Weapon 2 | . . . 1 . . . . . . . . . 1 Parts Attached 110 | 7 1 1 12 7 9 11 13 . 2 . 6 17 24 Power 10 | 1 . . 2 . . 3 2 . . . . . 2 Engine 8 | 1 . . 2 . . 2 1 . . . . . 2 Core 2 | . . . . . . 1 1 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 25 | 2 . . 3 3 2 3 2 . 1 . 1 3 5 Treads 25 | 2 . . 3 3 2 3 2 . 1 . 1 3 5 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 2 . . 2 1 4 3 6 . . . 1 9 7 Device 15 | 1 . . . . 2 2 2 . . . . 6 2 Storage 7 | 1 . . 2 1 . 1 . . . . . 1 1 Processor 7 | . . . . . . . 2 . . . . 2 3 Hackware 2 | . . . . . . . 1 . . . . . 1 Protection 4 | . . . . . 2 . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 1 1 5 3 3 2 3 . 1 . 4 5 10 Energy Gun 17 | 1 1 1 4 2 . . 2 . . . 1 1 4 Energy Cannon 9 | . . . . 1 1 1 1 . . . 1 2 2 Ballistic Gun 8 | 1 . . . . 1 . . . . . 2 2 2 Ballistic Cannon 5 | . . . . . 1 1 . . 1 . . . 2 Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 1 1 1 3 . . . . 4 2 Corrupted Parts 2 | . . . 1 . . . . . . . . 1 . System Corruption 13 | . . . 10 . . . . . . . . 3 . Parts Lost 44 | . . . 1 . 1 . 14 . 1 . 4 2 21 Power 3 | . . . . . . . 1 . . . . . 2 Propulsion 16 | . . . . . . . 5 . 1 . 1 2 7 Utility 12 | . . . . . 1 . 4 . . . 3 . 4 Weapon 13 | . . . 1 . . . 4 . . . . . 8 Highest Loss Streak 16 | . . . 1 . 1 . 9 . 1 . 4 1 16 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Backups 12 | 2 6 8 7 10 13 14 12 12 12 14 13 13 13 Power 2 | . 1 1 1 1 2 2 2 3 3 3 3 2 1 Propulsion 2 | 1 2 2 1 4 6 6 3 1 3 3 3 1 1 Utility 3 | . . . 2 4 3 1 2 4 4 6 5 3 4 Weapon 3 | . 3 5 2 1 1 3 4 3 2 2 2 5 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 9 | . . . 5 . . . . . . . . . 4 Power 3 | . . . 3 . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . 3 Weapon 1 | . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 98 100 99 99 95 100 99 100 97 90 90 Engine 6 | . 14 14 11 11 9 7 5 6 6 6 6 5 4 Treads 24 | . 28 28 31 33 27 23 24 26 25 26 25 21 19 Device 16 | . 14 14 11 11 17 23 23 20 20 20 18 15 11 Storage 8 | . 14 14 11 11 9 14 8 6 6 6 6 5 9 Processor 9 | . . . . . . . 5 13 13 13 13 16 15 Protection 4 | . . . . . 8 7 3 6 6 6 5 5 4 Energy Gun 7 | . 22 28 31 24 7 . 4 . . . . 3 6 Energy Cannon 7 | . . . . 8 16 15 7 13 7 6 6 6 4 Ballistic Gun 2 | . 6 . . . . 6 . . . . 8 5 4 Ballistic Cannon 3 | . . . . . 2 . 5 6 11 13 4 . 3 Peak Build Rating 102 | 7 7 7 15 19 27 38 52 50 50 48 53 84 102 Average Rating 53 | 5 7 7 12 18 24 35 43 49 47 48 50 74 94 On Entrance 32 | . 7 7 7 15 19 27 36 49 50 48 48 53 84 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 87 | 14 15 15 26 39 55 66 66 65 65 62 65 72 87 Greatest Support 103 | 40 40 40 60 60 60 66 86 83 83 80 88 88 103 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 11 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 8 8 10 12 15 15 15 15 15 15 15 15 15 Average Carried 12 | 3 6 7 7 10 13 14 12 13 13 15 14 13 13 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 8 10 12 15 15 13 15 15 15 12 14 5 Class Distribution -------------------- 26% | Skirmisher 21% | Scavenger-Skirmisher 20% | Scavenger-Gunner 14% | Tank 8% | Gunner 4% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Matter Collected 3543 | 280 . 10 262 143 163 273 421 94 253 . 