Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 09:40:48 Player: JackieG Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1134) 1134 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 4884 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 274 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Advanced Sensor Array Microactuators High-powered Shock Rifle Plasma Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Light Armor Plating Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Particle Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Targeting Computer Improved Targeting Computer Melee Analysis Suite Backup Plating I [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 3 | . . 1 1 . 1 . Weapon 2 | . . 1 1 . . . Parts Attached 63 | 6 8 14 12 13 5 5 Power 6 | 1 1 1 2 1 . . Engine 3 | 1 1 1 . . . . Core 3 | . . . 2 1 . . Reactor . | . . . . . . . Propulsion 14 | 2 2 3 4 3 . . Treads 5 | . . 3 2 . . . Leg 4 | 2 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . . 2 3 . . Utility 19 | 1 3 2 1 7 3 2 Device 3 | . 1 1 . 1 . . Storage 2 | 1 1 . . . . . Processor 10 | . 1 1 . 3 3 2 Hackware . | . . . . . . . Protection 4 | . . . 1 3 . . Artifact . | . . . . . . . Weapon 24 | 2 2 8 5 2 2 3 Energy Gun 5 | 1 2 . . 1 1 . Energy Cannon 3 | . . 1 2 . . . Ballistic Gun 6 | 1 . 4 . . 1 . Ballistic Cannon 3 | . . 1 2 . . . Launcher 3 | . . 2 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . Parts Lost 27 | . . 1 11 9 . 6 Power 2 | . . . 1 1 . . Propulsion 8 | . . . 3 3 . 2 Utility 9 | . . . 3 3 . 3 Weapon 8 | . . 1 4 2 . 1 Highest Loss Streak 9 | . . 1 9 3 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 69 | . 95 94 51 66 52 51 Engine 4 | . 13 9 1 . . . Core 3 | . . . 4 5 6 4 Treads 4 | . . 17 5 . . . Leg 5 | . 28 3 . . . . Flight 8 | . . . 9 25 13 9 Device 5 | . 3 20 3 2 . . Storage 1 | . 12 . . . . . Processor 15 | . 8 11 4 15 25 31 Protection 1 | . . . 2 5 . . Energy Gun 4 | . 17 4 . 3 . . Energy Cannon 3 | . . 5 12 2 . . Ballistic Gun 5 | . 10 11 . . 5 4 Ballistic Cannon 1 | . . 3 4 . . . Launcher 2 | . . 7 2 . . . Naked Turns . | . . . . . . . Heaviest Build 28 | 13 17 19 28 16 10 10 Greatest Support 40 | 20 20 40 40 21 10 10 Greatest Overweight (x) 4 | . . . 4 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 Average Carried 4 | 1 4 4 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 4 5 5 Class Distribution -------------------- 47% | Sprinter 24% | Mutant 16% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 1260 | 166 129 298 259 25 184 199 Remotely . | . . . . . . . Salvage Created 1184 | . 196 530 356 63 39 . Parts 69 | . 9 37 18 2 3 . Haulers Intercepted 3 | . . 1 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 28 | . 2 13 10 3 . . Melee 3 | . . . . 3 . . Guns 9 | . 2 7 . . . . Cannons 6 | . . 2 4 . . . AOE 9 | . . 3 6 . . . Classes Destroyed 11 | . 3 5 3 . . . Worker 1 | . . . 1 . . . Builder 1 | . . 1 . . . . Hauler 3 | . . 1 2 . . . Recycler 1 | . 1 . . . . . Operator 1 | . . . 1 . . . Watcher 3 | . 1 1 . . 1 . Swarmer 7 | . . 4 . 3 . . Grunt 15 | . 2 7 6 . . . Brawler 1 | . . 1 . . . . Sentry 3 | . . 1 2 . . . Hunter 2 | . . . 2 . . . Best Kill Streak 5 | . 3 5 5 1 1 . Combat Bots Only 5 | . 2 4 5 1 . . Max Kills in Single Turn 3 | . 1 3 1 1 1 . Gunslinging 1 | . . 1 . . . . Exploded 3 | . . 3 1 . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 529 | . 10 38 125 205 25 126 Missed 243 | . 1 10 44 114 14 60 Damage Taken 4105 | . 115 348 1374 1105 169 994 Core 1694 | . 35 86 309 409 92 763 Absorbed by Shields 149 | . . . . 104 . 45 Regen/Repaired (Parts) 23 | . . . 23 . . . Core Remaining (%) 69 | 100 86 78 43 41 . . Volleys Fired 110 | . 15 23 50 1 12 9 Largest 4 | . 2 3 4 1 1 1 Hottest 237 | . 60 140 237 61 28 28 Shots Fired 215 | . 30 60 102 1 13 9 Gun 102 | . 30 49 . 1 13 9 Cannon 92 | . . 8 84 . . . Launcher 21 | . . 3 18 . . . Special . | . . . . . . . Kinetic 88 | . 15 34 17 . 13 9 Thermal 83 | . . 15 67 1 . . Explosive 21 | . . 3 18 . . . Electromagnetic 23 | . 15 8 . . . . Robot Hit Streak 13 | . 13 12 7 . 5 9 Robot Miss Streak 7 | . 3 3 7 1 1 . Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 133 | . 20 38 54 3 9 9 Core Hits 72 | . 8 21 36 3 1 3 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 1 1 . . . Meltdown 1 | . . 1 . . . . Blast 1 | . . . 1 . . . Melee Attacks 7 | . . . . 7 . . Impact 7 | . . . . 7 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3388 | . 187 687 1929 174 215 196 Guns 1002 | . 187 417 . . 215 183 Cannons 991 | . . 103 888 . . . Explosions 1208 | . . 167 1041 . . . Melee 174 | . . . . 174 . . Ramming 13 | . . . . . . 13 Kinetic 890 | . 