Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.23 @ 23:37:17 Player: maxwell Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (232) 1160 Value Destroyed (11021) 11021 Prototype IDs (46) 920 Alien Tech Used (6) 1200 Bonus (14500) 14500 TOTAL SCORE: 39301 Bonus ------- High Alert Combat Kills 2118 Follower Combat Kills 4876 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -4194 Cogmind --------- Core Integrity 1557/1600 Matter 181/300 Energy 619/640 System Corruption 2% Temperature Cool (10) Movement Treading (150) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Micro Fission Core Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (15) ----- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Trap Scanner Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Quantum Capacitor Makeshift Transmission Jammer Advanced Thermal Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Improved Proton Missile Launcher > --- INVENTORY (25) --- Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Matter Compressor (250) Long-range Sensor Array Launcher Loader Makeshift Transmission Jammer Improved Dynamic Insulation System Improved Trap Extractor (6/6 Fire) Transdimensional Reconstructor Enhanced Nova Cannon Warp Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Heavy Proton Missile Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Trap Scanner Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Quantum Capacitor Makeshift Transmission Jammer Layered Heavy Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Matter Compressor Long-range Sensor Array Launcher Loader Makeshift Transmission Jammer Improved Dynamic Insulation System Improved Trap Extractor Transdimensional Reconstructor Enhanced Nova Cannon Warp Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Heavy Proton Missile Launcher Molecular Deconstructor [Rating: 210] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Terrain Scan Processor Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Phase Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res DSF Gar Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 12 | . . . . . 2 1 . . . . 2 . . . . 1 . . . . 2 . . 1 . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 312 | . 14 3 . 7 16 19 14 4 7 6 17 6 19 2 4 35 3 4 7 9 6 10 3 34 . 6 7 17 13 20 Power 23 | . 2 1 . . 1 1 . . 1 . 1 1 1 . 1 4 . . 1 . . 1 3 . . . . 1 1 2 Engine 10 | . 2 1 . . . 1 . . . . 1 1 1 . 1 2 . . . . . . . . . . . . . . Core 6 | . . . . . 1 . . . 1 . . . . . . 2 . . . . . . 1 . . . . . 1 . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . . 1 . 2 Propulsion 66 | . 5 . . . 8 9 3 . 1 2 7 . 4 . 2 12 1 . 1 . . 1 . 5 . . . 5 . . Treads 50 | . 5 . . . 6 9 3 . 1 2 2 . 1 . 2 6 1 . 1 . . 1 . 5 . . . 5 . . Leg 8 | . . . . . . . . . . . . . 2 . . 6 . . . . . . . . . . . . . . Wheel 8 | . . . . . 2 . . . . . 5 . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | . 2 . . 6 5 5 4 1 3 2 4 1 8 . . 10 1 . 4 3 6 5 . 10 . 1 4 5 4 15 Device 69 | . . . . 5 3 1 2 1 . 1 2 . 7 . . 6 1 . 2 2 4 4 . 7 . 1 1 4 3 12 Storage 5 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Processor 10 | . . . . . . 1 1 . 2 . 1 1 . . . 1 . . . . 1 1 . . . . . . . 1 Hackware 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Protection 22 | . 1 . . 1 2 2 1 . 1 1 . . 1 . . 3 . . 1 1 . . . 2 . . 1 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | . 5 2 . 1 2 4 7 3 2 2 5 4 6 2 1 9 1 4 1 6 . 3 . 19 . 5 3 6 8 3 Energy Gun 7 | . 5 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Energy Cannon 75 | . . 1 . 1 . 1 4 . 2 1 5 4 4 2 1 8 1 3 1 3 . 1 . 13 . 5 2 5 5 2 Ballistic Gun 10 | . . . . . 2 3 2 2 . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . . 1 1 . . . . 2 . . 1 . 1 . 2 . 1 . 6 . . 1 1 3 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 1 . 1 1 . 3 . . . . . . 2 . . 4 . 2 . . 2 1 3 3 1 . . Corrupted Parts 18 | . . . . 3 . . . . . . . . 4 . 2 6 . . . 1 . . . . . . . . 2 . System Corruption 103 | . . . . 10 . . . . . . . . 25 . 13 32 . . . 7 . . . . . . . . 16 . Parts Lost 60 | . 4 3 . . 3 1 1 . 1 7 2 1 2 . 3 11 . . . 2 . 1 . 5 . . . 8 2 3 Power 6 | . 1 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 24 | . 1 . . . 1 . . . . 5 2 1 2 . 3 3 . . . . . 1 . . . . . 5 . . Utility 14 | . . . . . 1 . 1 . 1 1 . . . . . 2 . . . 1 . . . 2 . . . 2 2 1 Weapon 16 | . 2 2 . . . 1 . . . . . . . . . 5 . . . 1 . . . 3 . . . 1 . 1 Highest Loss Streak 7 | . 2 2 . . 1 1 1 . 1 7 1 1 2 . 2 5 . . . 2 . 1 . 2 . . . 5 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 91 100 100 96 94 91 92 98 90 89 86 86 81 97 95 89 93 87 98 99 99 100 94 . 79 88 80 78 78 Engine 4 | . 13 14 14 14 4 6 7 7 . . 3 5 6 6 6 6 5 5 3 . . . . . . . . . . . Core 1 | . . . . . 3 . . . 6 4 . . . . . 4 5 5 5 5 4 . . . . . . . 1 3 Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 5 5 9 9 9 . 9 8 8 6 6 Treads 26 | . 21 28 28 28 28 37 37 35 35 28 14 13 11 12 16 17 26 27 27 27 25 25 25 23 . 22 20 15 12 11 Device 12 | . . . . . 12 7 4 7 7 7 10 12 12 12 12 13 11 11 11 12 25 30 30 27 . 27 31 24 29 33 Storage 7 | . 15 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 7 9 5 5 5 4 . 4 4 4 4 3 Processor 13 | . . . . . . 6 10 14 20 21 18 23 25 25 25 22 22 22 22 22 18 15 15 13 . 13 12 12 9 7 Protection 7 | . 7 14 14 13 12 11 7 7 6 6 6 6 5 6 6 8 11 11 7 4 5 5 5 8 . . 2 7 5 2 Energy Gun 2 | . 27 8 . . . . . . . . . . . . . . . . . 1 5 5 5 . . . . . . . Energy Cannon 6 | . . 11 14 14 . . 7 2 12 11 9 11 11 . 12 10 1 4 . 6 5 4 5 6 . 2 5 4 4 5 Ballistic Gun 2 | . . . . . 16 14 5 8 1 2 2 . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 207 | 13 53 52 52 57 67 119 123 119 129 119 112 112 117 117 117 131 122 129 121 128 139 146 154 170 150 163 173 205 207 195 Greatest Support 240 | 20 40 40 40 40 82 102 108 108 108 108 48 40 40 40 66 135 135 135 136 136 136 136 135 194 194 194 194 240 240 240 Greatest Overweight (x) 11 | . 1 1 1 1 5 1 1 1 1 2 9 6 11 2 5 2 . . . . 1 1 1 1 . . . . . . Average Overweight (x) 1 | . . 1 1 1 1 . . 1 1 1 3 3 9 2 1 . . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 15 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 9 9 7 18 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 25 25 25 Average Carried 22 | . 7 7 7 13 19 22 24 25 24 23 23 24 24 25 25 24 23 24 24 24 24 24 24 24 22 17 24 22 23 23 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 9 7 7 18 20 25 25 25 25 22 25 25 25 25 25 24 25 24 25 24 24 25 25 23 22 25 24 25 25 24 Class Distribution -------------------- 49% | Mutant 28% | Scavenger-Mutant 6% | Skirmisher 5% | Commander-Mutant 4% | Alien-Mutant 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Mutant | -4/Factory Commander-Mutant | -4/Extension Commander-Skirmisher | -4/Cetus Skirmisher | -3/Research Skirmisher | -3/Armory Mutant | -3/Lab Alien-Mutant | -2/Research Alien-Mutant | -2/DSF Alien-Mutant | -2/Garrison Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res DSF Gar Acc Matter Collected 5947 | 200 383 24 . 8 449 591 437 110 109 73 198 125 248 . 143 197 14 293 . 383 231 218 30 546 . . . 86 764 87 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11267 | . 575 82 . 66 650 731 341 117 . 259 441 153 371 . 149 909 36 217 . 577 . . 138 1448 . . 151 1063 1899 894 Parts 571 | . 37 17 . 5 38 49 17 4 . 16 18 5 15 . 7 52 . 10 . 33 . . 5 78 . . 6 44 82 33 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . 12 4 6 31 . 2 5 . 13 . 1 5 . 21 . . . . . . . . . . Prevented 35 | . . . . . . . . . . 3 . 3 9 . 3 . . 5 . 12 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res DSF Gar Acc Combat Hostiles Destroyed 209 | . 14 7 . 3 18 21 8 6 . 3 5 3 6 . 2 13 . 6 . 11 . . . 29 . . 4 13 27 10 Guns 68 | . 14 3 . . 18 21 8 2 . . 2 . . . . . . . . . . . . . . . . . . . Cannons 61 | . . 4 . 3 . . . . . 3 3 3 2 . 1 9 . 1 . 3 . . . 17 . . . 4 6 2 AOE 53 | . . . . . . . . 4 . . . . 3 . . . . 3 . 7 . . . 12 . . 4 7 11 2 Classes Destroyed 20 | . 4 . . . 2 3 2 . . 3 . . 2 . . 1 1 . . . . . . . . . . 1 1 . Worker 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . Builder 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Tunneler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 70 | . 3 7 . 2 5 7 2 4 . . . 3 3 . . . . 5 . 5 . . . 7 . . 4 5 8 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Grunt 67 | . 11 . . 1 8 7 3 . . . 3 . 2 . . 5 . . . 3 . . . 8 . . . 4 8 4 Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . Sentry 22 | . . . . . 5 4 1 1 . . 1 . . . 1 . . 1 . . . . . 3 . . . . 3 2 Specialist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 12 | . . . . . . . 1 . . . . . . . . 4 . . . 1 . . . . . . . 2 2 2 Programmer 23 | . . . . . . 2 . 1 . . 1 . . . 1 3 . . . 2 . . . 11 . . . . . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 3 . 2 5 4 7 4 . 1 2 2 3 . 1 10 . 5 . 7 . . . 6 . . 4 6 8 6 Combat Bots Only 8 | . 3 3 . 2 5 4 7 4 . 1 2 2 3 . 1 8 . 5 . 7 . . . 5 . . 4 6 8 6 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 1 2 . 1 1 1 2 . 1 2 1 1 . 2 . . 1 3 . . 2 2 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 . . . . 2 . . . . 1 . 2 . . . 2 . . 2 2 4 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . A7 (-4/Cetus) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res DSF Gar Acc Damage Taken 18390 | . 618 131 . 175 696 1129 596 174 . 1422 477 183 350 . 211 2386 186 162 . 658 185 44 12 2616 . . 270 2177 2662 870 Core 905 | . 74 20 . 10 114 44 16 36 . 132 18 25 42 . 21 146 . . . . 15 5 . 74 . . . 45 25 43 Absorbed by Shields 1007 | . . . . . . 276 . 28 . 38 . . . . . 162 . . . . 49 42 12 373 . . . 27 . . Reduced by Siege Mode 534 | . . . . . . . . . . . . . . . . . . . . . . . . 44 . . 6 146 276 62 Redirected to Shielding 153 | . . . . . . . . . . . . . . . . . . . . . 6 6 . 141 . . . . . . Regen/Repaired (Parts) 263 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 112 . Core Remaining (%) 86 | 100 . . . 58 79 . . . . 67 . . . . 87 . . . . 85 . . 98 . . 100 . . 95 97 Volleys Fired 730 | . 57 10 . 7 37 53 86 7 1 35 26 9 21 . 9 48 3 7 . 21 5 2 17 89 . 10 20 35 70 45 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 2 2 . 2 2 1 2 . 2 1 2 2 2 . 1 1 2 2 2 Hottest 240 | . 90 95 . 95 56 56 130 56 118 130 155 150 150 . 165 165 98 178 . 178 98 186 186 226 . 113 113 201 240 240 Shots Fired 1163 | . 108 15 . 14 74 105 126 12 2 70 51 12 26 . 19 92 6 9 . 21 5 3 34 139 . 10 20 48 91 51 Gun 383 | . 108 9 . . 74 105 33 10 1 8 17 . . . . . . . . . . 1 17 . . . . . . . Cannon 648 | . . 6 . 14 . . 86 . 1 62 34 12 20 . 19 88 6 4 . 12 5 1 17 116 . 10 15 37 47 36 Launcher 132 | . . . . . . . 7 2 . . . . 6 . . 4 . 5 . 9 . 1 . 23 . . 5 11 44 15 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 256 | . . 1 . 7 74 105 33 10 1 8 17 . . . . . . . . . . . . . . . . . . . Thermal 678 | . 83 14 . 7 . . 86 . 1 62 32 . 6 . 14 70 6 4 . 12 5 2 34 110 . 8 15 24 47 36 Explosive 31 | . . . . . . . 7 2 . . . . . . . . . . . . . 1 . 21 . . . . . . Electromagnetic 198 | . 25 . . . . . . . . . 2 12 20 . 5 22 . 5 . 9 . . . 8 . 2 5 24 44 15 Robot Hit Streak 58 | . 14 3 . 3 7 19 12 10 . 5 12 6 4 . 5 10 3 5 . 12 . . 17 21 . . 10 23 56 58 Robot Miss Streak 7 | . 3 2 . 3 7 7 6 5 . 