Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 15:46:18 Player: SnaveSutit Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (2853) 2853 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 7191 Bonus ------- High Alert Combat Kills 103 Cogmind --------- Core Integrity 0/1000 Matter 49/300 Energy 535/535 System Corruption 5% Temperature Warning (380) Movement Flying (595) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink Energy Well Hardened Light Armor Plating > --- WEAPON (4) ------- Medium Laser Particle Gun Heavy Laser Plasma Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Well Triangulator Advanced Visual Processing Unit Improved Particle Charger Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Advanced Plasma Cannon Hypervelocity Gauss Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Cooling System Improved Trap Scanner Weapon Cycler Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Medium Laser Particle Gun Plasma Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Improved Light Cannon Improved Light Cannon [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . Utility 5 | . . . 1 1 1 . 2 Weapon 2 | . . . . 1 . 1 . Parts Attached 72 | 6 3 5 11 15 2 11 19 Power 9 | 1 . 3 . 1 . 2 2 Engine 5 | 1 . 2 . 1 . . 1 Core 4 | . . 1 . . . 2 1 Reactor . | . . . . . . . . Propulsion 20 | 2 1 . 7 3 1 2 4 Treads 3 | 2 1 . . . . . . Leg 13 | . . . 5 3 1 2 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . 2 . . . 2 Utility 22 | 1 1 1 1 7 1 3 7 Device 11 | . . 1 1 4 . 1 4 Storage 4 | 1 . . . 2 . 1 . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 6 | . 1 . . . 1 1 3 Artifact . | . . . . . . . . Weapon 21 | 2 1 1 3 4 . 4 6 Energy Gun 6 | 1 1 . 1 . . 1 2 Energy Cannon 4 | . . . . 3 . . 1 Ballistic Gun 4 | 1 . . . . . 2 1 Ballistic Cannon 4 | . . . . 1 . 1 2 Launcher 2 | . . . 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 38 | . 1 . 7 3 1 7 19 Power 4 | . . . 1 . . 1 2 Propulsion 10 | . . . 2 . . 3 5 Utility 15 | . 1 . 2 2 . 1 9 Weapon 9 | . . . 2 1 1 2 3 Highest Loss Streak 9 | . 1 . 3 2 1 5 9 To Critical Strikes . | . . . . . . . . Average Backups 10 | . 1 4 6 6 10 18 12 Power 1 | . . . 1 1 3 3 2 Propulsion . | . . 1 . . . . . Utility 3 | . . . . . 2 6 4 Weapon 4 | . . 2 4 4 4 8 4 Tool/Special . | . . . . . . . . Unused Backups 8 | . . . 1 . . 3 4 Power 1 | . . . . . . . 1 Propulsion 1 | . . . 1 . . . . Utility 1 | . . . . . . . 1 Weapon 5 | . . . . . . 3 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 86 92 82 85 98 90 68 Engine 5 | . 14 13 . 9 7 1 2 Core 4 | . . . 8 . . 7 4 Treads 8 | . 28 28 5 . . . . Leg 14 | . . . 23 25 30 21 5 Device 9 | . . 6 12 10 15 10 13 Storage 10 | . 14 14 11 9 7 8 9 Processor 2 | . . . . 4 7 6 1 Protection 3 | . 1 . . . 6 6 4 Energy Gun 9 | . 18 27 5 . . . 8 Energy Cannon 6 | . . . . 12 15 11 4 Ballistic Gun 3 | . 9 . . . 3 7 1 Ballistic Cannon 2 | . . . . 6 3 4 3 Launcher 1 | . . . 3 6 . . . Slashing Weapon 1 | . . . 11 1 . . . Peak Build Rating 67 | 6 7 12 22 38 46 57 67 Average Rating 31 | 4 6 7 16 26 44 52 46 On Entrance 21 | . 6 7 12 11 37 46 55 Avg Prop Armor Cover (%) 5 | . . . 6 3 . . 3 Naked Turns . | . . . . . . . . Heaviest Build 97 | 11 14 18 20 71 78 89 97 Greatest Support 72 | 40 40 40 60 54 72 72 48 Greatest Overweight (x) 32 | . . . 1 2 1 4 32 Average Overweight (x) . | . . . . . . 1 2 Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 Average Capacity 14 | 7 8 8 8 15 20 20 16 Most Carried 20 | 5 4 7 8 12 16 20 19 Average Carried 10 | . 