80 267 145 . 215 183 Thermal 915 | . . 172 743 . . . Explosive 1208 | . . 167 1041 . . . Electromagnetic 188 | . 107 81 . . . . Impact 174 | . . . . 174 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 4 . 2 1 1 Average Corruption 2 | . . 4 . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . 10 . 1 1 4 Message Errors 4 | . . 2 . 1 . 1 Matter Fused 3 | . . 1 . . . 2 Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 3 | . . 2 . . . 1 Data Loss (minor) 2 | . . 2 . . . . Misfires 2 | . . 1 . . 1 . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 34 | . . . 34 . . . Projectiles . | . . . . . . . Explosions 34 | . . . 34 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 56 | . . . 51 . . 5 Shots 2 | . . . 2 . . . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 699 | . 120 171 699 27 1 2 Average Temperature 145 | . 55 72 187 13 1 2 Received Heat Transfer 1048 | . 60 132 513 102 9 232 Effects 14 | . . . 14 . . . Shutdowns 2 | . . . 2 . . . Energy Bleed 1 | . . . 1 . . . Interference 3 | . . . 3 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 3 | . . . 3 . . . Damage (major) 3 | . . . 3 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 3 | . . 2 1 . . . Heat Transferred 1702 | . . 370 1332 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Peak Influence 686 | . 77 212 418 686 432 424 Initial 331 | . . 5 76 128 331 211 Average 220 | . 28 143 287 390 381 223 Maximum Alert Level 2 | . . 1 2 2 2 2 Low Security (%) 44 | 100 100 76 13 27 . 21 Level 1 42 | . . 23 77 26 60 75 Level 2 12 | . . . 8 46 39 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 1 4 . 1 2 Investigation 3 | . . 1 . . 1 1 Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . . 1 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 5 | . . . 1 1 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 4 14 22 37 6 26 Peak Tracking Total 13 | . 2 4 5 11 4 13 Tactical Retreats 13 | . . . 2 7 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 11 | . 2 . . 1 2 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled 4 | . . 2 . 1 1 . Max in Single Turn 1 | . . 1 . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 36 | . 4 2 6 5 4 15 Terminals 26 | . 3 2 3 3 2 13 Fabricators 3 | . . . . 2 1 . Repair Stations 1 | . . . 1 . . . Recycling Units 5 | . 1 . 1 . 1 2 Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 87 | . 13 8 18 9 11 28 Successful 55 | . 8 4 16 3 7 17 Failed 30 | . 4 4 2 6 4 10 Catastrophic 4 | . . . . 2 . 2 Database Lockouts 2 | . 1 . . . . 1 Manual 34 | . 7 8 2 7 6 4 Terminals 63 | . 10 8 12 5 6 22 Fabricators 6 | . . . . 4 2 . Repair Stations 3 | . . . 3 . . . Recycling Units 14 | . 3 . 2 . 3 6 Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 34 | . 4 3 9 1 3 14 Record 18 | . 3 2 5 . 3 5 Robot Analysis 2 | . . . 2 . . . Open Door 9 | . . . . . . 9 Open DSF 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Maintenance Status 1 | . 1 . . . . . Investigation Status 1 | . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 3 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 6 | . 1 . 1 . 2 2 Recycle Component 1 | . . . . . 1 . Process 2 | . . . . . 1 1 Report Inventory 3 | . 1 . 1 . . 1 Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 3 1 2 2 2 1 Terminals 6 | . 2 1 1 1 1 . Botnet 6 | . 2 1 1 1 1 . Fabricators 1 | . . . . 1 . . Fabnet 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . 1 . 1 1 Recyclers 4 | . 1 . 1 . 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . 4 3 3 4 4 8 Full Trace Events 5 | . 1 1 1 . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled 1 | . . . . . 1 . Recycled Matter 244 | . . . . . 86 158 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % 3 | . . . . . 3 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies 10 | . . . . . . 10 Largest Group 6 | . . . . . . 6 Highest-Rated Group 281 | . . . . . . 281 Highest-Rated Ally 159 | . . . . . . 159 Total Orders . | . . . . . . . Ally Attacks 54 | . . . . . . 54 Total Damage 1322 | . . . . . . 1322 Kills 7 | . . . . . . 7 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 2697 | 82 423 537 516 393 235 511 Spaces Moved 3583 | 62 278 255 539 1033 602 814 Core 202 | 6 . . 19 . . 177 Treads 277 | . . 231 46 . . . Legs 358 | 56 278 24 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2746 | . . . 474 1033 602 637 Fastest Speed 26 | 50 120 120 32 26 32 32 Average Speed 51 | 113 120 156 51 28 32 36 Slowest Speed 250 | 120 120 160 250 40 32 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 51 | . . . 8 28 6 9 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 38 20 26 24 16 67 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 105 | . . 