2 3 2 3 . 1 2 . . . 1 . . 1 1 . . . 1 1 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Shots Hit Robots 712 | . 65 9 . 7 69 96 31 10 . 39 33 7 12 . 14 67 3 2 . 16 . . 32 73 . . 6 32 67 22 Core Hits 605 | . 32 7 . 6 94 130 41 17 . 11 13 4 13 . 4 27 1 6 . 22 . 2 8 61 . . 10 34 44 18 Critical Kills 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . 2 . . . . . . . . . . . 1 . . 1 . . . . . . 2 . . . . . . 2 Burn 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Meltdown 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28781 | . 853 141 . 179 1169 1911 598 548 . 1444 924 186 742 . 436 2560 75 338 . 1181 2 45 1005 5720 . . 653 2623 4172 1276 Guns 5640 | . 841 71 . . 1166 1902 546 226 . 146 297 . . . . . . . . . . . 445 . . . . . . . Cannons 12581 | . . 70 . 165 . . 52 . . 1298 627 186 363 . 436 2073 71 59 . 382 . . 560 2843 . . 89 1206 1687 414 Explosions 10330 | . . . . . . . . 322 . . . . 379 . . 411 . 279 . 799 . 15 . 2797 . . 564 1417 2485 862 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 230 | . 12 . . 14 3 9 . . . . . . . . . 76 4 . . . 2 30 . 80 . . . . . . Kinetic 4395 | . . 17 . 95 1166 1902 546 226 . 146 297 . . . . . . . . . . . . . . . . . . . Thermal 14262 | . 568 124 . 70 . . 52 . . 1298 627 . 155 . 326 1978 71 59 . 645 . . 1005 2653 . . 304 1621 2225 481 Explosive 2872 | . . . . . . . . 322 . . . . . . . . . . . . . 15 . 2535 . . . . . . Electromagnetic 7022 | . 273 . . . . . . . . . . 186 587 . 110 506 . 279 . 536 . . . 452 . . 349 1002 1947 795 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . . . . 10 . . . . . . 2 2 25 25 39 34 35 35 35 46 1 1 . 8 8 8 . 3 20 2 Average Corruption 18 | . . . . 7 . . . . . . 1 2 12 25 36 29 34 35 35 40 1 1 . 4 8 8 . 2 13 1 Corruption Purged 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Effects 359 | . . . . 1 . . . . . . 8 16 16 15 16 48 52 32 13 40 . 1 . 29 . 33 . 3 32 4 Message Errors 82 | . . . . 1 . . . . . . 2 5 2 5 4 8 12 8 2 11 . . . 8 . 6 . 1 7 . Matter Fused 91 | . . . . . . . . . . . 2 3 7 5 5 10 12 6 7 6 . . . 4 . 10 . 1 11 2 Heat Flow Errors 45 | . . . . . . . . . . . 2 1 2 . 1 6 4 7 3 4 . 1 . 6 . 5 . . 3 . Energy Discharges 39 | . . . . . . . . . . . 1 4 1 1 1 6 6 4 . 5 . . . 4 . 4 . . 2 . Parts Rejected 5 | . . . . . . . . . . . . . . . 1 2 1 . . 1 . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . Data Loss (minor) 42 | . . . . . . . . . . . 1 . 4 2 2 7 8 4 . 4 . . . 3 . 4 . . 3 . Data Loss (major) 20 | . . . . . . . . . . . . 1 . 2 1 . 5 1 1 3 . . . 1 . 1 . 1 3 . Misfires 16 | . . . . . . . . . . . . . . . 1 5 3 1 . 2 . . . . . 1 . . 2 1 Alerts 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 12 | . . . . . . . . . . . . 1 . . . 1 . 1 . 3 . . . 3 . 1 . . 1 1 Overload Shots 38 | . . . . . . . 35 . 1 . 2 . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 697 | . . . . . . . . 33 . . 11 1 18 . . 126 . 16 . 46 . . 12 235 . . 11 81 107 . Projectiles 316 | . . . . . . . . . . . 11 1 18 . . 90 . . . 34 . . 12 58 . . . 14 78 . Explosions 381 | . . . . . . . . 33 . . . . . . . 36 . 16 . 12 . . . 177 . . 11 67 29 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . 3 . 1 . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . Impact 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . Kinetic 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 195 | . . . . . 1 . 2 . . . . . 6 . . . . . . 7 . . . . . . . 150 29 . Shots 13 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . 6 4 . Rammed 18 | . . 1 . 4 1 . . . . . . . . . . 4 1 . . . 1 2 . 4 . . . . . . Targets Rammed 24 | . 3 1 . 4 1 1 . . . . . . . . . 6 1 . . . 1 2 . 4 . . . . . . Kicked 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Crushed 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 378 | . 378 172 . 168 255 44 272 8 63 313 125 156 225 . 183 317 262 218 242 347 46 219 228 368 . 205 . 2 181 194 Average Temperature 84 | . 117 66 . 69 69 18 63 8 31 125 75 30 90 . 64 114 86 82 115 112 20 86 76 95 . 86 . 2 62 71 Received Heat Transfer 2789 | . 354 . . 27 378 235 63 20 . 255 180 . 27 . 18 189 . 9 . 48 . 4 . 448 . . . 18 414 102 Effects 6 | . 3 . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 22 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 4 8 5 Total Turns 331 | . . . . . . . . . . . . . . . . . . . . . . . . 79 . . 6 74 135 37 Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . . . . . 34 . . 6 33 43 19 Robots Corrupted 25 | . . . . . . . . . . . . . . . 1 4 . 2 . 1 . . . . . . . 3 10 4 Combat Hostiles 24 | . . . . . . . . . . . . . . . 1 4 . 2 . 1 . . . . . . . 2 10 4 Parts Fried 53 | . . . . . . . . . . . . 1 3 . 3 9 . 2 . 2 . . . . . . 1 6 19 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Parts Melted 17 | . 2 . . . . . . . . 1 . . . . . 3 . . . 1 . . . 8 . . . . 1 1 Heat Transferred 14818 | . 1648 309 . 148 . . 50 . . 1702 790 . 185 . 435 1775 112 100 . 700 . . 943 2294 . . 224 1364 1656 383 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . . . . . . . . . . . . 3 . . . 3 . . . . . . 2 5 5 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res DSF Gar Acc Peak Influence 1635 | . 372 81 . 139 343 585 . . . . 171 . . . . 1635 . . . . 336 549 799 1354 684 . 195 520 1141 836 Initial 684 | . . 24 . . 11 155 . . . . . . . . . 77 . . . . 18 164 340 359 684 . . 146 390 684 Average 356 | . 144 34 . 47 186 261 . . . . 65 . . . . 572 . . . . 39 329 567 870 684 . 109 276 897 672 Maximum Alert Level 5 | . 1 . . . 1 2 . . . . . . . . . 5 . . . . 1 2 3 4 2 . . 2 4 3 Low Security (%) 45 | . 81 100 . 100 48 31 . . . . 100 . . . . 