Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.27 @ 21:02:05 Player: 277 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2113) 2113 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 4637 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 72/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Advanced Visual Processing Unit Targeting Computer Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (4) ---- Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Targeting Computer Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Deuterium Engine Gravmag System Heavy Battle Rifle Rocket Launcher [Rating: 34] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 74 | 5 3 4 11 34 17 Power 6 | 1 . . 2 2 1 Engine 5 | 1 . . 2 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 20 | 2 . . 3 10 5 Treads 9 | 2 . . 3 3 1 Leg 1 | . . . . 1 . Wheel . | . . . . . . Hover 10 | . . . . 6 4 Flight . | . . . . . . Utility 17 | . 2 . 3 9 3 Device 4 | . . . . 4 . Storage 1 | . . . . 1 . Processor 5 | . 1 . 2 1 1 Hackware 2 | . 1 . . 1 . Protection 5 | . . . 1 2 2 Artifact . | . . . . . . Weapon 31 | 2 1 4 3 13 8 Energy Gun 11 | 2 . 2 . 4 3 Energy Cannon 3 | . . 1 2 . . Ballistic Gun 7 | . . . . 6 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . . 1 3 . Special Weapon . | . . . . . . Impact Weapon 2 | . 1 1 . . . Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 23 | . . 2 . 8 13 Power 4 | . . . . 2 2 Propulsion 6 | . . . . 2 4 Utility 4 | . . . . 2 2 Weapon 9 | . . 2 . 2 5 Highest Loss Streak 7 | . . 1 . 5 7 Average Slot Usage (%) 89 | . 70 63 95 96 91 Engine 6 | . . . 8 8 4 Treads 14 | . 28 22 22 8 . Hover 5 | . . . . 7 16 Device 4 | . . . . 9 9 Processor 19 | . 6 11 23 18 24 Hackware 13 | . 7 11 11 17 14 Protection 4 | . . . 7 6 3 Energy Gun 7 | . 20 13 2 8 3 Energy Cannon 6 | . . . 16 3 . Ballistic Gun 4 | . . . . 4 12 Impact Weapon 1 | . 7 6 2 . . Naked Turns . | . . . . . . Heaviest Build 34 | 5 3 3 21 34 34 Greatest Support 42 | 3 3 3 40 42 42 Greatest Overweight (x) 2 | 1 . . . 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 4 4 4 4 10 10 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 1 3 4 4 4 4 Average Carried 3 | . 2 3 3 3 3 Final Capacity 10 | 4 4 4 4 10 4 Final Carried 4 | 1 3 3 4 3 1 Class Distribution -------------------- 40% | Scavenger-Mutant 30% | Hacker-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 1286 | 250 30 35 132 548 291 Remotely . | . . . . . . Salvage Created 2615 | 203 121 201 415 1146 529 Parts 148 | 10 7 10 21 73 27 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 3 | 2 . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 47 | . . 3 9 25 10 Melee 2 | . . . . . 2 Guns 23 | . . 3 . 12 8 Cannons 7 | . . . 6 1 . AOE 14 | . . . 3 11 . Classes Destroyed 14 | 2 4 1 3 3 1 Worker 5 | . 1 . . 4 . Builder 5 | . . . 1 4 . Tunneler 5 | 5 . . . . . Hauler 2 | . 1 . . 1 . Recycler 2 | 1 . . . 1 . Mechanic 1 | . . . . 1 . Operator 2 | . 2 . . . . Watcher 4 | . 1 1 . 2 . Swarmer 8 | . . . . 8 . Grunt 19 | . . . 5 10 4 Brawler 5 | . . . 4 1 . Duelist 1 | . . . . . 1 Sentry 11 | . . 3 . 3 5 Hunter 3 | . . . . 3 . Best Kill Streak 13 | 5 3 2 4 13 3 Combat Bots Only 5 | . . 2 3 5 3 Max Kills in Single Turn 3 | 1 1 1 3 3 1 Gunslinging 1 | . . . . 1 . Exploded 3 | . . . 2 3 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 3161 | . 15 324 78 1298 1446 Core 675 | . . 101 22 248 304 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 100 . 69 . . Volleys Fired 190 | 14 1 15 30 86 44 Largest 2 | 2 2 2 2 2 2 Hottest 116 | 80 80 80 112 112 116 Shots Fired 320 | 28 2 26 49 134 81 Gun 252 | 28 2 26 . 115 81 Cannon 51 | . . . 47 4 . Launcher 17 | . . . 2 15 . Special . | . . . . . . Kinetic 75 | . . . . 26 49 Thermal 81 | 28 2 19 . . 32 Explosive 17 | . . . 2 15 . Electromagnetic 147 | . . 