Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.01 @ 20:26:43 Player: zxpr0jk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (624) 624 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1734 Bonus ------- None Cogmind --------- Core Integrity 336/400 Matter 300/300 Energy 136/250 System Corruption 0% Temperature Cool (13) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit Core Shielding Utility Shielding Hacking Suite Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Hammer > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit Core Shielding Utility Shielding Improved EM Shotgun Improved Datajack Improved Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 7 5 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 7 | 4 6 9 Power 1 | . 1 1 Propulsion 2 | 2 2 2 Utility 2 | . 2 3 Weapon . | . . . Tool/Special . | . . . Unused Backups 16 | . 8 8 Power 2 | . 1 1 Propulsion 7 | . 5 2 Utility 3 | . . 3 Weapon 2 | . 2 . Tool/Special 2 | . . 2 Average Slot Usage (%) 99 | . 100 98 Engine 13 | . 14 11 Treads 26 | . 28 22 Device 15 | . 14 21 Storage 13 | . 14 11 Protection 2 | . . 9 Energy Gun 14 | . 15 11 Ballistic Gun 4 | . 5 . Impact Weapon 7 | . 6 11 Peak Build Rating 15 | 9 13 15 Average Rating 11 | 5 11 14 On Entrance 7 | . 9 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 35 | 15 32 35 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 15 Average Capacity 12 | 7 11 15 Most Carried 11 | 7 10 11 Average Carried 7 | 4 6 9 Final Capacity 15 | 8 15 15 Final Carried 10 | 7 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 429 | 296 78 55 Remotely . | . . . Salvage Created 958 | 133 409 416 Parts 61 | 9 17 35 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 11 12 Guns 18 | . 9 9 AOE 2 | . . 2 Classes Destroyed 7 | 2 2 3 Tunneler 2 | 2 . . Recycler 2 | 1 1 . Operator 1 | . . 1 Watcher 2 | . . 2 Swarmer 13 | . 6 7 Grunt 9 | . 5 4 Sentry 1 | . . 1 Best Kill Streak 9 | 3 3 9 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 143 | . 30 113 Missed 39 | . 6 33 Hits 104 | . 24 80 Projectile 104 | . 24 80 Critical Strikes 1 | . 1 . Damage Taken 775 | . 212 563 Core 93 | . 29 64 Absorbed by Shields . | . . . Ignored by Resistances 244 | . 67 177 Core Remaining (%) 94 | 100 88 . Volleys Fired 55 | 5 19 31 Largest 2 | 2 2 1 Hottest 90 | 40 90 45 Shots Fired 65 | 10 24 31 Gun 65 | 10 24 31 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 16 | 10 6 . Thermal . | . . . Explosive . | . . . Electromagnetic 49 | . 18 31 Robot Hit Streak 22 | 8 10 22 Robot Miss Streak 3 | 1 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 61 | 8 25 28 Core Hits 40 | 4 15 21 Critical Kills . | . . . Critical Parts Destroyed 3 | . 3 . Critical Strikes 3 | . 3 . Smash 3 | . 3 . Melee Attacks 17 | . 16 1 Impact 17 | . 16 1 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1254 | 95 518 641 Guns 929 | 95 347 487 Cannons . | . . . Explosions 220 | . 66 154 Melee 105 | . 105 . Ramming . | . . . Kinetic 156 | 95 61 . Thermal 220 | . 66 154 Explosive . | . . . Electromagnetic 773 | . 286 487 Impact 105 | . 105 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 118 | . 118 . Projectiles . | . . . Explosions 13 | . 13 . Melee 105 | . 105 . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 12 | . 12 . Shots 1 | . 1 . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 60 51 Average Temperature 16 | . 19 14 Received Heat Transfer 222 | . 123 99 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 4 | . 3 1 Combat Hostiles 3 | . 2 1 Parts Fried 7 | . 6 1 Impact Corruptions 3 | . 3 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . 100 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 175 | 10 121 175 Initial 3 | . . 3 Average 29 | . 22 59 Influence Increases 686 | 15 316 355 Destroy 0b10 Robot/C 460 | . 220 240 Destroy 0b10 Robot/NC 35 | 15 5 15 Destroy Leader 94 | . 40 54 Trap Triggered on 0b10 10 | . 10 . Disable Machine 27 | . . 27 Destroy Structure 15 | . 11 4 Lose Combat Pursuer 45 | . 30 15 Influence Decreases 521 | 15 305 201 Entered New Map 8 | . . 8 Time Decay 463 | 15 305 143 Lost Part 50 | . . 50 Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 12 23 Peak Tracking Total 8 | . 3 8 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 3 | . 3 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 9 1 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 22 2 Successful 16 | . 15 1 Failed 8 | . 7 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 22 | . 20 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 13 1 Record 4 | . 4 . Robot Analysis 2 | . 1 1 Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 8 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1581 | 25 1166 390 Sensors 387 | . . 387 Terrain 1581 | 25 1166 390 Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1683 | 127 1166 390 Spaces Moved 885 | 60 638 187 Core 3 | 3 . . Treads 882 | 57 638 187 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 157 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 5 88 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 7 | . 6 1 Terrain Destroyed 14 | . 10 4 Melee 7 | . 6 1 Projectile . | . . . AOE 7 | . 4 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1057 | 79 734 244 Wait 49 | . 33 16 Move 883 | 59 637 187 Hop . | . . . Pick Up 22 | 7 12 3 Fast Attach 7 | 7 . . Attach 4 | . . 4 Detach . | . . . Swap 8 | . 6 2 Drop 11 | . 11 . Fire 55 | 5 19 31 Melee 17 | . 16 1 Ram . | . . . Kick . | . . . Crush 1 | 1 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Discovered new exit (range 20) 304 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 1294 | -10/Materials | Entered another Materials area 1294 | -9/Materials | Evolved 2 slots: Utility x2 1684 | -9/Materials | Self-destructed Last Messages --------------- 01669_ R-06 Scavenger collects Lgt. Ion Engine. 01669_ U-05 Engineer lays Concrete. 01670_ U-05 Engineer builds a Wall. 01671_ U-05 Engineer lays Concrete. 01672_ K-01 Serf collects debris. 01673_ U-05 Engineer lays Concrete. 01674_ R-06 Scavenger collects Flight Unit. 01674_ U-05 Engineer lays Concrete. 01675_ K-01 Serf collects debris. 01675_ U-05 Engineer lays Concrete. 01678_ Chain reaction triggered in Ion Engine. 01678_ Electrolysis Chamber disabled. 01679_ K-01 Serf collects debris. 01681_ U-05 Engineer builds a Wall. 01682_ U-05 Engineer lays Concrete. 01682_ Lgt. Treads destroyed. 01682_ G-34 Mercenary destroyed. 01683_ U-05 Engineer destroyed. 01683_ K-01 Serf collects debris. 01684_ Imp. EM Shotgun destroyed. 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Challenges ------------ None Game ------ Seed NetworkedNavigationLauncher Manual? 0 Play Time 00:24:07 Cumulative 49.2 hours Start 2025.11.01 @ 19:46:46 End 2025.11.01 @ 20:26:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 13 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 567a8bb2-5cb6-42c6-9e39-ac9ba946c043