359 314 971 Remotely . | . . . . . . . . . . . . . . Salvage Created 7065 | 104 . 58 528 543 465 877 1044 36 236 . 351 560 2263 Parts 361 | 4 . 4 49 31 22 40 34 2 14 . 14 21 126 Haulers Intercepted 7 | . . . 1 2 1 . 1 . . . . 1 1 Recyclers Shooed 2 | . . . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 11 14 . 12 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 130 | . . 3 13 13 13 16 17 1 7 . 6 6 35 Guns 44 | . . 3 10 8 5 3 1 . . . 2 2 10 Cannons 74 | . . . . 4 8 12 10 1 7 . 4 4 24 AOE 9 | . . . 3 1 . . 5 . . . . . . Classes Destroyed 17 | 2 . 1 5 1 1 2 1 . 2 . . . 2 Worker 10 | . . . 1 . 1 . 2 . . . . . 6 Builder 11 | . . . . . . 1 4 . . . . . 6 Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 7 | . . . 1 2 1 . 1 . . . . 1 1 Recycler 6 | 1 . . 1 . . 1 . . . . . 1 2 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 5 | . . . 2 2 . . 1 . . . . . . Watcher 8 | . . . 1 2 2 . 2 . . . . . 1 Swarmer 45 | . . 3 8 7 8 3 . . 4 . . 1 11 Grunt 39 | . . . . 3 2 9 13 . . . 3 1 8 Brawler 4 | . . . . . 1 1 1 . . . 1 . . Duelist 1 | . . . . . . . . . 1 . . . . Sentry 15 | . . . 5 3 2 2 . . 1 . . 1 1 Hunter 5 | . . . . . . . 1 . . . 2 . 2 Programmer 20 | . . . . . . 1 2 1 1 . . 3 12 Heavy 1 | . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . 1 . 1 . . Best Kill Streak 9 | 2 . 3 5 4 5 5 9 1 4 . 4 3 9 Combat Bots Only 7 | . . 3 4 4 5 4 7 1 4 . 4 2 5 Max Kills in Single Turn 5 | 1 . 1 2 2 2 1 5 1 1 . 1 2 3 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 5 | . . . 1 1 . . 5 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1140 | . . 25 55 44 52 116 100 8 38 . 93 40 569 Missed 384 | . . 7 17 14 13 44 21 3 16 . 29 13 207 Hits 756 | . . 18 38 30 39 72 79 5 22 . 64 27 362 Melee 4 | . . . . . . . . . . . 1 . 3 Projectile 752 | . . 18 38 30 39 72 79 5 22 . 63 27 359 AOE 4 | . . . . . . 1 . . . . . . 3 Critical Strikes 32 | . . . . 1 1 1 5 . . . 2 5 17 Part Disruptions 1 | . . . 1 . . . . . . . . . . Damage Taken 12586 | . . 148 637 417 389 695 1421 74 245 . 1096 557 6907 Core 1728 | . . 20 121 95 19 26 152 . 19 . 123 . 1153 Absorbed by Shields 267 | . . . . . 12 225 30 . . . . . . Regen/Repaired (Parts) 1631 | . . . 48 95 . . . . . . . . 1488 Core Remaining (%) 85 | 100 . 92 . 46 96 96 . . . . 65 100 . Volleys Fired 389 | 10 . 8 32 30 29 43 45 4 20 . 36 25 107 Largest 4 | 2 . 2 3 3 3 3 3 3 3 . 3 3 4 Hottest 288 | 60 . 80 136 180 184 153 200 187 187 . 137 218 288 Shots Fired 1121 | 20 . 16 88 84 87 123 132 14 59 . 92 69 337 Gun 538 | 20 . 16 78 65 34 42 40 . . . 32 32 179 Cannon 573 | . . . . 19 53 81 92 14 59 . 60 37 158 Launcher 10 | . . . 10 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 354 | 10 . . . . 7 42 36 5 35 . 58 22 139 Thermal 588 | . . . 25 73 80 81 56 9 24 . 34 47 159 Explosive 10 | . . . 10 . . . . . . . . . . Electromagnetic 169 | 10 . 16 53 11 . . 40 . . . . . 39 Robot Hit Streak 37 | 6 . 4 6 7 8 12 12 4 6 . 11 7 37 Robot Miss Streak 7 | 2 . 2 3 4 3 3 7 3 5 . 4 5 5 Penetration Max 1 | . . . . . . . . . . . 1 . 1 Secondary Targets 4 | . . 2 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . Shots Hit Robots 624 | 15 . 9 47 44 48 78 77 7 26 . 63 35 175 Core Hits 287 | 3 . 3 26 21 19 35 37 1 10 . 20 19 93 Critical Kills 7 | . . . . . 