Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 13:20:49 Player: flowerfeast Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (309) 309 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 774 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 259/300 Energy 137/160 System Corruption 0% Temperature Cool (73) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Experimental Sensor Array Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Large Storage Unit Medium Armor Plating Medium Armor Plating Medium Armor Plating [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 5 7 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | . . 2 Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon 2 | . 1 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 7 | 3 6 7 Power 1 | . 1 1 Propulsion 2 | 1 2 2 Utility 2 | . 2 3 Weapon . | . . . Tool/Special . | . . . Unused Backups 5 | . 1 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 92 | . 92 93 Engine 13 | . 14 13 Treads 2 | . . 5 Leg 25 | . 28 22 Storage 14 | . 14 14 Protection 12 | . 12 13 Energy Gun 12 | . 16 9 Ballistic Gun 10 | . 6 14 Peak Build Rating 17 | 6 11 17 Average Rating 8 | 4 9 9 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 23 | 10 23 21 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 7 | 3 6 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 4 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 393 | 211 131 51 Remotely . | . . . Salvage Created 334 | . 193 141 Parts 13 | . 10 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . 5 3 Guns 7 | . 4 3 AOE 1 | . 1 . Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 2 | . 2 . Grunt 6 | . 3 3 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 102 | . 25 77 Missed 32 | . 7 25 Hits 70 | . 18 52 Projectile 70 | . 18 52 AOE 9 | . . 9 Critical Strikes 1 | . . 1 Damage Taken 1351 | . 413 938 Core 257 | . 119 138 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 59 | 1 25 33 Largest 2 | 2 2 2 Hottest 90 | 40 90 85 Shots Fired 76 | 2 40 34 Gun 76 | 2 40 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 39 | 2 5 32 Thermal 2 | . . 2 Explosive . | . . . Electromagnetic 35 | . 35 . Robot Hit Streak 11 | . 6 11 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 49 | . 21 28 Core Hits 21 | . 10 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 789 | 8 540 241 Guns 587 | 8 342 237 Cannons . | . . . Explosions 193 | . 193 . Melee . | . . . Ramming 9 | . 5 4 Kinetic 261 | 8 34 219 Thermal 211 | . 193 18 Explosive . | . . . Electromagnetic 308 | . 308 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 11 | . 11 . Projectiles . | . . . Explosions 11 | . 11 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 73 | . 73 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed 5 | . 2 3 Kicked 5 | . 2 3 Crushed . | . . . Highest Temperature 258 | . 258 73 Average Temperature 82 | . 110 14 Received Heat Transfer 381 | . 96 285 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 287 | . 250 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 107 | . 107 65 Initial 1 | . . 1 Average 23 | . 32 17 Influence Increases 302 | . 177 125 Destroy 0b10 Robot/C 160 | . 100 60 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 42 | . 22 20 Disable Machine 45 | . 45 . Destroy Structure 5 | . 5 . Lose Combat Pursuer 45 | . . 45 Influence Decreases 302 | . 172 130 Entered New Map 4 | . . 4 Time Decay 278 | . 152 126 Lost Part 20 | . 20 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 10 9 Peak Tracking Total 6 | . 6 3 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 12 | . . 12 Sensors 12 | . . 12 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 971 | 67 474 430 Spaces Moved 521 | 47 259 215 Core 11 | 11 . . Treads 48 | . . 48 Legs 462 | 36 259 167 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 150 | 103 149 161 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 56 55 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 638 | 63 308 267 Wait 1 | . 1 . Move 519 | 46 258 215 Hop . | . . . Pick Up 24 | 10 9 5 Fast Attach . | . . . Attach 14 | 6 5 3 Detach 1 | . 1 . Swap 8 | . 3 5 Drop 7 | . 4 3 Fire 59 | 1 25 33 Melee . | . . . Ram . | . . . Kick 5 | . 2 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 343 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 11) 542 | -10/Materials | Entered Mines 571 | -10/Mines | Core integrity fell below 50% 845 | -10/Mines | Learned Materials terminal intel 877 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 882 | -10/Mines | Found Prototype Device 883 | -10/Mines | Identified Exp. Sensor Array 953 | -10/Mines | Core integrity fell below 20% 972 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 00862_ Found Hover Unit. 00862_ Found Flight Unit. 00862_ Found 68 Matter. 00877_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00881_ Dropped Aluminum Leg. 00882_ Acquired Prototype Device. 00883_ Identified Exp. Sensor Array. 00936_ The unstable cave ceiling collapses. 00940_ Med. Armor Plating destroyed. 00943_ Ion Engine destroyed. 00952_ Y-45 Defender destroyed. 00964_ Lgt. Treads destroyed. 00970_ Lgt. Assault Rifle destroyed. 00972_ YI-UF0 mumbles something. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???##?????????????????????????????????? | | ??? ###??????????????????????????????? | | ???? #?????????????????????????????? | | ????? ?????????????????????????????? | | ?????? ?????????? !*??????????????? | | ?????? #????????? ????????????? | | ??????? ##??????# = ?????????? | | ???????? ##?????# = * ????????? | | ????????# ##????# ?????????? | | ????????# ##???# #?????????? | | ?????????# #??? #?????????? | | ????????## ###? ! #?????????? | | ??????### ## ## #?????????? | | ?????## # % #?????????? | | ????## ! #####?????? | | ????# ## #?!!"##????? | | ????# @ ## ??]/""#????? | | ????# ### #???? #????? | | ???# ! [ #???? #?????? | | ???# ### !=g * ###//###????? | | ???## #??## # *%= #=%### ##???? | | ????###????#### [ | #???? | | ??????????????# ##### | | ??????????????? ## | | ???????????????###### | | ???????????????????# #### | | ???????????????????## #########??#= | | ????????????????????#######??????????# | | ?????????????????????????????????????## | | ??????????????????????????????????????# | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularChromionFragment Manual? 0 Play Time 00:08:16 Cumulative 12.5 hours Start 2026.07.11 @ 13:12:35 End 2026.07.11 @ 13:20:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 24 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2db2f22-2094-4788-8fa1-1c0cbc131866