Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 09:03:59 Player: Happytimes Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (30) 150 Value Destroyed (758) 758 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (527) 527 TOTAL SCORE: 4915 Bonus ------- Follower Combat Kills 227 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 374/650 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Energy Well Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Enhanced Autogun Mining Claw > --- INVENTORY (10) --- Improved Cooling System Coolant Injector Coolant Injector Improved Sensor Array System Restoration Module Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Gravmag System VTOL Module VTOL Module VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Sensor Array Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Spear > --- INVENTORY -------- Micro Nuclear Core Coolant Injector Coolant Injector Weight Redist. System Propulsion Shielding Improved Light Armor Plating System Restoration Module Enhanced Autogun Remote Datajack Mining Claw [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . 2 1 . . . . Utility 2 | . . . . 1 1 . . . Weapon . | . . . . . . . . . Parts Attached 63 | 5 9 4 5 15 8 2 . 15 Power 10 | 1 2 1 2 1 2 . . 1 Engine 6 | 1 2 . 1 1 1 . . . Core 4 | . . 1 1 . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 24 | 2 2 3 2 8 1 1 . 5 Treads . | . . . . . . . . . Leg 7 | 2 2 1 . . . . . 2 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 16 | . . 2 2 8 1 1 . 2 Utility 14 | 1 1 . . 3 4 . . 5 Device 7 | . 1 . . 1 3 . . 2 Storage 3 | 1 . . . . 1 . . 1 Processor 1 | . . . . 1 . . . . Hackware 1 | . . . . 1 . . . . Protection 2 | . . . . . . . . 2 Artifact . | . . . . . . . . . Weapon 15 | 1 4 . 1 3 1 1 . 4 Energy Gun 4 | 1 1 . 1 1 . . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 5 | . 3 . . 1 . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 1 3 1 . . 3 Parts Lost 21 | . . . 1 2 . . . 18 Power 2 | . . . . . . . . 2 Propulsion 12 | . . . . 2 . . . 10 Utility 4 | . . . 1 . . . . 3 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 13 | . . . 1 1 . . . 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 95 89 88 96 98 100 100 72 Engine 11 | . 14 3 . 9 13 15 15 8 Core 1 | . . 10 10 . . . . . Leg 7 | . 28 8 . . . . . 2 Flight 24 | . . 19 43 45 38 38 38 16 Device 11 | . 10 14 7 6 15 15 15 6 Storage 9 | . 14 14 11 9 7 7 7 9 Hackware 4 | . . . . 6 7 7 7 7 Energy Gun 2 | . 6 . 4 9 . . . . Energy Cannon 1 | . . . . 5 2 . . . Ballistic Gun 8 | . 21 18 11 2 7 . . . Launcher 1 | . . . . . . 7 7 3 Piercing Weapon 3 | . . . . . 4 7 7 5 Naked Turns . | . . . . . . . . . Heaviest Build 35 | 10 12 13 15 21 35 32 32 32 Greatest Support 43 | 20 20 20 16 21 27 21 21 43 Greatest Overweight (x) 8 | . 1 1 . 1 1 1 1 8 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 9 10 10 10 Most Carried 10 | 5 8 8 8 8 10 10 10 10 Average Carried 7 | . 4 7 7 6 9 9 10 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 Final Carried 10 | . 8 8 8 8 10 10 10 6 Class Distribution -------------------- 80% | Mutant 9% | Scavenger-Sprinter 5% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Matter Collected 955 | 232 171 94 44 136 123 80 . 75 Remotely . | . . . . . . . . . Salvage Created 841 | . 217 98 118 257 . 86 . 65 Parts 64 | . 19 7 9 14 . 10 . 5 Haulers Intercepted 3 | . . . 1 2 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 9 . 19 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Combat Hostiles Destroyed 25 | . 9 2 2 3 . 7 . 2 Melee 3 | . . . . . . 1 . 2 Guns 16 | . 9 2 2 3 . . . . AOE 6 | . . . . . . 6 . . Classes Destroyed 6 | . 3 . 1 1 . . . 1 Builder 1 | . . . . 1 . . . . Hauler 3 | . . . 1 2 . . . . Operator 1 | . 1 . . . . . . . Swarmer 14 | . 