1 1 . . . . . . 5 Critical Parts Destroyed 6 | . . . . . . 1 . . . . 1 . 4 Critical Strikes 34 | 1 . . . . 3 2 4 1 2 . 4 . 17 Burn 2 | . . . . . 2 . . . . . . . . Meltdown 4 | . . . . . 1 1 . . . . . . 2 Destroy 9 | . . . . . . 1 . . . . 1 . 7 Blast 15 | . . . . . . . 1 1 2 . 3 . 8 Corrupt 4 | 1 . . . . . . 3 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17611 | 193 . 115 958 911 1041 1731 3289 236 548 . 1309 1060 6220 Guns 6496 | 159 . 115 521 584 372 481 584 . . . 469 416 2795 Cannons 9116 | . . . . 206 669 1250 1488 236 548 . 840 644 3235 Explosions 1999 | 34 . . 437 121 . . 1217 . . . . . 190 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 4591 | 63 . . . . 112 481 478 32 263 . 734 233 2195 Thermal 9796 | 34 . . 301 845 929 1250 1010 204 285 . 575 827 3536 Explosive 1544 | . . . 327 . . . 1217 . . . . . . Electromagnetic 1680 | 96 . 115 330 66 . . 584 . . . . . 489 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . 12 12 . 1 1 4 4 4 4 5 27 Average Corruption 5 | . . . 10 12 . 1 1 3 4 4 4 2 6 Corruption Purged 5 | . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 202 | . . . 33 27 . 8 6 16 21 3 18 19 51 Message Errors 46 | . . . 10 3 . 4 2 3 5 1 5 4 9 Matter Fused 48 | . . . 3 10 . 2 1 4 7 . 6 4 11 Heat Flow Errors 17 | . . . 5 1 . 1 . 2 . . 1 3 4 Energy Discharges 35 | . . . 6 7 . . 1 4 1 1 3 2 10 Parts Rejected 2 | . . . . . . . . . 1 . . 1 . Parts Fused 4 | . . . . . . . . . 3 . 1 . . Data Loss (minor) 22 | . . . 4 3 . 1 1 . 2 . . 4 7 Data Loss (major) 7 | . . . 1 . . . . 1 1 . 1 . 3 Misfires 7 | . . . 1 1 . . 1 2 1 . . 1 . Alerts 3 | . . . 1 . . . . . . 1 . . 1 Weapon Failures 11 | . . . 2 2 . . . . . . 1 . 6 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 490 | . . . 11 . 4 . 161 23 27 . 64 27 173 Projectiles 337 | . . . . . 4 . 19 23 27 . 64 27 173 Explosions 153 | . . . 11 . . . 142 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 24 | . . . . . 3 . 4 1 1 . 6 . 9 Impact . | . . . . . . . . . . . . . . Kinetic 22 | . . . . . 2 . 4 1 1 . 6 . 8 Secondary 2 | . . . . . 1 . . . . . . . 1 Self-Inflicted Damage 386 | . . . 217 84 . . 85 . . . . . . Shots 11 | . . . 7 2 . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 545 | 60 . 144 432 545 414 394 364 182 120 . 240 181 476 Average Temperature 121 | 33 . 73 152 154 127 120 110 71 58 . 126 55 111 Received Heat Transfer 1259 | . . 9 84 75 59 259 222 . 12 . 288 27 224 Effects 22 | . . . 1 9 2 5 . . . . . . 5 Shutdowns 5 | . . . 1 2 1 1 . . . . . . . Energy Bleed 4 | . . . . 2 . 1 . . . . . . 1 Interference 7 | . . . . 2 . 3 . . . . . . 2 Matter Decay 2 | . . . . . 1 . . . . . . . 1 Damage (major) 4 | . . . . 3 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Fried 3 | . . . . . . . 2 . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 1 . . . . . . 2 Combat Hostiles 2 | . . . . . . 1 . . . . . . 1 Parts Melted 32 | . . . 1 8 6 . 2 2 . . . 1 12 Heat Transferred 15987 | 50 . . 618 1680 1924 2072 1571 274 446 . 925 1275 5152 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | 1 . . 4 2 . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Maximum Alert Level 3 | . . . . 1 1 . 1 . . . . . 3 Low Security (%) 79 | 100 100 100 100 66 78 100 80 . . . . 