1 4 6 6 10 18 12 Final Capacity 20 | 8 8 8 8 20 20 20 5 Final Carried 20 | . 4 7 4 8 16 20 . Class Distribution -------------------- 39% | Mutant 24% | Scavenger-Tank 21% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 1697 | 185 45 116 150 453 55 342 351 Remotely . | . . . . . . . . Salvage Created 2749 | . 193 . 477 668 55 694 662 Parts 113 | . 4 . 27 25 2 28 27 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 57 | . 4 . 13 14 1 13 12 Melee 8 | . . . 8 . . . . Guns 13 | . 3 . 4 1 . 1 4 Cannons 27 | . . . . 7 1 11 8 AOE 7 | . . . 1 6 . . . Classes Destroyed 13 | . 1 . 4 5 . 2 1 Worker 2 | . . . 1 1 . . . Tunneler 2 | . . . . . . 1 1 Recycler 2 | . . . . 2 . . . Operator 1 | . . . . 1 . . . Watcher 3 | . . . 2 . . 1 . Swarmer 9 | . . . 5 . . 4 . Grunt 33 | . 4 . 6 10 . 5 8 Brawler 2 | . . . . . . . 2 Duelist 3 | . . . . 1 . . 2 Sentry 5 | . . . 2 . 1 2 . Specialist 2 | . . . . 2 . . . Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . . . 2 . Best Kill Streak 9 | . 2 . 7 9 1 6 5 Combat Bots Only 8 | . 2 . 7 8 1 5 4 Max Kills in Single Turn 2 | . 1 . 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 2 . . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 543 | . 38 3 99 67 36 140 160 Missed 168 | . 8 1 31 28 18 46 36 Hits 375 | . 30 2 68 39 18 94 124 Melee 9 | . . . . 3 . . 6 Projectile 366 | . 30 2 68 36 18 94 118 Critical Strikes 15 | . . . 3 3 . 1 8 Damage Taken 6694 | . 402 21 792 740 137 1385 3217 Core 1474 | . 51 11 169 48 30 152 1013 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 125 | . . . . 125 . . . Core Remaining (%) 83 | 100 . 75 57 91 95 82 . Volleys Fired 160 | . 22 2 26 34 5 33 38 Largest 4 | . 2 2 1 3 3 4 4 Hottest 264 | . 115 115 45 235 197 226 264 Shots Fired 400 | . 34 4 26 79 11 132 114 Gun 156 | . 34 4 17 1 . 48 52 Cannon 224 | . . . . 67 11 84 62 Launcher 20 | . . . 9 11 . . . Special . | . . . . . . . . Kinetic 134 | . 11 . . 23 1 66 33 Thermal 224 | . 23 4 . 45 10 66 76 Explosive 20 | . . . 9 11 . . . Electromagnetic 22 | . . . 17 . . . 5 Robot Hit Streak 12 | . 12 1 9 10 5 9 10 Robot Miss Streak 7 | . 3 4 4 7 2 3 7 Penetration Max 2 | . . . . . . 2 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 252 | . 25 1 42 41 7 68 68 Core Hits 153 | . 8 . 25 50 4 28 38 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . . 3 2 Critical Strikes 13 | . 3 . 1 . . 5 4 Burn 4 | . 3 . . . . . 1 Destroy 6 | . . . . . . 4 2 Blast 2 | . . . . . . 1 1 Sever 1 | . . . 1 . . . . Melee Attacks 28 | . . . 28 . . . . Impact . | . . . . . . . . Slashing 28 | . . . 28 . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6341 | . 283 14 1072 1586 176 1459 1751 Guns 1267 | . 283 14 225 7 . 206 532 Cannons 3469 | . . . . 918 176 1253 1122 Explosions 1018 | . . . 260 661 . . 97 Melee 587 | . . . 587 . . . . Ramming . | . . . . . . . . Kinetic 1375 | . 57 . . 360 26 376 556 Thermal 3187 | . 226 14 . 565 150 1083 1149 Explosive 921 | . . . 260 661 . . . Electromagnetic 271 | . . . 225 . . . 46 Impact . | . . . . . . . . Slashing 587 | . . . 587 . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 1 . . 3 5 Average Corruption 2 | . . . 1 . . 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . . 3 . . 17 14 Message Errors 9 | . . . . . . 6 3 Matter Fused 10 | . . . . . . 7 3 Heat Flow Errors 7 | . . . 2 . . 3 2 Energy Discharges 3 | . . . 1 . . 1 1 Data Loss (minor) 4 | . . . . . . . 4 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 162 | . . . 38 45 . 54 25 Projectiles 74 | . . . . 20 . 