Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 18:18:07 Player: mephiles96 Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (80) 400 Value Destroyed (2343) 2343 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (4429) 4429 TOTAL SCORE: 13792 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 129 Aligned with FarCom 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 21/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Improved Coolant Injector Advanced Visual Processing Unit Enhanced Optical Array Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Centrium Wheel Field Propulsion Array Peak State ------------ > --- POWER ------------ Backup Power III Light Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Long-range Terrain Scanner Jamming Amplifier ECM Suite Improved Cloaking Device Hardened Medium Armor Plating EM Shield System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon > --- INVENTORY -------- Centrium Wheel Diametric Drive Hardcell Cannon Mini Grenade Launcher [Rating: 87] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Variable Charge Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . 2 . . . 2 2 2 2 2 2 . Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . 2 . . . 1 . . Utility 10 | . . 2 . . . . 2 2 1 1 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 118 | 7 2 10 . 1 . 25 15 18 18 10 2 10 Power 14 | 1 . 1 . . . 3 2 1 4 . . 2 Engine 5 | 1 . 1 . . . . 1 1 1 . . . Core 7 | . . . . . . 3 1 . 3 . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 35 | 2 . 3 . . . 8 5 3 7 3 . 4 Treads 6 | 2 . 3 . . . 1 . . . . . . Leg 4 | . . . . . . 4 . . . . . . Wheel 11 | . . . . . . 3 5 2 . . . 1 Hover 8 | . . . . . . . . 1 7 . . . Flight 6 | . . . . . . . . . . 3 . 3 Utility 42 | 2 1 2 . 1 . 5 7 11 4 6 1 2 Device 17 | 1 . 1 . . . . 4 5 1 3 1 1 Storage 8 | 1 . 1 . 1 . . 1 1 1 2 . . Processor 7 | . . . . . . 3 . 2 . 1 . 1 Hackware 2 | . . . . . . . 1 1 . . . . Protection 8 | . 1 . . . . 2 1 2 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 1 4 . . . 9 1 3 3 1 1 2 Energy Gun 5 | . . . . . . . . . 3 . . 2 Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 13 | 2 . 3 . . . 6 . 2 . . . . Ballistic Cannon 2 | . . . . . . . . 1 . 1 . . Launcher 2 | . . 1 . . . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . . 2 Parts Lost 64 | . . 1 . . . 17 6 5 15 . 14 6 Power 8 | . . . . . . 3 . . 2 . 2 1 Propulsion 19 | . . . . . . 5 . 2 6 . 3 3 Utility 24 | . . 1 . . . 3 6 3 4 . 7 . Weapon 13 | . . . . . . 6 . . 3 . 2 2 Highest Loss Streak 14 | . . 1 . . . 7 2 2 12 . 14 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 5 8 8 9 9 10 9 9 9 8 5 4 3 Power . | . 1 1 2 2 2 1 . . . . . . Propulsion 2 | 3 3 3 4 2 2 2 3 1 1 . 1 1 Utility 1 | . 1 . . . 1 1 1 2 1 2 . . Weapon 3 | . 2 2 3 4 5 4 4 5 4 2 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . 1 1 1 4 . 6 3 2 3 . 1 2 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 10 | . 1 1 . 2 . 1 2 1 1 . . 1 Utility 4 | . . . . . . 1 1 1 . . 1 . Weapon 8 | . . . 1 2 . 3 . . 2 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 99 100 98 100 79 86 97 93 60 56 36 Engine 6 | . 14 11 11 11 11 2 2 6 4 8 7 . Core 1 | . . . . . . 5 4 . 4 . . . Treads 7 | . 28 22 22 22 22 6 . . . . . . Leg 2 | . . . . . . 