100 55 Level 1 8 | . . . . 33 21 . 19 . . . . . 4 Level 2 11 | . . . . . . . . . . . . . 39 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 725 | 5 . 75 178 267 246 179 268 . . . . 76 725 Initial 96 | . . . 13 50 96 93 42 . . . . 17 17 Average 142 | 1 . 51 83 159 149 112 116 . . . . 14 263 Influence Increases 4458 | 10 . 85 501 466 382 423 714 30 205 . 140 193 1309 Destroy 0b10 Robot/C 2600 | . . 60 260 260 260 320 340 20 140 . 120 120 700 Destroy 0b10 Robot/NC 245 | 10 . . 30 30 20 10 50 . . . . 10 85 Destroy Leader 590 | . . 10 74 78 56 60 76 10 20 . 20 32 154 Allied During Kill 3 | . . . . . . 1 2 . . . . . . Successful Hack 53 | . . . 5 4 . 14 5 . . . . . 25 Disable Machine 405 | . . 15 60 30 . 15 135 . . . . 15 135 Destroy Structure 307 | . . . 57 19 1 3 61 . . . . 16 150 Lose Combat Pursuer 255 | . . . 15 45 45 . 45 . 45 . . . 60 Influence Decreases 3801 | 10 . 50 415 357 406 541 667 165 205 . 112 185 688 Entered New Map 467 | . . . 22 71 134 113 46 51 . . . 11 19 Time Decay 2820 | 10 . 50 383 286 262 368 461 114 195 . 82 157 452 Lost Part 427 | . . . 10 . 10 . 140 . 10 . 30 17 210 Lost Ally 80 | . . . . . . 60 20 . . . . . . Purge Threat 7 | . . . . . . . . . . . . . 7 Squads Dispatched 26 | . . . 1 2 . 2 7 . . . . 3 11 Investigation 3 | . . . . . . 1 1 . . . . . 1 Extermination 12 | . . . . . . 1 2 . . . . 3 6 Reinforcement 10 | . . . 1 1 . . 4 . . . . . 4 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Distress Signals 6 | . . . . 1 3 1 1 . . . . . . Communications Jammed 13 | . . . . . . . . . . . . . 13 Distress Signals 9 | . . . . . . . . . . . . . 9 Times Spotted 187 | . . 5 19 15 15 22 26 1 10 . 6 12 56 Peak Tracking Total 8 | . . 3 4 5 5 4 7 1 4 . 4 4 8 Tactical Retreats 11 | . . . 1 1 2 . 2 . 3 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Traps Triggered 9 | . . . 2 . . . . . . . . 3 4 Indirectly 1 | . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Machines Disabled 27 | . . 1 4 2 . 1 9 . . . . 1 9 Max in Single Turn 4 | . . 1 2 1 . 1 4 . . . . 1 4 Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Machines Accessed 30 | . . . 4 8 1 3 2 . . 4 . 2 6 Terminals 13 | . . . 3 5 . 1 1 . . . . 1 2 Fabricators 2 | . . . . . . 1 1 . . . . . . Repair Stations 9 | . . . 1 2 1 1 . . . . . 1 3 Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 92 | . . . 12 15 2 7 3 . . 29 . 4 20 Successful 62 | . . . 7 5 1 4 3 . . 29 . . 13 Failed 30 | . . . 5 10 1 3 . . . . . 4 7 Catastrophic 5 | . . . . 4 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 23 | . . . 6 9 . 2 1 . . . . 2 3 Fabricators 5 | . . . . . . 3 2 . . . . . . Repair Stations 32 | . . . 6 4 2 2 . . . . . 2 16 Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . Terminal Hacks 39 | . . . 4 2 . 1 1 . . 29 . . 2 Record 13 | . . . 1 . . 1 . . . 11 . . . Part Schematic 11 | . . . . . . . . . . 10 . . 1 Robot Schematic 6 | . . . . 1 . . . . . 5 . . . Prototype ID Bank 4 | . . . 1 . . . . . . 3 . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 2 . . . . . . Load Schematic 2 | . . . . . . 1 1 . . . . . . Build 2 | . . . . . . 1 1 . . . . . . Repair Station Hacks 18 | . . . 3 2 1 1 . . . . . . 11 Scan Component 11 | . . . 2 1 1 1 . . . . . . 6 Repair 7 | . . . 1 1 . . . . . . . . 