Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 15:57:59 Player: Legato Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (830) 830 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2870 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 202/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Improved Terrain Scanner Transport Network Coupler Reflective Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Mining Claw Mining Claw > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Nuclear Core Nuclear Core Nuclear Core Wheel Compact Wheel Small Storage Unit Seismic Detector Reflective Plating Datajack Welding Torch [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Reflective Plating Weapon Mining Claw Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 34 | 8 6 . 17 3 Power 3 | 1 1 . 1 . Engine 2 | 1 1 . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 3 . . 7 . Treads . | . . . . . Leg 4 | 2 . . 2 . Wheel 6 | 1 . . 5 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 . 7 . Device 5 | 1 1 . 3 . Storage 2 | 1 1 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 10 | 2 3 . 2 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 3 | . 2 . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . . 6 6 Power 2 | . . . 1 1 Propulsion 4 | . . . 2 2 Utility 4 | . . . 2 2 Weapon 2 | . . . 1 1 Highest Loss Streak 5 | . . . 4 5 To Critical Strikes . | . . . . . Average Backups 11 | 2 6 11 14 10 Power 4 | . 1 3 6 4 Propulsion . | 1 2 2 . . Utility 4 | . 2 4 5 5 Weapon . | . . . . 1 Tool/Special . | . . . . . Unused Backups 11 | . 1 . 1 9 Power 6 | . 1 . . 5 Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon . | . . . . . Tool/Special 1 | . . . 1 . Average Slot Usage (%) 89 | . 99 100 94 55 Engine 7 | . 14 14 5 5 Core 2 | . . . 3 . Leg 12 | . 28 28 8 . Wheel 8 | . . . 11 10 Device 11 | . 14 14 10 10 Storage 10 | . 14 14 11 6 Processor 7 | . . . 11 6 Protection 5 | . . . 9 3 Ballistic Gun 4 | . 18 . . 1 Launcher 3 | . . . 5 . Impact Weapon 1 | . . . . 6 Slashing Weapon 12 | . 9 28 16 5 Peak Build Rating 16 | 7 8 8 16 15 Average Rating 11 | 5 7 7 14 9 On Entrance 7 | . 7 8 8 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 73 | . . . . 73 Heaviest Build 36 | 13 30 30 36 33 Greatest Support 32 | 20 20 20 32 26 Greatest Overweight (x) 10 | 1 1 1 10 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 12 15 15 11 Most Carried 15 | 4 11 12 15 14 Average Carried 11 | 2 6 11 14 10 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 4 11 11 15 5 Class Distribution -------------------- 96% | Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 824 | 322 90 46 234 132 Remotely . | . . . . . Salvage Created 1203 | 127 133 . 787 156 Parts 83 | 8 15 . 52 8 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 1 . 15 5 Melee 14 | . . . 10 4 Guns 2 | . 1 . . 1 AOE 5 | . . . 5 . Classes Destroyed 10 | 2 4 . 4 . Worker 4 | . . . 4 . Builder 3 | . 2 . 1 . Tunneler 3 | 1 . . 1 1 Hauler 1 | . . . 1 . Recycler 4 | 1 . . 3 . Operator 2 | . 1 . 1 . Watcher 2 | . 1 . 1 . Swarmer 6 | . . . 3 3 Grunt 11 | . 1 . 9 1 Sentry 4 | . . . 3 1 Best Kill Streak 4 | 2 1 . 4 3 Combat Bots Only 3 | . 1 . 3 3 Max Kills in Single Turn 3 | 1 1 . 3 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 2 | . . . 2 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 224 | . 8 . 130 86 Missed 62 | . 3 . 40 19 Hits 162 | . 5 . 90 67 Melee 3 | . . . . 3 Projectile 159 | . 5 . 90 64 AOE 2 | . . . . 2 Critical Strikes 3 | . . . 2 1 Damage Taken 1902 | . 64 . 923 915 Core 767 | . . . 210 557 Absorbed by Shields . | . . . . . Ignored by Resistances 68 | . . . 68 . Core Remaining (%) 82 | 100 . 100 47 . Volleys Fired 43 | 9 15 . 12 7 Largest 2 | 2 2 . 2 1 Hottest 60 | 40 40 . 60 23 Shots Fired 63 | 14 20 . 22 7 Gun 39 | 14 18 . . 7 Cannon . | . . . . . Launcher 22 | . . . 22 . Special 2 | . 2 . . . Kinetic 39 | 14 18 . . 7 Thermal 2 | . 2 . . . Explosive 22 | . . . 22 . Electromagnetic . | . . . . . Robot Hit Streak 14 | 4 12 . 13 14 Robot Miss Streak 2 | 2 1 . 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 88 | 9 13 . 46 20 Core Hits 51 | 3 6 . 36 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 109 | . 7 . 70 32 Impact 7 | . . . . 7 Slashing 102 | . 7 . 70 25 Piercing . | . . . . . Sneak Attacks 12 | . 1 . 9 2 Combat Hostiles . | . . . . . Follow-up Attacks 9 | . . . 6 3 Damage Inflicted 2488 | 110 219 . 1664 495 Guns 370 | 110 156 . . 104 Cannons . | . . . . . Explosions 778 | . . . 778 . Melee 1318 | . 55 . 886 377 Ramming 22 | . 8 . . 14 Kinetic 370 | 110 156 . . 