54 . Explosions 52 | . . . 2 25 . . 25 Melee 36 | . . . 36 . . . . Knockbacks 13 | . . . . 9 . 2 2 Impact . | . . . . . . . . Kinetic 11 | . . . . 7 . 2 2 Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 159 | . . . 6 47 . . 106 Shots 5 | . . . 1 2 . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 730 | . 306 120 245 375 66 291 730 Average Temperature 166 | . 133 62 57 173 51 87 297 Received Heat Transfer 2427 | . 225 12 357 306 42 399 1086 Effects 41 | . 3 . . 4 . . 34 Shutdowns 8 | . . . . 1 . . 7 Energy Bleed 4 | . 1 . . 2 . . 1 Interference 7 | . 2 . . . . . 5 Matter Decay 4 | . . . . . . . 4 Short Circuit 4 | . . . . 1 . . 3 Damage (minor) 3 | . . . . . . . 3 Damage (major) 6 | . . . . . . . 6 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 1 . . . . 1 . Combat Hostiles 2 | . 1 . . . . 1 . Parts Melted 11 | . 1 . . . 2 7 1 Heat Transferred 6264 | . 888 37 . 905 300 1950 2184 Parts Sabotaged 7 | . . . . . . . 7 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . . 1 1 . . 2 Low Security (%) 83 | 100 100 100 91 28 100 100 37 Level 1 10 | . . . 8 71 . . 18 Level 2 5 | . . . . . . . 43 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 478 | . 40 . 226 269 112 123 478 Initial 112 | . . . . 88 112 23 . Average 76 | . 14 . 84 196 81 22 276 Influence Increases 2273 | . 100 . 466 420 46 349 892 Destroy 0b10 Robot/C 1140 | . 80 . 260 280 20 260 240 Destroy 0b10 Robot/NC 50 | . . . 15 20 . 10 5 Destroy Leader 236 | . 20 . 54 50 10 62 40 Successful Hack 8 | . . . 5 3 . . . Disable Machine 210 | . . . 15 . 15 15 165 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 269 | . . . 57 67 1 2 142 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 195 | . . . 60 . . . 135 Influence Decreases 1803 | . 100 . 256 382 246 397 422 Entered New Map 283 | . . . . 122 136 25 . Time Decay 1180 | . 90 . 186 230 100 332 242 Lost Part 330 | . . . 70 30 10 40 180 Purge Threat 10 | . 10 . . . . . . Squads Dispatched 24 | . 1 1 3 3 . 7 9 Investigation 5 | . 1 1 2 1 . . . Extermination 4 | . . . . . . 3 1 Reinforcement 4 | . . . 1 2 . 1 . Assault 6 | . . . . . . . 6 Garrison 5 | . . . . . . 3 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 3 | . . . 1 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 7 1 27 16 1 19 28 Peak Tracking Total 9 | . 4 1 7 6 1 4 9 Tactical Retreats 4 | . . . 1 . . . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 4 | . 1 . 1 . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 15 | . . . 1 . 1 1 12 Max in Single Turn 7 | . . . 1 . 1 1 7 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 7 | . 1 2 1 2 . 1 . Terminals 4 | . 1 . 1 1 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . 2 2 3 5 . 1 . Successful 8 | . 1 2 1 3 . 1 . Failed 5 | . 1 . 2 2 . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 2 . 3 2 . 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 2 1 1 . 1 . Record 1 | . . . . . . 1 . Open Door 2 | . . 2 . . . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 1 2 . 1 . Full Trace Events 2 | . . . 1 1 . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Active Infowar (turns) 3104 | . . 534 307 257 218 1634 154 Optics 2257 | . . . . 257 218 1634 148 Terrain 296 | . . . 296 . . . . Seismic 841 | . . 534 307 . . . . Triangulation 153 | . . . . . . . 153 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 4960 | 91 270 1073 533 480 218 1634 661 Spaces Moved 2104 | 60 125 437 334 208 104 660 176 Core 22 | 14 . . . . . . 8 Treads 654 | 46 125 437 46 . . . . Legs 1357 | . . . 