10 . . . . . . Wheel 9 | . . . . . . 4 29 24 9 3 . 1 Hover 1 | . . . . . . . . 1 12 . . . Flight 1 | . . . . . . . . . . 7 11 10 Device 15 | . 10 22 22 22 22 6 10 25 20 10 12 2 Storage 10 | . 14 15 22 20 22 12 8 6 9 2 . . Processor 5 | . . . . . . 9 . 2 11 12 13 12 Hackware 2 | . . . . . . . 3 6 5 5 3 . Protection 4 | . 3 5 . . . 3 9 9 . 4 3 . Ballistic Gun 12 | . 20 20 22 22 22 16 13 7 2 . . . Peak Build Rating 87 | 8 8 16 16 18 16 31 37 53 81 80 87 85 Average Rating 33 | 5 7 13 16 15 16 20 32 47 63 56 69 61 On Entrance 22 | . 8 8 16 16 16 16 28 29 48 20 80 10 Avg Prop Armor Cover (%) 7 | . . . . . . 8 10 1 2 2 16 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 91 | 13 15 30 30 30 27 38 38 49 54 91 33 37 Greatest Support 57 | 40 40 43 43 43 43 43 57 57 52 40 40 41 Greatest Overweight (x) 10 | . . . . . . 10 3 1 3 5 2 4 Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 10 10 10 10 10 10 25 5 5 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 10 6 5 5 Most Carried 10 | 8 8 10 10 10 10 10 10 10 10 7 5 5 Average Carried 8 | 5 7 8 9 9 10 9 9 9 8 4 4 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 8 8 10 10 10 10 10 10 8 7 5 4 4 Class Distribution -------------------- 32% | Scavenger-Mutant 27% | Mutant 12% | Infiltrator-Mutant 9% | Skirmisher 8% | Assassin 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Infiltrator-Mutant | -5/Factory Mutant | -4/Factory Infiltrator-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Matter Collected 3331 | 306 42 317 . . . 1207 364 554 310 6 126 99 Remotely 69 | . . . . . . . 69 . . . . . Salvage Created 3668 | 197 127 576 . . . 1364 429 558 297 . 48 72 Parts 201 | 14 5 34 . . . 73 23 20 20 . 6 6 Haulers Intercepted 5 | . . . . . . 5 . . . . . . Recyclers Shooed 6 | . . 2 . . . 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 45 | . 3 10 . . . 17 7 3 2 . . 3 Melee 2 | . . . . . . . . . 2 . . . Guns 36 | . 3 7 . . . 16 7 3 . . . . AOE 7 | . . 3 . . . 1 . . . . . 3 Classes Destroyed 11 | 3 1 3 . . . 3 1 . . . . . Worker 7 | 2 . . . . . 2 . 1 . . 2 . Builder 5 | . . . . . . 4 . 1 . . . . Tunneler 5 | 4 . . . . . . . . 1 . . . Hauler 5 | . . . . . . 5 . . . . . . Recycler 10 | 1 . 2 . . . 2 1 3 1 . . . Watcher 3 | . . 2 . . . . . . 1 . . . Swarmer 6 | . . 3 . . . . . . . . . 3 Grunt 17 | . 3 . . . . 10 4 . . . . . Sentry 14 | . . 7 . . . 5 1 1 . . . . Hunter 2 | . . . . . . 2 . . . . . . Programmer 6 | . . . . . . . 2 2 2 . . . Best Kill Streak 4 | 4 3 4 . . . 4 2 3 2 . 2 3 Combat Bots Only 3 | . 3 3 . . . 3 2 1 2 . . 3 Max Kills in Single Turn 3 | 1 1 3 . . . 2 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . . . 1 . . . . . 2 Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Hostile Shots Fired 776 | . 17 50 . . . 178 116 58 124 5 156 72 Missed 238 | . 6 12 . . . 38 39 17 31 2 70 23 Hits 538 | . 11 38 . . . 140 77 41 93 3 86 49 Projectile 538 | . 11 38 . . . 140 77 41 93 3 86 49 Critical Strikes 23 | . . 3 . . . 4 1 1 4 . 8 2 Damage Taken 10084 | . 142 543 . . . 2234 980 1197 1893 69 1940 1086 Core 2499 | . 15 105 . . . 424 88 85 448 . 950 384 Absorbed by Shields 40 | . . . . . . . 40 . . . . . Redirected to Shielding 102 | . . . . . . 9 93 . . . . . Ignored by Resistances 59 | . . . . . . . . . 