Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 17:11:58 Player: AngelSpirit Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (583) 2915 Value Destroyed (40017) 40017 Prototype IDs (219) 4380 Alien Tech Used (5) 1000 Bonus (32782) 32782 TOTAL SCORE: 90994 Bonus ------- Triggered High Security 500 High Alert Combat Kills 12569 Follower Combat Kills 2092 Hunted by Unchained 1000 Destroyed Unchained 1000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1162 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -141 Cogmind --------- Core Integrity 1151/1600 Matter 101/300 Energy 1483/3846 System Corruption 5% Temperature Warm (105) Movement Walking (73) Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Quantum-Neutrino Reactor > --- PROPULSION (7) --- Gyrokinetic-CIT Exoskeleton > --- UTILITY (12) ----- Concept Phasing Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Core Analyzer Particle Accelerator Mini Quantum Capacitor Concept Phase Shift Module SHELL Armor (fused) Advanced Force Field Advanced Corruption Screen > --- WEAPON (4) ------- Prc. Energy Construct/C Concept Deflector Sword > --- INVENTORY (25) --- Concept Zero-point Core Concept Phasing Heat Sink Concept NT7 Matterbank (750) Concept NT7 Matterbank (750) Long-range Sensor Array Concept Countertargeting System Concept Weapon Articulator Experimental Kinecellerator Mini Quantum Capacitor Experimental ECM Suite Concept Phase Shift Module Concept Cloak Mesh Graphene Brace Experimental Focal Shield Thermal Barrier Concept Matter Streamer Concept Impact Drone Bay (6/6) High-powered Transdimensional Reconstructor Concept Rapid Grenade Launcher Concept Blasthammer Peak State ------------ > --- POWER ------------ Quantum-Neutrino Reactor > --- PROPULSION ------- Gyrokinetic-CIT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Concept Phasing Heat Sink Concept Phasing Heat Sink Concept Antigrav Storage Unit Experimental Core Analyzer Experimental Armor Integrity Analyzer Concept Phase Shift Module Concept Cloak Mesh SHELL Armor > --- WEAPON ----------- Prc. Energy Construct/C Concept Blasthammer Concept Deflector Sword > --- INVENTORY -------- Concept Zero-point Core Concept Thermoelectric Network Concept NT7 Matterbank Concept NT7 Matterbank Long-range Sensor Array Concept Countertargeting System Concept Weapon Articulator Experimental Kinecellerator Mini Quantum Capacitor Mini Quantum Capacitor Experimental ECM Suite Concept Phase Shift Module Graphene Brace Thermal Barrier Experimental EM Shield Advanced Force Field Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Corruption Screen Concept Matter Streamer Concept Impact Drone Bay High-powered Transdimensional Reconstructor Terrabomb Concept Rapid Grenade Launcher [Rating: 278] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Experimental Biometal Medium Treads Leg Constructs Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Cooled Q-thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection SHELL Armor Weapon Constructs Energy Gun EM Pulse Gun Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Tiamat Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Ionic Axe Piercing Weapon Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . Utility 10 | . . . 2 . . 1 . . . . 1 . . . . . . . . . 2 . 2 . . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 272 | 8 10 11 21 13 5 17 3 1 2 . 22 2 16 2 3 11 1 13 5 1 3 17 17 30 27 4 7 Power 6 | 1 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . Engine 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 24 | 2 1 2 4 6 3 . . . . . 1 1 1 . . 1 . . . . . 1 1 . . . . Treads 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Wheel 16 | 2 1 2 2 6 3 . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . Utility 167 | 3 5 . 6 3 1 12 3 . 1 . 16 1 14 1 1 4 . 10 2 1 2 10 13 24 23 4 7 Device 93 | 2 1 . 1 . 1 5 3 . 1 . 6 1 5 1 . . . 7 1 1 2 3 10 18 14 4 6 Storage 10 | 1 2 . . . . 1 . . . . 1 . 1 . . 1 . . 1 . . 1 . . 1 . . Processor 25 | . . . . 2 . 2 . . . . 2 . 1 . 1 2 . 1 . . . 3 1 1 8 . 1 Hackware 21 | . . . . . . 3 . . . . 7 . 6 . . . . 1 . . . 2 1 1 . . . Protection 18 | . 2 . 5 1 . 1 . . . . . . 1 . . 1 . 1 . . . 1 1 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 3 9 9 3 1 4 . 1 1 . 5 . 1 1 2 6 1 3 3 . 1 6 3 6 4 . . Energy Gun 21 | 1 2 4 3 1 1 . . . . . . . 1 . . 1 1 1 . . . 1 2 2 . . . Energy Cannon 9 | . . 1 . . . 3 . . . . 2 . . . . . . . . . 1 1 . 1 . . . Ballistic Gun 7 | 1 . 2 2 . . . . . . . . . . . . 1 . . 1 . . . . . . . . Ballistic Cannon 8 | . . 1 1 1 . . . . . . . . . . 1 . . . 1 . . 2 . 1 . . . Launcher 8 | . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . 1 2 . . Special Weapon 12 | . . 1 1 1 . . . . . . 1 . . . . 3 . 1 1 . . 1 1 1 . . . Impact Weapon 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Slashing Weapon 5 | . . . 1 . . 1 . . 1 . . . . . . . . 1 . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 73 | . . . 7 1 1 3 . . 1 . 2 1 5 . . 8 . 3 2 . 1 8 4 12 11 . 3 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Lost 29 | . 1 6 1 6 . . . . . . . . . 1 . . 1 1 . . . 2 2 5 3 . . Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . 1 1 . 1 . . . . . . . . . 1 . . 1 . . . . 2 2 4 2 . . Weapon 7 | . . 2 1 1 . . . . . . . . . . . . . 1 . . . . . 1 1 . . Highest Loss Streak 4 | . 1 3 1 4 . . . . . . . . . 1 . . 1 1 . . . 1 1 1 1 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 20 | 1 7 12 13 15 13 18 24 25 24 23 21 20 20 22 23 23 18 22 24 21 19 19 20 19 22 23 24 Power . | . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 Propulsion . | 1 3 3 5 4 . . . . . . . . 1 2 2 1 1 1 . . . 1 . . . . . Utility 12 | . . . 1 3 7 13 15 17 17 18 16 14 14 12 12 12 10 15 17 14 13 13 12 11 13 18 20 Weapon 4 | . 3 4 4 6 4 4 7 7 6 4 4 4 4 6 8 9 6 4 4 4 3 3 4 4 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 107 | . 2 . 9 1 4 11 5 1 3 . 13 1 1 . . 8 1 4 4 2 . 1 6 7 7 4 12 Power 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 16 | . 2 . 5 1 2 . 1 . . . . . . . . 1 . 1 . . . . 3 . . . . Utility 57 | . . . . . 1 10 1 1 1 . 8 . 1 . . 1 1 3 3 . . 1 3 6 3 3 10 Weapon 29 | . . . 2 . 1 1 3 . 2 . 5 1 . . . 6 . . 1 2 . . . . 4 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 56 | . 97 94 92 90 60 49 53 53 53 53 51 47 51 47 49 51 50 48 46 40 48 51 55 52 45 55 54 Engine 2 | . 14 11 6 2 8 4 2 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 2 6 . 1 3 6 6 6 5 3 3 5 4 4 . . . . . . . . . 3 2 Reactor 1 | . . . . . . . . . . . . 1 1 . . . 5 4 5 5 4 4 4 4 3 . 1 Leg 1 | . . . . . . 1 3 5 . . . 2 . . 1 4 5 . . 2 1 . 2 . 1 4 4 Wheel 3 | . 28 24 26 24 10 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . 6 6 2 1 5 5 2 . . . . . . 1 . . 2 . . Device 14 | . 7 10 9 9 17 12 13 13 13 13 11 11 14 16 18 10 13 9 10 8 16 15 17 17 12 19 20 Storage 5 | . 13 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 5 | . . . . 7 . 5 6 6 6 6 6 5 5 5 2 9 8 4 5 5 4 4 5 6 7 8 7 Hackware 1 | . . . . . . . . . . . 2 . 1 . . . . 4 5 5 4 7 9 4 . . . Protection 1 | . 5 3 11 5 . . . . . . . . . . . 1 . . . . . . . 2 4 4 4 Energy Gun 1 | . 23 16 6 6 3 . . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon 2 | . . 4 . . . 3 3 . 4 6 . 1 4 5 4 3 . . 3 2 4 2 1 1 2 4 3 Ballistic Cannon 3 | . . 4 3 6 7 2 2 5 1 . 4 3 5 . 4 1 5 5 1 2 . 1 2 3 1 . . Slashing Weapon 2 | . . . 2 2 . 2 6 5 6 5 2 . . . . . . 3 3 . 3 3 3 . 1 4 4 Peak Build Rating 278 | 7 8 12 34 31 45 87 91 86 89 85 115 123 120 117 117 134 136 140 134 140 156 181 203 224 257 272 278 Average Rating 123 | 5 7 9 25 28 38 72 86 85 85 84 101 109 114 109 111 121 127 127 131 129 142 166 189 201 221 268 268 On Entrance 106 | . 7 8 9 31 28 39 86 86 86 85 85 108 114 116 108 103 134 125 130 129 114 155 168 200 216 251 272 Avg Prop Armor Cover (%) 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 206 | 13 28 32 54 53 47 113 113 111 112 118 116 120 126 132 139 132 125 132 120 118 128 131 138 206 204 103 144 Greatest Support 321 | 20 20 30 30 36 64 121 121 95 95 95 146 152 147 147 147 113 99 167 120 243 243 124 202 321 201 163 236 Greatest Overweight (x) 3 | . 1 3 2 3 3 1 1 1 1 1 1 . . . 1 1 1 1 . . . 1 1 2 2 . . Average Overweight (x) . | . . 1 1 1 . . . 1 1 1 . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 10 15 15 15 15 21 25 25 25 25 23 21 25 25 25 25 20 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 12 15 15 15 15 25 25 25 25 23 25 20 23 24 25 25 21 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 1 7 12 14 14 13 18 24 25 24 23 21 19 20 22 23 23 18 22 24 22 21 23 23 23 24 23 24 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 20 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 12 13 15 15 12 25 25 25 23 23 20 20 22 23 23 21 18 25 25 21 24 22 25 24 24 25 20 Scrap Engine Consumption 689 | . . . . . 75 89 13 2 8 12 70 10 30 2 1 26 8 40 13 3 19 32 59 75 81 3 18 Constructs Created 8 | . . . . . 3 . . . . . 1 . . . 1 . . . . . . . 1 . 2 . . Constructs Modified 293 | . . . . . 26 28 16 2 4 . 27 13 4 2 7 12 5 13 6 5 7 15 26 35 33 1 6 Class Distribution -------------------- 71% | Construct 11% | Hacker-Construct 3% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Commander-Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Armory Construct | -4/Lab Construct | -3/Research Hacker-Construct | -3/Testing Hacker-Construct | -2/Research Construct | -2/Quarantine Construct | -2/Protoforge Infiltrator-Construct | -1/Access Construct | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Matter Collected 19991 | 284 206 385 551 694 125 1233 90 36 50 88 1420 370 417 266 643 683 271 761 120 185 235 548 473 2800 5614 508 935 Remotely 327 | 168 . . . . . . . . . . . . . . . . . . . . . . . . 68 . 91 Salvage Created 32511 | 103 468 335 412 1486 363 1860 101 32 . 61 1547 486 1380 365 296 186 1156 951 352 . 313 2250 2629 1434 8022 2147 3776 Parts 1551 | 5 37 27 23 80 22 78 3 4 . 8 67 8 62 26 12 6 50 58 16 . 9 153 132 109 361 94 101 Haulers Intercepted 28 | . 2 . 4 3 . 6 . . . . 3 . 5 . . . . 2 . . . . 2 . . 