47 . . . . 94 9 . . . . 100 55 . . Level 1 23 | . 18 . . . 51 52 . . . . . . . . . 12 . . . . 5 70 10 14 . . . 13 4 . Level 2 13 | . . . . . . 16 . . . . . . . . . 3 . . . . . 20 66 14 100 . . 30 23 55 Level 3 10 | . . . . . . . . . . . . . . . . 9 . . . . . . 22 48 . . . . 30 44 Level 4 6 | . . . . . . . . . . . . . . . . 25 . . . . . . . 22 . . . . 41 . Level 5 . | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 41 | . 6 . . 1 4 6 . . . . 3 . . . . 9 . . . . . . . 8 . . 1 2 . 1 Investigation 10 | . 3 . . 1 2 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . . Extermination 11 | . . . . . . 3 . . . . 1 . . . . 3 . . . . . . . 3 . . . . . 1 Reinforcement 12 | . 3 . . . . . . . . . 1 . . . . 4 . . . . . . . 2 . . . 2 . . Assault 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . Garrison 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res DSF Gar Acc Distress Signals 13 | . 3 . . . 1 1 . . . . . . . . . 1 . . . . . 2 2 3 . . . . . . Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . 1 17 . 2 . . . . . . Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . 1 17 . 2 . . . . . . Times Spotted 358 | . 24 9 . 9 28 28 8 6 1 11 8 5 6 . 5 29 6 5 . 12 12 21 13 42 . . 7 18 28 17 Peak Tracking Total 8 | . 7 3 . 3 8 6 7 4 1 4 2 2 3 . 2 6 5 4 . 6 5 2 5 5 . . 5 5 6 7 Tactical Retreats 18 | . 3 . . . . 4 . . . 1 . . . . . 1 . 1 . . . . . . . . 1 6 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res DSF Gar Acc Traps Triggered 17 | . 4 . . . . 1 . . . . 1 . . . . 1 . . . . . 3 . 3 . . . . 3 1 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 6 . 6 6 6 6 6 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res DSF Gar Acc Machines Disabled 30 | . . . . . . . . . . 1 1 . . . . 21 . . . . . 1 . 2 . 3 . . 1 . Max in Single Turn 1 | . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 . 1 . 1 . . 1 . Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res DSF Gar Acc Machines Accessed 30 | . 2 . 1 2 3 2 . . . . 1 . 1 4 . 1 1 . 4 . 4 . 1 1 . . 1 . . 1 Terminals 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . Total Hacks 87 | . 2 . 1 2 6 6 . . . . 3 . 1 28 . 3 1 . 16 . 12 . 1 1 . . 3 . . 1 Successful 64 | . 2 . 1 2 2 2 . . . . 1 . 1 28 . 1 1 . 16 . 4 . 1 1 . . 1 . . . Failed 23 | . . . . . 4 4 . . . . 2 . . . . 2 . . . . 8 . . . . . 2 . . 1 Catastrophic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 2 . . . 6 6 . . . 1 . . . . . 11 . . . . 14 14 . 3 . . 2 . . 6 Terminals 12 | . . . . . 2 5 . . . . . . . . . . . . . . . . 1 . . . 3 . . 1 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . 3 1 . . . . 3 . . . . 3 . . . . 8 . . . . . . . . . Terminal Hacks 52 | . . . 1 2 . 1 . . . . . . 1 28 . . 1 . 16 . . . 1 . . . 1 . . . Record 17 | . . . 1 . . . . . . . . . . 11 . . . . 5 . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . 10 . . . . 3 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . 2 . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 2 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 2 1 . . . . . . . . . 1 . . . . 3 . 1 1 . . 1 . . 1 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . . . . . . . 14 . . . . 10 . . . . 3 . . 21 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . . . . . . . . . . 74 . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res DSF Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res DSF Gar Acc Total Allies 66 | . . 3 . 1 . . . . 6 . . . . . 1 11 . . . . 10 30 . . . . 3 . . 1 Largest Group 22 | . . 3 3 3 . . . . 6 6 . . . . 1 8 2 1 . . 9 22 21 10 . . 3 3 . 1 Highest-Rated Group 1013 | . . 40 40 40 . . . . 217 217 . . . . 96 400 159 135 . . 462 1013 981 400 . . 117 117 . 269 Highest-Rated Ally 269 | . . 16 16 31 . . . . 40 40 . . . . 96 135 135 135 . . 103 159 159 51 . . 39 39 . 269 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . 3 . . . . 2 1 . 1 . . 1 . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fire 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 558 | . . 2 . 48 . . . . 5 57 . . . . 7 38 5 5 . . 42 174 100 66 . . . 4 . 5 Total Damage 20880 | . . 29 . 476 . . . . 165 954 . . . . 288 3842 1036 1064 . . 1877 6167 3056 1358 . . . 64 . 504 Kills 147 | . . 2 . 7 . . . . . 9 . . . . 3 28 9 7 . . 15 33 18 11 . . . . . 5 Allies Corrupted 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 4 . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res DSF Gar Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . 1 . 1 . . . 2 . 1 . 2 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res DSF Gar Acc Turns Passed 32003 | . 1322 1230 543 1033 782 1648 5051 432 1946 1389 831 1066 1420 307 321 1419 1047 669 276 688 952 2203 472 1718 1 1109 195 337 755 841 Spaces Moved 13033 | 1 561 495 227 400 387 629 1779 167 787 453 480 441 497 94 111 597 603 363 153 350 458 798 147 740 1 304 89 120 355 446 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11486 | . 431 495 227 400 193 629 1779 167 787 453 13 182 103 94 111 495 603 363 153 350 458 798 147 740 1 304 89 120 355 446 Legs 233 | 1 130 . . . . . . . . . . . . . . 102 . . . . . . . . . . . . . . Wheels 1314 | . . . . . 194 . . . . . 467 259 394 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 240 240 240 110 158 164 244 244 244 123 145 230 325 240 170 170 170 168 168 168 168 250 155 155 155 155 150 150 150 Average Speed 207 | 120 195 240 240 240 145 209 243 244 244 269 148 231 263 325 252 196 170 170 169 168 178 235 250 158 155 155 155 155 150 150 Slowest Speed 570 | 120 240 240 240 240 240 244 244 244 244 330 330 330 570 325 560 260 170 170 170 168 252 252 250 237 155 155 155 158 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 54 | 2 92 98 55 71 42 21 91 35 88 65 10 63 74 74 40 26 78 55 61 56 14 85 73 30 . 