59 . . . Core Remaining (%) 77 | 100 94 . . . 73 22 87 90 55 100 . . Volleys Fired 359 | 18 23 38 . . . 159 35 39 10 24 2 11 Largest 2 | 2 2 2 . . . 2 2 2 2 1 1 2 Hottest 225 | 40 100 100 . . . 120 50 55 225 44 44 159 Shots Fired 601 | 36 38 72 . . . 272 63 57 16 24 2 21 Gun 521 | 36 30 68 . . . 260 63 37 16 . . 11 Cannon 48 | . . . . . . 2 . 20 . 24 2 . Launcher 19 | . . 1 . . . 8 . . . . . 10 Special 13 | . 8 3 . . . 2 . . . . . . Kinetic 540 | 36 30 68 . . . 260 63 57 . 24 2 . Thermal 33 | . 8 3 . . . 4 . . 16 . . 2 Explosive 19 | . . 1 . . . 8 . . . . . 10 Electromagnetic 9 | . . . . . . . . . . . . 9 Robot Hit Streak 19 | 8 8 19 . . . 17 8 8 7 3 2 7 Robot Miss Streak 8 | 3 2 3 . . . 8 2 2 2 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . Shots Hit Robots 379 | 23 22 54 . . . 179 43 34 13 1 5 5 Core Hits 152 | 13 9 26 . . . 58 18 10 6 . 4 8 Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 6 | . . . . . . 3 1 2 . . . . Critical Strikes 10 | . . . . . . 3 2 2 1 . 2 . Destroy 5 | . . . . . . 3 2 . . . . . Blast 1 | . . . . . . . . . . . 1 . Smash 3 | . . . . . . . . 2 1 . . . Sever 1 | . . . . . . . . . . . 1 . Melee Attacks 53 | . . . . . . 3 2 27 17 . 4 . Impact 46 | . . . . . . . 2 27 17 . . . Slashing 7 | . . . . . . 3 . . . . 4 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 1 . 4 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7087 | 190 182 787 . . . 3023 806 1104 405 27 235 328 Guns 5190 | 190 182 582 . . . 2594 791 563 198 . . 90 Cannons 152 | . . . . . . 65 . . . 27 60 . Explosions 745 | . . 205 . . . 302 . . . . . 238 Melee 933 | . . . . . . 62 . 504 204 . 163 . Ramming 67 | . . . . . . . 15 37 3 . 12 . Kinetic 4989 | 190 182 582 . . . 2594 791 563 . 27 60 . Thermal 323 | . . . . . . 65 . . 198 . . 60 Explosive 745 | . . 205 . . . 302 . . . . . 238 Electromagnetic 30 | . . . . . . . . . . . . 30 Impact 708 | . . . . . . . . 504 204 . . . Slashing 225 | . . . . . . 62 . . . . 163 . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 2 2 . 17 17 Average Corruption 5 | . . . . . . . . 1 1 . 5 17 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . 1 Effects 33 | . . . . . . . . . 2 . 10 21 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 7 | . . . . . . . . . . . 2 5 Heat Flow Errors 2 | . . . . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . 3 2 Data Loss (major) 3 | . . . . . . . . . . . 2 1 Misfires 3 | . . . . . . . . . 1 . . 2 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . . . 2 5 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . 1 . . . Overflow Damage 281 | . . . . . . . . 210 40 . 4 27 Projectiles 4 | . . . . . . . . . . . 4 . Explosions 27 | . . . . . . . . . . . . 27 Melee 250 | . . . . . . . . 210 40 . . . Knockbacks 5 | . . . . . . . . 2 2 . 1 . Impact 4 | . . . . . . . . 2 2 . . . Kinetic 1 | . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 193 | . . . . . . 66 6 17 1 . 5 98 Shots 6 | . . . . . . 3 . . . . . 3 Rammed 15 | . . . . . . . 3 8 1 . 3 . Targets Rammed 15 | . . . . . . . 3 8 1 . 3 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 250 | . 60 32 . . . 250 67 10 186 23 112 55 Average Temperature 40 | . 17 7 . . . 63 20 5 75 9 41 55 Received Heat Transfer 1768 | . 84 207 . . . 