6 . . . . 7 . 1 Grunt 10 | . 3 2 2 3 . . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 4 | . 4 2 3 2 . 4 . 1 Combat Bots Only 4 | . 4 2 2 1 . 4 . 1 Max Kills in Single Turn 2 | . 1 1 1 2 . 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Damage Taken 3047 | . 279 223 69 334 . 151 . 1991 Core 925 | . 88 49 . 87 . 73 . 628 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . 50 Regen/Repaired (Parts) 20 | . . . . . 20 . . . Core Remaining (%) 82 | 100 . 45 100 84 . . . . Volleys Fired 100 | . 48 12 13 22 . 5 . . Largest 2 | . 2 2 2 2 . 1 . . Hottest 131 | . 60 40 83 131 . 30 . . Shots Fired 188 | . 96 24 19 44 . 5 . . Gun 169 | . 96 24 19 30 . . . . Cannon 14 | . . . . 14 . . . . Launcher 5 | . . . . . . 5 . . Special . | . . . . . . . . . Kinetic 135 | . 93 24 13 5 . . . . Thermal 37 | . . . 6 31 . . . . Explosive 5 | . . . . . . 5 . . Electromagnetic 11 | . 3 . . 8 . . . . Robot Hit Streak 16 | . 11 8 3 15 . 16 . . Robot Miss Streak 5 | . 5 1 4 2 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 130 | . 57 20 9 37 . 2 . 5 Core Hits 56 | . 22 6 4 13 . 9 . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 4 | . 1 . . 1 . 1 . 1 Destroy 1 | . 1 . . . . . . . Corrupt 1 | . . . . 1 . . . . Impale 2 | . . . . . . 1 . 1 Melee Attacks 8 | . . . . . 1 1 . 6 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 8 | . . . . . 1 1 . 6 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2095 | . 468 164 116 661 . 553 . 133 Guns 1181 | . 468 164 116 433 . . . . Cannons 228 | . . . . 228 . . . . Explosions 515 | . . . . . . 515 . . Melee 171 | . . . . . . 38 . 133 Ramming . | . . . . . . . . . Kinetic 718 | . 441 164 31 82 . . . . Thermal 587 | . . . 85 502 . . . . Explosive 515 | . . . . . . 515 . . Electromagnetic 104 | . 27 . . 77 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 171 | . . . . . . 38 . 133 Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 63 | . . . . . . 54 . 9 Projectiles . | . . . . . . . . . Explosions 54 | . . . . . . 54 . . Melee 9 | . . . . . . . . 9 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . 41 . . Shots 1 | . . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 261 | . 20 34 226 261 . . . . Average Temperature 71 | . 8 13 95 92 . . . . Received Heat Transfer 789 | . 72 126 24 189 . . . 378 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 1184 | . . . 185 999 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Peak Influence 222 | . 222 88 170 187 144 . . . Initial 84 | . . 38 33 71 84 . . . Average 77 | . 65 79 64 114 82 . . . Maximum Alert Level 1 | . 1 . . . . . . . Low Security (%) 96 | 100 89 100 100 100 100 . . . Level 1 3 | . 10 . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 . . 1 1 . . 1 Investigation 2 | . . . . 1 1 . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 2 . . . . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Distress Signals 3 | . 2 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 20 2 10 12 1 7 . 25 Peak Tracking Total 8 | . 4 2 7 8 1 4 . 8 Tactical Retreats 9 | . 1 . 2 . . . . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Traps Triggered 3 | . 2 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . 1 . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . 1 . . . . . Triggered 1 | . . . 1 . . . . . Most Traps Carried 2 | . . 2 2 1 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Machines Accessed 16 | . 3 . 1 4 4 . 4 . Terminals 9 | . 3 . 1 4 1 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 66 | . 8 . 2 15 13 . 28 . Successful 54 | . 4 . . 12 10 . 28 . Failed 12 | . 4 . 2 3 3 . . . Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 28 | . 8 . 2 15 3 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 45 | . 4 . . 12 1 . 28 . Record 12 | . . . . 1 . . 