81 4 85 56 14 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 9 | . 2 . 1 . 1 . . . . . . . . 1 1 . . . 3 . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . . 1 . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . 1 . . 3 2 4 1 . 3 2 . . . 1 2 . 2 . . . . . . . . . . Spaces Dug 100 | . . . . . . . 55 . . 2 1 . . . . . 1 . . 2 5 . . 18 . . 4 . . 12 Terrain Destroyed 637 | . . . . . . . 134 14 . 8 9 . 1 . 3 15 3 1 . 11 5 19 . 259 . . 33 42 51 29 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 182 | . . . . . . . 57 . . 8 9 . 1 . 3 4 3 1 . 2 5 . . 44 . . 13 1 6 25 AOE 455 | . . . . . . . 77 14 . . . . . . . 11 . . . 9 . 19 . 215 . . 20 41 45 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res DSF Gar Acc Total 16838 | . 673 522 226 453 540 860 2365 178 810 554 546 478 582 97 133 744 622 404 172 424 589 1117 220 1138 1 936 124 222 506 602 Wait 2182 | . 31 13 . 21 53 124 475 1 2 58 10 16 27 . 10 28 10 30 . 40 107 80 47 235 . 590 6 25 69 74 Move 13000 | . 560 494 226 399 386 628 1778 166 786 452 479 440 496 93 110 596 602 362 152 349 457 797 146 740 . 303 88 119 351 445 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 162 | . 6 1 . 12 24 15 4 . 5 1 9 2 8 . . 13 1 1 3 3 7 3 2 12 . 14 2 9 2 3 Fast Attach 118 | . 10 . . 1 5 3 3 . 6 . 8 3 6 2 3 18 1 . 6 2 1 5 3 12 . 1 . 8 1 10 Attach 99 | . 4 3 . 1 7 6 2 . 2 3 5 1 3 . . 9 2 2 2 3 3 2 . 13 1 7 4 4 2 8 Detach 29 | . 1 . . 1 . . . . . . 1 1 . . . 2 2 . 1 . 3 2 . 4 . 3 1 2 . 5 Swap 105 | . . . . 5 4 10 10 4 3 3 4 2 10 . 1 8 . 2 . 4 2 3 . 9 . 1 3 5 10 2 Drop 171 | . 1 . . 2 23 18 7 . 5 2 4 4 11 2 . 16 . . 8 2 3 6 5 21 . 7 . 13 1 10 Fire 730 | . 57 10 . 7 37 53 86 7 1 35 26 9 21 . 9 48 3 7 . 21 5 2 17 89 . 10 20 35 70 45 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Crush 19 | . 1 1 . 4 . 1 . . . . . . . . . 5 1 . . . 1 2 . 3 . . . . . . Escape Stasis 6 | . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . Rewire 213 | . . . . . . . . . . . . . . . . . . . . . . 211 . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Armory -3/Lab -2/Research -2/DSF -2/Garrison (discovered 3 exits: *Acc x3) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 329 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 775 | -10/Materials | Discovered new exit (range 7) 1015 | -10/Materials | Discovered new exit (range 15) 1291 | -10/Materials | Discovered new exit (range 14) 1323 | -10/Materials | Entered Mines 1330 | -10/Mines | Met a Derelict bent on vengeance 1480 | -10/Mines | Discovered new exit (range 15) 1758 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1763 | -10/Mines | Found Prototype Device 1886 | -10/Mines | Discovered new exit (range 14) 1944 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2273 | -10/Mines | Found a hidden stash of uninstalled traps 2541 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2544 | -10/Mines | Discovered new exit (range 5) 2553 | -10/Mines | Entered Exiles 2553 | -10/Exiles | Accompanied by 3 allies 2554 | -10/Exiles | Identified exit to Mines 2613 | -10/Exiles | Met 8R-AWN 2652 | -10/Exiles | Met EX-HEX 2760 | -10/Exiles | Met EX-DEC 2798 | -10/Exiles | Learned location of Zion (-7) 3096 | -10/Exiles | Entered Mines 3096 | -9/Mines | Accompanied by 3 allies 3244 | -9/Mines | Discovered new exit (range 10) 3334 | -9/Mines | Met a Derelict shopkeep closing up shop 3542 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3603 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3611 | -9/Mines | Received a Mining Laser from a helpful Derelict 3842 | -9/Mines | Learned Materials interactive machine intel 4120 | -9/Mines | Identified Exp. Sensor Array 4124 | -9/Mines | System corruption reached 10% 4129 | -9/Mines | Entered Materials 4129 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4130 | -8/Materials | Loaded intel: 19 interactive machine locations 4315 | -8/Materials | Discovered new exit (range 9) 4471 | -8/Materials | Garrison activated, responded to threat 4605 | -8/Materials | Garrison activated, responded to threat 4903 | -8/Materials | Discovered new exit (range 3) 4911 | -8/Materials | Entered Factory 4911 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5406 | -7/Factory | Garrison activated, responded to threat 5812 | -7/Factory | Discovered new exit (range 15) 5888 | -7/Factory | Identified exit to Lower Caves 6511 | -7/Factory | First assault squad dispatched 6559 | -7/Factory | Entered Lower Caves 6846 | -7/Lower Caves | Build established: Scavenger-Mutant 8842 | -7/Lower Caves | Learned Factory security intel 8935 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9008 | -7/Lower Caves | Destroyed 7 combat bots 9099 | -7/Lower Caves | Build established: Mutant 10674 | -7/Lower Caves | Found Alien Artifact 10674 | -7/Lower Caves | Identified Core Expander 10674 | -7/Lower Caves | Installed Core Expander, added new Utility slot 11067 | -7/Lower Caves | Encountered a Warlord checkpoint 11558 | -7/Lower Caves | Discovered new exit (range 9) 11610 | -7/Lower Caves | Entered another Lower Caves area 11621 | -7/Lower Caves | Discovered new exit (range 8) 11771 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12017 | -7/Lower Caves | Discovered new exit (range 10) 12042 | -7/Lower Caves | Entered Zion 12103 | -7/Zion | Discovered new exit (range 20) 12293 | -7/Zion | Found Prototype Processor 12293 | -7/Zion | Identified Exp. Targeting