1 . Recyclers Shooed 4 | 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . 4 . . . . . 6 . 8 . . . 24 11 . 37 . . . . . . . . . . Prevented 7 | . . . . . . . 1 . . 3 . . . 3 . . . . . . . . . . . . . Parts Restored 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Faulty 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 449 | . 7 12 3 23 8 20 1 4 . 5 22 2 11 11 6 9 23 16 10 . 3 29 28 14 107 26 49 Melee 14 | . . . 1 . . 1 . . . . 8 . . . . . . 2 1 . . . . . . . 1 Guns 31 | . 4 5 2 12 6 . . . . . . . . . . . 1 . . . . . . 1 . . . Cannons 294 | . . 2 . 11 2 16 1 . . . 4 2 11 5 4 2 12 5 2 . 3 27 22 10 83 23 47 AOE 90 | . 3 4 . . . . . 4 . 5 9 . . 5 2 7 10 9 6 . . 2 4 . 16 3 1 Classes Destroyed 32 | 2 6 2 1 2 . 2 1 . . . . 1 . . . 3 2 . 2 . . 1 1 1 4 . 1 Worker 22 | . 3 . . 4 . 3 . . . . . . 2 . . . . 1 . . . 1 3 . 1 . 4 Builder 16 | . 1 . 1 1 . . . . . . 3 . . . . . . 3 . . . 2 2 . 2 1 . Tunneler 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 28 | . 2 . 4 3 . 6 . . . . 3 . 5 . . . . 2 . . . . 2 . . 1 . Recycler 7 | 1 . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . 1 . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Operator 11 | . . . . 1 . 1 . . . . 2 . 3 . . . . . . . . 1 1 . . 1 1 Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Watcher 38 | . 3 . 1 2 . 2 . . . . 1 . 3 . . . . 4 2 . 1 3 3 1 5 3 4 Swarmer 84 | . 3 4 . . . 2 . 4 . 5 9 . 1 7 2 . 5 9 4 . . . 4 . 10 5 10 Saboteur 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 Grunt 92 | . 4 . . 12 . 4 . . . . 1 . 3 . 3 3 5 . . . 3 7 7 . 19 11 10 Brawler 17 | . . . . . . . . . . . . . . . . 2 2 . . . . 1 2 . 6 2 2 Duelist 8 | . . . . . . . . . . . . . . . . . 4 . 1 . . . . . 3 . . Protector 5 | . . . . . . . . . . . . . . . . 2 1 . . . . 1 1 . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . Sentry 45 | . . . 2 9 2 2 . . . . 4 . 2 1 . . 3 2 2 . . 2 1 . 10 . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 22 | . . . . 2 . 3 . . . . . . 1 . . 1 2 3 . . . 4 . . 3 3 . Programmer 68 | . . . . . . 8 1 . . . 8 . 4 2 . . . 2 . . . 14 12 2 10 4 1 Behemoth 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . Compactor 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Enhanced Q-Series 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Hotshot 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Decapitator 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Immortal 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Executioner 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . V-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 14 | . . 8 . . 6 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 25 | 2 5 4 2 6 2 3 1 4 . 5 8 1 5 6 2 8 8 7 4 . 3 5 6 2 14 25 7 Combat Bots Only 19 | . 3 4 2 3 2 3 1 4 . 5 5 1 3 6 2 8 8 5 4 . 3 5 5 2 12 19 6 Max Kills in Single Turn 6 | 1 3 2 2 2 1 1 1 3 . 4 4 1 1 5 2 4 4 4 2 . 1 2 3 1 6 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 2 . . . . . 3 . 4 3 . . 5 2 4 4 4 2 . . 1 2 . 6 3 1 Melee 1 | . . . 1 . . 1 . . . . 1 . . . . . . 1 1 . . . . . . . 1 Uniques/NPCs Destroyed 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 7R-MNS (-8/Materials) DW-4LL (-5/Upper Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Hostile Shots Fired 2386 | . 15 57 23 78 15 176 4 10 . 13 143 . 51 46 102 26 55 89 137 . 38 148 138 174 482 80 286 Missed 824 | . 6 20 2 24 3 70 3 5 . 7 38 . 18 20 50 13 15 37 61 . 8 53 42 55 132 26 116 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Deflected 36 | . . . . . . . . . . . . . . . . . . . . . . . . 7 8 9 12 Hits 1562 | . 9 37 21 54 12 106 1 5 . 6 105 . 33 26 52 13 40 52 76 . 30 95 96 119 350 54 170 Melee 43 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 41 . . Projectile 1519 | . 9 37 21 54 12 106 1 5 . 6 105 . 33 26 52 12 40 52 75 . 30 95 96 119 309 54 170 AOE 40 | . . . . . . 3 . . . . . . . . . 7 8 . . . . . . . 9 1 12 Critical Strikes 108 | . . . 1 2 2 3 . . . . 4 . 4 2 2 . . 1 4 . 1 13 5 12 42 3 7 Actively Blocked 34 | . . . . . . . . . . . . . . . . . . . . . . . . 6 28 . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage Taken 33372 | . 212 724 452 832 218 1758 16 72 . 109 1603 . 655 387 791 545 1175 1018 1422 . 367 1875 2162 3287 9048 1188 3456 Core 2564 | . 42 207 16 111 31 305 . 32 . 13 141 . 52 37 98 45 129 66 48 . 9 113 90 338 192 68 381 Absorbed by Shields 7279 | . . . . . . 8 . . . . 620 . 108 193 607 48 . 20 10 . 250 596 . 386 2423 . 2010 Reduced by Siege Mode 186 | . . . . . . . . . . . . . . . . . . . . . . . . 186 . . . Ignored by Resistances 1933 | . . . . . . . . . . . . . . . . . . . . . . . 12 1007 580 . 334 Regen/Repaired (Parts) 21536 | . . . . . 60 907 119 28 . . 1160 204 247 135 685 332 479 1194 686 664 215 1235 1649 2226 5424 376 3511 Core Remaining (%) 63 | 100 . . . . 71 . . . . 58 . . . . . . 49 . . 90 . 90 . . 44 . 71 Volleys Fired 1624 | 4 39 52 21 72 20 127 5 4 . 6 71 39 74 22 74 10 55 49 30 . 19 103 95 99 292 50 192 Largest 3 | 2 2 2 3 3 3 1 1 1 . 1 1 1 2 2 1 1 2 1 1 . 1 1 1 1 2 1 1 Hottest 299 | 60 80 120 117 117 124 141 167 39 . 155 232 67 202 193 190 190 218 178 178 . 93 93 299 299 153 153 153 Shots Fired 1850 | 8 71 94 61 156 36 126 5 4 . 6 71 39 87 25 75 10 59 49 30 . 19 103 95 98 281 50 192 Gun 347 | 8 68 54 47 104 31 . . . . . . . . . . . 17 2 . . . . . 15 1 . . Cannon 1424 | . . 32 10 52 5 126 5 . . 4 57 39 87 24 74 6 37 41 21 . 19 101 92 80 272 49 191 Launcher 55 | . 3 7 . . . . . 4 . 2 11 . . 1 1 . 2 5 6 . . . 2 1 8 1 1 Special 24 | . . 1 4 . . . . . . . 3 . . . . 4 3 1 3 . . 2 1 2 . . . Kinetic 1107 | 4 27 17 45 120 11 48 . . . . 38 39 28 6 65 3 37 41 . . . 79 68 52 245 49 85 Thermal 515 | 4 23 48 16 24 20 75 5 . . 4 19 . 59 18 9 3 . . 18 . 19 20 7 11 7 . 106 Explosive 67 | . 3 7 . . . . . 4 . 2 11 . . 1 1 4 5 5 9 . . 2 2 1 8 1 1 Electromagnetic 113 | . 18 22 . 12 5 3 . . . . . . . . . . . . 3 . . 2 10 17 21 . . Entropic 17 | . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . Phasic 24 | . . . . . . . . . . . . . . . . . . 2 . . . . 7 15 . . . Robot Hit Streak 31 | 7 12 19 9 20 10 16 8 . . 1 5 9 21 7 11 4 17 5 6 . 8 8 6 31 29 18 22 Robot Miss Streak 11 | . 4 2 8 11 2 5 2 . . 2 4 1 6 2 3 3 2 3 4 . 2 5 4 9 3 1 2 Penetration Max 3 | . . . . . . 1 . . . . . 1 1 . 1 . . . . . . 1 . . 2 3 . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 206 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 14 191 Shots Hit Robots 1263 | 7 43 62 36 117 28 103 5 . . 1 66 30 53 15 36 4 45 30 15 . 12 51 61 55 182 40 166 Core Hits 769 | 3 26 20 15 98 29 47 1 6 . 5 38 5 24 10 14 27 38 28 18 . 5 24 34 27 125 42 60 Critical Kills 88 | . . . . . . . . . . . 2 . . 1 3 . 3 . . . . . . . 30 26 23 Critical Parts Destroyed 150 | . . . . . . . . . . . 5 . . . 6 . 2 . . . . 4 . . 26 32 75 Critical Strikes 311 | . . . . 2 . . . . . . 11 . . 1 22 1 5 1 1 . . 6 6 . 69 60 126 Burn 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 286 | . . . . . . . . . . . . . . . 22 . 5 . . . . 4 . . 69 60 126 Blast 7 | . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . Smash 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . 4 . . . . 1 . 1 . . . . 1 . . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 226 | . . . 7 2 . 10 . . . 1 85 . . . . . . 22 13 . 17 14 34 2 4 6 9 Impact 40 | . . . . . . . . . . . 35 . . . . . . . . . . . . . . . 5 Slashing 184 | . . . 7 2 . 10 . . . 1 50 . . . . . . 20 13 . 17 14 34 2 4 6 4 Piercing 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Sneak Attacks 22 | . . . 1 . . 3 . . . . 5 . . . . . . 3 . . 1 . 5 . . . 4 Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 134364 | 64 717 1423 660 2349 470 4068 315 388 . 361 4742 2549 3462 1524 1307 2459 5048 3425 2427 . 793 7444 10199 7139 35761 8786 26484 Guns 4086 | 64 481 609 419 1497 413 . . . . . . . . . . . 451 . . . . . . 152 . . . Cannons 109822 | . . 480 129 808 57 3794 315 . . 61 1287 2549 3462 1072 1161 178 2378 1830 633 . 660 6857 8984 6987 32804 7894 25442 Explosions 15322 | . 236 334 . 44 . . . 388 . 300 1325 . . 452 146 2132 2079 1098 1543 . . 501 536 . 2957 892 359 Melee 4584 | . . . 110 . . 274 . . . . 2130 . . . . . . 497 78 . 133 . 679 . . . 683 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 77678 | 30 98 282 458 1627 108 1359 . . . . 914 2549 960 375 617 178 2378 1830 . . . 5541 6671 5389 30649 7894 7771 Thermal 30988 | 34 264 711 92 462 274 2306 315 . . 61 373 . 2502 697 544 . . . 449 . 660 1316 921 803 533 . 17671 Explosive 15046 | . 152 233 . . . . . 388 . 300 1325 . . 452 146 2132 2079 1098 1543 . . 501 536 . 2957 892 312 Electromagnetic 4444 | . 203 197 . 260 88 129 . . . . . . . . . . . . 184 . . . 966 795 1622 . . Impact 1436 | . . . . . . . . . . . 1208 . . . . . . . . . . . . . . . 228 Slashing 3615 | . . . 110 . . 274 . . . . 922 . . . . 149 140 369 251 . 133 86 679 . . . 502 Piercing 128 | . . . . . . . . . . . . . . . . . . 128 . . . . . . . . . Entropic 451 | . . . . . . . . . . . . . . . . . 451 . . . . . . . . . . Phasic 578 | . . . . . . . . . . . . . . . . . . . . . . . 426 152 . . . Highest Corruption 33 | . . . . . . 9 9 . . . 12 2 8 1 1 1 . . 2 2 . 12 7 11 33 1 5 Average Corruption 7 | . . . . . . 3 4 . . . 9 2 4 1 1 1 . . 2 1 . 5 3 10 16 1 2 Corruption Purged 35 | . . . . . . . 10 . . . 10 . 8 . . . . . . 2 . . 2 . . . 3 Corruption Blocked 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 Effects 513 | . . . . . . 65 12 . . . 55 7 20 5 8 . . . 1 . . 33 25 129 140 1 12 Message Errors 123 | . . . . . . 16 6 . . . 11 2 8 2 2 . . . . . . 4 10 34 27 1 . Matter Fused 139 | . . . . . . 22 2 . . . 12 3 5 1 3 . . . 1 . . 9 4 30 42 . 5 Heat Flow Errors 62 | . . . . . . 10 . . . . 6 . . . 1 . . . . . . 5 1 17 19 . 3 Energy Discharges 54 | . . . . . . 4 3 . . . 6 . 2 1 . . . . . . . 5 3 15 15 . . Parts Rejected 10 | . . . . . . 3 . . . . 2 . . . . . . . . . . . 2 . 3 . . Parts Fused 8 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 2 2 . . Data Loss (minor) 55 | . . . . . . 5 . . . . 11 . 1 . 1 . . . . . . 8 1 16 9 . 3 Data Loss (major) 20 | . . . . . . 3 1 . . . 