7 47 93 . Robot Hit Streak 17 | 7 . 5 8 17 13 Robot Miss Streak 5 | 5 2 2 1 4 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 2 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 233 | 15 9 21 20 98 70 Core Hits 117 | 7 2 6 13 69 20 Critical Hits 3 | . . . . . 3 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks 28 | . 13 4 1 . 10 Impact 18 | . 13 4 1 . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks 4 | . 4 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5844 | 180 332 244 503 3065 1520 Guns 2774 | 180 . 199 . 1148 1247 Cannons 411 | . . . 317 94 . Explosions 1990 | . . . 167 1823 . Melee 669 | . 332 45 19 . 273 Ramming . | . . . . . . Kinetic 1135 | . . . . 303 832 Thermal 880 | 180 . 156 . 129 415 Explosive 1861 | . . . 167 1694 . Electromagnetic 1299 | . . 43 317 939 . Impact 396 | . 332 45 19 . . Slashing 273 | . . . . . 273 Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 9 | . . . . 6 3 Message Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 Targeting Errors 2 | . . . . . 2 Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 254 | . 96 7 . 151 . Projectiles . | . . . . . . Explosions 151 | . . . . 151 . Melee 103 | . 96 7 . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 61 | . . . . 61 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 316 | 31 3 36 316 217 212 Average Temperature 70 | 10 2 17 109 57 91 Received Heat Transfer 1053 | . 9 126 45 297 576 Effects 3 | . . . 1 . 2 Shutdowns 1 | . . . 1 . . Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 11 | . 4 4 . 3 . Impact Corruptions 7 | . 6 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 1 . . . . 2 Heat Transferred 1875 | 400 . 350 . 200 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 559 | 30 65 204 224 559 347 Average Influence 151 | 11 47 129 132 164 241 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 67 | 100 100 68 77 70 25 Level 1 28 | . . 31 22 16 74 Level 2 4 | . . . . 13 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 1 . 7 2 Investigation 5 | . . 1 . 3 1 Extermination . | . . . . . . Reinforcement 7 | . 2 . . 4 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 6 | . . . . 3 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 5 5 11 38 19 Peak Tracking Total 6 | . 3 3 3 6 6 Tactical Retreats 7 | . . 1 . 4 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 3 | . . 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 11 | . . . 7 3 1 Max in Single Turn 2 | . . . 1 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 16 | . 5 2 . 5 4 Terminals 14 | . 5 2 . 4 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 16 6 . 16 12 Successful 37 | . 12 5 . 10 10 Failed 13 | . 4 1 . 6 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 36 | . 13 5 . 9 9 Terminals 47 | . 16 6 . 14 11 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 5 2 . 4 3 Prototype ID Bank 2 | . 1 . . 1 . Emergency Access Points 1 | . . . . . 1 Terminal Index 2 | . 1 1 . . . Unreport Threat 2 | . . . . 2 . Locate Traps 1 | . . . . . 1 Recall Reinforcements 2 | . 1 . . 1 . Zone Layout 4 | . 2 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 21 | . 7 3 . 4 7 Terminals 20 | . 7 3 . 4 6 Track 9 | . 2 2 . 2 3 Assimilate 1 | . 1 . . . . Botnet 7 | . 3 1 . 1 2 Detonate 1 | . . . . 1 . Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Mask 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 5 2 . 5 3 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 2838 | 80 299 219 787 891 562 Spaces Moved 1860 | 41 310 295 567 407 240 Core 892 | 41 310 295 245 . 1 Treads 548 | . . . 322 216 10 Legs . | . . . . . . Wheels . | . . . . . . Hover 420 | . . . . 