5 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 23 | . . . 3 8 1 3 2 . . . . 2 4 Full Trace Events 3 | . . . . . . 1 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 . . . . . 5 . . . Robots Built 6 | . . . . . . 3 3 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 121 | . . . . . . 40 81 . . . . . . Total Robot Build Rating 6 | . . . . . . 3 3 . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 10 . . 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 1 . . . . . . . . 5 Time 259 | . . . 32 26 . . . . . . . . 201 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Total Allies 6 | . . . . . . 3 3 . . . . . . Largest Group 3 | . . . . . . 3 3 . . . . . . Highest-Rated Group 24 | . . . . . . 24 24 . . . . . . Highest-Rated Ally 8 | . . . . . . 8 8 . . . . . . Total Orders 6 | . . . . . . . 6 . . . . . . GUARD 3 | . . . . . . . 3 . . . . . . AID 3 | . . . . . . . 3 . . . . . . Ally Attacks 16 | . . . . . . 7 9 . . . . . . Total Damage 157 | . . . . . . 54 103 . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 9631 | 29 60 119 992 620 344 . 1255 717 829 122 764 1291 2489 Optics 6677 | . . . . . . . 465 717 829 122 764 1291 2489 Sensors 3609 | . . . . . . . 1255 717 829 122 686 . . Terrain 2319 | . . . . . . . . . . . . 1078 1241 Structural 3352 | . . . . . . . 578 717 829 122 764 342 . Seismic 2164 | 29 60 119 992 620 344 . . . . . . . . Jamming 1976 | . . . . . . . . . . . . 231 1745 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 . 3 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Turns Passed 10845 | 96 60 119 992 620 563 856 1327 717 829 122 764 1291 2489 Spaces Moved 5132 | 36 35 54 488 255 258 418 640 433 430 76 357 629 1023 Core 97 | 3 . . . . . . . . . . . . 94 Treads 5035 | 33 35 54 488 255 258 418 640 433 430 76 357 629 929 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 162 162 162 162 163 50 Average Speed 160 | 150 160 160 160 160 160 160 161 162 162 162 162 166 155 Slowest Speed 246 | 160 160 160 160 160 160 160 163 162 162 162 163 167 246 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 13 18 41 51 31 14 18 78 54 73 60 21 29 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . . . . . 4 . 1 . . Spaces Dug 15 | . . . . . . . . . 2 . . 3 10 Terrain Destroyed 266 | 2 . . 78 17 1 2 60 2 9 . 9 7 79 Melee . | . . . . . . . . . . . . . . Projectile 112 | . . . . . 1 2 10 2 9 . 9 7 72 AOE 154 | 2 . . 78 17 . . 50 . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Total 6919 | 56 39 71 637 402 343 526 836 440 519 75 470 819 1686 Wait 1102 | . . 7 79 102 34 38 111 . 64 . 68 122 477 Move 5119 | 35 34 53 487 254 257 417 639 432 429 75 356 628 1023 Hop . | . . . . . . . . . . . . . . Pick Up 75 | 4 4 1 13 3 9 5 12 3 3 . . 7 11 Fast Attach 42 | 7 . . 2 2 . 4 5 . . . 2 8 12 Attach 49 | . . . 2 . 3 2 14 . 2 . 2 9 15 Detach 12 | . . . . . . . 3 . . . . 7 2 Swap 60 | . 1 1 8 5 6 9 3 . . . 3 6 18 Drop 67 | . . 1 14 6 5 8 4 1 1 . 3 7 17 Fire 389 | 10 . 8 32 30 29 43 45 4 20 . 