Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.17 @ 23:13:34 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (2242) 2242 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5132 Bonus ------- None Cogmind --------- Core Integrity 12/700 Matter 187/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (5) ---- Micro Nuclear Core Plasma Cannon Cooled Particle Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Microactuators Heavy Armor Plating > --- WEAPON ----------- Mini Assault Cannon Impact Mace > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Carbon-fiber Leg Medium Matter Pod Structural Scanner Improved Sensor Array Improved Terrain Scanner Matter Filter Minigun Minigun High-powered Shotgun Advanced Assault Cannon Mini Assault Cannon Flail [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Concussive RPG Impact Weapon Impact Mace Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 44 | 7 1 . 9 3 24 Power 7 | 1 . . 1 . 5 Engine 4 | 1 . . . . 3 Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 13 | 2 . . 5 . 6 Treads 1 | . . . . . 1 Leg 12 | 2 . . 5 . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 . . 1 3 4 Device 5 | 1 . . . 2 2 Storage 2 | 1 . . 1 . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | 2 1 . 2 . 9 Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 4 | 1 . . 2 . 1 Ballistic Cannon 3 | . . . . . 3 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 15 | . . . 1 . 14 Power 3 | . . . . . 3 Propulsion 8 | . . . 1 . 7 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . . 1 . 2 To Critical Strikes 1 | . . . . . 1 Average Backups 9 | . 5 8 7 8 11 Power 1 | . 1 2 1 1 . Propulsion 1 | . 1 2 . 2 1 Utility 3 | . 1 3 3 2 3 Weapon 3 | . . 1 2 2 4 Tool/Special . | . . . . . . Unused Backups 11 | . 2 . . . 9 Power 2 | . . . . . 2 Propulsion 3 | . 2 . . . 1 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 100 100 98 98 85 Engine 5 | . 14 14 10 . 2 Core 3 | . . . . 9 4 Leg 33 | . 28 28 43 36 31 Device 13 | . 14 14 11 18 13 Storage 8 | . 14 14 11 9 6 Processor 5 | . . . . 7 8 Protection 1 | . . . . . 1 Ballistic Gun 7 | . 14 14 20 13 . Ballistic Cannon 5 | . . . . . 8 Impact Weapon 3 | . 9 14 1 4 2 Peak Build Rating 37 | 7 9 9 16 23 37 Average Rating 22 | 5 8 9 13 20 29 On Entrance 10 | . 7 9 9 16 23 Naked Turns . | . . . . . . Heaviest Build 51 | 13 13 13 32 33 51 Greatest Support 55 | 20 20 20 40 40 55 Greatest Overweight (x) 13 | 2 . . . . 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 14 15 14 Most Carried 15 | 2 8 8 9 12 15 Average Carried 9 | . 5 8 7 8 11 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 12 | 2 8 8 8 12 4 Class Distribution -------------------- 43% | Mutant 39% | Scavenger-Mutant 16% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1922 | 250 140 . 340 82 1110 Remotely . | . . . . . . Salvage Created 2105 | 30 295 . 424 82 1274 Parts 108 | 5 15 . 27 4 57 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 49 | . 7 . 11 1 30 Melee 5 | . 2 . . . 3 Guns 17 | . 2 . 11 1 3 Cannons 19 | . . . . . 19 AOE 1 | . . . . . 1 Classes Destroyed 12 | 1 2 . 4 . 5 Worker 3 | . . . . . 3 Builder 1 | . . . . . 1 Tunneler 2 | 1 . . . . 1 Hauler 2 | . . . 1 1 . Recycler 5 | . . . 1 . 4 Watcher 4 | . 1 . 1 . 2 Swarmer 10 | . . . 3 . 7 Grunt 22 | . 7 . 3 . 12 Duelist 1 | . . . . . 1 Sentry 11 | . . . 5 1 5 Hunter 1 | . . . . . 1 Programmer 4 | . . . . . 4 Best Kill Streak 6 | 1 5 . 4 1 6 Combat Bots Only 5 | . 5 . 4 1 5 Max Kills in Single Turn 2 | 1 1 . 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 546 | . 28 . 55 8 455 Missed 195 | . 14 . 18 . 163 Hits 351 | . 14 . 37 8 292 Projectile 351 | . 14 . 37 8 292 Critical Strikes 9 | . . . . 1 8 Part Disruptions 1 | . . . . . 1 Damage Taken 3222 | . 119 . 378 91 2634 Core 772 | . 16 . 