3 1 2 1 . . . . . . . 1 1 4 3 . . Misfires 6 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . 3 . . . Alerts 11 | . . . . . . 1 . . . . 3 . . . . . . . . . . . 2 2 2 . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . Weapon Failures 17 | . . . . . . 1 . . . . . . . . . . . . . . . . . 4 12 . . Overload Shots 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 17232 | . . 47 58 1 . 260 39 28 . 27 824 . 389 121 . 10 99 371 186 . 35 1886 2824 596 4841 1544 3046 Projectiles 15532 | . . . . 1 . 142 39 . . . 144 . 389 113 . . 77 305 89 . . 1808 2676 596 4809 1544 2800 Explosions 546 | . . 47 . . . . . 28 . 27 85 . . 8 . 10 22 66 97 . . 78 29 . 32 . 17 Melee 1154 | . . . 58 . . 118 . . . . 595 . . . . . . . . . 35 . 119 . . . 229 Knockbacks 212 | . . 1 1 20 1 17 . . . . 7 . 7 2 1 . 8 7 . . . 12 6 . 85 25 12 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 179 | . . 1 1 18 1 17 . . . . 6 . 6 2 1 . 7 6 . . . 11 5 . 65 21 11 Secondary 32 | . . . . 2 . . . . . . 1 . 1 . . . 1 1 . . . 1 1 . 20 4 . Self-Inflicted Damage 691 | . 89 48 . 7 . . . . . . 60 . . . . . . 51 . . . . 4 . 375 57 . Shots 13 | . 2 1 . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . 4 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 677 | 40 88 51 357 354 172 280 141 . . 309 489 254 391 292 306 350 324 322 342 . 216 253 431 677 307 391 244 Average Temperature 98 | 20 27 18 90 91 68 66 54 . . 127 141 106 108 109 84 134 121 108 91 . 96 70 120 115 65 94 120 Received Heat Transfer 3783 | . 72 144 180 387 51 132 . . . . 166 . 70 24 4 . 75 48 365 . 108 86 216 54 910 187 504 Thermoelectric Energy+ 2354 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2354 Effects 30 | . . . . 2 . . . . . . 2 2 4 . 1 . 3 5 . . . . 6 4 . 1 . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 9 | . . . . . . . . . . . 1 . 2 . 1 . 1 2 . . . . . 1 . 1 . Interference 16 | . . . . 2 . . . . . . . 2 2 . . . 2 3 . . . . 5 . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Total Turns 177 | . . . . . . . . . . . . . . . . . . . . . . . . 177 . . . Longest Duration 51 | . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . 1 . . . . . . . . 2 . . . . . . . . . . . 3 3 8 . . Combat Hostiles 15 | . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 3 8 . . Parts Fried 58 | . . 1 . . . 1 . . . . 2 . . . . . . . 1 . . . 17 11 23 . 2 Impact Corruptions 26 | . . . . . . 1 . . . . 12 . . . . . . . . . . 1 3 . 6 1 2 Robots Melted 6 | . . . . . . 5 . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 33 | . 1 . . 1 6 13 3 . . . 2 . 4 2 . . . . . . . 1 . . . . . Heat Transferred 16799 | 75 500 1092 132 975 1321 4581 309 . . 50 348 . 2006 352 63 . . . 222 . 370 518 148 222 . . 3515 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 2 . 2 . . . . . . . . . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Maximum Alert Level 5 | . . . . 2 1 2 . . . . 2 . 1 . . . . 3 2 . . 2 3 2 5 5 5 Low Security (%) 42 | 100 100 . 100 63 97 70 . . . . 16 100 52 . . . . 15 . . 100 66 . . . . 43 Level 1 15 | . . . . 12 2 22 . . . . 6 . 47 . . . . 50 65 . . 13 25 19 3 . . Level 2 27 | . . . . 23 . 6 . . . . 76 . . . . . . 34 34 . . 20 34 80 29 . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . 39 . 7 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 41 100 40 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3179 | 10 117 . 97 590 238 421 . . . . 574 197 253 . . . . 703 674 . 76 602 1077 596 3179 2749 2422 Initial 1905 | . . . . . 218 100 . . . . 6 197 . . . . . 124 342 . . 9 336 591 308 1905 1752 Average 477 | . 41 . 14 210 24 129 . . . . 395 76 159 . . . . 383 382 . 23 187 587 455 1422 2383 1815 Influence Increases 18323 | 10 359 140 247 1013 99 938 35 90 . 405 1283 64 688 280 245 356 500 1185 1094 . 153 1142 1549 742 3598 1160 948 Destroy 0b10 Robot/C 8920 | . 140 80 40 460 40 400 20 80 . 200 600 . 220 220 100 180 440 460 360 . 60 580 720 280 2180 500 560 Destroy 0b10 Robot/NC 735 | 10 50 . 30 65 . 60 5 . . . 55 . 70 . . 15 15 55 20 . 5 40 80 5 70 40 45 Destroy Leader 1768 | . 40 . 30 160 . 166 10 10 . 30 148 . 68 30 10 . 30 132 46 . 12 136 182 122 230 78 98 Allied During Kill 585 | . . . . . . . . . . 160 33 . 2 . . 11 . 88 208 . . . 83 . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Successful Hack 297 | . 25 . 21 12 25 90 . . . . 53 . 29 . . . . 21 . . . . . . . 21 . Select Force Hacks 80 | . . . . . 30 . . . . . . . . . . . . . 50 . . . . . . . . Disable Machine 1245 | . 30 . . 75 . 45 . . . . 75 . 75 . . . . 45 120 . . 165 90 165 270 75 15 Anti-Garrison Action 600 | . . . . 200 . . . . . . . . . . . . . . . . . . . . 150 200 50 Destroy Structure 2338 | . 29 . 6 11 4 32 . . . . 274 64 104 . . . . 204 140 . 46 176 259 120 458 231 180 Advance Influence 100 | . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . Partial Spotted 195 | . 15 . 15 . . 15 . . . . 15 . 30 . . . . . 45 . . 15 30 . 15 . . Lose Combat Pursuer 1440 | . 30 60 105 30 . 30 . . . 15 30 . 90 30 135 150 15 180 105 . 30 30 105 30 225 15 . Influence Decreases 15901 | 10 307 192 247 453 659 519 454 42 48 395 729 628 443 348 405 247 428 684 1119 674 137 559 1097 1245 969 1598 1265 Entered New Map 5546 | . . 26 . . 342 . 156 . 48 . 4 367 . 92 34 17 126 74 357 674 . 7 263 460 240 1272 987 Time Decay 8957 | 10 297 156 194 393 317 519 298 42 . 310 625 241 443 246 371 130 292 510 222 . 137 532 634 735 699 326 278 Lost Part 230 | . 10 10 . 60 . . . . . . . . . 10 . . 10 10 . . . 20 20 50 30 . . Lost Ally 665 | . . . . . . . . . . 85 100 20 . . . 100 . 90 240 . . . 30 . . . . Purge Threat 503 | . . . 53 . . . . . . . . . . . . . . . 300 . . . 150 . . . . Squads Dispatched 121 | . 1 . 6 5 . 11 . . . . 10 . 6 . 1 . 1 11 5 . 3 12 12 3 15 11 8 Investigation 23 | . 1 . 2 3 . 2 . . . . 3 . 1 . . . . 2 2 . . . 1 1 2 3 . Extermination 44 | . . . . . . 7 . . . . 6 . 4 . . . . 3 1 . 2 5 5 2 5 3 1 Reinforcement 20 | . . . 1 2 . 2 . . . . 1 . 1 . 1 . . 4 . . 1 2 4 . 1 . . Assault 29 | . . . 2 . . . . . . . . . . . . . 1 2 2 . . 2 1 . 7 5 7 Garrison 5 | . . . 1 . . . . . . . . . . . . . . . . . . 3 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Distress Signals 60 | . 1 . 4 1 2 . . . . . 2 . 3 . . 1 24 4 2 . 1 . 1 . 4 3 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 684 | . 16 14 11 28 8 29 1 1 . 8 37 7 24 12 19 32 21 41 31 . 5 40 47 23 119 34 76 Peak Tracking Total 16 | . 3 6 3 4 2 4 1 4 . 5 5 4 6 5 5 16 7 9 12 . 3 5 5 7 10 10 8 Tactical Retreats 61 | . 1 2 4 2 . 2 . . . 1 2 2 2 2 4 4 1 5 2 . 1 2 5 4 11 2 . ECM-based Alert Blocks 13 | . . . . . . . . . . . . . . . . . . . . . . . . 7 5 1 . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Traps Triggered 29 | . 2 . . 1 . 5 . . . . 1 . 3 1 . . 1 . 1 . . 2 1 . 9 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Triggered 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Most Traps Carried 4 | . . 1 1 . . . 4 4 4 4 4 4 4 4 2 2 2 2 2 2 2 2 2 2 . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Machines Disabled 99 | . 2 . . 5 . 3 . . . . 5 . 5 . . 1 2 3 8 . . 11 6 11 29 5 3 Max in Single Turn 2 | . 2 . . 1 . 1 . . . . 2 . 1 . . 1 2 1 2 . . 1 1 1 2 1 2 Garrison Access 11 | . . . 1 1 . 1 . . . . 2 . 2 . . . . 1 . . . . 1 . 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Machines Accessed 97 | . 7 . 8 9 6 22 1 . 1 . 15 . 9 1 . 2 . 2 1 . . 2 3 1 2 5 . Terminals 38 | . 6 . 6 8 4 10 . . . . . . . . . . . . . . . . . . 1 3 . Fabricators 18 | . . . . . . 4 . . . . 6 . 3 . . . . 1 1 . . 1 1 . . 1 . Repair Stations 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 1 3 . . . . 4 . 1 . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . 2 . . . . 3 . 3 . . . . . . . . . 1 . . . . Garrison Access 12 | . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . . . 1 1 1 1 1 . Total Hacks 212 | . 17 . 18 18 18 47 1 . 6 . 33 . 18 1 . 3 . 4 1 . . 3 9 3 3 9 . Successful 116 | . 6 . 13 8 8 23 1 . 6 . 23 . 10 1 . 3 . 3 1 . . 1 3 1 1 4 . Failed 94 | . 10 . 5 10 9 24 . . . . 10 . 8 . . . . 1 . . . 2 6 2 2 5 . Catastrophic 15 | . . . . 5 . 4 . . . . 2 . 1 . . . . . . . . . . . 1 2 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 299 | . 12 . 2 10 15 9 . . . . 42 . 46 . . . . 32 13 . 6 14 24 25 19 24 6 Terminals 85 | . 14 . 11 17 14 22 . . . . . . . . . . . . . . . . . . 1 6 . Fabricators 45 | . . . . . . 6 . . . . 21 . 8 . . . . 3 1 . . 1 3 . . 2 . Repair Stations 6 | . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . 2 3 . . . . 5 . 1 . . . . . . . . . . . . . . Scanalyzers 33 | . . . 7 . . 12 . . . . 5 . 7 . . . . . . . . . 2 . . . . Garrison Access 19 | . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . . . 2 4 3 2 1 . Terminal Hacks 40 | . 3 . 6 5 4 7 1 . 6 . . . . 1 . 3 . . . . . . . . 1 3 . Record 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Part Schematic 8 | . . . . . . 2 . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . 2 . . 1 . . . . . . 1 . 1 . . . . . . . . . 3 . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . 2 . . . . 9 . 4 . . . . 2 . . . 1 1 . . . . Network Status 7 | . . . . . . 2 . . . . 2 . 1 . . . . . . . . 1 1 . . . . Load Schematic 5 | . . . . . . . . . . . 3 . 1 . . . . 1 . . . . . . . . . Build 7 | . . . . . . . . . . . 4 . 2 . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Refit 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . 7 . . 9 . . . . 4 . 1 . . . . . . . . . 1 . . . . Insert Component 10 | . . . 3 . . 4 . . . . 1 . 1 . . . . . . . . . 1 . . . . Analyze 10 | . . . 4 . . 5 . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . . . . 2 . 2 . . . . 1 . . . . 1 . . . . Seal Access 7 | . . . . . . 1 . . . . 2 . 2 . . . . 1 . . . . 1 . . . . Unauthorized Hacks 22 | . 2 . . 3 3 2 . . . . 6 . 3 . . . . . 1 . . . . 1 . 1 . Terminals 8 | . 2 . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . . 6 . 3 . . . . . 1 . . . . . . . . Prioritize 6 | . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 4 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 6 . 6 6 4 16 . . . . 10 . 6 . . . . 1 . . . 2 3 1 2 3 . Full Trace Events 13 | . . . 