Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 13:03:00 Player: Zedx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1879) 1879 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4434 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 268/400 Energy 186/250 System Corruption 2% Temperature Cool (27) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Medium Matter Pod > --- WEAPON (3) ------- Flak Gun Flak Gun > --- INVENTORY (20) --- Aluminum Leg Improved Flight Unit Improved Flight Unit Advanced ECM Suite EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Medium Matter Pod Advanced ECM Suite > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle Shotgun > --- INVENTORY -------- Light Angular Momentum Engine Aluminum Leg Aluminum Leg Medium Matter Pod Particle Gun Light Assault Rifle Heavy Assault Rifle Assault Cannon Flak Cannon Heavy Rocket Launcher [Rating: 23] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Medium Matter Pod Device Heat Sink Storage Medium Matter Pod Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . . . . . 2 Weapon 1 | . . 1 . . . . Parts Attached 53 | 5 4 14 . 1 4 25 Power 8 | 1 1 2 . 1 . 3 Engine 7 | 1 1 1 . 1 . 3 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 16 | 2 . 7 . . 2 5 Treads . | . . . . . . . Leg 16 | 2 . 7 . . 2 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 3 . . . . 10 Device 6 | . . . . . . 6 Storage 6 | . 3 . . . . 3 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 16 | 2 . 5 . . 2 7 Energy Gun 5 | 1 . 2 . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . 3 . . 1 3 Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 Parts Lost 25 | . . 9 . . 1 15 Power 4 | . . 2 . . . 2 Propulsion 8 | . . 4 . . . 4 Utility 2 | . . . . . . 2 Weapon 11 | . . 3 . . 1 7 Highest Loss Streak 6 | . . 5 . . 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 90 95 100 100 99 75 Engine 9 | . 14 10 . 10 11 8 Leg 27 | . 28 30 33 33 33 19 Device 2 | . . . . . . 6 Storage 18 | . 18 22 22 22 22 14 Energy Gun 7 | . 14 12 . . 3 6 Ballistic Gun 19 | . 14 19 33 33 28 11 Ballistic Cannon 1 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 72 | 7 21 28 25 30 31 72 Greatest Support 35 | 20 20 30 30 30 35 35 Greatest Overweight (x) 21 | . 1 1 . . . 21 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 5 10 10 10 10 10 20 Average Capacity 12 | 5 7 10 10 10 10 18 Most Carried 10 | 2 9 10 10 10 10 10 Average Carried 8 | . 5 8 10 9 9 7 Final Capacity 20 | 5 10 10 10 10 10 20 Final Carried 10 | 2 9 10 10 10 10 8 Class Distribution -------------------- 49% | Scavenger-Gunner 23% | Mutant 20% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1493 | 256 136 498 40 . 187 376 Remotely . | . . . . . . . Salvage Created 2099 | 40 126 971 86 . 252 624 Parts 109 | 3 9 51 4 . 14 28 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 55 | 1 5 20 2 . 7 20 Guns 46 | 1 5 17 2 . 7 14 Cannons 2 | . . . . . . 2 AOE 7 | . . 3 . . . 4 Classes Destroyed 8 | 1 1 4 . . . 2 Hauler 1 | . . . . . . 1 Recycler 2 | . . 1 . . 1 . Watcher 1 | . . 1 . . . . Swarmer 14 | . 3 . . . 5 6 Grunt 32 | 1 2 15 1 . 2 11 Brawler 3 | . . 1 1 . . 1 Duelist 1 | . . . . . . 1 Sentry 5 | . . 4 . . . 1 Best Kill Streak 5 | 1 3 4 2 . 3 5 Combat Bots Only 4 | 1 3 4 2 . 3 4 Max Kills in Single Turn 3 | 1 1 3 2 . 1 3 Gunslinging 1 | . . 1 1 . . . Exploded 3 | . . 3 . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 414 | 2 45 109 5 . 26 227 Missed 108 | 1 11 33 1 . 9 53 Damage Taken 3794 | 12 353 994 76 . 175 2184 Core 787 | . 57 128 11 . 26 565 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 109 | . . . . . . 109 Core Remaining (%) 78 | 100 77 . . . 58 . Volleys Fired 140 | 2 17 45 3 . 16 57 Largest 3 | 2 2 3 3 . 3 3 Hottest 123 | 70 70 115 66 . 111 123 Shots Fired 352 | 4 34 128 9 . 47 130 Gun 321 | 4 34 128 9 . 47 99 Cannon 28 | . . . . . . 28 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 240 | 2 17 86 9 . 42 84 Thermal 90 | 2 17 23 . . 5 43 Explosive 3 | . . . . . . 3 Electromagnetic 19 | . . 19 . . . . Robot Hit Streak 11 | 2 5 11 5 . 11 10 Robot Miss Streak 7 | 1 2 6 1 . 7 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 3 1 . . 1 Max Gunslinging Chain 2 | . 1 2 1 . . 1 Shots Hit Robots 220 | 2 22 89 7 . 23 77 Core Hits 126 | 2 8 42 4 . 13 57 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 9 | . 2 1 1 . . 5 Burn 6 | . 2 1 . . . 3 Destroy 1 | . . . 1 . . . Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4110 | 23 274 1403 119 . 336 1955 Guns 3004 | 23 274 1277 119 . 319 992 Cannons 369 | . . . . . . 369 Explosions 679 | . . 100 . . . 579 Melee . | . . . . . . . Ramming 58 | . . 26 . . 17 15 Kinetic 2373 | 10 164 843 119 . 301 936 Thermal 1297 | 13 110 254 . . 18 902 Explosive 102 | . . . . . . 102 Electromagnetic 280 | . . 280 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . . 10 Message Errors 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 25 | . . . . . . 