Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.15 @ 11:03:12 Player: ROASTED_FISH Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (266) 266 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 981 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 200/300 Energy 200/200 System Corruption 9% Temperature Cool (0) Movement Treading (480) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Laser (fused) > --- INVENTORY (25) --- Structural Scanner Medium Laser Light Assault Rifle Light Assault Rifle Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Plasma Cutter > --- INVENTORY -------- EM Pulse Gun Light Assault Rifle Plasma Cutter [Rating: 10] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 14 . 3 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 2 | . 2 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 9 . 2 Energy Gun 5 | 1 3 . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 3 | . 3 . . Special Weapon 4 | . 3 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 100 97 Engine 13 | . 14 14 13 Treads 27 | . 27 28 26 Device 13 | . 13 14 14 Storage 14 | . 14 14 14 Energy Gun 13 | . 13 14 13 Launcher 11 | . 12 14 6 Special Weapon 2 | . 1 . 6 Naked Turns . | . . . . Heaviest Build 93 | 13 93 93 93 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . 4 2 4 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 21 25 25 Most Carried 9 | 5 7 7 9 Average Carried 6 | 1 5 6 6 Final Capacity 25 | 8 25 25 25 Final Carried 7 | 1 6 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 516 | 260 210 30 16 Remotely . | . . . . Salvage Created 304 | . 175 129 . Parts 25 | . 16 9 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 7 | . 5 2 . Guns 3 | . 1 2 . AOE 4 | . 4 . . Classes Destroyed 6 | . 5 1 . Worker 2 | . . 2 . Builder 2 | . 1 1 . Tunneler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 4 | . 2 2 . Best Kill Streak 5 | . 3 5 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 17 | . 13 4 . Missed 5 | . 4 1 . Damage Taken 771 | . 94 35 642 Core 275 | . . . 275 Absorbed by Shields . | . . . . Ignored by Resistances 42 | . 30 10 2 Regen/Repaired (Parts) 6 | . 6 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 82 | . 19 12 51 Largest 2 | . 2 2 2 Hottest 160 | . 90 70 160 Shots Fired 125 | . 35 18 72 Gun 77 | . 14 12 51 Cannon . | . . . . Launcher 20 | . 7 6 7 Special 28 | . 14 . 14 Kinetic . | . . . . Thermal 74 | . 16 . 58 Explosive 20 | . 7 6 7 Electromagnetic 31 | . 12 12 7 Robot Hit Streak 9 | . 9 4 . Robot Miss Streak 3 | . 3 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 18 | . 12 6 . Core Hits 18 | . 10 8 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 815 | . 604 211 . Guns 218 | . 134 84 . Cannons . | . . . . Explosions 593 | . 470 123 . Melee . | . . . . Ramming 4 | . . 4 . Kinetic . | . . . . Thermal 156 | . 156 . . Explosive 462 | . 339 123 . Electromagnetic 193 | . 109 84 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . . 10 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Heat Flow Errors 2 | . . . 2 Energy Discharges 3 | . . . 3 Parts Fused 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 36 | . 36 . . Projectiles . | . . . . Explosions 36 | . 36 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 12 | . 8 . 4 Shots 2 | . 1 . 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 248 | . 66 69 248 Average Temperature 41 | . 17 23 100 Received Heat Transfer 81 | . 36 45 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 274 | . 274 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 124 | . 124 80 . Initial 34 | . . 34 . Average 48 | . 63 35 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 10 2 . Peak Tracking Total 3 | . 3 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 14 . . Successful 11 | . 11 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Record 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2981 | 82 1159 972 768 Spaces Moved 946 | 59 404 294 189 Core 22 | 22 . . . Treads 924 | 37 404 294 189 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 320 Average Speed 283 | 118 262 320 324 Slowest Speed 480 | 160 480 320 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 3 | . . . 