11 . Part Schematic 10 | . . . . . . . 10 . Robot Schematic 4 | . . . . . . . 4 . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . 3 . Open DSF 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 2 | . . . . 2 . . . . Alert Level 2 | . . . . 2 . . . . Locate Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 4 | . . . . 4 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . Insert Component 3 | . . . . . 3 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 . 1 2 3 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . . . . 2 . 10 . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 28 | . . . . . 28 . . . Total Part Build Rating 8 | . . . . . 8 . . . Parts Repaired 1 | . . . . . 1 . . . Time 16 | . . . . . 16 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Total Allies 3 | . . . . . . . . 3 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . . . . . 29 Total Damage 615 | . . . . . . . . 615 Kills 7 | . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . . . 2 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Turns Passed 2584 | 45 591 162 116 236 544 314 96 480 Spaces Moved 2328 | 38 348 102 230 332 531 292 96 359 Core 20 | 14 . . . . . . . 6 Treads . | . . . . . . . . . Legs 503 | 24 348 7 . . . . . 124 Wheels . | . . . . . . . . . Hover 15 | . . . . . . . . 15 Flight 1790 | . . 95 230 332 531 292 96 214 Fastest Speed 23 | 50 120 117 31 23 23 101 101 101 Average Speed 86 | 94 120 117 31 24 89 101 101 119 Slowest Speed 450 | 120 190 120 31 111 101 101 101 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . 1 3 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 52 30 26 34 10 44 75 43 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 46 | . . . . . . 46 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 46 | . . . . . . 46 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Total 2706 | 47 444 127 257 440 597 303 95 396 Wait 133 | . 22 3 4 53 40 . . 11 Move 2312 | 37 347 101 227 325 530 291 95 359 Hop 4 | . . . 1 3 . . . . Pick Up 50 | 5 14 2 3 12 10 2 . 2 Fast Attach 11 | . . 1 2 . 2 . . 6 Attach 30 | 5 4 2 3 7 3 . . 6 Detach 2 | . . . 1 . 1 . . . Swap 23 | . 5 1 . 9 3 2 . 3 Drop 29 | . 4 5 2 9 7 2 . . Fire 100 | . 48 12 13 22 . 5 . . Melee 8 | . . . . . 1 1 . 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . . . 3 Trap 1 | . . . 1 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 487 | -10/Materials | Identified exit to Mines 637 | -10/Materials | Entered Mines 656 | -10/Mines | Core integrity fell below 50% 728 | -10/Mines | Found a hidden stash of uninstalled traps 765 | -10/Mines | Discovered new exit (range 8) 799 | -10/Mines | Entered Materials 799 | -9/Materials | Evolved 2 slots: Propulsion x2 884 | -9/Materials | Discovered new exit (range 7) 915 | -9/Materials | Entered another Materials area 915 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1139 | -8/Materials | Discovered new exit (range 16) 1151 | -8/Materials | Entered Factory 1151 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1206 | -7/Factory | Fabricated Coolant Injector (x2) 1433 | -7/Factory | Repaired VTOL Module 1506 | -7/Factory | Discovered new exit (range 10) 1695 | -7/Factory | Entered Lower Caves 1768 | -7/Lower Caves | Learned 4 Factory zone layouts 1999 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2009 | -7/Lower Caves | Entered Data Miner 2009 | -7/Data Miner | Discovered new exit (range 6) 2029 | -7/Data Miner | Met Data Miner 2065 | -7/Data Miner | Learned location of Section 7 (-2) 2065 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2083 | -7/Data Miner | Received God Mode back door access code from Data Miner 2105 | -7/Data Miner | Entered Proximity Caves 2107 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2133 | -6/Proximity Caves | Escorted by Enhanced Grunt 2345 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2409 | -6/Proximity Caves | Core integrity fell below 50% 2425 | -6/Proximity Caves | Found Prototype Device 2425 | -6/Proximity Caves | Identified Exp. Thermal Shield 2455 | -6/Proximity Caves | Lost 13 parts (2p7n2u2w) 2505 | -6/Proximity Caves | Core integrity fell below 20% 2585 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02418_ Identified Adv. Energy Well. 02419_ Penetrated by Slug. 02420_ Acquired 10 matter. 