36 25 107 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 9) 157 | -10/Materials | Entered Mines 239 | -10/Mines | Discovered new exit (range 5) 251 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 276 | -10/Mines | Entered Materials 276 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 402 | -9/Materials | System corruption reached 10% 622 | -9/Materials | Build established: Gunner 686 | -9/Materials | Repaired Rocket Launcher 1003 | -9/Materials | Discovered new exit (range 16) 1268 | -9/Materials | Entered Storage 1440 | -9/Storage | Repaired Lgt. Treads 1523 | -9/Storage | Build established: Scavenger-Gunner 1704 | -9/Storage | Garrison activated, responded to threat 1718 | -9/Storage | Core integrity fell below 50% 1820 | -9/Storage | Discovered new exit (range 15) 1888 | -9/Storage | Entered Materials 1888 | -8/Materials | Evolved 2 slots: Utility x2 2195 | -8/Materials | Build established: Scavenger-Tank 2367 | -8/Materials | Discovered new exit (range 13) 2451 | -8/Materials | Entered Factory 2451 | -7/Factory | Evolved 2 slots: Utility x2 2531 | -7/Factory | Build established: Tank 2840 | -7/Factory | Fabricated G-34 Mercenary? 2884 | -7/Factory | Lost 3 allies 3167 | -7/Factory | Discovered new exit (range 9) 3275 | -7/Factory | Cargo convoy interrupted 3307 | -7/Factory | Entered another Factory area 3307 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3385 | -6/Factory | Spotted B-75 Beast 3571 | -6/Factory | Fabricated G-34 Mercenary (x3) 3890 | -6/Factory | Lost 3 parts (1n2u) 4156 | -6/Factory | Destroyed 7 combat bots 4193 | -6/Factory | Lost 9 parts (1p4n1u3w) 4478 | -6/Factory | Discovered new exit (range 7) 4604 | -6/Factory | Build established: Skirmisher 4634 | -6/Factory | Entered Lower Caves 4801 | -6/Lower Caves | Spotted B-75 Beast 5335 | -6/Lower Caves | Learned 8 Factory zone layouts 5344 | -6/Lower Caves | Discovered new exit (range 5) 5351 | -6/Lower Caves | Entered another Lower Caves area 5733 | -6/Lower Caves | Learned Factory terminal intel 5824 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5917 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6073 | -6/Lower Caves | Discovered new exit (range 8) 6180 | -6/Lower Caves | Entered Data Miner 6180 | -6/Data Miner | Discovered new exit (range 6) 6202 | -6/Data Miner | Met Data Miner 6240 | -6/Data Miner | Learned location of Section 7 (-2) 6240 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6265 | -6/Data Miner | Received God Mode back door access code from Data Miner 6302 | -6/Data Miner | Entered Proximity Caves 6843 | -5/Proximity Caves | Learned Factory security intel 6843 | -5/Proximity Caves | Discovered new exit (range 15) 7049 | -5/Proximity Caves | Lost 4 parts (1n3u) 7057 | -5/Proximity Caves | Learned Factory stockpile data 7066 | -5/Proximity Caves | Entered Factory 7066 | -5/Factory | Evolved 2 slots: Utility x2 7067 | -5/Factory | Identified exit to Factory 7067 | -5/Factory | Identified exit to Upper Caves 7070 | -5/Factory | Loaded intel: 26 terminal locations 7270 | -5/Factory | Build established: Scavenger-Gunner 7694 | -5/Factory | Build established: Skirmisher 7864 | -5/Factory | Allied Derelicts emerged from ambush trap array 8357 | -5/Factory | Entered another Factory area 8357 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9217 | -4/Factory | Repaired Arm. Treads 9238 | -4/Factory | Build established: Scavenger-Skirmisher 9263 | -4/Factory | Repaired Med. Treads 9360 | -4/Factory | Repaired Imp. Heavy Armor Plating 9812 | -4/Factory | Build established: Scavenger-Gunner 10171 | -4/Factory | Repaired Med. Treads 10222 | -4/Factory | Repaired Imp. Heavy Armor Plating 10440 | -4/Factory | Found Prototype Processor 10440 | -4/Factory | Identified Exp. Signal Interpreter 10719 | -4/Factory | System corruption reached 10% 10744 | -4/Factory | Core integrity fell below 50% 10770 | -4/Factory | Lost 16 parts (2p4n4u6w) 10811 | -4/Factory | Core integrity fell below 20% 10846 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Acquired 2 matter. Acquired 35 matter. Acquired 25 matter. K-01 Serf collects debris. H-71 Marshal calls for reinforcements. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Penetrated by Slug. System corrupted: Matter fused (-8). LLT1LKL&>K#G0KGNFOZXGF78KKIAJAN%# Knocked back. Slug penetrates C-35 Carver. Penetrated by Slug. Imp. Heavy Treads destroyed. Knocked back. Slug penetrates C-35 Carver. Adv. Terrain Scan Processor severed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ! +???????????????????? | | + !! #???????????????????? | | = # """ """ """ !! #???????????????????? | | # """ """ """ #???????????????????? | | # """ """ """ #???????????????????? | | # ##################### | | # """ """ """ | | # """ """ """ | | ######"### """ !! """ """ | | ######"### ! | | ! # !! | | # #################+#############+### | | # #??????????????? ????# | | # #???????????????"" "???# """"" | | #] #??????????????""" "Y??# """"" | | +=^ #??????????????""" " " # """"" | | #!! #??? ????????"""" # [ """"" | | #]] #?""""????????"""" # | | #! #?""""""????? 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"" | | #?# #???????????????# #???????""? ? | | #?# #???????????????# +???????? ? ? | | ########?# #????###????????# #???????? | | ?????????# #?? #????????# #????????? | | ?????????# # #????????# #?????????? | | ?????????# + #????????# #??############ | | ?????????# # #????????# #?"""G""" | | ?????????# #?? *#????????# # """ """ | | ?????????# #???? #????????# + | | ?????????# #?? #????????# # """ """ """ | | ?????????# # #????????# + """ """ ???? | | ?????????# + #????????# # """ """ ???? | | ?????????# # " "" #??#+#???# #! ?? | | ?????????# # "R"" #??# ##### #? ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 19 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 600 Evasion (%) 50 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Enh. Nova Cannon | -4/Factory | Hacked Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ G-34 Mercenary | x3 | -7/Factory G-34 Mercenary | x3 | -6/Factory Repaired ---------- Rocket Launcher | 31% | -9/Materials Lgt. Treads | 32% | -9/Storage Arm. Treads | 15% | -4/Factory Med. Treads | 25% | -4/Factory Imp. Heavy Armor Plating | 39% | -4/Factory Med. Treads | 15% | -4/Factory Imp. Heavy Armor Plating | 4% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed NetworkedTowerArmor Manual? 0 Play Time 04:24:27 Cumulative 31.6 hours Start 2025.08.23 @ 17:22:04 End 2025.08.24 @ 18:11:27 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 13 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 69cec0b6-707e-4a5a-bff2-d5a190d3a105