Computer 12306 | -7/Zion | Found Prototype Processor 12306 | -7/Zion | Identified Exp. Terrain Scan Processor 12311 | -7/Zion | Found Prototype Hackware 12316 | -7/Zion | Found Exp. Targeting Computer 12322 | -7/Zion | Found Prototype Processor 12572 | -7/Zion | Build established: Scavenger-Mutant 12662 | -7/Zion | Learned Factory stockpile data 12872 | -7/Zion | Gained Derelict followers 13608 | -7/Zion | Imprinted 13610 | -7/Zion | Declared Zion's savior 13988 | -7/Zion | Entered Proximity Caves 13988 | -6/Proximity Caves | Accompanied by 6 allies 14116 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14137 | -6/Proximity Caves | Found Prototype Special Weapon 14310 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 14694 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 14743 | -6/Proximity Caves | Spotted B-75 Beast 14938 | -6/Proximity Caves | Destroyed B-75 Beast 14968 | -6/Proximity Caves | Lost 7 parts (1p5n1u) 15218 | -6/Proximity Caves | Build established: Mutant 15308 | -6/Proximity Caves | Discovered new exit (range 22) 15377 | -6/Proximity Caves | Entered Factory 15377 | -6/Factory | Evolved 2 slots: Utility x2 15426 | -6/Factory | Garrison activated, responded to threat 15532 | -6/Factory | Discovered new exit (range 23) 15832 | -6/Factory | Build established: Scavenger-Mutant 16208 | -6/Factory | Entered Lower Caves 16961 | -6/Lower Caves | Build established: Mutant 17251 | -6/Lower Caves | Discovered new exit (range 7) 17274 | -6/Lower Caves | Entered another Lower Caves area 17846 | -6/Lower Caves | Build established: Scavenger-Mutant 18001 | -6/Lower Caves | Learned Factory emergency access door positions 18003 | -6/Lower Caves | Learned Factory stockpile data 18006 | -6/Lower Caves | Spotted B-75 Beast 18448 | -6/Lower Caves | System corruption reached 10% 18625 | -6/Lower Caves | Discovered new exit (range 11) 18694 | -6/Lower Caves | Entered Data Miner 18695 | -6/Data Miner | Discovered new exit (range 6) 18734 | -6/Data Miner | Met Data Miner 18829 | -6/Data Miner | Learned location of Section 7 (-2) 18829 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18877 | -6/Data Miner | Received God Mode back door access code from Data Miner 19001 | -6/Data Miner | Entered Proximity Caves 19003 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19037 | -5/Proximity Caves | System corruption reached 30% 19109 | -5/Proximity Caves | Escorted by Enhanced Grunt 19277 | -5/Proximity Caves | Learned location of Armory (-3) 19310 | -5/Proximity Caves | Discovered new exit (range 6) 19322 | -5/Proximity Caves | Entered Factory 19322 | -5/Factory | Accompanied by 1 ally 19322 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19851 | -5/Factory | System corruption reached 10% 19899 | -5/Factory | Lost 5 parts (1p2n1u1w) 19920 | -5/Factory | System corruption reached 30% 20037 | -5/Factory | Destroyed 8 combat bots 20090 | -5/Factory | Cargo convoy interrupted 20152 | -5/Factory | Zion hero teleported in (99-TNT) 20176 | -5/Factory | Allied Derelicts emerged from ambush trap array 20192 | -5/Factory | Incoming investigation squad redirected 20207 | -5/Factory | Incoming investigation squad redirected 20500 | -5/Factory | Zion Fire squad teleported in 20536 | -5/Factory | Zion Hacker squad teleported in 20705 | -5/Factory | Build established: Mutant 20723 | -5/Factory | Discovered new exit (range 13) 20740 | -5/Factory | Identified exit to Upper Caves 20741 | -5/Factory | Entered Upper Caves 20741 | -5/Upper Caves | Accompanied by 2 allies (99-TNT) 20925 | -5/Upper Caves | Learned 4 Factory zone layouts 21071 | -5/Upper Caves | Spotted B-75 Beast 21456 | -5/Upper Caves | Encountered a Warlord checkpoint 21695 | -5/Upper Caves | Discovered new exit (range 7) 21717 | -5/Upper Caves | Identified exit to Upper Caves 21761 | -5/Upper Caves | Learned Factory security intel 21788 | -5/Upper Caves | Entered another Upper Caves area 21788 | -5/Upper Caves | Accompanied by 1 ally (99-TNT) 21941 | -5/Upper Caves | Learned Factory garrison access intel 21959 | -5/Upper Caves | Learned 4 Factory zone layouts 22151 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22448 | -5/Upper Caves | Discovered new exit (range 8) 22455 | -5/Upper Caves | Identified exit to Zhirov 22457 | -5/Upper Caves | Entered Zhirov 22458 | -5/Zhirov | Discovered new exit (range 3) 22489 | -5/Zhirov | Met Zhirov 22523 | -5/Zhirov | Learned location of Quarantine (-2) 22523 | -5/Zhirov | Learned location of Testing (-3) 22523 | -5/Zhirov | Learned location of Command (-1) 22538 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22566 | -5/Zhirov | Found Alien Artifact 22566 | -5/Zhirov | Identified Integrated Reactor 22566 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22593 | -5/Zhirov | Found Alien Artifact 22732 | -5/Zhirov | Identified exit to Proximity Caves 22733 | -5/Zhirov | Entered Proximity Caves 22942 | -4/Proximity Caves | Destroyed 7 combat bots 23380 | -4/Proximity Caves | Discovered new exit (range 13) 23418 | -4/Proximity Caves | Identified exit to Factory 23421 | -4/Proximity Caves | Entered Factory 23421 | -4/Factory | Evolved 2 slots: Utility x2 23422 | -4/Factory | Identified exit to Upper Caves 23424 | -4/Factory | Loaded intel: 4 garrison access locations 23464 | -4/Factory | Build established: Skirmisher 23596 | -4/Factory | Retrieved Zion intel report: Main Access 23596 | -4/Factory | Identified exit to Research 23597 | -4/Factory | Zion Heavy squad teleported in 23834 | -4/Factory | Identified Exp. System