2 2 1 2 . . . . 2 . 1 . . . . 1 . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . . . . . 3 . . . . . . . . 4 5 3 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 168 | . . . 2 . . 5 . . 6 . 59 . 37 . . . . . . . . 1 10 8 40 . . Parts Built 10 | . . . . . . . . . . . 5 . 3 . . . . 2 . . . . . . . . . Authchips 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Time 442 | . . . . . . . . . . . 210 . 197 . . . . 35 . . . . . . . . . Total Part Build Rating 67 | . . . . . . . . . . . 30 . 25 . . . . 12 . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . 4 . . . . 1 . 1 . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . 3 . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 2 . . . Non-combat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . Robot Hacks Applied 6 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 2 . . . parse_system 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . find_chute 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . 1 . . . . . . . . . . . . . . . . . . 4 4 . 1 . . Machine Destruction 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Total Allies 63 | . . . . . . . . . 10 . 3 19 3 . . 6 . 5 13 . . . 3 . . 1 . Largest Group 19 | . . . . . . . . . 10 10 4 19 4 . . 5 . 4 10 . . . 3 . . 1 . Highest-Rated Group 702 | . . . . . . . . . 315 315 136 702 235 . . 259 . 412 481 . . . 323 . . 27 . Highest-Rated Ally 269 | . . . . . . . . . 42 42 42 50 70 . . 89 . 103 96 . . . 269 . . 27 . Zionite Dispatches 9 | . . . . . . . . . . . . . 1 . . . . 3 1 . . . 3 . . 1 . Heavy 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Light 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 30 | . . . . . . . . . . . 5 . 2 . . 5 . 4 1 . . . 9 1 1 2 . STAY 7 | . . . . . . . . . . . . . . . . 2 . 1 . . . . 3 . . 1 . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . DROP 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 13 | . . . . . . . . . . . 3 . 2 . . . . 2 1 . . . 3 1 1 . . Ally Attacks 284 | . . . . . . . . . . 42 45 64 18 . . 17 . 27 51 . . . 20 . . . . Total Damage 10966 | . . . . . . . . . . 829 851 2792 279 . . 605 . 1556 1786 . . . 2268 . . . . Kills 56 | . . . . . . . . . . 5 9 9 1 . . 3 . 8 11 . . . 10 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Active Infowar (turns) 32757 | 12 349 726 1063 1078 3200 2927 1388 1055 1101 1267 2320 692 1285 456 560 769 655 1267 333 108 436 1603 2142 2719 2531 712 3 Optics 1557 | . . . . . . . . . . . . . . . . . . . . . . . . . 1557 . . Sensors 24326 | . . . . . . 2486 1388 1055 1101 1267 2175 692 1285 456 560 769 655 1266 333 108 436 1549 2106 2694 1236 709 . IFF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terrain 1724 | . . . . . . . . . . . . . . . . . . 1 . . . . 1723 . . . . Seismic 6869 | 12 349 726 1063 1078 3200 441 . . . . . . . . . . . . . . . . . . . . . Decoding 787 | . . . . . . . . . . . 787 . . . . . . . . . . . . . . . . Cloaking 2681 | . . . . . . . . . . . . . . . . . . . . . 301 1034 . . 634 709 3 Jamming 96 | . . . . . . . . . . . . . . . . . . . . . . . 96 . . . . ECM 1243 | . . . . . . . . . . . . . . . . . . . . . . . . 488 147 606 2 Robot Analysis Total 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . . . . 3 2 2 . . . 2 1 . 2 . . . . . . . . . . Drone Launches 15 | . . . . . . . . . . . 4 . 2 . . . . 2 1 . . . 4 1 1 . . Drone Recoveries 15 | . . . . . . . . . . . 4 . 2 . . . . 2 1 . . . 4 1 1 . . Decoded 0b10 Intel 52 | . . . . . . . . . . . 52 . . . . . . . . . . . . . . . . Items 52 | . . . . . . . . . . . 52 . . . . . . . . . . . . . . . . Zionite Intel Received 55 | . . . . . . . . . . . 9 . 11 . . . . 7 2 . 1 3 3 7 5 6 1 Main Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Guard Positions 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 . Component Stockpiles 5 | . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . . 1 . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Component Schematics 6 | . . . . . . . . . . . 2 . 2 . . . . . . . . . . . 2 . . Prototype Schematics 6 | . . . . . . . . . . . 3 . 1 . . . . . . . . . 1 1 . . . Unaware Schematics 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . . . Unaware Analyses 6 | . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . 1 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Active Terminals 5 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . 1 Active Garrisons 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Depthwide Sectors/0 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Turns Passed 39188 | 87 728 961 1076 1078 3200 3130 1635 1055 1102 1287 2509 702 1404 536 1285 1076 924 1380 477 200 436 1809 2234 3687 2973 737 1480 Spaces Moved 30775 | 75 643 709 913 588 1339 2502 868 815 938 1140 2479 470 2280 935 1288 892 471 1454 542 19 613 897 1601 2308 2104 812 1080 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4211 | . . . . . 166 1180 353 . . . 820 . . . . . . . . . 133 . 182 1336 41 . . Legs 7958 | . . . . . . 611 515 670 . . 53 115 . . 230 853 471 44 . 16 313 37 1277 189 672 812 1080 Wheels 4432 | 74 643 709 913 588 1173 161 . . . . . . . . . . . 171 . . . . . . . . . Hover 10931 | . . . . . . 550 . 145 938 1140 1355 355 2280 935 1058 . . 203 . 2 21 303 61 212 1373 . . Flight 3242 | . . . . . . . . . . . 251 . . . . 39 . 1036 542 1 146 557 81 571 18 . . Fastest Speed 30 | 50 80 95 95 95 101 69 69 98 98 98 41 41 41 41 41 71 94 41 41 41 37 30 65 64 35 73 73 Average Speed 82 | 79 84 101 95 97 135 78 107 127 98 98 64 41 41 41 46 95 133 62 41 61 42 129 78 118 76 73 73 Slowest Speed 268 | 80 95 125 110 125 263 137 134 134 98 98 104 41 41 41 71 154 154 153 41 63 63 220 262 268 195 73 73 Overloaded Moves 176 | . . . . . . . . . . . . . . . . . . . . . . . . . 176 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . . . . . 8 9 . . 1 . 1 . . . Potential Cave-ins 62 | . . . . . . . . . . . 2 . . . . 2 . 5 3 . . 10 . . 38 . 2 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Exploration Rate (%) 64 | 4 93 33 77 79 99 60 91 87 90 93 69 96 56 96 70 90 65 43 41 6 17 71 45 96 61 29 42 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 18 | . . . . . 1 . . . 1 2 . . . . . . . 5 . . . 3 . 2 2 2 . Known Exits Taken 19 | . . . 1 1 . 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . Scrap Searched 18 | . . 2 . . . . 3 2 2 5 . . . 2 2 . . . . . . . . . . . . Spaces Dug 446 | . 6 7 3 . 1 32 . . . 19 54 . 35 6 2 . . 31 14 . 20 39 46 35 49 36 11 Terrain Destroyed 1459 | . 27 30 4 8 3 39 . 38 . 25 167 12 80 46 17 28 81 84 117 . 24 113 83 51 194 87 101 Melee 120 | . . . 3 . . 6 . . . 1 33 . . . . . . 14 6 . 15 9 26 . 1 6 . Projectile 599 | . . . 1 . 3 33 . . . 2 30 12 80 23 2 4 17 40 12 . 9 74 29 28 125 39 36 AOE 740 | . 27 30 . 8 . . . 38 . 22 104 . . 23 15 24 64 30 99 . . 30 28 23 68 42 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Total 42662 | 91 765 848 1072 929 2708 3525 1571 826 1122 1300 3186 943 2659 1060 1903 1110 707 1834 740 208 741 1425 2444 3162 3159 908 1716 Wait 8669 | 1 45 45 45 218 1317 802 675 4 175 150 432 429 254 81 517 134 160 246 131 182 78 331 632 599 578 14 394 Move 30712 | 74 642 708 912 587 1338 2501 867 814 937 1139 2479 469 2279 934 1287 891 470 1437 527 18 612 894 1600 2305 2100 811 1080 Hop 15 | . . . . . . . . . . . . . . . . . . 8 5 . . 1 . 1 . . . Pick Up 282 | 3 12 9 21 2 5 31 9 1 2 . 27 1 9 3 6 11 1 17 6 1 5 7 20 30 32 8 3 Fast Attach 179 | 8 5 3 17 11 4 9 1 . . . 12 2 10 . . 10 . 9 2 . 1 20 9 22 19 . 5 Attach 92 | . 1 5 6 . . 3 2 . . . 5 . 2 3 4 4 3 3 2 1 4 4 8 12 13 4 3 Detach 52 | . 1 . 2 . 1 1 1 . . . 1 . 2 3 2 3 . 4 3 . 1 2 4 7 12 1 1 Swap 376 | . 10 19 11 3 2 20 3 2 3 4 41 1 20 10 6 1 12 21 10 1 3 20 21 40 64 9 19 Drop 364 | 1 10 7 30 7 21 21 8 1 5 . 33 2 9 1 7 21 2 18 11 5 1 29 19 43 35 5 12 Fire 1624 | 4 39 52 21 72 20 127 5 4 . 6 71 39 74 22 74 10 55 49 30 . 19 103 95 99 292 50 192 Melee 224 | . . . 7 2 . 10 . . . 1 85 . . . . . . 22 13 . 17 14 34 2 4 6 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . 8 . . . . . . . . . . . . 4 . . . . . 1 . 10 . . Rewire 26 | . . . . . . . . . . . . . . . . 25 . . . . . . 1 . . . . Trap 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . Miscellaneous 19 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Central database locked down 270 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 14) 457 | -10/Materials | Discovered new exit (range 9) 502 | -10/Materials | Discovered new exit (range 13) 693 | -10/Materials | Discovered new exit (range 6) 752 | -10/Materials | Discovered new exit (range 5) 816 | -10/Materials | Entered Subcaves 817 | -10/Subcaves | Approached by a straggling Scientist 898 | -10/Subcaves | Discovered new exit (range 9) 899 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 934 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1001 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1082 | -10/Subcaves | Identified exit to Recycling 1300 | -10/Subcaves | Core integrity fell below 50% 1355 | -10/Subcaves | Core integrity fell below 20% 1596 | -10/Subcaves | Disturbed a concealed Subdweller 1645 | -10/Subcaves | Lost 3 parts (1p1n1u) 1651 | -10/Subcaves | Build established: Scavenger-Mutant 1777 | -10/Subcaves | Entered Materials 1777 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1778 | -8/Materials | Identified exit to Storage 1901 | -8/Materials | Garrison activated, responded to threat 2099 | -8/Materials | Discovered new exit (range 9) 2281 | -8/Materials | Discovered new exit (range 15) 2403 | -8/Materials | Build established: Scavenger-Tank 2460 | -8/Materials | Met 7R-MNS 2517 | -8/Materials | Discovered new exit (range 16) 2540 | -8/Materials | Attacked by 7R-MNS 2557 | -8/Materials | 7R-MNS lamented failing the tripod run 2557 | -8/Materials | Destroyed 7R-MNS 2853 | -8/Materials | Entered Storage 2854 | -8/Storage | Build established: Scavenger-Mutant 3635 | -8/Storage | Lost 4 parts (3n1w) 3732 | -8/Storage | Discovered new exit (range 15) 3848 | -8/Storage | Used back door to open Recycling access 3931 | -8/Storage | Entered Recycling 3992 | -8/Recycling | Build established: Scavenger-Gunner 4199 | -8/Recycling | Found Prototype Device 4199 | -8/Recycling | Identified Scrap Engine 4650 | -8/Recycling | Build established: Construct 4949 | -8/Recycling | Discovered new exit (range 9) 7131 | -8/Recycling | Entered Factory 7131 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 7377 | -6/Factory | Spotted B-75 Beast 7385 | -6/Factory | Destroyed B-75 Beast 7543 | -6/Factory | Discovered new exit (range 15) 7573 | -6/Factory | Identified exit to Lower Caves 7852 | -6/Factory | Discovered new exit (range 16) 8448 | -6/Factory | Discovered exit to Lower Caves (range 3) 9050 | -6/Factory | Allied Derelicts emerged from ambush trap array 10261 | -6/Factory | Entered Lower Caves 10523 | -6/Lower Caves | Encountered a Warlord checkpoint 11714 | -6/Lower Caves | Discovered new exit (range 9) 11727 | -6/Lower Caves | Identified exit to Lower Caves 11896 | -6/Lower Caves | Entered another Lower Caves area 12084 | -6/Lower Caves | Discovered new exit (range 7) 12091 | -6/Lower Caves | Identified exit to Factory 12511 | -6/Lower Caves | Learned location of 1 exit from Factory 12712 | -6/Lower Caves | Learned 4 Factory zone layouts 12870 | -6/Lower Caves | Discovered new exit (range 10) 12880 | -6/Lower Caves | Identified exit to Zion 12951 | -6/Lower Caves | Entered Zion 12978 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13022 | -6/Zion | Learned Factory trap positions 13046 | -6/Zion | Discovered new exit (range 16) 13145 | -6/Zion | Learned Factory emergency access door positions 13162 | -6/Zion | Learned location of 1 exit from Factory 13205 | -6/Zion | Learned location of Warlord (-5) 13413 | -6/Zion | Learned Factory repair station intel 13449 | -6/Zion | Met Imprinter 13618 | -6/Zion | Given the Hacking Drone Bay 13622 | -6/Zion | Found Prototype Device 13725 | -6/Zion | Imprinted 13727 | -6/Zion | Declared Zion's savior 13801 | -6/Zion | Gained Derelict followers 13880 | -6/Zion | Identified Hacking Drone Bay 13960 | -6/Zion | Identified exit to Proximity Caves 14053 | -6/Zion | Entered Proximity Caves 14053 | -5/Proximity Caves | Accompanied by 10 allies 15075 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15127 | -5/Proximity Caves | Discovered exit to Factory (range 6) 15340 | -5/Proximity Caves | Entered Factory 15340 | -5/Factory | Accompanied by 4 allies 15340 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15341 | -5/Factory | Identified exit to Upper Caves 15342 | -5/Factory | Identified exit to Factory 15344 | -5/Factory | Loaded intel: 80 trap records 15346 | -5/Factory | Loaded intel: 6 repair station locations 15423 | -5/Factory | Retrieved Zion intel report: Active Terminals 15533 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15618 | -5/Factory | Retrieved Zion intel report: Component Schematics 15690 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15878 | -5/Factory | Retrieved Zion intel report: Guard Positions 15889 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 15905 | -5/Factory | Fabricated Ion Burst Cannon? 16133 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16224 | -5/Factory | Discovered exit to Factory (range 7) 16289 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16340 | -5/Factory | Fabricated Cld. Gravmag System? 16356 | -5/Factory | System corruption reached 10% 16484 | -5/Factory | Spotted B-75 Beast 16611 | -5/Factory | Fabricated Centrium Leg (x1) 16822 | -5/Factory | Retrieved Zion intel report: Component Schematics 16903 | -5/Factory | Terminal network hard line cut 17399 | -5/Factory | Found Prototype Hackware 17424 | -5/Factory | Discovered exit to Upper Caves (range 12) 17448 | -5/Factory | Discovered exit to Factory (range 3) 17539 | -5/Factory | Fabricated Hvy. Flak Cannon (x2) 17849 | -5/Factory | Sucked down chute 17849 | -5/Factory | Entered Waste 17891 | -5/Waste | Spotted C-40 Crusher 17919 | -5/Waste | Destroyed C-40 Crusher 17932 | -5/Waste | Spotted C-40 Crusher 17945 | -5/Waste | Spotted C-40 Crusher 17972 | -5/Waste | Destroyed C-40 Crusher 17997 | -5/Waste | Spotted C-40 Crusher 18009 | -5/Waste | Spotted C-40 Crusher 18053 | -5/Waste | Spotted C-40 Crusher 18062 | -5/Waste | Discovered new exit (range 12) 18067 | -5/Waste | Warlord forces began an assault 18084 | -5/Waste | Allies destroyed C-40 Crusher 18092 | -5/Waste | Allies destroyed C-40 Crusher 18095 | -5/Waste | Allies destroyed C-40 Crusher 18125 | -5/Waste | Lost 6 allies 18551 | -5/Waste | Identified exit to Factory 18551 | -5/Waste | Entered Factory 18551 | -5/Factory | Accompanied by 1 ally 18621 | -5/Factory | Zion Light squad teleported in 18646 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 18661 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 18687 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18747 | -5/Factory | Lost 4 allies 18754 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 19300 | -5/Factory | Retrieved Zion intel report: Main Access 19355 | -5/Factory | Fabricated Lgt. Quantum Reactor? 19361 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 19417 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 19424 | -5/Factory | Retrieved Zion intel report: Active Garrisons 19450 | -5/Factory | Discovered exit to Upper Caves (range 11) 19454 | -5/Factory | Retrieved Zion intel report: Component Schematics 19460 | -5/Factory | Retrieved Zion intel report: Component Schematics 19555 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19564 | -5/Factory | Retrieved Zion intel report: Active Terminals 19824 | -5/Factory | Terminal network hard line cut 19888 | -5/Factory | Fabricated Shield Leg? 19908 | -5/Factory | Unchained authorized (DW-4LL) 19955 | -5/Factory | Entered Upper Caves 19957 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19980 | -5/Upper Caves | Learned 4 Factory zone layouts 20061 | -5/Upper Caves | Spotted B-75 Beast 20089 | -5/Upper Caves | Destroyed B-75 Beast 20132 | -5/Upper Caves | Identified exit to Upper Caves 20491 | -5/Upper Caves | Entered another Upper Caves area 20526 | -5/Upper Caves | Discovered exit to Factory (range 7) 20578 | -5/Upper Caves | Unchained authorized (DW-4LL) 20784 | -5/Upper Caves | Discovered new exit (range 8) 20787 | -5/Upper Caves | Identified exit to Warlord 20796 | -5/Upper Caves | DW-4LL burst out of a wall 21049 | -5/Upper Caves | DW-4LL burst out of a wall 21516 | -5/Upper Caves | Destroyed DW-4LL 21776 | -5/Upper Caves | Entered Warlord 21801 | -5/Warlord | System corruption cleaned by Quarantine Array 21936 | -5/Warlord | Rebuked by Warlord 21961 | -5/Warlord | Warlord's base attacked by MAIN.C 22009 | -5/Warlord | Found Prototype Processor 22009 | -5/Warlord | Identified Exp. Targeting Computer 22013 | -5/Warlord | Found Prototype Processor 22013 | -5/Warlord | Identified Exp. Core Analyzer 22084 | -5/Warlord | Found Prototype Energy Gun 22084 | -5/Warlord | Identified Vortex Rifle 22091 | -5/Warlord | Found Vortex Rifle 22211 | -5/Warlord | Found Prototype Special Weapon 22211 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 22221 | -5/Warlord | Found RU-N14's Throwing Claymores v3 22223 | -5/Warlord | Found RU-N14's Throwing Claymores v3 22226 | -5/Warlord | Found RU-N14's Throwing Claymores v3 22230 | -5/Warlord | Found RU-N14's Throwing Claymores v3 22232 | -5/Warlord | Found RU-N14's Throwing Claymores v3 22271 | -5/Warlord | Build established: Commander-Construct 22311 | -5/Warlord | Warlord forces counterattacked 22347 | -5/Warlord | Spotted Executioner 22382 | -5/Warlord | Spotted Striker 22384 | -5/Warlord | Spotted Striker 22448 | -5/Warlord | Lost 10 allies 22544 | -5/Warlord | Spotted Striker 22563 | -5/Warlord | Rewired Striker 22570 | -5/Warlord | Lost 9 allies 22636 | -5/Warlord | Warlord base infiltrated, sounded retreat 22740 | -5/Warlord | Spotted Executioner 22742 | -5/Warlord | Spotted Executioner 22788 | -5/Warlord | Lost 12 allies 22791 | -5/Warlord | Spotted Executioner 22802 | -5/Warlord | Destroyed Executioner 22822 | -5/Warlord | Build established: Construct 22824 | -5/Warlord | Discovered new exit (range 15) 22829 | -5/Warlord | Lost 4 allies 22831 | -5/Warlord | Destroyed 8 combat bots 22852 | -5/Warlord | Entered Proximity Caves 22942 | -4/Proximity Caves | Learned 4 Research zone layouts 22995 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23255 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23293 | -4/Proximity Caves | Destroyed 8 combat bots 23481 | -4/Proximity Caves | Core integrity fell below 50% 23776 | -4/Proximity Caves | Entered Factory 23776 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 23777 | -4/Factory | Identified exit to Armory 23790 | -4/Factory | Identified Exp. Hacking Suite 23827 | -4/Factory | Fabricated Field Propulsion Drive (x2) 24075 | -4/Factory | Found Prototype Device 24075 | -4/Factory | Identified Adv. EM Shield 24239 | -4/Factory | Discovered new exit (range 9) 24251 | -4/Factory | Discovered new exit (range 15) 24311 | -4/Factory | Retrieved Zion intel report: Active Terminals 24329 | -4/Factory | Retrieved Zion intel report: Trap Installations 24330 | -4/Factory | Zion Heavy squad teleported in 24530 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 24591 | -4/Factory | Discovered new exit (range 14) 24601 | -4/Factory | Identified exit to Research 24687 | -4/Factory | Retrieved Zion intel report: Main Access 24688 | -4/Factory | Zion Heavy squad teleported in 24688 | -4/Factory | Discovered new exit (range 4) 24690 | -4/Factory | Identified exit to Upper Caves 24753 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 24776 | -4/Factory | First assault squad dispatched 24875 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 24933 | -4/Factory | Retrieved Zion intel report: Branch Access 24934 | -4/Factory | Zion Hacking Resupply teleported in 24938 | -4/Factory | Found Exp. Hacking Suite 25156 | -4/Factory | Entered