855 249 48 . . 121 204 Effects 1 | . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Robots Corrupted 3 | . . . . . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 4 2 . . . Impact Corruptions 8 | . . . . . . . . 6 2 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . Heat Transferred 567 | . . . . . . 160 . . 333 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Maximum Alert Level 5 | . . . . . . . . . . . . 5 Low Security (%) 95 | 100 100 100 100 . 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . 99 Peak Influence 1758 | 10 90 150 47 . . 169 72 54 41 18 15 1758 Initial 72 | . . 25 47 . . . 72 . . . . 8 Average 84 | 1 23 36 15 . . 29 20 6 6 2 . 1630 Influence Increases 1946 | 35 123 352 . . . 636 227 180 117 63 25 188 Destroy 0b10 Robot/C 900 | . 60 200 . . . 340 140 60 40 . . 60 Destroy 0b10 Robot/NC 175 | 35 . 20 . . . 65 5 25 15 . 10 . Destroy Leader 306 | . 20 84 . . . 110 40 30 12 . . 10 Successful Hack 108 | . 6 35 . . . 6 8 14 11 28 . . Disable Machine 90 | . . . . . . 45 . 30 . 15 . . Destroy Structure 217 | . 7 13 . . . 40 4 21 24 20 . 88 Lose Combat Pursuer 150 | . 30 . . . . 30 30 . 15 . 15 30 Influence Decreases 1830 | 35 63 289 123 . . 476 387 179 118 63 10 87 Entered New Map 207 | . . 35 76 . . . 88 . 1 . . 7 Time Decay 1365 | 35 63 244 47 . . 394 264 149 106 63 . . Lost Part 238 | . . 10 . . . 82 35 30 11 . 10 60 Lost Ally 20 | . . . . . . . . . . . . 20 Squads Dispatched 35 | . 1 . . . . 3 8 3 4 1 3 12 Investigation 5 | . . . . . . 1 3 . 1 . . . Extermination 9 | . . . . . . . 3 2 1 1 2 . Reinforcement 8 | . 1 . . . . 1 2 1 2 . 1 . Assault 12 | . . . . . . . . . . . . 12 Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Distress Signals 16 | . 3 . . . . 4 2 . 3 . 2 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 137 | . 5 16 . . . 39 21 6 13 2 23 12 Peak Tracking Total 13 | . 4 6 . . . 4 5 1 8 1 13 4 Tactical Retreats 15 | . 2 . . . . 2 2 . 1 2 4 2 ECM-based Alert Blocks 13 | . . . . . . . . . . 2 11 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Traps Triggered 16 | . . . . . . 3 3 5 1 2 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Machines Disabled 6 | . . . . . . 3 . 2 . 1 . . Max in Single Turn 1 | . . . . . . 1 . 1 . 1 . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Machines Accessed 34 | . 1 5 . 1 . 7 3 7 3 3 4 . Terminals 18 | . 1 4 . . . 5 2 3 2 . 1 . Fabricators 3 | . . . . . . . . 2 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 2 | . . 1 . . . . . . . . 1 . Scanalyzers 4 | . . . . . . 1 . 1 . 1 1 . Garrison Access 5 | . . . . . . 1 1 1 . 1 1 . Total Hacks 105 | . 5 19 . 1 . 17 8 23 12 9 11 . Successful 39 | . 2 10 . 1 . 6 3 10 3 3 1 . Failed 66 | . 3 9 . . . 11 5 13 9 6 10 . Catastrophic 17 | . . 2 . . . 1 4 3 3 1 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 57 | . 5 13 . 1 . 13 6 9 8 . 2 . Terminals 61 | . 5 18 . . . 13 6 9 8 . 2 . Fabricators 7 | . . . . . . . . 3 4 . . . Repair Stations 4 | . . . . . . . . . . 4 . . Recycling Units 5 | . . 1 . . . . . . . . 4 . Scanalyzers 18 | . . . . . . 3 . 10 . 2 3 . Garrison Access 9 | . . . . . . 1 2 1 . 3 2 . Terminal Hacks 10 | . 1 3 . 1 . 3 1 . 1 . . . Robot Analysis 2 | . . 2 . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 . 