02422_ Acquired Prototype Leg. 02422_ Identified Enh. Flexi-carbon Leg. 02424_ Penetrated by Slug. 02424_ Carbon-fiber Leg destroyed. 02425_ Acquired Prototype Device. 02425_ Identified Exp. Thermal Shield. 02429_ Slug penetrates G-50 Soldier. 02496_ Spear destroyed. 02498_ Slug penetrates Wall. 02501_ Penetrated by Slug. 02504_ Slug penetrates Wall. 02505_ Penetrated by Slug. 02516_ Exp. Thermal Shield destroyed. 02558_ Penetrated by Slug. 02558_ Enh. Flexi-carbon Leg destroyed. 02575_ Slug penetrates Wall. 02579_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????#### ????## | | ??????????????????????????????????## ##### | | ???????????????????????????????? ?# | | ??????????????????????????????# ## | | ??????????????????????????????# ?# | | ??????????????????????????????# ??# ### | | ??????????????????????????????# ??### ##?# | | ?????????????????????????????## ##??## %##??# | | ???????????????????????????### #???### ##??? | | ???????????????????????????# ##????## #### | | ???????????????????????????# #####?# ## | | ?????????????????????####???# #### ### | | ?????????????????????# #??????# ## | | ????????????????????## ??????# | | ????????????????????# ###??## ## | | ??????????????????????# ### ##### | | ??????????????????"????# #???# | | ??????????????????? ???# ## ##???# # | | ????????????????????# ### ######????# ## | | ?????????????????????# ##????????# ##? | | ?????????????????????## #?????????# ##?? | | ??????????????????????## ##????????##???? | | ???????????????????????## #?????????????? | | ????????????????????######## #?????????????? | | ????????????????????# #### #?????????????? | | ????????????????????# @h #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# h ## #???????????## | | ????????????????????## ## #??????????# | | ?????????????????????## ### ????????# | | ??????????????????????### #?#### ??????# | | ????????????????????????## #?????# ####?????# | | ?????????????????????????## #?????? #?????#### | | ??????????????????????????###?????? #?????# | | ??????????????????????????????????? ###?????# ### | | ????????????????????????????????????######???# #?? | | ????????????????????????????????????### ###?# #?? | | ????????????????????????????????????# ### #?? | | ????????????????????????????????????## #?? | | ??????????????????????????????????## ####?# | | ???????????????????????????????????## ### ### | | ????????????????????????????????????# ### | | #??????????????????????? ??????????# #?# | | #?????????????????????## ?????????# #?# | | # #?????????????????????# ????????## #?## | | # #????????????????????? ???????# ##?## | | # ###?????????????###??? ??????## #??# | | # #???#####????# ##? ??????## #??# | | # ## #### ###?? ### ???????# #### | | #?# ##?? ## #???????## ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 30 Propulsion Shielding 33 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -7/Factory | Scanalyzed VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Coolant Injector | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredFlakDatajack Manual? 0 Play Time 00:32:47 Cumulative 39.0 hours Start 2022.03.25 @ 08:32:09 End 2022.03.25 @ 09:03:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ffc6817-171c-4c26-8247-ba634516a124