Armory 25175 | -4/Armory | Zion Light squad teleported in 25249 | -4/Armory | Retrieved Zion intel report: Active Garrisons 25304 | -4/Armory | Lost 3 allies 25346 | -4/Armory | Found Quantum Capacitor 25443 | -4/Armory | Retrieved Zion intel report: Component Stockpiles 25462 | -4/Armory | Discovered exit to Research (range 5) 25470 | -4/Armory | Spotted B-86 Titan 25507 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 25582 | -4/Armory | Lost 3 allies 25615 | -4/Armory | Discovered new exit (range 3) 25615 | -4/Armory | Identified exit to Lab 25633 | -4/Armory | Entered Lab 25727 | -4/Lab | Discovered exit to Research (range 9) 25734 | -4/Lab | Unable to decrypt terminal 25833 | -4/Lab | Entered Research 25833 | -3/Research | Evolved 2 slots: Utility x2 26098 | -3/Research | Discovered new exit (range 5) 26100 | -3/Research | Identified exit to Research 26189 | -3/Research | Retrieved Zion intel report: Emergency Access 26262 | -3/Research | Discovered new exit (range 14) 26266 | -3/Research | Identified exit to Testing 26269 | -3/Research | Entered Testing 26424 | -3/Testing | Found Prototype Hackware 26424 | -3/Testing | Identified Ghost Barrier 26434 | -3/Testing | Found Prototype Ballistic Cannon 26434 | -3/Testing | Identified Omega Cannon 26455 | -3/Testing | Found Prototype Processor 26455 | -3/Testing | Identified Exp. Signal Interpreter 26523 | -3/Testing | Discovered exit to Research (range 12) 26532 | -3/Testing | Found Prototype Energy Cannon 26532 | -3/Testing | Identified Hpw. Disruptor Cannon 26649 | -3/Testing | Found Prototype Launcher 26649 | -3/Testing | Identified Tactical Quantum Warhead 26674 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 26709 | -3/Testing | Build established: Hacker-Construct 26900 | -3/Testing | Found Prototype Ballistic Cannon 26945 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 27216 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-3 27231 | -3/Testing | Found Prototype Protection 27243 | -3/Testing | Crushed by falling debris 27255 | -3/Testing | Garrison activated, responded to threat 27674 | -3/Testing | Terminal network hard line cut 27701 | -3/Testing | System corruption reached 10% 28019 | -3/Testing | First assault squad dispatched 28078 | -3/Testing | Entered Research 28078 | -2/Research | Evolved 2 slots: Utility x2 28118 | -2/Research | Zion Infowar Resupply teleported in 28131 | -2/Research | Found Exp. Signal Interpreter 28271 | -2/Research | Garrison activated, responded to threat 28276 | -2/Research | Found Prototype Device 28280 | -2/Research | Found Prototype Device 28428 | -2/Research | Identified Exp. EM Shield (x2) 28449 | -2/Research | Retrieved Zion intel report: Trap Installations 28450 | -2/Research | Zion Zionite Resupply teleported in 28767 | -2/Research | Retrieved Zion intel report: Prototype Schematics 29112 | -2/Research | Retrieved Zion intel report: Unaware Schematics 29113 | -2/Research | Zion Experimental squad teleported in 29141 | -2/Research | Identified Perforator 29520 | -2/Research | Discovered new exit (range 13) 29530 | -2/Research | Identified exit to Access 29554 | -2/Research | Terminal network hard line cut 29578 | -2/Research | First assault squad dispatched 29713 | -2/Research | Found Zio. Shade Armor 29753 | -2/Research | Found Zio. Shade Armor 29777 | -2/Research | Spotted B-90 Cyclops 29834 | -2/Research | Destroyed B-90 Cyclops 30004 | -2/Research | Found Quantum Capacitor 30150 | -2/Research | Discovered new exit (range 12) 30165 | -2/Research | Identified exit to Quarantine 30312 | -2/Research | Entered Quarantine 30341 | -2/Quarantine | Found Alien Artifact 30366 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 30389 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 30401 | -2/Quarantine | Cryocooling Duct disabled 30416 | -2/Quarantine | Ambient heat levels rising (+20) 30416 | -2/Quarantine | Non-combat units ordered to evacuate 30438 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 30468 | -2/Quarantine | Found Prototype Launcher 30468 | -2/Quarantine | Identified Ragnarok Missile Launcher 30488 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 30618 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 30649 | -2/Quarantine | System corruption reached 10% 30680 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 30691 | -2/Quarantine | Cryocooling Duct disabled 30697 | -2/Quarantine | Cryocooling Duct disabled 30706 | -2/Quarantine | Ambient heat levels rising (+20) 30706 | -2/Quarantine | Combat units ordered to evacuate 30712 | -2/Quarantine | Ambient heat levels rising (+20) 30745 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 30806 | -2/Quarantine | Quarantine Guard activated 30816 | -2/Quarantine | Spotted Quarantine Guard 30817 | -2/Quarantine | Spotted Quarantine Guard 30817 | -2/Quarantine | Spotted Quarantine Guard 30841 | -2/Quarantine | Spotted Quarantine Guard 30850 | -2/Quarantine | Spotted Quarantine Guard 30852 | -2/Quarantine | Spotted Quarantine Guard 30907 | -2/Quarantine | Spotted Quarantine Guard 30923 | -2/Quarantine | Spotted Quarantine Guard 30957 | -2/Quarantine | Spotted Quarantine Guard 30969 | -2/Quarantine | Spotted Quarantine Guard 31175 | -2/Quarantine | Build established: Construct 31646 | -2/Quarantine | Destroyed Quarantine Guard 31679 | -2/Quarantine | Destroyed Quarantine Guard 31694 | -2/Quarantine | Destroyed Quarantine Guard 31739 | -2/Quarantine | Terminal network hard line cut 31791 | -2/Quarantine | Destroyed Quarantine Guard 32026 | -2/Quarantine | Destroyed Quarantine Guard 32038 | -2/Quarantine | Destroyed Quarantine Guard 32344 | -2/Quarantine | Discovered exit to Access (range 15) 32361 | -2/Quarantine | Destroyed Quarantine Guard 32419 | -2/Quarantine | Destroyed Quarantine Guard 32473 | -2/Quarantine | Found Alien Artifact 32565 | -2/Quarantine | Found Prototype Device 32565 | -2/Quarantine | Identified Exp. Actuator Array 32570 | -2/Quarantine | Found Prototype Device 32570 | -2/Quarantine | Identified Thermal Barrier 32640 | -2/Quarantine | Spotted Quarantine Guard 32677 | -2/Quarantine | Destroyed Quarantine Guard 32984 | -2/Quarantine | Found Alien Artifact 32986 | -2/Quarantine | Identified Dimensional Node Initializer 32986 | -2/Quarantine | Initialized slip node 32990 | -2/Quarantine | Found Dimensional Node Initializer 32998 | -2/Quarantine | Found Alien Artifact 33000 | -2/Quarantine | Found Alien Artifact 33001 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 33001 | -2/Quarantine | Warped through subspace to slip node 33003 | -2/Quarantine | Found Alien Artifact 33003 | -2/Quarantine | Identified Transdimensional Reconstructor 33003 | -2/Quarantine | Warped through subspace to slip node 33008 | -2/Quarantine | Found Transdimensional Reconstructor 33100 | -2/Quarantine | Found Alien Energy Cannon 33294 | -2/Quarantine | Spotted Fortress 33351 | -2/Quarantine | Destroyed Fortress 33373 | -2/Quarantine | Found Exp. EM Shield 33379 | -2/Quarantine | Found Exp. Force Field 33730 | -2/Quarantine | Identified SHELL Armor 33897 | -2/Quarantine | Discovered new exit (range 7) 33897 | -2/Quarantine | Discovered new exit (range 6) 33897 | -2/Quarantine | Spotted Quarantine Guard 33905 | -2/Quarantine | Destroyed Quarantine Guard 33908 | -2/Quarantine | Destroyed Quarantine Guard 33919 | -2/Quarantine | Identified exit to Protoforge 33921 | -2/Quarantine | Identified exit to Section 7 33999 | -2/Quarantine | Entered Protoforge 34021 | -2/Protoforge | Superfortress began startup sequence 34089 | -2/Protoforge | Spotted Hotshot 34090 | -2/Protoforge | Spotted Hotshot 34100 | -2/Protoforge | Spotted Hotshot 34104 | -2/Protoforge | Destroyed Hotshot 34114 | -2/Protoforge | Destroyed Hotshot 34146 | -2/Protoforge | Spotted Hotshot 34154 | -2/Protoforge | Destroyed Hotshot 34158 | -2/Protoforge | Destroyed Hotshot 34168 | -2/Protoforge | Spotted Hotshot 34172 | -2/Protoforge | Destroyed Hotshot 34263 | -2/Protoforge | Spotted Hotshot 34265 | -2/Protoforge | Spotted Hotshot 34267 | -2/Protoforge | Spotted Hotshot 34269 | -2/Protoforge | Spotted Hotshot 34296 | -2/Protoforge | Spotted Hotshot 34297 | -2/Protoforge | Spotted Hotshot 34305 | -2/Protoforge | Retrieved Zion intel report: Guard Positions 34360 | -2/Protoforge | Retrieved Zion intel report: Unaware Analyses 34408 | -2/Protoforge | Spotted EXE-6 34408 | -2/Protoforge | Spotted EXE-6 34450 | -2/Protoforge | Spotted AP7-3 34468 | -2/Protoforge | Destroyed AP7-3 34487 | -2/Protoforge | Spotted AP7-3 34552 | -2/Protoforge | Destroyed AP7-3 34567 | -2/Protoforge | Found Exp. Targeting Computer 34725 | -2/Protoforge | Destroyed EXE-6 34736 | -2/Protoforge | Destroyed EXE-6 34747 | -2/Protoforge | Found Exp. Core Analyzer 34748 | -2/Protoforge | Spotted SKR-2 34760 | -2/Protoforge | Found Prototype Device 34761 | -2/Protoforge | Identified Exp. Kinecellerator 34816 | -2/Protoforge | Retrieved Zion intel report: Depthwide Sectors/-1 34830 | -2/Protoforge | Retrieved Zion intel report: Component Schematics 34871 | -2/Protoforge | Retrieved Zion intel report: Component Schematics 34895 | -2/Protoforge | Initialized slip node 34918 | -2/Protoforge | Found Prototype Device 34918 | -2/Protoforge | Identified Cep. Weapon Articulator 34943 | -2/Protoforge | Additional patrols dispatched to research labs 34946 | -2/Protoforge | Spotted Immortal 34949 | -2/Protoforge | Spotted Immortal 34950 | -2/Protoforge | Spotted Immortal 34969 | -2/Protoforge | Crushed by falling debris 34986 | -2/Protoforge | Crushed by falling debris 34989 | -2/Protoforge | Spotted Decapitator 34991 | -2/Protoforge | Spotted Decapitator 34991 | -2/Protoforge | Spotted Decapitator 34991 | -2/Protoforge | Spotted Decapitator 34996 | -2/Protoforge | Destroyed Decapitator 34996 | -2/Protoforge | Destroyed Decapitator 35001 | -2/Protoforge | Destroyed Decapitator 35001 | -2/Protoforge | Destroyed Decapitator 35011 | -2/Protoforge | Crushed by falling debris 35058 | -2/Protoforge | Spotted Immortal 35058 | -2/Protoforge | Spotted Immortal 35088 | -2/Protoforge | Destroyed Immortal 35100 | -2/Protoforge | Destroyed Immortal 35103 | -2/Protoforge | Destroyed Immortal 35141 | -2/Protoforge | Found Prototype Device 35142 | -2/Protoforge | Identified Crosscalibrator 35150 | -2/Protoforge | Forge Plexus network access discovered 35295 | -2/Protoforge | Destroyed 12 combat bots 35322 | -2/Protoforge | Spotted V937-v 35351 | -2/Protoforge | Spotted Decapitator 35351 | -2/Protoforge | Spotted Decapitator 35351 | -2/Protoforge | Spotted Decapitator 35351 | -2/Protoforge | Spotted Decapitator 35352 | -2/Protoforge | Destroyed Decapitator 35352 | -2/Protoforge | Destroyed Decapitator 35356 | -2/Protoforge | Destroyed Decapitator 35358 | -2/Protoforge | Destroyed Decapitator 35367 | -2/Protoforge | Destroyed Immortal 35374 | -2/Protoforge | Destroyed Immortal 35381 | -2/Protoforge | Found Prototype Device 35381 | -2/Protoforge | Identified Exp. Cloaking Device 35384 | -2/Protoforge | Found Prototype Device 35384 | -2/Protoforge | Identified Cep. Antimissile System 35409 | -2/Protoforge | Found Cep. Zero-point Core 35433 | -2/Protoforge | Spotted V168-r 35440 | -2/Protoforge | Destroyed V168-r 35446 | -2/Protoforge | Found Prototype Device 35446 | -2/Protoforge | Identified Exp. Shock Absorption System 35499 | -2/Protoforge | First assault squad dispatched 35552 | -2/Protoforge | Terminal network hard line cut 35755 | -2/Protoforge | Destroyed 7 combat bots 35856 | -2/Protoforge | Found Cep. Helical Railcannon 35857 | -2/Protoforge | Found Faulty Cep. Helical Railcannon 35862 | -2/Protoforge | Found Cep. Deflector Sword 36074 | -2/Protoforge | Spotted V812-i 36075 | -2/Protoforge | Spotted V354-f 36101 | -2/Protoforge | Destroyed 10 combat bots 36208 | -2/Protoforge | Spotted V601-f 36208 | -2/Protoforge | Spotted V099-q 36237 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 36239 | -2/Protoforge | Found Cep. Tiamat Rocket Array 36292 | -2/Protoforge | Spotted Decapitator 36292 | -2/Protoforge | Spotted Decapitator 36294 | -2/Protoforge | Spotted Decapitator 36295 | -2/Protoforge | Spotted Decapitator 36300 | -2/Protoforge | Destroyed Decapitator 36300 | -2/Protoforge | Destroyed Decapitator 36300 | -2/Protoforge | Destroyed Decapitator 36302 | -2/Protoforge | Destroyed Decapitator 36343 | -2/Protoforge | Found Cep. Weapon Articulator 36346 | -2/Protoforge | Found Exp. Kinecellerator 36353 | -2/Protoforge | Found Faulty Cep. Countertargeting System 36375 | -2/Protoforge | Found Faulty Mni. Quantum Capacitor 36380 | -2/Protoforge | Identified Subatomic Replicator 36380 | -2/Protoforge | Used Subatomic Replicator to replicate Faulty Mni. Quantum Capacitor 36390 | -2/Protoforge | Found Faulty Cep. Countertargeting System 36409 | -2/Protoforge | Spotted Hotshot 36410 | -2/Protoforge | Destroyed Hotshot 36411 | -2/Protoforge | Spotted Hotshot 36412 | -2/Protoforge | Destroyed Hotshot 36415 | -2/Protoforge | Spotted Hotshot 36415 | -2/Protoforge | Destroyed Hotshot 36417 | -2/Protoforge | Spotted Hotshot 36417 | -2/Protoforge | Destroyed Hotshot 36452 | -2/Protoforge | Spotted V449-e 36452 | -2/Protoforge | Spotted V761-b 36457 | -2/Protoforge | Spotted Immortal 36457 | -2/Protoforge | Spotted Immortal 36486 | -2/Protoforge | Spotted V778-e 36489 | -2/Protoforge | Found Cep. NT7 Matterbank 36492 | -2/Protoforge | Found Cep. NT7 Matterbank 36496 | -2/Protoforge | Found Cep. Matter Streamer 36518 | -2/Protoforge | Destroyed Immortal 36539 | -2/Protoforge | Destroyed V761-b 36544 | -2/Protoforge | Destroyed V449-e 36544 | -2/Protoforge | Destroyed Immortal 36546 | -2/Protoforge | Destroyed V778-e 36552 | -2/Protoforge | Found Prototype Device 36552 | -2/Protoforge | Identified Exp. Shield Generator 36554 | -2/Protoforge | Found Exp. Armor Integrity Analyzer 36568 | -2/Protoforge | Found Cep. Antigrav Storage Unit 36662 | -2/Protoforge | Found Faulty Cep. Phase Shift Module 36671 | -2/Protoforge | Found Faulty Cep. Phase Shift Module 36691 | -2/Protoforge | Spotted AP7-3 36697 | -2/Protoforge | Spotted AP7-3 36707 | -2/Protoforge | Core integrity fell below 50% 36710 | -2/Protoforge | Destroyed AP7-3 36716 | -2/Protoforge | Destroyed AP7-3 36733 | -2/Protoforge | System corruption reached 30% 36738 | -2/Protoforge | Found Prototype Processor 36738 | -2/Protoforge | Identified Exp. Target Analyzer 36740 | -2/Protoforge | Found Prototype Device 36740 | -2/Protoforge | Identified Exp. ECM Suite 36777 | -2/Protoforge | Found Cep. Cloak Mesh 36779 | -2/Protoforge | Found Cep. Thermoelectric Network 36781 | -2/Protoforge | Found Cep. Blasthammer 36784 | -2/Protoforge | Found Cep. Impact Drone Bay 36788 | -2/Protoforge | Warped through subspace to slip node 36849 | -2/Protoforge | Destroyed 10 combat bots 36900 | -2/Protoforge | Spotted Hotshot 36901 | -2/Protoforge | Destroyed Hotshot 36902 | -2/Protoforge | Spotted Hotshot 36908 | -2/Protoforge | Spotted Hotshot 36913 | -2/Protoforge | Spotted Hotshot 36918 | -2/Protoforge | Destroyed Hotshot 36920 | -2/Protoforge | Destroyed Hotshot 36920 | -2/Protoforge | Destroyed Hotshot 36941 | -2/Protoforge | Destroyed 10 combat bots 36969 | -2/Protoforge | Discovered exit to Access (range 5) 36972 | -2/Protoforge | Entered Access 36972 | -1/Access | Evolved 2 slots: Utility x2 37129 | -1/Access | Unchained authorized (QV-33N) 37222 | -1/Access | First assault squad dispatched 37326 | -1/Access | Destroyed 19 combat bots 37341 | -1/Access | Retrieved Zion intel report: Main Access 37341 | -1/Access | Identified exit to Surface 37519 | -1/Access | Retrieved Zion intel report: Guard Positions 37522 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 37543 | -1/Access | Retrieved Zion intel report: Emergency Access 37551 | -1/Access | Retrieved Zion intel report: Active Garrisons 37589 | -1/Access | Build established: Infiltrator-Construct 37599 | -1/Access | Retrieved Zion intel report: Unaware Analyses 37600 | -1/Access | Zion Hacking Resupply teleported in 37704 | -1/Access | Discovered new exit (range 7) 37709 | -1/Access | Entered Command 37907 | -1/Command | Retrieved Zion intel report: Active Terminals 37959 | -1/Command | First assault squad dispatched 38016 | -1/Command | Build established: Construct 38145 | -1/Command | Spotted B-99 Colossus 38269 | -1/Command | Phase Generator disabled 38313 | -1/Command | High security lockdown imminent 38371 | -1/Command | Spotted Combat Programmer 38393 | -1/Command | High security lockdown engaged 38414 | -1/Command | Identified Terrabomb 38414 | -1/Command | Used Terrabomb 38414 | -1/Command | Spotted M Guard 38414 | -1/Command | Spotted M Guard 38414 | -1/Command | Spotted Combat Programmer 38432 | -1/Command | Met MAIN.C 38444 | -1/Command | 0b10 Conduit disabled 38457 | -1/Command | Destroyed MAIN.C Shell 38458 | -1/Command | Surrendered to MAIN.C 38458 | -1/Command | Loaded intel: 65 machine locations 38458 | -1/Command | Loaded intel: 107 trap records 38458 | -1/Command | Discovered exit to Surface (range 70) 38458 | -1/Command | Discovered exit to Surface (range 42) 38516 | -1/Command | Found Prototype Device 38516 | -1/Command | Identified Exp. System Purifier 38522 | -1/Command | Found Prototype Device 38522 | -1/Command | Identified Exp. Focal Shield 38549 | -1/Command | MAIN.C activated Command garrisons 38586 | -1/Command | Unknown forces attacked Command 38586 | -1/Command | Spotted EQ-000 38586 | -1/Command | Spotted EQ-003 38586 | -1/Command | Spotted EQ-004 38586 | -1/Command | Spotted EQ-001 38586 | -1/Command | Spotted EQ-006 38588 | -1/Command | Destroyed EQ-001 38600 | -1/Command | Destroyed EQ-003 38601 | -1/Command | Destroyed EQ-000 38603 | -1/Command | Destroyed EQ-004 38637 | -1/Command | Lost 17 allies 38686 | -1/Command | Spotted EQ-019 38686 | -1/Command | Spotted EQ-021 38686 | -1/Command | Spotted EQ-018 38686 | -1/Command | Spotted EQ-022 38686 | -1/Command | Spotted EQ-020 38686 | -1/Command | Spotted EQ-037 38687 | -1/Command | Spotted EQ-023 38700 | -1/Command | Destroyed EQ-020 38702 | -1/Command | Destroyed EQ-023 38706 | -1/Command | Destroyed EQ-018 38715 | -1/Command | Destroyed EQ-019 38773 | -1/Command | Lost 10 allies 38800 | -1/Command | Spotted EQ-038 38800 | -1/Command | Spotted EQ-040 38800 | -1/Command | Spotted EQ-039 38803 | -1/Command | Destroyed EQ-040 38804 | -1/Command | Destroyed EQ-038 38806 | -1/Command | Destroyed EQ-039 38863 | -1/Command | Spotted EQ-047 38887 | -1/Command | Spotted EQ-054 38888 | -1/Command | Destroyed EQ-054 38888 | -1/Command | Spotted EQ-027 38898 | -1/Command | Destroyed EQ-027 38901 | -1/Command | Spotted EQ-055 38905 | -1/Command | Destroyed EQ-055 38907 | -1/Command | Spotted EQ-044 38916 | -1/Command | Spotted EQ-060 38918 | -1/Command | Spotted EQ-061 38920 | -1/Command | Spotted EQ-063 38935 | -1/Command | Spotted EQ-067 38935 | -1/Command | Destroyed EQ-067 38944 | -1/Command | Lost 15 allies 39027 | -1/Command | Spotted EQ-084 39027 | -1/Command | Spotted EQ-086 39031 | -1/Command | Destroyed EQ-086 39034 | -1/Command | Spotted EQ-085 39079 | -1/Command | Spotted EQ-081 39080 | -1/Command | Lost 4 allies 39081 | -1/Command | Destroyed EQ-081 39145 | -1/Command | Spotted EQ-113 39145 | -1/Command | Spotted EQ-122 39145 | -1/Command | Spotted EQ-111 39145 | -1/Command | Spotted EQ-112 39145 | -1/Command | Spotted EQ-092 39150 | -1/Command | Spotted EQ-110 39155 | -1/Command | Destroyed EQ-111 39158 | -1/Command | Spotted EQ-075 39167 | -1/Command | Spotted EQ-095 39172 | -1/Command | Destroyed EQ-113 39175 | -1/Command | Spotted EQ-094 39176 | -1/Command | Spotted EQ-099 39176 | -1/Command | Spotted EQ-121 39181 | -1/Command | Destroyed EQ-075 39187 | -1/Command | Destroyed EQ-121 39188 | -1/Command | Attackers retreated from Command 39189 | *** | Fortifying 0b10! Last Messages --------------- 39184_ EQ-110 knocked back. 39185_ System corrupted: Heat flow error (+165). 