1 . . . Terminal Index 3 | . 1 1 . . . 1 . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Scanalyzer 10 | . . . . . . 1 . 8 . 1 . . Insert Component 3 | . . . . . . 1 . 2 . . . . Analyze 2 | . . . . . . . . 2 . . . . Retrieve Study 5 | . . . . . . . . 4 . 1 . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . 1 . . Seal Access 3 | . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 13 | . 1 7 . . . 1 2 1 1 . . . Terminals 12 | . 1 6 . . . 1 2 1 1 . . . Track 8 | . 1 3 . . . 1 1 1 1 . . . Assimilate 1 | . . 1 . . . . . . . . . . Botnet 2 | . . 1 . . . . 1 . . . . . Operators 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 30 | . 1 5 . . . 6 3 5 3 3 4 . Full Trace Events 3 | . . . . . . . 2 . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . 4 . 1 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Total Allies 2 | . . 1 . . . . . . . . . 1 Largest Group 1 | . . 1 . . . . . . . . . 1 Highest-Rated Group 47 | . . 10 . . . . . . . . . 47 Highest-Rated Ally 47 | . . 10 . . . . . . . . . 47 Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . 4 Total Damage 55 | . . . . . . . . . . . . 55 Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Active Infowar (turns) 6234 | 80 243 720 168 752 24 1370 . 1323 486 415 445 208 Optics 1427 | . . . . . . . . 159 342 273 445 208 IFF 1191 | . . . . . . . . 1191 . . . . Terrain 2505 | . . 720 168 752 24 736 . . 70 . 35 . Seismic 2545 | 80 243 720 168 752 24 558 . . . . . . T.N.C. 634 | . . . . . . 634 . . . . . . Cloaking 469 | . . . . . . . . . . 86 383 . Jamming 1499 | . . . . . . . . 1083 416 . . . ECM 897 | . . . . . . . . 2 92 415 388 . Robot Analysis Total 2 | . . 2 . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Turns Passed 7954 | 180 333 720 168 752 24 1812 867 1338 506 482 473 299 Spaces Moved 6324 | 78 146 325 105 464 16 804 755 1081 517 644 773 616 Core 169 | 8 . . . . . 18 . . . . 135 8 Treads 1326 | 70 146 325 105 464 16 200 . . . . . . Legs 351 | . . . . . . 351 . . . . . . Wheels 2430 | . . . . . . 235 755 1081 211 148 . . Hover 306 | . . . . . . . . . 306 . . . Flight 1742 | . . . . . . . . . . 496 638 608 Fastest Speed 30 | 50 160 160 160 160 160 110 90 82 48 34 34 30 Average Speed 91 | 148 160 160 160 160 160 143 90 91 63 53 37 35 Slowest Speed 550 | 160 160 160 160 160 160 550 135 105 250 205 150 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . 2 13 1 Potential Cave-ins 4 | . . . . . . 2 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 35 29 38 89 9 55 21 29 13 17 29 58 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . 1 . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 122 | . 7 3 . . . 28 2 35 11 12 . 24 Terrain Destroyed 188 | . 7 11 . . . 49 2 35 12 15 . 57 Melee 30 | . . . . . . 1 2 17 10 . . . Projectile 47 | . 7 3 . . . 2 . 18 2 15 . . AOE 111 | . . 8 . . . 46 . . . . . 57 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Total 7851 | 110 196 455 106 478 15 1229 896 1340 654 760 937 675 Wait 749 | . 22 66 . 1 . 198 72 117 57 39 161 16 Move 6282 | 77 145 324 104 463 15 803 754 1080 517 639 747 614 Hop 15 | . . . . . . . . . . 2 12 1 Pick Up 67 | 8 1 4 1 6 . 15 4 10 9 3 3 3 Fast Attach 77 | 7 . 1 . 1 . 19 9 12 8 9 1 10 Attach 35 | . . 2 . . . 7 1 8 5 7 1 4 Detach 14 | . . . . . . 