104 Thermal . | . . . . . Explosive 778 | . . . 778 . Electromagnetic . | . . . . . Impact 97 | . . . . 97 Slashing 1221 | . 55 . 886 280 Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . 1 1 . . Matter Fused 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 119 | . . . 31 88 Projectiles . | . . . . . Explosions 18 | . . . 18 . Melee 101 | . . . 13 88 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 108 | . 8 . 93 7 Shots 4 | . . . 4 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 19 | . . . 19 . Average Temperature 14 | . . . 14 . Received Heat Transfer 432 | . 30 . 276 126 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 96 100 Level 1 1 | . . . 3 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 229 | 5 30 4 229 116 Initial 93 | . 3 4 . 93 Average 43 | 1 4 1 55 84 Influence Increases 924 | 10 89 . 632 193 Destroy 0b10 Robot/C 420 | . 20 . 300 100 Destroy 0b10 Robot/NC 95 | 10 20 . 60 5 Destroy Leader 116 | . 12 . 74 30 Successful Hack 34 | . 4 . 18 12 Disable Machine 90 | . 30 . 30 30 Destroy Structure 94 | . 3 . 90 1 Lose Combat Pursuer 75 | . . . 60 15 Influence Decreases 848 | 5 82 12 409 340 Entered New Map 140 | . 2 8 . 130 Time Decay 588 | 5 80 4 349 150 Lost Part 120 | . . . 60 60 Squads Dispatched 6 | . 2 . 2 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 3 . 24 17 Peak Tracking Total 8 | . 1 . 5 8 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . 2 . 2 2 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 2 . 6 4 Terminals 11 | . 2 . 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 7 . 9 7 Successful 9 | . 3 . 4 2 Failed 14 | . 4 . 5 5 Catastrophic 8 | . . . 4 4 Database Lockouts . | . . . . . Manual 9 | . . . 4 5 Terminals 21 | . 7 . 7 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 2 2 Record 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Locate Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 . 4 4 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1657 | 25 382 58 983 209 Optics 1192 | . . . 983 209 Sensors 1276 | . 121 58 888 209 Terrain 52 | . . . 52 . Seismic 444 | 25 261 . . 158 Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1912 | 93 459 59 983 318 Spaces Moved 1071 | 48 242 31 487 263 Core 187 | 4 . . 7 176 Treads . | . . . . . Legs 435 | 44 242 31 118 . Wheels 449 | . . . 362 87 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 95 50 Average Speed 122 | 115 156 190 131 68 Slowest Speed 550 | 120 190 190 550 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 33 14 37 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 12 | . 2 . 9 1 Terrain Destroyed 109 | . 2 . 106 1 Melee 12 | . 2 . 9 1 Projectile . | . . . . . AOE 97 | . . . 97 . Terrain Rammed 1 | . 1 . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1409 | 68 287 32 686 336 Wait 122 | . 6 . 83 33 Move 1067 | 47 241 30 486 263 Hop . | . . . . . Pick Up 20 | 3 5 . 12 . Fast Attach 22 | 8 3 . 10 1 Attach 9 | . 1 1 5 2 Detach 5 | 1 2 1 1 . Swap 10 | . 3 . 6 1 Drop 17 | . 3 . 14 . Fire 43 | 9 15 . 12 7 Melee 92 | . 7 . 57 28 Ram 2 | . 1 . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 12) 553 | -10/Materials | Entered Mines 554 | -10/Mines | Assembled infested the area 601 | -10/Mines | Discovered new exit (range 6) 612 | -10/Mines | Entered Materials 612 | -9/Materials | Evolved 2 slots: Utility x2 1017 | -9/Materials | Lost 4 parts (1p1n2u) 1533 | -9/Materials | Core integrity fell below 50% 1570 | -9/Materials | Discovered new exit (range 17) 1595 | -9/Materials | Entered another Materials area 1595 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1609 | -8/Materials | Identified exit to Storage 1804 | -8/Materials | Released all parts (5) 1821 | -8/Materials | Lost 5 parts (1p2n2u) 1845 | -8/Materials | Discovered new exit (range 5) 1849 | -8/Materials | Core integrity fell below 50% 1902 | -8/Materials | Core integrity fell below 20% 1913 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 01849_ Acquired 7 matter. 01851_ K-01 Serf cleans the Fusion Modulator. 01852_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01855_ K-01 Serf collects debris. 01864_ Acquired Shotgun. 01890_ G-47 Trooper destroyed. 01899_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01899_ Knocked back. 01899_ R-06 Scavenger destroyed. 01900_ Shotgun destroyed. 01900_ Knocked back. 01901_ K-01 Serf collects debris. 01901_ Slug penetrates Wall. 01903_ Fusion Modulator explodes. 01903_ Terminal disabled. 01903_ C-17 Slicer destroyed. 01903_ Fusion Modulator explodes. 01903_ G-47 Trooper destroyed. 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