191 229 Flight . | . . . . . . Fastest Speed 46 | 50 50 50 50 56 46 Average Speed 84 | 60 50 50 112 117 51 Slowest Speed 180 | 100 50 50 160 180 152 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 39 24 98 35 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 148 | . . . 33 115 . Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 145 | . . . 33 112 . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 2757 | 66 430 332 665 681 583 Wait 555 | 4 102 14 46 129 260 Move 1855 | 40 309 294 566 406 240 Hop . | . . . . . . Pick Up 18 | 1 1 1 4 5 6 Fast Attach 34 | 5 3 1 4 15 6 Attach 13 | . . 1 1 5 6 Detach 2 | 1 1 . . . . Swap 27 | . . 2 6 14 5 Drop 31 | 1 . . 7 17 6 Fire 190 | 14 1 15 30 86 44 Melee 28 | . 13 4 1 . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 14) 257 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 379 | -10/Materials | Identified exit to Materials 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Utility x2 571 | -9/Materials | Discovered new exit (range 15) 583 | -9/Materials | Identified exit to Mines 599 | -9/Materials | Entered Mines 635 | -9/Mines | Discovered new exit (range 13) 643 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 801 | -9/Mines | Discovered new exit (range 12) 861 | -9/Mines | Identified exit to Materials 1108 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1131 | -9/Mines | Build established: Scavenger-Mutant 1386 | -9/Mines | Entered Materials 1386 | -8/Materials | Evolved 2 slots: Utility x2 1387 | -8/Materials | Identified exit to Storage 1511 | -8/Materials | Repaired Lgt. Armor Plating 1877 | -8/Materials | Build established: Hacker-Mutant 2162 | -8/Materials | Lost 5 parts (2p1n1u1w) 2277 | -8/Materials | Entered Storage 2444 | -8/Storage | Lost 3 parts (1p1n1w) 2722 | -8/Storage | Core integrity fell below 50% 2727 | -8/Storage | Build established: Scavenger-Mutant 2826 | -8/Storage | Core integrity fell below 20% 2839 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Testing... Tracking enabled and active. 02785_ Identified Hvy. Particle Gun. 02786_ Identified Prc. Beam Rifle. 02806_ Particle Gun melted. 02806_ G-47 Trooper destroyed. 02806_ Switching to secondary target: Y-45 Defender. 02808_ Aerolev Unit destroyed. 02814_ Imp. Ion Engine destroyed. 02815_ Lgt. Armor Plating destroyed. 02816_ Prc. Beam Rifle destroyed. 02818_ Aerolev Unit destroyed. 02819_ Overheating: System interference. 02819_ Imp. Heat Sink temporarily disabled. 02824_ Hvy. Particle Gun destroyed. 02828_ Y-45 Defender destroyed. 02829_ Aluminum Leg severed. 02832_ Lgt. Treads destroyed. 02833_ G-47 Trooper destroyed. 02835_ Acquired 25 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????######???###???????? | | ???????????????# #####T#"??????? | | ???????????????# %Y%="??????? | | ???????????????# g!@*"??????? | | ???????????????# #######"??????? | | ???????????????## ##########?????? | | ????????????????# # #?????? | | ??????????#####?# + "?""???????? | | ??????????#===#?# # ""[["???????? | | ??????????#===#?# # """[["???????? | | ??????????#^^^#?# #![ "?????????? | | ??#???????? #?# # "[="?????????? | | ### ######+### # """"?????????? | | # ????????????? | | + #?????? | | +## #######+## ###########????? | | ??#???### # !# =!= #????? | | ????????# # [/ =! ###??? | | ???????## """ # # !! + #??? | | ???????# """ # # """ # #??? | | ???????## """ # # """ # #??? | | ????????# # # """ ]# #??? | | ????????# """ # =# # #??? | | ????????# """ # %# # #??? | | ????????# """ + #####+##### #??? | | ????????# ## #"""# #???# #??? | | ????????# ## #"Y"# ##### #??? | | ????????########## ^^ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalGlidesysPick Manual? 0 Play Time 00:59:19 Cumulative 191.0 hours Start 2020.06.27 @ 19:59:43 End 2020.06.27 @ 21:02:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 52 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c5bffe5-d291-4bc2-ad96-961895c0b619