56 12 688 Absorbed by Shields . | . . . . . . Ignored by Resistances 982 | . 38 . 113 26 805 Core Remaining (%) 94 | 100 . 93 86 97 . Volleys Fired 131 | 4 11 . 30 6 80 Largest 2 | 2 2 . 2 2 2 Hottest 130 | 60 60 . 50 50 130 Shots Fired 251 | 8 22 . 58 12 151 Gun 126 | 8 22 . 58 12 26 Cannon 123 | . . . . . 123 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 225 | 4 11 . 58 12 140 Thermal 9 | . . . . . 9 Explosive 2 | . . . . . 2 Electromagnetic 15 | 4 11 . . . . Robot Hit Streak 28 | 5 17 . 21 17 28 Robot Miss Streak 5 | . 3 . 5 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 216 | 5 25 . 46 6 134 Core Hits 80 | 2 7 . 24 4 43 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 13 | . 3 . . . 10 Critical Strikes 21 | . 3 . . . 18 Blast 7 | . . . . . 7 Smash 14 | . 3 . . . 11 Melee Attacks 42 | . 12 . 1 1 28 Impact 42 | . 12 . 1 1 28 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . . . . . 7 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6380 | 64 515 . 1000 110 4691 Guns 1804 | 64 235 . 983 110 412 Cannons 2568 | . . . . . 2568 Explosions 266 | . . . . . 266 Melee 1742 | . 280 . 17 . 1445 Ramming . | . . . . . . Kinetic 3911 | 25 103 . 983 110 2690 Thermal 543 | . . . . . 543 Explosive 13 | . . . . . 13 Electromagnetic 171 | 39 132 . . . . Impact 1742 | . 280 . 17 . 1445 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 2 . 3 Average Corruption 1 | . . . 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Matter Fused 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots 3 | . . . . . 3 Overflow Damage 1176 | . 97 . . . 1079 Projectiles 88 | . . . . . 88 Explosions 58 | . . . . . 58 Melee 1030 | . 97 . . . 933 Knockbacks 28 | . 1 . . . 27 Impact 7 | . 1 . . . 6 Kinetic 20 | . . . . . 20 Secondary 1 | . . . . . 1 Self-Inflicted Damage 54 | . . . . . 54 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 250 | . 12 . 7 3 250 Average Temperature 55 | . 10 . 3 2 59 Received Heat Transfer 1119 | . 87 . 153 54 825 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Robots Corrupted 8 | . 3 . . . 5 Combat Hostiles 7 | . 3 . . . 4 Parts Fried 12 | . 3 . . . 9 Impact Corruptions 26 | . 4 . . . 22 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 537 | . . . . . 537 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 96 Level 1 2 | . . . . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 278 | 5 100 . 130 39 278 Initial 32 | . . . . 32 . Average 34 | . 31 . 30 14 41 Influence Increases 1683 | 5 180 . 334 60 1104 Destroy 0b10 Robot/C 980 | . 140 . 220 20 600 Destroy 0b10 Robot/NC 85 | 5 5 . 15 5 55 Destroy Leader 262 | . 32 . 74 12 144 Successful Hack 45 | . . . . 14 31 Disable Machine 72 | . . . 9 9 54 Destroy Structure 74 | . 3 . 1 . 70 Lose Combat Pursuer 165 | . . . 15 . 150 Influence Decreases 1424 | 5 180 . 244 150 845 Entered New Map 58 | . . . . 58 . Time Decay 1270 | 5 180 . 234 92 759 Lost Part 96 | . . . 10 . 86 Squads Dispatched 13 | . 2 . 2 1 8 Investigation 5 | . 2 . . . 3 Extermination 4 | . . . . . 4 Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . 2 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 13 . 18 3 49 Peak Tracking Total 8 | . 7 . 5 1 8 Tactical Retreats 9 | . . . 1 . 8 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 7 | . 1 . 3 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 4 | . . 4 . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 8 | . . . 1 1 6 Max in Single Turn 4 | . . . 1 1 4 Garrison Access 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 18 | . 2 . 1 2 13 Terminals 11 | . 2 . . 2 7 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 3 | . . . 1 . 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 33 | . 5 . 1 4 23 Successful 11 | . 1 . 1 3 6 Failed 22 | . 4 . . 1 17 Catastrophic 8 | . 2 . . . 6 Database Lockouts . | . . . . . . Manual 20 | . 