39185_ Slug penetrates MAIN.C. 39185_ MAIN.C suffers critical hit (Destroy). 39185_ Penetrated by Slug. 39185_ Slug penetrates Reinforced Barrier. 39186_ Adv. Corruption Screen intercepted 1% system corruption. 39187_ Slug penetrates MAIN.C. 39187_ EQ-121 destroyed. 39188_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... [Achievement: Stronghold] Map ----- +----------------------------------------------------+ | " ## #??# ] =#????????????????????????#?#?#?? | | ## #??# ! #????????????????????????#?#?#?? | | ##### #??#!!! #????????????????????????#?#?#?? | | ????# #??# ! = #????????????????????????#?#?#?? | | ????#^^#??#########????????????????????????#?#?#?? | | ????# #???????????????????????????????????#?#?# # | | ????# #???????????????????????????????????#?#?## | | ???## ##??????????????????????????????????#?### | | ???# #??????????????????????????????????### | | ???# #??????????????????????????????????# # | | ???# " #??????????????????????????????????# # | | #### #??????????????????????????????????# | | ####???###########################????# # | | #??????#?????????????????????????#????# | | #### #??????#?#######################?#???## # | | ???# #??????#?#% " % ####### | | ##?# #??????##; % !=###?? | | #?# #??????#?#% ==%=% ! ![=%###### # | | !### #??????#?# !!%!* %%! %=!%]%[!%[ | | # #??????#?#" ! ]!= !* ! %=!/==*%= | | # #??????#?#""% ! % Y]!=%%%! | | + %*##?????#?# %! %% ! 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"" #?###########################????#?#?#?? | | %* """"#????????????????????????????????#?#?#?? | | = """"#????????????????????????????????#?#?#?? | | "" #????????????????????????????????#?#?#?? | | #????????????????????????????????#?#?#?? | | #????????????????????????????????#?#?#?? | | #????????????????????????????????#?#?#?? | | #????????????????????????????????#?#?#?? | | #????????????????????????????????#?#?#?? | | ###########????????????????????????????????#?#?#?? | | ???????????????????????????????????????????#?#?#?? | | ???????????????????????????????????????????#?#?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 200 Energy Generation 72 Energy Capacity 6148 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 6 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 20 Armor Coverage 900 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 33 Point Defense Rating 480 Projectile Deflection 15 Phase Shifting 25 Evasion (%) 85 Targeting Accuracy 30 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 7 Particle Charging 30 Kinecelleration 66 Offensive Hacking 44 Defensive Hacking 20 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Rnf. Antimatter Reactor | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Gravmag Array | -6/Factory | Hacked Shield Leg | -6/Factory | Hacked Ion Burst Cannon | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Ripper | -6/Zion | Free Slug Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Cld. Cesium-ion Thruster | -5/Factory | Z-intel Enh. Nuclear Core | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Smartbomb Launcher | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Propulsion Shielding | -5/Factory | Z-intel Lyr. Heavy Armor Plating | -5/Factory | Z-intel Imp. Particle Charger | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Sml. Matter Pod | -5/Factory | Z-intel Imp. Medium Treads | -5/Factory | Z-intel Imp. Shock Absorption System | -5/Factory | Z-intel Field Propulsion Drive | -5/Factory | Z-intel Imp. Cryofiber Web | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Triangulator | -5/Factory | Z-intel Arm. Leg | -5/Factory | Z-intel Hardlight Generator | -5/Factory | Z-intel Hrd. Heavy Armor Plating | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Multireflex Exoskeleton | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Exp. Utility Shielding | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Scatter Rocket Array | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Recoil Stabilizer | -5/Factory | Z-intel Adv. Terrain Scanner | -5/Factory | Z-intel Com. Battery | -5/Factory | Z-intel Cmb. Airjet | -5/Factory | Z-intel Hvy. Pick | -5/Factory | Z-intel Hvy. Flak Cannon | -5/Factory | Z-intel Arm. Huge Wheel | -5/Factory | Z-intel Machine Analyzer | -5/Factory | Z-intel Imp. Thermal Generator | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Lrn. Missile Launcher | -5/Factory | Z-intel Hvy. Shock Bomb Launcher | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Imp. Trap Extractor | -5/Factory | Z-intel Hcp. Storage Unit | -5/Factory | Scanalyzed Cld. VTOL Module | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Adv. EM Disruption Field | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Adv. Terrain Scan Processor | -5/Factory | Z-intel System Shield | -5/Factory | Z-intel Imp. Utility Shielding | -5/Factory | Z-intel Imp. Reaction Control System | -5/Factory | Z-intel Gauss Rifle | -5/Factory | Z-intel Adv. Signal Interpreter | -5/Factory | Z-intel Adv. System Restoration Module | -5/Factory | Z-intel Adv. Melee Analysis Suite | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Force Booster | -5/Factory | Z-intel Transmission Jammer | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel Nuclear Pulse Thruster | -5/Factory | Z-intel Datajack | -5/Factory | Z-intel Shield Generator | -5/Factory | Z-intel Imp. Core Shielding | -5/Factory | Z-intel Remote Datajack | -5/Factory | Z-intel Force Field | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Adv. Salvage Targeting Computer | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Adv. Trap Extractor | -5/Factory | Z-intel Spectral Analyzer | -3/Testing | Archive Hds. Centrium Wheel | -2/Research | Z-intel Exp. Biometal Leg | -2/Research | Z-intel Helical Railgun | -2/Research | Z-intel Exp. Thermal Shield | -2/Research | Z-intel Cld. Nuclear Pulse Thruster | -2/Research | Z-intel Hvy. Dispersion Rifle | -2/Research | Z-intel Com. Tesla Bomb Launcher | -2/Research | Z-intel Exp. System Shield | -2/Research | Z-intel Exp. Thermal Defense Suite | -2/Research | Z-intel Exp. Power Amplifier | -2/Research | Z-intel Imp. Matter Neutralizer | -2/Quarantine | Z-intel Adv. Kinecellerator | -2/Quarantine | Z-intel Imp. Diametric Drive | -2/Quarantine | Z-intel Cld. Antimatter Reactor | -2/Quarantine | Z-intel Exp. Gyrokinetic Inverter | -2/Quarantine | Z-intel Imp. Thermal Defense Suite | -2/Quarantine | Z-intel Lrn. Phase Cannon | -2/Quarantine | Z-intel Hvy. Tesla Rifle | -2/Quarantine | Z-intel Impulse Thruster | -2/Protoforge | Z-intel Adv. Powered Armor | -2/Protoforge | Z-intel Adv. Datajack | -2/Protoforge | Z-intel Lrn. Sensor Array | -2/Protoforge | Z-intel Mic. Antimatter Reactor | -2/Protoforge | Z-intel Field Propulsion Array | -2/Protoforge | Z-intel Q-thruster | -2/Protoforge | Z-intel Imp. VSS Leg | -2/Protoforge | Z-intel Imp. Medium Armor Plating | -2/Protoforge | Z-intel Imp. Linear Gravjet | -2/Protoforge | Z-intel Adv. Launcher Guidance Computer | -2/Protoforge | Z-intel Com. HERF Cannon | -2/Protoforge | Z-intel Enh. Nova Cannon | -2/Protoforge | Z-intel Force Lance | -2/Protoforge | Z-intel Dispersion Rifle | -2/Protoforge | Z-intel Lance | -2/Protoforge | Z-intel Adv. Heavy Treads | -2/Protoforge | Z-intel Micro-nuke Launcher | -2/Protoforge | Z-intel Imp. Kinecellerator | -2/Protoforge | Z-intel Lgt. Antimatter Reactor | -2/Protoforge | Z-intel Matter Compressor | -2/Protoforge | Z-intel Hvy. Gauss Cannon | -2/Protoforge | Z-intel Arm. Medium Treads | -2/Protoforge | Z-intel Hvy. Shield Leg | -2/Protoforge | Z-intel Adv. Point Defense System | -2/Protoforge | Z-intel Adv. Recoil Stabilizer | -2/Protoforge | Z-intel Quantum Reactor | -2/Protoforge | Z-intel Imp. Propulsion Shielding | -2/Protoforge | Z-intel Hvy. Proton Missile Launcher | -2/Protoforge | Archive Adv. Dynamic Insulation System | -2/Protoforge | Archive Hvy. Gatling Laser | -2/Protoforge | Archive Prc. Phase Gun | -2/Protoforge | Archive Imp. Q-thruster | -2/Protoforge | Archive Cld. Q-thruster | -2/Protoforge | Archive Gravity Neutralizer | -2/Protoforge | Archive Lgt. Antimatter Cannon | -2/Protoforge | Archive Cld. Antigrav System | -2/Protoforge | Archive Exp. Terrain Scan Processor | -2/Protoforge | Archive Com. Linear Accelerator | -2/Protoforge | Archive Exp. Melee Analysis Suite | -2/Protoforge | Archive Robot Schematics ------------------ A-02 Transporter | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel L-61 Swordsman | -3/Testing | Archive K-01 Serf | -3/Testing | Z-intel A-27 Freighter | -3/Testing | Z-intel M-30 Cleanser | -3/Testing | Z-intel R-06 Scavenger | -2/Research | Z-intel B-74 Champion | -2/Research | Z-intel S-43 Plague | -2/Research | Z-intel E-15 Imp | -2/Research | Z-intel C-55 Analyst | -2/Research | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel M-36 Artificer | -2/Quarantine | Z-intel X-77 Beamer | -2/Quarantine | Z-intel Y-72 Warden | -2/Protoforge | Archive T-07 Excavator | -2/Protoforge | Archive G-67 Veteran | -2/Protoforge | Archive Fabricated ------------ Ion Burst Cannon | x1 | -5/Factory | Authchip Cld. Gravmag System | x1 | -5/Factory | Authchip Centrium Leg | x1 | -5/Factory | Preloaded Hvy. Flak Cannon | x2 | -5/Factory Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Shield Leg | x1 | -5/Factory | Authchip Field Propulsion Drive | x2 | -4/Factory Repaired ---------- Nothing Studied --------- Hvy. Rocket Launcher | -5/Factory | Hacked Rnf. Antimatter Reactor | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Terrabomb Achievements -------------- Freedom! Not Immortal After All Stronghold Challenges ------------ None Game ------ Seed ThunderAngularBotcube Manual? 0 Play Time 08:48:14 Cumulative 553.5 hours Start 2026.02.12 @ 02:58:31 End 2026.02.13 @ 17:11:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type 8 Total 18 Types 8/0/5/1/0/0/0/1/1/2 Lore% 91 Gallery% 83 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bc330e2-9c7f-49da-9efd-d4c2850a1539