15 90 . . . Melee . | . . . . . . . Projectile 8 | . . . 8 . . . AOE 97 | . . 15 82 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 4175 | 72 338 350 688 1088 626 1013 Wait 279 | . 30 33 72 56 5 83 Move 3477 | 61 277 254 522 976 589 798 Hop 49 | . . . 8 28 6 7 Pick Up 45 | 5 5 12 11 5 5 2 Fast Attach 25 | 4 5 3 3 5 3 2 Attach 26 | 2 . 5 7 7 2 3 Detach 9 | . . 3 2 1 2 1 Swap 13 | . 3 6 3 1 . . Drop 30 | . 3 11 10 1 2 3 Fire 110 | . 15 23 50 1 12 9 Melee 7 | . . . . 7 . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 102 | . . . . . . 102 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 12) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 938 | -9/Materials | Build established: Scavenger-Skirmisher 973 | -9/Materials | Discovered new exit (range 13) 1036 | -9/Materials | Identified exit to Materials 1043 | -9/Materials | Entered another Materials area 1043 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1070 | -8/Materials | Garrison activated, responded to threat 1259 | -8/Materials | Lost 9 parts (1p2n2u4w) 1399 | -8/Materials | Discovered new exit (range 14) 1444 | -8/Materials | Repaired Lgt. Nuclear Core 1486 | -8/Materials | Core integrity fell below 50% 1559 | -8/Materials | Entered Factory 1559 | -7/Factory | Evolved 2 slots: Propulsion x2 1597 | -7/Factory | Build established: Sprinter 1810 | -7/Factory | Lost 3 parts (1p1u1w) 1920 | -7/Factory | Core integrity fell below 50% 1947 | -7/Factory | Discovered new exit (range 15) 1952 | -7/Factory | Entered another Factory area 1952 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2181 | -6/Factory | Discovered new exit (range 16) 2187 | -6/Factory | Entered Extension 2234 | -6/Extension | Spotted B-75 Beast 2303 | -6/Extension | Rescued a captive Derelict 2376 | -6/Extension | Rescued a captive Derelict 2377 | -6/Extension | Rescued a captive Derelict 2428 | -6/Extension | Rescued a captive Derelict 2435 | -6/Extension | Rescued a captive Derelict 2468 | -6/Extension | Rescued A7 2476 | -6/Extension | Rescued a captive Derelict 2537 | -6/Extension | Search patrols dispatched 2548 | -6/Extension | Spotted B-75 Beast 2549 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2577 | -6/Extension | Lost 6 allies 2586 | -6/Extension | Lost 3 parts (1n2u) 2594 | -6/Extension | Rescued a captive Derelict 2606 | -6/Extension | Rescued a captive Derelict 2640 | -6/Extension | Core integrity fell below 50% 2674 | -6/Extension | Core integrity fell below 20% 2687 | -6/Extension | Rescued a captive Derelict 2695 | -6/Extension | Central database locked down 2698 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- Leo], [ISCS Centaurus], [ISCS Eridanus], and [ISCS Cetus], all of which departed the [Solar System] in 2140. After a year of joint maneuvers during which on-board systems underwent extensive testing, the four ships set off for their respective destinations. ALERT: Central database lockdown, local access denied. >>Query(ISCS Centaurus) Launched as part of the [Interstellar Exploration Fleet] in 2140, the Centaurus was scheduled to arrive in the [Alpha Centauri System] in 2164. Communications ceased in 2162 with no indication as to the reason. A subsequent probe sent along the ship's last known path found no evidence of the Centaurus. ALERT: Suspicious activity at Terminal E003. Dispatching Investigation squad. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#######??????????????????????????? | | ???????????###### #??????????????????????????? | | ###????????# s ######?????????????????????? | | ########## T @ #?????????????????????? | | g %ss ## #?????????????????????? | | g ## ## #?????????????????????? | | g^ ######### s ????????????????????? | | ### ^ #???????# ??????????????????? | | ##### #???????# ?????????????????? | | + #???????## "% ???????????????? | | """ ######## ###????????# s" ??????????????? | | """ #?????#T #??????????# ####### ????????????? | | R" #?????## #??????????#+#??????? ??????????? | | """ #??????# #????????????????????? ?????????? | | #??????###??????????????????????### ????????? | | #####??????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 230 Evasion (%) 64 Targeting Accuracy 24 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Safety First The More The Merrier Challenges ------------ None Game ------ Seed SuspensionDiametricMachine Manual? 0 Play Time 01:25:26 Cumulative 10.1 hours Start 2024.04.03 @ 19:33:31 End 2024.04.04 @ 09:40:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 5 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fa2b298a-2dfc-4463-9d65-d553b5850d1c