5 . . 3 12 Terminals 22 | . 5 . . 4 13 Fabricators . | . . . . . . Repair Stations 6 | . . . . . 6 Recycling Units 3 | . . . 1 . 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 4 | . 1 . . 3 . Branch Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Recall Investigation 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 2 | . . . . . 2 Recycling Unit Hacks 3 | . . . 1 . 2 Report Inventory 3 | . . . 1 . 2 Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . . 2 Seal Access 2 | . . . . . 2 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 . . 1 11 Full Trace Events 4 | . 1 . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 3331 | 14 466 58 780 270 1743 Sensors 940 | . . . . 227 713 Structural 1470 | . . . . 47 1423 Seismic 2620 | 14 466 58 780 270 1032 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4024 | 90 466 58 780 270 2360 Spaces Moved 2315 | 58 312 39 235 193 1478 Core 170 | 9 . . . . 161 Treads 13 | . . . . . 13 Legs 2132 | 49 312 39 235 193 1304 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 121 | 115 120 120 120 120 122 Slowest Speed 700 | 190 120 120 120 120 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 28 15 24 17 45 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 9 | . 3 . . . 6 Terrain Destroyed 68 | . 3 . . . 65 Melee 6 | . 3 . . . 3 Projectile 11 | . . . . . 11 AOE 51 | . . . . . 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3226 | 70 364 50 672 216 1854 Wait 609 | . 19 8 391 8 183 Move 2310 | 57 311 38 234 192 1478 Hop . | . . . . . . Pick Up 29 | 2 8 . 3 3 13 Fast Attach 22 | 7 . . 1 2 12 Attach 19 | . . . 3 1 15 Detach 12 | . . . . 1 11 Swap 16 | . 1 . 5 2 8 Drop 26 | . 2 . 4 . 20 Fire 131 | 4 11 . 30 6 80 Melee 42 | . 12 . 1 1 28 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap 4 | . . 4 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 7) 557 | -10/Materials | Entered Mines 558 | -10/Mines | Learned location of Storage (-9) 583 | -10/Mines | Found a hidden stash of uninstalled traps 607 | -10/Mines | Discovered new exit (range 7) 615 | -10/Mines | Entered Materials 615 | -9/Materials | Evolved 2 slots: Propulsion x2 1360 | -9/Materials | Discovered new exit (range 14) 1395 | -9/Materials | Entered another Materials area 1395 | -8/Materials | Evolved 2 slots: Utility x2 1621 | -8/Materials | Build established: Scavenger-Mutant 1636 | -8/Materials | Discovered new exit (range 11) 1649 | -8/Materials | Identified exit to Factory 1665 | -8/Materials | Entered Factory 1665 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1965 | -7/Factory | Build established: Scavenger-Skirmisher 2665 | -7/Factory | Build established: Scavenger-Mutant 2734 | -7/Factory | Discovered new exit (range 6) 2740 | -7/Factory | Identified exit to Lower Caves 3325 | -7/Factory | Discovered new exit (range 6) 3333 | -7/Factory | Identified exit to Factory 3858 | -7/Factory | Build established: Mutant 3923 | -7/Factory | Core integrity fell below 50% 3931 | -7/Factory | Garrison activated, responded to threat 3981 | -7/Factory | Core integrity fell below 20% 4025 | -7/Factory | Self-destructed Last Messages --------------- Acquired 6 matter. Penetrated by Slug. Acquired 2 matter. Acquired 5 matter. Acquired 7 matter. Adv. Treads destroyed. Y-54 Guardian destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Acquired Plasma Cannon. S-27 Virus destroyed. Acquired 25 matter. Slug penetrates Nuclear Reactor. U-05 Engineer builds a Wall. Dropped Mni. Assault Cannon. Acquired Gauss Cannon. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????"?????????????????????? | | ???????????? """?????????????????????? | | ??????????? "?? ?????????????????? | | ??????????# "F" # "????????????????? | | ??????????? 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