25 Projectiles 7 | . . . . . . 7 Explosions 18 | . . . . . . 18 Melee . | . . . . . . . Knockbacks 13 | . . . . . . 13 Impact . | . . . . . . . Kinetic 13 | . . . . . . 13 Secondary . | . . . . . . . Self-Inflicted Damage 95 | . . . . . . 95 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed 12 | . . 6 . . 1 5 Kicked 12 | . . 6 . . 1 5 Crushed . | . . . . . . . Highest Temperature 375 | 24 210 143 12 . 251 375 Average Temperature 78 | 13 84 38 6 . 69 109 Received Heat Transfer 1374 | 6 120 462 12 . 36 738 Effects 7 | . . . . . . 7 Shutdowns 1 | . . . . . . 1 Interference 5 | . . . . . . 5 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 2620 | 37 481 568 . . 37 1497 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 387 | 20 149 387 200 . 230 250 Initial 150 | . 13 62 150 . . 89 Average 139 | 2 61 216 191 . 109 128 Maximum Alert Level 1 | . . 1 1 . 1 1 Low Security (%) 71 | 100 100 45 16 . 83 77 Level 1 28 | . . 54 83 . 16 22 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 4 . . . 3 Investigation 3 | . . 2 . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . . 2 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 5 | . . 2 . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | 1 7 33 2 . 10 40 Peak Tracking Total 6 | . 4 4 2 . 4 6 Tactical Retreats 7 | . 1 1 . . 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . . 1 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 3 | . . . . . . 3 Max in Single Turn 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 5 | . . 2 . 1 . 2 Terminals 3 | . . 2 . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 33 | . . 4 . 23 . 6 Successful 27 | . . . . 23 . 4 Failed 6 | . . 4 . . . 2 Catastrophic 3 | . . 2 . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . . 4 . . . 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 24 | . . . . 23 . 1 Record 23 | . . . . 23 . . Unreport Threat 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . . 3 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 2 . . . 2 Full Trace Events 3 | . . 2 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 2530 | 82 300 640 43 378 210 877 Spaces Moved 1278 | 65 159 323 28 313 120 270 Core 27 | 20 . . . . . 7 Treads . | . . . . . . . Legs 1251 | 45 159 323 28 313 120 263 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 144 | 98 148 125 120 120 120 219 Slowest Speed 1100 | 120 190 190 120 120 120 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 9 33 34 8 78 22 33 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 65 | . . 3 . . . 62 Melee . | . . . . . . . Projectile 5 | . . . . . . 5 AOE 60 | . . 3 . . . 57 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1678 | 79 188 462 32 319 154 444 Wait 99 | 1 . 45 . . 1 52 Move 1272 | 64 158 322 27 312 119 270 Hop . | . . . . . . . Pick Up 69 | 7 9 21 1 3 7 21 Fast Attach . | . . . . . . . Attach 43 | 5 2 12 . 1 1 22 Detach 4 | . . . . . . 4 Swap 10 | . 2 2 . . 3 3 Drop 29 | . . 9 1 3 6 10 Fire 140 | 2 17 45 3 . 16 57 Melee . | . . . . . . . Ram . | . . . . . . . Kick 12 | . . 6 . . 1 5 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 6) 297 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 724 | -9/Materials | Build established: Gunner 828 | -9/Materials | Lost 5 parts (2n3w) 1016 | -9/Materials | Discovered new exit (range 7) 1023 | -9/Materials | Entered Mines 1024 | -9/Mines | Assembled infested the area 1061 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1061 | -9/Mines | Discovered new exit (range 5) 1066 | -9/Mines | Entered Exiles 1108 | -9/Exiles | Met 8R-AWN 1125 | -9/Exiles | Met EX-HEX 1177 | -9/Exiles | Met EX-DEC 1217 | -9/Exiles | Visited The Gauntlet 1303 | -9/Exiles | Build established: Scavenger-Gunner 1378 | -9/Exiles | Learned location of Zion (-7) 1430 | -9/Exiles | Discovered new exit (range 14) 1444 | -9/Exiles | Entered Mines 1618 | -8/Mines | Discovered new exit (range 8) 1654 | -8/Mines | Entered Materials 1654 | -8/Materials | Evolved 2 slots: Utility x2 2079 | -8/Materials | Repaired Carbon-fiber Leg 2320 | -8/Materials | Lost 6 parts (1p2n1u2w) 2328 | -8/Materials | Core integrity fell below 50% 2424 | -8/Materials | Core integrity fell below 20% 2439 | -8/Materials | Lost 4 parts (1p3w) 2531 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02430_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02433_ U-05 Engineer lays Concrete. 02434_ Acquired Hvy. Assault Rifle. 02435_ U-05 Engineer lays Concrete. 02446_ Acquired EM Pulse Cannon. 02448_ System corrupted: Component data lost. 02448_ U-05 Engineer builds a Wall. 02457_ Acquired Prototype Ballistic Gun. 02458_ U-05 Engineer builds a Wall. 02461_ Acquired Prototype Flight Unit. 02465_ U-05 Engineer lays Concrete. 02497_ G-47 Trooper destroyed. 02503_ Acquired 44 matter. 02513_ Acquired Aluminum Leg. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 02531_ Critical hit (Burn: +37). 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