3 Exploration Rate (%) 28 | 3 50 56 4 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 1 1 Spaces Dug 37 | . . . 37 Terrain Destroyed 127 | . 38 38 51 Melee . | . . . . Projectile 18 | . . . 18 AOE 109 | . 38 38 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1074 | 71 451 307 245 Wait . | . . . . Move 943 | 58 403 293 189 Hop . | . . . . Pick Up 21 | 7 11 1 2 Fast Attach . | . . . . Attach 11 | 6 2 . 3 Detach . | . . . . Swap 12 | . 12 . . Drop 4 | . 4 . . Fire 82 | . 19 12 51 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 400 | -10/Materials | Repaired Lgt. Treads 761 | -10/Materials | Discovered new exit (range 3) 1132 | -10/Materials | Discovered new exit (range 16) 1242 | -10/Materials | Entered Mines 1274 | -10/Mines | Learned location of Storage (-8) 1278 | -10/Mines | Learned Materials security intel 1370 | -10/Mines | Learned Materials stockpile data 2055 | -10/Mines | Discovered new exit (range 8) 2192 | -10/Mines | Discovered new exit (range 6) 2214 | -10/Mines | Entered Subcaves 2335 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2370 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2516 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2587 | -10/Subcaves | Crushed by falling debris 2618 | -10/Subcaves | Lost 3 parts (1p2w) 2926 | -10/Subcaves | Crushed by falling debris 2926 | -10/Subcaves | Core integrity fell below 50% 2926 | -10/Subcaves | Core integrity fell below 20% 2983 | -10/Subcaves | Crushed by falling debris 2983 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 02625_ The unstable cave ceiling collapses. 02643_ System corrupted: Heat flow error (+286). 02673_ System corrupted: Energy discharge (-78). 02733_ System corrupted: Substantial component data lost. 02761_ BAP< 88J RKZGU7RB8HH FU 02808_ System corrupted: Sub. Laser fused. 02844_ System corrupted: Heat flow error (+211). 02864_ The unstable cave ceiling collapses. 02926_ Crushed by falling debris. 02926_ Lgt. Treads destroyed. 02926_ System corrupted by crushing effect (+2). 02926_ Mining Laser destroyed. 02926_ System corrupted by crushing effect (+2). 02927_ System corrupted: Energy discharge (-62). 02932_ The unstable cave ceiling collapses. 02946_ System corrupted: Matter fused (-6). 02964_ System corrupted: Energy discharge (-76). 02983_ The unstable cave ceiling collapses. 02983_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##?####?????? | | ?????????????????????????????????????# ##""#?????? | | ?????????????????????????????????????# "" #?????? | | ?????????????????????????????????????# "" #?????? | | ?????????????????????????????????????#""" "##????? | | ?????????????????????????????????????#"" "" #????? | | ?????????????????????????????????????#""""" #????? | | ?????????????????????????????????????##"" ##????? | | ??????????????????????????????????????#"""##?????? | | ??????????????????????????????????????###"#??????? | | ???????????????????????????????????????#" #??????? | | ??????????????????????????????????????#"# #?#?#### | | ??????????????????????????????????????### ######"# | | ??????????????????????????????????????#"# """#" #" | | ????????????????????????????????????### " ##" | | ??????????????????????############### " # ### | | ??????????????????????# @ # # # ## ##?# | | ??????????????????????## ############# ## #### | | ???????????????????????##????????????# # ## | | ?????????????????????????????????????# # # # ## | | ?????????????????????????????????????## # ## | | ??????????????????????????????????????# ## | | ?????????????????????????????????????## | | ?????????????????????????????????????# # # | | ?????????????????????????????????????###### ### | | ??????????????????????????????????????????## ## | | ???????????????????????????????????????????## | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????#####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingAlertFlightbrick Manual? 0 Play Time 00:20:05 Cumulative 3.7 hours Start 2024.04.15 @ 10:46:21 End 2024.04.15 @ 11:03:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8228062-8ff6-43bb-b379-61a617b9a5e3