288 208 104 660 97 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 71 | . . . . . . . 71 Fastest Speed 32 | 50 160 160 90 110 120 190 32 Average Speed 169 | 134 160 160 108 159 183 192 246 Slowest Speed 1650 | 160 160 160 180 260 190 400 1650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 39 82 41 22 2 21 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 239 | . . . 64 78 . . 97 Melee . | . . . . . . . . Projectile 40 | . . . . 21 . . 19 AOE 199 | . . . 64 57 . . 78 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 3150 | 71 162 806 434 288 122 946 321 Wait 677 | . 8 355 18 3 . 221 72 Move 2097 | 59 124 436 333 207 103 659 176 Hop . | . . . . . . . . Pick Up 81 | 6 5 6 9 19 11 17 8 Fast Attach 2 | . . . . . . . 2 Attach 56 | 6 1 1 6 9 3 8 22 Detach . | . . . . . . . . Swap 29 | . 2 4 8 11 . 3 1 Drop 20 | . . 2 6 5 . 5 2 Fire 160 | . 22 2 26 34 5 33 38 Melee 28 | . . . 28 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 362 | -10/Materials | Entered Mines 363 | -10/Mines | Assembled infested the area 382 | -10/Mines | Met a Derelict bent on vengeance 494 | -10/Mines | Learned location of Storage (-8) 782 | -10/Mines | Found the Drone Emporium 919 | -10/Mines | Learned Materials security intel 1339 | -10/Mines | Discovered new exit (range 13) 1393 | -10/Mines | Met a Derelict shopkeep closing up shop 1435 | -10/Mines | Entered Materials 1435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -9/Materials | Lost 3 parts (1n2u) 1796 | -9/Materials | Destroyed 7 combat bots 1939 | -9/Materials | Discovered new exit (range 8) 1968 | -9/Materials | Entered another Materials area 1968 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2133 | -8/Materials | Destroyed 8 combat bots 2287 | -8/Materials | Discovered new exit (range 16) 2445 | -8/Materials | Repaired Hvy. Particle Cannon 2448 | -8/Materials | Entered Factory 2448 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2587 | -7/Factory | Discovered new exit (range 19) 2666 | -7/Factory | Entered another Factory area 2666 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2858 | -6/Factory | Build established: Tank 3158 | -6/Factory | Garrison activated, responded to threat 3203 | -6/Factory | Allied Derelicts emerged from ambush trap array 3212 | -6/Factory | Lost 5 parts (1p2n2w) 3499 | -6/Factory | Build established: Scavenger-Tank 4288 | -6/Factory | Discovered new exit (range 7) 4300 | -6/Factory | Entered another Factory area 4300 | -5/Factory | Evolved 2 slots: Utility x2 4454 | -5/Factory | Garrison activated, responded to threat 4493 | -5/Factory | Lost 9 parts (1p3n3u2w) 4588 | -5/Factory | Spotted B-75 Beast 4600 | -5/Factory | First assault squad dispatched 4605 | -5/Factory | Core integrity fell below 50% 4771 | -5/Factory | Core integrity fell below 20% 4822 | -5/Factory | Lost 6 parts (1n4u1w) 4961 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04893_ Overheating: Short circuit. 04894_ Overheating: Broken Cesium-ion Thruster damaged (-15). 04895_ Overheating: Lgt. Nuclear Core damaged (-13). 04900_ ALERT: Unidentified disturbance in Zone 9F, multiple assault carriers dispatched. 04917_ Acquired Hvy. Laser. 04923_ Acquired Adv. Heat Sink. 04930_ Triangulator destroyed. 04930_ Critical hit (Burn: +50). 04930_ Broken Cesium-ion Thruster destroyed. 04944_ L-41 Fighter destroyed. 04951_ G-50 Soldier destroyed. 04955_ Overheating: System interference. 04955_ Plasma Cannon temporarily disabled. 04956_ N5NF0=9 EGLRLRDJ #EQ5XZ,H