Shield 23893 | -4/Factory | Build established: Mutant 23995 | -4/Factory | Retrieved Zion intel report: Guard Positions 23996 | -4/Factory | Zion Fire squad teleported in 24158 | -4/Factory | Identified Exp. Melee Analysis Suite 24190 | -4/Factory | Discovered new exit (range 18) 24370 | -4/Factory | Identified exit to Extension 24373 | -4/Factory | Entered Extension 24373 | -4/Extension | Accompanied by 6 allies 24436 | -4/Extension | Retrieved Zion intel report: Emergency Access 24437 | -4/Extension | Zion Kinetic Resupply teleported in 24522 | -4/Extension | Rescued a captive Derelict 24524 | -4/Extension | Rescued a captive Derelict 24687 | -4/Extension | P-70 Sage assimilated allied B-60 Warrior 24789 | -4/Extension | Build established: Commander-Mutant 25160 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 25307 | -4/Extension | Retrieved Zion intel report: Component Schematics 25767 | -4/Extension | Spotted B-86 Titan 25779 | -4/Extension | Allies destroyed B-86 Titan 25785 | -4/Extension | Spotted B-86 Titan 25790 | -4/Extension | Allies destroyed B-86 Titan 25853 | -4/Extension | Rescued a captive Derelict 25964 | -4/Extension | Terminal network hard line cut 26058 | -4/Extension | Rescued A7 26176 | -4/Extension | Rescued a captive Derelict 26176 | -4/Extension | Rescued a captive Derelict 26471 | -4/Extension | Discovered new exit (range 15) 26482 | -4/Extension | Discovered exit to Research (range 15) 26508 | -4/Extension | Build established: Commander-Skirmisher 26574 | -4/Extension | Identified exit to Cetus 26576 | -4/Extension | Disrupted transfer network 26576 | -4/Extension | Entered Cetus 26576 | -4/Cetus | Accompanied by 21 allies (A7) 26581 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 26604 | -4/Cetus | Spotted Cetus Guard 26604 | -4/Cetus | Spotted Cetus Guard 26607 | -4/Cetus | Spotted Cetus Guard 26607 | -4/Cetus | Spotted Cetus Guard 26614 | -4/Cetus | Allies destroyed Cetus Guard 26621 | -4/Cetus | Allies destroyed Cetus Guard 26624 | -4/Cetus | Allies destroyed Cetus Guard 26625 | -4/Cetus | Allies destroyed Cetus Guard 26789 | -4/Cetus | Escorted A7 to Cetus Mainframe 26819 | -4/Cetus | Discovered new exit (range 15) 26857 | -4/Cetus | Spotted Cetus Guard 26859 | -4/Cetus | Spotted Cetus Guard 26859 | -4/Cetus | Spotted Cetus Guard 26863 | -4/Cetus | Spotted Cetus Guard 26868 | -4/Cetus | Allies destroyed Cetus Guard 26869 | -4/Cetus | Allies destroyed Cetus Guard 26871 | -4/Cetus | Allies destroyed Cetus Guard 26875 | -4/Cetus | Allies destroyed Cetus Guard 26888 | -4/Cetus | Discovered exit to Research (range 17) 26976 | -4/Cetus | Destroyed A7 26981 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 27014 | -4/Cetus | Scared off Revision 17 27048 | -4/Cetus | Entered Research 27048 | -3/Research | Accompanied by 10 allies 27048 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27049 | -3/Research | Identified exit to Armory 27186 | -3/Research | Fabricated Hdn. Centrium Heavy Treads (x1) 27314 | -3/Research | P-80 Master assimilated allied H3-RPJ(b) 27641 | -3/Research | P-80 Master assimilated allied DA-FX7(b) 27689 | -3/Research | Zion Recon squad teleported in 27698 | -3/Research | Build established: Skirmisher 27798 | -3/Research | First assault squad dispatched 27817 | -3/Research | Incoming assault squad redirected 28060 | -3/Research | Discovered new exit (range 16) 28090 | -3/Research | Identified exit to Testing 28098 | -3/Research | Incoming assault squad redirected 28223 | -3/Research | Discovered new exit (range 16) 28228 | -3/Research | Discovered exit to Testing (range 17) 28428 | -3/Research | Terminal network hard line cut 28447 | -3/Research | Identified exit to Research 28766 | -3/Research | Entered Armory 28766 | -3/Armory | Identified Transdimensional Reconstructor 28766 | -3/Armory | Warped through subspace to slip node 28766 | -3/Armory | Discovered new exit (range 1) 28766 | -3/Armory | Identified exit to Lab 28767 | -3/Armory | Entered Lab 28771 | -3/Lab | Discovered exit to Research (range 9) 28788 | -3/Lab | Hidden lab's door opened automatically 28788 | -3/Lab | Sensor layout match revealed 28789 | -3/Lab | Gained access to the hidden lab's interior 29068 | -3/Lab | Unable to decrypt terminal 29076 | -3/Lab | Build established: Mutant 29276 | -3/Lab | Found Alien Artifact 29302 | -3/Lab | Found Alien Artifact 29309 | -3/Lab | Found Alien Artifact 29375 | -3/Lab | Found Prototype Hackware 29379 | -3/Lab | Found Prototype Protection 29383 | -3/Lab | Found Prototype Energy Cannon 29387 | -3/Lab | Found Prototype Energy Gun 29788 | -3/Lab | Found Transdimensional Reconstructor 29837 | -3/Lab | Identified Core Regenerator 29837 | -3/Lab | Used Core Regenerator, restored core integrity (+149) 29838 | -3/Lab | Identified Integrated Mediator 29838 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 29839 | -3/Lab | Identified Core Reset Matrix 29839 | -3/Lab | Used Core Reset Matrix 29876 | -3/Lab | Entered Research 29876 | -2/Research | Evolved 2 slots: Utility x2 29900 | -2/Research | Identified Warp Cannon 29950 | -2/Research | Identified Med. Regenerative Plating 30045 | -2/Research | Zion Fire squad teleported in 30070 | -2/Research | Identified Deep Network Scanner 30071 | -2/Research | Identified exit to DSF 30071 | -2/Research | Entered DSF 30071 | -2/DSF | Accompanied by 3 allies 30097 | -2/DSF | Discovered new exit (range 18) 30114 | -2/DSF | Additional patrols routed to DSF 30152 | -2/DSF | Found Unknown Protection 30152 | -2/DSF | Identified Hvy. Reactive Plating 30156 | -2/DSF | Lost 5 parts (4n1u) 30282 | -2/DSF | Sterilization system engaged 30302 | -2/DSF | Ambient heat levels rising (+10) 30317 | -2/DSF | Ambient heat levels rising (+10) 30332 | -2/DSF | Ambient heat levels rising (+10) 30347 | -2/DSF | Ambient heat levels rising (+10) 30362 | -2/DSF | Ambient heat levels rising (+10) 30374 | -2/DSF | Found Unknown Device 30374 | -2/DSF | Identified Launcher Loader 30377 | -2/DSF | Ambient heat levels rising (+10) 30392 | -2/DSF | Ambient heat levels rising (+10) 30407 | -2/DSF | Ambient heat levels rising (+10) 30407 | -2/DSF | Identified exit to Garrison 30408 | -2/DSF | Entered Garrison 30495 | -2/Garrison | Spotted B-90 Cyclops 30529 | -2/Garrison | Destroyed B-90 Cyclops 30547 | -2/Garrison | Triggered checkpoint 30583 | -2/Garrison | Triggered checkpoint 30583 | -2/Garrison | Triggered checkpoint 30634 | -2/Garrison | System corruption reached 10% 30643 | -2/Garrison | Destroyed 8 combat bots 30719 | -2/Garrison | Destroyed 8 combat bots 30773 | -2/Garrison | Discovered new exit (range 10) 30788 | -2/Garrison | Identified exit to Access 30789 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 30861 | -2/Garrison | Build established: Alien-Mutant 31000 | -2/Garrison | Discovered exit to Access (range 13) 31018 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 31142 | -2/Garrison | Discovered exit to Access (range 15) 31163 | -2/Garrison | Entered Access 31163 | -1/Access | Evolved 2 slots: Power x1, Utility x1 31528 | -1/Access | Found Unknown Device 31528 | -1/Access | Identified Quantum Capacitor 31791 | -1/Access | Energy Cycler disabled 31891 | -1/Access | Retrieved Zion intel report: Active Terminals 31892 | -1/Access | Zion Experimental squad teleported in 31947 | -1/Access | Discovered new exit (range 16) 32001 | -1/Access | Identified exit to Surface 32004 | *** | Heading to fleet! Last Messages --------------- >>\\ZION-DISPATCH-5 [ Target locked, reinforcements inbound... ] 31911_ Penetrated by Slug. 31913_ Y-72 Warden suffers critical hit (Meltdown). 31916_ Ended siege mode. 31916_ Detecting system override signal. 31917_ W-44 Eye destroyed. 31934_ Acquired 87 matter. 31938_ System corrupted: FCS attempts to trigger Enh. Nova Cannon. 31938_ System corrupted: Enh. Nova Cannon misfires. 31947_ EXIT=FOUND 31949_ Acquired Lgt. Quantum Reactor. 31953_ System corrupted: Matter fused (-9). 31979_ S-43 Plague unfolds itself. 31979_ S-43 Plague destroyed. 31991_ Connecting with Terminal... 31995_ The Access Shell folds into the floor. 32001_ EXIT=IDENTIFIED: SURFACE [Achievement: Home At Last?] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ####?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##?????????????????????##? ??? ???????????????? | | ###?????????????????#?#?# ?? ?? ? ??????????? | | ##?##????????????####??## ? ? + ? ??????? | | #####?###?????###?####?##? ?? # ? ? ?????? | | ####?###?#???#??#?#?#####?? ?? ?? # ###+#?##?? | | #####?###?#????##########? ? # ## ?? | | #####?#?######?#??####### """ # ## ? ??? | | ############??#?####?##?# ? """S"" # ##? ? ? | | ################?#?###### """""" ?? ##""""" | | ##################?################### ##""""" | | ###################################### ?#""""" ? | | # ? #################?########### ##""""? | | # ?############################ ##""""" | | # ############################# ##""""" | | # ############################# ## | | # ############################# ## | | # ############################# ## | | # ##################### ####### ########## | | # # """" ########## | | # # BB """" ########## | | ######+### BB """" ########## | | """" ########## | | """" "@ Z ########## | | """" "" ########## | | """" ########## | | ########## BB """" ########## | | ## BB """" """ """ ########## | | ## """" """T""" ########## | | "###################### ####### ########## | | ""############################## ########## | | ""############################## ########## | | ""###### ## # ########## | | ###### ! ## # ########## | | "" ###### "" ## " + ########## | | """" ###### "" ## """ # ########## | | """" ""###### "" ## """ # ########## | | """" ""###### S ## " # ########## | | """" ""###### "" u "" #w ########## | | """" "###### "" ## ! # ########## | | "" ###### "" ## # ########## | | "" ###### ########### # | | ######"####### ########### # | | ###### #############+#################*=# | | ######"###"####### ###############*%# | | !! ###############%[# | | ! [ ############### # | | ! ###############" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 100 Energy Generation 65 Energy Capacity 890 Matter Stores 300 Matter Capacity 550 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 14 EM Shielding 3 Armor Coverage 1650 Resistance: KI 40 Resistance: TH 30 Resistance: EX 50 Utility Shielding 90 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 25 Defensive Hacking 16 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hdn. Centrium Heavy Treads | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Mediator Core Reset Matrix Achievements -------------- Derelict Escape Home At Last? Challenges ------------ None Game ------ Seed CoilNeutronThruster Manual? 0 Play Time 02:18:09 Cumulative 319.2 hours Start 2023.04.23 @ 14:26:37 End 2023.04.23 @ 23:37:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 435 Adventurer 4 Explorer 19 Win Type 2 Total 14 Types 10/0/1/2/1/0/0/0/0 Lore% 71 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 450c9e46-1314-4e06-a136-18443b4f8f52