2 . 1 1 9 . 1 Swap 57 | . 4 13 . . . 10 6 11 13 . . . Drop 82 | . 1 7 1 7 . 13 10 11 17 8 3 4 Fire 359 | 18 23 38 . . . 159 35 39 10 24 2 11 Melee 53 | . . . . . . 3 2 27 17 . 4 . Ram 14 | . . . . . . . 3 8 . . 3 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . 16 . 20 . . Rewire 11 | . . . . . . . . . . . . 11 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 181 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Utility x2 882 | -9/Materials | Discovered new exit (range 5) 959 | -9/Materials | Build established: Scavenger-Mutant 1226 | -9/Materials | Discovered new exit (range 6) 1234 | -9/Materials | Entered Mines 1241 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1316 | -9/Mines | Learned 2 Materials zone layouts 1396 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1396 | -9/Mines | Discovered new exit (range 5) 1402 | -9/Mines | Entered Exiles 1441 | -9/Exiles | Met 8R-AWN 1466 | -9/Exiles | Met EX-HEX 1521 | -9/Exiles | Met EX-BIN 1538 | -9/Exiles | Aligned with FarCom system 1540 | -9/Exiles | Given EX-Vault access code 1578 | -9/Exiles | Opened EX-Vault 1590 | -9/Exiles | Found Gui. Plasma Cannon 1593 | -9/Exiles | Found AWS/Thermal 1625 | -9/Exiles | Found Firepult 1664 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1776 | -9/Exiles | Met EX-DEC 1811 | -9/Exiles | Visited The Gauntlet 2135 | -9/Exiles | Discovered new exit (range 14) 2154 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2154 | -9/Exiles | Entered Mines 2167 | -8/Mines | Discovered new exit (range 8) 2178 | -8/Mines | Entered Materials 2178 | -8/Materials | Evolved 2 slots: Propulsion x2 2179 | -8/Materials | Identified exit to Factory 2455 | -8/Materials | Build established: Scavenger-Skirmisher 2734 | -8/Materials | Lost 7 parts (1p3n3w) 2887 | -8/Materials | Core integrity fell below 50% 2945 | -8/Materials | Lost 3 parts (1p2u) 3169 | -8/Materials | Garrison activated, responded to threat 3269 | -8/Materials | Build established: Scavenger-Mutant 3990 | -8/Materials | Entered Factory 3990 | -7/Factory | Evolved 2 slots: Utility x2 4280 | -7/Factory | Build established: Mutant 4671 | -7/Factory | Identified exit to Factory 4857 | -7/Factory | Entered another Factory area 4857 | -6/Factory | Evolved 2 slots: Utility x2 5212 | -6/Factory | Build established: Assassin 5904 | -6/Factory | Build established: Skirmisher 6188 | -6/Factory | Discovered new exit (range 7) 6195 | -6/Factory | Entered another Factory area 6195 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6385 | -5/Factory | Build established: Infiltrator-Mutant 6472 | -5/Factory | Identified exit to Factory 6701 | -5/Factory | Entered another Factory area 6701 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6730 | -4/Factory | Lost 12 parts (2p5n3u2w) 6964 | -4/Factory | Build established: Mutant 7130 | -4/Factory | Discovered new exit (range 19) 7183 | -4/Factory | Entered Research 7183 | -3/Research | Evolved 2 slots: Utility x2 7401 | -3/Research | Build established: Infiltrator-Mutant 7590 | -3/Research | System corruption reached 10% 7609 | -3/Research | Core integrity fell below 50% 7622 | -3/Research | Lost 14 parts (2p3n7u2w) 7644 | -3/Research | Spotted B-86 Titan 7652 | -3/Research | Discovered new exit (range 8) 7656 | -3/Research | Identified exit to Quarantine 7656 | -3/Research | Entered Quarantine 7657 | -3/Quarantine | Maximum security lockdown engaged 7892 | -3/Quarantine | Found Alien Artifact 7926 | -3/Quarantine | Spotted Alpha 7 7935 | -3/Quarantine | Identified Core Reset Matrix 7935 | -3/Quarantine | Used Core Reset Matrix 7939 | -3/Quarantine | Detected hypermatrix surge 7939 | -3/Quarantine | Sensed 11 artifacts in vicinity 7942 | -3/Quarantine | Core integrity fell below 20% 7955 | -3/Quarantine | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 07930_ Grenade intercepted. 07932_ Slug penetrates Wall. 07932_ Machine disabled. 07933_ Mni. Grenade Launcher destroyed. 07933_ Destroyed Mni. Grenade Launcher. 07935_ Identified Core Reset Matrix. [Achievement: Alien Tech] 07935_ Wiping memory... 07936_ CORE RESET [Achievement: Alien Roots] 07937_ Dropped Particle Reactor. 07938_ Slug penetrates Sealed Barrier. 07938_ Field Propulsion Array destroyed. 07939_ Detected hypermatrix surge. 07939_ Sensed 11 artifacts in vicinity. 07941_ Penetrated by Slug. 07945_ Field Propulsion Array destroyed. 07950_ Lgt. Antimatter Reactor destroyed. 07952_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#+###???????????????????????? | | ????????????????????# ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ???????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????? ##?????????????????????? | | ?????????????????????? #?????????????????????? | | *????????????????????? +?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# ###???????????????????? | | ??????????????????????## #???????????????????? | | ????????????????####### @ ##??????????????????? | | ????????????????# ] #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# """ ##?????????????????? | | ????????????????# """ #?????????????????? | | ????????????????# """ #?????????????????? | | ????????????????# ##?????????????????? | | ????????????????######## ##??????????????????? | | ???????????????????????# ###???????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ########??????????????? | | ????????????????????####7gg# """#??????????????? | | ????????????????????# g + ""#??????????????? | | ????????????????????# # ""#??????????????? | | ????????????????????# ## T####??????????????? | | ????????????????????#### ## ##?????????????????? | | ???????????????????????# # "??????????????????? | | ???????????????????????##### *"??]???????????????? | | ???????????????????????????# "??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 39 Energy Capacity 500 Matter Stores 429 Matter Capacity 450 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 160 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Corruption Block 20 Armor Coverage 600 Resistance: KI 20 Resistance: EM 25 Weapon Shielding 66 Evasion (%) 64 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Achiever Alien Roots Alien Tech Hornet's Nest No Room For Error Challenges ------------ None Game ------ Seed SpreadSuperchargedMace Manual? 0 Play Time 01:34:33 Cumulative 43.8 hours Start 2026.04.04 @ 00:27:06 End 2026.04.05 @ 18:18:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7002ccbf-9d4e-4681-8bde-02b33d37b91e